Bretters VS Iron Stitch G40 alt universe


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantryC placed in C5
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 airfield, 3 carriers, 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from J4 to IN13
            1 fighter and 2 tactical_bombers moved from UK17 to IN13
            1 tactical_bomber moved from 93 Sea Zone to IN13
            1 submarine moved from 87 Sea Zone to 86 Sea Zone
            1 fighter moved from 70 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from 70 Sea Zone to 86 Sea Zone
            1 tactical_bomber moved from 87 Sea Zone to 86 Sea Zone
            1 battleship moved from 87 Sea Zone to 86 Sea Zone
            1 submarine moved from 34 Sea Zone to 42 Sea Zone
            1 infantry moved from A4 to 34 Sea Zone
            1 infantry moved from A4 to 34 Sea Zone
            1 fighter moved from 34 Sea Zone to 42 Sea Zone
            1 fighter moved from 34 Sea Zone to 42 Sea Zone
            2 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to A8
            1 infantry moved from 53 Sea Zone to A8
            1 infantry moved from A6 to A8
            1 artillery moved from A4 to 34 Sea Zone
            1 infantry moved from A4 to 34 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to C5
            1 artillery moved from 53 Sea Zone to C5
            1 bomber moved from A2 to A8
            1 bomber moved from A2 to A8
            1 fighter moved from A1 to A8
            1 tactical_bomber moved from A1 to A8
    
        Combat - Americans
            Americans creates battle in territory 83 Sea Zone
            Battle in C5
            Battle in 42 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters in 42 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 83 Sea Zone from Germans, taking C5 from Japanese, taking 42 Sea Zone from Neutral with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 86 Sea Zone
                Americans attack with 1 battleship, 1 fighter, 1 submarine and 2 tactical_bombers
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 86 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 2 tactical_bombers in 86 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Italians roll dice for 1 destroyer in 86 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Italians lost in 86 Sea Zone
                Americans win with 1 battleship, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 destroyer
            Battle in A8
                Americans attack with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 armour and 2 mech_infantrys
                    Americans roll dice for 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in A8, round 2 : 4/7 hits, 3.00 expected hits
                    Japanese roll dice for 1 armour and 2 mech_infantrys in A8, round 2 : 0/3 hits, 1.17 expected hits
                    2 mech_infantrys owned by the Japanese and 1 armour owned by the Japanese lost in A8
                Americans win, taking A8 from Japanese with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 armour and 2 mech_infantrys
            Battle in IN13
                Americans attack with 1 fighter, 1 infantry and 3 tactical_bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 fighter, 1 infantry and 3 tactical_bombers in IN13, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 mech_infantry in IN13, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in IN13
                Americans win, taking IN13 from Japanese with 1 fighter, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 86 Sea Zone: 1 battleship
            EDIT: Adding units owned by Americans to 85 Sea Zone: 1 battleship
            EDIT: Turning off Edit Mode
            1 destroyer moved from 93 Sea Zone to 92 Sea Zone
            2 carriers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 93 Sea Zone to 77 Sea Zone
            1 transport moved from 55 Sea Zone to 54 Sea Zone
            1 fighter moved from UK17 to 77 Sea Zone
            1 fighter moved from IN13 to J4
            1 tactical_bomber moved from IN13 to J4
            1 tactical_bomber moved from IN13 to J4
            1 tactical_bomber moved from IN13 to J4
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 2 transports moved from 87 Sea Zone to 85 Sea Zone
            1 fighter moved from 86 Sea Zone to 85 Sea Zone
            1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone
            1 tactical_bomber moved from 86 Sea Zone to 85 Sea Zone
            1 destroyer moved from 70 Sea Zone to 85 Sea Zone
            1 carrier moved from 70 Sea Zone to 85 Sea Zone
            1 battleship moved from 70 Sea Zone to 85 Sea Zone
            1 cruiser moved from 70 Sea Zone to 85 Sea Zone
            1 submarine moved from 58 Sea Zone to 55 Sea Zone
            1 submarine moved from 72 Sea Zone to 70 Sea Zone
            1 destroyer moved from 29 Sea Zone to 54 Sea Zone
            1 bomber moved from US5 to J4
            1 mech_infantry moved from J4 to C5
            1 armour moved from J4 to C5
            1 submarine moved from 34 Sea Zone to 43 Sea Zone
            1 submarine moved from 34 Sea Zone to 43 Sea Zone
            1 carrier and 6 destroyers moved from 34 Sea Zone to 53 Sea Zone
            1 fighter moved from A8 to 53 Sea Zone
            1 tactical_bomber moved from A8 to 53 Sea Zone
            1 fighter moved from 42 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from A2 to 34 Sea Zone
            1 fighter moved from 42 Sea Zone to A2
            1 armour, 2 infantry and 1 mech_infantry moved from 13 Sea Zone to A1
            1 bomber moved from US11 to A2
            1 armour, 1 artillery and 2 infantry moved from US11 to 16 Sea Zone
            1 armour, 1 artillery, 2 infantry and 2 transports moved from 16 Sea Zone to 13 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from 13 Sea Zone to A1
            2 armour, 2 artilleries and 4 infantry moved from US5 to 29 Sea Zone
            2 armour, 2 artilleries, 4 infantry and 4 transports moved from 29 Sea Zone to 54 Sea Zone
            2 armour, 2 artilleries and 4 infantry moved from 54 Sea Zone to UK10
            1 transport moved from 58 Sea Zone to 29 Sea Zone
            1 transport moved from 58 Sea Zone to 29 Sea Zone
            1 fighter moved from 83 Sea Zone to US22
            1 tactical_bomber moved from 83 Sea Zone to US22
            1 carrier moved from 83 Sea Zone to 54 Sea Zone
            1 fighter and 1 tactical_bomber moved from UK14 to 54 Sea Zone
            1 bomber moved from A8 to J4
            1 bomber moved from A8 to A2
    
