Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
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Bretters VS Iron Stitch G40 alt universe
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France 4 complete
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5 Purchase Units - Germans Germans buy 4 armour, 3 artilleries, 4 infantry and 4 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 2 artilleries, 7 infantry and 3 mech_infantrys moved from PA10 to PA11 Germans take PA11 from Russians 1 bomber moved from G19 to 58 Sea Zone 1 bomber moved from G15 to 47 Sea Zone 2 armour, 16 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers moved from G5 to G6 1 submarine moved from 32 Sea Zone to 47 Sea Zone 1 submarine moved from 96 Sea Zone to 83 Sea Zone 1 mech_infantry moved from F5 to PA4 1 armour moved from F5 to PA4 1 mech_infantry moved from UK12 to PA9 Germans take PA9 from British Combat - Germans Battle in 58 Sea Zone Germans attack with 1 bomber Americans defend with 2 transports 2 transports owned by the Americans lost in 58 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in 47 Sea Zone Germans attack with 1 bomber and 1 submarine Americans defend with 1 destroyer and 2 transports Germans roll dice for 1 submarine in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber in 47 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits Americans roll dice for 1 destroyer and 2 transports in 47 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 47 Sea Zone 2 transports owned by the Americans lost in 47 Sea Zone Germans win, taking 47 Sea Zone from Neutral with 1 bomber and 1 submarine remaining. Battle score for attacker is 22 Casualties for Americans: 1 destroyer and 2 transports Battle in PA4 Germans attack with 1 armour and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 armour and 1 mech_infantry in PA4, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in PA4, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour and 1 mech_infantry in PA4, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 mech_infantry in PA4, round 3 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in PA4 Germans win, taking PA4 from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in G6 Germans attack with 2 armour, 16 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers Russians defend with 2 aaGuns, 2 armour, 3 artilleries, 29 infantry and 3 mech_infantrys Russians roll AA dice in G6 : 0/6 hits, 1.00 expected hits Germans roll dice for 2 armour, 16 artilleries, 3 fighters, 20 infantry, 2 mech_infantrys and 3 tactical_bombers in G6, round 2 : 16/46 hits, 16.17 expected hits Russians roll dice for 2 aaGuns, 2 armour, 3 artilleries, 29 infantry and 3 mech_infantrys in G6, round 2 : 13/37 hits, 12.67 expected hits 14 infantry owned by the Russians, 13 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in G6 Germans roll dice for 2 armour, 16 artilleries, 3 fighters, 7 infantry, 2 mech_infantrys and 3 tactical_bombers in G6, round 3 : 10/33 hits, 12.83 expected hits Russians roll dice for 2 armour, 3 artilleries, 15 infantry and 3 mech_infantrys in G6, round 3 : 10/23 hits, 8.00 expected hits 10 infantry owned by the Russians, 3 artilleries owned by the Germans and 7 infantry owned by the Germans lost in G6 Germans roll dice for 2 armour, 13 artilleries, 3 fighters, 2 mech_infantrys and 3 tactical_bombers in G6, round 4 : 11/23 hits, 9.50 expected hits Russians roll dice for 2 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in G6, round 4 : 7/13 hits, 4.67 expected hits 3 mech_infantrys owned by the Russians, 5 infantry owned by the Russians, 3 artilleries owned by the Russians, 5 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in G6 Germans roll dice for 2 armour, 8 artilleries, 3 fighters and 3 tactical_bombers in G6, round 5 : 11/16 hits, 7.17 expected hits Russians roll dice for 2 armour in G6, round 5 : 0/2 hits, 1.00 expected hits 2 armour owned by the Russians lost in G6 Germans win, taking G6 from Russians with 2 armour, 8 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 33 Casualties for Germans: 8 artilleries, 20 infantry and 