Bretters VS Iron Stitch G40 alt universe


  • triplea_37590_UK4.tsvg

    UK4 is complete


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 armour, 1 bomber and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery and 4 infantry moved from R32 to R31
                  Italians take R31 from Russians
            1 infantry moved from R23 to R24
            1 infantry moved from R23 to R24
            1 armour, 2 artilleries and 2 mech_infantrys moved from R23 to R29
            1 infantry moved from R28 to R29
            1 submarine moved from 74 Sea Zone to 98 Sea Zone
            1 fighter moved from 74 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from 74 Sea Zone to 98 Sea Zone
            1 bomber moved from PA12 to R24
    
        Combat - Italians
            Battle in 98 Sea Zone
                Italians attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 fighter and 1 tactical_bomber in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in R24
                Italians attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber and 2 infantry in R24, round 2 : 2/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in R24, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R24
                Italians win, taking R24 from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in R29
                Italians attack with 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries, 1 infantry and 2 mech_infantrys in R29, round 2 : 0/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in R29
                    Italians roll dice for 1 armour, 2 artilleries and 2 mech_infantrys in R29, round 3 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in R29, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R29
                Italians win, taking R29 from Russians with 1 armour, 2 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from R32 to R31
            1 armour moved from UK26 to R32
            1 infantry moved from UK24 to PA13
            1 mech_infantry moved from UK23 to R32
            2 artilleries and 8 infantry moved from PA12 to R28
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 artillery and 1 infantry moved from I1 to 60 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to R28
            1 infantry moved from 61 Sea Zone to R28
            1 infantry moved from 61 Sea Zone to R28
            1 battleship, 2 carriers, 2 cruisers and 1 destroyer moved from 74 Sea Zone to 72 Sea Zone
            1 fighter moved from 98 Sea Zone to UK30
            1 tactical_bomber moved from 98 Sea Zone to UK30
            1 fighter moved from 74 Sea Zone to I5
            1 tactical_bomber moved from 74 Sea Zone to I5
            1 aaGun moved from I1 to I5
            1 aaGun moved from I1 to I5
            1 bomber moved from R24 to R28
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in I5
            1 armour, 1 bomber and 1 mech_infantry placed in I1
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,1,1
            Italians collect 32 PUs (3 lost to blockades); end with 32 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 35 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -0.33
    Russians regular : 0.00
    

    Savegame


  • triplea_37590_France4 Complete.tsvg

    Anzac & France 4 Complete


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 fighter, 13 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from R12 to R14
            1 mech_infantry moved from R11 to R14
            1 mech_infantry moved from R11 to R14
            1 armour moved from R11 to R14
            1 mech_infantry moved from R11 to R14
            1 artillery moved from R12 to R14
            1 infantry moved from R12 to R13
            1 infantry moved from R12 to R13
            1 bomber moved from R11 to R13
            14 artilleries and 15 infantry moved from R12 to R15
            1 mech_infantry moved from R23 to R25
                  Germans take R25 from Russians
            2 armour and 5 mech_infantrys moved from R23 to R18
                  Germans take R18 from Russians
            1 mech_infantry moved from IN8 to R24
            1 infantry moved from PA11 to R23
            3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber moved from G5 to G6
            1 mech_infantry moved from PA9 to UK13
            1 mech_infantry moved from PA9 to UK13
            1 fighter moved from G21 to UK13
            1 tactical_bomber moved from G21 to UK13
            4 artilleries and 8 infantry moved from R23 to R24
            1 fighter moved from G19 to R24
            1 tactical_bomber moved from G19 to R24
            1 artillery and 3 infantry moved from R11 to R9
    
