Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Bretters VS Iron Stitch G40 alt universe
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Russia two is complete
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TripleA Manual Gamesave Post: Japanese round 2
TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Combat Move - Japanese 1 armour, 1 artillery and 6 infantry moved from J4 to UK16 Japanese take UK16 from British 1 armour moved from J3 to UK16 1 mech_infantry moved from J3 to UK16 1 artillery and 2 infantry moved from J3 to J4 1 artillery and 6 infantry moved from J2 to J3 1 infantry moved from J9 to J2 1 tactical_bomber moved from J11 to 102 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone Combat - Japanese
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With British ANZAC Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and British from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With British ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War Combat Move - Japanese 1 armour, 1 artillery and 6 infantry moved from J4 to UK16 Japanese take UK16 from British 1 armour moved from J3 to UK16 1 mech_infantry moved from J3 to UK16 1 artillery and 2 infantry moved from J3 to J4 1 artillery and 6 infantry moved from J2 to J3 1 infantry moved from J9 to J2 1 tactical_bomber moved from J11 to 102 Sea Zone 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 2 tactical_bombers and 3 transports moved from 107 Sea Zone to 102 Sea Zone Combat - Japanese Battle in 102 Sea Zone Japanese attack with 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 2 : 7/13 hits, 6.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport in 102 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits Units damaged: 2 battleships owned by the Japanese 2 destroyers owned by the British, 1 cruiser owned by the British, 2 destroyers owned by the Japanese, 1 fighter owned by the British and 1 carrier owned by the British lost in 102 Sea Zone Japanese roll dice for 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 102 Sea Zone, round 3 : 6/11 hits, 6.17 expected hits British roll dice for 1 battleship and 1 transport in 102 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits 1 transport owned by the British and 1 battleship owned by the British lost in 102 Sea Zone Japanese win, taking 102 Sea Zone from Neutral with 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 65 Casualties for Japanese: 2 destroyers Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 1 transport Non Combat Move - Japanese 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 artillery moved from J6 to 108 Sea Zone 1 infantry moved from J6 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry and 1 mech_infantry moved from J6 to 108 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry moved from J6 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 artillery moved from J14 to 91 Sea Zone 1 artillery and 1 transport moved from 91 Sea Zone to 108 Sea Zone 1 infantry moved from J6 to 108 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 107 Sea Zone 1 fighter moved from J11 to J14 1 fighter moved from J11 to J14 1 tactical_bomber moved from J11 to J14 1 aaGun moved from J2 to J3 1 destroyer moved from 76 Sea Zone to 91 Sea Zone 1 submarine moved from 76 Sea Zone to 91 Sea Zone 1 submarine moved from 91 Sea Zone to 92 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 107 Sea Zone to J11 Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 92 Sea Zone 1 armour and 2 mech_infantrys placed in J9 1 infantry placed in J14 Turn Complete - Japanese Japanese collect 31 PUs; end with 31 PUs Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British regular : 0.50
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TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 2 Purchase Units - Italians Italians buy 1 armour and 4 mech_infantrys; Remaining resources: 0 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Russians Italians succeeds on action: Political Action Italians To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Combat Move - Italians 2 infantry and 1 mech_infantry moved from PX7 to PA13 1 armour moved from I4 to PA13 1 tactical_bomber moved from I4 to PA13 1 bomber moved from I1 to PA13 1 mech_infantry moved from I4 to R28 Italians take R28 from Russians 1 mech_infantry moved from I4 to R28 1 armour moved from PA12 to R28 3 artilleries and 7 infantry moved from PA12 to R28 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from I1 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 artillery moved from 61 Sea Zone to R28 1 infantry moved from 61 Sea Zone to R28 1 artillery and 5 infantry moved from UK22 to I4 1 armour, 1 artillery