Bretters VS Iron Stitch G40 alt universe


  • war is on!
    @Iron_Stitch


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2020

    @theveteran

    Is this game for real? Or was it just an example for your video?

    If it’s a real game then I’ll have to keep an eye on it. 🙂


  • @contango

    Iron stitch and I will start this game after we finish our current game of YGTE

  • 2020

    @theveteran

    Cool, I’ll keep an eye out for when it gets going.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 battleship moved from 25 Sea Zone to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK2
            1 artillery moved from 22 Sea Zone to UK2
            1 fighter moved from 24 Sea Zone to UK2
            1 tactical_bomber moved from 24 Sea Zone to UK2
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 infantry moved from G4 to PA3
            2 infantry moved from G4 to PA3
            1 artillery moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter moved from G6 to PA3
            3 infantry moved from G7 to PA4
            1 mech_infantry moved from G11 to PA4
            1 mech_infantry moved from G11 to PA4
            1 armour moved from G11 to PA4
            1 armour moved from G11 to PA4
            2 artilleries and 2 infantry moved from G15 to IN7
            2 infantry moved from G21 to IN11
            1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11
            1 artillery moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 cruiser moved from 71 Sea Zone to 83 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 56 Sea Zone to 83 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 bomber moved from G15 to 40 Sea Zone
            1 mech_infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 artillery moved from G13 to PA5
            1 armour moved from G10 to PA5
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 fighter moved from G17 to PA9
            4 infantry moved from G16 to IN7
            1 fighter moved from G15 to IN7
            1 tactical_bomber moved from G15 to IN7
            1 fighter moved from G5 to PA4
            1 tactical_bomber moved from G5 to PA4
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from G5 to 22 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 bomber moved from G5 to 40 Sea Zone
            1 infantry moved from G8 to PA4
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in UK14
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14
                    Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in 35 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 35 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 40 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 83 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 83 Sea Zone
                Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in IN11
                Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits
                    Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Independent_Neutral lost in IN11
                Germans converts independent_neutral_free into different units
                Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in UK2
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
                    British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2
                1 tactical_bomber owned by the Germans retreated
                British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in IN7
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7
                Germans converts independent_neutral_free into different units
                Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in PA9
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in PA5
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Pro_Allies: 4 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA4
                Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4
                Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap
            Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap
    
        Non Combat Move - Germans
            Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
            Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French
            Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            1 infantry moved from G17 to PX5
                  Germans take PX5 from Pro_Axis
            1 aaGun moved from G21 to PX5
            1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from UK2 to 22 Sea Zone
            1 fighter moved from PA3 to G4
            1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
            1 fighter moved from PA4 to 24 Sea Zone
            1 tactical_bomber moved from PA4 to G5
            1 fighter moved from IN7 to G15
            1 tactical_bomber moved from IN7 to G15
            1 infantry moved from G10 to G13
            1 infantry moved from G10 to G13
            1 fighter moved from PA9 to G19
            1 bomber moved from 40 Sea Zone to G5
            1 bomber moved from 40 Sea Zone to G15
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 infantry moved from G8 to G11
            3 infantry moved from G8 to G11
            1 mech_infantry moved from G5 to G4
            1 mech_infantry moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 infantry moved from G19 to G18
            1 aaGun moved from G19 to G18
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Pro_Allies regular : -0.67
    Germans regular : 8.17
    British regular : 1.83
    Independent_Neutral regular : -0.33
    

    Savegame


  • @contango do you wanna play a game?

  • 2020

    @theveteran

    Appreciate the offer, but I think I’ll pass for now. I’m kind of maxed out on upcoming games already. Hoping to start a YouTube game in the not too distant future and want to make sure I can focus on that to keep it moving.



  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With British ANZAC
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War
                Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War
    
        Combat Move - Germans
            1 submarine moved from 6 Sea Zone to 22 Sea Zone
            1 destroyer moved from 25 Sea Zone to 22 Sea Zone
            1 battleship moved from 25 Sea Zone to 22 Sea Zone
            1 cruiser moved from 24 Sea Zone to 22 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone
            1 infantry moved from G1 to 8 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to UK2
            1 artillery moved from 22 Sea Zone to UK2
            1 fighter moved from 24 Sea Zone to UK2
            1 tactical_bomber moved from 24 Sea Zone to UK2
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 infantry moved from G4 to PA3
            2 infantry moved from G4 to PA3
            1 artillery moved from G4 to PA3
            1 mech_infantry moved from G5 to PA3
            1 armour moved from G7 to PA3
            1 fighter moved from G6 to PA3
            3 infantry moved from G7 to PA4
            1 mech_infantry moved from G11 to PA4
            1 mech_infantry moved from G11 to PA4
            1 armour moved from G11 to PA4
            1 armour moved from G11 to PA4
            2 artilleries and 2 infantry moved from G15 to IN7
            2 infantry moved from G21 to IN11
            1 armour, 1 infantry and 2 mech_infantrys moved from G18 to IN11
            1 artillery moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 infantry moved from G17 to PA9
            1 armour moved from G17 to PA9
            1 cruiser moved from 71 Sea Zone to 83 Sea Zone
            1 submarine moved from 97 Sea Zone to 95 Sea Zone
            1 submarine moved from 56 Sea Zone to 83 Sea Zone
            1 submarine moved from 37 Sea Zone to 35 Sea Zone
            1 submarine moved from 38 Sea Zone to 40 Sea Zone
            1 submarine moved from 47 Sea Zone to 40 Sea Zone
            1 bomber moved from G15 to 40 Sea Zone
            1 mech_infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 infantry moved from G13 to PA5
            1 artillery moved from G13 to PA5
            1 armour moved from G10 to PA5
            1 battleship moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from G19 to 60 Sea Zone
            1 artillery moved from G19 to 60 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone
            1 infantry moved from 70 Sea Zone to UK14
            1 artillery moved from 70 Sea Zone to UK14
            1 destroyer moved from 59 Sea Zone to 71 Sea Zone
            1 fighter moved from G17 to PA9
            4 infantry moved from G16 to IN7
            1 fighter moved from G15 to IN7
            1 tactical_bomber moved from G15 to IN7
            1 fighter moved from G5 to PA4
            1 tactical_bomber moved from G5 to PA4
            1 carrier moved from 24 Sea Zone to 22 Sea Zone
            1 fighter moved from G5 to 22 Sea Zone
            1 tactical_bomber moved from G5 to 22 Sea Zone
            1 bomber moved from G5 to 40 Sea Zone
            1 infantry moved from G8 to PA4
    
