Enigma (ax) vs VampyreLayer (al) OOB 16+


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Romania to Western Ukraine
            1 bomber moved from Germany to Holland Belgium
            1 mech_infantry moved from Northern Italy to Southern France
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Tunisia to Libya
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            1 aaGun moved from Germany to Western Germany
            1 fighter moved from Western Ukraine to Romania
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
            Italians undo move 2.
            1 artillery and 4 infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : 0,17
    Russians regular : -0,67
    British regular : 0,00
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Western Ukraine
            1 mech_infantry moved from Belarus to Western Ukraine
            1 fighter moved from Southern Italy to 93 Sea Zone
            1 artillery moved from Northern Italy to Southern France
            1 infantry moved from Northern Italy to Southern France
            2 infantry moved from Western Germany to Holland Belgium
            1 artillery moved from Western Germany to Holland Belgium
            1 mech_infantry moved from Western Germany to Holland Belgium
            1 fighter moved from Romania to Western Ukraine
            1 bomber moved from Germany to Holland Belgium
            1 mech_infantry moved from Northern Italy to Southern France
            1 armour moved from Libya to Tunisia
                  Italians take Tunisia from French
            1 armour moved from Tunisia to Libya
            1 artillery moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
    
        Combat - Italians
            Battle in 93 Sea Zone
                Italians attack with 1 fighter
                Americans defend with 1 submarine and 1 transport
                1 submarine owned by the Americans submerged
                    1 transport owned by the Americans lost in 93 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Holland Belgium
                Italians attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry
                British defend with 1 artillery and 2 infantry
                    Italians roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Holland Belgium, round 2 : 1/5 hits, 1,67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Holland Belgium, round 2 : 2/3 hits, 1,00 expected hits
                    1 infantry owned by the British and 2 infantry owned by the Italians lost in Holland Belgium
                    Italians roll dice for 1 artillery, 1 bomber and 1 mech_infantry in Holland Belgium, round 3 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 artillery and 1 infantry in Holland Belgium, round 3 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Holland Belgium
                Italians win, taking Holland Belgium from British with 1 artillery, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 2 infantry
                Casualties for British: 1 artillery and 2 infantry
            Battle in Western Ukraine
                Italians attack with 1 armour, 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Italians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Western Ukraine, round 3 : 1/3 hits, 1,17 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Italians win, taking Western Ukraine from Russians with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Alexandria
                Italians attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 2/3 hits, 0,83 expected hits
                    British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Southern France
                Italians attack with 1 artillery, 1 infantry and 1 mech_infantry
                Americans defend with 1 factory_minor, 1 harbour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 2 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 infantry and 1 mech_infantry in Southern France, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Southern France
                    Italians roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Southern France, round 3 : 1/3 hits, 0,83 expected hits
                    Americans roll dice for 1 mech_infantry in Southern France, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Americans lost in Southern France
                Italians win, taking Southern France from Americans with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for Americans: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            1 fighter moved from 93 Sea Zone to Southern Italy
            1 bomber moved from Holland Belgium to Southern Italy
            1 aaGun moved from Germany to Western Germany
            1 fighter moved from Western Ukraine to Romania
            1 mech_infantry moved from Northern Italy to Romania
    
        Place Units - Italians
            1 artillery and 5 infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry placed in Southern Italy
            1 artillery and 4 infantry placed in Northern Italy
            Italians undo move 2.
            1 artillery and 4 infantry placed in Northern Italy
            Italians undo move 1.
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4
            Italians collect 19 PUs (1 lost to blockades); end with 19 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Belarus: 1 aaGun, 1 armour and 1 artillery
            EDIT: Adding units owned by Italians to Eastern Poland: 1 aaGun, 1 armour and 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -1,00
    Italians regular : 0,17
    Russians regular : -0,67
    British regular : 0,00
    

    Savegame


  • @enigma Jeg glemte lige at flytte et par enheder i non combat. Husk at spille seneste post.


