Bretters VS Iron Stitch G40 alt universe


  • triplea_37590_2Rus(1).tsvg

    Russia two is complete


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
    
        Combat Move - Japanese
            1 armour, 1 artillery and 6 infantry moved from J4 to UK16
                  Japanese take UK16 from British
            1 armour moved from J3 to UK16
            1 mech_infantry moved from J3 to UK16
            1 artillery and 2 infantry moved from J3 to J4
            1 artillery and 6 infantry moved from J2 to J3
            1 infantry moved from J9 to J2
            1 tactical_bomber moved from J11 to 102 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With British ANZAC
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
    
        Combat Move - Japanese
            1 armour, 1 artillery and 6 infantry moved from J4 to UK16
                  Japanese take UK16 from British
            1 armour moved from J3 to UK16
            1 mech_infantry moved from J3 to UK16
            1 artillery and 2 infantry moved from J3 to J4
            1 artillery and 6 infantry moved from J2 to J3
            1 infantry moved from J9 to J2
            1 tactical_bomber moved from J11 to 102 Sea Zone
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone
    
        Combat - Japanese
            Battle in 102 Sea Zone
                Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports
                British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 102 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    2 destroyers owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 102 Sea Zone
                    Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits
                    British roll dice for 1 battleship and 1 transport in 102 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 102 Sea Zone
                Japanese win, taking 102 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 65
                Casualties for Japanese: 2 destroyers
                Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport
    
        Non Combat Move - Japanese
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 artillery moved from J6 to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry and 1 mech_infantry moved from J6 to 108 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 artillery moved from J14 to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 artillery moved from J14 to 91 Sea Zone
            1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone
            1 infantry moved from J6 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone
            1 fighter moved from J11 to J14
            1 fighter moved from J11 to J14
            1 tactical_bomber moved from J11 to J14
            1 aaGun moved from J2 to J3
            1 destroyer moved from 76 Sea Zone to 91 Sea Zone
            1 submarine moved from 76 Sea Zone to 91 Sea Zone
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 107 Sea Zone to J11
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone
            1 armour and 2 mech_infantrys placed in J9
            1 infantry placed in J14
    
        Turn Complete - Japanese
            Japanese collect 31 PUs; end with 31 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.00
    British regular : 0.50
    

    Savegame


  • triplea_37590_2UK(1).tsvg

    USA, China & UK 2 complete

    No Battles


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Russians
                Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War
    
        Combat Move - Italians
            2 infantry and 1 mech_infantry moved from PX7 to PA13
            1 armour moved from I4 to PA13
            1 tactical_bomber moved from I4 to PA13
            1 bomber moved from I1 to PA13
            1 mech_infantry moved from I4 to R28
                  Italians take R28 from Russians
            1 mech_infantry moved from I4 to R28
            1 armour moved from PA12 to R28
            3 artilleries and 7 infantry moved from PA12 to R28
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 artillery moved from I1 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 artillery moved from 61 Sea Zone to R28
            1 infantry moved from 61 Sea Zone to R28
            1 artillery and 5 infantry moved from UK22 to I4
            1 armour, 1 artillery and 2 infantry moved from UK30 to 98 Sea Zone
            1 battleship moved from 98 Sea Zone to 101 Sea Zone
            1 cruiser moved from 98 Sea Zone to 101 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 117 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone
            1 cruiser moved from 98 Sea Zone to 117 Sea Zone
            1 infantry moved from 117 Sea Zone to PA15
            1 armour moved from 117 Sea Zone to PA15
            1 submarine moved from 98 Sea Zone to 95 Sea Zone
            1 submarine moved from 98 Sea Zone to 70 Sea Zone
            1 destroyer moved from 98 Sea Zone to 101 Sea Zone
            1 destroyer moved from 98 Sea Zone to 117 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone
            1 artillery moved from 101 Sea Zone to UK31
            1 infantry moved from 101 Sea Zone to UK31
    