2 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 3 artilleries, 29 infantry and 3 mech_infantrys Battle in 83 Sea Zone Germans attack with 1 submarine French defend with 1 destroyer Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 83 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 83 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits French roll dice for 1 destroyer in 83 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Germans lost in 83 Sea Zone French win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for Germans: 1 submarine Non Combat Move - Germans 1 bomber moved from 47 Sea Zone to F6 1 bomber moved from 58 Sea Zone to G21 1 mech_infantry moved from G19 to IN11 1 armour moved from G19 to IN11 1 mech_infantry moved from G15 to PX6 1 mech_infantry moved from G15 to F5 1 mech_infantry moved from G15 to G18 1 mech_infantry moved from G15 to F5 1 aaGun moved from G5 to G6 1 aaGun moved from G5 to G6 1 fighter moved from G16 to G15 1 tactical_bomber moved from G16 to G15 1 aaGun moved from PA10 to PA11 1 aaGun moved from PA10 to PA11 1 infantry moved from G19 to G18 1 aaGun moved from G19 to G18 1 infantry moved from G19 to G18 1 fighter moved from G6 to G5 1 tactical_bomber moved from G6 to G5 1 fighter moved from G6 to F5 1 tactical_bomber moved from G6 to F5 1 fighter moved from G6 to G5 1 tactical_bomber moved from G6 to G5 Place Units - Germans 1 artillery and 2 infantry placed in G21 2 artilleries and 1 infantry placed in F5 Germans undo move 2. 1 artillery and 2 infantry placed in F5 1 armour, 1 artillery and 1 mech_infantry placed in G5 1 armour placed in G15 1 armour and 2 mech_infantrys placed in G19 1 armour and 1 mech_infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 4,3,4,1 Rolling for Convoy Blockade Damage in 71 Sea Zone. Rolls: 1,4,6,6,6,3,2 Germans collect 59 PUs (7 lost to blockades); end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 French regular : 0.33 Russians regular : 3.00 Germans regular : 1.33 Russians AA : -1.00
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 destroyer, 5 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from UK16 to UK15 Japanese take UK15 from British 1 armour moved from UK15 to UK17 Japanese take UK17 from British 1 artillery moved from UK16 to 77 Sea Zone 1 artillery and 1 transport moved from 77 Sea Zone to 93 Sea Zone 1 infantry moved from J10 to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 80 Sea Zone 1 battleship moved from 77 Sea Zone to 80 Sea Zone 1 cruiser moved from 77 Sea Zone to 80 Sea Zone 1 infantry moved from 80 Sea Zone to US22 1 artillery moved from 80 Sea Zone to US22 1 infantry moved from UK16 to 77 Sea Zone 1 infantry and 1 transport moved from 77 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to F19 1 submarine moved from 92 Sea Zone to 80 Sea Zone 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 1 carrier moved from 77 Sea Zone to 80 Sea Zone 1 fighter moved from 77 Sea Zone to 80 Sea Zone 1 fighter moved from 77 Sea Zone to UK16 1 tactical_bomber moved from J14 to 80 Sea Zone 1 tactical_bomber moved from J14 to UK16 1 infantry moved from UK16 to 77 Sea Zone 1 infantry and 1 transport moved from 77 Sea Zone to 111 Sea Zone 1 infantry moved from 111 Sea Zone to F20 2 artilleries and 2 infantry moved from UK16 to UK17 1 infantry moved from A7 to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 42 Sea Zone 1 armour and 1 mech_infantry moved from C5 to A9 Japanese take A10 from ANZAC Japanese take A9 from ANZAC 1 mech_infantry moved from C5 to A10 1 mech_infantry moved from C9 to C10 1 mech_infantry moved from C9 to C15 1 armour moved from C9 to C15 1 armour moved from J9 to C10 1 armour moved from J9 to C9 1 infantry moved from R32 to C13 1 infantry moved from 42 Sea Zone to PA6 Combat - Japanese Battle in PA6 Battle in F20 Battle in F19 Battle in US22 Japanese attack with 1 artillery and 1 infantry Americans defend with 1 aaGun, 1 airfield, 1 city, 1 harbour and 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in US22, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in US22, round 2 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 