        Place Units - Americans
            3 carriers placed in 34 Sea Zone
            1 airfield, 1 factory_minor and 1 harbour placed in J4
            3 infantry placed in G21
            1 mech_infantry placed in US5
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Lose Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Closed
    
        Combat Move - Chinese
    
        Combat - Chinese
    
        Place Units - Chinese
            1 infantryC placed in C5
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 2 destroyers, 6 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from UK4 to G2
            1 transport moved from 40 Sea Zone to 23 Sea Zone
            1 artillery moved from PA3 to 23 Sea Zone
            1 infantry moved from PA3 to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 artillery moved from 25 Sea Zone to G2
            1 transport moved from 40 Sea Zone to 23 Sea Zone
            1 artillery moved from PA3 to 23 Sea Zone
            1 infantry moved from PA3 to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 artillery moved from 25 Sea Zone to G2
            1 transport moved from 40 Sea Zone to 23 Sea Zone
            1 artillery moved from PA3 to 23 Sea Zone
            1 infantry moved from PA3 to 23 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 23 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to G2
            1 artillery moved from 25 Sea Zone to G2
            1 submarine moved from 23 Sea Zone to 25 Sea Zone
            1 submarine moved from 23 Sea Zone to 24 Sea Zone
    
        Combat - British
            Battle in G2
                British attack with 3 artilleries, 1 bomber and 3 infantry
                Germans defend with 1 armour, 2 infantry and 3 mech_infantrys
                    British roll dice for 3 artilleries, 1 bomber and 3 infantry in G2, round 2 : 4/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 2 infantry and 3 mech_infantrys in G2, round 2 : 0/6 hits, 2.17 expected hits
                    2 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in G2
                    British roll dice for 3 artilleries, 1 bomber and 3 infantry in G2, round 3 : 3/7 hits, 2.67 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in G2, round 3 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in G2
                British win, taking G2 from Germans with 3 artilleries, 1 bomber and 2 infantry remaining. Battle score for attacker is 21
                Casualties for Germans: 1 armour, 2 infantry and 3 mech_infantrys
                Casualties for British: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from G2 to G3
            1 submarine moved from 23 Sea Zone to 26 Sea Zone
            1 infantry moved from UK14 to 58 Sea Zone
            1 infantry and 1 transport moved from 58 Sea Zone to 40 Sea Zone
            1 infantry moved from UK5 to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to PA5
            1 infantry moved from 40 Sea Zone to PA5
            1 carrier, 1 fighter and 1 tactical_bomber moved from 87 Sea Zone to 85 Sea Zone
    
        Place Units - British
            2 destroyers and 3 transports placed in 40 Sea Zone
            1 artillery and 2 infantry placed in UK5
            1 artillery and 4 infantry placed in UK4
    
        Turn Complete - British
            British collect 45 PUs; end with 45 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 50 PUs
            Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 55 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.67
    Japanese regular : -1.83
    Germans regular : -2.00
    British regular : 1.67
    

    Savegame


  • triplea_37590_12Italy.tsvg

    Italy 12 is complete

    No Battles


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from A4 to C5
            3 infantry moved from A4 to A6
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry and 1 mech_infantry placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 fighter moved from A4 to C5
            3 infantry moved from A4 to A6
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 infantry and 1 mech_infantry placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 7 PUs; end with 7 PUs
    
        Purchase Units - French
            French buy 3 artilleries, 1 bomber and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 transport moved from 84 Sea Zone to 96 Sea Zone
            2 artilleries moved from F3 to F5
            1 aaGun moved from F5 to F3
    
        Place Units - French
            1 bomber placed in F13
            3 artilleries placed in F5
            1 infantry placed in F13
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_13Ger.tsvg

    You got seriously lucky in the R27 island. I did not expect to win, but I figured I would get three or four of your planes before they departed. I only hit the infantry and you got 4 of my planes.