        Combat - Germans
            Battle in 95 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 transport
                    1 transport owned by the British lost in 95 Sea Zone
                Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in UK14
                Germans attack with 1 artillery and 1 infantry
                British defend with 1 fighter, 1 harbour and 1 infantry
                    Germans roll dice for 1 battleship in UK14, round 2 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in UK14, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in UK14
                    Germans roll dice for 1 artillery in UK14, round 3 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 fighter in UK14, round 3 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the British lost in UK14
                Germans win, taking UK14 from British with 1 artillery remaining. Battle score for attacker is 10
                Casualties for Germans: 1 infantry
                Casualties for British: 1 fighter and 1 infantry
            Battle in 35 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 submarine in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Germans lost in 35 Sea Zone
                British win with 1 destroyer and 1 transport remaining. Battle score for attacker is -6
                Casualties for Germans: 1 submarine
            Battle in 22 Sea Zone
                Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British lost in 22 Sea Zone
                    Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 22 Sea Zone, round 3 : 2/2 hits, 1.17 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 22 Sea Zone
                Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 26
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in 40 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 cruiser, 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 40 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 40 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the British, 1 transport owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 40 Sea Zone
                Germans win, taking 40 Sea Zone from Neutral with 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 21
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser, 1 destroyer and 1 transport
            Battle in 83 Sea Zone
                Germans attack with 1 cruiser and 1 submarine
                British defend with 1 cruiser
                    Germans roll dice for 1 submarine in 83 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the British lost in 83 Sea Zone
                Germans win, taking 83 Sea Zone from Neutral with 1 cruiser and 1 submarine remaining. Battle score for attacker is 12
                Casualties for British: 1 cruiser
            Battle in IN11
                Germans attack with 1 armour, 3 infantry and 2 mech_infantrys
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 1 armour, 3 infantry and 2 mech_infantrys in IN11, round 2 : 2/6 hits, 1.33 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN11, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN11
                    Germans roll dice for 1 armour, 2 infantry and 2 mech_infantrys in IN11, round 3 : 2/5 hits, 1.17 expected hits
                    Independent_Neutral roll dice for 1 infantry in IN11, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Independent_Neutral lost in IN11
                Germans converts independent_neutral_free into different units
                Germans win, taking IN11 from Independent_Neutral with 1 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in UK2
                Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 aaGun, 1 airfield, 1 fighter and 2 infantry
                    British roll AA dice in UK2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in UK2, round 2 : 2/4 hits, 1.83 expected hits
                    British roll dice for 1 aaGun, 1 fighter and 2 infantry in UK2, round 2 : 3/3 hits, 1.33 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the Germans, 1 fighter owned by the Germans, 1 infantry owned by the Germans and 1 infantry owned by the British lost in UK2
                1 tactical_bomber owned by the Germans retreated
                British win with 1 fighter and 1 infantry remaining. Battle score for attacker is -9
                Casualties for Germans: 1 artillery, 1 fighter and 1 infantry
                Casualties for British: 1 aaGun and 1 infantry
            Battle in IN7
                Germans attack with 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber
                Independent_Neutral defend with 1 independent_neutral_free and 3 infantry
                    Germans roll dice for 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber in IN7, round 2 : 5/10 hits, 3.17 expected hits
                    Independent_Neutral roll dice for 3 infantry in IN7, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Independent_Neutral and 1 infantry owned by the Germans lost in IN7
                Germans converts independent_neutral_free into different units
                Germans win, taking IN7 from Independent_Neutral with 2 artilleries, 1 fighter, 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 infantry
                Casualties for Independent_Neutral: 3 infantry
            Battle in PA9
                Germans attack with 1 armour, 1 artillery, 1 fighter and 2 infantry
                Pro_Allies defend with 2 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter and 2 infantry in PA9, round 2 : 2/5 hits, 1.83 expected hits
                    Pro_Allies roll dice for 2 infantry in PA9, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA9
                Germans win, taking PA9 from Pro_Allies with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in PA5
                Germans attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 4 infantry
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 2 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 4 infantry in PA5, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                    Germans roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in PA5, round 3 : 2/6 hits, 1.67 expected hits
                    Pro_Allies roll dice for 2 infantry in PA5, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA5
                Germans win, taking PA5 from Pro_Allies with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 12
                Casualties for Pro_Allies: 4 infantry
            Battle in PA3
                Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 4/7 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA3, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA3
                Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Battle in PA4
                Germans attack with 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Germans roll dice for 2 armour, 1 fighter, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in PA4, round 2 : 6/10 hits, 3.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA4, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Germans and 3 infantry owned by the Pro_Allies lost in PA4
                Germans win, taking PA4 from Pro_Allies with 2 armour, 1 fighter, 2 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Pro_Allies: 3 infantry
            Trigger Axis Attack Independent Neutral IN7: French has 1 french_escalation_tracker placed in FCap
            Trigger Axis Attack Independent Neutral IN11: French has 1 french_escalation_tracker placed in FCap
    
