Bretters VS Iron Stitch G40 alt universe


  • war is on!
    @Iron_Stitch


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • '22 '20

    @theveteran

    Is this game for real? Or was it just an example for your video?

    If it’s a real game then I’ll have to keep an eye on it. :)


  • @contango

    Iron stitch and I will start this game after we finish our current game of YGTE

  • '22 '20

    @theveteran

    Cool, I’ll keep an eye out for when it gets going.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 battleship moved from 25 Sea Zone to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK2
            1 artillery moved from 22 Sea Zone to UK2
            1 fighter moved from 24 Sea Zone to UK2
            1 tactical_bomber moved from 24 Sea Zone to UK2
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 infantry moved from G4 to PA3
            2 infantry moved from G4 to PA3
            1 artillery moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter moved from G6 to PA3
            3 infantry moved from G7 to PA4
            1 mech_infantry moved from G11 to PA4
            1 mech_infantry moved from G11 to PA4
            1 armour moved from G11 to PA4
            1 armour moved from G11 to PA4
            2 artilleries and 2 infantry moved from G15 to IN7
            2 infantry moved from G21 to IN11
            1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11
            1 artillery moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 cruiser moved from 71 Sea Zone to 83 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 56 Sea Zone to 83 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 bomber moved from G15 to 40 Sea Zone
            1 mech_infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 artillery moved from G13 to PA5
            1 armour moved from G10 to PA5
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 fighter moved from G17 to PA9
            4 infantry moved from G16 to IN7
            1 fighter moved from G15 to IN7
            1 tactical_bomber moved from G15 to IN7
            1 fighter moved from G5 to PA4
            1 tactical_bomber moved from G5 to PA4
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from G5 to 22 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 bomber moved from G5 to 40 Sea Zone
            1 infantry moved from G8 to PA4
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in UK14
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14
                    Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in 35 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 35 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 40 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 83 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 83 Sea Zone
                Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in IN11
                Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits
                    Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Independent_Neutral lost in IN11
                Germans converts independent_neutral_free into different units
                Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in UK2
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
                    British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2
                1 tactical_bomber owned by the Germans retreated
                British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in IN7
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7
                Germans converts independent_neutral_free into different units
                Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in PA9
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in PA5
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Pro_Allies: 4 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA4
                Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4
                Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap
            Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap
    
        Non Combat Move - Germans
            Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
            Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French
            Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            1 infantry moved from G17 to PX5
                  Germans take PX5 from Pro_Axis
            1 aaGun moved from G21 to PX5
            1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from UK2 to 22 Sea Zone
            1 fighter moved from PA3 to G4
            1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
            1 fighter moved from PA4 to 24 Sea Zone
            1 tactical_bomber moved from PA4 to G5
            1 fighter moved from IN7 to G15
            1 tactical_bomber moved from IN7 to G15
            1 infantry moved from G10 to G13
            1 infantry moved from G10 to G13
            1 fighter moved from PA9 to G19
            1 bomber moved from 40 Sea Zone to G5
            1 bomber moved from 40 Sea Zone to G15
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 infantry moved from G8 to G11
            3 infantry moved from G8 to G11
            1 mech_infantry moved from G5 to G4
            1 mech_infantry moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 infantry moved from G19 to G18
            1 aaGun moved from G19 to G18
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Pro_Allies regular : -0.67
    Germans regular : 8.17
    British regular : 1.83
    Independent_Neutral regular : -0.33
    

    Savegame


  • @contango do you wanna play a game?

  • '22 '20

    @theveteran

    Appreciate the offer, but I think I’ll pass for now. I’m kind of maxed out on upcoming games already. Hoping to start a YouTube game in the not too distant future and want to make sure I can focus on that to keep it moving.



