Initial test. First time tries.
Gribble and Cardo Anniv 41 w/some house rules
-
TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 1 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 1/1 hits, 0.00 expected hits Americans removing all Technology Tokens after successful research. Americans discover Jet Power Activate Technology - Americans Americans activating Jet Power Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 cruiser and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from Eastern United States to Gibraltar 1 fighter moved from Eastern United States to United Kingdom 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 destroyer moved from 10 Sea Zone to 12 Sea Zone 1 carrier moved from 44 Sea Zone to 53 Sea Zone 1 destroyer moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from 44 Sea Zone to 53 Sea Zone 1 fighter moved from Hawaiian Islands to 53 Sea Zone Non Combat Move - Americans 1 fighter moved from Western United States to Hawaiian Islands Place Units - Americans 1 armour, 1 bomber and 2 infantry placed in Eastern United States 1 cruiser placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Yunnan 1 infantry placed in Hupeh Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 43 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans rolls : 1.00
-
TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 3x factory; Remaining resources: 38 PUs; 1 techTokens; Germans buy 1 aaGun, 1 armour and 8 infantry; Remaining resources: 3 PUs; 1 techTokens; Combat Move - Germans 1 cruiser moved from 6 Sea Zone to 12 Sea Zone 1 submarine moved from 6 Sea Zone to 12 Sea Zone 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Baltic States 3 infantry moved from Poland to East Poland 1 bomber moved from Libya to East Poland 2 armour moved from Bulgaria Romania to East Poland 1 armour moved from Poland to Baltic States 1 fighter moved from Poland to Baltic States 1 fighter moved from France to Baltic States 1 fighter moved from Morocco Algeria to 12 Sea Zone Combat - Germans Battle in 12 Sea Zone Germans attack with 1 cruiser, 1 fighter and 1 submarine British defend with 1 destroyer and 1 transport; Americans defend with 1 artillery, 1 destroyer, 1 infantry and 1 transport Germans roll dice for 1 submarine in 12 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 submarine in 12 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 cruiser and 1 fighter in 12 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits Americans roll dice for 2 destroyers and 2 transports in 12 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits 1 destroyer owned by the British and 1 destroyer owned by the Americans lost in 12 Sea Zone 1 transport owned by the British, 1 infantry owned by the Americans, 1 artillery owned by the Americans and 1 transport owned by the Americans lost in 12 Sea Zone Germans win with 1 cruiser, 1 fighter and 1 submarine remaining. Battle score for attacker is 37 Casualties for Americans: 1 artillery, 1 destroyer, 1 infantry and 1 transport Casualties for British: 1 destroyer and 1 transport Battle in East Poland Germans attack with 2 armour, 1 bomber and 3 infantry Russians defend with 1 armour and 3 infantry Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 2 : 2/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.50 expected hits 2 infantry owned by the Russians lost in East Poland Germans roll dice for 2 armour, 1 bomber and 3 infantry in East Poland, round 3 : 0/6 hits, 2.17 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Germans lost in East Poland Germans roll dice for 2 armour, 1 bomber and 2 infantry in East Poland, round 4 : 2/5 hits, 2.00 expected hits Russians roll dice for 1 armour and 1 infantry in East Poland, round 4 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Russians, 1 armour owned by the Russians and 2 infantry owned by the Germans lost in East Poland Germans win, taking East Poland from Russians with 2 armour and 1 bomber remaining. Battle score for attacker is 5 Casualties for Russians: 1 armour and 3 infantry Casualties for Germans: 3 infantry Battle in Baltic States Germans attack with 1 armour, 2 fighters and 2 infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 fighters and 2 infantry in Baltic States, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Baltic States, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Germans 2 armour moved from Czechoslovakia Hungary to Poland 1 infantry moved from Germany to Northwestern Europe 1 infantry moved from Germany to France 1 aaGun moved from Germany to France 4 infantry moved from Germany to Poland 1 fighter moved from Baltic States to France 1 fighter moved from Baltic States to Poland 1 fighter moved from 12 Sea Zone to Germany 1 bomber moved from East Poland to Poland Place Units - Germans 1 aaGun, 1 armour and 8 infantry placed in Germany Turn Complete - Germans Germans collect 35 PUs; end with 38 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 43 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Combat Hit Differential Summary :
Americans regular : -1.33 Germans rolls : 0.00 Russians regular : 0.17 Germans regular : -2.83
-