aaGun and 1 infantry in US22, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22 Japanese converts city into different units Japanese win, taking PA6 from Pro_Allies, taking F20 from French, taking F19 from French, taking US22 from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for Americans: 1 aaGun and 1 infantry Battle in C15 Japanese attack with 1 armour and 1 mech_infantry Chinese defend with 1 infantryC Japanese roll dice for 1 armour and 1 mech_infantry in C15, round 2 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C15 Japanese win, taking C15 from Chinese with 1 armour remaining. Battle score for attacker is -1 Casualties for Japanese: 1 mech_infantry Casualties for Chinese: 1 infantryC Non Combat Move - Japanese 1 destroyer moved from 63 Sea Zone to 42 Sea Zone 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 50 Sea Zone to 42 Sea Zone 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 armour moved from J14 to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry moved from 108 Sea Zone to J6 1 armour moved from 108 Sea Zone to J6 1 transport moved from 90 Sea Zone to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 1 artillery moved from 76 Sea Zone to C9 1 infantry moved from 76 Sea Zone to C9 1 fighter moved from C9 to J6 1 tactical_bomber moved from C9 to J6 1 bomber moved from C9 to J11 1 fighter moved from J4 to UK16 1 tactical_bomber moved from J4 to UK16 1 fighter moved from C9 to C18 1 tactical_bomber moved from C9 to C18 Place Units - Japanese 1 artillery and 2 infantry placed in J6 1 armour and 2 mech_infantrys placed in J9 2 artilleries and 3 infantry placed in J14 1 destroyer and 1 submarine placed in 92 Sea Zone Turn Complete - Japanese Japanese collect 55 PUs; end with 55 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 60 PUs Units generate 5 PUs; Japanese end with 65 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.33 Japanese regular : 0.50
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5 Purchase Units - Italians Italians buy 1 bomber, 1 destroyer, 3 infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 unit repaired. 1 artillery and 11 infantry moved from I4 to PA12 Italians take PA12 from Russians 1 mech_infantry moved from PX7 to UK25 1 artillery moved from PA13 to UK24 1 mech_infantry moved from PA13 to UK24 1 mech_infantry moved from PA13 to UK25 1 mech_infantry moved from PA13 to UK24 1 armour moved from PA13 to UK25 1 armour moved from PA13 to UK25 1 armour moved from PA13 to UK24 1 mech_infantry moved from I4 to PA13 1 armour moved from I5 to I2 Combat - Italians Battle in UK25 Italians attack with 2 armour and 2 mech_infantrys British defend with 1 mech_infantry Italians roll dice for 2 armour and 2 mech_infantrys in UK25, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 1 mech_infantry in UK25, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in UK25 Italians win, taking UK25 from British with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in UK24 Italians attack with 1 armour, 1 artillery and 2 mech_infantrys British defend with 1 infantry Italians roll dice for 1 armour, 1 artillery and 2 mech_infantrys in UK24, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 infantry in UK24, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK24 Italians win, taking UK24 from British with 1 armour, 1 artillery and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Removing units owned by Italians from I2: 1 armour EDIT: Turning off Edit Mode 1 aaGun moved from I4 to PA12 1 aaGun moved from PA13 to UK24 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 battleship, 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 87 Sea Zone to 86 Sea Zone 1 fighter moved from 86 Sea Zone to I5 1 battleship, 1 carrier, 1 destroyer, 1 submarine, 1 tactical_bomber and 2 transports moved from 86 Sea Zone to 75 Sea Zone 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber moved from I5 to I1 Place Units - Italians Turning on Edit Mode EDIT: Adding units owned by Italians to I1: 1 armour EDIT: Adding units owned by Italians to I5: 1 infantry EDIT: Removing units owned by Italians from I1: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from I5: 1 infantry EDIT: Adding units owned by Italians to I1: 1 infantry EDIT: Turning off Edit Mode 1 bomber and 2 infantry placed in I1 1 infantry placed in I5 1 destroyer and 1 submarine placed in 75 Sea Zone Turn Complete - Italians Italians collect 33 PUs; end with 33 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.67
