@captainwalker 1de3e329-bb6a-40bf-b1fa-1aae3593552d-USA 4.tsvg
dawgoneit -VS- Entek TRS.
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well here we go.
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Test summary from TripleA, engine version: 2.5.22294, time: 10:52:16 AM
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 10:52:41 AM
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TripleA Turn Summary: Yamamoto round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Yamamoto 1 Submarine moved from sz12 to sz25 1 Submarine moved from sz21 to sz25 2 Submarines moved from sz30 to sz25 1 Carrier, 1 Cruiser, 2 EarlyFighters and 1 Submarine moved from sz11 to sz25 1 Carrier, 2 EarlyFighters and 3 Submarines moved from sz20 to sz25 1 Submarine moved from sz76 to sz70 1 EarlyFighter moved from Iwo Jima to sz70 1 Submarine moved from sz17 to sz45 1 EarlyFighter moved from Marcus to sz45 1 Bomber moved from Japan to sz70 1 Submarine moved from sz78 to sz71 1 Destroyer moved from sz78 to sz71 1 Infantry moved from Ototo Jima to sz78 1 Destroyer moved from sz74 to sz68 2 Submarines moved from sz67 to sz60 1 Infantry moved from Hainan to sz67 1 Artillery moved from Bonin to sz78 1 Artillery and 1 Transport moved from sz78 to sz75 1 Infantry moved from Bonin to sz75 1 Artillery, 1 Infantry and 1 Transport moved from sz75 to sz74 1 Artillery and 1 Infantry moved from sz74 to Manila 1 Transport moved from sz74 to sz75 1 Tank moved from Iwo Jima to sz75 1 Infantry moved from Iwo Jima to sz75 1 Infantry, 1 Tank and 1 Transport moved from sz75 to sz74 1 Infantry and 1 Tank moved from sz74 to Manila 1 Battleship moved from sz78 to sz74 1 Infantry and 1 T.Boat moved from sz78 to sz74 1 Infantry moved from sz74 to Manila 1 Infantry moved from Ani Jima to sz78 1 Infantry and 2 Transports moved from sz78 to sz75 1 Artillery, 1 Infantry and 1 Tank moved from Iwo Jima to sz75 1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from sz75 to sz74 1 Artillery, 2 Infantrys and 1 Tank moved from sz74 to Manila 1 Battleship moved from sz74 to sz68 1 Artillery and 2 Tanks moved from Japan to sz16 3 Infantrys moved from Japan to sz16 1 Artillery, 3 Infantrys, 2 Tanks and 3 Transports moved from sz16 to sz74 1 Artillery and 2 Tanks moved from sz74 to Manila 3 Infantrys moved from sz74 to Manila 1 Tank moved from Kochi to Nagasaki 2 Artillerys, 6 Infantrys and 2 Tanks moved from S.Japan to Nagasaki 1 Artillery moved from Naha to Nagasaki 2 Tanks moved from Japan to Nagasaki 2 Tanks moved from Tokyo to Nagasaki 1 Artillery and 6 Infantrys moved from Tokyo to S.Japan 3 Infantrys moved from Japan to S.Japan 1 Artillery and 2 Infantrys moved from Japan to S.Japan 2 EarlyFighters moved from sz78 to Phuket 1 Carrier moved from sz78 to sz68 2 EarlyFighters moved from Tokyo to sz68 2 EarlyFighters moved from sz74 to sz60 1 Destroyer and 1 Submarine moved from sz16 to sz74 1 Bomber moved from Tokyo to sz70 1 EarlyFighter moved from Korea to Phuket 1 Carrier moved from sz74 to sz68 2 Artillerys and 4 Infantrys moved from Korea to Tientsin 2 Infantrys moved from Hopeh to Shansi 1 Infantry moved from Hopeh to Shansi 1 Tank moved from Hopeh to E.Shansi 1 Tank moved from Hopeh to Shansi 1 Tank moved from Hopeh to Shansi 1 Tank moved from Hopeh to E.Shansi 1 Infantry moved from Hopeh to E.Shansi 1 Infantry and 1 T.Boat moved from sz67 to sz68 1 Infantry moved from sz68 to Manila Purchase Units - Yamamoto Yamamoto buy 2 B.Transports, 1 Factory, 1 Infantry and 2 Tankettes; Remaining resources: 0 PUs; Combat - Yamamoto Battle in sz68 Yamamoto attack with 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat British defend with 1 Submarine British roll dice for 1 Submarine in sz68, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat in sz68, round 2 : 1/7 hits, 2.33 expected hits 1 Submarine owned by the British lost in sz68 Yamamoto win with 1 Battleship, 2 Carriers, 1 Destroyer, 2 EarlyFighters and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for British: 1 Submarine Battle in sz45 Yamamoto attack with 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer and 1 Transport Yamamoto roll dice for 1 Submarine in sz45, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 EarlyFighter in sz45, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz45, round 2 : 1/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz45 1 EarlyFighter owned by the Yamamoto retreated Americans win with 1 Destroyer and 1 Transport remaining. Battle score for attacker is -6 Casualties for Yamamoto: 1 Submarine Battle in sz25 Yamamoto attack with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 8 Submarines Americans defend with 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Yamamoto roll dice for 8 Submarines in sz25, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 3 Battleships owned by the Americans Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 1/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer in sz25, round 2 : 3/7 hits, 4.00 expected hits 1 Carrier owned by the Americans, 3 Submarines owned by the Yamamoto and 1 Cruiser owned by the Americans lost in sz25 Yamamoto roll dice for 5 Submarines in sz25, round 3 : 1/5 hits, 1.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 3 : 3/7 hits, 2.17 expected hits Americans roll dice for 3 Battleships, 1 Carrier and 1 Destroyer in sz25, round 3 : 1/5 hits, 3.00 expected hits 1 Destroyer owned by the Americans, 1 Carrier owned by the Americans, 1 Submarine owned by the Yamamoto and 2 Battleships owned by the Americans lost in sz25 Yamamoto roll dice for 4 Submarines in sz25, round 4 : 2/4 hits, 1.33 expected hits 1 Battleship owned by the Americans lost in sz25 Yamamoto win with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines remaining. Battle score for attacker is 82 Casualties for Yamamoto: 4 Submarines Casualties for Americans: 3 Battleships, 2 Carriers, 1 Cruiser and 1 Destroyer Battle in Manila Yamamoto attack with 3 Artillerys, 9 Infantrys and 4 Tanks Americans defend with 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Yamamoto roll dice for 3 Artillerys, 9 Infantrys and 4 Tanks in Manila, round 2 : 4/16 hits, 5.00 expected hits Americans roll dice for 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank in Manila, round 2 : 2/5 hits, 2.00 expected hits 2 Infantrys owned by the Yamamoto, 1 Artillery owned by the Americans, 2 Infantrys owned by the Americans and 1 Tank owned by the Americans lost in Manila Yamamoto roll dice for 3 Artillerys, 7 Infantrys and 4 Tanks in Manila, round 3 : 4/14 hits, 4.67 expected hits Americans roll dice for 1 EarlyFighter in Manila, round 3 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in Manila Yamamoto win, taking Manila from Americans with 3 Artillerys, 7 Infantrys and 4 Tanks remaining. Battle score for attacker is 17 Casualties for Yamamoto: 2 Infantrys Casualties for Americans: 1 Artillery, 1 EarlyFighter, 2 Infantrys and 1 Tank Battle in sz60 Yamamoto attack with 2 EarlyFighters and 2 Submarines Dutch defend with 2 Destroyers, 1 Submarine and 2 Transports Yamamoto roll dice for 2 Submarines in sz60, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 2 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 2 Transports in sz60, round 2 : 1/4 hits, 1.33 expected hits 1 Transport owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 Yamamoto roll dice for 1 Submarine in sz60, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz60, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 EarlyFighters in sz60, round 3 : 1/2 hits, 0.67 expected hits Dutch roll dice for 2 Destroyers and 1 Transport in sz60, round 3 : 1/3 hits, 1.17 expected hits 1 Transport owned by the Dutch, 1 Submarine owned by the Dutch and 1 Submarine owned by the Yamamoto lost in sz60 2 EarlyFighters owned by the Yamamoto retreated Dutch win with 2 Destroyers remaining. Battle score for attacker is 6 Casualties for Yamamoto: 2 Submarines Casualties for Dutch: 1 Submarine and 2 Transports Battle in sz71 Yamamoto attack with 1 Destroyer and 1 Submarine Americans defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz71, round 2 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz71, round 3 : 0/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz71, round 4 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Destroyer in sz71, round 4 : 1/1 hits, 0.33 expected hits 1 Submarine owned by the Americans lost in sz71 Yamamoto