    The remaining planes were eligible to land on my carriers or in the Russian City. The AI would not allow either and drop them in the sea. I did an edit to put the back on my carrier.


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Combat Move - Russians
            1 tactical_bomber moved from R27 to 62 Sea Zone
            1 fighter moved from R27 to 62 Sea Zone
            1 fighter moved from R27 to 62 Sea Zone
            1 fighter moved from R27 to 62 Sea Zone
            1 tactical_bomber moved from R27 to 62 Sea Zone
            1 tactical_bomber moved from R27 to 62 Sea Zone
            1 submarine moved from 48 Sea Zone to 42 Sea Zone
            2 fighters and 2 tactical_bombers moved from 62 Sea Zone to C1
            1 fighter moved from 62 Sea Zone to 63 Sea Zone
            1 tactical_bomber moved from 62 Sea Zone to 63 Sea Zone
            1 bomber moved from A2 to J4
    
        Combat - Russians
            Battle in 63 Sea Zone
                Russians attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer and 1 submarine
                1 submarine owned by the Japanese submerged
                    Russians roll dice for 1 fighter and 1 tactical_bomber in 63 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 63 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 tactical_bomber owned by the Russians and 1 destroyer owned by the Japanese lost in 63 Sea Zone
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 1 tactical_bomber
                Casualties for Japanese: 1 destroyer
            Battle in C1
                Russians attack with 2 fighters and 2 tactical_bombers
                Japanese defend with 3 mech_infantrys
                    Russians roll dice for 2 fighters and 2 tactical_bombers in C1, round 2 : 3/4 hits, 2.33 expected hits
                    Japanese roll dice for 3 mech_infantrys in C1, round 2 : 0/3 hits, 1.00 expected hits
                    3 mech_infantrys owned by the Japanese lost in C1
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Germans from 62 Sea Zone: 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 62 Sea Zone: 2 tactical_bombers
            EDIT: Turning off Edit Mode
            1 cruiser moved from 34 Sea Zone to 43 Sea Zone
            1 fighter moved from 63 Sea Zone to R27
            1 fighter moved from C1 to R27
            1 fighter moved from C1 to R27
            1 tactical_bomber moved from C1 to R27
            1 tactical_bomber moved from C1 to R27
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : 1.50
    

    Savegame


  • triplea_37590_13Japan.tsvg

    Finished off those Russian planes.

    No other major battles.

    I did do an edit, for my Japanese Navy, I moved them over one space and then put them back to the SZ where they started.


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 42 Sea Zone to 64 Sea Zone
            1 infantry moved from A8 to 53 Sea Zone
            1 infantry moved from A8 to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to C2
            1 infantry moved from 64 Sea Zone to C2
            1 submarine moved from 43 Sea Zone to 64 Sea Zone
            1 submarine moved from 43 Sea Zone to 64 Sea Zone
            1 carrier moved from 34 Sea Zone to 64 Sea Zone
            1 carrier moved from 34 Sea Zone to 64 Sea Zone
            1 carrier moved from 34 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone
            1 fighter moved from 53 Sea Zone to C2
            1 tactical_bomber moved from 53 Sea Zone to C2
            1 infantry moved from A8 to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to C2
            1 destroyer moved from 53 Sea Zone to 64 Sea Zone
                  Americans take 65 Sea Zone from Japanese
            1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone
            1 fighter moved from A2 to 64 Sea Zone
            1 tactical_bomber moved from A2 to 64 Sea Zone
            1 fighter moved from A2 to 64 Sea Zone
            1 mech_infantry moved from A1 to A6
            1 armour moved from A1 to A6
            1 armour moved from A1 to A6
            1 artillery and 4 infantry moved from A1 to A3
            1 infantry moved from C5 to IN13
            1 artillery moved from C5 to IN13
            1 mech_infantry moved from J4 to IN13
            1 mech_infantry moved from J4 to J3
            1 mech_infantry moved from J4 to J3
            1 fighter moved from J4 to IN13
            1 tactical_bomber moved from J4 to IN13
            1 tactical_bomber moved from J4 to J3
            1 fighter moved from 77 Sea Zone to J3
            1 fighter moved from US22 to J3
            1 tactical_bomber moved from US22 to J3
            1 fighter moved from 77 Sea Zone to IN13
            1 tactical_bomber moved from J4 to IN13
            1 bomber moved from J4 to J9
            1 bomber moved from J4 to IN13
            1 armour moved from C5 to A9
                  ANZAC take A10 from Japanese
                  ANZAC take A9 from Japanese
            1 mech_infantry moved from C5 to C4
                  Chinese take C4 from Japanese
    