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triplea_37590_F5 Complete.tsvg
Anzac & France Complete
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6 Purchase Units - Germans Germans buy 1 bomber, 12 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 submarine moved from 47 Sea Zone to 32 Sea Zone 1 mech_infantry moved from G18 to PA9 1 armour moved from G15 to G13 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber moved from F5 to F3 1 fighter moved from G15 to F3 1 tactical_bomber moved from G15 to F3 1 artillery moved from G5 to G6 1 fighter moved from G5 to G6 1 tactical_bomber moved from G5 to G6 1 fighter moved from G5 to G6 1 tactical_bomber moved from G5 to G6 1 mech_infantry moved from G5 to G6 2 armour and 1 mech_infantry moved from G5 to R8 Germans take R8 from Russians 2 armour and 1 mech_infantry moved from R8 to PA4 1 artillery and 2 infantry moved from G21 to F6 1 bomber moved from G21 to F6 1 armour moved from IN11 to PA9 1 mech_infantry moved from IN11 to PA9 Combat - Germans Battle in G6 Germans attack with 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 3 armour Germans roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 2 tactical_bombers in G6, round 2 : 4/6 hits, 3.00 expected hits Russians roll dice for 3 armour in G6, round 2 : 1/3 hits, 1.50 expected hits 3 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in G6 Germans win, taking G6 from Russians with 1 artillery, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Germans: 1 mech_infantry Casualties for Russians: 3 armour Battle in F3 Germans attack with 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers French defend with 1 airfield, 5 armour, 1 factory_minor_plundered, 1 fighter and 1 harbour Germans roll dice for 1 artillery, 2 fighters, 3 infantry, 2 mech_infantrys and 2 tactical_bombers in F3, round 2 : 2/10 hits, 3.67 expected hits French roll dice for 5 armour and 1 fighter in F3, round 2 : 5/6 hits, 3.17 expected hits 3 infantry owned by the Germans, 2 armour owned by the French and 2 mech_infantrys owned by the Germans lost in F3 Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in F3, round 3 : 2/5 hits, 2.67 expected hits French roll dice for 3 armour and 1 fighter in F3, round 3 : 0/4 hits, 2.17 expected hits 2 armour owned by the French lost in F3 Germans roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in F3, round 4 : 1/5 hits, 2.67 expected hits French roll dice for 1 armour and 1 fighter in F3, round 4 : 2/2 hits, 1.17 expected hits 1 artillery owned by the Germans, 1 fighter owned by the Germans and 1 armour owned by the French lost in F3 Germans roll dice for 1 fighter and 2 tactical_bombers in F3, round 5 : 2/3 hits, 1.67 expected hits French roll dice for 1 fighter in F3, round 5 : 1/1 hits, 0.67 expected hits 1 tactical_bomber owned by the Germans and 1 fighter owned by the French lost in F3 Germans win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Germans: 1 artillery, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Casualties for French: 5 armour and 1 fighter Battle in F6 Germans attack with 1 artillery, 1 bomber and 2 infantry Americans defend with 1 artillery and 3 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in F6, round 2 : 3/4 hits, 1.50 expected hits French roll dice for 1 artillery and 3 infantry in F6, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Americans lost in F6 Germans roll dice for 1 artillery, 1 bomber and 1 infantry in F6, round 3 : 1/3 hits, 1.33 expected hits French roll dice for 1 artillery in F6, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in F6 Germans win, taking F6 from French with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery and 3 infantry Battle in PA4 Germans attack with 