L21 PTV ArtofWar (AX+5) v max334 (AL)


  • TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 cruiser, 1 destroyer and 1 submarine moved from 97 Sea Zone to 99 Sea Zone
            1 bomber moved from Northern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 99 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 carrier and 1 cruiser in 99 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 2 fighters in 99 Sea Zone, round 2 : 2/2 hits, 1.33 expected hits
                    1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 cruiser owned by the British and 1 bomber owned by the Italians lost in 99 Sea Zone
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier in 99 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 submarine in 99 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 carrier in 99 Sea Zone, round 4 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Italians lost in 99 Sea Zone
                British win with 1 carrier and 2 fighters remaining. Battle score for attacker is -26
                Casualties for Italians: 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                Casualties for British: 1 cruiser
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Kenya from British to Italians
            EDIT: Removing units owned by Italians from Italian Somaliland: 1 infantry
            EDIT: Adding units owned by Italians to Kenya: 1 infantry
            EDIT: Turning off Edit Mode
            1 armour moved from Northern Italy to Albania
            1 artillery and 1 infantry moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,2,4
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 6
            Italians collect 7 PUs (3 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 1.67
    

    Savegame


  • @artofwar1947

    Edited in the walk-in into Kenya.

  • 2024 '22 '21 '19 '18

    ouch…I didnt even think that battle through. The ftrs couldnt defend against the sub. I got lucky


  • @max334

    The Allies definitely got away with one.

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 aaGun and 1 infantry moved from New South Wales to 64 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 64 Sea Zone to 59 Sea Zone
            1 aaGun and 1 infantry moved from 59 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 cruiser moved from 65 Sea Zone to 55 Sea Zone
            1 destroyer moved from 64 Sea Zone to 55 Sea Zone
            1 artillery moved from Queensland to New South Wales
            1 infantry moved from New South Wales to Queensland
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 14 PUs
    