        Combat - Americans
            Strategic bombing raid in J9
                    Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits
                Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in J9 causes 4 damage total. 
            Battle in IN13
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in IN13
                Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in J3
                Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in J3
                Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in C2
                Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2
                Americans converts factory_minor into different units
                Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Americans
            1 fighter moved from C2 to 64 Sea Zone
            1 tactical_bomber moved from C2 to 64 Sea Zone
            1 bomber moved from J9 to J4
            2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from US5 to 29 Sea Zone
            1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to UK10
            1 bomber moved from A2 to J4
            1 bomber moved from A2 to J4
            1 fighter moved from J3 to 77 Sea Zone
            1 fighter moved from J3 to 77 Sea Zone
            1 fighter moved from IN13 to 77 Sea Zone
            1 fighter moved from IN13 to 77 Sea Zone
            1 tactical_bomber moved from J3 to 77 Sea Zone
            1 tactical_bomber moved from J3 to 77 Sea Zone
            1 tactical_bomber moved from IN13 to J4
            1 tactical_bomber moved from IN13 to J4
            1 destroyer moved from 54 Sea Zone to 93 Sea Zone
            2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4
            1 bomber moved from IN13 to J4
            1 aaGun moved from US5 to 29 Sea Zone
            1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone
            1 aaGun moved from 54 Sea Zone to UK10
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone
            1 submarine moved from 70 Sea Zone to 83 Sea Zone
            4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 77 Sea Zone
            3 infantry placed in G21
            1 bomber, 1 fighter and 1 tactical_bomber placed in A2
            1 fighter and 1 tactical_bomber placed in US5
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3
            Americans collect 75 PUs (1 lost to blockades); end with 77 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -0.33
    Japanese AA : -0.17
    

    Savegame


  • TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 bomber, 2 carriers, 1 destroyer, 2 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 42 Sea Zone to 64 Sea Zone
            1 infantry moved from A8 to 53 Sea Zone
            1 infantry moved from A8 to 53 Sea Zone
            2 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to C2
            1 infantry moved from 64 Sea Zone to C2
            1 submarine moved from 43 Sea Zone to 64 Sea Zone
            1 submarine moved from 43 Sea Zone to 64 Sea Zone
            1 carrier moved from 34 Sea Zone to 64 Sea Zone
            1 carrier moved from 34 Sea Zone to 64 Sea Zone
            1 carrier moved from 34 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 64 Sea Zone
            1 fighter moved from 53 Sea Zone to C2
            1 tactical_bomber moved from 53 Sea Zone to C2
            1 infantry moved from A8 to 53 Sea Zone
            1 infantry and 1 transport moved from 53 Sea Zone to 64 Sea Zone
            1 infantry moved from 64 Sea Zone to C2
            1 destroyer moved from 53 Sea Zone to 64 Sea Zone
                  Americans take 65 Sea Zone from Japanese
            1 carrier and 5 destroyers moved from 53 Sea Zone to 64 Sea Zone
            1 fighter moved from A2 to 64 Sea Zone
            1 tactical_bomber moved from A2 to 64 Sea Zone
            1 fighter moved from A2 to 64 Sea Zone
            1 mech_infantry moved from A1 to A6
            1 armour moved from A1 to A6
            1 armour moved from A1 to A6
            1 artillery and 4 infantry moved from A1 to A3
            1 infantry moved from C5 to IN13
            1 artillery moved from C5 to IN13
            1 mech_infantry moved from J4 to IN13
            1 mech_infantry moved from J4 to J3
            1 mech_infantry moved from J4 to J3
            1 fighter moved from J4 to IN13
            1 tactical_bomber moved from J4 to IN13
            1 tactical_bomber moved from J4 to J3
            1 fighter moved from 77 Sea Zone to J3
            1 fighter moved from US22 to J3
            1 tactical_bomber moved from US22 to J3
            1 fighter moved from 77 Sea Zone to IN13
            1 tactical_bomber moved from J4 to IN13
            1 bomber moved from J4 to J9
            1 bomber moved from J4 to IN13
            1 armour moved from C5 to A9
                  ANZAC take A10 from Japanese
                  ANZAC take A9 from Japanese
            1 mech_infantry moved from C5 to C4
                  Chinese take C4 from Japanese
    