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Russians Russians spend 5 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 2 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Karelia S.S.R. to Baltic States 1 infantry moved from Karelia S.S.R. to Baltic States 1 armour moved from Karelia S.S.R. to East Poland 1 artillery moved from Belorussia to East Poland 1 infantry moved from Belorussia to East Poland 1 armour moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to Ukraine 2 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Eastern Ukraine to East Poland 1 bomber moved from Caucasus to Germany 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Kazakh S.S.R. to Persia 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Karelia S.S.R. to Finland 1 infantry moved from Stanovoj Chrebet to Soviet Far East 1 infantry moved from Yakut S.S.R. to Stanovoj Chrebet Combat - Russians Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in East Poland Russians attack with 1 armour, 1 artillery and 2 infantry Germans defend with 2 armour Russians roll dice for 1 armour, 1 artillery and 2 infantry in East Poland, round 2 : 3/4 hits, 1.33 expected hits Germans roll dice for 2 armour in East Poland, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 armour owned by the Germans lost in East Poland Russians win, taking East Poland from Germans with 1 armour, 1 artillery and 1 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 infantry Casualties for Germans: 2 armour Battle in Finland Russians attack with 1 artillery and 4 infantry Germans defend with 3 infantry Russians roll dice for 1 artillery and 4 infantry in Finland, round 2 : 1/5 hits, 1.17 expected hits Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 1.00 expected hits 1 infantry owned by the Germans lost in Finland Russians roll dice for 1 artillery and 4 infantry in Finland, round 3 : 2/5 hits, 1.17 expected hits Germans roll dice for 2 infantry in Finland, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 infantry Battle in Ukraine Russians attack with 1 armour and 6 infantry Germans defend with 1 artillery and 1 infantry Russians roll dice for 1 armour and 6 infantry in Ukraine, round 2 : 2/7 hits, 1.50 expected hits Germans roll dice for 1 artillery and 1 infantry in Ukraine, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 armour and 6 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 artillery and 1 infantry Battle in Baltic States Russians attack with 1 armour and 3 infantry Germans defend with 1 armour and 1 infantry Russians roll dice for 1 armour and 3 infantry in Baltic States, round 2 : 0/4 hits, 1.00 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians lost in Baltic States Russians roll dice for 1 armour and 2 infantry in Baltic States, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 armour and 1 infantry in Baltic States, round 3 : 1/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 armour and 1 infantry in Baltic States, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Baltic States, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 5 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 armour in Baltic States, round 5 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Baltic States Russians win, taking Baltic States from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 2 infantry Casualties for Germans: 1 armour and 1 infantry Non Combat Move - Russians 1 bomber moved from Germany to Karelia S.S.R. Place Units - Russians 1 armour and 1 infantry placed in Karelia S.S.R. 1 armour and 1 infantry placed in Caucasus 1 bomber placed in Caucasus Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 37 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Germans AA : -0.17 Germans regular : -2.00 Russians regular : 1.67
-
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 0/1 hits, 0.00 expected hits Purchase Units - Japanese Japanese buy 2 factories, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 1 techTokens; Combat Move - Japanese 1 battleship moved from 50 Sea Zone to 53 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone 1 fighter moved from French Indo-China Thailand to 35 Sea Zone 1 destroyer moved from 38 Sea Zone to 35 Sea Zone 1 cruiser moved from 49 Sea Zone to 46 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone 1 infantry moved from 48 Sea Zone to New Guinea Japanese take New Guinea from British 1 artillery moved from Fukien to 61 Sea Zone 1 infantry moved from Kwangtung to 61 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 61 Sea Zone to 52 Sea Zone 2 infantry moved from 52 Sea Zone to Wake Island 2 artilleries moved from 52 Sea Zone to Wake Island 1 infantry moved from Kiangsu to Suiyuan 1 infantry moved from Kiangsu to Suiyuan 1 fighter moved from Manchuria to Suiyuan 1 fighter moved from 61 Sea Zone to 46 Sea Zone 3 fighters moved from 59 Sea Zone to 53 Sea Zone 1 carrier moved from 59 Sea Zone to 53 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 cruiser and 1 fighter British defend with 1 destroyer, 1 infantry and 1 transport Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 cruiser and 1 fighter in 46 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer and 1 transport in 46 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the British lost in 46 Sea Zone 1 transport owned by the British and 1 infantry owned by the British lost in 46 Sea Zone Japanese win with 1 cruiser remaining. Battle score for attacker is 8 Casualties for Japanese: 1 fighter Casualties for British: 1 destroyer, 1 infantry and 1 transport Battle in 35 Sea Zone Japanese attack with 1 destroyer and 1 fighter British defend with 1 destroyer and 1 transport Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer and 1 fighter in 35 