        Politics - French
            Trigger Axis Conquer All France Algeria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Algeria
            Trigger Axis Conquer All France Cruiser Place: Neutral_Axis has 1 cruiser placed in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place: Neutral_Axis has 1 infantry placed in Tunisia
            Trigger Axis Conquer All France Destroyer Place: Neutral_Axis has 1 destroyer placed in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place: Neutral_Axis has 1 infantry placed in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place: Neutral_Axis has 1 artillery placed in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place: Neutral_Axis has 1 infantry placed in Morocco
            Trigger Axis Conquer All France Syria 3 Infantry Place: Neutral_Axis has 1 infantry placed in Syria
            Trigger Axis Conquer All France French West Africa 3 Infantry Place: Neutral_Axis has 1 infantry placed in French West Africa
            Trigger Axis Conquer All France Tunisia 2 activates a trigger called: Trigger Axis Conquer All France Tunisia 3
            Trigger Axis Conquer All France Tunisia 3: Neutral_Axis captures territory Tunisia
            Trigger Axis Conquer All France French West Africa 2 activates a trigger called: Trigger Axis Conquer All France French West Africa 3
            Trigger Axis Conquer All France French West Africa 3: Neutral_Axis captures territory French West Africa
            Trigger Axis Conquer All France French Central Africa 2 activates a trigger called: Trigger Axis Conquer All France French Central Africa 3
            Trigger Axis Conquer All France French Central Africa 3: Neutral_Axis captures territory French Central Africa
            Trigger Axis Conquer All France Algeria 2 activates a trigger called: Trigger Axis Conquer All France Algeria 3
            Trigger Axis Conquer All France Algeria 3: Neutral_Axis captures territory Algeria
            Trigger Axis Conquer All France Syria 2 activates a trigger called: Trigger Axis Conquer All France Syria 3
            Trigger Axis Conquer All France Syria 3: Neutral_Axis captures territory Syria
            Trigger Axis Conquer All France Morocco 2 activates a trigger called: Trigger Axis Conquer All France Morocco 3
            Trigger Axis Conquer All France Morocco 3: Neutral_Axis captures territory Morocco
            Trigger Axis Conquer All France Algeria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Algeria 3 Infantry Remove
            Trigger Axis Conquer All France Algeria 3 Infantry Remove: has removed 1 infantry owned by French in Algeria
            Trigger Axis Conquer All France Cruiser Place activates a trigger called: Trigger Axis Conquer All France Cruiser Remove
            Trigger Axis Conquer All France Cruiser Remove: has removed 1 cruiser owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Tunisia 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Tunisia 3 Infantry Remove
            Trigger Axis Conquer All France Tunisia 3 Infantry Remove: has removed 1 infantry owned by French in Tunisia
            Trigger Axis Conquer All France Destroyer Place activates a trigger called: Trigger Axis Conquer All France Destroyer Remove
            Trigger Axis Conquer All France Destroyer Remove: has removed 1 destroyer owned by French in 95 Sea Zone
            Trigger Axis Conquer All France Southern France 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Infantry Remove
            Trigger Axis Conquer All France Southern France 3 Infantry Remove: has removed 1 infantry owned by French in Southern France
            Trigger Axis Conquer All France Southern France 3 Artillery Place activates a trigger called: Trigger Axis Conquer All France Southern France 3 Artillery Remove
            Trigger Axis Conquer All France Southern France 3 Artillery Remove: has removed 1 artillery owned by French in Southern France
            Trigger Axis Conquer All France Morocco 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Morocco 3 Infantry Remove
            Trigger Axis Conquer All France Morocco 3 Infantry Remove: has removed 1 infantry owned by French in Morocco
            Trigger Axis Conquer All France French Madagascar 2 activates a trigger called: Trigger Axis Conquer All France French Madagascar 3
            Trigger Axis Conquer All France French Madagascar 3: Neutral_Axis captures territory French Madagascar
            Trigger Axis Conquer All France Syria 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France Syria 3 Infantry Remove
            Trigger Axis Conquer All France Syria 3 Infantry Remove: has removed 1 infantry owned by French in Syria
            Trigger Axis Conquer All France Southern France 2 activates a trigger called: Trigger Axis Conquer All France Southern France 3
            Trigger Axis Conquer All France Southern France 3: Neutral_Axis captures territory Southern France
            Trigger Axis Conquer All France French Indo China 2 activates a trigger called: Trigger Axis Conquer All France French Indo China 3
            Trigger Axis Conquer All France French Indo China 3: Neutral_Axis captures territory French Indo China
            Trigger Axis Conquer All France French Guiana 2 activates a trigger called: Trigger Axis Conquer All France French Guiana 3
            Trigger Axis Conquer All France French Guiana 3: Neutral_Axis captures territory French Guiana
            Trigger Axis Conquer All France French West Africa 3 Infantry Place activates a trigger called: Trigger Axis Conquer All France French West Africa 3 Infantry Remove
            Trigger Axis Conquer All France French West Africa 3 Infantry Remove: has removed 1 infantry owned by French in French West Africa
    
        Combat Move - French
            1 destroyer moved from 74 Sea Zone to 83 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 carrier, 1 destroyer, 1 fighter, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Established Switch: Setting switch to true for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Politics - Germans
            Trigger Vichy France Has Occurred: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
    
        Combat Move - Germans
            2 bombers, 3 fighters and 4 tactical_bombers moved from Western Germany to 99 Sea Zone
    
        Combat - Germans
            Battle in 99 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 4 tactical_bombers
                British defend with 1 carrier and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 4 tactical_bombers in 99 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
                    British roll dice for 1 carrier and 2 fighters in 99 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 99 Sea Zone
                Germans win with 2 bombers, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 26
                Casualties for Germans: 1 tactical_bomber
                Casualties for British: 1 carrier and 2 fighters
    
        Non Combat Move - Germans
            2 bombers, 3 fighters and 3 tactical_bombers moved from 99 Sea Zone to Southern Italy
            5 infantry moved from Bulgaria to Romania
            1 armour moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Yugoslavia to Romania
            1 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Slovakia Hungary
            1 armour moved from Slovakia Hungary to Poland
            5 artilleries moved from Germany to Poland
            1 artillery moved from Germany to Slovakia Hungary
            1 submarine moved from 114 Sea Zone to 108 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 116 Sea Zone to 108 Sea Zone
            1 fighter moved from Western Germany to 108 Sea Zone
            5 armour and 4 mech_infantrys moved from France to Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 armour and 1 mech_infantry moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from Holland Belgium to France
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            6 infantry moved from Slovakia Hungary to Poland
            4 infantry moved from Norway to Finland
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 108 Sea Zone
            1 fighter placed in 108 Sea Zone
            3 armour and 3 mech_infantrys placed in Germany
            1 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 41 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 2.00
    British regular : -0.50
    