        Combat - Americans
            Strategic bombing raid in J9
                    Japanese roll AA dice in J9 : 0/1 hits, 0.17 expected hits
                Bombing raid in J9 rolls: 4 and causes: 4 damage to unit: factory_minor
                Bombing raid in J9 causes 4 damage total. 
            Battle in IN13
                Americans attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in IN13, round 2 : 6/8 hits, 3.83 expected hits
                    Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in IN13
                Americans win, taking IN13 from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in J3
                Americans attack with 2 fighters, 2 mech_infantrys and 2 tactical_bombers
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 2 fighters, 2 mech_infantrys and 2 tactical_bombers in J3, round 2 : 2/6 hits, 2.67 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in J3
                Americans win, taking J3 from Japanese with 2 fighters, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in C2
                Americans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Japanese defend with 1 factory_minor and 3 mech_infantrys
                    Americans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in C2, round 2 : 2/5 hits, 1.67 expected hits
                    Japanese roll dice for 3 mech_infantrys in C2, round 2 : 1/3 hits, 1.00 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Americans lost in C2
                    Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in C2, round 3 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 mech_infantry in C2, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in C2
                Americans converts factory_minor into different units
                Americans win, taking C2 from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 mech_infantrys
    
        Non Combat Move - Americans
            1 fighter moved from C2 to 64 Sea Zone
            1 tactical_bomber moved from C2 to 64 Sea Zone
            1 bomber moved from J9 to J4
            2 armour, 3 artilleries and 5 infantry moved from UK10 to 54 Sea Zone
            1 submarine moved from 55 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from US5 to 29 Sea Zone
            1 mech_infantry and 1 transport moved from 29 Sea Zone to 54 Sea Zone
            1 mech_infantry moved from 54 Sea Zone to UK10
            1 bomber moved from A2 to J4
            1 bomber moved from A2 to J4
            1 fighter moved from J3 to 77 Sea Zone
            1 fighter moved from J3 to 77 Sea Zone
            1 fighter moved from IN13 to 77 Sea Zone
            1 fighter moved from IN13 to 77 Sea Zone
            1 tactical_bomber moved from J3 to 77 Sea Zone
            1 tactical_bomber moved from J3 to 77 Sea Zone
            1 tactical_bomber moved from IN13 to J4
            1 tactical_bomber moved from IN13 to J4
            1 destroyer moved from 54 Sea Zone to 93 Sea Zone
            2 armour, 3 artilleries, 1 carrier, 1 fighter, 5 infantry, 1 tactical_bomber and 5 transports moved from 54 Sea Zone to 77 Sea Zone
            2 armour, 3 artilleries and 5 infantry moved from 77 Sea Zone to J4
            1 bomber moved from IN13 to J4
            1 aaGun moved from US5 to 29 Sea Zone
            1 aaGun and 1 transport moved from 29 Sea Zone to 54 Sea Zone
            1 aaGun moved from 54 Sea Zone to UK10
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 2 fighters, 2 tactical_bombers and 2 transports moved from 85 Sea Zone to 83 Sea Zone
            1 submarine moved from 70 Sea Zone to 83 Sea Zone
            4 armour, 3 artilleries, 10 infantry and 1 mech_infantry moved from IN11 to G21
    
        Place Units - Americans
            2 carriers and 1 destroyer placed in 77 Sea Zone
            3 infantry placed in G21
            1 bomber, 1 fighter and 1 tactical_bomber placed in A2
            1 fighter and 1 tactical_bomber placed in US5
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 92 Sea Zone. Rolls: 5,3,3
            Americans collect 75 PUs (1 lost to blockades); end with 77 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 87 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 92 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 102 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 107 PUs
            Note to players ANZAC, Americans, British, Chinese, French, Germans, Italians, Japanese and Russians: <body>IPCs transferred for Industrial Complex capture.</body>
            Trigger Remove Minor IC Captured: has removed 1 minor_ic_captured owned by Chinese in C2
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 1 infantryC; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantryC moved from C5 to C4
    
        Place Units - Chinese
            1 infantryC placed in C2
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
            Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 5 armour, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 artilleries and 2 infantry moved from G2 to PX2
                  British take PX2 from Germans
    
        Combat - British
    
        Non Combat Move - British
            1 transport moved from 40 Sea Zone to 23 Sea Zone
            1 transport moved from 40 Sea Zone to 23 Sea Zone
            1 transport moved from 40 Sea Zone to 23 Sea Zone
            2 artilleries, 3 infantry and 1 mech_infantry moved from PA3 to 23 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 23 Sea Zone to 40 Sea Zone
            1 artillery moved from UK4 to 40 Sea Zone
            1 infantry moved from UK4 to 40 Sea Zone
            3 artilleries, 4 infantry and 1 mech_infantry moved from 40 Sea Zone to PA5
            1 fighter moved from 40 Sea Zone to PA5
            1 tactical_bomber moved from 40 Sea Zone to PA5
            3 artilleries and 1 infantry moved from IN11 to PX5
            1 carrier, 1 fighter and 1 tactical_bomber moved from 85 Sea Zone to 70 Sea Zone
            3 infantry moved from UK4 to UK5
    
        Place Units - British
            1 fighter and 1 tactical_bomber placed in UK4
            3 armour placed in UK5
            2 armour and 3 infantry placed in UK4
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs
            Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.33
    Japanese regular : -0.33
    Japanese AA : -0.17
    

    Savegame


  • triplea_37590_13Italy.tsvg

    Italy 13 complete.