        Combat - Germans
            Battle in UK13
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in UK13, round 2 : 2/4 hits, 1.50 expected hits
                    British roll dice for 2 infantry in UK13, round 2 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in UK13
                Germans win, taking UK13 from British with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 2 infantry
            Battle in G6
                Germans attack with 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 artillery and 5 infantry
                    Germans roll dice for 3 artilleries, 2 infantry, 2 mech_infantrys and 1 tactical_bomber in G6, round 2 : 3/8 hits, 2.67 expected hits
                    Russians roll dice for 1 artillery and 5 infantry in G6, round 2 : 3/6 hits, 2.00 expected hits
                    3 infantry owned by the Russians, 2 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in G6
                    Germans roll dice for 3 artilleries, 1 mech_infantry and 1 tactical_bomber in G6, round 3 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in G6, round 3 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 1 artillery owned by the Russians lost in G6
                Germans win, taking G6 from Russians with 3 artilleries, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for Russians: 1 artillery and 5 infantry
            Battle in R9
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in R9, round 2 : 1/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in R9, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in R9
                    Germans roll dice for 1 artillery and 3 infantry in R9, round 3 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in R9, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in R9
                Germans win, taking R9 from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in R15
                Germans attack with 14 artilleries and 15 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 14 artilleries and 15 infantry in R15, round 2 : 11/29 hits, 9.50 expected hits
                    Russians roll dice for 1 infantry in R15, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R15
                Germans win, taking R15 from Russians with 14 artilleries and 15 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in R13
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 2 infantry in R13, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 mech_infantry in R13, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in R13
                Germans win, taking R13 from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in R14
                Germans attack with 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in R14, round 2 : 0/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in R14, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 3 mech_infantrys in R14, round 3 : 3/6 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in R14, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R14
                Germans win, taking R14 from Russians with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from R13 to G5
            1 tactical_bomber moved from G6 to G5
            1 aaGun moved from R11 to R8
            5 armour and 9 mech_infantrys moved from R12 to R18
            1 aaGun moved from R23 to R24
            1 aaGun moved from R23 to R29
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 armour moved from G19 to 60 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 armour moved from 61 Sea Zone to R23
            1 infantry moved from 61 Sea Zone to R23
            1 tactical_bomber moved from UK13 to PA8
            1 fighter moved from UK13 to PA8
            1 mech_infantry moved from PA9 to PA8
            1 infantry moved from PX4 to PA8
            1 infantry moved from PX4 to PA8
    
        Place Units - Germans
            1 fighter and 9 infantry placed in G5
            3 infantry placed in G21
            1 infantry placed in G19
            1 armour and 2 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 3,6,5,2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 47 Sea Zone. Rolls: 3,1,3,3,6,4,6
            Germans collect 61 PUs (8 lost to blockades); end with 61 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1.33
    Germans regular : 4.17
    British regular : 0.33
    

    Savegame


  • triplea_37590_Rus5.tsvg

    Russia 5 is complete

    A number of minor battles.

    Pushed the Italians out of R29 (for now)

    You did not cede the territory in R18, but your stack was erased. That was most of your mobility for the Germans.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from UK17 to 78 Sea Zone
            1 armour moved from UK17 to 78 Sea Zone
            1 infantry moved from UK17 to 78 Sea Zone
            1 artillery moved from UK17 to 78 Sea Zone
            1 armour, 3 artilleries, 8 infantry and 1 mech_infantry moved from UK17 to UK18
                  Japanese take UK18 from British
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 78 Sea Zone to 80 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 80 Sea Zone to US22
            1 carrier moved from 92 Sea Zone to 80 Sea Zone
            1 carrier moved from 92 Sea Zone to 80 Sea Zone
            1 destroyer moved from 92 Sea Zone to 80 Sea Zone
            2 fighters moved from J15 to 80 Sea Zone
            1 tactical_bomber moved from J15 to 80 Sea Zone
            1 submarine moved from 78 Sea Zone to 80 Sea Zone
            1 carrier, 2 destroyers, 1 fighter, 4 submarines and 1 tactical_bomber moved from 78 Sea Zone to 80 Sea Zone
            1 bomber moved from UK16 to US22
            2 fighters and 2 tactical_bombers moved from 80 Sea Zone to US22
            1 armour, 4 artilleries, 1 bomber, 3 fighters, 10 infantry, 2 mech_infantrys and 2 tactical_bombers moved from UK28 to UK27
            1 infantry moved from UK32 to 119 Sea Zone
            1 infantry and 1 transport moved from 119 Sea Zone to 102 Sea Zone
            1 infantry moved from 102 Sea Zone to UK27
            1 battleship moved from 88 Sea Zone to 102 Sea Zone
            1 fighter moved from 103 Sea Zone to UK27
            1 destroyer moved from 88 Sea Zone to 102 Sea Zone
            1 destroyer moved from 88 Sea Zone to 102 Sea Zone
            1 destroyer moved from 88 Sea Zone to 102 Sea Zone
            1 submarine moved from 88 Sea Zone to 101 Sea Zone
            1 cruiser moved from 88 Sea Zone to 102 Sea Zone
            2 infantry moved from J11 to 107 Sea Zone
            2 infantry and 1 transport moved from 107 Sea Zone to 102 Sea Zone
            1 infantry moved from 102 Sea Zone to UK27
            1 infantry moved from 102 Sea Zone to UK27
            1 battleship moved from 107 Sea Zone to 102 Sea Zone
    
