OOL
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@aequitas-et-veritas scramble?
No scramble.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Finland to Novgorod
Russians take Karelia from Germans
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from Finland to 127 Sea Zone
4 artilleries and 7 infantry moved from Finland to 127 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod
2 bombers moved from Norway to Novgorod
4 fighters moved from Finland to Novgorod
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 artillery moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Novgorod
Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits
Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits
7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits
Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits
5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits
2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits
Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Algeria
Americans attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to Hawaiian Islands
2 bombers moved from Novgorod to Finland
2 fighters moved from Novgorod to Bryansk
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Algeria to Gibraltar
Place Units - Americans
3 armour placed in Finland
3 armour placed in Norway
1 battleship and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Americans regular : -6,50
Japanese regular : -0,33
Italians regular : -0,33
Germans regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Tsinghai to Kansu
2 artilleries and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Chinese lost in Anhwe
2 artilleries owned by the Chinese retreated to Hopei
Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Combat Hit Differential Summary :
Chinese regular : -1,67
Japanese regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 6 armour, 1 battleship and 2 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour and 1 mech_infantry moved from Finland to Novgorod
Russians take Karelia from Germans
3 artilleries moved from Norway to 112 Sea Zone
3 artilleries, 1 battleship, 3 carriers, 3 destroyers, 1 fighter, 1 tactical_bomber and 7 transports moved from 112 Sea Zone to 127 Sea Zone
1 marine moved from Finland to 127 Sea Zone
4 artilleries and 7 infantry moved from Finland to 127 Sea Zone
7 artilleries, 7 infantry and 1 marine moved from 127 Sea Zone to Novgorod
2 bombers moved from Norway to Novgorod
4 fighters moved from Finland to Novgorod
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Holland Belgium
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
1 bomber moved from Gibraltar to Algeria
2 mech_infantrys moved from Morocco to Algeria
1 artillery moved from Finland to Vyborg
Russians take Vyborg from Germans
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in Novgorod
Americans attack with 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 airfield, 2 armour, 1 factory_minor, 2 fighters, 1 harbour, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 7 infantry, 1 marine and 1 mech_infantry in Novgorod, round 2 : 6/23 hits, 9,00 expected hits
Germans roll dice for 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 2 : 8/20 hits, 7,83 expected hits
7 infantry owned by the Germans, 7 infantry owned by the Americans and 1 artillery owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 6 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 3 : 6/15 hits, 6,50 expected hits
Germans roll dice for 2 armour, 2 fighters, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in Novgorod, round 3 : 4/13 hits, 5,50 expected hits
5 infantry owned by the Germans, 4 artilleries owned by the Americans and 1 mech_infantry owned by the Germans lost in Novgorod
Americans roll dice for 1 armour, 2 artilleries, 2 bombers, 4 fighters, 1 marine and 1 mech_infantry in Novgorod, round 4 : 5/11 hits, 5,17 expected hits
Germans roll dice for 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Novgorod, round 4 : 4/7 hits, 3,50 expected hits
2 armour owned by the Germans, 1 tactical_bomber owned by the Germans, 2 artilleries owned by the Americans, 1 marine owned by the Americans, 2 mech_infantrys owned by the Germans and 1 mech_infantry owned by the Americans lost in Novgorod
Americans roll dice for 1 armour, 2 bombers and 4 fighters in Novgorod, round 5 : 2/7 hits, 3,83 expected hits
Germans roll dice for 2 fighters in Novgorod, round 5 : 2/2 hits, 1,33 expected hits
2 fighters owned by the Germans and 2 fighters owned by the Americans lost in Novgorod
Americans win, taking Normandy Bordeaux from Germans, taking Holland Belgium from Germans, taking Novgorod from Germans with 1 armour, 2 bombers and 2 fighters remaining. Battle score for attacker is 13
Casualties for Americans: 7 artilleries, 2 fighters, 7 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 2 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber
Battle in Algeria
Americans attack with 1 bomber and 2 mech_infantrys
Italians defend with 1 infantry
Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 2 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in 25 Sea Zone
Americans attack with 2 fighters and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 2 fighters and 2 tactical_bombers in 25 Sea Zone, round 2 : 1/4 hits, 2,33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 12 carriers, 3 cruisers, 6 destroyers, 13 fighters, 1 infantry, 3 submarines, 7 tactical_bombers and 1 transport moved from 26 Sea Zone to 54 Sea Zone
2 fighters and 2 tactical_bombers moved from 25 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Western United States to Hawaiian Islands
2 bombers moved from Novgorod to Finland
2 fighters moved from Novgorod to Bryansk
1 destroyer moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Algeria to Gibraltar
Place Units - Americans
3 armour placed in Finland
3 armour placed in Norway
1 battleship and 2 tactical_bombers placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 64 PUs; end with 64 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
2 artilleries and 2 infantry moved from Tsinghai to Kansu
2 artilleries and 2 infantry moved from Hopei to Anhwe
Combat - Chinese
Battle in Kansu
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 2 infantry in Kansu, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Chinese win, taking Kansu from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Anhwe, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Anhwe, round 2 : 2/6 hits, 2,17 expected hits
2 infantry owned by the Chinese lost in Anhwe
2 artilleries owned by the Chinese retreated to Hopei
Japanese win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -6
Casualties for Chinese: 2 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 11 PUs; end with 11 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
Purchase Units - British
British buy 3 bombers; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Yunnan to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Yunnan to Shan State
1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
3 armour and 3 mech_infantrys moved from Eastern Persia to Kazakhstan
Russians take Kazakhstan from Japanese
Combat - British
Battle in Shan State
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 2/3 hits, 1,33 expected hits
Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Shan State
British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Shan State to Yunnan
2 armour moved from India to Yunnan
2 armour and 3 mech_infantrys moved from West India to India
5 fighters moved from India to Yunnan
2 fighters moved from Egypt to Bryansk
3 tactical_bombers moved from Egypt to Bryansk
1 artillery and 2 infantry moved from Iraq to Trans-Jordan
1 battleship moved from 112 Sea Zone to 110 Sea Zone
1 aaGun and 1 infantry moved from Norway to 112 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 112 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
2 infantry moved from Norway to Finland
1 aaGun moved from Norway to Finland
Place Units - British
3 bombers placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -1,67
Americans regular : -6,50
Japanese regular : -1,17
Italians regular : -0,33
Germans regular : -0,17
British regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Volgograd to Tambov
Italians take Tambov from Russians
1 armour moved from Tambov to Volgograd
1 armour moved from Ukraine to Rostov
Italians take Rostov from Russians
1 armour moved from Rostov to Volgograd
1 transport moved from 95 Sea Zone to 99 Sea Zone
1 artillery moved from Crete to 99 Sea Zone
1 artillery moved from 99 Sea Zone to Cyprus
1 artillery and 1 infantry moved from Southern Italy to 95 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 artillery and 1 infantry moved from 94 Sea Zone to Algeria
2 fighters moved from Southern Italy to Algeria
2 fighters moved from 95 Sea Zone to Algeria
1 bomber moved from Southern Italy to Algeria
Combat - Italians
Battle in Cyprus
Battle in Algeria
Italians attack with 1 artillery, 1 bomber, 4 fighters and 1 infantry
Americans defend with 2 mech_infantrys
Italians roll dice for 1 artillery, 1 bomber, 4 fighters and 1 infantry in Algeria, round 2 : 4/7 hits, 3,33 expected hits
Americans roll dice for 2 mech_infantrys in Algeria, round 2 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Americans lost in Algeria
Italians win, taking Cyprus from British, taking Algeria from Americans with 1 artillery, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Non Combat Move - Italians
1 infantry moved from Libya to Tunisia
1 bomber moved from Algeria to Southern Italy
4 fighters moved from Algeria to 95 Sea Zone
1 armour and 2 mech_infantrys moved from Romania to Ukraine