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 transport owned by the British lost in 35 Sea Zone Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in Suiyuan Japanese attack with 1 fighter and 2 infantry Chinese defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 2 infantry in Suiyuan, round 4 : 2/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Wake Island Japanese attack with 2 artilleries and 2 infantry Americans defend with 1 infantry Japanese roll dice for 2 artilleries and 2 infantry in Wake Island, round 2 : 1/4 hits, 1.33 expected hits Americans roll dice for 1 infantry in Wake Island, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Wake Island Japanese win, taking Wake Island from Americans with 2 artilleries and 1 infantry remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Americans: 1 infantry Battle in 53 Sea Zone Japanese attack with 1 battleship, 1 carrier and 3 fighters Americans defend with 1 carrier, 1 destroyer and 2 fighters Japanese roll dice for 1 battleship, 1 carrier and 3 fighters in 53 Sea Zone, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 carrier, 1 destroyer and 2 fighters in 53 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Units damaged: 1 battleship owned by the Japanese 1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Japanese, 1 carrier owned by the Americans and 2 fighters owned by the Americans lost in 53 Sea Zone Japanese win with 1 battleship and 2 fighters remaining. Battle score for attacker is 18 Casualties for Japanese: 1 carrier and 1 fighter Casualties for Americans: 1 carrier, 1 destroyer and 2 fighters Non Combat Move - Japanese 1 fighter moved from 35 Sea Zone to French Indo-China Thailand 1 infantry moved from East Indies to 38 Sea Zone 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 infantry moved from Fukien to Kiangsu 1 infantry moved from French Indo-China Thailand to Fukien 1 infantry moved from 36 Sea Zone to French Indo-China Thailand 1 armour moved from Japan to 62 Sea Zone 1 infantry moved from Japan to 62 Sea Zone 1 armour moved from 62 Sea Zone to Manchuria 1 infantry moved from 62 Sea Zone to Manchuria 1 fighter moved from Suiyuan to Manchuria 1 carrier moved from 61 Sea Zone to 52 Sea Zone 1 fighter moved from 53 Sea Zone to 52 Sea Zone 1 carrier moved from 59 Sea Zone to 53 Sea Zone Place Units - Japanese 1 factory placed in Manchuria 1 factory placed in East Indies 1 fighter and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 31 PUs; end with 32 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 37 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 42 PUs 1 unit repaired.
Combat Hit Differential Summary :
Chinese regular : -1.00 Americans regular : 1.67 Japanese regular : 0.17 Japanese rolls : 0.00 British regular : -0.33
-
TripleA Turn Summary: British round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - British British spend 5 on tech rolls British roll 6,6 and gets 2 hits British removing all Technology Tokens after successful research. British discover Jet Power Activate Technology - British British activating Jet Power Purchase Units - British British buy 1 armour, 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 bomber moved from United Kingdom to Germany 1 transport moved from 1 Sea Zone to 3 Sea Zone 1 cruiser moved from 2 Sea Zone to 3 Sea Zone 1 armour moved from United Kingdom to 3 Sea Zone 1 infantry moved from United Kingdom to 3 Sea Zone 1 infantry moved from 3 Sea Zone to Norway 1 armour moved from 3 Sea Zone to Norway Combat - British Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 6 and causes: 6 damage to unit: factory Bombing raid in Germany causes 6 damage total. Battle in Norway British attack with 1 armour and 1 infantry Germans defend with 1 infantry British roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits British roll dice for 1 armour and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Norway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Norway British win, taking Norway from Germans with 1 armour remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - British 1 bomber moved from Germany to United Kingdom Place Units - British 1 armour placed in India 1 battleship and 1 destroyer placed in 3 Sea Zone Turn Complete - British British collect 34 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans AA : -0.17 Germans regular : 0.67 British regular : -0.17
-
-
I have to get updated java for it to work as it’s supposed to. You’ve really been getting some lucky rolls this game.
-
Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 4:43:38 PM
Savegame -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Purchase Units - Italians Italians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 1 infantry moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from 15 Sea Zone to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 2 infantry moved from Bulgaria Romania to East Poland 1 armour moved from Bulgaria Romania to East Poland Combat - Italians Battle in Trans-Jordan Italians attack with 2 artilleries and 1 infantry Russians defend with 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 0/2 hits, 1.17 expected hits Italians roll dice for 2 artilleries and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Trans-Jordan Italians roll dice for 2 artilleries in Trans-Jordan, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 infantry in Trans-Jordan, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan Italians roll dice for 1 artillery in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 infantry in Trans-Jordan, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Italians lost in Trans-Jordan British win with 1 infantry remaining. Battle score for attacker is -8 Casualties for Italians: 2 artilleries and 1 infantry Casualties for Russians: 1 infantry Battle in East Poland Italians attack with 1 armour and 2 infantry Russians defend with 1 armour, 1 artillery and 1 infantry Italians roll dice for 1 armour and 2 infantry in East Poland, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour, 1 artillery and 1 infantry in East Poland, round 2 : 0/3 hits, 1.17 expected hits 1 infantry owned by the Russians lost in East Poland Italians roll dice for 1 armour and 2 infantry in East Poland, round 3 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour and 1 artillery in East Poland, round 3 : 0/2 hits, 0.83 expected hits 1 artillery owned by the Russians lost in East Poland Italians roll dice for 1 armour and 2 infantry in East Poland, round 4 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 armour in East Poland, round 4 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 infantry owned by the Italians lost in East Poland Italians win, taking East Poland from Russians with 1 armour and 1 infantry remaining. Battle score for attacker is 9 Casualties for Russians: 1 armour, 1 artillery and 1 infantry Casualties for Italians: 1 infantry Non Combat Move - Italians 1 fighter moved from Libya to Egypt 1 infantry moved from Italy to France 1 armour moved from France to Balkans Place Units - Italians 2 artilleries and 3 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 13 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : -1.67 Russians regular : -1.50 British regular : 1.67
-
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 2 Research Technology - Americans Americans spend 5 on tech rolls Americans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Americans Americans buy 1 battleship, 1 cruiser and 1 destroyer; Remaining resources: 3 PUs; 1 techTokens; Purchase Units - Chinese Chinese builds 2 units. Combat Move - Americans 1 bomber moved from Eastern United States to United Kingdom 1 bomber moved from Gibraltar to Italy 1 bomber moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Italy causes 4 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits Bombing raid in Germany rolls: 4 and causes: 4 damage to unit: factory Bombing raid in Germany causes 4 damage total. Non Combat Move - Americans 1 bomber moved from Italy to Gibraltar 1 bomber moved from Germany to United Kingdom Combat Move - Chinese 2 infantry moved from Hupeh to Suiyuan 1 fighter moved from Yunnan to Suiyuan 3 infantry moved from Yunnan to Fukien Combat - Chinese Battle in Fukien Chinese attack with 3 infantry Japanese defend with 1 infantry Chinese roll dice for 3 infantry in Fukien, round 2 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Fukien Chinese win, taking Fukien from Japanese with 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Suiyuan Chinese attack with 1 fighter and 2 infantry Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese roll dice for 1 fighter and 2 infantry in Suiyuan, round 3 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Chinese roll dice for 1 fighter and 1 infantry in Suiyuan, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Suiyuan, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuan Chinese win, taking Suiyuan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Suiyuan to Yunnan Place Units - Americans 1 battleship, 1 cruiser and 1 destroyer placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Yunnan Turn Complete - Americans Americans collect 38 PUs; end with 41 PUs Objective 4: Americans met a national objective for an additional 5 PUs; end with 46 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Chinese regular : 1.17 Japanese regular : -0.67 Germans AA : -0.17 Americans rolls : 0.00 Italians AA : -0.17
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 16x factory; Remaining resources: 32 PUs; 1 techTokens; Germans buy 1 armour and 9 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Germans 1 armour moved from Germany to 5 Sea Zone 1 infantry moved from Germany to 5 Sea Zone 1 armour moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 bomber moved from Poland to Karelia S.S.R. 1 fighter moved from Poland to Karelia S.S.R. 1 fighter moved from Germany to Karelia S.S.R. 3 armour moved from Poland to Baltic States 2 infantry moved from Poland to Baltic States Combat - Germans Battle in Baltic States Germans attack with 3 armour and 2 infantry Russians defend with 1 armour and 1 infantry Germans roll dice for 3 armour and 2 infantry in Baltic States, round 2 : 4/5 hits, 1.83 expected hits Russians roll dice for 1 armour and 1 infantry in Baltic States, round 2 : 0/2 hits, 0.83 expected hits 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Baltic States Germans win, taking Baltic States from Russians with 3 armour and 2 infantry remaining. Battle score for attacker is 8 Casualties for Russians: 1 armour and 1 infantry Battle in Karelia S.S.R. Germans attack with 1 armour, 1 bomber, 2 fighters and 1 infantry Russians defend with 1 aaGun, 1 armour, 1 bomber, 1 factory and 1 infantry Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits Germans roll dice for 1 armour, 1 bomber, 2 fighters and 1 