        Non Combat Move - Germans
            Trigger French Escalation 2: Setting switch to true for conditionAttachment_French_Escalation_2_Switch attached to French
            Trigger French Escalation 3: Setting switch to true for conditionAttachment_French_Escalation_3_Switch attached to French
            Trigger French Escalation 3: Changing Relationship for Russians and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Americans and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for Chinese and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for British and French from Concordant to Friendly
            Trigger French Escalation 3: Changing Relationship for ANZAC and French from Concordant to Friendly
            1 infantry moved from G8 to PX3
                  Germans take PX3 from Pro_Axis
            1 infantry moved from G17 to PX5
                  Germans take PX5 from Pro_Axis
            1 aaGun moved from G21 to PX5
            1 tactical_bomber moved from 22 Sea Zone to 24 Sea Zone
            1 tactical_bomber moved from UK2 to 22 Sea Zone
            1 fighter moved from PA3 to G4
            1 aaGun, 3 armour, 2 artilleries, 6 infantry and 2 mech_infantrys moved from G6 to G5
            1 fighter moved from PA4 to 24 Sea Zone
            1 tactical_bomber moved from PA4 to G5
            1 fighter moved from IN7 to G15
            1 tactical_bomber moved from IN7 to G15
            1 infantry moved from G10 to G13
            1 infantry moved from G10 to G13
            1 fighter moved from PA9 to G19
            1 bomber moved from 40 Sea Zone to G5
            1 bomber moved from 40 Sea Zone to G15
            1 fighter moved from 40 Sea Zone to G13
            1 tactical_bomber moved from 40 Sea Zone to G13
            1 infantry moved from G8 to G11
            3 infantry moved from G8 to G11
            1 mech_infantry moved from G5 to G4
            1 mech_infantry moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 armour moved from G5 to G4
            1 infantry moved from G19 to G18
            1 aaGun moved from G19 to G18
    
        Place Units - Germans
            1 carrier, 1 destroyer, 1 submarine and 2 transports placed in 24 Sea Zone
    
        Turn Complete - Germans
            Germans collect 58 PUs; end with 58 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Changing ownership of PA4 from Germans to Pro_Allies
            EDIT: Removing units owned by Germans from PA4: 2 armour, 2 infantry and 2 mech_infantrys
            EDIT: Changing PUs for Germans from 63 to 61
            EDIT: Adding units owned by Pro_Allies to PA4: 3 infantry
            EDIT: Adding units owned by Germans to G4: 3 infantry
            EDIT: Adding units owned by Germans to PX3: 2 armour and 2 mech_infantrys
            EDIT: Adding units owned by Germans to PX3: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Pro_Allies regular : -0.67
    Germans regular : 8.17
    British regular : 1.83
    Independent_Neutral regular : -0.33
    

    Savegame


  • triplea_37590_R1.tsvg

    R1 Re-Do complete


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 3 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Chinese
                Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War
    