1 fighter and 2 mech_infantrys moved from Ukraine to Volgograd
1 mech_infantry moved from Northern Italy to Romania
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
Italians regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 factory_minor and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 armour, 3 artilleries, 4 fighters, 1 infantry and 1 mech_infantry moved from New South Wales to Queensland
2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Iraq to Northwest Persia
Non Combat Move - ANZAC
2 aaGuns moved from New South Wales to Queensland
Place Units - ANZAC
1 transport placed in 62 Sea Zone
1 factory_minor placed in Queensland
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Move - French
2 infantry moved from Iraq to Northwest Persia
2 infantry moved from Finland to Vyborg
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 18x factory_major; Remaining resources: 48 PUs;
Germans buy 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from France to Normandy Bordeaux
3 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Normandy Bordeaux
1 fighter moved from Western Germany to Holland Belgium
1 mech_infantry moved from Ukraine to Caucasus
1 infantry moved from Volgograd to Caucasus
2 bombers moved from Ukraine to Novgorod
1 infantry moved from Belarus to Archangel
Germans take Archangel from Russians
3 mech_infantrys moved from Eastern Poland to Novgorod
1 mech_infantry moved from Eastern Poland to Novgorod
1 fighter and 2 tactical_bombers moved from Ukraine to Caucasus
Combat - Germans
Battle in Novgorod
Germans attack with 2 bombers and 4 mech_infantrys
British defend with 1 aaGun and 1 infantry; Americans defend with 1 armour; Russians defend with 1 airfield, 1 factory_minor and 1 harbour
British roll AA dice in Novgorod : 0/2 hits, 0,33 expected hits
Germans roll dice for 2 bombers and 4 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Russians roll dice for 1 aaGun, 1 armour and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,83 expected hits
1 aaGun owned by the British, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Novgorod
Germans roll dice for 2 bombers and 3 mech_infantrys in Novgorod, round 3 : 1/5 hits, 1,83 expected hits
Russians roll dice for 1 armour in Novgorod, round 3 : 0/1 hits, 0,50 expected hits
1 armour owned by the Americans lost in Novgorod
Germans win, taking Novgorod from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 aaGun and 1 infantry
Casualties for Americans: 1 armour
Battle in Normandy Bordeaux
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Germans attack with 1 fighter and 3 infantry
Americans defend with 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Holland Belgium, round 2 : 1/4 hits, 1,00 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Germans win, taking Holland Belgium from Americans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Caucasus
Germans attack with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 mech_infantry
Germans roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 1/5 hits, 2,00 expected hits
Russians roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
1 infantry moved from Ukraine to Rostov
1 mech_infantry moved from Ukraine to Tambov
2 mech_infantrys moved from Western Germany to Poland
7 infantry moved from Germany to Poland
8 infantry moved from Western Germany to Germany
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 battleship, 1 carrier, 1 cruiser and 2 fighters moved from 95 Sea Zone to 99 Sea Zone
1 fighter and 2 tactical_bombers moved from Caucasus to Ukraine
2 bombers moved from Novgorod to Ukraine
Place Units - Germans
3 mech_infantrys placed in Volgograd
3 mech_infantrys placed in Ukraine
6 mech_infantrys placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,5
Germans collect 49 PUs (1 lost to blockades); end with 49 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 66 PUs
Combat Hit Differential Summary :
Americans regular : -0,67
British AA : -0,33
Russians regular : -0,67
Germans regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Russia to Eastern Poland
1 armour and 1 mech_infantry moved from Bryansk to Eastern Poland
Russians take Belarus from Italians
1 fighter moved from Russia to Eastern Poland
1 armour moved from Bryansk to Smolensk
Russians take Smolensk from Germans
1 armour moved from Smolensk to Bryansk
1 infantry moved from Bryansk to Rostov
1 fighter moved from Russia to Rostov
2 infantry moved from Russia to Vologda
1 fighter moved from Russia to Vologda
Combat - Russians
Battle in Rostov
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Rostov, round 2 : 0/2 hits, 0,67 expected hits
Italians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Rostov
1 fighter owned by the Russians retreated
Italians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Russians: 1 infantry