2 armour and 1 mech_infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 2 armour and 1 mech_infantry in PA4, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 artillery and 1 infantry in PA4, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in PA4 Germans win, taking PA4 from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 artillery and 1 infantry Battle in PA9 Germans attack with 1 armour and 2 mech_infantrys Americans defend with 1 armour Germans roll dice for 1 armour and 2 mech_infantrys in PA9, round 2 : 1/3 hits, 0.83 expected hits Americans roll dice for 1 armour in PA9, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Americans lost in PA9 Germans win, taking PA9 from Americans with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 6 Casualties for Americans: 1 armour Non Combat Move - Germans 1 aaGun and 2 infantry moved from G18 to G19 1 mech_infantry moved from G19 to I1 1 mech_infantry moved from G19 to I1 1 armour moved from G19 to G16 2 aaGuns, 2 artilleries, 7 infantry and 3 mech_infantrys moved from PA11 to PA10 1 mech_infantry moved from PX6 to PA10 1 fighter moved from F3 to G15 1 tactical_bomber moved from F3 to G15 2 fighters and 2 tactical_bombers moved from G6 to G5 1 bomber moved from F6 to G15 Place Units - Germans 1 bomber placed in G5 3 infantry placed in F5 3 infantry placed in G21 3 infantry placed in G19 3 infantry and 3 mech_infantrys placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 4,4,6,1 Rolling for Convoy Blockade Damage in 25 Sea Zone. Rolls: 4,2,2,5 Germans collect 52 PUs (5 lost to blockades); end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.50 French regular : 0.17 Russians regular : -0.17 Germans regular : -0.50
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Russia 6 is complete
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6 Purchase Units - Japanese Japanese buy 1 armour, 3 artilleries, 1 carrier, 2 infantry, 3 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 mech_infantry moved from J9 to J3 1 armour moved from J9 to J3 1 mech_infantry moved from J9 to IN13 1 mech_infantry moved from A10 to IN13 1 armour and 1 mech_infantry moved from A9 to F7 1 infantry moved from C13 to C14 Japanese take C14 from Chinese 1 armour moved from C15 to C3 1 infantry moved from C9 to C3 1 artillery moved from C9 to C3 1 armour moved from C9 to C3 1 mech_infantry moved from C10 to C3 1 armour moved from C10 to C3 1 armour moved from J6 to C15 1 artillery and 1 infantry moved from J6 to C19 1 infantry moved from J6 to J5 1 infantry moved from J6 to J5 1 fighter moved from C18 to J5 1 tactical_bomber moved from C18 to J5 1 fighter moved from C4 to IN13 1 tactical_bomber moved from C4 to IN13 1 bomber moved from C4 to F7 1 fighter moved from UK16 to IN13 1 tactical_bomber moved from UK16 to IN13 1 infantry moved from F20 to F21 Japanese take F21 from French Combat - Japanese Battle in C3 Japanese attack with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantryC Japanese roll dice for 3 armour, 1 artillery, 1 infantry and 1 mech_infantry in C3, round 2 : 3/6 hits, 2.33 expected hits Chinese roll dice for 1 infantryC in C3, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C3 Japanese win, taking C3 from Chinese with 3 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in F7 Japanese attack with 1 armour, 1 bomber and 1 mech_infantry French defend with 2 infantry Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in F7, round 2 : 1/3 hits, 1.33 expected hits French roll dice for 2 infantry in F7, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the French lost in F7 Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in F7, round 3 : 3/3 hits, 1.33 expected hits French roll dice for 1 infantry in F7, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the French lost in F7 Japanese win, taking F7 from French with 1 armour and 1 bomber remaining. Battle score for attacker is 2 Casualties for French: 2 infantry Casualties for Japanese: 1 mech_infantry Battle in IN13 Japanese attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers Independent_Neutral defend with 1 independent_neutral_free