2020 Championship: axis-dominion vs ksmckay (+22)

  • 2021 '19 '18 '16 '15

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @axis-dominion πŸ™‚ we will find out how much you trust the calc and if you are willing to risk it

    oh I sure am going for this one!

  • '19

    @axis-dominion sounds good. Im good.

  • 2021 '19 '18 '16 '15

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @axis-dominion sounds good. Im good.

    do you still want me to hold or is it good to go?

  • '19

    its good to go. Not all your air can make it (all but 2) so I dont think its 100% πŸ™‚

  • 2021 '19 '18 '16 '15

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    its good to go. Not all your air can make it (all but 2) so I dont think its 100% πŸ™‚

    95% and 140 tuv. good enough for me πŸ™‚

  • '19

    @axis-dominion works for me too, i feel like your chances of winning >95% at this point so I am willing to roll the dice.

  • '19

    @axis-dominion I think you are overstating things. Its clearly 94% +127

  • 2021 '19 '18 '16 '15

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @axis-dominion I think you are overstating things. Its clearly 94% +127

    lol

  • '19

    maybe not… forgot the 2 anzac trannies

  • 2021 '19 '18 '16 '15

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 bomber moved from Persia to Egypt
    
        Combat - Italians
            Strategic bombing raid in Egypt
                    British roll AA dice in Egypt : 0/1 hits, 0.17 expected hits
                Bombing raid in Egypt rolls: 8 and causes: 6 damage to unit: factory_minor
                Bombing raid in Egypt causes 6 damage total. 
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Iraq
            1 artillery and 1 infantry moved from Persia to Iraq
            2 armour and 2 mech_infantrys moved from Northwest Persia to Iraq
            3 fighters moved from Persia to Iraq
            1 fighter moved from Caucasus to Southern Italy
            2 infantry moved from Northern Italy to France
            1 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Bessarabia
            2 aaGuns moved from Belarus to Archangel
            1 armour and 2 mech_infantrys moved from Ukraine to Caucasus
            1 infantry moved from Ukraine to Western Ukraine
            1 mech_infantry moved from Romania to Eastern Poland
            1 infantry moved from Northern Italy to Western Germany
    
        Place Units - Italians
            1 mech_infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 12
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,3,4,4
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,4,6,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,5,6,2,3,1,5,2,5,1
            Italians collect 6 PUs (12 lost to blockades); end with 6 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.17
    

    Savegame

  • 2021 '19 '18 '16 '15

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @axis-dominion works for me too, i feel like your chances of winning >95% at this point so I am willing to roll the dice.

    hmm, you are substantially in the lead, but perhaps it’s a matter of perception as axis does appear to be dominant

  • 2021 '19 '18 '16 '15

    and woohooo! my first bombing of the game!

  • '19

    TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 2 submarines; Remaining resources: 5 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 46 Sea Zone
            1 infantry moved from New Guinea to 46 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser and 3 submarines moved from 17 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 submarine moved from 62 Sea Zone to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            2 fighters moved from Iwo Jima to 33 Sea Zone
            2 fighters moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 2 infantry and 1 mech_infantry moved from Queensland to New South Wales
    
        Place Units - ANZAC
            2 submarines placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 15 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '19

    @axis-dominion said in 2020 Championship: axis-dominion vs ksmckay (+22):

    and woohooo! my first bombing of the game!

    went better than my first.

    @axis-dominion said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @axis-dominion works for me too, i feel like your chances of winning >95% at this point so I am willing to roll the dice.

    hmm, you are substantially in the lead, but perhaps it’s a matter of perception as axis does appear to be dominant

    yeah, who knows. but I certainly feel like allied position is desperate (obviously)

  • 2021 '19 '18 '16 '15

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 fighters, 3 infantry, 6 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 bomber moved from Japan to 21 Sea Zone
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 bomber moved from Eastern Poland to Smolensk
            1 infantry moved from Belarus to Smolensk
            2 artilleries and 1 infantry moved from Caucasus to Volgograd
            10 mech_infantrys moved from Ukraine to Volgograd
            2 armour moved from Caucasus to Volgograd
            1 armour moved from Caucasus to Volgograd
    