Battle in Eastern Poland
Russians attack with 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 3 mech_infantrys
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Eastern Poland, round 2 : 0/5 hits, 2,33 expected hits
Germans roll dice for 3 mech_infantrys in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
1 mech_infantry owned by the Russians lost in Eastern Poland
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 3 : 1/4 hits, 2,17 expected hits
Germans roll dice for 3 mech_infantrys in Eastern Poland, round 3 : 0/3 hits, 1,00 expected hits
1 mech_infantry owned by the Germans lost in Eastern Poland
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Eastern Poland, round 4 : 3/4 hits, 2,17 expected hits
Germans roll dice for 2 mech_infantrys in Eastern Poland, round 4 : 0/2 hits, 0,67 expected hits
2 mech_infantrys owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 3 mech_infantrys
Battle in Vologda
Russians attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Vologda
Russians win, taking Vologda from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Vologda to Russia
2 fighters and 1 tactical_bomber moved from Eastern Poland to Bryansk
1 fighter moved from Rostov to Russia
1 artillery moved from Russia to Bryansk
3 infantry moved from Russia to Bryansk
1 aaGun moved from Russia to Bryansk
Place Units - Russians
2 artilleries and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Japanese regular : 0,67
Italians regular : 0,67
Germans regular : -1,67
Russians regular : -3,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 armour, 1 carrier, 1 destroyer, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from French Indo China to Kwangsi
Japanese take Kwangsi from Chinese
1 armour moved from Kiangsu to Hopei
1 infantry moved from Anhwe to Chahar
Japanese take Chahar from Chinese
1 armour, 2 artilleries and 1 mech_infantry moved from Anhwe to Hopei
3 bombers moved from French Indo China to Hopei
3 fighters and 1 tactical_bomber moved from 36 Sea Zone to Kwangtung
1 infantry moved from French Indo China to Shan State
2 fighters and 1 tactical_bomber moved from French Indo China to Shan State
1 infantry moved from French Indo China to Shan State
1 infantry moved from Anhwe to Hopei
1 armour moved from Kiangsu to Kwangtung
Combat - Japanese
Battle in Kwangtung
Japanese attack with 1 armour, 3 fighters and 1 tactical_bomber
British defend with 1 armour; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Kwangtung, round 2 : 4/5 hits, 2,67 expected hits
UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Kwangtung
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 armour
Casualties for British: 1 armour
Battle in Hopei
Japanese attack with 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry
Chinese defend with 3 artilleries and 3 infantry
Japanese roll dice for 2 armour, 2 artilleries, 3 bombers, 1 infantry and 1 mech_infantry in Hopei, round 2 : 3/9 hits, 4,33 expected hits
Chinese roll dice for 3 artilleries and 3 infantry in Hopei, round 2 : 2/6 hits, 2,00 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the Chinese lost in Hopei
Japanese roll dice for 2 armour, 1 artillery, 3 bombers and 1 mech_infantry in Hopei, round 3 : 4/7 hits, 3,67 expected hits
Chinese roll dice for 3 artilleries in Hopei, round 3 : 1/3 hits, 1,00 expected hits
1 artillery owned by the Japanese and 3 artilleries owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 armour, 3 bombers and 1 mech_infantry remaining. Battle score for attacker is 10
Casualties for Japanese: 2 artilleries and 1 infantry
Casualties for Chinese: 3 artilleries and 3 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 1/5 hits, 2,00 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 tactical_bomber moved from Shan State to 36 Sea Zone
1 tactical_bomber moved from Kwangtung to 36 Sea Zone
2 fighters moved from Kwangtung to 36 Sea Zone
1 fighter moved from Kwangtung to French Indo China
2 fighters moved from Shan State to French Indo China
1 transport moved from 36 Sea Zone to 37 Sea Zone
2 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
1 battleship moved from 36 Sea Zone to 35 Sea Zone
1 marine moved from Japan to 6 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 8 destroyers, 10 fighters, 1 marine, 2 submarines and 10 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
2 transports moved from 19 Sea Zone to 6 Sea Zone
4 infantry moved from Japan to 6 Sea Zone
4 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
4 infantry moved from 19 Sea Zone to Kiangsu
1 infantry moved from Kiangsu to Anhwe
1 infantry moved from Kiangsu to Kiangsi
1 marine moved from 35 Sea Zone to Philippines
3 bombers moved from Hopei to French Indo China
Place Units - Japanese
3 infantry placed in Malaya
1 armour and 2 mech_infantrys placed in French Indo China
Japanese undo move 1.