        Combat - Japanese
            Battle in US22
                Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Americans defend with 1 aaGun, 1 airfield, 1 armour, 1 city, 2 fighters, 1 harbour, 2 infantry and 1 tactical_bomber
                    Americans roll AA dice in US22 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in US22, round 2 : 4/9 hits, 4.33 expected hits
                    Americans roll dice for 1 aaGun, 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber in US22, round 2 : 2/6 hits, 3.00 expected hits
                    2 infantry owned by the Japanese, 1 aaGun owned by the Americans, 1 armour owned by the Americans and 2 infantry owned by the Americans lost in US22
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in US22, round 3 : 5/7 hits, 3.83 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in US22, round 3 : 0/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Americans and 2 fighters owned by the Americans lost in US22
                Japanese converts city into different units
                Japanese win, taking US22 from Americans with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 42
                Casualties for Japanese: 2 infantry
                Casualties for Americans: 1 aaGun, 1 armour, 2 fighters, 2 infantry and 1 tactical_bomber
            Battle in UK27
                Japanese attack with 1 armour, 4 artilleries, 1 bomber, 4 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers
                British defend with 3 aaGuns, 1 airfield, 2 armour, 3 artilleries, 1 city, 1 factory_minor, 1 fighter, 1 harbour, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
                    British roll AA dice in UK27 : 1/7 hits, 1.17 expected hits
                    1 fighter owned by the Japanese lost in UK27
                    Japanese roll dice for 2 battleships and 1 cruiser in UK27, round 2 : 2/3 hits, 1.83 expected hits
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 13 infantry, 2 mech_infantrys and 2 tactical_bombers in UK27, round 2 : 7/26 hits, 8.50 expected hits
                    British roll dice for 3 aaGuns, 2 armour, 3 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber in UK27, round 2 : 6/20 hits, 7.50 expected hits
                    6 infantry owned by the Japanese, 3 aaGuns owned by the British and 6 infantry owned by the British lost in UK27
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 7 infantry, 2 mech_infantrys and 2 tactical_bombers in UK27, round 3 : 10/20 hits, 7.50 expected hits
                    British roll dice for 2 armour, 3 artilleries, 1 fighter, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in UK27, round 3 : 7/14 hits, 5.50 expected hits
                    7 infantry owned by the Japanese, 2 mech_infantrys owned by the British, 3 artilleries owned by the British and 5 infantry owned by the British lost in UK27
                    Japanese roll dice for 1 armour, 4 artilleries, 1 bomber, 3 fighters, 2 mech_infantrys and 2 tactical_bombers in UK27, round 4 : 5/13 hits, 6.00 expected hits
                    British roll dice for 2 armour, 1 fighter and 1 tactical_bomber in UK27, round 4 : 3/4 hits, 2.17 expected hits
                    1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 tactical_bomber owned by the British, 1 fighter owned by the British and 2 armour owned by the British lost in UK27
                Japanese converts city into different units
                Japanese converts factory_minor into different units
                Japanese win, taking UK27 from British with 1 armour, 3 artilleries, 1 bomber, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 40
                Casualties for Japanese: 1 artillery, 1 fighter, 13 infantry and 2 mech_infantrys
                Casualties for British: 3 aaGuns, 2 armour, 3 artilleries, 1 fighter, 11 infantry, 2 mech_infantrys and 1 tactical_bomber
    
        Non Combat Move - Japanese
            1 aaGun moved from J11 to 107 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser and 5 transports moved from 107 Sea Zone to 92 Sea Zone
            1 bomber moved from US22 to UK16
            1 tactical_bomber moved from US22 to 80 Sea Zone
            1 tactical_bomber moved from US22 to 80 Sea Zone
            1 fighter moved from US22 to 80 Sea Zone
            1 fighter moved from US22 to 80 Sea Zone
            1 transport moved from 103 Sea Zone to 107 Sea Zone
            1 transport moved from 103 Sea Zone to 107 Sea Zone
            2 carriers moved from 103 Sea Zone to 102 Sea Zone
            1 fighter moved from UK27 to 102 Sea Zone
            1 tactical_bomber moved from UK27 to 102 Sea Zone
            1 fighter moved from UK27 to 102 Sea Zone
            1 tactical_bomber moved from UK27 to 102 Sea Zone
            1 bomber moved from UK27 to G15
            1 fighter moved from UK27 to I1
    