        Combat - Germans
            Battle in 21 Sea Zone
                Germans attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 21 Sea Zone
                Germans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Volgograd
                Germans attack with 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys
                Russians defend with 2 artilleries, 1 factory_minor and 1 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys in Volgograd, round 2 : 4/16 hits, 4.33 expected hits
                    Russians roll dice for 2 artilleries and 1 infantry in Volgograd, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 artilleries owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 3 armour, 2 artilleries, 1 infantry and 10 mech_infantrys remaining. Battle score for attacker is 11
                Casualties for Russians: 2 artilleries and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Smolensk, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            12 armour moved from Persia to Iraq
            7 mech_infantrys moved from Persia to Iraq
            5 infantry moved from Persia to Iraq
            1 fighter moved from Western Germany to Southern Italy
            8 mech_infantrys moved from Eastern Poland to Archangel
            3 armour moved from Novgorod to Archangel
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 artillery and 1 infantry moved from Germany to 114 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Finland
            1 artillery and 1 infantry moved from Novgorod to Vyborg
            3 artilleries and 3 infantry moved from Northwest Persia to Iraq
            3 armour and 16 mech_infantrys moved from Northwest Persia to Iraq
            6 fighters and 3 tactical_bombers moved from Persia to Caucasus
            1 aaGun, 4 artilleries and 8 infantry moved from Belarus to Archangel
            3 armour moved from Caucasus to Volgograd
            5 mech_infantrys moved from Caucasus to Volgograd
            10 mech_infantrys moved from Caucasus to Northwest Persia
            2 armour moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
            2 mech_infantrys moved from Caucasus to Northwest Persia
            1 bomber moved from 21 Sea Zone to Philippines
            1 submarine moved from 125 Sea Zone to 113 Sea Zone
            1 bomber moved from Smolensk to Germany
            1 infantry moved from Western Ukraine to Eastern Poland
            1 armour and 1 mech_infantry moved from Western Ukraine to Slovakia Hungary
            1 mech_infantry moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Southern Italy
            2 mech_infantrys moved from Western Germany to Southern Italy
            9 infantry moved from Eastern Poland to Slovakia Hungary
            1 artillery moved from Eastern Poland to Slovakia Hungary
            2 aaGuns, 8 artilleries and 18 infantry moved from Northern Italy to France
            1 marine moved from Northern Italy to France
            2 infantry moved from Northern Italy to France
            1 infantry moved from Eastern Poland to Slovakia Hungary
            1 infantry moved from Eastern Poland to Slovakia Hungary
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            2 infantry and 1 mech_infantry placed in Persia
            1 artillery and 1 infantry placed in Germany
            2 mech_infantrys placed in Western Germany
            2 fighters and 2 tactical_bombers placed in Western Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 aaGuns
            EDIT: Adding units owned by Germans to Western Germany: 2 aaGuns
            EDIT: Removing units owned by Germans from France: 1 marine
            EDIT: Adding units owned by Germans to Western Germany: 1 marine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,4,6,4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,2,5,6,3,6,5,3,5
            Germans collect 53 PUs (6 lost to blockades); end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : -1.17
    

    Savegame

  • '19

    @axis-dominion if I do russia, you gonna do japan? or should we wait till tomorrow

  • 2021 '19 '18 '16 '15

    @ksmckay said in 2020 Championship: axis-dominion vs ksmckay (+22):

    @axis-dominion if I do russia, you gonna do japan? or should we wait till tomorrow

    possibly! I have some work so I may stay up late, but if I get too sleepy I may save it for tomorrow.