and 2 infantry moved from UK30 to 98 Sea Zone 1 battleship moved from 98 Sea Zone to 101 Sea Zone 1 cruiser moved from 98 Sea Zone to 101 Sea Zone 1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 117 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 cruiser moved from 98 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to PA15 1 armour moved from 117 Sea Zone to PA15 1 submarine moved from 98 Sea Zone to 95 Sea Zone 1 submarine moved from 98 Sea Zone to 70 Sea Zone 1 destroyer moved from 98 Sea Zone to 101 Sea Zone 1 destroyer moved from 98 Sea Zone to 117 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone 1 artillery moved from 101 Sea Zone to UK31 1 infantry moved from 101 Sea Zone to UK31 Combat - Italians Battle in PA13 Italians attack with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Italians roll dice for 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber in PA13, round 2 : 3/6 hits, 2.33 expected hits Pro_Allies roll dice for 3 infantry in PA13, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies lost in PA13 Italians win, taking PA13 from Pro_Allies with 1 armour, 1 bomber, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Pro_Allies: 3 infantry Battle in UK31 Italians attack with 1 artillery and 1 infantry British defend with 1 aaGun and 1 infantry Italians roll dice for 1 battleship and 1 cruiser in UK31, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in UK31, round 2 : 0/2 hits, 0.67 expected hits British roll dice for 1 aaGun and 1 infantry in UK31, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the British lost in UK31 Italians roll dice for 1 artillery and 1 infantry in UK31, round 3 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in UK31, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK31 Italians win, taking UK31 from British with 1 artillery and 1 infantry remaining. Battle score for attacker is 8 Casualties for British: 1 aaGun and 1 infantry Battle in PA15 Italians attack with 1 armour and 1 infantry Pro_Allies defend with 1 infantry Italians roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour and 1 infantry in PA15, round 2 : 0/2 hits, 0.67 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in PA15 Italians roll dice for 1 armour in PA15, round 3 : 0/1 hits, 0.50 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 3 : 1/1 hits, 0.33 expected hits 1 armour owned by the Italians lost in PA15 Pro_Allies win with 1 infantry remaining. Battle score for attacker is -9 Casualties for Italians: 1 armour and 1 infantry Non Combat Move - Italians 1 aaGun moved from UK22 to I4 1 aaGun moved from PA12 to R28 4 infantry moved from I1 to I2 1 infantry moved from I5 to I1 1 artillery moved from I5 to I1 1 tactical_bomber moved from PA13 to I4 1 fighter moved from I5 to I4 1 bomber moved from PA13 to I4 Place Units - Italians 1 armour and 2 mech_infantrys placed in I1 2 mech_infantrys placed in I5 Turn Complete - Italians Italians collect 24 PUs; end with 24 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : -1.50 Pro_Allies regular : 0.33 British regular : -0.67
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triplea_37590_2Franzac(1).tsvg
Franzac two is complete
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Germans Germans buy 1 destroyer, 3 infantry, 10 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 unit repaired. 1 infantry moved from IN8 to PA10 1 armour moved from G15 to IN8 1 artillery moved from IN8 to PA10 1 infantry moved from IN8 to PA10 1 fighter moved from IN8 to PA10 1 tactical_bomber moved from IN8 to PA10 1 artillery and 3 infantry moved from PX4 to UK12 2 armour, 1 artillery, 1 infantry and 2 mech_infantrys moved from UK13 to UK12 1 mech_infantry moved from PA9 to UK12 1 infantry moved from PA9 to PA8 1 infantry moved from PA9 to PA8 3 infantry moved from PA9 to PA8 1 fighter moved from PA9 to UK12 1 tactical_bomber moved from PA9 to UK12 1 infantry moved from PA5 to PX4 1 infantry moved from PA5 to PX4 1 fighter moved from G15 to G5 1 infantry moved from R8 to R9 Germans take R9 from Russians 14 artilleries and 23 infantry moved from R8 to R11 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys moved from PA4 to R11 1 mech_infantry moved from G7 to R11 1 armour moved from G7 to R11 2 armour and 6 mech_infantrys moved from G5 to R11 4 infantry moved from G7 to R8 1 infantry moved from PA11 to R23 Germans take R23 from Russians 1 infantry moved from G16 to IN8 1 fighter moved from G15 to G5 Combat - Germans Battle in UK12 Germans attack with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber British defend with 3 infantry Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 2 : 2/13 hits, 4.33 expected hits British roll dice for 3 infantry in