        Place Units - Japanese
            1 submarine and 1 tactical_bomber placed in 92 Sea Zone
            1 infantry placed in J14
    
        Turn Complete - Japanese
            Japanese collect 28 PUs; end with 28 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 38 PUs
            Units generate 13 PUs; Japanese end with 51 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.83
    Japanese regular : 1.00
    British AA : -0.17
    Americans AA : -0.50
    British regular : 0.83
    

    Savegame


  • triplea_37590_UK5x Complete.tsvg

    US/China/UK complete

    Took G21 as likely expected.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 1 armour, 1 fighter, 2 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from R31 to R30
                  Italians take R30 from Russians
            1 artillery and 3 infantry moved from R31 to R29
            1 armour moved from R32 to R29
            1 mech_infantry moved from R32 to R29
            1 infantry moved from PA13 to R32
            3 artilleries and 10 infantry moved from R28 to R29
            1 infantry moved from R24 to R29
            1 infantry moved from R24 to R29
            1 submarine moved from 98 Sea Zone to 86 Sea Zone
            1 destroyer moved from 115 Sea Zone to 86 Sea Zone
            1 carrier moved from 72 Sea Zone to 86 Sea Zone
            1 fighter moved from UK30 to 86 Sea Zone
            1 tactical_bomber moved from UK30 to 86 Sea Zone
            1 carrier moved from 72 Sea Zone to 86 Sea Zone
            1 fighter and 1 tactical_bomber moved from I5 to 86 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 72 Sea Zone to 86 Sea Zone
    
        Combat - Italians
            Battle in R29
                Italians attack with 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry
                Russians defend with 2 artilleries
                    Italians roll dice for 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry in R29, round 2 : 6/21 hits, 5.17 expected hits
                    Russians roll dice for 2 artilleries in R29, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Russians lost in R29
                Italians win, taking R29 from Russians with 1 armour, 4 artilleries, 15 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 2 artilleries
    
        Non Combat Move - Italians
            1 aaGun moved from R31 to R29
            1 bomber moved from R28 to I1
            1 aaGun moved from I5 to I1
            1 armour moved from I5 to I1
            1 transport moved from 61 Sea Zone to 59 Sea Zone
            1 transport moved from 61 Sea Zone to 59 Sea Zone
            1 artillery moved from I5 to I1
            1 infantry moved from I5 to I1
    
        Place Units - Italians
            1 armour, 1 fighter and 1 tactical_bomber placed in I5
            1 aaGun and 2 infantry placed in I1
    
        Turn Complete - Italians
            Italians collect 36 PUs; end with 36 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.67
    

    Savegame



  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Germans
            Germans buy 1 armour, 7 artilleries, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
                Germans converts city into different units
                Germans converts factory_minor into different units
            4 artilleries and 8 infantry moved from R24 to R25
            1 armour moved from R23 to R25
            1 infantry moved from R23 to R24
            1 infantry moved from R23 to R24
            1 mech_infantry moved from R24 to R25
            1 infantry moved from R15 to R19
                  Germans take R19 from Russians
            1 mech_infantry moved from R14 to R25
            1 mech_infantry moved from R14 to R25
            1 mech_infantry moved from R14 to R25
            1 armour moved from R14 to R25
            1 infantry moved from R15 to R16
                  Germans take R16 from Russians
            1 artillery moved from R14 to R12
            1 infantry moved from R15 to R12
            2 artilleries and 3 infantry moved from R15 to R12
            1 artillery moved from R15 to R12
            1 infantry moved from R15 to R13
            3 artilleries and 2 infantry moved from R15 to R13
            1 artillery moved from R15 to R16
            1 artillery moved from R15 to R16
            1 infantry moved from R15 to R16
            1 infantry moved from R15 to R13
            1 artillery moved from R15 to R13
            1 infantry moved from R15 to R13
            1 artillery moved from R15 to R13
            1 infantry moved from R15 to R16
            1 artillery moved from R15 to R16
            3 artilleries and 2 infantry moved from R15 to R19
            1 fighter moved from R24 to G19
            1 tactical_bomber moved from R24 to G19
            1 fighter moved from PA8 to G19
            1 tactical_bomber moved from PA8 to G19
            1 battleship moved from 72 Sea Zone to 86 Sea Zone
            1 cruiser moved from 72 Sea Zone to 86 Sea Zone
            1 mech_infantry moved from PA8 to G17
            1 infantry moved from PA8 to PA9
            1 infantry moved from PA8 to PX4
    