        Combat Move - Japanese
            1 armour moved from J3 to C12
            1 infantry moved from J2 to C12
            1 infantry moved from J2 to C12
            1 artillery moved from J2 to C12
            1 mech_infantry moved from J9 to C11
            1 armour moved from J9 to C11
            1 infantry moved from J8 to C16
                  Japanese take C16 from Chinese
            1 artillery and 3 infantry moved from J7 to C15
            1 infantry moved from J6 to C19
            1 infantry moved from J6 to C19
            1 artillery moved from J6 to C19
            1 infantry moved from J5 to C18
                  Japanese take C18 from Chinese
            1 artillery and 3 infantry moved from J5 to C19
            2 mech_infantrys moved from J6 to C15
            1 armour moved from J6 to C15
            1 infantry moved from J11 to 107 Sea Zone
            1 infantry moved from J11 to 107 Sea Zone
            2 infantry and 1 transport moved from 107 Sea Zone to 105 Sea Zone
            1 destroyer moved from 65 Sea Zone to 76 Sea Zone
            1 submarine moved from 65 Sea Zone to 76 Sea Zone
            1 artillery moved from J13 to 109 Sea Zone
            1 artillery and 1 transport moved from 109 Sea Zone to 108 Sea Zone
            1 infantry moved from J12 to 108 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 108 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to C22
            1 infantry moved from 105 Sea Zone to C22
            1 infantry moved from 105 Sea Zone to C21
            1 artillery moved from 105 Sea Zone to C21
            1 bomber moved from J6 to C21
            1 fighter moved from 107 Sea Zone to C21
            1 tactical_bomber moved from 107 Sea Zone to C21
            1 fighter moved from J5 to C22
            1 artillery moved from J14 to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone
            1 infantry moved from 76 Sea Zone to C10
            1 artillery moved from 76 Sea Zone to C10
            1 infantry moved from J1 to C9
                  Japanese take C9 from Chinese
            1 artillery and 2 infantry moved from J1 to C11
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 108 Sea Zone to 105 Sea Zone
            1 battleship, 1 carrier and 1 destroyer moved from 107 Sea Zone to 105 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 76 Sea Zone
            1 destroyer moved from 109 Sea Zone to 105 Sea Zone
            1 submarine moved from 93 Sea Zone to 91 Sea Zone
            1 fighter moved from J9 to C12
            1 tactical_bomber moved from J9 to C12
            1 fighter moved from J9 to C11
            1 tactical_bomber moved from J9 to C11
            3 infantry moved from J9 to J1
            1 infantry moved from J13 to J14
            1 infantry moved from J13 to J14
            1 infantry moved from J15 to J14
            1 mech_infantry moved from J15 to J14
            1 fighter moved from J6 to C19
            1 tactical_bomber moved from J6 to C19
            1 fighter moved from J6 to C19
            1 tactical_bomber moved from J6 to C19
            1 bomber moved from J9 to C10
            1 tactical_bomber moved from 105 Sea Zone to C22
    
        Combat - Japanese
            Battle in C19
                Japanese attack with 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 2 artilleries, 2 fighters, 5 infantry and 2 tactical_bombers in C19, round 2 : 4/11 hits, 4.17 expected hits
                    Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19
                Japanese win, taking C19 from Chinese with 2 artilleries, 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in C15
                Japanese attack with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys in C15, round 2 : 2/7 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C15
                Japanese win, taking C15 from Chinese with 1 armour, 1 artillery, 3 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C12
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in C12, round 2 : 1/6 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantryCs in C12, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 3 : 0/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantryC in C12, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in C12, round 4 : 2/5 hits, 2.33 expected hits
                    Chinese roll dice for 1 infantryC in C12, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C12
                Japanese win, taking C12 from Chinese with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in C10
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 battleship and 1 cruiser in C10, round 2 : 1/2 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantryC owned by the Chinese lost in C10
                Japanese win, taking C10 from Chinese with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantryC
            Battle in C21
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 battleship in C21, round 2 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in C21, round 2 : 4/5 hits, 2.50 expected hits
                    Chinese roll dice for 2 infantryCs in C21, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 2 infantryCs owned by the Chinese lost in C21
                Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 artillery and 1 infantry
                Casualties for Chinese: 2 infantryCs
            Battle in C22
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 cruiser in C22, round 2 : 1/1 hits, 0.50 expected hits
                    Chinese roll dice for 1 infantryC in C22, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C22
                Japanese win, taking C22 from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantryC
            Battle in C11
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 2 infantryCs
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber in C11, round 2 : 3/7 hits, 2.67 expected hits
                    Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantryCs owned by the Chinese lost in C11
                Japanese win, taking C11 from Chinese with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantryCs
    
        Non Combat Move - Japanese
            1 fighter moved from C11 to J1
            1 tactical_bomber moved from C11 to J1
            1 fighter moved from C12 to J1
            1 tactical_bomber moved from C12 to J1
            1 aaGun moved from J9 to J1
            1 tactical_bomber moved from C22 to J5
            1 fighter moved from C22 to J5
            1 tactical_bomber moved from C21 to 105 Sea Zone
            1 fighter moved from C21 to 105 Sea Zone
            1 bomber moved from C21 to J6
            1 fighter moved from C19 to J6
            1 tactical_bomber moved from C19 to J6
            1 fighter moved from C19 to J7
            1 tactical_bomber moved from C19 to J7
            1 tactical_bomber moved from J1 to 76 Sea Zone
            1 fighter moved from J11 to 105 Sea Zone
            1 fighter moved from J14 to J4
            1 tactical_bomber moved from J14 to J4
            1 bomber moved from C10 to J1
    
        Place Units - Japanese
            3 transports placed in 91 Sea Zone
            3 infantry placed in J9
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.67
    Japanese regular : -1.67
    