    Savegame

  • 2024 '22 '21 '19 '18

    TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 1 artillery and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 2 infantry moved from Leningrad to Archangel
            1 infantry moved from Vologda to Leningrad
            1 armour and 1 mech_infantry moved from Northern Belarus to Leningrad
            1 aaGun moved from Bryansk to Southern Belarus
            1 aaGun moved from Northern Belarus to Leningrad
            1 aaGun moved from Leningrad to Archangel
            1 fighter moved from Western Ukraine to Leningrad
            1 submarine moved from 128 Sea Zone to 113 Sea Zone
            3 infantry moved from Yakut S.S.R. to Yenisey
            1 aaGun, 1 artillery and 1 infantry moved from Smolensk to Northern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            2 infantry moved from Northern Caucasus to Rostov
            6 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Leningrad
            3 infantry placed in Ukraine
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Japanese round 2

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 fighters and 2 tactical_bombers moved from Marshall Islands to 27 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
            1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Kyushu to 7 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 27 Sea Zone
            2 marines moved from 27 Sea Zone to Johnston Island
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 32 Sea Zone
            2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            2 bombers moved from Kwangsi to Manilla
            2 infantry moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    

    Combat Hit Differential Summary :

    Savegame


  • @artofwar1947

    Scramble fighters from Hawaii to defend fleet in SZ 27?

    Scramble fighter from Wake to defend SZ 32?

  • 2024 '22 '21 '19 '18

    only scramble 1 ftr out of Hawaii


  • TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 2 destroyers and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Americans
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
                Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            2 fighters and 2 tactical_bombers moved from Marshall Islands to 27 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 32 Sea Zone
            1 marine moved from Caroline Islands to 34 Sea Zone
            1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 1 fighter, 1 marine, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 27 Sea Zone
            1 transport moved from 7 Sea Zone to 20 Sea Zone
            1 infantry moved from Southern Manchuria to 20 Sea Zone
            1 infantry and 1 transport moved from 20 Sea Zone to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Iwo Jima to 7 Sea Zone
            1 infantry moved from Japan to 7 Sea Zone
            2 infantry and 1 transport moved from 7 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Kyushu to 7 Sea Zone
            2 artilleries, 1 infantry and 1 marine moved from Japan to 7 Sea Zone
            1 cruiser and 1 marine moved from 7 Sea Zone to 27 Sea Zone
            2 marines moved from 27 Sea Zone to Johnston Island
            2 artilleries, 2 infantry and 2 transports moved from 7 Sea Zone to 32 Sea Zone
            2 artilleries and 2 infantry moved from 32 Sea Zone to Wake Island
            1 transport moved from 37 Sea Zone to 21 Sea Zone
            1 infantry moved from Fukien to 21 Sea Zone
            1 infantry moved from Formosa to 21 Sea Zone
            2 infantry and 1 transport moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Manilla
            1 artillery moved from Kwangsi to 37 Sea Zone
            1 destroyer moved from 37 Sea Zone to 22 Sea Zone
            2 infantry moved from 22 Sea Zone to Guam
            1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            1 infantry moved from Paulau to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Davao
            2 bombers moved from Kwangsi to Manilla
            2 infantry moved from Kwangsi to Yunnan
            1 fighter and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 infantry moved from Chahar to Inner Mongolia
                  Japanese take Inner Mongolia from Chinese
            1 infantry moved from Shansi to Honan
                  Japanese take Honan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
    