        Combat - Germans
            Battle in R13
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 5 artilleries and 5 infantry in R13, round 2 : 5/10 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in R13, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in R13
                Germans win, taking R13 from Russians with 5 artilleries and 4 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in R12
                Germans attack with 4 artilleries and 4 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 4 artilleries and 4 infantry in R12, round 2 : 2/8 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in R12, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in R12
                Germans win, taking R12 from Russians with 4 artilleries and 4 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in R25
                Germans attack with 2 armour, 4 artilleries, 8 infantry and 4 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 2 armour, 4 artilleries, 8 infantry and 4 mech_infantrys in R25, round 2 : 7/18 hits, 5.00 expected hits
                    Russians roll dice for 3 infantry in R25, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 infantry owned by the Germans lost in R25
                Germans win, taking R25 from Russians with 2 armour, 4 artilleries, 7 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from R24 to R25
            1 transport moved from 61 Sea Zone to 59 Sea Zone
            1 mech_infantry moved from G15 to I1
            1 infantry moved from G19 to I1
            1 mech_infantry moved from G15 to I1
            1 armour moved from G15 to I1
            1 aaGun moved from R8 to G5
            1 infantry moved from G5 to R8
            1 infantry moved from G5 to G7
            1 infantry moved from G5 to G7
            1 infantry moved from G5 to G7
    
        Place Units - Germans
            3 infantry placed in G19
            1 armour, 7 artilleries, 1 infantry and 1 mech_infantry placed in G5
            2 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 1,5,4,1
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Units generate 8 PUs; Germans end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 3.00
    

    Savegame


  • triplea_37590_Russia 6.tsvg

    R25 fell to the Russians (the territory between the two Russian Cities by China)


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 artillery, 1 destroyer, 1 fighter, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 artillery moved from UK27 to 102 Sea Zone
            1 armour moved from UK27 to 102 Sea Zone
            1 armour and 1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 artillery and 1 transport moved from 102 Sea Zone to 101 Sea Zone
            1 artillery moved from 101 Sea Zone to UK31
            1 armour moved from 101 Sea Zone to UK31
            1 submarine moved from 101 Sea Zone to 86 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 102 Sea Zone to 86 Sea Zone
            1 artillery moved from UK16 to J4
            1 infantry moved from UK16 to J4
            1 infantry moved from UK16 to J4
            1 infantry moved from UK16 to J4
            1 infantry moved from UK16 to J4
            1 transport moved from 107 Sea Zone to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to J3
            1 bomber moved from G15 to G21
            1 fighter moved from I1 to I5
    
        Combat - Japanese
            Strategic bombing raid in G21
                    Americans roll AA dice in G21 : 0/1 hits, 0.17 expected hits
                Bombing raid in G21 rolls: 7 and causes: 6 damage to unit: factory_minor_plundered
                Bombing raid in G21 causes 6 damage total. 
            Battle in J3
            Battle in UK31
                Japanese attack with 1 armour and 1 artillery
                British defend with 1 aaGun and 1 infantry
                    Japanese roll dice for 1 armour and 1 artillery in UK31, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 aaGun owned by the British lost in UK31
                    Japanese roll dice for 1 armour in UK31, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK31
                Japanese win, taking J3 from Chinese, taking UK31 from British with 1 armour remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
                Casualties for British: 1 aaGun and 1 infantry
            Battle in J4
                Japanese attack with 1 artillery and 4 infantry
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 artillery and 4 infantry in J4, round 2 : 0/5 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantryC in J4, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in J4
                    Japanese roll dice for 1 artillery and 3 infantry in J4, round 3 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantryC in J4, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in J4
                Japanese win, taking J4 from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantryC
    