        Combat - Italians
            Battle in PA13
                Italians attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA13, round 2 : 3/6 hits, 2.33 expected hits
                    Pro_Allies roll dice for 3 infantry in PA13, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Pro_Allies lost in PA13
                Italians win, taking PA13 from Pro_Allies with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Pro_Allies: 3 infantry
            Battle in UK31
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 aaGun and 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in UK31, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the British lost in UK31
                    Italians roll dice for 1 artillery and 1 infantry in UK31, round 3 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK31
                Italians win, taking UK31 from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
                Casualties for British: 1 aaGun and 1 infantry
            Battle in PA15
                Italians attack with 1 armour and 1 infantry
                Pro_Allies defend with 1 infantry
                    Italians roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour and 1 infantry in PA15, round 2 : 0/2 hits, 0.67 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in PA15
                    Italians roll dice for 1 armour in PA15, round 3 : 0/1 hits, 0.50 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Italians lost in PA15
                Pro_Allies win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Italians: 1 armour and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from UK22 to I4
            1 aaGun moved from PA12 to R28
            4 infantry moved from I1 to I2
            1 infantry moved from I5 to I1
            1 artillery moved from I5 to I1
            1 tactical_bomber moved from PA13 to I4
            1 fighter moved from I5 to I4
            1 bomber moved from PA13 to I4
    
        Place Units - Italians
            1 armour and 2 mech_infantrys placed in I1
            2 mech_infantrys placed in I5
    
        Turn Complete - Italians
            Italians collect 24 PUs; end with 24 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    Pro_Allies regular : 0.33
    British regular : -0.67
    

    Savegame


  • triplea_37590_2Franzac(1).tsvg

    Franzac two is complete


  • TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 3
    
        Purchase Units - Germans
            Germans buy 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 unit repaired.
            1 infantry moved from IN8 to PA10
            1 armour moved from G15 to IN8
            1 artillery moved from IN8 to PA10
            1 infantry moved from IN8 to PA10
            1 fighter moved from IN8 to PA10
            1 tactical_bomber moved from IN8 to PA10
            1 artillery and 3 infantry moved from PX4 to UK12
            2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from UK13 to UK12
            1 mech_infantry moved from PA9 to UK12
            1 infantry moved from PA9 to PA8
            1 infantry moved from PA9 to PA8
            3 infantry moved from PA9 to PA8
            1 fighter moved from PA9 to UK12
            1 tactical_bomber moved from PA9 to UK12
            1 infantry moved from PA5 to PX4
            1 infantry moved from PA5 to PX4
            1 fighter moved from G15 to G5
            1 infantry moved from R8 to R9
                  Germans take R9 from Russians
            14 artilleries and 23 infantry moved from R8 to R11
            3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from PA4 to R11
            1 mech_infantry moved from G7 to R11
            1 armour moved from G7 to R11
            2 armour and 6 mech_infantrys moved from G5 to R11
            4 infantry moved from G7 to R8
            1 infantry moved from PA11 to R23
                  Germans take R23 from Russians
            1 infantry moved from G16 to IN8
            1 fighter moved from G15 to G5
    
        Combat - Germans
            Battle in UK12
                Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 3 infantry
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 2 : 2/13 hits, 4.33 expected hits
                    British roll dice for 3 infantry in UK12, round 2 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the British lost in UK12
                    Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 3 : 5/13 hits, 4.33 expected hits
                    British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK12
                Germans win, taking UK12 from British with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in R11
                Germans attack with 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys in R11, round 2 : 13/56 hits, 16.67 expected hits
                    Russians roll dice for 1 infantry in R11, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R11
                Germans win, taking R11 from Russians with 6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in PA10
                Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA10, round 2 : 3/5 hits, 2.00 expected hits
                    Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA10
                Germans win, taking PA10 from Pro_Allies with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA8
                Germans attack with 5 infantry
                Pro_Allies defend with 1 infantry
                    Germans roll dice for 5 infantry in PA8, round 2 : 0/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in PA8, round 3 : 0/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in PA8, round 4 : 0/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry in PA8, round 5 : 1/5 hits, 0.83 expected hits
                    Pro_Allies roll dice for 1 infantry in PA8, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies lost in PA8
                Germans win, taking PA8 from Pro_Allies with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Pro_Allies: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Changing ownership of UK20 from British to Germans
            EDIT: Adding units owned by Germans to UK20: 1 artillery
            EDIT: Removing units owned by Germans from PA14: 1 artillery
            EDIT: Turning off Edit Mode
            1 aaGun moved from PA9 to PA8
            1 fighter moved from UK12 to PA9
            1 tactical_bomber moved from UK12 to PA9
            1 mech_infantry moved from G21 to PA9
            1 armour moved from G21 to PA9
            1 bomber moved from PA9 to G15
            1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 84 Sea Zone to 71 Sea Zone
            1 infantry moved from PA11 to IN8
            3 armour and 3 mech_infantrys moved from G11 to PA4
            1 infantry moved from G4 to 24 Sea Zone
            1 infantry moved from G4 to 24 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 infantry moved from 25 Sea Zone to G2
            1 infantry moved from R1 to PX2
            1 infantry moved from R1 to PX2
            1 aaGun moved from R8 to R11
            1 aaGun moved from G16 to IN8
            1 fighter moved from PA10 to G15
            1 tactical_bomber moved from PA10 to G15
    