        Combat - Japanese
            Americans scrambles 1 units out of Hawaiian Islands to defend against the attack in 27 Sea Zone
            Battle in Guam
            Battle in Midway
            Battle in 27 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier, 3 cruisers, 3 destroyers, 3 fighters and 3 tactical_bombers in 27 Sea Zone, round 2 : 10/13 hits, 6.67 expected hits
                    Americans roll dice for 1 submarine in 27 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 tactical_bomber and 1 transport in 27 Sea Zone, round 2 : 6/8 hits, 3.83 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    3 tactical_bombers owned by the Japanese, 1 submarine owned by the Americans, 1 cruiser owned by the Americans, 2 destroyers owned by the Americans, 1 tactical_bomber owned by the Americans, 1 destroyer owned by the Japanese, 1 carrier owned by the Americans, 1 submarine owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 27 Sea Zone
                    Japanese roll dice for 1 battleship, 1 carrier, 3 cruisers, 2 destroyers and 3 fighters in 27 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 27 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the Japanese, 1 fighter owned by the Americans and 1 transport owned by the Americans lost in 27 Sea Zone
                Japanese win, taking Guam from Americans, taking Midway from Americans, taking 27 Sea Zone from Neutral with 1 battleship, 1 carrier, 3 cruisers, 1 destroyer and 3 fighters remaining. Battle score for attacker is 51
                Casualties for Japanese: 2 destroyers, 1 submarine and 3 tactical_bombers
                Casualties for Americans: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport
            Battle in Johnston Island
            Battle in Manilla
                Japanese attack with 2 bombers and 2 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 battleship in Manilla, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 infantry in Manilla, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Manilla
                Japanese win, taking Johnston Island from Americans, taking Manilla from Americans with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Davao
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 2 : 0/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Davao, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Davao, round 3 : 2/4 hits, 1.83 expected hits
                    Americans roll dice for 1 infantry in Davao, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Davao
                Japanese win, taking Davao from Americans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Wake Island
                Japanese attack with 2 artilleries and 2 infantry
                Americans defend with 1 airfield and 1 fighter
                    Japanese roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 1 fighter in Wake Island, round 2 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans lost in Wake Island
                Japanese win, taking Wake Island from Americans with 2 artilleries and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Americans: 1 fighter
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 32 Sea Zone to Marshall Islands
            1 fighter moved from 27 Sea Zone to 32 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to 36 Sea Zone
            1 armour moved from Kwangsi to French Indo China
                  Japanese take French Indo China from Neutral_Axis
            1 armour moved from French Indo China to Siam
            3 fighters moved from Kwangsi to Siam
            1 fighter and 2 tactical_bombers moved from Yunnan to Hainan
            2 bombers moved from Manilla to Hainan
            1 infantry moved from Hunan to Kwangsi
            1 infantry moved from Kiangsi to Hunan
            1 mech_infantry moved from Shansi to Kiangsi
            1 infantry moved from Jehol to Chahar
            1 artillery moved from Shansi to Anhwe
            1 infantry moved from Jehol to Shansi
            1 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Kiangsi
            1 aaGun and 4 infantry moved from Southern Manchuria to Jehol
            1 fighter moved from Kiangsu to Japan
            1 tactical_bomber moved from Kiangsu to Hainan
    
        Place Units - Japanese
            1 carrier, 2 destroyers and 2 transports placed in 7 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 41 PUs; end with 41 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Americans regular : 1.67
    Japanese regular : -1.00
    

    Savegame

  • 2024 '22 '21 '19 '18

    Very sloppy start to this game on my part. I can do better with a little more concentration. Can we start a new one?


  • @max334

    I would be happy to play a second game. Same sides and bid or switch sides and same bid? You’ll need to report the first game at Post League Game Results Here / League.

  • 2024 '22 '21 '19 '18

    1. Have you ever played with tech?
    2. Maybe keep same side and same bid
  • 2024 '22 '21 '19 '18

    @max334 i think paratroopers would be interesting


  • @max334

    Re tech and paratroopers, as if there is not enough to think about already. Even so, I would be especially interested in paratroopers. I don’t recall this being a part of PTV though.

    We can can keep the same sides and same bid.


  • @artofwar1947

    Looking at the PTV Map Options now. Do not see an option for paratroopers. Do you have to select Tech Development?


  • @artofwar1947

    Paratroopers are on Breakthrough Chart 1. However, they can only be used it seems in conjunction with land forces attacking from an adjacent territory or an amphibious assault. This greatly diminishes the value of paratroopers.

  • 2024 '22 '21 '19 '18

    I’ll post your win a little later today. And ya, paratroopers may not be as good as they sound

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