        Non Combat Move - Japanese
            1 artillery moved from US22 to 80 Sea Zone
            1 armour moved from US22 to 80 Sea Zone
            1 armour and 1 transport moved from 80 Sea Zone to 78 Sea Zone
            1 artillery and 1 transport moved from 80 Sea Zone to 78 Sea Zone
            2 infantry moved from UK16 to 78 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 78 Sea Zone to 79 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 79 Sea Zone to UK18
            1 artillery moved from J15 to 92 Sea Zone
            1 artillery moved from J15 to 92 Sea Zone
            1 artillery moved from J15 to 92 Sea Zone
            1 mech_infantry moved from J15 to 92 Sea Zone
            1 infantry moved from J15 to 92 Sea Zone
            1 infantry moved from J15 to 92 Sea Zone
            1 infantry moved from J15 to 92 Sea Zone
            1 infantry moved from J15 to 92 Sea Zone
            1 aaGun, 3 artilleries, 1 carrier, 1 cruiser, 4 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 92 Sea Zone to 93 Sea Zone
            1 infantry moved from J10 to 93 Sea Zone
            1 aaGun, 3 artilleries, 1 carrier, 1 cruiser, 5 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 5 transports moved from 93 Sea Zone to 79 Sea Zone
            3 carriers, 3 destroyers, 3 fighters, 5 submarines and 2 tactical_bombers moved from 80 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from 79 Sea Zone to UK18
            1 artillery moved from 79 Sea Zone to UK18
            2 artilleries moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 aaGun moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 infantry moved from 79 Sea Zone to UK18
            1 bomber moved from UK16 to US22
            1 transport moved from 107 Sea Zone to 92 Sea Zone
            1 infantry moved from J15 to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to J3
            1 bomber moved from G21 to I5
    
        Place Units - Japanese
            1 fighter and 1 tactical_bomber placed in J14
            1 destroyer placed in 92 Sea Zone
            2 infantry placed in UK27
            1 armour, 1 artillery and 2 infantry placed in J14
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -0.50
    Americans AA : -0.17
    British regular : 0.33
    

    Savegame


  • triplea_37590_UK6 Complete.tsvg

    UK6 is complete

    No major battles, a couple of small failures.

    I had to do an edit as I forgot to move my US planes to UK10.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 bomber and 5 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from I1 to G21
    
        Combat - Italians
            Strategic bombing raid in G21
                    Americans roll AA dice in G21 : 0/1 hits, 0.17 expected hits
                Bombing raid in G21 rolls: 6 and causes: 6 damage to unit: factory_minor_plundered
                Bombing raid in G21 causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from G21 to I1
            1 armour moved from I1 to I3
            1 armour moved from I1 to I3
            1 mech_infantry moved from I1 to I3
            1 mech_infantry moved from I5 to I2
            1 mech_infantry moved from I5 to I2
            1 armour moved from I5 to I2
            1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 86 Sea Zone to 70 Sea Zone
            1 transport moved from 59 Sea Zone to 60 Sea Zone
            1 transport moved from 59 Sea Zone to 60 Sea Zone
            1 artillery and 3 infantry moved from I1 to 60 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 60 Sea Zone to 61 Sea Zone
            1 artillery and 3 infantry moved from 61 Sea Zone to R23
            1 infantry moved from I5 to I1
            1 infantry moved from I5 to I1
            1 artillery moved from I5 to I1
    
        Place Units - Italians
            3 submarines placed in 74 Sea Zone
            1 bomber placed in I1
            2 submarines placed in 72 Sea Zone
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans AA : -0.17
    

    Savegame


  • triplea_37590_F6 Complete.tsvg

    Anzac & France 6 complete. No major battles. However, two of your infantry defeated three tanks.


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 destroyer, 7 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
                Germans converts independent_neutral_free into different units
            1 cruiser moved from 86 Sea Zone to 70 Sea Zone
            1 battleship moved from 86 Sea Zone to 70 Sea Zone
            1 mech_infantry moved from I1 to G18
            1 mech_infantry moved from I1 to G18
            1 armour moved from I1 to G18
            1 infantry moved from G19 to 59 Sea Zone
            1 infantry and 1 transport moved from 59 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to G21
            1 infantry moved from 71 Sea Zone to G21
            1 fighter moved from G19 to G21
            1 tactical_bomber moved from G19 to G21
            1 mech_infantry moved from G15 to G13
            1 mech_infantry moved from G15 to G13
            1 fighter moved from G19 to G13
            1 tactical_bomber moved from G19 to G13
            1 mech_infantry moved from G17 to G18
            1 infantry moved from G19 to G14
            1 infantry moved from G19 to G14
            1 infantry moved from R8 to R9
                  Germans take R9 from Russians
            1 infantry moved from R12 to R11
                  Germans take R11 from Russians
            1 infantry moved from R12 to R10
                  Germans take R10 from Russians
            1 infantry moved from R13 to R5
                  Germans take R5 from Russians
            1 infantry moved from R13 to R6
                  Germans take R6 from Russians
            1 infantry moved from R13 to R17
                  Germans take R17 from Russians
            1 infantry moved from R16 to R20
                  Germans take R20 from Russians
            4 artilleries and 2 infantry moved from R12 to R13
            5 artilleries and 1 infantry moved from R13 to R5
            3 infantry moved from G7 to R8
            1 armour, 7 artilleries, 6 infantry and 1 mech_infantry moved from G5 to G6
                  Germans take G6 from Russians
            3 artilleries and 3 infantry moved from R19 to R20
            3 artilleries and 2 infantry moved from R16 to R20
            1 bomber moved from G5 to 27 Sea Zone
            1 infantry moved from R24 to R29
    