        Place Units - Germans
            1 destroyer and 1 submarine placed in 25 Sea Zone
            2 infantry placed in G5
            6 mech_infantrys placed in G5
            1 infantry and 2 mech_infantrys placed in G21
            2 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,3,3,6,5,3,6,1,4,5,2,4,6,5
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,3,4,6,4,3,1,2,5
            Germans collect 68 PUs (8 lost to blockades); end with 68 PUs
            Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 3 Control Western Wall: Germans met a national objective for an additional 5 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Pro_Allies regular : -1.33
    Russians regular : 0.67
    Germans regular : -6.67
    British regular : -1.33
    

    Savegame


  • triplea_37590_3Rus(1).tsvg

    Russia 3 is complete


  • TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 armour moved from UK16 to UK15
                  Japanese take UK15 from British
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from UK16 to UK17
                  Japanese take UK17 from British
            1 armour moved from UK15 to UK17
            1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 102 Sea Zone to 103 Sea Zone
            1 infantry moved from 103 Sea Zone to UK28
            1 artillery moved from 103 Sea Zone to UK28
            3 fighters and 3 tactical_bombers moved from 103 Sea Zone to UK28
            1 infantry moved from 103 Sea Zone to UK29
            1 artillery moved from 103 Sea Zone to UK29
            1 infantry moved from 103 Sea Zone to UK29
            1 armour moved from 103 Sea Zone to UK29
            1 mech_infantry moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 artillery moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 107 Sea Zone to 103 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 103 Sea Zone to UK29
    
        Combat - Japanese
            Battle in UK29
            Battle in UK28
                Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers
                British defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 battleships in UK28, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 artillery and 1 infantry in UK28, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in UK28
                Japanese win, taking UK29 from British, taking UK28 from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Japanese
            3 fighters and 3 tactical_bombers moved from UK28 to 103 Sea Zone
            1 fighter moved from J11 to J6
            1 fighter moved from J11 to J6
            1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 destroyer moved from 91 Sea Zone to 92 Sea Zone
            1 infantry moved from J2 to J3
            1 artillery and 2 infantry moved from J4 to UK16
            1 aaGun, 1 artillery and 6 infantry moved from J3 to J4
            1 armour and 2 mech_infantrys moved from J9 to J3
    
        Place Units - Japanese
            3 submarines and 2 transports placed in 92 Sea Zone
            1 artillery placed in J14
    
        Turn Complete - Japanese
            Japanese collect 37 PUs; end with 37 PUs
            Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    British regular : -0.67
    

    Savegame


  • triplea_37590_3UK Complete(2).tsvg

    USA, China & UK complete


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 aaGun, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from PA13 to UK23
                  Italians take UK23 from British
            1 armour moved from PA13 to UK24
                  Italians take UK24 from British
            1 armour moved from UK24 to UK26
                  Italians take UK26 from British
            1 infantry moved from PA13 to R32
                  Italians take R32 from Russians
            1 mech_infantry moved from PA13 to UK25
                  Italians take UK25 from British
            1 infantry moved from UK31 to 101 Sea Zone
            1 artillery moved from UK31 to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone
            1 infantry moved from 103 Sea Zone to UK28
            1 artillery moved from 103 Sea Zone to UK28
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 87 Sea Zone
            1 cruiser moved from 117 Sea Zone to 87 Sea Zone
            1 bomber moved from I4 to UK28
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 117 Sea Zone to 87 Sea Zone
            1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from R28 to R29
    