UK12, round 2 : 0/3 hits, 1.00 expected hits 2 infantry owned by the British lost in UK12 Germans roll dice for 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in UK12, round 3 : 5/13 hits, 4.33 expected hits British roll dice for 1 infantry in UK12, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK12 Germans win, taking UK12 from British with 2 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for British: 3 infantry Battle in R11 Germans attack with 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys Russians defend with 1 infantry Germans roll dice for 6 armour, 16 artilleries, 25 infantry and 9 mech_infantrys in R11, round 2 : 13/56 hits, 16.67 expected hits Russians roll dice for 1 infantry in R11, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in R11 Germans win, taking R11 from Russians with 6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in PA10 Germans attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber Pro_Allies defend with 3 infantry Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in PA10, round 2 : 3/5 hits, 2.00 expected hits Pro_Allies roll dice for 3 infantry in PA10, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA10 Germans win, taking PA10 from Pro_Allies with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 3 infantry Battle in PA8 Germans attack with 5 infantry Pro_Allies defend with 1 infantry Germans roll dice for 5 infantry in PA8, round 2 : 0/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in PA8, round 3 : 0/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in PA8, round 4 : 0/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 5 infantry in PA8, round 5 : 1/5 hits, 0.83 expected hits Pro_Allies roll dice for 1 infantry in PA8, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA8 Germans win, taking PA8 from Pro_Allies with 5 infantry remaining. Battle score for attacker is 3 Casualties for Pro_Allies: 1 infantry Non Combat Move - Germans Turning on Edit Mode EDIT: Changing ownership of UK20 from British to Germans EDIT: Adding units owned by Germans to UK20: 1 artillery EDIT: Removing units owned by Germans from PA14: 1 artillery EDIT: Turning off Edit Mode 1 aaGun moved from PA9 to PA8 1 fighter moved from UK12 to PA9 1 tactical_bomber moved from UK12 to PA9 1 mech_infantry moved from G21 to PA9 1 armour moved from G21 to PA9 1 bomber moved from PA9 to G15 1 battleship, 1 cruiser, 1 destroyer and 1 submarine moved from 84 Sea Zone to 71 Sea Zone 1 infantry moved from PA11 to IN8 3 armour and 3 mech_infantrys moved from G11 to PA4 1 infantry moved from G4 to 24 Sea Zone 1 infantry moved from G4 to 24 Sea Zone 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 24 Sea Zone to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 infantry moved from 25 Sea Zone to G2 1 infantry moved from R1 to PX2 1 infantry moved from R1 to PX2 1 aaGun moved from R8 to R11 1 aaGun moved from G16 to IN8 1 fighter moved from PA10 to G15 1 tactical_bomber moved from PA10 to G15 Place Units - Germans 1 destroyer and 1 submarine placed in 25 Sea Zone 2 infantry placed in G5 6 mech_infantrys placed in G5 1 infantry and 2 mech_infantrys placed in G21 2 mech_infantrys placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 2,1,5,3,3,6,5,3,6,1,4,5,2,4,6,5 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,3,2,3,4,6,4,3,1,2,5 Germans collect 68 PUs (8 lost to blockades); end with 68 PUs Objective Germans 6 North Sea Resources: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 3 Control Western Wall: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Pro_Allies regular : -1.33 Russians regular : 0.67 Germans regular : -6.67 British regular : -1.33
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Russia 3 is complete
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TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 3 submarines and 2 transports; Remaining resources: 0 PUs; Combat Move - Japanese 1 armour moved from UK16 to UK15 Japanese take UK15 from British 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from UK16 to UK17 Japanese take UK17 from British 1 armour moved from UK15 to UK17 1 armour, 2 artilleries, 2 battleships, 3 carriers, 2 cruisers, 1 destroyer, 3 fighters, 3 infantry, 3 tactical_bombers and 3 transports moved from 102 Sea Zone to 103 Sea Zone 1 infantry moved from 103 Sea Zone to UK28 1 artillery moved from 103 Sea Zone to UK28 3 fighters and 3 tactical_bombers moved from 103 Sea Zone to UK28 1 infantry moved from 103 Sea Zone to UK29 1 artillery moved from 103 Sea Zone to UK29 1 infantry moved from 103 Sea Zone to UK29 1 armour moved from 103 Sea Zone to UK29 1 mech_infantry moved from J11 to 107 Sea Zone 1 artillery moved from J11 to 107 Sea Zone 1 artillery