    I keep losing planes; I attacked your carrier and two British planes in SZ70 and lost all four planes only sinking your carrier. Grrrr


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            1 fighter moved from C5 to J4
            3 infantry moved from A6 to A8
    
        Place Units - ANZAC
            1 armour placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by Chinese from C2: 1 factory_minor_plundered
            EDIT: Turning off Edit Mode
    
        Non Combat Move - ANZAC
            1 fighter moved from C5 to J4
            3 infantry moved from A6 to A8
    
        Place Units - ANZAC
            1 armour placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 10 PUs
    
        Purchase Units - French
            French buy 1 armour and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Place Units - French
            1 fighter placed in F13
            1 armour placed in F3
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • triplea_37590_14Ger.tsvg

    German 14 is complete.

    No major battles


  • triplea_37590_14Japan.tsvg

    J14 complete

    Some clean up operations in China/Japan territories


  • TripleA Turn Summary: Americans round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 64 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from A2 to 65 Sea Zone
            1 infantry moved from J4 to IN13
            1 infantry moved from J4 to IN13
            1 fighter moved from A2 to 65 Sea Zone
            1 fighter moved from 64 Sea Zone to IN13
            1 fighter moved from 64 Sea Zone to IN13
            1 bomber moved from A2 to C5
            1 armour moved from A9 to C5
            1 submarine moved from 54 Sea Zone to 93 Sea Zone
            1 destroyer moved from 77 Sea Zone to 93 Sea Zone
            2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 93 Sea Zone
            1 submarine moved from 77 Sea Zone to 92 Sea Zone
            4 fighters and 2 tactical_bombers moved from 77 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from J4 to IN13
            1 tactical_bomber moved from J4 to IN13
            1 infantry moved from J4 to J3
            1 bomber moved from J4 to J3
            1 bomber moved from J4 to 92 Sea Zone
            1 bomber moved from J4 to 92 Sea Zone
            1 bomber moved from J4 to IN13
            1 fighter moved from US5 to 80 Sea Zone
            1 tactical_bomber moved from US5 to 80 Sea Zone
            1 fighter moved from 83 Sea Zone to US22
            1 tactical_bomber moved from 83 Sea Zone to US22
            1 transport moved from 83 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from UK10 to UK17
            2 transports moved from 54 Sea Zone to 29 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from G21 to G17
            1 fighter moved from G21 to G17
            1 infantry moved from G21 to IN11
            1 artillery moved from G21 to IN11
            1 fighter moved from G21 to IN11
            1 tactical_bomber moved from G21 to G17
    
        Combat - Americans
            Battle in C5
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 bomber in C5, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in C5, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in C5
                Americans win, taking C5 from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in G17
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G17, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in G17, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in G17
                Americans win, taking G17 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in J3
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in J3, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in J3, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in J3, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in J3
                Americans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 65 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 65 Sea Zone
                Americans win, taking 65 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in IN13
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in IN13, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in IN13
                Americans win, taking IN13 from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in IN11
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in IN11, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in IN11, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in IN11
                Americans win, taking IN11 from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 92 Sea Zone
                Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 92 Sea Zone
                Americans win, taking 92 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to J4
            1 bomber moved from J3 to J4
            1 bomber moved from IN13 to J4
            1 bomber moved from 92 Sea Zone to J4
            1 bomber moved from C5 to J4
            1 mech_infantry moved from A6 to A9
            1 armour moved from A6 to A9
            1 armour moved from A6 to A9
            1 artillery and 4 infantry moved from A3 to A6
            1 aaGun moved from UK10 to UK18
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 77 Sea Zone
            4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 77 Sea Zone
            2 fighters and 2 tactical_bombers moved from IN13 to J4
            1 tactical_bomber moved from 64 Sea Zone to J4
            1 fighter moved from 64 Sea Zone to J4
            4 carriers, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 64 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from 65 Sea Zone to J4
            1 fighter moved from G17 to G21
            1 tactical_bomber moved from G17 to G21
            1 fighter moved from IN11 to G21
            4 carriers, 6 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 65 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 77 Sea Zone
            2 artilleries and 1 tactical_bomber placed in G21
            1 armour, 1 artillery and 2 infantry placed in US5
            1 infantry placed in J4
            1 bomber placed in US5
            2 fighters and 1 tactical_bomber placed in A2
            1 fighter placed in US5
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : 0.50
    Japanese regular : -1.50
    Germans regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 2 infantryCs; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantryCs placed in C5
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
            Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 armour, 3 artilleries, 1 bomber, 2 destroyers, 3 fighters, 3 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 64 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from A2 to 65 Sea Zone
            1 infantry moved from J4 to IN13
            1 infantry moved from J4 to IN13
            1 fighter moved from A2 to 65 Sea Zone
            1 fighter moved from 64 Sea Zone to IN13
            1 fighter moved from 64 Sea Zone to IN13
            1 bomber moved from A2 to C5
            1 armour moved from A9 to C5
            1 submarine moved from 54 Sea Zone to 93 Sea Zone
            1 destroyer moved from 77 Sea Zone to 93 Sea Zone
            2 fighters and 2 tactical_bombers moved from 77 Sea Zone to 93 Sea Zone
            1 submarine moved from 77 Sea Zone to 92 Sea Zone
            4 fighters and 2 tactical_bombers moved from 77 Sea Zone to 92 Sea Zone
            1 tactical_bomber moved from J4 to IN13
            1 tactical_bomber moved from J4 to IN13
            1 infantry moved from J4 to J3
            1 bomber moved from J4 to J3
            1 bomber moved from J4 to 92 Sea Zone
            1 bomber moved from J4 to 92 Sea Zone
            1 bomber moved from J4 to IN13
            1 fighter moved from US5 to 80 Sea Zone
            1 tactical_bomber moved from US5 to 80 Sea Zone
            1 fighter moved from 83 Sea Zone to US22
            1 tactical_bomber moved from 83 Sea Zone to US22
            1 transport moved from 83 Sea Zone to 35 Sea Zone
            1 mech_infantry moved from UK10 to UK17
            2 transports moved from 54 Sea Zone to 29 Sea Zone
            2 battleships, 2 carriers, 2 cruisers, 2 destroyers, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 83 Sea Zone to 80 Sea Zone
            1 mech_infantry moved from G21 to G17
            1 fighter moved from G21 to G17
            1 infantry moved from G21 to IN11
            1 artillery moved from G21 to IN11
            1 fighter moved from G21 to IN11
            1 tactical_bomber moved from G21 to G17
    