and 3 infantry Japanese roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in IN13, round 2 : 3/6 hits, 2.67 expected hits Independent_Neutral roll dice for 3 infantry in IN13, round 2 : 1/3 hits, 1.00 expected hits 3 infantry owned by the Independent_Neutral and 1 mech_infantry owned by the Japanese lost in IN13 Japanese converts independent_neutral_free into different units Japanese win, taking IN13 from Independent_Neutral with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 5 Casualties for Japanese: 1 mech_infantry Casualties for Independent_Neutral: 3 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Changing ownership of R22 from Russians to Japanese EDIT: Adding units owned by Japanese to R22: 1 infantry EDIT: Adding units owned by Japanese to 48 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 transport EDIT: Removing units owned by Japanese from PA6: 1 infantry EDIT: Turning off Edit Mode 2 fighters and 2 tactical_bombers moved from IN13 to A9 1 bomber moved from F7 to C4 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters and 2 tactical_bombers moved from 42 Sea Zone to 48 Sea Zone 1 transport moved from 76 Sea Zone to 91 Sea Zone 1 transport moved from 108 Sea Zone to 91 Sea Zone 1 infantry moved from J14 to 91 Sea Zone 1 armour moved from J14 to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry moved from 108 Sea Zone to J6 1 armour moved from 108 Sea Zone to J6 1 fighter moved from UK16 to J15 1 tactical_bomber moved from UK16 to J15 1 fighter moved from 80 Sea Zone to US22 1 tactical_bomber moved from 80 Sea Zone to US22 1 aaGun moved from C9 to C3 1 fighter moved from J6 to C19 1 tactical_bomber moved from J6 to C19 1 infantry moved from F19 to 111 Sea Zone 1 infantry and 1 transport moved from 111 Sea Zone to 92 Sea Zone 1 transport moved from 111 Sea Zone to 92 Sea Zone 1 artillery moved from J14 to 92 Sea Zone 1 artillery moved from J14 to 92 Sea Zone 1 infantry moved from J14 to 92 Sea Zone 2 artilleries and 2 infantry moved from 92 Sea Zone to J3 1 transport moved from 80 Sea Zone to 92 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 1 submarine moved from 80 Sea Zone to 92 Sea Zone 1 fighter moved from C9 to 92 Sea Zone 1 tactical_bomber moved from C9 to 92 Sea Zone Place Units - Japanese 1 armour and 2 mech_infantrys placed in J9 1 artillery, 1 infantry and 1 mech_infantry placed in J6 2 artilleries and 1 infantry placed in J14 1 carrier, 1 submarine and 1 transport placed in 92 Sea Zone Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 64 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 French regular : 0.00 Japanese regular : 2.33 Independent_Neutral regular : 0.00
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US/China/UK 6 complete
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 6 Purchase Units - Italians Italians buy 1 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Italians 1 armour moved from UK24 to UK26 Italians take UK26 from British 1 armour moved from UK26 to UK25 1 mech_infantry moved from PA13 to UK25 1 artillery moved from UK24 to UK25 1 mech_infantry moved from UK24 to UK25 1 mech_infantry moved from UK24 to UK25 1 armour moved from I1 to 75 Sea Zone 1 infantry moved from I1 to 75 Sea Zone 1 infantry moved from I1 to 75 Sea Zone 1 infantry moved from I1 to 75 Sea Zone 1 infantry moved from PA12 to R28 Italians take R28 from Russians 1 submarine moved from 75 Sea Zone to 70 Sea Zone 1 bomber moved from I1 to 70 Sea Zone 1 bomber moved from I1 to 70 Sea Zone 1 armour, 1 battleship, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 75 Sea Zone to 61 Sea Zone 1 armour and 3 infantry moved from 61 Sea Zone to R28 1 artillery and 10 infantry moved from PA12 to R28 Combat - Italians Battle in 70 Sea Zone Italians attack with 2 bombers and 1 submarine Americans defend with 1 destroyer Italians roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 bombers in 70 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 70 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans and 1 submarine owned by the Italians lost in 70 Sea Zone Italians win with 2 bombers remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for Americans: 1 destroyer Battle in UK25 Italians attack with 1 armour, 1 artillery and 3 mech_infantrys British defend with 1 artillery Italians roll dice for 1 armour, 1 artillery and 3 mech_infantrys in UK25, round 2 : 3/5 hits, 1.50 expected hits British roll dice for 1 artillery in UK25, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in UK25 Italians win, taking UK25 from British with 1 armour, 1 artillery and 3 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Italians 1 aaGun moved from UK24 to UK25 1 aaGun moved from PA12 to R28 2 bombers moved from 70 Sea Zone to I1 1 infantry moved from I5 to I1 Place Units - Italians 1 armour, 1 fighter and 1 tactical_bomber placed in I1 3 infantry placed in I5 Turn Complete - Italians Italians collect 35 PUs; end with 35 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 38 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Americans regular : 0.67 Italians regular : 0.83 British regular : -0.33
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triplea_37590_France6 Complete.tsvg
France 6 complete
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 7 Purchase Units - Germans Germans buy 3 armour, 1 artillery, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from G5 to G7 Germans take G7 from Russians 1 mech_infantry moved from G5 to IN2 Germans take IN2 from British 1 mech_infantry moved from G5 to PA3 1 bomber moved from G5 to PA3 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers moved from G5 to G6 1 bomber moved from G15 to G6 2 mech_infantrys moved from I1 to G15 1 infantry moved from G19 to I1 1 infantry moved from G19 to I1 Combat - Germans Battle in G6 Germans attack with 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Russians defend with 3 armour and 2 infantry Germans roll dice for 1 bomber, 2 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in G6, round 2 : 4/8 hits, 3.50 expected hits Russians roll dice for 3 armour and 2 infantry in G6, round 2 : 2/5 hits, 2.17 expected hits 2 infantry owned by the Russians, 2 armour owned by the Russians and 2 infantry owned by the Germans lost in G6 Germans roll dice for 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers in G6, round 3 : 4/6 hits, 3.17 expected hits Russians roll dice for 1 armour in G6, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in G6 Germans win, taking G6 from Russians with 1 bomber, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry Casualties for Russians: 3 armour and 2 infantry Battle in PA3 Germans attack with 1 bomber and 1 mech_infantry British defend with 1 artillery Germans roll dice for 1 bomber and 1 mech_infantry in PA3, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 artillery in PA3, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 bomber and 1 mech_infantry in PA3, round 3 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in PA3, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in PA3 Germans win, taking PA3 from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Non Combat Move - Germans 1 bomber moved from PA3 to G15 1 bomber, 2 fighters and 2 tactical_bombers moved from G6 to G5 1 armour moved from G16 to PA10 Place Units - Germans 1 artillery and 2 infantry placed in G21 1 armour placed in G5 2 mech_infantrys placed in G5 2 armour and 4 mech_infantrys placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 6,3,1,2 Germans collect 45 PUs (6 lost to blockades); end with 45 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 0.67 British regular : -0.67
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triplea_37590_Russian7 Complete.tsvg
G5 Fell to the Russians; so did the Italian stack in R28
R7 Complete
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@Contango i concede here with Germany failing miserably and Italy’s eastern flank against Russia now broken open and China not fully under wraps.
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Good game fellas. I think this is actually the first game I’ve seen with a turn 2 declaration of war against France. (usually it’s Turn 1) So I was interested to see how that played out.