        Combat - Italians
            Battle in R29
                Italians attack with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in R29, round 2 : 4/15 hits, 4.17 expected hits
                    Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29
                Italians win, taking R29 from Russians with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in UK28
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in UK28, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 infantry in UK28, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK28
                Italians win, taking UK28 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from UK28 to UK29
            1 aaGun, 1 artillery and 5 infantry moved from I4 to PA12
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 artillery moved from I1 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 aaGun moved from R28 to R29
            1 infantry moved from 61 Sea Zone to R28
            1 artillery moved from 61 Sea Zone to R28
            1 armour moved from I1 to I4
            2 mech_infantrys moved from I1 to I4
            4 infantry moved from I2 to I1
            1 mech_infantry moved from I5 to I2
            1 mech_infantry moved from I5 to I2
            1 fighter moved from 87 Sea Zone to I5
            1 tactical_bomber moved from 87 Sea Zone to I5
    
        Place Units - Italians
            1 aaGun placed in I5
            2 destroyers placed in 87 Sea Zone
            1 submarine placed in 75 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from I4: 1 fighter
            EDIT: Removing units owned by Italians from I4: 1 tactical_bomber
            EDIT: Adding units owned by Italians to I5: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from I2: 1 mech_infantry
            EDIT: Removing units owned by Italians from I2: 1 mech_infantry
            EDIT: Adding units owned by Italians to I5: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from I4: 1 mech_infantry
            EDIT: Adding units owned by Italians to I5: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 34 PUs; end with 34 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 37 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.50
    Russians regular : 0.67
    British regular : -0.33
    

    Savegame


  • triplea_37590_3Fra(2).tsvg

    Anzac & France 3 complete


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 4
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 19 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 71 Sea Zone to 69 Sea Zone
            1 submarine moved from 71 Sea Zone to 70 Sea Zone
            1 cruiser moved from 71 Sea Zone to 70 Sea Zone
            1 infantry moved from R23 to R24
                  Germans take R24 from Russians
            1 infantry moved from G2 to PX2
            1 infantry moved from G2 to PX2
            1 fighter moved from 25 Sea Zone to PX2
            1 tactical_bomber moved from 25 Sea Zone to PX2
            6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys moved from R11 to R10
            3 armour and 3 mech_infantrys moved from PA4 to R10
            1 infantry moved from R8 to G6
            1 infantry moved from R8 to R9
            1 infantry moved from R8 to R9
            1 infantry moved from R8 to G6
            1 fighter moved from G5 to R9
            1 tactical_bomber moved from G5 to R9
            1 fighter moved from G5 to G6
            1 tactical_bomber moved from G5 to G6
            1 fighter moved from G5 to G6
            1 bomber moved from G5 to PX2
            1 fighter moved from G5 to R9
    
        Combat - Germans
            Battle in G6
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in G6, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in G6, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in G6
                Germans win, taking G6 from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in R10
                Germans attack with 9 armour, 16 artilleries, 24 infantry and 12 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 16 artilleries, 24 infantry and 12 mech_infantrys in R10, round 2 : 17/61 hits, 18.50 expected hits
                    Russians roll dice for 1 infantry in R10, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in R10
                Germans win, taking R10 from Russians with 9 armour, 16 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 70 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 70 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 cruiser in 70 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 70 Sea Zone
                Germans win, taking 70 Sea Zone from British with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in R9
                Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in R9, round 2 : 3/5 hits, 2.00 expected hits
                    Russians roll dice for 1 mech_infantry in R9, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in R9
                Germans win, taking R9 from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in PX2
                Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in PX2, round 2 : 4/5 hits, 2.17 expected hits
                    ANZAC roll dice for 1 infantry in PX2, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in PX2
                Germans win, taking PX2 from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from PX2 to 25 Sea Zone
            1 tactical_bomber moved from PX2 to 25 Sea Zone
            1 bomber moved from PX2 to G5
            1 fighter moved from R9 to G5
            1 fighter moved from R9 to G5
            1 tactical_bomber moved from R9 to G5
            1 aaGun moved from R11 to R9
            1 mech_infantry moved from G5 to R9
            1 mech_infantry moved from G5 to R9
            1 mech_infantry moved from G5 to R9
            1 mech_infantry moved from G5 to R9
            1 mech_infantry moved from G5 to R9
            1 mech_infantry moved from G5 to R9
            1 infantry moved from G5 to 25 Sea Zone
            1 infantry moved from G5 to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 infantry moved from 25 Sea Zone to G2
            2 fighters and 1 tactical_bomber moved from G6 to G5
            1 fighter moved from G15 to G5
            1 tactical_bomber moved from G15 to G5
            1 bomber moved from G15 to G5
            1 artillery and 1 infantry moved from PA10 to PA11
            3 aaGuns, 1 armour, 1 artillery and 6 infantry moved from IN8 to R23
            1 mech_infantry moved from G15 to IN8
            1 mech_infantry moved from G15 to IN8
            1 aaGun and 5 infantry moved from PA8 to UK12
            1 fighter moved from PA9 to UK12
            1 tactical_bomber moved from PA9 to UK12
            1 infantry moved from PX4 to UK12
            1 infantry moved from PX4 to UK12
            1 mech_infantry moved from PA9 to PA8
            1 armour moved from PA9 to PA8
            1 battleship moved from 71 Sea Zone to 74 Sea Zone
    