        Combat - Americans
            Battle in C5
                Americans attack with 1 armour and 1 bomber
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 armour and 1 bomber in C5, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 mech_infantry in C5, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in C5
                Americans win, taking C5 from Japanese with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in G17
                Americans attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Americans roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in G17, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 armour in G17, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in G17
                Americans win, taking G17 from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 armour
            Battle in J3
                Americans attack with 1 bomber and 1 infantry
                Japanese defend with 1 mech_infantry
                    Americans roll dice for 1 bomber and 1 infantry in J3, round 2 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in J3, round 3 : 0/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber and 1 infantry in J3, round 4 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 mech_infantry in J3, round 4 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Americans lost in J3
                Americans win with 1 bomber remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Battle in 65 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 65 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 65 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 65 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 65 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 65 Sea Zone
                Americans win, taking 65 Sea Zone from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in IN13
                Americans attack with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers
                Japanese defend with 2 mech_infantrys
                    Americans roll dice for 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in IN13, round 2 : 4/7 hits, 3.33 expected hits
                    Japanese roll dice for 2 mech_infantrys in IN13, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Japanese lost in IN13
                Americans win, taking IN13 from Japanese with 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 2 mech_infantrys
            Battle in 93 Sea Zone
                Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Japanese roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Japanese with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer and 1 submarine
            Battle in IN11
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in IN11, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in IN11, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans and 1 armour owned by the Italians lost in IN11
                Americans win, taking IN11 from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 armour
            Battle in 92 Sea Zone
                Americans attack with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 92 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 92 Sea Zone
                Americans win, taking 92 Sea Zone from Japanese with 2 bombers, 4 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 92 Sea Zone to J4
            1 bomber moved from J3 to J4
            1 bomber moved from IN13 to J4
            1 bomber moved from 92 Sea Zone to J4
            1 bomber moved from C5 to J4
            1 mech_infantry moved from A6 to A9
            1 armour moved from A6 to A9
            1 armour moved from A6 to A9
            1 artillery and 4 infantry moved from A3 to A6
            1 aaGun moved from UK10 to UK18
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 77 Sea Zone
            4 fighters and 2 tactical_bombers moved from 92 Sea Zone to 77 Sea Zone
            2 fighters and 2 tactical_bombers moved from IN13 to J4
            1 tactical_bomber moved from 64 Sea Zone to J4
            1 fighter moved from 64 Sea Zone to J4
            4 carriers, 6 destroyers, 1 fighter, 2 submarines, 2 tactical_bombers and 2 transports moved from 64 Sea Zone to 65 Sea Zone
            1 tactical_bomber moved from 65 Sea Zone to J4
            1 fighter moved from G17 to G21
            1 tactical_bomber moved from G17 to G21
            1 fighter moved from IN11 to G21
            4 carriers, 6 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 2 transports moved from 65 Sea Zone to 53 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 77 Sea Zone
            2 artilleries and 1 tactical_bomber placed in G21
            1 armour, 1 artillery and 2 infantry placed in US5
            1 infantry placed in J4
            1 bomber placed in US5
            2 fighters and 1 tactical_bomber placed in A2
            1 fighter placed in US5
    