2 infantry and 1 mech_infantry placed in Malaya
1 fighter and 4 infantry placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
Combat Hit Differential Summary :
Chinese regular : 0,00
Japanese regular : -0,67
UK_Pacific regular : 0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Finland to Novgorod
1 artillery moved from Vyborg to Novgorod
2 bombers moved from Finland to Novgorod
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 armour moved from Norway to 126 Sea Zone
3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Nenetsia
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 armour moved from 127 Sea Zone to Archangel
1 armour moved from 127 Sea Zone to Novgorod
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in Nenetsia
Battle in Novgorod
Americans attack with 4 armour, 1 artillery and 2 bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 4 armour, 1 artillery and 2 bombers in Novgorod, round 2 : 5/7 hits, 3,67 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Nenetsia from Japanese, taking Novgorod from Germans with 4 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Archangel
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 3 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 battleship, 2 carriers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun moved from Finland to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
2 fighters moved from Archangel to 127 Sea Zone
2 bombers moved from Novgorod to Finland
2 bombers moved from Finland to Norway
Place Units - Americans
3 fighters placed in Finland
2 armour and 1 mech_infantry placed in Norway
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 2,00
Italians regular : 0,00
Germans regular : -1,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 8 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
Chinese undo move 1.
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Americans
Americans buy 2 armour, 1 artillery, 1 carrier, 3 fighters, 3 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
3 armour moved from Finland to Novgorod
1 artillery moved from Vyborg to Novgorod
2 bombers moved from Finland to Novgorod
3 transports moved from 127 Sea Zone to 126 Sea Zone
3 armour moved from Norway to 126 Sea Zone
3 armour and 3 transports moved from 126 Sea Zone to 127 Sea Zone
1 armour moved from 127 Sea Zone to Nenetsia
1 fighter moved from Bryansk to Archangel
1 fighter moved from Bryansk to Archangel
1 armour moved from 127 Sea Zone to Archangel
1 armour moved from 127 Sea Zone to Novgorod
1 transport moved from 110 Sea Zone to 92 Sea Zone
1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 mech_infantry moved from 92 Sea Zone to Algeria
1 mech_infantry moved from Morocco to Algeria
1 bomber moved from Gibraltar to Algeria
Combat - Americans
Battle in Nenetsia
Battle in Novgorod
Americans attack with 4 armour, 1 artillery and 2 bombers
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 mech_infantrys
Americans roll dice for 1 battleship in Novgorod, round 2 : 1/1 hits, 0,67 expected hits
Americans roll dice for 4 armour, 1 artillery and 2 bombers in Novgorod, round 2 : 5/7 hits, 3,67 expected hits
Germans roll dice for 3 mech_infantrys in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
3 mech_infantrys owned by the Germans lost in Novgorod
Americans win, taking Nenetsia from Japanese, taking Novgorod from Germans with 4 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 12
Casualties for Germans: 3 mech_infantrys
Battle in Archangel
Americans attack with 1 armour and 2 fighters
Germans defend with 1 infantry
Americans roll dice for 1 armour and 2 fighters in Archangel, round 2 : 2/3 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Americans win, taking Archangel from Germans with 1 armour and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Algeria
Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
Italians defend with 1 artillery and 1 infantry
Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Algeria, round 2 : 1/4 hits, 1,17 expected hits
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Algeria
Americans roll dice for 1 bomber and 2 mech_infantrys in Algeria, round 3 : 1/3 hits, 1,00 expected hits