        Combat - Germans
            Battle in 27 Sea Zone
                Germans attack with 1 bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 bomber in 27 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 27 Sea Zone
                    1 transport owned by the ANZAC lost in 27 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in G21
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 3 armour, 1 factory_minor_plundered and 1 harbour
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in G21, round 2 : 1/4 hits, 1.50 expected hits
                    Americans roll dice for 3 armour in G21, round 2 : 3/3 hits, 1.50 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the Americans and 1 tactical_bomber owned by the Germans lost in G21
                1 fighter owned by the Germans retreated
                Americans win with 2 armour remaining. Battle score for attacker is -11
                Casualties for Germans: 2 infantry and 1 tactical_bomber
                Casualties for Americans: 1 armour
            Battle in G13
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in G13, round 2 : 1/4 hits, 1.50 expected hits
                    British roll dice for 3 infantry in G13, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in G13
                    Germans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G13, round 3 : 0/3 hits, 1.33 expected hits
                    British roll dice for 2 infantry in G13, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in G13
                1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                British win with 2 infantry remaining. Battle score for attacker is -5
                Casualties for Germans: 2 mech_infantrys
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from G13 to G14
            1 fighter moved from G21 to G18
            1 fighter moved from G13 to G14
            1 aaGun moved from G19 to G14
            1 aaGun moved from G5 to G6
            1 aaGun moved from G5 to G6
            1 aaGun moved from G5 to G6
            1 bomber moved from 27 Sea Zone to G5
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 25 Sea Zone
            4 armour and 4 mech_infantrys placed in G5
            3 mech_infantrys placed in G19
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 5,5,6,2
            Germans collect 65 PUs (2 lost to blockades); end with 65 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    ANZAC regular : -0.33
    Germans regular : -2.00
    British regular : 0.33
    

    Savegame


  • triplea_37590_R7.tsvg

    R7 is complete

    Took out R5 & R20

    No other major battles


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 bombers and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour, 1 artillery and 2 infantry moved from J14 to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 77 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 77 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 77 Sea Zone to J4
            1 infantry moved from J3 to IN13
                  Japanese take IN13 from ANZAC
            1 infantry moved from UK18 to 79 Sea Zone
            1 artillery moved from UK18 to 79 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 77 Sea Zone
            1 submarine moved from 79 Sea Zone to 54 Sea Zone
            1 fighter moved from 79 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 79 Sea Zone to 54 Sea Zone
            1 bomber moved from US22 to J4
            1 fighter moved from J14 to J4
            1 tactical_bomber moved from J14 to J4
            1 submarine moved from 79 Sea Zone to 54 Sea Zone
            1 infantry moved from 77 Sea Zone to J4
            1 artillery moved from 77 Sea Zone to J4
            1 tactical_bomber moved from 79 Sea Zone to J4
            1 fighter moved from 79 Sea Zone to J4
            1 mech_infantry moved from UK18 to UK16
            2 armour and 1 mech_infantry moved from UK18 to UK16
            1 fighter moved from 79 Sea Zone to UK18
            1 tactical_bomber moved from 79 Sea Zone to UK18
            6 transports moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 79 Sea Zone to 55 Sea Zone
            4 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 79 Sea Zone to 80 Sea Zone
            1 destroyer moved from 86 Sea Zone to 69 Sea Zone
                  Japanese take 84 Sea Zone from Americans
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers moved from 86 Sea Zone to 70 Sea Zone
            1 bomber moved from I5 to PA15
            1 armour moved from UK31 to 101 Sea Zone
            1 armour and 1 transport moved from 101 Sea Zone to 117 Sea Zone
            1 armour moved from 117 Sea Zone to PA15
            1 fighter moved from I5 to G18
    