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 battleship moved from 25 Sea Zone to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK2
            1 artillery moved from 22 Sea Zone to UK2
            1 fighter moved from 24 Sea Zone to UK2
            1 tactical_bomber moved from 24 Sea Zone to UK2
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 infantry moved from G4 to PA3
            2 infantry moved from G4 to PA3
            1 artillery moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter moved from G6 to PA3
            3 infantry moved from G7 to PA4
            1 mech_infantry moved from G11 to PA4
            1 mech_infantry moved from G11 to PA4
            1 armour moved from G11 to PA4
            1 armour moved from G11 to PA4
            2 artilleries and 2 infantry moved from G15 to IN7
            2 infantry moved from G21 to IN11
            1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11
            1 artillery moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 cruiser moved from 71 Sea Zone to 83 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 56 Sea Zone to 83 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 bomber moved from G15 to 40 Sea Zone
            1 mech_infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 artillery moved from G13 to PA5
            1 armour moved from G10 to PA5
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 fighter moved from G17 to PA9
            4 infantry moved from G16 to IN7
            1 fighter moved from G15 to IN7
            1 tactical_bomber moved from G15 to IN7
            1 fighter moved from G5 to PA4
            1 tactical_bomber moved from G5 to PA4
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from G5 to 22 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 bomber moved from G5 to 40 Sea Zone
            1 infantry moved from G8 to PA4
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in UK14
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14
                    Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in 35 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 35 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 40 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 83 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 83 Sea Zone
                Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in IN11
                Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits
                    Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Independent_Neutral lost in IN11
                Germans converts independent_neutral_free into different units
                Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in UK2
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
                    British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2
                1 tactical_bomber owned by the Germans retreated
                British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in IN7
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7
                Germans converts independent_neutral_free into different units
                Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in PA9
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in PA5
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Pro_Allies: 4 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA4
                Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4
                Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap
            Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap
    
        Non Combat Move - Germans
            Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
            Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French
            Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            1 infantry moved from G17 to PX5
                  Germans take PX5 from Pro_Axis
            1 aaGun moved from G21 to PX5
            1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from UK2 to 22 Sea Zone
            1 fighter moved from PA3 to G4
            1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
            1 fighter moved from PA4 to 24 Sea Zone
            1 tactical_bomber moved from PA4 to G5
            1 fighter moved from IN7 to G15
            1 tactical_bomber moved from IN7 to G15
            1 infantry moved from G10 to G13
            1 infantry moved from G10 to G13
            1 fighter moved from PA9 to G19
            1 bomber moved from 40 Sea Zone to G5
            1 bomber moved from 40 Sea Zone to G15
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 infantry moved from G8 to G11
            3 infantry moved from G8 to G11
            1 mech_infantry moved from G5 to G4
            1 mech_infantry moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 infantry moved from G19 to G18
            1 aaGun moved from G19 to G18
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of PA4 from Germans to Pro_Allies
            EDIT: Removing units owned by Germans from PA4: 2 armour, 2 infantry and 2 mech_infantrys
            EDIT: Changing PUs for Germans from 63 to 61
            EDIT: Adding units owned by Pro_Allies to PA4: 3 infantry
            EDIT: Adding units owned by Germans to G4: 3 infantry
            EDIT: Adding units owned by Germans to PX3: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to PX3: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Pro_Allies regular : -0.67
    Germans regular : 8.17
    British regular : 1.83
    Independent_Neutral regular : -0.33
    

    Savegame


  • triplea_37590_R1.tsvg

    R1 Re-Do complete


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Chinese
                Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
    