Italians roll dice for 1 artillery in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Italians lost in Algeria
Americans win, taking Algeria from Italians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 infantry
Casualties for Italians: 1 artillery and 1 infantry
Non Combat Move - Americans
1 bomber moved from Algeria to Gibraltar
2 fighters moved from Hawaiian Islands to 54 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 54 Sea Zone
1 battleship, 2 carriers and 2 tactical_bombers moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 25 Sea Zone to 26 Sea Zone
2 tactical_bombers moved from Hawaiian Islands to 26 Sea Zone
1 transport moved from 110 Sea Zone to 102 Sea Zone
1 aaGun moved from Finland to 127 Sea Zone
1 aaGun moved from 127 Sea Zone to Novgorod
2 fighters moved from Archangel to 127 Sea Zone
2 bombers moved from Novgorod to Finland
2 bombers moved from Finland to Norway
Place Units - Americans
3 fighters placed in Finland
2 armour and 1 mech_infantry placed in Norway
1 carrier and 2 transports placed in 10 Sea Zone
1 artillery and 3 infantry placed in Western United States
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Kweichow
2 artilleries and 8 infantry moved from Yunnan to Kweichow
2 artilleries and 2 infantry moved from Kansu to Suiyuyan
Combat - Chinese
Battle in Suiyuyan
Chinese attack with 2 artilleries and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 artilleries and 2 infantry in Suiyuyan, round 2 : 0/4 hits, 1,33 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Suiyuyan
Chinese roll dice for 2 artilleries and 1 infantry in Suiyuyan, round 3 : 2/3 hits, 1,00 expected hits
Japanese roll dice for 1 mech_infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Suiyuyan
Chinese win, taking Suiyuyan from Japanese with 2 artilleries and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 2 infantry placed in Shensi
Chinese undo move 1.
2 artilleries and 2 infantry placed in Kweichow
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
Purchase Units - British
British buy 9 artilleries; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from Finland to Novgorod
1 armour moved from Kazakhstan to Timguska
Russians take Novosibirsk from Italians
Russians take Timguska from Japanese
2 armour and 2 mech_infantrys moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Bryansk to Volgograd
1 mech_infantry moved from Kazakhstan to Tambov
1 tactical_bomber moved from Bryansk to Tambov
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
2 infantry moved from Northwest Persia to Caucasus
2 armour moved from Yunnan to Hopei
4 fighters and 1 tactical_bomber moved from Yunnan to Hopei
2 infantry moved from Yunnan to Shan State
2 fighters moved from Yunnan to Shan State
1 fighter moved from Gibraltar to 94 Sea Zone
1 bomber moved from United Kingdom to Germany
Combat - British
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 94 Sea Zone
British attack with 1 fighter
Italians defend with 1 transport
1 transport owned by the Italians lost in 94 Sea Zone
British win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in Hopei
British attack with 2 armour, 4 fighters and 1 tactical_bomber
Japanese defend with 2 armour and 1 mech_infantry
British roll dice for 2 armour, 4 fighters and 1 tactical_bomber in Hopei, round 2 : 2/7 hits, 3,67 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Hopei, round 2 : 2/3 hits, 1,33 expected hits
1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese, 1 fighter owned by the British and 1 armour owned by the British lost in Hopei
British roll dice for 1 armour, 3 fighters and 1 tactical_bomber in Hopei, round 3 : 4/5 hits, 2,67 expected hits
Japanese roll dice for 1 armour in Hopei, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 armour owned by the British lost in Hopei
British win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for British: 2 armour and 1 fighter
Casualties for Japanese: 2 armour and 1 mech_infantry
Battle in Tambov
British attack with 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
British roll dice for 1 mech_infantry and 1 tactical_bomber in Tambov, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Germans lost in Tambov