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour, 1 infantry and 1 submarine; Remaining resources: 10 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            2 submarines and 2 transports moved from 62 Sea Zone to 54 Sea Zone
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
    
        Place Units - ANZAC
            1 armour and 1 infantry placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 20 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            2 infantry moved from United Kingdom to 110 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 cruiser moved from 97 Sea Zone to 92 Sea Zone
            1 carrier moved from 97 Sea Zone to 92 Sea Zone
            1 fighter moved from Western Germany to 91 Sea Zone
            2 artilleries and 2 infantry moved from France to Normandy Bordeaux
            4 mech_infantrys moved from Western Germany to Normandy Bordeaux
            1 fighter moved from Western Germany to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            4 armour moved from Belarus to Bryansk
            2 armour moved from Baltic States to Bryansk
            2 armour moved from Novgorod to Bryansk
            2 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 bomber moved from Finland to Smolensk
            1 bomber moved from Germany to Smolensk
            11 artilleries moved from Belarus to Bryansk
            17 infantry moved from Belarus to Bryansk
            7 mech_infantrys moved from Belarus to Bryansk
            2 mech_infantrys moved from Novgorod to Bryansk
            1 infantry moved from Finland to Vyborg
                  Germans take Vyborg from Russians
            1 bomber moved from Germany to Normandy Bordeaux
    
        Combat - Germans
            Germans creates battle in territory 125 Sea Zone
            Battle in 91 Sea Zone
                Germans attack with 1 fighter
                Americans defend with 5 transports
                    5 transports owned by the Americans lost in 91 Sea Zone
                Germans win with 1 fighter remaining. Battle score for attacker is 35
                Casualties for Americans: 5 transports
            Battle in 92 Sea Zone
                Germans attack with 1 carrier and 1 cruiser
                Americans defend with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters
                    Germans roll dice for 1 carrier and 1 cruiser in 92 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 2 carriers, 2 cruisers, 1 destroyer and 4 fighters in 92 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
                    1 carrier owned by the Germans and 1 cruiser owned by the Germans lost in 92 Sea Zone
                Americans win with 2 carriers, 2 cruisers, 1 destroyer and 4 fighters remaining. Battle score for attacker is -28
                Casualties for Germans: 1 carrier and 1 cruiser
            Battle in Normandy Bordeaux
                Germans attack with 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns and 2 infantry; Americans defend with 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    British roll AA dice in Normandy Bordeaux : 0/3 hits, 0,50 expected hits
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 2 : 4/11 hits, 3,83 expected hits
                    Americans roll dice for 2 aaGuns, 1 armour, 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/5 hits, 1,83 expected hits
                    2 aaGuns owned by the British, 1 infantry owned by the Germans and 2 infantry owned by the British lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 1 infantry, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/10 hits, 3,67 expected hits
                    Americans roll dice for 1 armour, 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,17 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                    Germans roll dice for 2 artilleries, 1 bomber, 1 fighter, 4 mech_infantrys and 1 tactical_bomber in Normandy Bordeaux, round 4 : 2/9 hits, 3,50 expected hits
                    Americans roll dice for 1 armour and 1 artillery in Normandy Bordeaux, round 4 : 1/2 hits, 0,83 expected hits
                    1 armour owned by the Americans, 1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from Americans with 2 artilleries, 1 bomber, 1 fighter, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Germans: 2 infantry and 1 mech_infantry
                Casualties for British: 2 aaGuns and 2 infantry
                Casualties for Americans: 1 armour, 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 8 armour, 11 artilleries, 17 infantry and 9 mech_infantrys
                Russians defend with 5 infantry
                    Germans roll dice for 8 armour, 11 artilleries, 17 infantry and 9 mech_infantrys in Bryansk, round 2 : 14/45 hits, 13,83 expected hits
                    Russians roll dice for 5 infantry in Bryansk, round 2 : 3/5 hits, 1,67 expected hits
                    5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 8 armour, 11 artilleries, 14 infantry and 9 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Russians: 5 infantry
            Battle in Smolensk
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Smolensk, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter could not land in 91 Sea Zone and was removed
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 fighter moved from Normandy Bordeaux to Western Germany
            1 bomber moved from Normandy Bordeaux to Western Germany
            3 aaGuns moved from Belarus to Bryansk
            2 mech_infantrys moved from Baltic States to Western Ukraine
            6 mech_infantrys moved from Baltic States to Bryansk
            2 mech_infantrys moved from Germany to Eastern Poland
            1 fighter moved from Bessarabia to Western Ukraine
            1 tactical_bomber moved from Germany to Western Ukraine
            1 tactical_bomber moved from Western Germany to Western Ukraine
            1 infantry moved from Western Germany to France
            5 infantry moved from Germany to Western Germany
            1 bomber moved from Smolensk to Eastern Poland
            1 bomber moved from Smolensk to Eastern Poland
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 artilleries placed in France
            7 infantry and 2 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 1,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,5
            Germans collect 47 PUs (1 lost to blockades); end with 47 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,50
    British AA : -0,50
    Russians regular : 2,00
    Germans regular : -5,00
    