        Place Units - Germans
            1 submarine and 1 transport placed in 25 Sea Zone
            3 infantry placed in G21
            3 infantry placed in G19
            10 infantry placed in G15
            2 artilleries and 3 infantry placed in G5
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,3,3,5,6,6,4,5,2,6,1,5,4,6,5,2,4,3,2,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,3,6,5,5,2,2,3,5
            Germans collect 67 PUs (6 lost to blockades); end with 67 PUs
    

    Combat Hit Differential Summary :

    ANZAC regular : 0.67
    Russians regular : 0.00
    Germans regular : -0.33
    British regular : -0.67
    

    Savegame


  • triplea_37590_4Rus(2).tsvg

    Russia 4 is complete


  • TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 6 artilleries, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            1 infantry moved from J14 to 92 Sea Zone
            1 artillery moved from J14 to 92 Sea Zone
            1 infantry moved from J14 to 92 Sea Zone
            1 mech_infantry moved from J14 to 92 Sea Zone
            1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 80 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to US22
            1 armour moved from UK17 to UK18
                  Japanese take UK18 from British
            1 armour moved from UK18 to UK17
            1 infantry moved from UK29 to 103 Sea Zone
            1 artillery moved from UK29 to 103 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 117 Sea Zone
            1 infantry moved from 117 Sea Zone to PA15
            1 artillery moved from 117 Sea Zone to PA15
            1 cruiser moved from 103 Sea Zone to 117 Sea Zone
            1 fighter moved from J14 to US22
            1 tactical_bomber moved from J14 to US22
    
        Combat - Japanese
            Battle in PA15
                Japanese attack with 1 artillery and 1 infantry
                Pro_Allies defend with 1 infantry
                    Japanese roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in PA15, round 2 : 1/2 hits, 0.67 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Pro_Allies lost in PA15
                Japanese win, taking PA15 from Pro_Allies with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Pro_Allies: 1 infantry
            Battle in US22
                Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Americans defend with 1 aaGun, 1 airfield, 1 city, 1 harbour and 1 infantry
                    Americans roll AA dice in US22 : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Japanese lost in US22
                    Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in US22, round 2 : 2/5 hits, 1.50 expected hits
                    Americans roll dice for 1 aaGun and 1 infantry in US22, round 2 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22
                Japanese converts city into different units
                Japanese win, taking US22 from Americans with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for Americans: 1 aaGun and 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from US22 to 80 Sea Zone
            1 fighter moved from J14 to 80 Sea Zone
            1 artillery and 2 infantry moved from UK16 to UK17
            1 aaGun, 1 artillery and 6 infantry moved from J4 to UK16
            1 armour and 2 mech_infantrys moved from J3 to UK16
            3 artilleries and 5 infantry moved from UK29 to UK28
            1 fighter moved from 103 Sea Zone to UK28
            1 tactical_bomber moved from 103 Sea Zone to UK28
            1 fighter moved from 103 Sea Zone to UK28
            1 tactical_bomber moved from 103 Sea Zone to UK28
            1 fighter moved from 103 Sea Zone to UK28
            1 tactical_bomber moved from 103 Sea Zone to UK28
            1 fighter moved from J11 to UK28
            1 tactical_bomber moved from J11 to UK28
            1 fighter moved from J11 to UK28
            1 tactical_bomber moved from J11 to UK28
            1 fighter moved from J11 to UK29
            1 tactical_bomber moved from J11 to UK29
            2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 transports moved from 103 Sea Zone to 107 Sea Zone
            1 fighter moved from J6 to UK29
            1 fighter moved from UK29 to UK28
            1 fighter moved from J6 to UK29
            1 tactical_bomber moved from UK29 to UK28
    
