L21 #2 surfer (X) vs trulpen (A+17) BM3


  • @surfer said in L21 #2 surfer (X) vs trulpen (A+17) BM3:

    @trulpen Can’t you just edit the politics and keep play

    Nope. It would become weird with the mongolian pact.


  • And probably the lend lease as well.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 carriers, 1 destroyer, 4 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 41 Sea Zone to 42 Sea Zone
            2 fighters moved from 41 Sea Zone to 42 Sea Zone
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from French Indo China to Shan State
                  Japanese take Shan State from UK_Pacific
            1 fighter moved from Japan to 6 Sea Zone
            2 fighters moved from 41 Sea Zone to Burma
            2 bombers moved from Kiangsi to Burma
            2 fighters moved from 37 Sea Zone to Burma
    
        Combat - Japanese
            Battle in 6 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 6 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 2 fighters
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 2 fighters in 42 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 2 bombers and 4 fighters
                Chinese defend with 1 fighter
                    Japanese roll dice for 2 bombers and 4 fighters in Burma, round 2 : 3/6 hits, 3.33 expected hits
                    UK_Pacific roll dice for 1 fighter in Burma, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Chinese lost in Burma
                Japanese win with 2 bombers and 4 fighters remaining. Battle score for attacker is 10
                Casualties for Chinese: 1 fighter
    
        Non Combat Move - Japanese
            1 aaGun and 1 artillery moved from Hunan to Anhwe
            1 infantry moved from Kweichow to Hunan
            1 infantry moved from Kweichow to Shensi
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 aaGun, 1 armour, 3 artilleries, 1 infantry and 1 mech_infantry moved from Kweichow to Anhwe
            1 infantry moved from Kweichow to Hopei
            1 infantry moved from Anhwe to Chahar
            1 armour and 1 mech_infantry moved from Anhwe to Jehol
            1 mech_infantry moved from Hopei to Jehol
            2 infantry moved from Shantung to Anhwe
            1 marine moved from Guam to 21 Sea Zone
            1 cruiser and 1 marine moved from 21 Sea Zone to 6 Sea Zone
            1 marine moved from 6 Sea Zone to Japan
            1 fighter moved from 6 Sea Zone to Japan
            1 carrier moved from 19 Sea Zone to 6 Sea Zone
            1 infantry moved from French Indo China to Siam
            1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry moved from Borneo to 43 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 6 Sea Zone
            1 battleship and 1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 submarine moved from 41 Sea Zone to 79 Sea Zone
            2 carriers moved from 41 Sea Zone to 37 Sea Zone
            2 fighters moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Burma to 37 Sea Zone
            2 fighters moved from Burma to Malaya
            2 bombers moved from Burma to Anhwe
            2 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to Philippines
            1 infantry and 1 transport moved from 44 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 transport moved from 37 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            1 tactical_bomber moved from Caroline Islands to Japan
            3 fighters moved from Kiangsi to 6 Sea Zone
            3 tactical_bombers moved from Kiangsi to 6 Sea Zone
            1 tactical_bomber moved from Kiangsi to Japan
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from Kiangsi to Anhwe
    
        Place Units - Japanese
            2 carriers, 1 destroyer and 2 submarines placed in 6 Sea Zone
            3 infantry placed in Shantung
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    UK_Pacific regular : -0.67
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 carriers and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            1 infantry moved from Korea to Amur
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,2,1,6,1,2,6,3,3,4,3,1,4,4,3,3,2,4,3,3,1,4,6
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : 0,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Korea to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of French Guiana from Neutral_Axis to Americans
            EDIT: Turning off Edit Mode
            1 armour and 1 infantry moved from French West Africa to 87 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 87 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from Western United States to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
            2 infantry moved from Brazil to French Guiana
            1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 1 marine and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 fighter moved from Hawaiian Islands to Queensland
            2 carriers and 1 cruiser moved from 16 Sea Zone to 26 Sea Zone
            3 fighters and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
            2 destroyers moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 16 Sea Zone to 25 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            1 infantry moved from Korea to Amur
    