        Combat Move - Japanese
            1 armour moved from J3 to C12
            1 infantry moved from J2 to C12
            1 infantry moved from J2 to C12
            1 artillery moved from J2 to C12
            1 mech_infantry moved from J9 to C11
            1 armour moved from J9 to C11
            1 infantry moved from J8 to C16
                  Japanese take C16 from Chinese
            1 artillery and 3 infantry moved from J7 to C15
            1 infantry moved from J6 to C19
            1 infantry moved from J6 to C19
            1 artillery moved from J6 to C19
            1 infantry moved from J5 to C18
                  Japanese take C18 from Chinese
            1 artillery and 3 infantry moved from J5 to C19
            2 mech_infantrys moved from J6 to C15
            1 armour moved from J6 to C15
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            2 infantry and 1 transport moved from 107 Sea Zone to 105 Sea Zone
            1 destroyer moved from 65 Sea Zone to 76 Sea Zone
            1 submarine moved from 65 Sea Zone to 76 Sea Zone
            1 artillery moved from J13 to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone
            1 infantry moved from J12 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to C22
            1 infantry moved from 105 Sea Zone to C22
            1 infantry moved from 105 Sea Zone to C21
            1 artillery moved from 105 Sea Zone to C21
            1 bomber moved from J6 to C21
            1 fighter moved from 107 Sea Zone to C21
            1 tactical_bomber moved from 107 Sea Zone to C21
            1 fighter moved from J5 to C22
            1 artillery moved from J14 to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to C10
            1 artillery moved from 76 Sea Zone to C10
            1 infantry moved from J1 to C9
                  Japanese take C9 from Chinese
            1 artillery and 2 infantry moved from J1 to C11
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 105 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 107 Sea Zone to 105 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 76 Sea Zone
            1 destroyer moved from 109 Sea Zone to 105 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from J9 to C12
            1 tactical_bomber moved from J9 to C12
            1 fighter moved from J9 to C11
            1 tactical_bomber moved from J9 to C11
            3 infantry moved from J9 to J1
            1 infantry moved from J13 to J14
            1 infantry moved from J13 to J14
            1 infantry moved from J15 to J14
            1 mech_infantry moved from J15 to J14
            1 fighter moved from J6 to C19
            1 tactical_bomber moved from J6 to C19
            1 fighter moved from J6 to C19
            1 tactical_bomber moved from J6 to C19
            1 bomber moved from J9 to C10
            1 tactical_bomber moved from 105 Sea Zone to C22
    
        Combat - Japanese
            Battle in C19
                Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in C19, round 2 : 4/11 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19
                Japanese win, taking C19 from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in C15
                Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in C15, round 2 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C15
                Japanese win, taking C15 from Chinese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C12
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 3 : 0/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 4 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantryC in C12, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
                Japanese win, taking C12 from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in C10
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 battleship and 1 cruiser in C10, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C10
                Japanese win, taking C10 from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C21
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 battleship in C21, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in C21, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantryCs in C21, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantryCs owned by the Chinese lost in C21
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in C22
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 cruiser in C22, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22
                Japanese win, taking C22 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantryC
            Battle in C11
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in C11, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantryCs owned by the Chinese lost in C11
                Japanese win, taking C11 from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantryCs
    
        Non Combat Move - Japanese
            1 fighter moved from C11 to J1
            1 tactical_bomber moved from C11 to J1
            1 fighter moved from C12 to J1
            1 tactical_bomber moved from C12 to J1
            1 aaGun moved from J9 to J1
            1 tactical_bomber moved from C22 to J5
            1 fighter moved from C22 to J5
            1 tactical_bomber moved from C21 to 105 Sea Zone
            1 fighter moved from C21 to 105 Sea Zone
            1 bomber moved from C21 to J6
            1 fighter moved from C19 to J6
            1 tactical_bomber moved from C19 to J6
            1 fighter moved from C19 to J7
            1 tactical_bomber moved from C19 to J7
            1 tactical_bomber moved from J1 to 76 Sea Zone
            1 fighter moved from J11 to 105 Sea Zone
            1 fighter moved from J14 to J4
            1 tactical_bomber moved from J14 to J4
            1 bomber moved from C10 to J1
    
        Place Units - Japanese
            3 transports placed in 91 Sea Zone
            3 infantry placed in J9
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -1.67
    