    Savegame


  • @enigma ah f*ck jeg glemte at tænke på at jagerne jo godt kan lande på carrieren, når den angriber ind i en dødsdømt kamp. Det bliver noget nær umuligt at komme tilbage fra.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Russia to Western Ukraine
            4 infantry moved from Ukraine to Western Ukraine
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Russians creates battle in territory 125 Sea Zone
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 mech_infantry in Vologda, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                    Russians roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Western Ukraine
                Russians attack with 4 fighters, 4 infantry and 1 tactical_bomber
                Germans defend with 1 fighter, 2 mech_infantrys and 2 tactical_bombers; Italians defend with 1 armour and 1 mech_infantry
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 6/9 hits, 3,33 expected hits
                    Italians roll dice for 1 armour, 1 fighter, 3 mech_infantrys and 2 tactical_bombers in Western Ukraine, round 2 : 3/7 hits, 3,17 expected hits
                    3 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 2 tactical_bombers owned by the Germans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Western Ukraine
                    Russians roll dice for 4 fighters, 1 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/6 hits, 2,83 expected hits
                    Italians roll dice for 1 fighter in Western Ukraine, round 3 : 1/1 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 fighter owned by the Germans lost in Western Ukraine
                Russians win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 38
                Casualties for Russians: 4 infantry
                Casualties for Germans: 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Casualties for Italians: 1 armour and 1 mech_infantry
    
        Non Combat Move - Russians
            1 infantry moved from Volgograd to Rostov
            4 mech_infantrys moved from Russia to Rostov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Timguska to Novosibirsk
            4 fighters and 1 tactical_bomber moved from Western Ukraine to Russia
    
        Place Units - Russians
            1 infantry placed in Ukraine
            1 artillery and 4 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 21 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,17
    Germans regular : -0,33
    Russians regular : 2,50
    

    Savegame


  • @vampyrelayer Ja, men jeg var voldsomt i tvivl, for den var jo endnu dyrere for tyskerne. Men så kan du jo altid smide held i puljen og ramme 6/9 i første runde i Ukraine. Fuldstændig latterligt heldigt slag som desværre for mig nok er den endelige gamechanger. Tænk, hvis det havde været omvendt - vi skulle ramme samme antal hits i første runde… Selvom jeg fortrød min placering af de tyske fly skulle den stadig have kostet 2-r russiske fly.