moved from J11 to 107 Sea Zone 1 artillery moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 1 infantry moved from J11 to 107 Sea Zone 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports moved from 107 Sea Zone to 103 Sea Zone 3 artilleries, 4 infantry and 1 mech_infantry moved from 103 Sea Zone to UK29 Combat - Japanese Battle in UK29 Battle in UK28 Japanese attack with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers British defend with 1 artillery and 1 infantry Japanese roll dice for 2 battleships in UK28, round 2 : 2/2 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK28, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in UK28 Japanese win, taking UK29 from British, taking UK28 from British with 1 artillery, 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Non Combat Move - Japanese 3 fighters and 3 tactical_bombers moved from UK28 to 103 Sea Zone 1 fighter moved from J11 to J6 1 fighter moved from J11 to J6 1 submarine moved from 91 Sea Zone to 92 Sea Zone 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from J2 to J3 1 artillery and 2 infantry moved from J4 to UK16 1 aaGun, 1 artillery and 6 infantry moved from J3 to J4 1 armour and 2 mech_infantrys moved from J9 to J3 Place Units - Japanese 3 submarines and 2 transports placed in 92 Sea Zone 1 artillery placed in J14 Turn Complete - Japanese Japanese collect 37 PUs; end with 37 PUs Objective Japanese 2 Trade With China: Japanese met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 British regular : -0.67
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triplea_37590_3UK Complete(2).tsvg
USA, China & UK complete
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 3 Purchase Units - Italians Italians buy 1 aaGun, 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from PA13 to UK23 Italians take UK23 from British 1 armour moved from PA13 to UK24 Italians take UK24 from British 1 armour moved from UK24 to UK26 Italians take UK26 from British 1 infantry moved from PA13 to R32 Italians take R32 from Russians 1 mech_infantry moved from PA13 to UK25 Italians take UK25 from British 1 infantry moved from UK31 to 101 Sea Zone 1 artillery moved from UK31 to 101 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 103 Sea Zone 1 infantry moved from 103 Sea Zone to UK28 1 artillery moved from 103 Sea Zone to UK28 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 87 Sea Zone 1 cruiser moved from 117 Sea Zone to 87 Sea Zone 1 bomber moved from I4 to UK28 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 117 Sea Zone to 87 Sea Zone 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys moved from R28 to R29 Combat - Italians Battle in R29 Italians attack with 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 1 armour, 4 artilleries, 8 infantry and 2 mech_infantrys in R29, round 2 : 4/15 hits, 4.17 expected hits Russians roll dice for 1 infantry in R29, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in R29 Italians win, taking R29 from Russians with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in UK28 Italians attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 1 infantry in UK28, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 infantry in UK28, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in UK28 Italians win, taking UK28 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from UK28 to UK29 1 aaGun, 1 artillery and 5 infantry moved from I4 to PA12 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 artillery moved from I1 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 aaGun moved from R28 to R29 1 infantry moved from 61 Sea Zone to R28 1 artillery moved from 61 Sea Zone to R28 1 armour moved from I1 to I4 2 mech_infantrys moved from I1 to I4 4 infantry moved from I2 to I1 1 mech_infantry moved from I5 to I2 1 mech_infantry moved from I5 to I2 1 fighter moved from 87 Sea Zone to I5 1 tactical_bomber moved from 87 Sea Zone to I5 Place Units - Italians 1 aaGun placed in I5 2 destroyers placed in 87 Sea Zone 1 submarine placed in 75 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Italians from I4: 1 fighter EDIT: Removing units owned by Italians from I4: 1 tactical_bomber EDIT: Adding units owned by Italians to I5: 1 fighter and 1 tactical_bomber EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from I2: 1 mech_infantry EDIT: Removing units owned by Italians from I2: 1 mech_infantry EDIT: Adding units owned by Italians to I5: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from I4: 1 mech_infantry EDIT: Adding units owned by Italians to I5: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 34 PUs; end with 34 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 37 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 40 PUs