    Savegame


  • triplea_37590_USA1.tsvg

    USA 1 is complete


  • triplea_37590_US China UK1.tsvg

    Okay, US, China & UK 1 complete


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 infantry moved from I2 to UK22
            1 artillery and 4 infantry moved from UK21 to UK22
            1 infantry moved from I7 to 86 Sea Zone
            1 artillery moved from I5 to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to UK30
            1 artillery moved from 98 Sea Zone to UK30
            1 submarine moved from 85 Sea Zone to 98 Sea Zone
            1 destroyer moved from 74 Sea Zone to 98 Sea Zone
            1 battleship moved from 86 Sea Zone to 98 Sea Zone
            1 cruiser moved from 86 Sea Zone to 98 Sea Zone
            1 cruiser moved from 74 Sea Zone to 98 Sea Zone
            1 submarine moved from 74 Sea Zone to 98 Sea Zone
            1 infantry moved from I1 to 75 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 armour moved from I5 to 75 Sea Zone
            1 artillery moved from I1 to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to PA14
            1 artillery moved from 85 Sea Zone to PA14
            1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to UK30
            1 armour moved from 98 Sea Zone to UK30
            1 carrier moved from 75 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from I5 to UK30
            1 fighter moved from I5 to UK30
            1 bomber moved from I1 to PA14
            1 fighter moved from I1 to UK22
            1 tactical_bomber moved from 75 Sea Zone to UK22
            1 destroyer moved from 75 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in PA14
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Pro_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA14, round 2 : 2/3 hits, 1.33 expected hits
                    Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA14
                Italians win, taking PA14 from Pro_Allies with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in UK30
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 3 infantry in UK30, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in UK30
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in UK30, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK30
                Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 3 infantry
            Battle in UK22
                Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 3/10 hits, 2.83 expected hits
                    British roll dice for 3 infantry in UK22, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in UK22
                Italians win, taking UK22 from British with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from UK22 to I5
            1 tactical_bomber moved from UK22 to I4
            1 mech_infantry moved from UK21 to I4
            1 armour moved from UK21 to I4
            1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7
                  Italians take PX7 from Pro_Axis
            1 artillery and 3 infantry moved from I3 to I4
            1 armour and 1 mech_infantry moved from I2 to PX7
            1 mech_infantry moved from I1 to I4
            1 aaGun moved from UK21 to UK22
            1 infantry moved from I1 to I6
            1 infantry moved from I1 to I6
            1 infantry moved from I1 to I6
            1 aaGun moved from I1 to I6
            1 infantry moved from I1 to I5
            1 bomber moved from PA14 to I5
            1 tactical_bomber moved from UK30 to 98 Sea Zone
            1 fighter moved from UK30 to 98 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 86 Sea Zone
            1 destroyer placed in 74 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Pro_Allies regular : -0.67
    British regular : 0.67
    

    Savegame


  • triplea_37590 France1.tsvg

    Anzac & France 1 complete


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With French
                Germans succeeds on action: Political Action Germans To War With French: Changing Relationship for Germans and French from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
                Germans converts factory_minor into different units
            1 infantry moved from PX5 to PA9
            1 infantry moved from PX5 to PA9
            1 mech_infantry moved from IN11 to F6
            1 armour moved from IN11 to PA9
            1 mech_infantry moved from IN11 to PA9
            1 fighter moved from G19 to F6
            1 transport moved from 70 Sea Zone to 72 Sea Zone
            1 infantry moved from IN11 to 72 Sea Zone
            1 infantry moved from IN11 to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to F6
            1 infantry moved from 71 Sea Zone to F6
            1 battleship moved from 70 Sea Zone to 71 Sea Zone
            1 submarine moved from 83 Sea Zone to 69 Sea Zone
            1 cruiser moved from 83 Sea Zone to 69 Sea Zone
            1 submarine moved from 95 Sea Zone to 69 Sea Zone
            1 destroyer moved from 71 Sea Zone to 69 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 infantry moved from G4 to 24 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 infantry moved from G4 to 24 Sea Zone
            1 infantry moved from PA3 to F4
                  Germans take F4 from French
            1 artillery moved from PA3 to F4
            1 mech_infantry moved from PA3 to F4
            1 armour moved from PA3 to F4
            1 mech_infantry moved from G4 to F4
            1 mech_infantry moved from G4 to F4
            3 armour moved from G4 to F4
            5 infantry moved from PX3 to F5
                  Germans take F5 from French
            1 infantry moved from G11 to F2
                  Germans take F2 from French
            2 artilleries and 6 infantry moved from G11 to F5
            2 armour and 2 mech_infantrys moved from PX3 to F5
            1 mech_infantry moved from PA5 to G11
            1 armour moved from PA5 to G11
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 fighter moved from G15 to 40 Sea Zone
            1 tactical_bomber moved from G15 to 40 Sea Zone
            1 bomber moved from G15 to 40 Sea Zone
            1 infantry moved from G13 to G11
            1 infantry moved from G13 to G11
            1 infantry moved from PX5 to F6
            1 artillery moved from UK14 to F6
            1 fighter moved from G4 to 40 Sea Zone
            1 fighter moved from 24 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to F4
            1 artillery moved from 23 Sea Zone to F4
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to F4
            1 artillery moved from 23 Sea Zone to F4
            1 destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 carrier moved from 24 Sea Zone to 23 Sea Zone
            1 submarine moved from 24 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
            1 bomber moved from G5 to 40 Sea Zone
            2 infantry moved from IN7 to G16
            1 infantry moved from G18 to G19
    