        Turn Complete - Americans
            Americans collect 75 PUs; end with 75 PUs
            Objective Americans 2 National Pride: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 4 Boots On The Ground: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 War Time Production: Americans met a national objective for an additional 10 PUs; end with 100 PUs
            Objective Americans 1 Island Influence: Americans met a national objective for an additional 5 PUs; end with 105 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open
            Chinese buy 2 infantryCs; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantryCs placed in C5
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 4 PUs
            Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 bomber, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 bomber moved from G21 to I1
            3 artilleries and 1 infantry moved from PX5 to PA9
            1 fighter moved from PA5 to 58 Sea Zone
            1 fighter moved from UK4 to UK14
            2 carriers and 3 destroyers moved from 40 Sea Zone to 58 Sea Zone
            1 fighter moved from UK4 to 58 Sea Zone
            1 tactical_bomber moved from UK4 to 58 Sea Zone
            1 tactical_bomber moved from UK4 to 58 Sea Zone
            1 infantry moved from J4 to J3
                  British take J3 from Japanese
    
        Combat - British
            Strategic bombing raid in I1
                    Italians roll AA dice in I1 : 0/1 hits, 0.17 expected hits
                Bombing raid in I1 rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in I1 causes 6 damage total. 
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from G3: 1 bomber
            EDIT: Removing units owned by Germans from R1: 1 infantry
            EDIT: Changing ownership of R1 from Germans to British
            EDIT: Adding units owned by British to R1: 2 artilleries and 2 infantry
            EDIT: Removing units owned by British from PX2: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 bomber moved from I1 to G21
            1 infantry moved from UK4 to 40 Sea Zone
            1 aaGun moved from UK5 to 40 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone
            1 infantry moved from 58 Sea Zone to UK14
            1 aaGun moved from 58 Sea Zone to UK14
            1 artillery moved from UK5 to 40 Sea Zone
            1 infantry moved from UK4 to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone
            1 artillery moved from 58 Sea Zone to UK14
            1 infantry moved from 58 Sea Zone to UK14
            1 infantry moved from UK5 to 40 Sea Zone
            1 armour moved from UK5 to 40 Sea Zone
            1 infantry moved from UK4 to 40 Sea Zone
            1 armour moved from UK4 to 40 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone
            1 armour moved from 58 Sea Zone to UK14
            1 infantry moved from 58 Sea Zone to UK14
            1 tactical_bomber moved from PA5 to 58 Sea Zone
            1 tactical_bomber moved from 58 Sea Zone to UK14
            1 armour moved from UK4 to UK5
            1 armour, 1 infantry and 1 transport moved from 40 Sea Zone to 58 Sea Zone
            1 armour moved from 58 Sea Zone to UK14
            1 infantry moved from 58 Sea Zone to UK14
    
        Place Units - British
            1 bomber, 1 fighter and 1 tactical_bomber placed in UK4
            2 artilleries placed in UK5
            1 destroyer, 1 submarine and 1 transport placed in 40 Sea Zone
    
        Turn Complete - British
            British collect 47 PUs; end with 47 PUs
            Objective British 1 Continental Influence: British met a national objective for an additional 5 PUs; end with 52 PUs
            Objective British 2 Expanding Democracy: British met a national objective for an additional 5 PUs; end with 57 PUs
            Objective British 3 Southern Shipping Lanes: British met a national objective for an additional 5 PUs; end with 62 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Italians regular : 0.50
    Japanese regular : -1.50
    Germans regular : -0.50
    Italians AA : -0.17
    

    Savegame


  • triplea_37590_14Italy.tsvg

    Italy 14 complete

    Not Major Battles


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 mech_infantry moved from A4 to A8
            1 armour moved from A4 to A8
            3 infantry moved from A8 to A9
    
        Place Units - ANZAC
            2 infantry and 1 mech_infantry placed in A4
    
        Turn Complete - ANZAC
            ANZAC collect 9 PUs; end with 9 PUs
    
        Purchase Units - French
            French buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - French
    
        Non Combat Move - French
            1 submarine moved from 70 Sea Zone to 84 Sea Zone
            1 destroyer moved from 70 Sea Zone to 84 Sea Zone
            1 armour moved from F3 to F5
    
        Place Units - French
            1 artillery and 2 infantry placed in F13
            2 infantry placed in F5
    
        Turn Complete - French
            French collect 32 PUs; end with 32 PUs
            Objective French 3 Non Military Spending: French met a national objective for an additional -16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

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