        Place Units - Japanese
            6 artilleries and 1 tactical_bomber placed in J14
            1 transport placed in 92 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 34 PUs; end with 34 PUs
            Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 39 PUs
            Units generate 5 PUs; Japanese end with 44 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.33
    Americans AA : 0.67
    Pro_Allies regular : 0.67
    

    Savegame


  • triplea_37590_4UK(3).tsvg

    UK3 is complete


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 armour, 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 submarine moved from 98 Sea Zone to 84 Sea Zone
            1 destroyer moved from 87 Sea Zone to 71 Sea Zone
            1 destroyer moved from 87 Sea Zone to 73 Sea Zone
            1 submarine moved from 75 Sea Zone to 74 Sea Zone
            1 mech_infantry moved from UK25 to R31
                  Italians take R31 from Russians
            1 infantry moved from R32 to R31
            1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from R29 to R24
            1 armour moved from UK26 to R32
            1 infantry moved from UK23 to PA13
            1 armour and 1 mech_infantry moved from I4 to R28
            1 bomber moved from UK29 to I5
    
        Combat - Italians
            Battle in 84 Sea Zone
                Italians attack with 1 submarine
                Americans defend with 2 transports
                    2 transports owned by the Americans lost in 84 Sea Zone
                Italians win, taking 84 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Americans: 2 transports
            Battle in R24
                Italians attack with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys in R24, round 2 : 5/14 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in R24, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in R24
                Italians win, taking R24 from Russians with 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from R29 to R24
            1 aaGun, 1 artillery and 5 infantry moved from PA12 to R28
            1 transport moved from 61 Sea Zone to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            1 infantry moved from I1 to 60 Sea Zone
            2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone
            1 infantry moved from 61 Sea Zone to R28
            1 infantry moved from 61 Sea Zone to R28
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 87 Sea Zone to 74 Sea Zone
            3 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from I5 to I1
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 74 Sea Zone to 75 Sea Zone
            1 fighter moved from I5 to I1
            1 tactical_bomber moved from I5 to I1
    
        Place Units - Italians
            1 bomber and 1 mech_infantry placed in I5
            1 submarine placed in 75 Sea Zone
            3 armour placed in I1
    
        Turn Complete - Italians
            Italians collect 36 PUs; end with 36 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 39 PUs
            Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    Russians regular : 0.33
    

    Savegame


  • triplea_37590_4Fra(2).tsvg

    France 4 complete


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 5
    
        Purchase Units - Germans
            Germans buy 1 aaGun, 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 74 Sea Zone to 75 Sea Zone
            1 infantry moved from UK12 to UK13
            2 artilleries and 10 infantry moved from UK12 to PA8
            1 mech_infantry moved from UK12 to PA9
            1 mech_infantry moved from UK12 to PA9
            1 mech_infantry moved from UK12 to PA9
            1 armour moved from PA8 to PA9
            1 armour moved from UK12 to PA9
            1 armour moved from UK12 to PA9
            1 mech_infantry moved from PA8 to PA9
            3 infantry moved from G19 to G18
            10 infantry moved from G15 to G19
            1 armour, 1 artillery and 6 infantry moved from R23 to R24
            1 infantry moved from PA11 to R23
            1 artillery moved from PA11 to R23
            1 mech_infantry moved from IN8 to R24
            1 mech_infantry moved from IN8 to R24
            1 armour moved from R10 to R5
                  Germans take R5 from Russians
            1 armour moved from R5 to R4
            1 armour moved from R10 to R3
                  Germans take R3 from Russians
            1 armour moved from R3 to R4
            7 armour, 16 artilleries, 24 infantry and 12 mech_infantrys moved from R10 to R4
            6 mech_infantrys moved from R9 to R4
            1 infantry moved from G5 to 25 Sea Zone
            1 artillery moved from G5 to 25 Sea Zone
            1 infantry moved from G5 to 25 Sea Zone
            1 infantry moved from G6 to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 23 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 8 Sea Zone
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 23 Sea Zone
            1 fighter moved from UK12 to 23 Sea Zone
            1 tactical_bomber moved from UK12 to 23 Sea Zone
            1 fighter moved from G5 to 23 Sea Zone
            1 tactical_bomber moved from G5 to 23 Sea Zone
            1 artillery and 3 infantry moved from 23 Sea Zone to UK5
            1 bomber moved from G5 to 23 Sea Zone
            1 bomber, 4 fighters and 2 tactical_bombers moved from G5 to R4
    