        Combat - Germans
            Battle in 69 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                French defend with 1 destroyer
                    Germans roll dice for 2 submarines in 69 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 69 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 69 Sea Zone
                Germans win, taking 69 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in PA9
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in PA9, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 armour in PA9, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in PA9
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in PA9, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in PA9, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in PA9
                    Germans roll dice for 1 armour and 1 mech_infantry in PA9, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in PA9, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in PA9
                    Germans roll dice for 1 armour in PA9, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in PA9, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in PA9
                British win with 1 armour remaining. Battle score for attacker is -16
                Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
            Battle in 40 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
                French defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Germans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 40 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the French
                    French roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 40 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    French roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the French, 1 fighter owned by the Germans, 1 carrier owned by the French and 1 fighter owned by the French lost in 40 Sea Zone
                    Germans roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 40 Sea Zone, round 3 : 7/9 hits, 5.33 expected hits
                    French roll dice for 1 battleship and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the French, 1 submarine owned by the Germans and 1 transport owned by the French lost in 40 Sea Zone
                Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for French: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
            Battle in F6
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship in F6, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 2 : 0/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in F6, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 3 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in F6, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in F6
                Germans win, taking F6 from French with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from F6 to PX5
            1 aaGun moved from G18 to G19
            1 fighter moved from 40 Sea Zone to PA5
            1 tactical_bomber moved from 40 Sea Zone to PA5
            1 infantry moved from PA5 to PX4
                  Germans take PX4 from Pro_Axis
            1 infantry moved from PA5 to PX4
            1 artillery moved from PA5 to PX4
            2 bombers moved from 40 Sea Zone to G5
            2 fighters and 3 tactical_bombers moved from 40 Sea Zone to PA5
            1 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            2 aaGuns moved from G15 to G16
            2 artilleries and 3 infantry moved from IN7 to G16
            1 infantry moved from G4 to PA3
            2 infantry moved from G5 to G6
            1 infantry moved from G5 to G6
            2 aaGuns and 10 infantry moved from G5 to G6
            1 artillery moved from G5 to G6
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in G5
            3 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Units generate 3 PUs; Germans end with 73 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.50
    Germans regular : -4.67
    British regular : 2.00
    

    Savegame

  • '22 '20

    @TheVeteran @Iron_Stitch

    Hey Fellas,

    I noticed Germany took F5. There’s an issue I know about with that factory where it doesn’t take money away from France when it’s plundered. I plan to fix it on my next TripleA update.

    For now, to be fair, you should deduct $3 from France via edit mode. The rest of the initial factories should work properly.


  • IPC Transfer.jpg

    I did receive this message at the start of the Russian turn. So I did not transfer the IPCs.


  • triplea_37590_R2.tsvg

    IPC Transfer.jpg

    R2 complete. I did not declare war as per the issue we had on turn one. If you did do something to start war with Russia, then I would want to redo the Russian turn.

    I added this pic again, as it seems IPCs were transferred if Contango says it still needs to be transferred then no problem.

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