    Savegame


  • triplea_37590_USA1.tsvg

    USA 1 is complete


  • triplea_37590_US China UK1.tsvg

    Okay, US, China & UK 1 complete


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            3 infantry moved from I2 to UK22
            1 artillery and 4 infantry moved from UK21 to UK22
            1 infantry moved from I7 to 86 Sea Zone
            1 artillery moved from I5 to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to UK30
            1 artillery moved from 98 Sea Zone to UK30
            1 submarine moved from 85 Sea Zone to 98 Sea Zone
            1 destroyer moved from 74 Sea Zone to 98 Sea Zone
            1 battleship moved from 86 Sea Zone to 98 Sea Zone
            1 cruiser moved from 86 Sea Zone to 98 Sea Zone
            1 cruiser moved from 74 Sea Zone to 98 Sea Zone
            1 submarine moved from 74 Sea Zone to 98 Sea Zone
            1 infantry moved from I1 to 75 Sea Zone
            1 infantry moved from I1 to 72 Sea Zone
            1 armour moved from I5 to 75 Sea Zone
            1 artillery moved from I1 to 72 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 72 Sea Zone to 85 Sea Zone
            1 infantry moved from 85 Sea Zone to PA14
            1 artillery moved from 85 Sea Zone to PA14
            1 armour, 1 infantry and 1 transport moved from 75 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to UK30
            1 armour moved from 98 Sea Zone to UK30
            1 carrier moved from 75 Sea Zone to 98 Sea Zone
            1 tactical_bomber moved from I5 to UK30
            1 fighter moved from I5 to UK30
            1 bomber moved from I1 to PA14
            1 fighter moved from I1 to UK22
            1 tactical_bomber moved from 75 Sea Zone to UK22
            1 destroyer moved from 75 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in PA14
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Pro_Allies defend with 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in PA14, round 2 : 2/3 hits, 1.33 expected hits
                    Pro_Allies roll dice for 2 infantry in PA14, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies lost in PA14
                Italians win, taking PA14 from Pro_Allies with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 2 infantry
            Battle in UK30
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 airfield, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in UK30, round 2 : 0/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in UK30, round 2 : 2/6 hits, 2.50 expected hits
                    British roll dice for 3 infantry in UK30, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the British and 2 infantry owned by the Italians lost in UK30
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber in UK30, round 3 : 2/4 hits, 2.00 expected hits
                    British roll dice for 1 infantry in UK30, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in UK30
                Italians win, taking UK30 from British with 1 armour, 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 2 infantry
                Casualties for British: 3 infantry
            Battle in UK22
                Italians attack with 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber
                British defend with 3 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 7 infantry and 1 tactical_bomber in UK22, round 2 : 3/10 hits, 2.83 expected hits
                    British roll dice for 3 infantry in UK22, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in UK22
                Italians win, taking UK22 from British with 1 artillery, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 fighter moved from UK22 to I5
            1 tactical_bomber moved from UK22 to I4
            1 mech_infantry moved from UK21 to I4
            1 armour moved from UK21 to I4
            1 aaGun, 1 artillery and 4 infantry moved from I4 to PX7
                  Italians take PX7 from Pro_Axis
            1 artillery and 3 infantry moved from I3 to I4
            1 armour and 1 mech_infantry moved from I2 to PX7
            1 mech_infantry moved from I1 to I4
            1 aaGun moved from UK21 to UK22
            1 infantry moved from I1 to I6
            1 infantry moved from I1 to I6
            1 infantry moved from I1 to I6
            1 aaGun moved from I1 to I6
            1 infantry moved from I1 to I5
            1 bomber moved from PA14 to I5
            1 tactical_bomber moved from UK30 to 98 Sea Zone
            1 fighter moved from UK30 to 98 Sea Zone
    
        Place Units - Italians
            1 submarine placed in 86 Sea Zone
            1 destroyer placed in 74 Sea Zone
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Pro_Allies regular : -0.67
    British regular : 0.67
    

    Savegame


  • triplea_37590 France1.tsvg

    Anzac & France 1 complete


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Germans
            Germans buy 4 armour and 9 mech_infantrys; Remaining resources: 1 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With French
                Germans succeeds on action: Political Action Germans To War With French: Changing Relationship for Germans and French from Neutrality to War
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
                Germans converts factory_minor into different units
            1 infantry moved from PX5 to PA9
            1 infantry moved from PX5 to PA9
            1 mech_infantry moved from IN11 to F6
            1 armour moved from IN11 to PA9
            1 mech_infantry moved from IN11 to PA9
            1 fighter moved from G19 to F6
            1 transport moved from 70 Sea Zone to 72 Sea Zone
            1 infantry moved from IN11 to 72 Sea Zone
            1 infantry moved from IN11 to 72 Sea Zone
            2 infantry and 1 transport moved from 72 Sea Zone to 71 Sea Zone
            1 infantry moved from 71 Sea Zone to F6
            1 infantry moved from 71 Sea Zone to F6
            1 battleship moved from 70 Sea Zone to 71 Sea Zone
            1 submarine moved from 83 Sea Zone to 69 Sea Zone
            1 cruiser moved from 83 Sea Zone to 69 Sea Zone
            1 submarine moved from 95 Sea Zone to 69 Sea Zone
            1 destroyer moved from 71 Sea Zone to 69 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 infantry moved from G4 to 24 Sea Zone
            1 artillery moved from G5 to 24 Sea Zone
            1 infantry moved from G4 to 24 Sea Zone
            1 infantry moved from PA3 to F4
                  Germans take F4 from French
            1 artillery moved from PA3 to F4
            1 mech_infantry moved from PA3 to F4
            1 armour moved from PA3 to F4
            1 mech_infantry moved from G4 to F4
            1 mech_infantry moved from G4 to F4
            3 armour moved from G4 to F4
            5 infantry moved from PX3 to F5
                  Germans take F5 from French
            1 infantry moved from G11 to F2
                  Germans take F2 from French
            2 artilleries and 6 infantry moved from G11 to F5
            2 armour and 2 mech_infantrys moved from PX3 to F5
            1 mech_infantry moved from PA5 to G11
            1 armour moved from PA5 to G11
            1 fighter moved from G13 to 40 Sea Zone
            1 tactical_bomber moved from G13 to 40 Sea Zone
            1 fighter moved from G15 to 40 Sea Zone
            1 tactical_bomber moved from G15 to 40 Sea Zone
            1 bomber moved from G15 to 40 Sea Zone
            1 infantry moved from G13 to G11
            1 infantry moved from G13 to G11
            1 infantry moved from PX5 to F6
            1 artillery moved from UK14 to F6
            1 fighter moved from G4 to 40 Sea Zone
            1 fighter moved from 24 Sea Zone to 40 Sea Zone
            1 tactical_bomber moved from 24 Sea Zone to 40 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to F4
            1 artillery moved from 23 Sea Zone to F4
            1 artillery, 1 infantry and 1 transport moved from 24 Sea Zone to 23 Sea Zone
            1 infantry moved from 23 Sea Zone to F4
            1 artillery moved from 23 Sea Zone to F4
            1 destroyer moved from 24 Sea Zone to 23 Sea Zone
            1 carrier moved from 24 Sea Zone to 23 Sea Zone
            1 submarine moved from 24 Sea Zone to 22 Sea Zone
            1 tactical_bomber moved from G5 to 40 Sea Zone
            1 bomber moved from G5 to 40 Sea Zone
            2 infantry moved from IN7 to G16
            1 infantry moved from G18 to G19
    