win with 1 Destroyer and 1 Submarine remaining. Battle score for attacker is 6 Casualties for Americans: 1 Submarine Battle in sz70 Yamamoto attack with 2 Bombers, 1 EarlyFighter and 1 Submarine Americans defend with 1 Destroyer, 1 Submarine and 1 Transport Yamamoto roll dice for 1 Submarine in sz70, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 2 Bombers and 1 EarlyFighter in sz70, round 2 : 2/3 hits, 1.67 expected hits Americans roll dice for 1 Destroyer and 1 Transport in sz70, round 2 : 0/2 hits, 0.67 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Americans and 1 Transport owned by the Americans lost in sz70 Yamamoto win with 2 Bombers, 1 EarlyFighter and 1 Submarine remaining. Battle score for attacker is 20 Casualties for Americans: 1 Destroyer, 1 Submarine and 1 Transport Non Combat Move - Yamamoto 2 Bombers moved from sz70 to Iwo Jima 1 EarlyFighter moved from sz70 to Iwo Jima 2 EarlyFighters moved from sz60 to sz68 1 Tank moved from Korea to Hopeh 1 Infantry moved from Hopeh to E.Shansi 1 EarlyFighter moved from sz45 to Iwo Jima Place Units - Yamamoto 1 Factory placed in Nagasaki 2 B.Transports placed in sz78 1 Infantry and 2 Tankettes placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 41 PUs; end with 41 PUs Turning on Edit Mode EDIT: Removing units owned by Yamamoto from Nagasaki: 1 Factory EDIT: Adding units owned by Yamamoto to S.Japan: 1 Factory EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Yamamoto regular : -2.00 Americans regular : -4.50 Dutch regular : -0.83 British regular : -0.17
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Chinese 1 Infantry moved from Haixi to W.Mongolia 1 Tank moved from Urumal to W.Mongolia 1 EarlyFighter moved from Urumal to W.Mongolia 1 Tank moved from Urumal to Gobi 1 Infantry moved from Quyan to Gobi 1 EarlyFighter moved from Xining to Gobi Purchase Units - Chinese Chinese buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Chinese Battle in W.Mongolia Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in W.Mongolia, round 2 : 2/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in W.Mongolia, round 2 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in W.Mongolia Chinese loses 0 PUs for violating W.Mongolias neutrality. Chinese win, taking W.Mongolia from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Battle in Gobi Chinese attack with 1 EarlyFighter, 1 Infantry and 1 Tank Neutral defend with 1 Bunker Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 Bunker owned by the Neutral Neutral roll dice for 1 Bunker in Gobi, round 2 : 0/1 hits, 0.50 expected hits Chinese roll dice for 1 EarlyFighter, 1 Infantry and 1 Tank in Gobi, round 3 : 1/3 hits, 1.00 expected hits Neutral roll dice for 1 Bunker in Gobi, round 3 : 0/1 hits, 0.50 expected hits 1 Bunker owned by the Neutral lost in Gobi Chinese loses 0 PUs for violating Gobis neutrality. Chinese win, taking Gobi from Neutral with 1 EarlyFighter, 1 Infantry and 1 Tank remaining. Battle score for attacker is 6 Casualties for Neutral: 1 Bunker Non Combat Move - Chinese 1 EarlyFighter moved from Gobi to Sikang 1 EarlyFighter moved from W.Mongolia to Tsingnan 1 Artillery moved from Urumal to Quyan 1 Infantry moved from Urumal to Quyan 1 AAGun moved from Urumal to Quyan 1 Infantry moved from Yecheng to Quyan 1 Artillery moved from Cheng to Ming Jong 1 Infantry moved from Ming Jong to Tsingnan 5 Infantrys moved from Xining to Tsingnan 2 Artillerys moved from Xining to Tsingnan 2 Tanks moved from Xining to Sikang 1 AAGun moved from Xining to Tsingnan 1 Infantry moved from Nancheng to Sikang 1 Infantry and 1 Tank moved from Tsingnan to Sikang 1 Infantry moved from Gansu to Szechwan 1 Artillery, 3 Infantrys and 1 Tank moved from Szechwan to Sian 1 Infantry moved from Hanan to Sian 1 Tank moved from Kiangsi to Sian 1 Infantry moved from W.Sian to Sian 1 Infantry moved from N.Chunking to W.Sian 1 Infantry moved from Hanan to Sian 1 Infantry moved from N.Chunking to Hanan 1 Tank moved from W.Chunking to W.Sian Place Units - Chinese 3 Infantrys placed in Xining Turn Complete - Chinese Chinese collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 Neutral regular : -1.50
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TripleA Turn Summary: Hisaichi round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Hisaichi 1 Infantry moved from Seoul to sz79 1 Infantry and 4 Transports moved from sz79 to sz74 1 Transport moved from sz79 to sz74 3 Artillerys and 2 Tanks moved from Formosa to sz74 4 Infantrys moved from Formosa to sz74 3 Artillerys, 5 Infantrys, 2 Tanks and 5 Transports moved from sz74 to sz67 2 Infantrys moved from Fukien to Kichedung 1 Infantry moved from Fukien to Hankou 1 Infantry moved from Fukien to Kwangtung 1 Infantry moved from Fukien to Kichedung 1 Infantry moved from Fukien to Kwangtung 1 Artillery moved from Fukien to Kwangtung 2 Tanks moved from Fukien to Kichedung 2 Tanks moved from Fukien to Kwangtung 1 Carrier moved from sz79 to sz68 2 EarlyFighters moved from Formosa to sz60 1 Destroyer and 1 Submarine moved from sz74 to sz60 1 Tank moved from Seoul to sz79 1 Infantry moved from Seoul to sz79 1 Bomber moved from Formosa to sz60 1 Tank moved from sz67 to Frenchindochina 1 Tank moved from sz67 to N.French I. 2 Artillerys moved from sz67 to Frenchindochina 1 Artillery moved from sz67 to N.French I. 1 Infantry moved from sz67 to Frenchindochina 1 Infantry moved from sz67 to Frenchindochina 1 Infantry moved from sz67 to Frenchindochina 2 Infantrys moved from sz67 to N.French I. 1 Infantry, 1 Tank and 1 Transport moved from sz79 to sz67 1 Infantry and 1 Tank moved from sz67 to N.French I. 1 Bomber moved from Seoul to Frenchindochina 1 Battleship moved from sz74 to sz67 2 Destroyers and 3 Submarines moved from sz79 to sz68 1 Carrier moved from sz79 to sz68 1 Infantry moved from Tientsin to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz67 1 Infantry moved from sz67 to Hongkong 1 Tank moved from Tientsin to sz74 1 Tank moved from Tientsin to sz74 2 Infantrys moved from Tientsin to sz74 2 Infantrys, 2 Tanks and 2 Transports moved from sz74 to sz67 2 Infantrys and 2 Tanks moved from sz67 to Hongkong 1 EarlyFighter moved from Fukien to Hongkong 1 Tank moved from Fukien to Kichedung 1 Artillery moved from Fukien to Hankou 2 EarlyFighters moved from sz79 to N.French I. 2 EarlyFighters moved from sz79 to Frenchindochina 1 EarlyFighter moved from Seoul to sz68 1 EarlyFighter moved from Peking to sz68 2 Infantrys moved from Shansi to Shangsi 2 Infantrys moved from Shantung to Nanking 1 Artillery moved from Shansi to Nanking 1 Infantry and 1 Tank moved from Shantung to Shansi 1 Artillery moved from Shansi to Shangsi 1 Artillery, 3 Infantrys and 1 Tank moved from E.Shansi to N.Shangsi 1 Tank moved from Peking to N.Shangsi 4 Infantrys moved from Peking to E.Shansi 1 Infantry moved from Tientsin to Hopeh 2 Artillerys, 4 Infantrys and 2 Tanks moved from Seoul to Korea 1 Tank moved from Korea to Tientsin 1 Tank moved from Korea to Tientsin Purchase Units - Hisaichi Hisaichi buy 1 Factory, 2 Infantrys and 6 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in Nanking Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Nanking, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Nanking, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Nanking Hisaichi win, taking Nanking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Frenchindochina Hisaichi attack with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank Dutch defend with 1 Artillery and 2 Infantrys Hisaichi roll dice for 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank in Frenchindochina, round 2 : 3/9 hits, 3.33 expected hits Dutch roll dice for 1 Artillery and 2 Infantrys in Frenchindochina, round 2 : 0/3 hits, 1.00 expected hits 1 Artillery owned by the Dutch and 2 Infantrys owned by the Dutch lost in Frenchindochina Hisaichi win, taking Frenchindochina from Dutch with 2 Artillerys, 1 Bomber, 2 EarlyFighters, 3 Infantrys and 1 Tank remaining. Battle score for attacker is 8 Casualties for Dutch: 1 Artillery and 2 Infantrys Battle in Hongkong Hisaichi attack with 1 EarlyFighter, 3 Infantrys and 2 Tanks British defend with 1 AAGun, 1 Bunker, 1 Factory and 2 Infantrys British roll AA dice in Hongkong : 1/1 hits, 0.17 expected hits 1 EarlyFighter owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 1 Battleship in Hongkong, round 2 : 1/1 hits, 0.67 expected hits Units damaged: 