infantry in Karelia S.S.R., round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 armour, 1 bomber and 1 infantry in Karelia S.S.R., round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians, 1 bomber owned by the Russians, 1 fighter owned by the Germans and 1 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 1 armour, 1 bomber and 1 fighter in Karelia S.S.R., round 3 : 2/3 hits, 1.67 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 armour owned by the Russians and 1 fighter owned by the Germans lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 fighters and 1 infantry Casualties for Russians: 1 armour, 1 bomber and 1 infantry Non Combat Move - Germans 1 cruiser moved from 12 Sea Zone to 10 Sea Zone 1 submarine moved from 12 Sea Zone to 10 Sea Zone 1 bomber moved from Karelia S.S.R. to Germany 1 infantry moved from Germany to France 2 infantry moved from Poland to Bulgaria Romania 6 infantry moved from Germany to Poland Place Units - Germans 1 armour and 9 infantry placed in Germany Turn Complete - Germans Germans collect 29 PUs; end with 29 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 34 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 0.67 Germans regular : 2.17 Russians AA : -0.50
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 artillery and 3 infantry moved from Finland to Karelia S.S.R. 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to Bulgaria Romania 1 armour moved from Caucasus to East Poland 1 armour moved from Ukraine to Bulgaria Romania 1 bomber moved from Caucasus to Karelia S.S.R. 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Ukraine to Bulgaria Romania 1 infantry moved from Ukraine to East Poland 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Persia to Trans-Jordan 1 infantry moved from Stanovoj Chrebet to Buryatia S.S.R. 1 submarine moved from 4 Sea Zone to 6 Sea Zone Combat - Russians Battle in Karelia S.S.R. Russians attack with 1 artillery, 1 bomber and 3 infantry Germans defend with 1 aaGun, 1 armour and 1 factory Germans roll AA dice in Karelia S.S.R. : 1/1 hits, 0.17 expected hits 1 bomber owned by the Russians lost in Karelia S.S.R. Russians roll dice for 1 artillery and 3 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R. Russians win, taking Karelia S.S.R. from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is -10 Casualties for Russians: 1 bomber and 1 infantry Casualties for Germans: 1 armour Battle in Bulgaria Romania Russians attack with 1 armour and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 armour and 3 infantry in Bulgaria Romania, round 2 : 2/4 hits, 1.00 expected hits Germans roll dice for 2 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bulgaria Romania Russians win, taking Bulgaria Romania from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in East Poland Russians attack with 1 armour and 3 infantry Italians defend with 1 armour and 1 infantry Russians roll dice for 1 armour and 3 infantry in East Poland, round 2 : 0/4 hits, 1.00 expected hits Italians roll dice for 1 armour and 1 infantry in East Poland, round 2 : 2/2 hits, 0.83 expected hits 2 infantry owned by the Russians lost in East Poland 1 infantry owned by the Russians and 1 armour owned by the Russians retreated to Ukraine Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -6 Casualties for Russians: 2 infantry Non Combat Move - Russians Place Units - Russians 1 armour placed in Caucasus 1 fighter and 2 infantry placed in Caucasus 2 armour and 2 infantry placed in Russia Turn Complete - Russians Russians collect 32 PUs; end with 32 PUs Objective 2: Russians met a national objective for an additional 10 PUs; end with 42 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : 1.17 Germans AA : 0.83 Germans regular : 0.83 Russians regular : 1.00
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Japanese Japanese spend 0 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Jet Power Activate Technology - Japanese Japanese activating Jet Power Purchase Units - Japanese Japanese buy 2 artilleries, 2 fighters and 4 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 infantry moved from New Guinea to 48 Sea Zone 1 infantry and 1 transport moved from 48 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to Solomon Islands Japanese take Solomon Islands from British 1 infantry moved from Philippine Islands to 50 Sea Zone 1 infantry and 1 transport moved from 50 Sea Zone to 60 Sea Zone 1 infantry moved from Okinawa to 60 Sea Zone 2 infantry and 1 transport moved from 60 Sea Zone to 61 Sea Zone 2 infantry moved from 61 Sea Zone to Kwangtung 1 infantry moved from French Indo-China Thailand to Kwangtung 1 transport moved from 36 Sea Zone to 49 Sea Zone 1 infantry moved from Borneo to 49 Sea Zone 1 infantry and 1 transport moved from 49 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Burma 1 infantry moved from French Indo-China Thailand to Burma 1 fighter moved from French Indo-China Thailand to Burma 1 infantry moved from Kiangsu to Hupeh Japanese take Hupeh from Chinese 1 infantry moved from Manchuria to Kiangsu 2 artilleries moved from Wake Island to 52 Sea Zone 1 infantry moved from Wake Island to 52 Sea Zone 2 artilleries, 1 infantry and 2 transports moved from 52 Sea Zone to 53 Sea Zone 2 artilleries moved from 53 Sea Zone to Hawaiian Islands 1 infantry moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 53 Sea Zone to Hawaiian Islands 1 fighter moved from 52 Sea Zone to Hawaiian Islands 