Combat Hit Differential Summary :
Italians regular : -0.50 Russians regular : 0.67 British regular : -0.33
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Anzac & France 3 complete
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Germans Germans buy 2 artilleries, 19 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 destroyer moved from 71 Sea Zone to 69 Sea Zone 1 submarine moved from 71 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 infantry moved from R23 to R24 Germans take R24 from Russians 1 infantry moved from G2 to PX2 1 infantry moved from G2 to PX2 1 fighter moved from 25 Sea Zone to PX2 1 tactical_bomber moved from 25 Sea Zone to PX2 6 armour, 16 artilleries, 24 infantry and 9 mech_infantrys moved from R11 to R10 3 armour and 3 mech_infantrys moved from PA4 to R10 1 infantry moved from R8 to G6 1 infantry moved from R8 to R9 1 infantry moved from R8 to R9 1 infantry moved from R8 to G6 1 fighter moved from G5 to R9 1 tactical_bomber moved from G5 to R9 1 fighter moved from G5 to G6 1 tactical_bomber moved from G5 to G6 1 fighter moved from G5 to G6 1 bomber moved from G5 to PX2 1 fighter moved from G5 to R9 Combat - Germans Battle in G6 Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in G6, round 2 : 1/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in G6, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in G6 Germans win, taking G6 from Russians with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in R10 Germans attack with 9 armour, 16 artilleries, 24 infantry and 12 mech_infantrys Russians defend with 1 infantry Germans roll dice for 9 armour, 16 artilleries, 24 infantry and 12 mech_infantrys in R10, round 2 : 17/61 hits, 18.50 expected hits Russians roll dice for 1 infantry in R10, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in R10 Germans win, taking R10 from Russians with 9 armour, 16 artilleries, 24 infantry and 12 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 70 Sea Zone Germans attack with 1 cruiser and 1 submarine British defend with 1 destroyer Germans roll dice for 1 submarine in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 70 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 submarine in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser in 70 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits British roll dice for 1 destroyer in 70 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 70 Sea Zone Germans win, taking 70 Sea Zone from British with 1 cruiser and 1 submarine remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in R9 Germans attack with 2 fighters, 2 infantry and 1 tactical_bomber Russians defend with 1 mech_infantry Germans roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in R9, round 2 : 3/5 hits, 2.00 expected hits Russians roll dice for 1 mech_infantry in R9, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in R9 Germans win, taking R9 from Russians with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Russians: 1 mech_infantry Battle in PX2 Germans attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in PX2, round 2 : 4/5 hits, 2.17 expected hits ANZAC roll dice for 1 infantry in PX2, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in PX2 Germans win, taking PX2 from ANZAC with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Germans 1 fighter moved from PX2 to 25 Sea Zone 1 tactical_bomber moved from PX2 to 25 Sea Zone 1 bomber moved from PX2 to G5 1 fighter moved from R9 to G5 1 fighter moved from R9 to G5 1 tactical_bomber moved from R9 to G5 1 aaGun moved from R11 to R9 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to R9 1 mech_infantry moved from G5 to R9 1 infantry moved from G5 to 25 Sea Zone 1 infantry moved from G5 to 25 Sea Zone 1 infantry moved from 25 Sea Zone to G2 1 infantry moved from 25 Sea Zone to G2 2 fighters and 1 tactical_bomber moved from G6 to G5 1 fighter moved from G15 to G5 1 tactical_bomber moved from G15 to G5 1 bomber moved from G15 to G5 1 artillery and 1 infantry moved from PA10 to PA11 3 aaGuns, 1 armour, 1 artillery and 6 infantry moved from IN8 to R23 1 mech_infantry moved from G15 to IN8 1 mech_infantry moved from G15 to IN8 1 aaGun and 5 infantry moved from PA8 to UK12 1 fighter moved from PA9 to UK12 1 tactical_bomber moved from PA9 to UK12 1 infantry moved from PX4 to UK12 1 infantry moved from PX4 to UK12 1 mech_infantry moved from PA9 to PA8 1 armour moved from PA9 to PA8 1 battleship moved from 71 Sea Zone to 74 Sea Zone Place Units - Germans 1 submarine and 1 transport placed in 25 Sea Zone 3 infantry placed in G21 3 infantry placed in G19 10 infantry placed in G15 2 artilleries and 3 infantry placed in G5 Turn Complete - Germans Total Cost from Convoy Blockades: 6 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 3,4,3,3,5,6,6,4,5,2,6,1,5,4,6,5,2,4,3,2,3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,6,4,3,6,5,5,2,2,3,5 Germans collect 67 PUs (6 lost to blockades); end with 67 PUs