1 Bunker owned by the British Hisaichi roll dice for 3 Infantrys and 2 Tanks in Hongkong, round 2 : 1/5 hits, 1.50 expected hits British roll dice for 1 Bunker and 2 Infantrys in Hongkong, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the British and 1 Infantry owned by the Hisaichi lost in Hongkong Hisaichi roll dice for 2 Infantrys and 2 Tanks in Hongkong, round 3 : 2/4 hits, 1.33 expected hits British roll dice for 1 Bunker and 1 Infantry in Hongkong, round 3 : 2/2 hits, 0.83 expected hits 1 Bunker owned by the British, 1 Infantry owned by the British and 2 Infantrys owned by the Hisaichi lost in Hongkong Hisaichi win, taking Hongkong from British with 2 Tanks remaining. Battle score for attacker is -4 Casualties for Hisaichi: 1 EarlyFighter and 3 Infantrys Casualties for British: 1 Bunker and 2 Infantrys Battle in Kwangtung Hisaichi attack with 1 Artillery, 2 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Kwangtung, round 2 : 0/5 hits, 1.83 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Kwangtung, round 3 : 0/4 hits, 1.67 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 3 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Kwangtung Hisaichi roll dice for 1 Artillery and 2 Tanks in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits Chinese roll dice for 1 Infantry in Kwangtung, round 4 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese and 1 Artillery owned by the Hisaichi lost in Kwangtung Hisaichi win, taking Kwangtung from Chinese with 2 Tanks remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 2 Infantrys Casualties for Chinese: 1 Infantry Battle in Hankou Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Hankou, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Hankou, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi lost in Hankou Hisaichi roll dice for 1 Artillery in Hankou, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 3 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery in Hankou, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 Infantry in Hankou, round 4 : 1/1 hits, 0.33 expected hits 1 Artillery owned by the Hisaichi lost in Hankou Chinese win with 1 Infantry remaining. Battle score for attacker is -6 Casualties for Hisaichi: 1 Artillery and 1 Infantry Battle in Kichedung Hisaichi attack with 3 Infantrys and 3 Tanks Chinese defend with 2 Infantrys Hisaichi roll dice for 3 Infantrys and 3 Tanks in Kichedung, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 2 Infantrys in Kichedung, round 2 : 0/2 hits, 0.67 expected hits 2 Infantrys owned by the Chinese lost in Kichedung Hisaichi win, taking Kichedung from Chinese with 3 Infantrys and 3 Tanks remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in N.Shangsi Hisaichi attack with 1 Artillery, 3 Infantrys and 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery, 3 Infantrys and 2 Tanks in N.Shangsi, round 2 : 3/6 hits, 2.00 expected hits Chinese roll dice for 1 Infantry in N.Shangsi, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in N.Shangsi Hisaichi win, taking N.Shangsi from Chinese with 1 Artillery, 3 Infantrys and 2 Tanks remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in Shangsi Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Artillery and 2 Infantrys in Shangsi, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Shangsi, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Shangsi Hisaichi win, taking Shangsi from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Chinese: 1 Infantry Battle in N.French I. Hisaichi attack with 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks Dutch defend with 1 Artillery, 1 Infantry and 1 Tank Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks in N.French I., round 2 : 1/8 hits, 2.67 expected hits Dutch roll dice for 1 Artillery, 1 Infantry and 1 Tank in N.French I., round 2 : 0/3 hits, 1.17 expected hits 1 Infantry owned by the Dutch lost in N.French I. Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 3 Infantrys and 2 Tanks in N.French I., round 3 : 1/8 hits, 2.67 expected hits Dutch roll dice for 1 Artillery and 1 Tank in N.French I., round 3 : 1/2 hits, 0.83 expected hits 1 Artillery owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi roll dice for 1 Artillery, 2 EarlyFighters, 2 Infantrys and 2 Tanks in N.French I., round 4 : 1/7 hits, 2.50 expected hits Dutch roll dice for 1 Tank in N.French I., round 4 : 1/1 hits, 0.50 expected hits 1 Tank owned by the Dutch and 1 Infantry owned by the Hisaichi lost in N.French I. Hisaichi win, taking N.French I. from Dutch with 1 Artillery, 2 EarlyFighters, 1 Infantry and 2 Tanks remaining. Battle score for attacker is 7 Casualties for Dutch: 1 Artillery, 1 Infantry and 1 Tank Casualties for Hisaichi: 2 Infantrys Battle in sz60 Hisaichi attack with 1 Bomber, 1 Destroyer, 2 EarlyFighters and 1 Submarine Dutch defend with 2 Destroyers Hisaichi roll dice for 1 Submarine in sz60, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Bomber, 1 Destroyer and 2 EarlyFighters in sz60, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 2 Destroyers in sz60, round 2 : 1/2 hits, 1.00 expected hits 2 Destroyers owned by the Dutch and 1 Submarine owned by the Hisaichi lost in sz60 Hisaichi win with 1 Bomber, 1 Destroyer and 2 EarlyFighters remaining. Battle score for attacker is 10 Casualties for Hisaichi: 1 Submarine Casualties for Dutch: 2 Destroyers Non Combat Move - Hisaichi 1 Bomber moved from sz60 to Phuket 2 EarlyFighters moved from sz60 to sz68 2 EarlyFighters moved from N.French I. to Thailand 2 EarlyFighters moved from Frenchindochina to Thailand 1 Bomber moved from Frenchindochina to Phuket Place Units - Hisaichi 2 Infantrys and 6 Tankettes placed in Seoul 1 Factory placed in Peking Turn Complete - Hisaichi Hisaichi collect 49 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00 British AA : 0.83 British regular : 1.00 Dutch regular : -1.50 Hisaichi regular : -8.33
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TripleA Turn Summary: Dutch round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Dutch 1 T.Boat moved from sz57 to sz59 1 T.Boat moved from sz58 to sz70 1 Destroyer moved from sz81 to sz70 1 Transport moved from sz81 to sz50 1 Transport moved from sz57 to sz60 1 EarlyFighter moved from S.Borneo to sz60 Purchase Units - Dutch Dutch buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Dutch Battle in sz70 Dutch attack with 1 Destroyer and 1 T.Boat Yamamoto defend with 1 Submarine Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Dutch roll dice for 1 Destroyer and 1 T.Boat in sz70, round 2 : 2/2 hits, 0.67 expected hits 1 Submarine owned by the Yamamoto lost in sz70 Dutch win with 1 Destroyer and 1 T.Boat remaining. Battle score for attacker is 6 Casualties for Yamamoto: 1 Submarine Battle in sz60 Dutch attack with 1 EarlyFighter and 1 Transport Hisaichi defend with 1 Destroyer Dutch roll dice for 1 EarlyFighter and 1 Transport in sz60, round 2 : 0/1 hits, 0.33 expected hits Hisaichi roll dice for 1 Destroyer in sz60, round 2 : 1/1 hits, 0.50 expected hits 1 Transport owned by the Dutch lost in sz60 1 EarlyFighter owned by the Dutch retreated Hisaichi win with 1 Destroyer remaining. Battle score for attacker is -6 Casualties for Dutch: 1 Transport Non Combat Move - Dutch 1 EarlyFighter moved from sz60 to S.Borneo 1 Artillery and 1 Infantry moved from E.Borneo to S.Borneo 2 Infantrys moved from Borneo to E.Borneo 1 Artillery, 1 Infantry and 1 Tank moved from Sumatra to N.S 1 Infantry moved from Java to Sumatra 1 Infantry moved from Lambok to Soem 1 EarlyFighter moved from Sarong to Celebs Place Units - Dutch 3 Infantrys placed in S.Borneo Turn Complete - Dutch Dutch collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Yamamoto regular : -0.17 Dutch regular : 1.00 Hisaichi regular : 0.50