        Place Units - Americans
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 carrier, 2 submarines and 2 transports placed in 101 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,2,1,2,1,6,1,2,6,3,3,4,3,1,4,4,3,3,2,4,3,3,1,4,6
            Americans collect 53 PUs (3 lost to blockades); end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            3 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 1/3 hits, 0,50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 destroyer, 1 fighter, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            1 infantry moved from Yunnan to French Indo China
                  UK_Pacific take French Indo China from Japanese
            1 fighter moved from India to Iraq
            1 artillery and 2 infantry moved from Persia to Iraq
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 marine moved from Kenya to 72 Sea Zone
            1 cruiser and 1 marine moved from 72 Sea Zone to 80 Sea Zone
            1 marine moved from 80 Sea Zone to Iraq
            2 infantry moved from 80 Sea Zone to Iraq
            1 fighter moved from Union of South Africa to Anglo Egyptian Sudan
            1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan
            1 infantry moved from Algeria to Tunisia
                  British take Tunisia from Italians
            1 fighter and 1 tactical_bomber moved from Yunnan to Shan State
            1 infantry moved from Yunnan to Shan State
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 1 artillery, 1 fighter and 2 infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1,33 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the British lost in Anglo Egyptian Sudan
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 3 : 0/2 hits, 0,67 expected hits
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 4 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 4 : 0/2 hits, 0,67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 1 infantry
            Battle in Iraq
                British attack with 1 artillery, 1 fighter, 4 infantry and 1 marine
                Germans defend with 1 fighter; Italians defend with 2 armour, 1 infantry and 1 mech_infantry
                    British roll dice for 1 cruiser in Iraq, round 2 : 0/1 hits, 0,50 expected hits
                    British roll dice for 1 artillery, 1 fighter, 4 infantry and 1 marine in Iraq, round 2 : 2/7 hits, 2,00 expected hits
                    Italians roll dice for 2 armour, 1 fighter, 1 infantry and 1 mech_infantry in Iraq, round 2 : 2/5 hits, 2,33 expected hits
                    1 mech_infantry owned by the Italians, 1 infantry owned by the Italians and 2 infantry owned by the British lost in Iraq
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 marine in Iraq, round 3 : 2/5 hits, 1,67 expected hits
                    Italians roll dice for 2 armour and 1 fighter in Iraq, round 3 : 3/3 hits, 1,67 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 2 armour owned by the Italians lost in Iraq
                    British roll dice for 1 fighter and 1 marine in Iraq, round 4 : 0/2 hits, 0,83 expected hits
                    Italians roll dice for 1 fighter in Iraq, round 4 : 1/1 hits, 0,67 expected hits
                    1 marine owned by the British lost in Iraq
                1 fighter owned by the British retreated
                Italians win with 1 fighter remaining. Battle score for attacker is -2
                Casualties for British: 1 artillery, 4 infantry and 1 marine
                Casualties for Italians: 2 armour, 1 infantry and 1 mech_infantry
            Battle in Shan State
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1,33 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shan State to India
            1 fighter moved from Iraq to Persia
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            1 mech_infantry moved from French Central Africa to Belgian Congo
            1 armour moved from Kenya to Belgian Congo
            1 infantry moved from Kenya to Belgian Congo
            1 aaGun moved from Kenya to Belgian Congo
            1 carrier, 1 cruiser and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from 91 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to 92 Sea Zone
            1 bomber moved from United Kingdom to Morocco
            1 mech_infantry moved from Eire to United Kingdom
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Morocco
            1 infantry moved from India to Burma
    
        Place Units - British
            1 destroyer placed in 71 Sea Zone
            1 artillery and 2 infantry placed in Persia
            2 mech_infantrys placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Italians regular : 0,33
    Japanese regular : 1,00
    British regular : -3,00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 1 fighter, 1 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 unit repaired.
            1 artillery and 1 infantry moved from Egypt to 98 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 98 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 2 infantry and 2 transports moved from 98 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 bomber and 1 fighter moved from Egypt to Persia
            1 transport moved from 97 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Libya to 96 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
    