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 infantry, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from 45 Sea Zone to Dutch New Guinea
            1 artillery moved from Kwangsi to 36 Sea Zone
            1 artillery and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to French Indo China
            1 infantry moved from 36 Sea Zone to French Indo China
            1 infantry moved from Celebes to 44 Sea Zone
            1 infantry and 1 transport moved from 44 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Shan State
            1 destroyer moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to 55 Sea Zone
            1 fighter moved from 42 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 fighter moved from 42 Sea Zone to Dutch New Guinea
            1 artillery moved from Kweichow to Yunnan
            1 mech_infantry moved from Hopei to Yunnan
            1 infantry moved from Sikang to Kazakhstan
                  Japanese take Kazakhstan from Russians
            1 armour moved from Shensi to Tsinghai
            1 mech_infantry moved from Hopei to Tsinghai
            2 mech_infantrys moved from Hopei to Kansu
            1 infantry moved from Yenisey to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            2 artilleries and 3 infantry moved from Yenisey to Timguska
                  Japanese take Timguska from Russians
            2 bombers moved from Chahar to Kansu
            1 bomber moved from Anhwe to Tsinghai
            1 fighter moved from Anhwe to Yunnan
            1 tactical_bomber moved from Anhwe to Yunnan
            1 battleship moved from 41 Sea Zone to 36 Sea Zone
                  Japanese take 37 Sea Zone from ANZAC
            1 cruiser moved from 41 Sea Zone to 36 Sea Zone
            1 tactical_bomber moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to French Indo China
    
        Combat - Japanese
            Battle in Shan State
            Battle in Kansu
                Japanese attack with 2 bombers and 2 mech_infantrys
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 2 mech_infantrys in Kansu, round 2 : 3/4 hits, 1,67 expected hits
                    Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Japanese win, taking Shan State from UK_Pacific, taking Kansu from Chinese with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in Tsinghai
                Japanese attack with 1 armour, 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour, 1 bomber and 1 mech_infantry in Tsinghai, round 2 : 0/3 hits, 1,33 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Tsinghai
                    Japanese roll dice for 1 armour and 1 bomber in Tsinghai, round 3 : 1/2 hits, 1,17 expected hits
                    Chinese roll dice for 1 infantry in Tsinghai, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Tsinghai
                Japanese win, taking Tsinghai from Chinese with 1 armour and 1 bomber remaining. Battle score for attacker is -1
                Casualties for Japanese: 1 mech_infantry
                Casualties for Chinese: 1 infantry
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
                    ANZAC roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the ANZAC lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Dutch New Guinea, round 2 : 1/4 hits, 1,83 expected hits
                    ANZAC roll dice for 1 infantry in Dutch New Guinea, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yunnan, round 2 : 2/4 hits, 1,83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in French Indo China
                Japanese attack with 1 artillery, 1 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 battleship and 1 cruiser in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in French Indo China, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            2 tactical_bombers moved from French Indo China to Philippines
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Philippines
            1 fighter moved from Dutch New Guinea to 35 Sea Zone
            1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 42 Sea Zone to 34 Sea Zone
            1 battleship, 2 carriers, 1 cruiser and 1 transport moved from 42 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Philippines
            1 tactical_bomber moved from Yunnan to 36 Sea Zone
            1 fighter moved from Yunnan to 36 Sea Zone
            1 carrier and 1 transport moved from 41 Sea Zone to 36 Sea Zone
            1 fighter moved from Anhwe to 6 Sea Zone
            1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 destroyer moved from 42 Sea Zone to 45 Sea Zone
            2 destroyers moved from 42 Sea Zone to 35 Sea Zone
            1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anhwe to 35 Sea Zone
            1 mech_infantry moved from Hopei to Szechwan
            2 armour and 1 mech_infantry moved from Kiangsu to Kweichow
            1 artillery moved from Anhwe to Kweichow
            3 submarines moved from 19 Sea Zone to 35 Sea Zone
            2 bombers moved from Kansu to Kiangsi
            1 aaGun moved from Yenisey to Timguska
            1 bomber moved from Tsinghai to Anhwe
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
            1 bomber placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Kwangtung
            1 infantry and 1 mech_infantry placed in Kiangsu
            1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,67
    Japanese regular : -0,50
    UK_Pacific regular : 0,67
    ANZAC regular : -0,67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scramble?