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TripleA Turn Summary: Thai round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Thai 1 Infantry moved from Phuket to sz73 1 Infantry and 1 T.Boat moved from sz73 to sz68 1 Infantry moved from sz68 to Borneo Thai take Borneo from Dutch 1 Infantry moved from Phuket to sz73 1 Infantry and 1 Transport moved from sz73 to sz60 1 Infantry moved from sz60 to Java Thai take Java from Dutch 1 Artillery and 1 Infantry moved from Phuket to sz73 1 Artillery, 1 Infantry and 1 Transport moved from sz73 to sz60 1 Artillery and 1 Infantry moved from sz60 to Sumatra 1 Destroyer moved from sz73 to sz60 1 Artillery and 1 Tank moved from Thailand to Phuket 2 Infantrys moved from Thailand to Phuket Purchase Units - Thai Thai buy 6 Infantrys; Remaining resources: 0 PUs; Combat - Thai Battle in Sumatra Thai attack with 1 Artillery and 1 Infantry Dutch defend with 1 Infantry Thai roll dice for 1 Artillery and 1 Infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Sumatra Thai roll dice for 1 Artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 3 : 0/1 hits, 0.33 expected hits Thai roll dice for 1 Artillery in Sumatra, round 4 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Infantry in Sumatra, round 4 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Dutch lost in Sumatra Thai win, taking Sumatra from Dutch with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Thai: 1 Infantry Casualties for Dutch: 1 Infantry Non Combat Move - Thai Place Units - Thai 6 Infantrys placed in Phuket Turn Complete - Thai Thai collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
Thai regular : -0.33 Dutch regular : 0.00
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TripleA Turn Summary: British round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - British 1 Artillery and 1 Infantry moved from Ceylon to sz63 1 Artillery, 1 Infantry and 2 Transports moved from sz63 to sz65 1 Artillery moved from S.A to sz65 1 Infantry moved from Amdanam to sz65 2 Artillerys, 2 Infantrys and 2 Transports moved from sz65 to sz66 2 Artillerys and 2 Infantrys moved from sz66 to Thailand 1 EarlyFighter moved from Burma to Thailand 1 EarlyFighter moved from Malaya to Thailand 1 Infantry moved from E.India to sz64 1 Infantry moved from Bengal to sz64 2 Infantrys, 1 Submarine and 2 T.Boats moved from sz64 to sz66 2 Infantrys moved from sz66 to Thailand 1 EarlyFighter moved from Calcutta to Thailand 1 Infantry moved from W.India to Bikaner 1 Artillery and 1 Infantry moved from Bhopal to Bikaner 1 EarlyFighter moved from Dheli to Bikaner 1 Infantry moved from Moresby to sz49 1 Artillery moved from E.G to sz49 1 Infantry moved from Moresby to sz49 1 Infantry moved from New Guinea to sz49 1 Artillery, 1 Destroyer, 3 Infantrys and 2 Transports moved from sz49 to sz57 1 Artillery and 3 Infantrys moved from sz57 to Java 1 Submarine moved from sz47 to sz70 1 Infantry moved from Vancouver to sz6 1 Infantry moved from British Columbia to sz6 2 Infantrys and 1 Transport moved from sz6 to sz4 1 Infantry moved from N.Canada to Anchorage 1 Infantry moved from Canada to N.Canada 2 Infantrys moved from sz4 to Palana Purchase Units - British British buy 1 Carrier, 1 Destroyer and 2 Infantrys; Remaining resources: 0 PUs; Combat - British Battle in Java British attack with 1 Artillery and 3 Infantrys Thai defend with 1 Infantry British roll dice for 1 Artillery and 3 Infantrys in Java, round 2 : 0/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 Artillery and 3 Infantrys in Java, round 3 : 2/4 hits, 1.00 expected hits Thai roll dice for 1 Infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Thai lost in Java British win, taking Java from Thai with 1 Artillery and 3 Infantrys remaining. Battle score for attacker is 2 Casualties for Thai: 1 Infantry Battle in Bikaner British attack with 1 Artillery, 1 EarlyFighter and 2 Infantrys Neutral defend with 1 Infantry British roll dice for 1 Artillery, 1 EarlyFighter and 2 Infantrys in Bikaner, round 2 : 2/4 hits, 1.17 expected hits Neutral roll dice for 1 Infantry in Bikaner, round 2 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Neutral lost in Bikaner British loses 0 PUs for violating Bikaners neutrality. British win, taking Bikaner from Neutral with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 2 Casualties for Neutral: 1 Infantry Battle in Thailand British attack with 2 Artillerys, 3 EarlyFighters and 4 Infantrys Hisaichi defend with 4 EarlyFighters; Thai defend with 1 Infantry British roll dice for 2 Artillerys, 3 EarlyFighters and 4 Infantrys in Thailand, round 2 : 4/9 hits, 2.67 expected hits Thai roll dice for 4 EarlyFighters and 1 Infantry in Thailand, round 2 : 4/5 hits, 2.33 expected hits 1 Infantry owned by the Thai, 3 EarlyFighters owned by the Hisaichi and 4 Infantrys owned by the British lost in Thailand British roll dice for 2 Artillerys and 3 EarlyFighters in Thailand, round 3 : 1/5 hits, 1.67 expected hits Thai roll dice for 1 EarlyFighter in Thailand, round 3 : 1/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Hisaichi and 1 Artillery owned by the British lost in Thailand British win, taking Thailand from Thai with 1 Artillery and 3 EarlyFighters remaining. Battle score for attacker is 22 Casualties for British: 1 Artillery and 4 Infantrys Casualties for Hisaichi: 4 EarlyFighters Casualties for Thai: 1 Infantry Non Combat Move - British 1 EarlyFighter moved from Thailand to sz63 1 EarlyFighter moved from Thailand to sz63 1 EarlyFighter moved from Thailand to Burma 1 Artillery moved from Bengal to Burma 1 Infantry moved from Nepal to Bengal 1 Infantry moved from Nagpur to E.India 1 Artillery and 1 Infantry moved from C.India to E.India 4 Infantrys moved from Calcutta to C.India 1 Artillery moved from Calcutta to C.India 1 Tank moved from Calcutta to E.India 1 Tank moved from S.India to C.India 1 Infantry moved from M.India to C.India 2 Infantrys moved from India to C.India 1 EarlyFighter moved from Bhopa to Burma 1 Artillery and 1 Infantry moved from Bhopa to Nepal 1 Tank moved from Dheli to Nepal 2 Infantrys moved from Dheli to Bhopa 1 AAGun moved from Dheli to Bhopa 1 Artillery and 1 Infantry moved from W.Borneo to S.Borneo 1 EarlyFighter moved from Bikaner to Bhopa Place Units - British 1 Carrier and 1 Destroyer placed in sz63 2 Infantrys placed in Moresby Turn Complete - British British collect 65 PUs; end with 65 PUs
Combat Hit Differential Summary :
Thai regular : 1.50 Neutral regular : -0.33 British regular : 1.50
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TripleA Turn Summary: Anzac round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Anzac Purchase Units - Anzac Anzac buy 1 Destroyer; Remaining resources: 0 PUs; Non Combat Move - Anzac 3 Infantrys moved from Darwin to Derby 1 Artillery moved from Darwin to Derby 1 EarlyFighter moved from Melbourne to sz50 1 Artillery and 1 Infantry moved from E.Australia to sz37 1 Artillery, 1 Battleship, 1 Carrier, 1 EarlyFighter, 1 Infantry and 1 Transport moved from sz37 to sz50 1 Infantry moved from N.Australia to Derby 2 Infantrys moved from New Caledonia to sz41 1 EarlyFighter moved from Sydney to Flores 1 Artillery and 1 Infantry moved from sz50 to Flores 2 Infantrys moved from Townsville to N.Australia 2 Infantrys, 1 Submarine and 1 Transport moved from sz41 to sz49 2 Infantrys moved from sz49 to Derby 1 Tank moved from Australia to Derby 2 Tanks moved from Melbourne to W.Australia 3 Infantrys moved from Melbourne to S.W.Australia 1 Artillery moved from Melbourne to S.W.Australia 1 Infantry moved from Sydney to S.W.Australia 1 Infantry moved from Samoa to sz38 1 Infantry moved from Fiji to sz38 2 Infantrys and 2 T.Boats moved from sz38 to sz41 2 Infantrys moved from sz41 to Townsville 1 Artillery and 1 Infantry moved from Wellington to sz35 1 Infantry moved from Wellington to sz35 1 Infantry moved from New Zealand to sz35 1 Artillery, 3 Infantrys, 1 Submarine and 2 Transports moved from sz35 to sz37 1 Artillery and 3 Infantrys moved from sz37 to W.Australia Place Units - Anzac 1 Destroyer placed in sz37 Turn Complete - Anzac Anzac collect 26 PUs; end with 26 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 1
TripleA Manual Gamesave Post for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Johnston to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 2 Submarines moved from sz40 to sz45 1 Destroyer and 1 Transport moved from sz45 to sz70 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 EarlyFighter moved from Davao to S.Borneo 1 EarlyFighter moved from Alaska to sz25 Purchase Units - Americans Americans buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 4 Submarines in sz25, round 2 : 2/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 6/9 hits, 3.67 expected hits
Combat Hit Differential Summary :
Yamamoto regular : 1.33 Americans regular : 1.67
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@dawgoneit OOL please
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@entek subs, cruiser,2 fighters, carrier, 2 fighters then last carrier.