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@contango thanks, yea I do think if the plan is to attack France then it should
Be round 2, Germany can just get soo many more units in position for round 2 and likely won’t be counter attacked immediately. -
TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 10 artilleries and 1 mech_infantry; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 battleship moved from 25 Sea Zone to 22 Sea Zone 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 carrier moved from 24 Sea Zone to 22 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 infantry moved from 22 Sea Zone to UK5 1 artillery moved from 22 Sea Zone to UK5 1 fighter moved from G6 to 22 Sea Zone 1 submarine moved from 38 Sea Zone to 40 Sea Zone 1 submarine moved from 47 Sea Zone to 40 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 destroyer moved from 59 Sea Zone to 72 Sea Zone 1 artillery moved from G19 to 60 Sea Zone 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 infantry moved from 70 Sea Zone to UK14 1 artillery moved from 70 Sea Zone to UK14 1 armour and 2 mech_infantrys moved from G18 to PA9 1 armour, 1 artillery and 3 infantry moved from G17 to PA9 1 fighter moved from G17 to I5 1 destroyer moved from 72 Sea Zone to 71 Sea Zone 1 artillery and 3 infantry moved from G13 to PA5 1 armour moved from G10 to PA5 2 armour and 2 mech_infantrys moved from G11 to PA5 1 fighter moved from G13 to 40 Sea Zone 1 tactical_bomber moved from G13 to 40 Sea Zone 1 bomber moved from G15 to UK14 1 tactical_bomber moved from 24 Sea Zone to UK5 1 artillery and 3 infantry moved from G4 to PA3 1 armour moved from G7 to PA3 1 mech_infantry moved from G5 to PA3 1 fighter moved from 24 Sea Zone to PA3 1 bomber moved from G5 to UK5 1 fighter moved from G5 to 40 Sea Zone 1 tactical_bomber moved from G5 to 40 Sea Zone Combat - Germans British scrambles 2 units out of UK4 to defend against the attack in 40 Sea Zone Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in 35 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 35 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Germans win, taking 35 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 transport in 22 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits 1 destroyer owned by the British, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in 40 Sea Zone Germans attack with 2 fighters, 2 submarines and 2 tactical_bombers British defend with 1 cruiser, 1 destroyer, 2 fighters and 1 transport Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits British roll dice for 1 cruiser, 1 destroyer, 2 fighters and 1 transport in 40 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits 1 destroyer owned by the British, 2 submarines owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the British lost in 40 Sea Zone Germans roll dice for 2 fighters and 2 tactical_bombers in 40 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits British roll dice for 1 fighter and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Germans and 1 fighter owned by the British lost in 40 Sea Zone 1 transport owned by the British lost in 40 Sea Zone Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 25 Casualties for Germans: 1 fighter and 2 submarines Casualties for British: 1 cruiser, 1 destroyer, 2 fighters and 1 transport Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 1/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 2/2 hits, 1.00 expected hits 1 bomber owned by the Germans, 1 infantry owned by the Germans, 1 fighter owned by the British and 1 infantry owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is -2 Casualties for Germans: 1 bomber and 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in UK5 Germans attack with 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 tactical_bomber in UK5, round 2 : 3/4 hits, 1.83 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in PA9 Germans attack with 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA9, round 2 : 4/8 hits, 2.33 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 2 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Battle in PA3 Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 3/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys Pro_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 artillery, 3 infantry and 2 mech_infantrys in PA5, round 2 : 3/9 hits, 2.83 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 1/4 hits, 1.33 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA5 Germans roll dice for 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys in PA5, round 3 : 2/8 hits, 2.67 expected hits Pro_Allies roll dice for 1 infantry in PA5, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 9 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 4 infantry Non Combat Move - Germans 1 mech_infantry moved from G13 to PX4 Germans take PX4 from Pro_Axis 1 infantry moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 3 infantry moved from G16 to PX6 2 aaGuns, 2 artilleries and 2 infantry moved from G15 to G16 2 artilleries and 3 infantry moved from G11 to G9 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 5 infantry moved from G8 to G7 1 fighter moved from PA3 to G5 1 tactical_bomber moved from UK5 to 22 Sea Zone 1 bomber moved from UK5 to G5 1 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 2 infantry moved from G2 to PX2 1 artillery moved from G5 to G7 1 armour moved from G6 to G5 1 armour moved from G6 to G5 1 armour moved from G6 to G5 1 mech_infantry moved from G6 to G5 1 mech_infantry moved from G6 to G5 2 infantry moved from G10 to G13 1 fighter and 2 tactical_bombers moved from 40 Sea Zone to G13 Place Units - Germans 10 artilleries placed in G5 1 mech_infantry placed in G15 Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Units generate 3 PUs; Germans end with 66 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -0.33 Germans regular : 4.33 British regular : -0.33
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R1 complete