  • @enigma Jep, 4 ud af 4 missere på mine destroyere mens du har ramt 2 ud af 3 i forsvar i Pacific. Og 4 ud af 5 i/ved Middelhavet. Så det går som det plejer - det er sgu’ da utroligt!!!


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 cruiser
                Casualties for Italians: 1 cruiser and 1 transport
                Casualties for Germans: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to Algeria
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            1 artillery and 7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : -1,67
    Italians regular : 0,50
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: British round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from India to French Indo China
            1 fighter moved from India to Yunnan
            1 armour moved from Malaya to Shan State
            3 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 battleship moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @Enigma Scramble?


  • @vampyrelayer Næh, ikke rigtig.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 3 destroyers, 7 infantry and 4 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 26 Sea Zone to 17 Sea Zone
            1 submarine moved from 26 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 33 Sea Zone to 55 Sea Zone
            2 fighters moved from Queensland to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to 45 Sea Zone
            1 fighter moved from 33 Sea Zone to 17 Sea Zone
            1 destroyer moved from 92 Sea Zone to 97 Sea Zone
                  Americans take 93 Sea Zone from Italians
            1 carrier moved from 92 Sea Zone to 97 Sea Zone
            2 fighters moved from 92 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 97 Sea Zone
            1 mech_infantry moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 97 Sea Zone
                Americans attack with 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Germans defend with 1 transport; Italians defend with 1 cruiser and 1 transport
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
                    Italians roll dice for 1 cruiser and 2 transports in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the Italians and 1 transport owned by the Germans lost in 97 Sea Zone
                    1 transport owned by the Italians lost in 97 Sea Zone
                Americans win, taking 97 Sea Zone from Neutral with 1 carrier, 1 destroyer and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Americans: 1 cruiser
                Casualties for Italians: 1 cruiser and 1 transport
                Casualties for Germans: 1 transport
            Battle in 17 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 2 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 3 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter in 17 Sea Zone, round 4 : 0/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 5 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 5 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking 17 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win, taking 22 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 55 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 fighters in 55 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 45 Sea Zone
                Americans attack with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Americans roll dice for 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 transport owned by the Japanese and 1 destroyer owned by the Japanese lost in 45 Sea Zone
                Americans win with 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in Dutch New Guinea
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Americans lost in Dutch New Guinea
                    Americans roll dice for 1 artillery in Dutch New Guinea, round 3 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Dutch New Guinea, round 3 : 1/2 hits, 0,67 expected hits
                    1 artillery owned by the Americans lost in Dutch New Guinea
                Japanese win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Americans: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 17 Sea Zone to 33 Sea Zone
            1 fighter moved from 22 Sea Zone to 33 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from 55 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 33 Sea Zone
            1 destroyer moved from 33 Sea Zone to 22 Sea Zone
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            1 cruiser moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from 92 Sea Zone to 91 Sea Zone
            4 artilleries and 4 infantry moved from Eastern United States to 101 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 101 Sea Zone to 91 Sea Zone
            1 transport moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Morocco to Algeria
            4 artilleries and 4 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            3 destroyers placed in 10 Sea Zone
            4 transports placed in 101 Sea Zone
            1 artillery and 7 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 destroyer moved from 110 Sea Zone to 125 Sea Zone
            2 fighters moved from United Kingdom to Holland Belgium
            1 fighter moved from United Kingdom to 110 Sea Zone
            2 fighters moved from 110 Sea Zone to Normandy Bordeaux
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Normandy Bordeaux
            4 infantry moved from United Kingdom to 110 Sea Zone
            4 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 submarine moved from 110 Sea Zone to 125 Sea Zone
            1 fighter moved from Burma to 37 Sea Zone
            1 tactical_bomber moved from Burma to French Indo China
            1 fighter moved from India to French Indo China
            1 fighter moved from India to Yunnan
            1 armour moved from Malaya to Shan State
            3 infantry moved from Burma to Shan State
            1 artillery moved from Burma to Yunnan
            2 infantry moved from Burma to Yunnan
            1 infantry moved from Burma to Yunnan
            2 infantry moved from Egypt to 81 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber, 2 fighters and 1 tactical_bomber moved from Egypt to Alexandria
            2 infantry and 1 transport moved from 81 Sea Zone to 97 Sea Zone
            2 infantry moved from 97 Sea Zone to Greece
            1 cruiser moved from 81 Sea Zone to 97 Sea Zone
            1 battleship moved from 81 Sea Zone to 97 Sea Zone
    