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Americans 1 EarlyFighter moved from Kauai to sz25 1 EarlyFighter moved from Midway to sz25 1 Destroyer moved from sz27 to sz25 1 Battleship moved from sz23 to sz25 1 Submarine moved from sz13 to sz25 1 EarlyFighter moved from San Francisco to sz25 1 Bomber moved from Portland to sz25 1 EarlyFighter moved from Johnston to sz25 1 Destroyer and 1 Submarine moved from sz31 to sz25 2 Submarines moved from sz40 to sz45 1 Destroyer and 1 Transport moved from sz45 to sz70 1 Artillery and 1 Infantry moved from Mindanao to Davao 1 EarlyFighter moved from Davao to S.Borneo 1 EarlyFighter moved from Alaska to sz25 Purchase Units - Americans Americans buy 2 Destroyers and 1 Infantry; Remaining resources: 0 PUs; Combat - Americans Battle in sz25 Americans attack with 1 Battleship, 1 Bomber, 2 Destroyers, 5 EarlyFighters and 2 Submarines Yamamoto defend with 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines Americans roll dice for 2 Submarines in sz25, round 2 : 0/2 hits, 0.67 expected hits Yamamoto roll dice for 4 Submarines in sz25, round 2 : 2/4 hits, 0.67 expected hits Units damaged: 1 Battleship owned by the Americans Americans roll dice for 1 Battleship, 1 Bomber, 2 Destroyers and 5 EarlyFighters in sz25, round 2 : 6/9 hits, 3.67 expected hits Yamamoto roll dice for 2 Carriers, 1 Cruiser and 4 EarlyFighters in sz25, round 2 : 3/7 hits, 3.50 expected hits 2 Destroyers owned by the Americans, 2 Submarines owned by the Americans, 1 Cruiser owned by the Yamamoto, 4 Submarines owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in sz25 Americans roll dice for 1 Battleship, 1 Bomber and 5 EarlyFighters in sz25, round 3 : 5/7 hits, 3.00 expected hits Yamamoto roll dice for 2 Carriers and 3 EarlyFighters in sz25, round 3 : 2/5 hits, 2.50 expected hits 2 Carriers owned by the Yamamoto, 2 EarlyFighters owned by the Americans and 3 EarlyFighters owned by the Yamamoto lost in sz25 Americans win with 1 Battleship, 1 Bomber and 3 EarlyFighters remaining. Battle score for attacker is 50 Casualties for Americans: 2 Destroyers, 2 EarlyFighters and 2 Submarines Casualties for Yamamoto: 2 Carriers, 1 Cruiser, 4 EarlyFighters and 4 Submarines Non Combat Move - Americans 1 Carrier moved from sz23 to sz25 1 EarlyFighter moved from sz25 to Kauai 1 Bomber moved from sz25 to Kauai 2 Infantrys moved from Los Angeles to sz27 2 Infantrys and 1 Transport moved from sz27 to sz14 2 Infantrys moved from sz14 to Seattle 2 Artillerys and 2 Infantrys moved from Rocky Mt to Canada 3 Infantrys moved from Seattle to British Columbia 1 Infantry moved from Olympic Penn to Seattle 1 Tank moved from High Desert to Seattle 1 Tank moved from Central Valley to Seattle 2 Infantrys moved from Central Valley to Portland 2 Infantrys moved from Nor Cal to Portland 1 Artillery and 1 Infantry moved from San Francisco to sz23 1 Artillery, 1 Infantry and 1 Transport moved from sz23 to sz6 1 Artillery and 1 Infantry moved from sz6 to N.Canada 1 Destroyer and 1 Transport moved from sz5 to sz4 2 Tanks moved from San Francisco to Portland 1 Artillery moved from San Francisco to Nor Cal 2 Infantrys moved from San Francisco to Nor Cal Place Units - Americans 2 Destroyers placed in sz25 1 Infantry placed in San Francisco Turn Complete - Americans Americans collect 96 PUs; end with 96 PUs
Combat Hit Differential Summary :
Yamamoto regular : 0.33 Americans regular : 3.67
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TripleA Turn Summary: Masaharu round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Masaharu 2 Infantrys moved from Hsingan to Jinan 2 Infantrys moved from Hsingan to Quingdao 2 Infantrys moved from Manchuria to Belogorsk 1 Artillery moved from Hsingan to Jinan 1 Artillery moved from Hsingan to Quingdao 1 Tank moved from Hsingan to Jinan 1 Tank moved from Hsingan to Quingdao 1 Artillery and 1 Infantry moved from N.Japan to sz7 1 Artillery, 1 Infantry and 1 Transport moved from sz7 to sz1 1 Artillery and 1 Infantry moved from sz1 to Vladivostok 1 Infantry moved from Akina to sz15 1 Infantry moved from sz15 to Vladivostok 1 Artillery moved from Manchuria to Belogorsk 1 Infantry moved from Manchuria to Vladivostok 1 Infantry moved from Manchuria to Belogorsk 1 Artillery moved from N.Japan to sz15 1 Infantry moved from Akina to sz15 1 Artillery, 1 Infantry and 1 Transport moved from sz15 to sz1 1 Artillery and 1 Infantry moved from sz1 to Vostok 1 Artillery and 1 Tank moved from Sukhalin to sz1 1 Infantry moved from N.Japan to sz1 1 Infantry moved from Sukhalin to sz1 1 Artillery, 2 Infantrys and 1 Tank moved from sz1 to Amursk 1 EarlyFighter moved from Akina to Vladivostok 1 Bomber moved from Akina to Quingdao 4 Infantrys and 2 Tanks moved from Akina to N.Japan 1 Destroyer moved from sz7 to sz1 1 Submarine moved from sz7 to sz78 Purchase Units - Masaharu Masaharu buy 5 Infantrys, 1 Marine and 2 Tankettes; Remaining resources: 0 PUs; Combat - Masaharu Battle in Vladivostok Masaharu attack with 1 Artillery, 1 EarlyFighter and 3 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Vladivostok, round 2 : 0/5 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 1 EarlyFighter and 3 Infantrys in Vladivostok, round 3 : 2/5 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Vladivostok, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Vladivostok Masaharu win, taking Vladivostok from Russians with 1 Artillery, 1 EarlyFighter and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Belogorsk Masaharu attack with 1 Artillery and 3 Infantrys Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery and 3 Infantrys in Belogorsk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 Bunker in Belogorsk, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Belogorsk Masaharu win, taking Belogorsk from Russians with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Jinan Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 2 : 1/4 hits, 1.33 expected hits Units damaged: 1 Bunker owned by the Russians Russians roll dice for 1 Bunker in Jinan, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Jinan, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Jinan, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Jinan Masaharu win, taking Jinan from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Quingdao Masaharu attack with 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank Russians defend with 1 Bunker Masaharu roll dice for 1 Artillery, 1 Bomber, 2 Infantrys and 1 Tank in Quingdao, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 Bunker in Quingdao, round 2 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Quingdao Masaharu win, taking Quingdao from Russians with 1 Artillery, 1 Bomber, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Battle in Vostok Masaharu attack with 1 Artillery and 1 Infantry Russians defend with 1 Infantry Masaharu roll dice for 1 Artillery and 1 Infantry in Vostok, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 Infantry in Vostok, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Vostok Masaharu win, taking Vostok from Russians with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Infantry Battle in Amursk Masaharu attack with 1 Artillery, 2 Infantrys and 1 Tank Russians defend with 1 AAGun, 1 Bunker and 1 Factory Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 2 : 0/1 hits, 0.50 expected hits Masaharu roll dice for 1 Artillery, 2 Infantrys and 1 Tank in Amursk, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 Bunker in Amursk, round 3 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Masaharu and 1 Bunker owned by the Russians lost in Amursk Masaharu win, taking Amursk from Russians with 1 Artillery, 1 Infantry and 1 Tank remaining. Battle score for attacker is 4 Casualties for Masaharu: 1 Infantry Casualties for Russians: 1 Bunker Non Combat Move - Masaharu 1 EarlyFighter moved from Vladivostok to N.Japan 1 Bomber moved from Quingdao to Manchuria Place Units - Masaharu 5 Infantrys, 1 Marine and 2 Tankettes placed in Akina Turn Complete - Masaharu Masaharu collect 34 PUs; end with 34 PUs