        Combat - Germans
            Battle in 69 Sea Zone
                Germans attack with 1 cruiser, 1 destroyer and 2 submarines
                French defend with 1 destroyer
                    Germans roll dice for 2 submarines in 69 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    French roll dice for 1 destroyer in 69 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the French lost in 69 Sea Zone
                Germans win, taking 69 Sea Zone from Neutral with 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 8
                Casualties for French: 1 destroyer
            Battle in PA9
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 1 armour
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in PA9, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 armour in PA9, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in PA9
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in PA9, round 3 : 0/3 hits, 0.83 expected hits
                    British roll dice for 1 armour in PA9, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Germans lost in PA9
                    Germans roll dice for 1 armour and 1 mech_infantry in PA9, round 4 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 armour in PA9, round 4 : 1/1 hits, 0.50 expected hits
                    1 mech_infantry owned by the Germans lost in PA9
                    Germans roll dice for 1 armour in PA9, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 armour in PA9, round 5 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in PA9
                British win with 1 armour remaining. Battle score for attacker is -16
                Casualties for Germans: 1 armour, 2 infantry and 1 mech_infantry
            Battle in 40 Sea Zone
                Germans attack with 2 bombers, 4 fighters, 1 submarine and 4 tactical_bombers
                French defend with 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
                    Germans roll dice for 1 submarine in 40 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 4 fighters and 4 tactical_bombers in 40 Sea Zone, round 2 : 5/10 hits, 6.00 expected hits
                Units damaged: 1 battleship owned by the French
                    French roll dice for 1 battleship, 1 carrier, 1 cruiser and 1 transport in 40 Sea Zone, round 2 : 0/3 hits, 1.50 expected hits
                    French roll dice for 1 fighter in 40 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 cruiser owned by the French, 1 fighter owned by the Germans, 1 carrier owned by the French and 1 fighter owned by the French lost in 40 Sea Zone
                    Germans roll dice for 1 submarine in 40 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 40 Sea Zone, round 3 : 7/9 hits, 5.33 expected hits
                    French roll dice for 1 battleship and 1 transport in 40 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the French, 1 submarine owned by the Germans and 1 transport owned by the French lost in 40 Sea Zone
                Germans win with 2 bombers, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 49
                Casualties for Germans: 1 fighter and 1 submarine
                Casualties for French: 1 battleship, 1 carrier, 1 cruiser, 1 fighter and 1 transport
            Battle in F6
                Germans attack with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry
                French defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 battleship in F6, round 2 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 2 : 0/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in F6, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in F6, round 3 : 2/6 hits, 1.67 expected hits
                    French roll dice for 1 artillery and 1 infantry in F6, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in F6
                Germans win, taking F6 from French with 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter moved from F6 to PX5
            1 aaGun moved from G18 to G19
            1 fighter moved from 40 Sea Zone to PA5
            1 tactical_bomber moved from 40 Sea Zone to PA5
            1 infantry moved from PA5 to PX4
                  Germans take PX4 from Pro_Axis
            1 infantry moved from PA5 to PX4
            1 artillery moved from PA5 to PX4
            2 bombers moved from 40 Sea Zone to G5
            2 fighters and 3 tactical_bombers moved from 40 Sea Zone to PA5
            1 infantry moved from G2 to PX2
                  Germans take PX2 from Pro_Axis
            2 aaGuns moved from G15 to G16
            2 artilleries and 3 infantry moved from IN7 to G16
            1 infantry moved from G4 to PA3
            2 infantry moved from G5 to G6
            1 infantry moved from G5 to G6
            2 aaGuns and 10 infantry moved from G5 to G6
            1 artillery moved from G5 to G6
    
        Place Units - Germans
            4 armour and 6 mech_infantrys placed in G5
            3 mech_infantrys placed in G15
    
        Turn Complete - Germans
            Germans collect 64 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
            Units generate 3 PUs; Germans end with 73 PUs
    

    Combat Hit Differential Summary :

    French regular : -2.50
    Germans regular : -4.67
    British regular : 2.00
    

    Savegame

  • 2020

    @TheVeteran @Iron_Stitch

    Hey Fellas,

    I noticed Germany took F5. There’s an issue I know about with that factory where it doesn’t take money away from France when it’s plundered. I plan to fix it on my next TripleA update.