        Combat - Italians
            Battle in 80 Sea Zone
                Italians attack with 1 battleship, 2 cruisers and 2 transports
                British defend with 1 cruiser and 1 transport
                    Italians roll dice for 1 battleship, 2 cruisers and 2 transports in 80 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 1 cruiser and 1 transport in 80 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 transport owned by the British and 1 cruiser owned by the British lost in 80 Sea Zone
                Italians win, taking 80 Sea Zone from Neutral with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is 19
                Casualties for British: 1 cruiser and 1 transport
            Battle in Persia
                Italians attack with 2 artilleries, 1 bomber, 1 fighter and 2 infantry
                British defend with 1 artillery, 1 factory_minor, 1 fighter and 2 infantry
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 2 infantry in Persia, round 2 : 3/6 hits, 2.50 expected hits
                    British roll dice for 1 artillery, 1 fighter and 2 infantry in Persia, round 2 : 1/4 hits, 1.67 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 artilleries, 1 bomber, 1 fighter and 1 infantry in Persia, round 3 : 0/5 hits, 2.17 expected hits
                    British roll dice for 1 fighter in Persia, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Persia
                    Italians roll dice for 2 artilleries, 1 bomber and 1 fighter in Persia, round 4 : 0/4 hits, 1.83 expected hits
                    British roll dice for 1 fighter in Persia, round 4 : 1/1 hits, 0.67 expected hits
                    1 artillery owned by the Italians lost in Persia
                    Italians roll dice for 1 artillery, 1 bomber and 1 fighter in Persia, round 5 : 0/3 hits, 1.50 expected hits
                    British roll dice for 1 fighter in Persia, round 5 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Italians lost in Persia
                    Italians roll dice for 1 artillery and 1 bomber in Persia, round 6 : 1/2 hits, 1.00 expected hits
                    British roll dice for 1 fighter in Persia, round 6 : 1/1 hits, 0.67 expected hits
                    1 bomber owned by the Italians and 1 fighter owned by the British lost in Persia
                Italians win, taking Persia from British with 1 artillery remaining. Battle score for attacker is -14
                Casualties for Italians: 1 artillery, 1 bomber, 1 fighter and 2 infantry
                Casualties for British: 1 artillery, 1 fighter and 2 infantry
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 artillery, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 artillery, 1 fighter and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 1.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Italians win, taking Anglo Egyptian Sudan from British with 1 artillery and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Eastern Poland to Baltic States
            1 armour moved from Romania to Baltic States
            2 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
            3 submarines placed in 97 Sea Zone
    
        Turn Complete - Italians
            Italians collect 25 PUs; end with 25 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 29 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -3.83
    British regular : 1.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, the Italians went back to fighting like Italians… but Persia had a miraculous stand


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Yunnan to Hunan
            3 fighters moved from Yunnan to Hunan
            2 infantry moved from Kenya to Anglo Egyptian Sudan
    
        Combat - ANZAC
            Battle in Hunan
                ANZAC attack with 3 fighters and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 3 fighters and 1 infantry in Hunan, round 2 : 3/4 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Hunan
                ANZAC win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Anglo Egyptian Sudan
                ANZAC attack with 2 infantry
                Italians defend with 1 artillery
                    ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,33 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                ANZAC win, taking Anglo Egyptian Sudan from Italians with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 cruiser, 1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 destroyer and 2 submarines moved from 63 Sea Zone to 54 Sea Zone
            1 submarine moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 infantry moved from Queensland to South Australia
            3 fighters moved from Hunan to India
    
        Place Units - ANZAC
            1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Japanese regular : 0,67
    ANZAC regular : 2,00
    

    Savegame


  • @surfer said in L21 #2 surfer (X) vs trulpen (A+17) BM3:

    Well, the Italians went back to fighting like Italians… but Persia had a miraculous stand

    Still lost it. Which sucks. I’d also say that the miraculous stand was earlier in Jordan. Totally screwed me over. Guess I should’ve used one air on Iraq and Jordan respectively.