Combat Hit Differential Summary :
ANZAC regular : 0.67 Russians regular : 0.00 Germans regular : -0.33 British regular : -0.67
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Russia 4 is complete
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Japanese Japanese buy 6 artilleries, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Japanese 1 infantry moved from J14 to 92 Sea Zone 1 artillery moved from J14 to 92 Sea Zone 1 infantry moved from J14 to 92 Sea Zone 1 mech_infantry moved from J14 to 92 Sea Zone 1 artillery, 1 carrier, 2 destroyers, 2 infantry, 1 mech_infantry, 6 submarines and 2 transports moved from 92 Sea Zone to 80 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 80 Sea Zone to US22 1 armour moved from UK17 to UK18 Japanese take UK18 from British 1 armour moved from UK18 to UK17 1 infantry moved from UK29 to 103 Sea Zone 1 artillery moved from UK29 to 103 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 103 Sea Zone to 117 Sea Zone 1 infantry moved from 117 Sea Zone to PA15 1 artillery moved from 117 Sea Zone to PA15 1 cruiser moved from 103 Sea Zone to 117 Sea Zone 1 fighter moved from J14 to US22 1 tactical_bomber moved from J14 to US22 Combat - Japanese Battle in PA15 Japanese attack with 1 artillery and 1 infantry Pro_Allies defend with 1 infantry Japanese roll dice for 1 cruiser in PA15, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in PA15, round 2 : 1/2 hits, 0.67 expected hits Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Pro_Allies lost in PA15 Japanese win, taking PA15 from Pro_Allies with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Pro_Allies: 1 infantry Battle in US22 Japanese attack with 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber Americans defend with 1 aaGun, 1 airfield, 1 city, 1 harbour and 1 infantry Americans roll AA dice in US22 : 1/2 hits, 0.33 expected hits 1 fighter owned by the Japanese lost in US22 Japanese roll dice for 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber in US22, round 2 : 2/5 hits, 1.50 expected hits Americans roll dice for 1 aaGun and 1 infantry in US22, round 2 : 0/1 hits, 0.33 expected hits 1 aaGun owned by the Americans and 1 infantry owned by the Americans lost in US22 Japanese converts city into different units Japanese win, taking US22 from Americans with 1 artillery, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for Americans: 1 aaGun and 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from US22 to 80 Sea Zone 1 fighter moved from J14 to 80 Sea Zone 1 artillery and 2 infantry moved from UK16 to UK17 1 aaGun, 1 artillery and 6 infantry moved from J4 to UK16 1 armour and 2 mech_infantrys moved from J3 to UK16 3 artilleries and 5 infantry moved from UK29 to UK28 1 fighter moved from 103 Sea Zone to UK28 1 tactical_bomber moved from 103 Sea Zone to UK28 1 fighter moved from 103 Sea Zone to UK28 1 tactical_bomber moved from 103 Sea Zone to UK28 1 fighter moved from 103 Sea Zone to UK28 1 tactical_bomber moved from 103 Sea Zone to UK28 1 fighter moved from J11 to UK28 1 tactical_bomber moved from J11 to UK28 1 fighter moved from J11 to UK28 1 tactical_bomber moved from J11 to UK28 1 fighter moved from J11 to UK29 1 tactical_bomber moved from J11 to UK29 2 battleships, 3 carriers, 1 cruiser, 1 destroyer and 6 transports moved from 103 Sea Zone to 107 Sea Zone 1 fighter moved from J6 to UK29 1 fighter moved from UK29 to UK28 1 fighter moved from J6 to UK29 1 tactical_bomber moved from UK29 to UK28 Place Units - Japanese 6 artilleries and 1 tactical_bomber placed in J14 1 transport placed in 92 Sea Zone Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective Japanese 3 Allied Cities: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Units generate 5 PUs; Japanese end with 44 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : 0.33 Americans AA : 0.67 Pro_Allies regular : 0.67
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UK3 is complete