    For now, to be fair, you should deduct $3 from France via edit mode. The rest of the initial factories should work properly.


  • IPC Transfer.jpg

    I did receive this message at the start of the Russian turn. So I did not transfer the IPCs.


  • triplea_37590_R2.tsvg

    IPC Transfer.jpg

    R2 complete. I did not declare war as per the issue we had on turn one. If you did do something to start war with Russia, then I would want to redo the Russian turn.

    I added this pic again, as it seems IPCs were transferred if Contango says it still needs to be transferred then no problem.


  • @iron_stitch it’s at the end of the German turn summary, I got the 3 IPC. I don’t know if it was
    Taken from
    France ?

  • 2020

    @iron_stitch

    Due to the way the programming works, the side getting the IPCs and the side losing them are happening in 2 distinct parts, but only part is working.

    The message gets triggered with Germany getting the IPCs. That side of the transaction is OK, but the second side of the transaction where France looses the IPCs is broken.

    I can see on the Players tab they are still sitting at 32.


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 1 destroyer, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Changing PUs for French from 32 to 29
            EDIT: Turning off Edit Mode
            3 infantry moved from J1 to C12
            1 fighter moved from J4 to C12
            1 tactical_bomber moved from J4 to C12
            1 infantry moved from J14 to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 infantry moved from J9 to 91 Sea Zone
            2 infantry moved from J9 to J1
            2 transports moved from 105 Sea Zone to 108 Sea Zone
            6 infantry and 3 transports moved from 91 Sea Zone to 105 Sea Zone
            1 infantry moved from 105 Sea Zone to C21
            2 infantry moved from 105 Sea Zone to C21
            1 infantry moved from 105 Sea Zone to C21
            1 infantry moved from 105 Sea Zone to C21
            1 infantry moved from 105 Sea Zone to C21
            2 destroyers moved from 105 Sea Zone to 108 Sea Zone
            1 carrier moved from 105 Sea Zone to 108 Sea Zone
            2 fighters moved from 105 Sea Zone to 108 Sea Zone
            1 infantry moved from C22 to C20
                  Japanese take C20 from Chinese
            1 infantry moved from C18 to C17
                  Japanese take C17 from Chinese
            2 artilleries and 4 infantry moved from C19 to C14
            1 artillery and 2 infantry moved from C11 to C4
            1 artillery and 3 infantry moved from C15 to C14
            1 armour and 2 mech_infantrys moved from C15 to C14
            1 infantry moved from C9 to C15
            1 infantry moved from C10 to C3
                  Japanese take C3 from Chinese
            1 artillery moved from C10 to C9
            1 infantry moved from C16 to C9
            1 armour moved from C11 to C4
            1 mech_infantry moved from C11 to C4
            1 bomber, 2 fighters and 1 tactical_bomber moved from J1 to C12
            1 submarine moved from 76 Sea Zone to 108 Sea Zone
            1 submarine moved from 91 Sea Zone to 108 Sea Zone
            1 tactical_bomber moved from 76 Sea Zone to C12
            1 fighter moved from 76 Sea Zone to C4
            1 bomber moved from J6 to C12
    
        Combat - Japanese
            Battle in C21
            Battle in C14
                Japanese attack with 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 armour, 3 artilleries, 7 infantry and 2 mech_infantrys in C14, round 2 : 3/13 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantryC in C14, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C14
                Japanese win, taking C21 from Chinese, taking C14 from Chinese with 1 armour, 3 artilleries, 6 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantryC
            Battle in C4
                Japanese attack with 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry
                Chinese defend with 1 infantryC
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry and 1 mech_infantry in C4, round 2 : 0/6 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantryC in C4, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in C4
                    Japanese roll dice for 1 armour, 1 artillery, 1 fighter, 1 infantry and 1 mech_infantry in C4, round 3 : 2/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantryC in C4, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C4
                Japanese win, taking C4 from Chinese with 1 armour, 1 artillery, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 1 infantryC
            Battle in C12
                Japanese attack with 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers
                Chinese defend with 3 infantryCs
                    Japanese roll dice for 2 bombers, 3 fighters, 3 infantry and 3 tactical_bombers in C12, round 2 : 5/11 hits, 5.33 expected hits
                    Chinese roll dice for 3 infantryCs in C12, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 3 infantryCs owned by the Chinese lost in C12
                Japanese win, taking C12 from Chinese with 2 bombers, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 3 infantryCs
    