  • 2024 2023 '22 '21 '20

    If its ok, I forgot to move my Italian AA guns.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 8 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 artilleries and 11 infantry moved from Eastern Poland to Belarus
            2 armour, 7 infantry and 2 mech_infantrys moved from Novgorod to Archangel
            4 infantry moved from Eastern Poland to Belarus
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 armour, 7 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour, 7 infantry and 2 mech_infantrys in Archangel, round 2 : 3/11 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour, 7 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 3 artilleries and 15 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries and 15 infantry in Belarus, round 2 : 4/18 hits, 4.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 3 artilleries and 14 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 1 artillery and 3 infantry moved from Bessarabia to Romania
            5 mech_infantrys moved from Germany to Romania
            2 aaGuns moved from Eastern Poland to Belarus
            4 mech_infantrys moved from Baltic States to Archangel
            4 armour moved from Eastern Poland to Archangel
            5 armour and 7 mech_infantrys moved from Eastern Poland to Belarus
            1 infantry moved from Bessarabia to Eastern Poland
            1 submarine moved from 125 Sea Zone to 112 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            1 infantry moved from 97 Sea Zone to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Western Germany to Northern Italy
            2 infantry moved from Western Germany to Northern Italy
            1 infantry moved from Western Germany to France
            1 infantry moved from Vyborg to Finland
            1 fighter moved from Iraq to Egypt
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Eastern Poland: 1 aaGun
            EDIT: Adding units owned by Italians to Baltic States: 1 aaGun
            EDIT: Removing units owned by Italians from Northern Italy: 1 aaGun
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun
            EDIT: Turning off Edit Mode
            3 artilleries placed in Novgorod
            8 mech_infantrys placed in Germany
            2 tactical_bombers placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 46 PUs; end with 46 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Belarus: 3 mech_infantrys
            EDIT: Adding units owned by Germans to Novgorod: 3 mech_infantrys
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 0.50
    

    Savegame


  • @surfer said in L21 #2 surfer (X) vs trulpen (A+17) BM3:

    If its ok, I forgot to move my Italian AA guns.

    Of course.


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Western Ukraine to Eastern Poland
            EDIT: 2 infantry moved from Dutch New Guinea to New Guinea
            3 fighters and 1 tactical_bomber moved from Russia to Eastern Poland
            1 armour moved from Western Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            1 armour moved from Bessarabia to Ukraine
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Eastern Poland, round 2 : 2/5 hits, 2,33 expected hits
                    Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Eastern Poland to Ukraine
            1 armour and 2 mech_infantrys moved from Western Ukraine to Ukraine
            5 artilleries moved from Russia to Bryansk
            1 infantry moved from Vologda to Nenetsia
            1 infantry moved from Novosibirsk to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Novosibirsk to Urals
            1 infantry moved from Novosibirsk to Kazakhstan
            1 infantry moved from Novosibirsk to Samara
            1 infantry moved from Rostov to Caucasus
            2 artilleries moved from Western Ukraine to Bryansk
            41 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Ukraine to Bryansk
            1 aaGun moved from Western Ukraine to Ukraine
            1 aaGun moved from Western Ukraine to Bryansk
            1 infantry moved from Bryansk to Ukraine
            2 aaGuns and 12 infantry moved from Korea to Amur
    
        Place Units - Russians
            6 artilleries and 4 infantry placed in Russia
            1 infantry placed in Ukraine
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Rostov: 1 infantry
            EDIT: Adding units owned by Russians to Caucasus: 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Russians
            Russians collect 31 PUs; end with 31 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0,33
    Russians regular : -0,33
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 infantry, 2 marines, 1 mech_infantry, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 5 Sea Zone
            1 marine moved from 5 Sea Zone to Soviet Far East
            1 transport moved from 35 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 37 Sea Zone to 35 Sea Zone
            2 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kwangtung
            1 fighter and 1 tactical_bomber moved from Anhwe to Kwangtung
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Kweichow to Szechwan
            1 infantry moved from Shensi to Szechwan
            2 bombers moved from Anhwe to Szechwan
            1 marine moved from Japan to 6 Sea Zone
            1 cruiser and 1 marine moved from 6 Sea Zone to 19 Sea Zone
            1 marine moved from 19 Sea Zone to Manchuria
            1 infantry moved from Jehol to Manchuria
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            2 artilleries, 2 infantry and 3 transports moved from 35 Sea Zone to 19 Sea Zone
            2 infantry moved from Shantung to 19 Sea Zone
            2 artilleries moved from 19 Sea Zone to Manchuria
            4 infantry moved from 19 Sea Zone to Manchuria
            1 tactical_bomber moved from Anhwe to Szechwan
    