Combat Hit Differential Summary :
Masaharu regular : 0.33 Russians regular : 1.67
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 1 Combat Move - Russians 2 Infantrys moved from Ulaan Ude to Quingdao 2 Infantrys moved from Irkutsk to Quingdao 1 EarlyFighter moved from Kaask to Quingdao Purchase Units - Russians Russians buy 3 Infantrys; Remaining resources: 0 PUs; Combat - Russians Battle in Quingdao Russians attack with 1 EarlyFighter and 4 Infantrys Masaharu defend with 1 Artillery, 1 Infantry and 1 Tank Russians roll dice for 1 EarlyFighter and 4 Infantrys in Quingdao, round 2 : 1/5 hits, 1.00 expected hits Masaharu roll dice for 1 Artillery, 1 Infantry and 1 Tank in Quingdao, round 2 : 1/3 hits, 1.17 expected hits 1 Infantry owned by the Russians and 1 Infantry owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 3 Infantrys in Quingdao, round 3 : 1/4 hits, 0.83 expected hits Masaharu roll dice for 1 Artillery and 1 Tank in Quingdao, round 3 : 2/2 hits, 0.83 expected hits 2 Infantrys owned by the Russians and 1 Artillery owned by the Masaharu lost in Quingdao Russians roll dice for 1 EarlyFighter and 1 Infantry in Quingdao, round 4 : 0/2 hits, 0.50 expected hits Masaharu roll dice for 1 Tank in Quingdao, round 4 : 1/1 hits, 0.50 expected hits 1 Infantry owned by the Russians lost in Quingdao 1 EarlyFighter owned by the Russians retreated Masaharu win with 1 Tank remaining. Battle score for attacker is -2 Casualties for Russians: 4 Infantrys Casualties for Masaharu: 1 Artillery and 1 Infantry Non Combat Move - Russians 1 EarlyFighter moved from Quingdao to Ulaan Ude 1 Artillery and 1 Infantry moved from Ustkut to Ulaan Ude 3 Infantrys moved from Tulun to Ulaan Ude 1 Infantry moved from Kyzal to Ulaan Ude 2 Tanks moved from Kaask to Ulaan Ude 1 Infantry moved from Bratsk to Ustkut 1 Infantry moved from Angarsk to Irkutsk 1 Infantry moved from Yakutsk to Angarsk 1 Infantry moved from Palana to Magadan 1 Infantry moved from Magadan to Yakutsk 1 AAGun, 2 Artillerys and 4 Infantrys moved from Kaask to Tulun 1 Infantry moved from Jinquan to Kyzal 1 Infantry moved from Kyzyl to Kaask 1 Infantry moved from Krasnoyarsk to Bratsk 1 Tank moved from Achinsk to Kaask 1 Artillery moved from Achinsk to Krasnoyarsk 1 AAGun moved from Achinsk to Krasnoyarsk 1 Infantry moved from Achinsk to Krasnoyarsk 1 Tank moved from Abakan to Kaask 1 Infantry moved from Maltan to Haixi Place Units - Russians 3 Infantrys placed in Kaask Turn Complete - Russians Russians collect 29 PUs; end with 29 PUs
Combat Hit Differential Summary :
Masaharu regular : 1.50 Russians regular : -0.33
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TripleA Turn Summary: Yamamoto round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Research Technology - Yamamoto Combat Move - Yamamoto 4 EarlyFighters moved from sz68 to sz66 1 Destroyer moved from sz68 to sz70 1 Destroyer and 1 Submarine moved from sz71 to sz70 2 EarlyFighters moved from Iwo Jima to sz70 1 Infantry moved from Manila to sz68 1 Infantry and 1 T.Boat moved from sz68 to sz70 1 Infantry moved from sz70 to Mindanao 1 Infantry moved from Nagasaki to sz74 1 Infantry and 1 T.Boat moved from sz74 to sz68 1 Infantry moved from sz68 to W.Borneo Yamamoto take W.Borneo from British 2 Infantrys moved from E.Shansi to Shangsi 2 Tanks moved from E.Shansi to Shangsi 1 Tank moved from Hopeh to Shansi 2 Artillerys moved from Tientsin to sz74 2 Tanks moved from Nagasaki to sz74 1 Artillery and 1 Tank moved from Nagasaki to sz74 1 Artillery moved from Nagasaki to sz74 4 Infantrys moved from Tientsin to Hopeh 7 Infantrys moved from Nagasaki to sz74 2 Artillerys, 4 Infantrys, 2 Tanks and 4 Transports moved from sz74 to sz70 2 Artillerys, 4 Infantrys and 2 Tanks moved from sz70 to Davao 1 Infantry and 2 Tankettes moved from Tokyo to sz78 2 Bombers moved from Iwo Jima to sz70 2 Artillerys, 3 Infantrys, 1 Tank and 3 Transports moved from sz74 to sz60 2 Artillerys, 3 Infantrys and 1 Tank moved from sz60 to Malaya 2 Bombers moved from sz70 to Davao 1 Battleship moved from sz68 to sz70 2 Carriers moved from sz68 to sz70 2 EarlyFighters moved from Phuket to Malaya 1 EarlyFighter moved from Phuket to sz66 1 B.Transport, 1 Infantry and 2 Tankettes moved from sz78 to sz67 1 Infantry moved from Hainan to sz67 1 B.Transport moved from sz78 to sz67 1 Artillery moved from Hainan to sz67 1 Artillery moved from Hainan to sz67 1 Infantry moved from Hainan to sz67 2 Artillerys, 3 Infantrys and 2 Tankettes moved from sz67 to Macau 1 Tank moved from Kwangsi to Thailand 1 Artillery and 2 Infantrys moved from Kwangsi to Chunking 1 Artillery and 1 Infantry moved from Kwangsi to Kiangsi Purchase Units - Yamamoto Yamamoto buy 2 Destroyers, 6 Infantrys, 2 Tankettes and 1 Transport; Remaining resources: 0 PUs; Combat - Yamamoto Battle in Malaya Yamamoto attack with 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank British defend with 1 Bunker, 4 Infantrys and 2 Tanks Yamamoto roll dice for 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank in Malaya, round 2 : 4/8 hits, 2.67 expected hits Units damaged: 1 Bunker owned by the British British roll dice for 1 Bunker, 4 Infantrys and 2 Tanks in Malaya, round 2 : 5/7 hits, 2.83 expected hits 2 Artillerys owned by the Yamamoto, 3 Infantrys owned by the Yamamoto and 3 Infantrys owned by the British lost in Malaya Yamamoto roll dice for 2 EarlyFighters and 1 Tank in Malaya, round 3 : 0/3 hits, 1.17 expected hits British roll dice for 1 Bunker, 1 Infantry and 2 Tanks in Malaya, round 3 : 1/4 hits, 1.83 expected hits 1 EarlyFighter owned by the Yamamoto lost in Malaya Yamamoto roll dice for 1 EarlyFighter and 1 Tank in Malaya, round 4 : 1/2 hits, 0.83 expected hits British roll dice for 1 Bunker, 1 Infantry and 2 Tanks in Malaya, round 4 : 2/4 hits, 1.83 expected hits 1 Infantry owned by the British, 1 Tank owned by the Yamamoto and 1 EarlyFighter owned by the Yamamoto lost in Malaya British win with 1 Bunker and 2 Tanks remaining. Battle score for attacker is -27 Casualties for Yamamoto: 2 Artillerys, 2 EarlyFighters, 3 Infantrys and 1 Tank Casualties for British: 4 Infantrys Battle in Thailand Yamamoto attack with 1 Tank British defend with 1 Artillery Yamamoto roll dice for 1 Tank in Thailand, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 Artillery in Thailand, round 2 : 0/1 hits, 0.33 expected hits 1 Artillery owned by the British lost in Thailand Yamamoto win, taking Thailand from British with 1 Tank remaining. Battle score for attacker is 4 Casualties for British: 1 Artillery Battle in Chunking Yamamoto attack with 1 Artillery and 2 Infantrys Chinese defend with 2 Infantrys Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chunking, round 2 : 1/3 hits, 0.83 expected hits Chinese roll dice for 2 Infantrys