British win, taking Tambov from Italians with 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Volgograd
British attack with 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor and 3 mech_infantrys; Italians defend with 2 armour, 1 fighter and 2 mech_infantrys
British roll dice for 2 armour, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Volgograd, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 3 armour, 1 fighter and 5 mech_infantrys in Volgograd, round 2 : 4/9 hits, 3,83 expected hits
2 mech_infantrys owned by the British, 3 mech_infantrys owned by the Germans and 2 armour owned by the British lost in Volgograd
1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
Germans win with 3 armour, 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is -8
Casualties for British: 2 armour and 2 mech_infantrys
Casualties for Germans: 3 mech_infantrys
Battle in Shan State
British attack with 2 fighters and 2 infantry
Japanese defend with 2 infantry
British roll dice for 2 fighters and 2 infantry in Shan State, round 2 : 1/4 hits, 1,33 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Shan State
2 fighters owned by the British retreated
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for British: 2 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
British attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 1 infantry and 1 mech_infantry
British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/2 hits, 0,67 expected hits
1 infantry owned by the Germans, 1 mech_infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 1
Casualties for British: 2 infantry
Casualties for Germans: 1 infantry and 1 mech_infantry
Non Combat Move - British
1 fighter moved from Volgograd to Russia
1 tactical_bomber moved from Volgograd to Bryansk
1 tactical_bomber moved from Tambov to Bryansk
1 fighter and 1 tactical_bomber moved from Caucasus to Bryansk
1 fighter moved from 127 Sea Zone to Russia
1 tactical_bomber moved from 127 Sea Zone to Russia
1 transport moved from 127 Sea Zone to 126 Sea Zone
1 aaGun and 1 infantry moved from Norway to 126 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone
1 aaGun and 1 infantry moved from 127 Sea Zone to Novgorod
1 battleship moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from Norway to 112 Sea Zone
1 battleship and 1 marine moved from 112 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to United Kingdom
1 bomber moved from Germany to Norway
1 fighter moved from 94 Sea Zone to Gibraltar
1 aaGun moved from Tsinghai to Shensi
3 fighters and 1 tactical_bomber moved from Hopei to Kweichow
2 fighters moved from Shan State to India
1 aaGun, 8 artilleries and 4 infantry moved from Yunnan to Burma
6 infantry moved from India to Burma
2 infantry moved from India to Burma
8 infantry moved from India to Burma
2 infantry moved from Trans-Jordan to Egypt
1 artillery moved from Trans-Jordan to Iraq
Place Units - British
3 artilleries placed in Iraq
3 artilleries placed in Persia
3 artilleries placed in Egypt
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 9 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 12 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : 2,00
Japanese regular : 2,83
Italians regular : -0,33
Germans AA : -0,17
Germans regular : 0,17
British regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Volgograd to Tambov
Combat - Italians
Combat Hit Differential Summary :
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TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Italians
Italians buy 2 fighters and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Romania to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 armour moved from Volgograd to Kazakhstan
Italians take Kazakhstan from Russians
1 armour moved from Kazakhstan to Volgograd
2 fighters moved from 99 Sea Zone to 92 Sea Zone
1 carrier, 2 destroyers, 2 fighters and 1 submarine moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to 92 Sea Zone
1 artillery moved from Cyprus to 99 Sea Zone
1 artillery and 1 transport moved from 99 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
1 artillery moved from 94 Sea Zone to Algeria
1 mech_infantry moved from Ukraine to Tambov
1 fighter moved from Volgograd to Tambov