        Combat - Japanese
            Battle in Soviet Far East
            Battle in Korea
            Battle in Manchuria
                Japanese attack with 2 artilleries, 5 infantry and 1 marine
                Americans defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Manchuria, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 2 artilleries, 5 infantry and 1 marine in Manchuria, round 2 : 4/8 hits, 2.17 expected hits
                    Chinese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Manchuria
                Japanese win, taking Soviet Far East from Russians, taking Korea from Americans, taking Manchuria from Chinese with 2 artilleries, 5 infantry and 1 marine remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Kwangtung
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 2/4 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Szechwan
                Japanese attack with 2 bombers, 3 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers, 3 infantry and 1 tactical_bomber in Szechwan, round 2 : 2/6 hits, 2.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 bombers, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Anhwe to Kweichow
            1 infantry moved from Tsinghai to Sikang
            1 infantry moved from Kansu to Tsinghai
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Chahar
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Siam to Shan State
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            2 carriers moved from 37 Sea Zone to 35 Sea Zone
            4 fighters moved from 37 Sea Zone to 35 Sea Zone
            2 destroyers moved from 37 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
            1 tactical_bomber moved from Szechwan to Anhwe
            2 bombers moved from Szechwan to Anhwe
            2 fighters moved from 6 Sea Zone to Philippines
            2 submarines moved from 6 Sea Zone to 35 Sea Zone
    
        Place Units - Japanese
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
            1 armour, 1 artillery, 2 infantry, 2 marines and 1 tactical_bomber placed in Japan
            Japanese undo move 2.
            1 armour, 1 artillery, 2 infantry and 2 marines placed in Japan
            3 submarines and 1 tactical_bomber placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Philippines: 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 1.50
    UK_Pacific regular : -0.33
    

    Savegame


  • Came to think of something after sleep. Would have wanted to leave the US-inf in Korea instead of going to Amur. Overlooked that it blocks the NO.

    If you’re ok with that I imagine J gets an auto-hit (I’m sure it would’ve been an easy feat to allocate air there) and I could just roll 1d6 for defense and adjust Russia’s income +3.

    If not, since J has moved already, it’s my own mistake.


  • I’m proceeding with removing the inf and adding 3 IPC to Russia. Won’t roll the die until your confirmation, but proceed with US. Easy to revert back.


  • You decide upon what you think it’s fair, whether it’s to deny the change or allow it with or without a defending roll.


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Amur: 1 infantry
            EDIT: Changing PUs for Russians from 33 to 36
            EDIT: Turning off Edit Mode
            Americans buy 1 carrier, 2 destroyers, 4 infantry, 1 submarine and 3 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 armour, 2 infantry and 1 mech_infantry moved from Morocco to 91 Sea Zone
            1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour and 1 infantry moved from 96 Sea Zone to Tobruk
            1 infantry and 1 mech_infantry moved from 96 Sea Zone to Libya
            1 bomber moved from Morocco to 81 Sea Zone
            1 submarine moved from 54 Sea Zone to 42 Sea Zone
            3 fighters moved from Queensland to 42 Sea Zone
            1 artillery and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Celebes
    
        Combat - Americans
            Battle in Tobruk
            Battle in Celebes
            Battle in 81 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 81 Sea Zone
                Americans win, taking Tobruk from Italians, taking Celebes from Japanese with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Italians: 1 transport
            Battle in Libya
            Battle in 42 Sea Zone
                Americans attack with 3 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Libya from Italians, taking 42 Sea Zone from Japanese with 3 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters moved from 42 Sea Zone to 54 Sea Zone
            3 carriers, 1 cruiser, 3 destroyers and 3 submarines moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 carrier and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 aaGuns moved from Central United States to 101 Sea Zone
            2 aaGuns and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            1 aaGun and 1 infantry moved from 91 Sea Zone to Morocco
            1 carrier, 1 destroyer and 1 submarine moved from 92 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from 81 Sea Zone to Anglo Egyptian Sudan
            1 destroyer and 1 submarine moved from 10 Sea Zone to 30 Sea Zone
            1 destroyer moved from 25 Sea Zone to 30 Sea Zone
            2 fighters moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 cruiser moved from 92 Sea Zone to 96 Sea Zone
    
        Place Units - Americans
            1 carrier, 1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            2 infantry placed in Central United States
            2 infantry placed in Western United States
            1 destroyer and 2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Japanese regular : -0,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kwangsi to Hunan
            9 infantry moved from Yunnan to Szechwan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 9 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 9 infantry in Szechwan, round 2 : 3/9 hits, 1,50 expected hits
                    Japanese roll dice for 3 infantry in Szechwan, round 2 : 2/3 hits, 1,00 expected hits
                    3 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            2 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 6 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2,17
    Japanese regular : 1,67
    

    Savegame

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