in Chunking, round 2 : 0/2 hits, 0.67 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto roll dice for 1 Artillery and 2 Infantrys in Chunking, round 3 : 1/3 hits, 0.83 expected hits Chinese roll dice for 1 Infantry in Chunking, round 3 : 0/1 hits, 0.33 expected hits 1 Infantry owned by the Chinese lost in Chunking Yamamoto win, taking Chunking from Chinese with 1 Artillery and 2 Infantrys remaining. Battle score for attacker is 4 Casualties for Chinese: 2 Infantrys Battle in Macau Yamamoto attack with 2 Artillerys, 3 Infantrys and 2 Tankettes Chinese defend with 1 Infantry Yamamoto roll dice for 2 Artillerys, 3 Infantrys and 2 Tankettes in Macau, round 2 : 1/7 hits, 2.17 expected hits Chinese roll dice for 1 Infantry in Macau, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Macau Yamamoto win, taking Macau from Chinese with 2 Artillerys, 2 Infantrys and 2 Tankettes remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Kiangsi Yamamoto attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Yamamoto roll dice for 1 Artillery and 1 Infantry in Kiangsi, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Chinese lost in Kiangsi Yamamoto win, taking Kiangsi from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Yamamoto: 1 Infantry Casualties for Chinese: 1 Infantry Battle in sz70 Yamamoto attack with 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 Submarine, 1 T.Boat and 4 Transports British defend with 1 Submarine; Americans defend with 1 Destroyer and 1 Transport; Dutch defend with 1 Destroyer and 1 T.Boat Yamamoto roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 2 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 2 : 2/8 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers, 1 T.Boat and 1 Transport in sz70, round 2 : 0/4 hits, 1.33 expected hits 1 Transport owned by the Americans and 1 T.Boat owned by the Dutch lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 3 : 1/1 hits, 0.33 expected hits Dutch roll dice for 1 Submarine in sz70, round 3 : 0/1 hits, 0.17 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 3 : 0/8 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers in sz70, round 3 : 1/2 hits, 1.00 expected hits Units damaged: 1 Battleship owned by the Yamamoto 1 Submarine owned by the British lost in sz70 Yamamoto roll dice for 1 Submarine in sz70, round 4 : 1/1 hits, 0.33 expected hits Yamamoto roll dice for 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports in sz70, round 4 : 1/8 hits, 2.67 expected hits Dutch roll dice for 2 Destroyers in sz70, round 4 : 1/2 hits, 1.00 expected hits 1 Destroyer owned by the Americans, 1 Submarine owned by the Yamamoto and 1 Destroyer owned by the Dutch lost in sz70 Yamamoto win with 1 Battleship, 2 Carriers, 2 Destroyers, 2 EarlyFighters, 1 T.Boat and 4 Transports remaining. Battle score for attacker is 27 Casualties for Americans: 1 Destroyer and 1 Transport Casualties for Dutch: 1 Destroyer and 1 T.Boat Casualties for British: 1 Submarine Casualties for Yamamoto: 1 Submarine Battle in Davao Yamamoto attack with 2 Artillerys, 2 Bombers, 4 Infantrys and 2 Tanks Americans defend with 1 AAGun, 1 Artillery, 1 Factory, 2 Infantrys and 2 Tanks Americans roll AA dice in Davao : 1/2 hits, 0.33 expected hits 1 Bomber owned by the Yamamoto lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Bomber, 4 Infantrys and 2 Tanks in Davao, round 2 : 1/9 hits, 3.33 expected hits Americans roll dice for 1 Artillery, 2 Infantrys and 2 Tanks in Davao, round 2 : 1/5 hits, 2.00 expected hits 1 Infantry owned by the Yamamoto and 1 Infantry owned by the Americans lost in Davao Yamamoto roll dice for 2 Artillerys, 1 Bomber, 3 Infantrys and 2 Tanks in Davao, round 3 : 4/8 hits, 3.17 expected hits Americans roll dice for 1 Artillery, 1 Infantry and 2 Tanks in Davao, round 3 : 4/4 hits, 1.67 expected hits 1 Artillery owned by the Yamamoto, 3 Infantrys owned by the Yamamoto, 1 Infantry owned by the Americans, 1 Artillery owned by the Americans and 2 Tanks owned by the Americans lost in Davao Yamamoto win, taking Davao from Americans with 1 Artillery, 1 Bomber and 2 Tanks remaining. Battle score for attacker is -8 Casualties for Yamamoto: 1 Artillery, 1 Bomber and 4 Infantrys Casualties for Americans: 1 Artillery, 2 Infantrys and 2 Tanks Battle in Mindanao Battle in sz66 Yamamoto attack with 5 EarlyFighters British defend with 1 Submarine, 2 T.Boats and 2 Transports Yamamoto roll dice for 5 EarlyFighters in sz66, round 2 : 1/5 hits, 1.67 expected hits British roll dice for 2 T.Boats and 2 Transports in sz66, round 2 : 1/4 hits, 0.67 expected hits 1 T.Boat owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 4 EarlyFighters in sz66, round 3 : 1/4 hits, 1.33 expected hits British roll dice for 1 T.Boat and 2 Transports in sz66, round 3 : 1/3 hits, 0.50 expected hits 1 T.Boat owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 3 EarlyFighters in sz66, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 2 Transports in sz66, round 4 : 1/2 hits, 0.33 expected hits 1 Transport owned by the British and 1 EarlyFighter owned by the Yamamoto lost in sz66 Yamamoto roll dice for 2 EarlyFighters in sz66, round 5 : 1/2 hits, 0.67 expected hits British roll dice for 1 Transport in sz66, round 5 : 0/1 hits, 0.17 expected hits 1 Transport owned by the British lost in sz66 2 EarlyFighters owned by the Yamamoto retreated British win, taking Mindanao from Americans with 1 Submarine remaining. Battle score for attacker is -2 Casualties for Yamamoto: 3 EarlyFighters Casualties for British: 2 T.Boats and 2 Transports Non Combat Move - Yamamoto 1 Bomber could not land in Davao and was removed 2 EarlyFighters could not land in sz60 and were removed 2 EarlyFighters moved from sz66 to sz60 Place Units - Yamamoto 2 Destroyers and 1 Transport placed in sz78 6 Infantrys and 2 Tankettes placed in Tokyo Turn Complete - Yamamoto Yamamoto collect 53 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Yamamoto regular : -5.83 Americans regular : 1.33 Americans AA : 0.67 Dutch regular : -1.67 British regular : 2.50
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Chinese 1 Infantry moved from Hanan to Kwangsi Chinese take Kwangsi from Yamamoto 1 Infantry moved from Hankou to Fukien Chinese take Fukien from Hisaichi 3 Tanks moved from Sikang to Sian 1 Tank moved from W.Sian to Sian 1 Infantry moved from W.Sian to N.Chunking 1 EarlyFighter moved from Sikang to Sian 3 Infantrys moved from Sikang to Szechwan 1 Infantry moved from Tsingnan to Gansu 2 Artillerys, 1 EarlyFighter and 5 Infantrys moved from Tsingnan to Sikang 1 Infantry moved from Gobi to Tsingnan 1 Tank moved from Gobi to Sikang 1 Tank moved from W.Mongolia to Tsingnan 1 Infantry moved from W.Mongolia to Gobi 1 Artillery and 2 Infantrys moved from Quyan to Gobi 1 Artillery moved from Ming Jong to Tsingnan 3 Infantrys moved from Xining to Tsingnan Purchase Units - Chinese Chinese buy 4 Tanks and 6 Tankettes; Remaining resources: 1 PUs; Combat - Chinese Non Combat Move - Chinese 1 AAGun moved from Quyan to Ming Jong 1 AAGun moved from Tsingnan to Sikang Place Units - Chinese 2 Tanks and 4 Tankettes placed in Xining 2 Tanks and 2 Tankettes placed in Urumal Turn Complete - Chinese Chinese collect 37 PUs; end with 38 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Hisaichi round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Hisaichi 1 Submarine moved from sz68 to sz59 1 Tank moved from