        Non Combat Move - Japanese
            1 transport moved from 76 Sea Zone to 91 Sea Zone
            1 infantry moved from J14 to 91 Sea Zone
            1 mech_infantry moved from J14 to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to J8
            1 mech_infantry moved from 91 Sea Zone to J8
            1 fighter moved from C4 to 76 Sea Zone
            1 tactical_bomber moved from C12 to 76 Sea Zone
            1 fighter moved from J5 to C18
            1 tactical_bomber moved from J5 to C18
            1 fighter moved from J6 to C19
            1 tactical_bomber moved from J6 to C19
            1 fighter moved from J7 to C15
            1 tactical_bomber moved from J7 to C15
            2 bombers, 3 fighters and 2 tactical_bombers moved from C12 to J1
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in J9
            3 armour and 3 infantry placed in J14
            1 destroyer placed in 91 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 44 PUs; end with 44 PUs
            Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Japanese regular : -2.67
    

    Savegame


  • triplea_37590_USA CH UK2.tsvg

    USA, China and UK 2 complete


  • TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With French
                Italians succeeds on action: Political Action Italians To War With French: Changing Relationship for Italians and French from Neutrality to War
    
        Combat Move - Italians
            1 infantry moved from PA14 to 85 Sea Zone
            1 artillery moved from PA14 to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 84 Sea Zone
            1 infantry moved from 84 Sea Zone to UK20
            1 artillery moved from 84 Sea Zone to UK20
            1 bomber moved from I5 to UK20
            1 destroyer moved from 74 Sea Zone to 68 Sea Zone
            1 submarine moved from 86 Sea Zone to 68 Sea Zone
            1 armour moved from UK30 to 98 Sea Zone
            1 artillery moved from UK30 to 98 Sea Zone
            1 armour and 1 transport moved from 98 Sea Zone to 117 Sea Zone
            1 artillery and 1 transport moved from 98 Sea Zone to 117 Sea Zone
            1 artillery moved from 117 Sea Zone to PA15
            1 armour moved from 117 Sea Zone to PA15
            1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 98 Sea Zone to 117 Sea Zone
            1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from PX7 to F9
            1 armour moved from I4 to F9
            1 mech_infantry moved from I4 to F9
            1 mech_infantry moved from I4 to F9
            1 artillery, 3 infantry and 1 tactical_bomber moved from I4 to PA12
            1 fighter moved from I5 to PA12
            1 infantry moved from UK22 to F8
                  Italians take F8 from French
            1 artillery and 5 infantry moved from UK22 to I4
            5 infantry moved from I6 to UK21
    
        Combat - Italians
            Battle in 68 Sea Zone
                Italians attack with 1 destroyer and 1 submarine
                French defend with 1 submarine
                    Italians roll dice for 1 submarine in 68 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 68 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 submarine in 68 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians and 1 submarine owned by the French lost in 68 Sea Zone
                Italians win, taking 68 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 0
                Casualties for Italians: 1 submarine
                Casualties for French: 1 submarine
            Battle in PA12
                Italians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
                Pro_Allies defend with 3 infantry
                    Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in PA12, round 2 : 1/6 hits, 2.17 expected hits
                    Pro_Allies roll dice for 3 infantry in PA12, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Pro_Allies lost in PA12
                    Italians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in PA12, round 3 : 2/6 hits, 2.17 expected hits
                    Pro_Allies roll dice for 2 infantry in PA12, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Pro_Allies and 1 infantry owned by the Italians lost in PA12
                Italians win, taking PA12 from Pro_Allies with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Pro_Allies: 3 infantry
                Casualties for Italians: 1 infantry
            Battle in F9
                Italians attack with 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys
                French defend with 1 artillery and 2 infantry
                    Italians roll dice for 2 armour, 1 artillery, 6 infantry and 3 mech_infantrys in F9, round 2 : 4/12 hits, 3.00 expected hits
                    French roll dice for 1 artillery and 2 infantry in F9, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the French, 1 infantry owned by the Italians and 1 artillery owned by the French lost in F9
                Italians win, taking F9 from French with 2 armour, 1 artillery, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry
                Casualties for French: 1 artillery and 2 infantry
            Battle in UK20
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                French defend with 1 fighter
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in UK20, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 fighter in UK20, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the French lost in UK20
                Italians win, taking UK20 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 10
                Casualties for French: 1 fighter
            Battle in PA15
                Italians attack with 1 armour and 1 artillery
                Pro_Allies defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in PA15, round 2 : 1/2 hits, 1.17 expected hits
                    Pro_Allies roll dice for 1 infantry in PA15, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Pro_Allies and 1 artillery owned by the Italians lost in PA15
                Italians win, taking PA15 from Pro_Allies with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery
                Casualties for Pro_Allies: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from I6 to UK21
            1 aaGun moved from UK22 to I4
            1 aaGun moved from PX7 to F9
            1 tactical_bomber moved from PA12 to I4
            1 fighter moved from PA12 to I4
            1 bomber moved from UK20 to PA14
    
        Place Units - Italians
            1 infantry and 1 mech_infantry placed in I5
            1 armour and 2 mech_infantrys placed in I1
    
        Turn Complete - Italians
            Italians collect 28 PUs; end with 28 PUs
            Objective Italians 4 Amphibious Ambitions: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.83
    Italians regular : -0.50
    Pro_Allies regular : 0.00
    British regular : -0.67
    

    Savegame

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