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 4 Purchase Units - Italians Italians buy 3 armour, 1 bomber, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 1 submarine moved from 98 Sea Zone to 84 Sea Zone 1 destroyer moved from 87 Sea Zone to 71 Sea Zone 1 destroyer moved from 87 Sea Zone to 73 Sea Zone 1 submarine moved from 75 Sea Zone to 74 Sea Zone 1 mech_infantry moved from UK25 to R31 Italians take R31 from Russians 1 infantry moved from R32 to R31 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys moved from R29 to R24 1 armour moved from UK26 to R32 1 infantry moved from UK23 to PA13 1 armour and 1 mech_infantry moved from I4 to R28 1 bomber moved from UK29 to I5 Combat - Italians Battle in 84 Sea Zone Italians attack with 1 submarine Americans defend with 2 transports 2 transports owned by the Americans lost in 84 Sea Zone Italians win, taking 84 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Americans: 2 transports Battle in R24 Italians attack with 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys Russians defend with 1 artillery and 1 infantry Italians roll dice for 1 armour, 4 artilleries, 7 infantry and 2 mech_infantrys in R24, round 2 : 5/14 hits, 4.00 expected hits Russians roll dice for 1 artillery and 1 infantry in R24, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Italians lost in R24 Italians win, taking R24 from Russians with 1 armour, 4 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Italians: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Non Combat Move - Italians 1 aaGun moved from R29 to R24 1 aaGun, 1 artillery and 5 infantry moved from PA12 to R28 1 transport moved from 61 Sea Zone to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 1 infantry moved from I1 to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 1 infantry moved from 61 Sea Zone to R28 1 infantry moved from 61 Sea Zone to R28 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 87 Sea Zone to 74 Sea Zone 3 aaGuns, 1 artillery, 4 infantry and 3 mech_infantrys moved from I5 to I1 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 1 transport moved from 74 Sea Zone to 75 Sea Zone 1 fighter moved from I5 to I1 1 tactical_bomber moved from I5 to I1 Place Units - Italians 1 bomber and 1 mech_infantry placed in I5 1 submarine placed in 75 Sea Zone 3 armour placed in I1 Turn Complete - Italians Italians collect 36 PUs; end with 36 PUs Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 39 PUs Objective Italians 2 Southern Wall: Italians met a national objective for an additional 3 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : 1.00 Russians regular : 0.33
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France 4 complete
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 5 Purchase Units - Germans Germans buy 1 aaGun, 4 armour, 6 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 battleship moved from 74 Sea Zone to 75 Sea Zone 1 infantry moved from UK12 to UK13 2 artilleries and 10 infantry moved from UK12 to PA8 1 mech_infantry moved from UK12 to PA9 1 mech_infantry moved from UK12 to PA9 1 mech_infantry moved from UK12 to PA9 1 armour moved from PA8 to PA9 1 armour moved from UK12 to PA9 1 armour moved from UK12 to PA9 1 mech_infantry moved from PA8 to PA9 3 infantry moved from G19 to G18 10 infantry moved from G15 to G19 1 armour, 1 artillery and 6 infantry moved from R23 to R24 1 infantry moved from PA11 to R23 1 artillery moved from PA11 to R23 1 mech_infantry moved from IN8 to R24 1 mech_infantry moved from IN8 to R24 1 armour moved from R10 to R5 Germans take R5 from Russians 1 armour moved from R5 to R4 1 armour moved from R10 to R3 Germans take R3 from Russians 1 armour moved from R3 to R4 7 armour, 16 artilleries, 24 infantry and 12 mech_infantrys moved from R10 to R4 6 mech_infantrys moved from R9 to R4 1 infantry moved from G5 to 25 Sea Zone 1 artillery moved from G5 to 25 Sea Zone 1 infantry moved from G5 to 25 Sea Zone 1 infantry moved from G6 to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 23 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 25 Sea Zone to 8 Sea Zone 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 3 infantry, 3 submarines and 2 transports moved from 8 Sea Zone to 23 Sea Zone 1 fighter moved from UK12 to 23 Sea Zone 1 tactical_bomber moved from UK12 to 23 Sea Zone 1 fighter moved from G5 to 23 Sea Zone 1 tactical_bomber moved from G5 to 23 Sea Zone 1 artillery and 3 infantry moved from 23 Sea Zone to UK5 1 bomber moved from G5 to 23 Sea Zone 1 bomber, 4 fighters and 2 tactical_bombers moved from G5 to R4 Combat - Germans Battle in 23 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 submarines, 3 tactical_bombers and 2 transports British defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Germans roll dice for 3 submarines in 23 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Units damaged: 1 carrier owned by the British Germans roll dice for 1 battleship, 1 bomber, 1 carrier, 1 cruiser, 2 destroyers, 3 fighters, 3 tactical_bombers and 2 transports in 23 Sea Zone, round 2 : 6/11 hits, 6.00 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 submarine in 23 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 tactical_bomber and 3 transports in 23 Sea Zone, round 2 : 7/9 hits, 4.67 