        Combat - Germans
            Battle in 23 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 2 transports
                British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
                    Germans roll dice for 3 submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                Units damaged: 1 carrier owned by the British
                    Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 23 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 23 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 2 carriers owned by the British lost in 23 Sea Zone
                    Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 23 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports in 23 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits
                    1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British, 3 fighters owned by the British and 1 cruiser owned by the Germans lost in 23 Sea Zone
                    3 transports owned by the British lost in 23 Sea Zone
                Germans win with 1 bomber, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 48
                Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines
                Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports
            Battle in UK5
            Battle in R4
                Germans attack with 9 armour, 16 artilleries, 1 bomber, 4 fighters, 24 infantry, 18 mech_infantrys and 2 tactical_bombers
                ANZAC defend with 2 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 city, 1 factory_minor, 5 fighters, 1 harbour, 30 infantry, 2 mech_infantrys and 2 tactical_bombers
                    Russians roll AA dice in R4 : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Germans lost in R4
                    Germans roll dice for 9 armour, 16 artilleries, 1 bomber, 3 fighters, 24 infantry, 18 mech_infantrys and 2 tactical_bombers in R4, round 2 : 22/73 hits, 23.00 expected hits
                    Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 7 fighters, 30 infantry, 2 mech_infantrys and 3 tactical_bombers in R4, round 2 : 17/49 hits, 19.50 expected hits
                    20 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in R4
                    Germans roll dice for 9 armour, 16 artilleries, 1 bomber, 3 fighters, 7 infantry, 18 mech_infantrys and 2 tactical_bombers in R4, round 3 : 24/56 hits, 20.17 expected hits
                    Russians roll dice for 2 armour, 5 artilleries, 7 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in R4, round 3 : 13/29 hits, 12.83 expected hits
                    2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Russians, 10 infantry owned by the Russians, 2 fighters owned by the ANZAC, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 1 tactical_bomber owned by the ANZAC, 7 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in R4
                    Germans roll dice for 9 armour, 16 artilleries, 1 bomber, 3 fighters, 12 mech_infantrys and 2 tactical_bombers in R4, round 4 : 16/43 hits, 17.33 expected hits
                    Russians roll dice for 5 fighters in R4, round 4 : 3/5 hits, 3.33 expected hits
                    5 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in R4
                Germans converts city into different units
                Germans converts factory_minor into different units
                Germans win, taking UK5 from British, taking R4 from Russians with 9 armour, 15 artilleries, 1 bomber, 3 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 125
                Casualties for Germans: 1 artillery, 1 fighter, 24 infantry and 8 mech_infantrys
                Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 5 fighters, 30 infantry, 2 mech_infantrys and 2 tactical_bombers
                Casualties for ANZAC: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            1 tactical_bomber could not land in 23 Sea Zone and was removed
            1 tactical_bomber moved from R4 to R9
            1 infantry moved from G6 to R9
            1 tactical_bomber moved from R4 to R9
            1 fighter moved from R4 to R9
            1 fighter moved from R4 to R9
            1 fighter moved from R4 to R9
            1 bomber moved from R4 to G5
            1 bomber, 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to G5
            1 aaGun moved from UK12 to PA8
    
        Place Units - Germans
            1 aaGun and 2 infantry placed in G21
            1 infantry placed in G5
            3 infantry placed in G19
            2 armour and 3 mech_infantrys placed in G5
            2 armour and 2 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 1
                Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,6,2,2,6,5,2,1,2,3,2,5,3
            Germans collect 64 PUs (5 lost to blockades); end with 64 PUs
            Units generate 8 PUs; Germans end with 72 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2.67
    Germans regular : 1.83
    Russians AA : 0.00
    British regular : 2.50
    

    Savegame


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