        Combat - British
            Battle in Greece
            Battle in 37 Sea Zone
                British attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 37 Sea Zone
                British win, taking Greece from Italians with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 1 submarine; Russians loiter and taunt
                Germans defend with 1 submarine
                    British roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Holland Belgium
                British attack with 2 fighters and 4 infantry
                Italians defend with 1 artillery and 1 mech_infantry
                    British roll dice for 2 fighters and 4 infantry in Holland Belgium, round 2 : 2/6 hits, 1,67 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians, 1 artillery owned by the Italians and 1 infantry owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 2 fighters and 3 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 mech_infantry
            Battle in Normandy Bordeaux
                British attack with 1 armour, 3 fighters and 5 infantry
                Germans defend with 2 artilleries, 1 factory_minor, 1 harbour and 3 mech_infantrys
                    British roll dice for 1 armour, 3 fighters and 5 infantry in Normandy Bordeaux, round 2 : 2/9 hits, 2,83 expected hits
                    Germans roll dice for 2 artilleries and 3 mech_infantrys in Normandy Bordeaux, round 2 : 1/5 hits, 1,67 expected hits
                    2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                    British roll dice for 1 armour, 3 fighters and 4 infantry in Normandy Bordeaux, round 3 : 3/8 hits, 2,67 expected hits
                    Germans roll dice for 2 artilleries and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1,00 expected hits
                    2 artilleries owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 armour, 3 fighters and 3 infantry remaining. Battle score for attacker is 14
                Casualties for British: 2 infantry
                Casualties for Germans: 2 artilleries and 3 mech_infantrys
            Battle in French Indo China
                British attack with 1 fighter and 1 tactical_bomber
                Japanese defend with 1 artillery
                    British roll dice for 1 fighter and 1 tactical_bomber in French Indo China, round 2 : 1/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 artillery in French Indo China, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in French Indo China
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
            Battle in Yunnan
                British attack with 1 artillery, 1 fighter and 3 infantry
                Japanese defend with 1 artillery and 1 mech_infantry
                    British roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 2 : 2/5 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 mech_infantry in Yunnan, round 2 : 1/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win, taking Yunnan from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery and 1 mech_infantry
            Battle in Shan State
                British attack with 1 armour and 3 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 armour and 3 infantry in Shan State, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 armour and 3 infantry in Shan State, round 3 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Shan State
                    British roll dice for 1 armour and 2 infantry in Shan State, round 4 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 armour and 2 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Alexandria
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in Alexandria, round 2 : 4/6 hits, 3,00 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Alexandria, round 2 : 1/3 hits, 1,00 expected hits
                    1 artillery owned by the Italians, 2 infantry owned by the Italians and 1 infantry owned by the British lost in Alexandria
                British win, taking Alexandria from Italians with 1 artillery, 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 infantry moved from Trans-Jordan to Syria
            1 bomber moved from Alexandria to Gibraltar
            1 fighter moved from French Indo China to Burma
            1 tactical_bomber moved from French Indo China to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 fighter moved from Yunnan to India
            11 infantry moved from India to Burma
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            2 fighters moved from Holland Belgium to 110 Sea Zone
            3 fighters moved from Normandy Bordeaux to United Kingdom
    
        Place Units - British
            1 artillery, 1 fighter and 8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,2
            British collect 38 PUs (3 lost to blockades); end with 38 PUs
    
        Place Units - UK_Pacific
            5 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 5 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0,83
    Japanese regular : -1,67
    Italians regular : 0,50
    Germans regular : -0,50
    British regular : -0,33
    

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