  • '19

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Rostov
            1 fighter and 1 tactical_bomber moved from Russia to Rostov
            1 fighter moved from Russia to Smolensk
            1 infantry moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Japanese
            1 infantry moved from Vologda to Novosibirsk
                  Russians take Novosibirsk from Japanese
    
        Combat - Russians
            Battle in Rostov
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Italians defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Rostov, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Rostov
                Russians win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            1 fighter moved from Smolensk to Samara
            1 fighter and 1 tactical_bomber moved from Rostov to Samara
            1 aaGun and 4 infantry moved from Vologda to Samara
            26 infantry moved from Russia to Samara
            2 armour and 2 mech_infantrys moved from Bryansk to Samara
            1 infantry moved from Russia to Samara
            8 infantry moved from Bryansk to Russia
            3 armour and 3 mech_infantrys moved from Bryansk to Russia
            1 aaGun moved from Bryansk to Russia
            1 aaGun, 1 armour, 7 artilleries, 28 infantry and 2 mech_infantrys moved from Bryansk to Tambov
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 1.83
    

    Savegame

  • '19

    @axis-dominion ok well let me know soon if you are gonna do japan (and you really are going to hit Caro) otherwise I am going to head to bed.

  • 2021 '19 '18 '16 '15

    TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 17 Sea Zone from UK_Pacific
                  Japanese take 22 Sea Zone from UK_Pacific
            7 carriers moved from 35 Sea Zone to 33 Sea Zone
            5 carriers moved from 34 Sea Zone to 33 Sea Zone
            3 destroyers moved from 34 Sea Zone to 33 Sea Zone
            2 destroyers moved from 35 Sea Zone to 33 Sea Zone
            11 submarines moved from 35 Sea Zone to 33 Sea Zone
            2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
            4 fighters and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            2 fighters and 11 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            10 fighters moved from Manchuria to 33 Sea Zone
            14 fighters moved from Japan to 33 Sea Zone
            2 bombers moved from Japan to 33 Sea Zone
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • 2021 '19 '18 '16 '15

    scramble ?

  • '19

  • 2021 '19 '18 '16 '15

    TripleA Manual Gamesave Post: Japanese round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 1 destroyer, 7 infantry, 1 mech_infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from French Indo China to Shan State
            1 artillery moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Yunnan
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
                  Japanese take 17 Sea Zone from UK_Pacific
                  Japanese take 22 Sea Zone from UK_Pacific
            7 carriers moved from 35 Sea Zone to 33 Sea Zone
            5 carriers moved from 34 Sea Zone to 33 Sea Zone
            3 destroyers moved from 34 Sea Zone to 33 Sea Zone
            2 destroyers moved from 35 Sea Zone to 33 Sea Zone
            11 submarines moved from 35 Sea Zone to 33 Sea Zone
            2 battleships and 2 cruisers moved from 34 Sea Zone to 33 Sea Zone
            4 fighters and 5 tactical_bombers moved from 34 Sea Zone to 33 Sea Zone
            2 fighters and 11 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
            10 fighters moved from Manchuria to 33 Sea Zone
            14 fighters moved from Japan to 33 Sea Zone
            2 bombers moved from Japan to 33 Sea Zone
    
        Combat - Japanese
            Americans scrambles 3 units out of Caroline Islands to defend against the attack in 33 Sea Zone
            Battle in Yunnan
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shan State
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Shan State
                Japanese win, taking Shan State from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in 33 Sea Zone
                Japanese attack with 2 battleships, 2 bombers, 12 carriers, 2 cruisers, 5 destroyers, 30 fighters, 12 submarines and 16 tactical_bombers
                British defend with 1 battleship; Americans defend with 1 artillery, 1 battleship, 12 carriers, 2 cruisers, 8 destroyers, 20 fighters, 1 infantry, 19 submarines, 1 tactical_bomber and 2 transports; ANZAC defend with 1 cruiser, 1 destroyer, 5 fighters, 4 submarines and 2 transports
                    Japanese roll dice for 12 submarines in 33 Sea Zone, round 2 : 4/12 hits, 4.00 expected hits
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    UK_Pacific regular : -0.33
    

    Savegame

  • 2021 '19 '18 '16 '15

    4 hits with subs

  • '19

    subs can ding cap ships

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