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the Germans, 1 destroyer owned by the British, 3 submarines owned by the Germans, 1 carrier owned by the Germans, 1 submarine owned by the British and 2 carriers owned by the British lost in 23 Sea Zone Germans roll dice for 1 battleship, 1 bomber, 1 cruiser, 1 destroyer, 3 fighters, 3 tactical_bombers and 2 transports in 23 Sea Zone, round 3 : 6/10 hits, 5.67 expected hits British roll dice for 1 battleship, 1 cruiser, 3 fighters, 1 tactical_bomber and 3 transports in 23 Sea Zone, round 3 : 4/6 hits, 3.67 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the Germans, 1 tactical_bomber owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 battleship owned by the British, 3 fighters owned by the British and 1 cruiser owned by the Germans lost in 23 Sea Zone 3 transports owned by the British lost in 23 Sea Zone Germans win with 1 bomber, 2 fighters, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 48 Casualties for Germans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter and 3 submarines Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 3 fighters, 1 submarine, 1 tactical_bomber and 3 transports Battle in UK5 Battle in R4 Germans attack with 9 armour, 16 artilleries, 1 bomber, 4 fighters, 24 infantry, 18 mech_infantrys and 2 tactical_bombers ANZAC defend with 2 fighters and 1 tactical_bomber; Russians defend with 2 aaGuns, 1 airfield, 2 armour, 5 artilleries, 1 city, 1 factory_minor, 5 fighters, 1 harbour, 30 infantry, 2 mech_infantrys and 2 tactical_bombers Russians roll AA dice in R4 : 1/6 hits, 1.00 expected hits 1 fighter owned by the Germans lost in R4 Germans roll dice for 9 armour, 16 artilleries, 1 bomber, 3 fighters, 24 infantry, 18 mech_infantrys and 2 tactical_bombers in R4, round 2 : 22/73 hits, 23.00 expected hits Russians roll dice for 2 aaGuns, 2 armour, 5 artilleries, 7 fighters, 30 infantry, 2 mech_infantrys and 3 tactical_bombers in R4, round 2 : 17/49 hits, 19.50 expected hits 20 infantry owned by the Russians, 17 infantry owned by the Germans and 2 aaGuns owned by the Russians lost in R4 Germans roll dice for 9 armour, 16 artilleries, 1 bomber, 3 fighters, 7 infantry, 18 mech_infantrys and 2 tactical_bombers in R4, round 3 : 24/56 hits, 20.17 expected hits Russians roll dice for 2 armour, 5 artilleries, 7 fighters, 10 infantry, 2 mech_infantrys and 3 tactical_bombers in R4, round 3 : 13/29 hits, 12.83 expected hits 2 mech_infantrys owned by the Russians, 2 tactical_bombers owned by the Russians, 10 infantry owned by the Russians, 2 fighters owned by the ANZAC, 2 armour owned by the Russians, 5 artilleries owned by the Russians, 1 tactical_bomber owned by the ANZAC, 7 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in R4 Germans roll dice for 9 armour, 16 artilleries, 1 bomber, 3 fighters, 12 mech_infantrys and 2 tactical_bombers in R4, round 4 : 16/43 hits, 17.33 expected hits Russians roll dice for 5 fighters in R4, round 4 : 3/5 hits, 3.33 expected hits 5 fighters owned by the Russians, 1 artillery owned by the Germans and 2 mech_infantrys owned by the Germans lost in R4 Germans converts city into different units Germans converts factory_minor into different units Germans win, taking UK5 from British, taking R4 from Russians with 9 armour, 15 artilleries, 1 bomber, 3 fighters, 10 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 125 Casualties for Germans: 1 artillery, 1 fighter, 24 infantry and 8 mech_infantrys Casualties for Russians: 2 aaGuns, 2 armour, 5 artilleries, 5 fighters, 30 infantry, 2 mech_infantrys and 2 tactical_bombers Casualties for ANZAC: 2 fighters and 1 tactical_bomber Non Combat Move - Germans 1 tactical_bomber could not land in 23 Sea Zone and was removed 1 tactical_bomber moved from R4 to R9 1 infantry moved from G6 to R9 1 tactical_bomber moved from R4 to R9 1 fighter moved from R4 to R9 1 fighter moved from R4 to R9 1 fighter moved from R4 to R9 1 bomber moved from R4 to G5 1 bomber, 2 fighters and 2 tactical_bombers moved from 23 Sea Zone to G5 1 aaGun moved from UK12 to PA8 Place Units - Germans 1 aaGun and 2 infantry placed in G21 1 infantry placed in G5 3 infantry placed in G19 2 armour and 3 mech_infantrys placed in G5 2 armour and 2 mech_infantrys placed in G15 Turn Complete - Germans Total Cost from Convoy Blockades: 5 Rolling for Convoy Blockade Damage in 24 Sea Zone. Rolls: 1 Rolling for Convoy Blockade Damage in 26 Sea Zone. Rolls: 1,6,2,2,6,5,2,1,2,3,2,5,3 Germans collect 64 PUs (5 lost to blockades); end with 64 PUs Units generate 8 PUs; Germans end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -2.67 Germans regular : 1.83 Russians AA : 0.00 British regular : 2.50
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R5 is complete