        Combat - Japanese
            Battle in PA15
                Japanese attack with 1 armour and 1 bomber
                Pro_Allies defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 bomber in PA15, round 2 : 1/2 hits, 1.17 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese and 1 infantry owned by the Pro_Allies lost in PA15
                Japanese win with 1 bomber remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 armour
                Casualties for Pro_Allies: 1 infantry
            Battle in J4
                Japanese attack with 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers
                ANZAC defend with 2 armour, 2 artilleries and 4 infantry
                    Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters, 3 infantry and 2 tactical_bombers in J4, round 2 : 6/11 hits, 5.00 expected hits
                    ANZAC roll dice for 2 armour, 2 artilleries and 4 infantry in J4, round 2 : 4/8 hits, 3.00 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 4 infantry owned by the ANZAC and 2 artilleries owned by the ANZAC lost in J4
                    Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 tactical_bombers in J4, round 3 : 4/7 hits, 3.83 expected hits
                    ANZAC roll dice for 2 armour in J4, round 3 : 1/2 hits, 1.00 expected hits
                    2 armour owned by the ANZAC and 1 artillery owned by the Japanese lost in J4
                Japanese win, taking J4 from ANZAC with 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 artilleries and 3 infantry
                Casualties for ANZAC: 2 armour, 2 artilleries and 4 infantry
            Battle in 54 Sea Zone
                Japanese attack with 1 fighter, 2 submarines and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 submarines in 54 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter moved from 54 Sea Zone to US22
            1 tactical_bomber moved from 54 Sea Zone to US22
            1 bomber moved from J4 to UK16
            1 fighter moved from J4 to UK16
            1 tactical_bomber moved from J4 to UK16
            1 fighter moved from J4 to UK16
            1 tactical_bomber moved from J4 to UK16
            1 destroyer moved from 92 Sea Zone to 80 Sea Zone
            1 bomber moved from PA15 to UK31
            1 transport moved from 101 Sea Zone to 102 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 bombers placed in J14
            1 tactical_bomber placed in UK27
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.33
    Pro_Allies regular : 0.67
    ANZAC regular : 1.00
    

    Savegame


  • triplea_37590_UK7 Complete.tsvg

    US, China & UK7 are complete

    No Significant battles.

    In R32 a single Italian defeated four or five Chinese


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 bomber and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 4 artilleries, 15 infantry and 1 mech_infantry moved from R29 to R24
            1 artillery and 3 infantry moved from R23 to R24
            2 armour and 1 mech_infantry moved from I3 to R28
            1 armour and 2 mech_infantrys moved from I2 to PA12
            1 bomber moved from I1 to G21
            1 submarine moved from 72 Sea Zone to 71 Sea Zone
                  Italians take 71 Sea Zone from Americans
            1 submarine moved from 70 Sea Zone to 47 Sea Zone
            1 submarine moved from 74 Sea Zone to 95 Sea Zone
                  Italians take 95 Sea Zone from Americans
            1 submarine moved from 74 Sea Zone to 70 Sea Zone
            1 submarine moved from 74 Sea Zone to 70 Sea Zone
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            1 transport moved from 61 Sea Zone to 72 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 artillery moved from I1 to 72 Sea Zone
            1 transport moved from 61 Sea Zone to 72 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 artillery and 2 infantry moved from 72 Sea Zone to IN11
            1 fighter moved from I5 to IN11
            1 tactical_bomber moved from I5 to IN11
    
        Combat - Italians
            Strategic bombing raid in G21
                    Americans roll AA dice in G21 : 0/1 hits, 0.17 expected hits
                Bombing raid in G21 rolls: 5 and causes: 5 damage to unit: factory_minor_plundered
                Bombing raid in G21 causes 5 damage total. 
            Battle in R24
                Italians attack with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry in R24, round 2 : 4/25 hits, 6.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in R24, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in R24
                Italians win, taking R24 from Russians with 1 armour, 5 artilleries, 18 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in IN11
                Italians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in IN11, round 2 : 1/5 hits, 2.00 expected hits
                    Americans roll dice for 1 mech_infantry in IN11, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in IN11
                Italians win, taking IN11 from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from IN11 to I1
            1 tactical_bomber moved from IN11 to I1
            1 destroyer moved from 70 Sea Zone to 72 Sea Zone
            1 bomber moved from G21 to I1
            1 aaGun moved from I5 to I1
            1 aaGun moved from I5 to I1
            1 aaGun moved from I1 to G19
            1 aaGun moved from I1 to G19
            1 aaGun moved from R29 to R24
            1 fighter and 1 tactical_bomber moved from 70 Sea Zone to G19
    
        Place Units - Italians
            2 armour and 1 bomber placed in I1
            1 armour and 2 mech_infantrys placed in I5
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 35 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -3.17
    Americans AA : -0.17
    Russians regular : -0.67
    

    Savegame

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