Frenchindochina to sz67 2 Tanks moved from Hongkong to sz67 2 Tanks moved from Kwangtung to sz67 2 Artillerys moved from Frenchindochina to sz67 1 Artillery moved from N.French I. to sz67 2 Infantrys moved from Frenchindochina to sz67 1 Infantry moved from N.French I. to sz67 1 Infantry moved from Frenchindochina to sz67 3 Artillerys, 4 Infantrys, 5 Tanks and 8 Transports moved from sz67 to sz60 3 Artillerys, 4 Infantrys and 5 Tanks moved from sz60 to S.Borneo 2 Bombers moved from Phuket to S.Borneo 4 EarlyFighters moved from sz68 to S.Borneo 1 Battleship moved from sz67 to sz60 1 Infantry moved from Kichedung to Hankou Hisaichi take Hankou from Chinese 2 Infantrys moved from Kichedung to Fukien 1 Tank moved from Kichedung to Fukien 1 Infantry moved from Nanking to Hanan Hisaichi take Hanan from Chinese 1 Artillery moved from Nanking to Shansi 2 Tanks moved from Kichedung to Shansi 2 Tanks moved from N.French I. to Kwangsi 1 Infantry moved from N.Shangsi to Gansu 1 Artillery moved from N.Shangsi to Gansu 2 Infantrys moved from Shangsi to Szechwan 1 Artillery moved from Shangsi to Szechwan 2 Destroyers moved from sz68 to sz60 2 Carriers moved from sz68 to sz60 1 Submarine moved from sz68 to sz59 1 Submarine moved from sz68 to sz60 1 T.Boat moved from sz67 to sz74 1 Infantry moved from Korea to sz74 1 Infantry moved from sz74 to Fukien Purchase Units - Hisaichi Hisaichi buy 2 Artillerys, 1 B.Transport, 1 Destroyer, 1 Elite, 1 Marine, 1 Tank and 4 Tankettes; Remaining resources: 0 PUs; Combat - Hisaichi Battle in S.Borneo Hisaichi attack with 3 Artillerys, 2 Bombers, 4 EarlyFighters, 4 Infantrys and 5 Tanks British defend with 1 Artillery and 1 Infantry; Americans defend with 1 EarlyFighter; Dutch defend with 1 AAGun, 2 Artillerys, 1 EarlyFighter, 1 Factory, 5 Infantrys and 1 Tank Dutch roll AA dice in S.Borneo : 2/6 hits, 1.00 expected hits 2 EarlyFighters owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Battleship in S.Borneo, round 2 : 1/1 hits, 0.67 expected hits Hisaichi roll dice for 3 Artillerys, 2 Bombers, 2 EarlyFighters, 4 Infantrys and 5 Tanks in S.Borneo, round 2 : 6/16 hits, 6.67 expected hits Dutch roll dice for 3 Artillerys, 2 EarlyFighters, 6 Infantrys and 1 Tank in S.Borneo, round 2 : 6/12 hits, 4.50 expected hits 1 Artillery owned by the Dutch, 1 Infantry owned by the British, 5 Infantrys owned by the Dutch, 4 Infantrys owned by the Hisaichi and 2 Artillerys owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 1 Artillery, 2 Bombers, 2 EarlyFighters and 5 Tanks in S.Borneo, round 3 : 4/10 hits, 4.83 expected hits Dutch roll dice for 2 Artillerys, 2 EarlyFighters and 1 Tank in S.Borneo, round 3 : 3/5 hits, 2.17 expected hits 1 Artillery owned by the Dutch, 2 Tanks owned by the Hisaichi, 1 Artillery owned by the British, 1 EarlyFighter owned by the Dutch, 1 Tank owned by the Dutch and 1 Artillery owned by the Hisaichi lost in S.Borneo Hisaichi roll dice for 2 Bombers, 2 EarlyFighters and 3 Tanks in S.Borneo, round 4 : 3/7 hits, 3.50 expected hits Dutch roll dice for 1 EarlyFighter in S.Borneo, round 4 : 0/1 hits, 0.50 expected hits 1 EarlyFighter owned by the Americans lost in S.Borneo Hisaichi captures 27PUs while taking Dutch capital Hisaichi win, taking S.Borneo from Dutch with 2 Bombers, 2 EarlyFighters and 3 Tanks remaining. Battle score for attacker is -1 Casualties for Hisaichi: 3 Artillerys, 2 EarlyFighters, 4 Infantrys and 2 Tanks Casualties for British: 1 Artillery and 1 Infantry Casualties for Dutch: 2 Artillerys, 1 EarlyFighter, 5 Infantrys and 1 Tank Casualties for Americans: 1 EarlyFighter Battle in sz59 Hisaichi attack with 2 Submarines Dutch defend with 1 T.Boat Hisaichi roll dice for 2 Submarines in sz59, round 2 : 1/2 hits, 0.67 expected hits 1 T.Boat owned by the Dutch lost in sz59 Hisaichi win with 2 Submarines remaining. Battle score for attacker is 5 Casualties for Dutch: 1 T.Boat Battle in Kwangsi Hisaichi attack with 2 Tanks Chinese defend with 1 Infantry Hisaichi roll dice for 2 Tanks in Kwangsi, round 2 : 1/2 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Kwangsi, round 2 : 1/1 hits, 0.33 expected hits 1 Tank owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Kwangsi Hisaichi win, taking Kwangsi from Chinese with 1 Tank remaining. Battle score for attacker is -3 Casualties for Hisaichi: 1 Tank Casualties for Chinese: 1 Infantry Battle in Szechwan Hisaichi attack with 1 Artillery and 2 Infantrys Chinese defend with 4 Infantrys Hisaichi roll dice for 1 Artillery and 2 Infantrys in Szechwan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 2 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan Hisaichi roll dice for 1 Artillery and 1 Infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 Infantrys in Szechwan, round 3 : 1/4 hits, 1.33 expected hits 1 Infantry owned by the Hisaichi lost in Szechwan 1 Artillery owned by the Hisaichi retreated to Shangsi Chinese win with 4 Infantrys remaining. Battle score for attacker is -4 Casualties for Hisaichi: 2 Infantrys Battle in Gansu Hisaichi attack with 1 Artillery and 1 Infantry Chinese defend with 1 Infantry Hisaichi roll dice for 1 Artillery and 1 Infantry in Gansu, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 Infantry in Gansu, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Gansu Hisaichi win, taking Gansu from Chinese with 1 Artillery remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Battle in Fukien Hisaichi attack with 3 Infantrys and 1 Tank Chinese defend with 1 Infantry Hisaichi roll dice for 3 Infantrys and 1 Tank in Fukien, round 2 : 1/4 hits, 1.00 expected hits Chinese roll dice for 1 Infantry in Fukien, round 2 : 1/1 hits, 0.33 expected hits 1 Infantry owned by the Hisaichi and 1 Infantry owned by the Chinese lost in Fukien Hisaichi win, taking Fukien from Chinese with 2 Infantrys and 1 Tank remaining. Battle score for attacker is 0 Casualties for Hisaichi: 1 Infantry Casualties for Chinese: 1 Infantry Non Combat Move - Hisaichi 1 Infantry moved from Hopeh to Shansi 4 Infantrys moved from E.Shansi to Shansi 2 Tanks moved from N.Shangsi to Shansi 2 Infantrys moved from N.Shangsi to E.Shansi 2 Tanks moved from Tientsin to Shansi 2 Artillerys and 3 Infantrys moved from Korea to Tientsin 2 Infantrys and 6 Tankettes moved from Seoul to Korea 6 Tankettes moved from Korea to Tientsin 2 EarlyFighters moved from S.Borneo to sz60 2 Bombers moved from S.Borneo to Phuket Place Units - Hisaichi 1 Tank and 2 Tankettes placed in Peking 1 B.Transport and 1 Destroyer placed in sz67 1 Elite and 2 Tankettes placed in Hongkong Hisaichi undo move 3. 1 Artillery, 1 Elite and 1 Tankette placed in Hongkong 1 Artillery, 1 Marine and 1 Tankette placed in Seoul Turn Complete - Hisaichi Hisaichi collect 56 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Dutch AA : 1.00 Dutch regular : 1.83 Hisaichi regular : -1.50
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TripleA Turn Summary: Dutch round 2
TripleA Turn Summary for game: The Rising Sun, version: 1.9.3
Game History
Round: 2 Combat Move - Dutch 1 EarlyFighter moved from Celebs to sz59 Combat - Dutch Battle in sz59 Dutch attack with 1 EarlyFighter Hisaichi defend with 2 Submarines Dutch roll dice for 1 EarlyFighter in sz59, round 2 : 0/1 hits, 0.33 expected hits 2 Submarines owned by the Hisaichi submerged Non Combat Move - Dutch 1 EarlyFighter moved from sz59 to N.S Turn Complete - Dutch
Combat Hit Differential Summary :
Dutch regular : -0.33