Combat - Italians
French scrambles 3 units out of Gibraltar to defend against the attack in 92 Sea Zone
Battle in Algeria
Italians attack with 1 artillery and 1 infantry
Americans defend with 2 mech_infantrys
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 2 : 1/2 hits, 0,67 expected hits
Americans roll dice for 2 mech_infantrys in Algeria, round 2 : 0/2 hits, 0,67 expected hits
1 mech_infantry owned by the Americans lost in Algeria
Italians roll dice for 1 artillery and 1 infantry in Algeria, round 3 : 1/2 hits, 0,67 expected hits
Americans roll dice for 1 mech_infantry in Algeria, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Americans lost in Algeria
Italians win, taking Algeria from Americans with 1 artillery and 1 infantry remaining. Battle score for attacker is 8
Casualties for Americans: 2 mech_infantrys
Battle in Eastern Poland
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 armour in Eastern Poland, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Italians and 1 armour owned by the Russians lost in Eastern Poland
Italians win, taking Eastern Poland from Russians with 1 armour remaining. Battle score for attacker is 2
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 armour
Battle in Tambov
Italians attack with 1 fighter and 1 mech_infantry
British defend with 1 mech_infantry
Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 fighter and 1 mech_infantry in Tambov, round 3 : 1/2 hits, 0,67 expected hits
Russians roll dice for 1 mech_infantry in Tambov, round 3 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the British lost in Tambov
Italians win, taking Tambov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in 92 Sea Zone
Italians attack with 1 bomber, 1 carrier, 2 destroyers, 4 fighters and 1 submarine
British defend with 1 destroyer and 3 fighters; French defend with 1 cruiser and 1 destroyer; Americans defend with 1 transport
Italians roll dice for 1 submarine in 92 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Italians roll dice for 1 bomber, 1 carrier, 2 destroyers and 4 fighters in 92 Sea Zone, round 2 : 5/7 hits, 3,33 expected hits
French roll dice for 1 cruiser, 2 destroyers, 3 fighters and 1 transport in 92 Sea Zone, round 2 : 2/6 hits, 3,17 expected hits
1 destroyer owned by the French, 1 destroyer owned by the Italians, 1 destroyer owned by the British, 1 cruiser owned by the French, 1 fighter owned by the Italians and 2 fighters owned by the British lost in 92 Sea Zone
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
1 destroyer owned by the Italians, 1 submarine owned by the Italians and 1 carrier owned by the Italians retreated to 93 Sea Zone
French win with 1 fighter and 1 transport remaining. Battle score for attacker is 30
Casualties for Italians: 1 destroyer and 1 fighter
Casualties for British: 1 destroyer and 2 fighters
Casualties for French: 1 cruiser and 1 destroyer
Moving scrambled unit from 92 Sea Zone back to originating territory: Gibraltar
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Adding units owned by Italians to 94 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Removing units owned by Italians from 93 Sea Zone: 1 carrier, 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
1 fighter moved from Tambov to Volgograd
1 mech_infantry moved from Ukraine to Volgograd
2 fighters moved from 92 Sea Zone to 94 Sea Zone
1 fighter moved from 92 Sea Zone to Tunisia
1 bomber moved from 92 Sea Zone to Southern Italy
1 aaGun moved from Greece to Bulgaria
Place Units - Italians
1 mech_infantry placed in Northern Italy
2 fighters placed in Southern Italy
Turn Complete - Italians
Italians collect 21 PUs; end with 21 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 29 PUs
Combat Hit Differential Summary :
Americans regular : -1,00
French regular : -1,17
Italians regular : 2,00
Russians regular : -0,17
I had to Edit my Ita Fleet, bc i wasn’t paying close enough attention on wich route the game gave me. It was clear to me going via the route sz 94 not sz 93.
Regardless of my thinking, if you should have an issue with that, please let me know.
I would then kindly ask you to allow me to swap my Casualties choice.
Best regards
AetV
@aequitas-et-veritas That’s fine