3 infantry moved from Manchuria to Buryatia S.S.R. 1 fighter moved from Manchuria to Buryatia S.S.R. 1 armour moved from Manchuria to Buryatia S.S.R. 2 infantry moved from Japan to 62 Sea Zone 2 infantry moved from 62 Sea Zone to Buryatia S.S.R. Combat - Japanese Battle in Buryatia S.S.R. Japanese attack with 1 armour, 1 fighter and 5 infantry Russians defend with 6 infantry Japanese roll dice for 1 armour, 1 fighter and 5 infantry in Buryatia S.S.R., round 2 : 2/7 hits, 2.00 expected hits Russians roll dice for 6 infantry in Buryatia S.S.R., round 2 : 2/6 hits, 2.00 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 3 : 2/5 hits, 1.67 expected hits Russians roll dice for 4 infantry in Buryatia S.S.R., round 3 : 0/4 hits, 1.33 expected hits 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese roll dice for 1 armour, 1 fighter and 3 infantry in Buryatia S.S.R., round 4 : 2/5 hits, 1.67 expected hits Russians roll dice for 2 infantry in Buryatia S.S.R., round 4 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Buryatia S.S.R. Japanese win, taking Buryatia S.S.R. from Russians with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 9 Casualties for Japanese: 3 infantry Casualties for Russians: 6 infantry Battle in Burma Japanese attack with 1 fighter and 2 infantry British defend with 1 infantry Japanese roll dice for 1 fighter and 2 infantry in Burma, round 2 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Burma Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Hawaiian Islands Japanese attack with 2 artilleries, 2 fighters and 1 infantry Americans defend with 1 fighter and 1 infantry Japanese roll dice for 2 artilleries, 2 fighters and 1 infantry in Hawaiian Islands, round 2 : 4/5 hits, 2.33 expected hits Americans roll dice for 1 fighter and 1 infantry in Hawaiian Islands, round 2 : 0/2 hits, 1.00 expected hits 1 infantry owned by the Americans and 1 fighter owned by the Americans lost in Hawaiian Islands Japanese win, taking Hawaiian Islands from Americans with 2 artilleries, 2 fighters and 1 infantry remaining. Battle score for attacker is 13 Casualties for Americans: 1 fighter and 1 infantry Non Combat Move - Japanese 2 fighters moved from Hawaiian Islands to 53 Sea Zone 1 cruiser moved from 46 Sea Zone to 53 Sea Zone 1 carrier moved from 52 Sea Zone to 62 Sea Zone 1 fighter moved from Buryatia S.S.R. to Manchuria 1 fighter moved from Japan to Philippine Islands 1 fighter moved from Burma to Kwangtung Place Units - Japanese 3 infantry placed in Manchuria 2 fighters placed in 62 Sea Zone 2 artilleries and 1 infantry placed in East Indies Turn Complete - Japanese Japanese collect 34 PUs; end with 36 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 41 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 46 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : 2.33 Japanese rolls : 1.00 Russians regular : -1.00 British regular : -0.33
-
TripleA Turn Summary: British round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - British British spend 5 on tech rolls British rolls : 0/1 hits, 0.00 expected hits Purchase Units - British British buy 1 armour, 1 cruiser, 1 destroyer and 1 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - British 1 armour, 1 artillery and 3 infantry moved from India to Burma 1 battleship, 1 cruiser, 1 destroyer and 1 transport moved from 3 Sea Zone to 7 Sea Zone 1 armour moved from United Kingdom to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to Northwestern Europe 1 armour moved from 7 Sea Zone to Northwestern Europe 1 bomber moved from United Kingdom to Northwestern Europe 1 armour moved from Norway to Karelia S.S.R. Combat - British Battle in Northwestern Europe British attack with 1 armour, 1 bomber and 1 infantry Germans defend with 2 infantry British roll dice for 1 battleship and 1 cruiser in Northwestern Europe, round 2 : 1/2 hits, 1.17 expected hits British roll dice for 1 armour, 1 bomber and 1 infantry in Northwestern Europe, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the British lost in Northwestern Europe British win, taking Northwestern Europe from Germans with 1 armour and 1 bomber remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Casualties for Germans: 2 infantry Battle in Burma British attack with 1 armour, 1 artillery and 3 infantry Japanese defend with 2 infantry British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 2 : 1/5 hits, 1.50 expected hits Japanese roll dice for 2 infantry in Burma, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Burma British roll dice for 1 armour, 1 artillery and 3 infantry in Burma, round 3 : 3/5 hits, 1.50 expected hits Japanese roll dice for 1 infantry in Burma, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma British win, taking Burma from Japanese with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Northwestern Europe to United Kingdom Place Units - British 1 armour and 1 infantry placed in India 1 cruiser and 1 destroyer placed in 7 Sea Zone Turn Complete - British British collect 36 PUs; end with 38 PUs
Combat Hit Differential Summary :
Japanese regular : 0.00 British rolls : 0.00 Germans regular : 0.33 British regular : 0.50
-
TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Purchase Units - Italians Italians repair damage of 4x factory; Remaining resources: 14 PUs; 0 techTokens; Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - Italians 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 artillery moved from Italy to 14 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 16 Sea Zone 1 infantry moved from 16 Sea Zone to Bulgaria Romania 1 artillery moved from 16 Sea Zone to Bulgaria Romania 2 cruisers moved from 15 Sea Zone to 16 Sea Zone 1 battleship moved from 15 Sea Zone to 16 Sea Zone 1 fighter moved from Egypt to Ukraine 1 infantry moved from East Poland to Ukraine 1 armour moved from East Poland to Ukraine 1 armour moved from Balkans to Northwestern Europe 1 infantry moved from France to Northwestern Europe Combat - Italians Battle in Ukraine Italians attack with 1 armour, 1 fighter and 1 infantry Russians defend with 1 armour and 2 infantry Italians roll dice for 1 armour, 1 fighter and 1 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits Russians roll dice for 1 armour and 2 infantry in Ukraine, round 2 : 1/3 hits, 1.17 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Ukraine 1 fighter owned by the Italians retreated 1 armour owned by the Italians retreated to East Poland Russians win with 1 armour and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Battle in Northwestern Europe Italians attack with 1 armour and 1 infantry British defend with 1 armour Italians roll dice for 1 armour and 1 infantry in Northwestern Europe, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 armour in Northwestern Europe, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the British lost in Northwestern Europe Italians win, taking Northwestern Europe from British with 1 armour and 1 infantry remaining. Battle score for attacker is 5 Casualties for British: 1 armour Battle in Bulgaria Romania Italians attack with 1 artillery and 1 infantry Russians defend with 1 armour and 2 infantry Italians roll dice for 1 battleship and 1 cruiser in Bulgaria Romania, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 artillery and 1 infantry in Bulgaria Romania, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 armour and 2 infantry in Bulgaria Romania, round 2 : 2/3 hits, 1.17 expected hits 2 infantry owned by the Russians, 1 armour owned by the Russians, 1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Bulgaria Romania Russians win with no units remaining. Battle score for attacker is 4 Casualties for Italians: 1 artillery and 1 infantry Casualties for Russians: 1 armour and 2 infantry Non Combat Move - Italians 1 fighter moved from Ukraine to East Poland 1 infantry moved from Italy to France Place Units - Italians 1 fighter and 1 infantry placed in Italy Turn Complete - Italians Italians collect 13 PUs; end with 14 PUs Objective 2: Italians met a national objective for an additional 5 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 1.33 Russians regular : 0.67 British regular : -0.50
-
TripleA Turn Summary: Americans round 3
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 3 Research Technology - Americans Americans spend 5 on tech rolls Americans roll 5,5 and gets 0 hits Purchase Units - Americans Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 2 techTokens; Purchase Units - Chinese Chinese builds 3 units. Combat Move - Americans 1 bomber moved from United Kingdom to Germany 1 bomber moved from United Kingdom to Germany 1 bomber moved from Gibraltar to Italy Combat - Americans Strategic bombing raid in Italy Italians roll AA dice in Italy : 0/1 hits, 0.17 expected hits Bombing raid in Italy rolls: 1 and causes: 1 damage to unit: factory Bombing raid in Italy causes 1 damage total. Strategic bombing raid in Germany Germans roll AA dice in Germany : 0/2 hits, 0.33 expected hits Bombing raid in Germany rolls: 2,5 and causes: 7 damage to unit: factory Bombing raid in Germany causes 7 damage total. Non Combat Move - Americans 1 bomber moved from Germany to United Kingdom 1 bomber moved from Germany to United Kingdom 1 bomber moved from Italy to Gibraltar Combat Move - Chinese 1 infantry moved from Fukien to Hupeh 1 infantry moved from Fukien to Hupeh 1 fighter moved from Yunnan to Hupeh Combat - Chinese Battle in Hupeh Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hupeh, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Hupeh Chinese roll dice for 1 fighter and 1 infantry in Hupeh, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Hupeh Chinese win, taking Hupeh from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Fukien to Yunnan 1 fighter moved from Hupeh to Yunnan Place Units - Americans 1 battleship, 1 cruiser, 1 destroyer and 1 submarine placed in 56 Sea Zone Place Units - Chinese 2 infantry placed in Fukien 1 infantry placed in Suiyuan Turn Complete - Americans Americans collect 37 PUs; end with 37 PUs Objective 3: Americans met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : -0.50 Japanese regular : 0.33 Germans AA : -0.33 Italians AA : -0.17
-
TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Germans Germans spend 0 on tech rolls Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 7x factory; Remaining resources: 32 PUs; 1 techTokens; Germans buy 1 armour, 1 fighter and 5 infantry; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 infantry moved from Poland to Bulgaria Romania Germans take Bulgaria Romania from Russians 1 infantry moved from Baltic States to Belorussia Germans take Belorussia from Russians 2 infantry moved from Germany to 5 Sea Zone 2 infantry moved from 5 Sea Zone to Karelia S.S.R. 1 infantry moved from Baltic States to Karelia S.S.R. 3 armour moved from Baltic States to Karelia S.S.R. 1 bomber moved from Germany to Karelia S.S.R. 1 fighter moved from France to Karelia S.S.R. Combat - Germans Battle in Karelia S.S.R. Germans attack with 3 armour, 1 bomber, 1 fighter and 3 infantry British defend with 1 armour; Russians defend with 1 aaGun, 1 artillery, 1 factory and 2 infantry Russians roll AA dice in Karelia S.S.R. : 0/2 hits, 0.33 expected hits Germans roll dice for 3 armour, 1 bomber, 1 fighter and 3 infantry in Karelia S.S.R., round 2 : 3/8 hits, 3.17 expected hits Russians roll dice for 1 armour, 1 artillery and 2 infantry in Karelia S.S.R., round 2 : 2/4 hits, 1.50 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Karelia S.S.R. Germans roll dice for 3 armour, 1 bomber, 1 fighter and 1 infantry in Karelia S.S.R., round 3 : 3/6 hits, 2.83 expected hits Russians roll dice for 1 armour in Karelia S.S.R., round 3 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Germans and 1 armour owned by the British lost in Karelia S.S.R. Germans win, taking Karelia S.S.R. from Russians with 3 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Russians: 1 artillery and 2 infantry Casualties for British: 1 armour Non Combat Move - Germans 1 bomber moved from Karelia S.S.R. to Germany 1 fighter moved from Karelia S.S.R. to Baltic States 1 armour moved from Germany to Bulgaria Romania 1 transport moved from 15 Sea Zone to 16 Sea Zone 2 infantry moved from Germany to Northwestern Europe 3 infantry moved from Poland to Bulgaria Romania 2 infantry moved from Poland to East Poland 1 infantry moved from Germany to Northwestern Europe 4 infantry moved from Germany to Poland Place Units - Germans 1 armour, 1 fighter and 5 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 32 PUs Objective 1: Germans met a national objective for an additional 5 PUs; end with 37 PUs Objective 3: Germans met a national objective for an additional 5 PUs; end with 42 PUs Objective 2: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Combat Hit Differential Summary :
Germans rolls : 0.00 Russians regular : 1.00 Germans regular : 0.00 Russians AA : -0.33
-
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Russians Russians spend 0 on tech rolls Russians rolls : 0/1 hits, 0.00 expected hits Purchase Units - Russians Russians buy 5 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 1 techTokens; Combat Move - Russians 1 armour moved from Russia to East Poland 1 armour moved from Russia to East Poland 1 infantry moved from Russia to Archangel 1 infantry moved from Russia to Eastern Ukraine 1 armour moved from Caucasus to East Poland 1 armour moved from Ukraine to East Poland 1 infantry moved from Ukraine to East Poland 1 infantry moved from Caucasus to Ukraine 1 infantry moved from Caucasus to Eastern Ukraine 1 fighter moved from Caucasus to East Poland 1 infantry moved from Trans-Jordan to Egypt British take Egypt from Italians 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Trans-Jordan to Egypt 1 infantry moved from Soviet Far East to Stanovoj Chrebet 1 infantry moved from Soviet Far East to Stanovoj Chrebet Combat - Russians Battle in East Poland Russians attack with 4 armour, 1 fighter and 1 infantry Germans defend with 2 infantry; Italians defend with 1 armour and 1 fighter Russians roll dice for 4 armour, 1 fighter and 1 infantry in East Poland, round 2 : 2/6 hits, 2.67 expected hits Italians roll dice for 1 armour, 1 fighter and 2 infantry in East Poland, round 2 : 0/4 hits, 1.83 expected hits 2 infantry owned by the Germans lost in East Poland Russians roll dice for 4 armour, 1 fighter and 1 infantry in East Poland, round 3 : 4/6 hits, 2.67 expected hits Italians roll dice for 1 armour and 1 fighter in East Poland, round 3 : 1/2 hits, 1.17 expected hits 1 infantry owned by the Russians, 1 fighter owned by the Italians and 1 armour owned by the Italians lost in East Poland Russians win, taking East Poland from Italians with 4 armour and 1 fighter remaining. Battle score for attacker is 18 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Casualties for Italians: 1 armour and 1 fighter Non Combat Move - Russians 1 fighter moved from East Poland to Russia Place Units - Russians 2 armour and 2 infantry placed in Caucasus 3 armour, 1 fighter and 2 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 27 PUs Objective 1: Russians met a national objective for an additional 5 PUs; end with 32 PUs
Combat Hit Differential Summary :
Russians rolls : 0.00 Italians regular : -2.00 Russians regular : 0.67
-
TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Long Range Aircraft Activate Technology - Japanese Japanese activating Long Range Aircraft Purchase Units - Japanese Japanese buy 2 armour, 1 cruiser, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 transport moved from 37 Sea Zone to 38 Sea Zone 1 infantry moved from East Indies to 38 Sea Zone 1 artillery moved from East Indies to 38 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone 1 artillery moved from 35 Sea Zone to India 1 infantry moved from 35 Sea Zone to India 1 fighter moved from Kwangtung to India 2 infantry moved from Buryatia S.S.R. to Stanovoj Chrebet 1 armour moved from Buryatia S.S.R. to Stanovoj Chrebet 1 infantry moved from Japan to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from 63 Sea Zone to Soviet Far East 1 fighter moved from 62 Sea Zone to Soviet Far East 2 infantry moved from Manchuria to Suiyuan 1 infantry moved from Manchuria to Suiyuan 1 fighter moved from Manchuria to Suiyuan 2 artilleries moved from Hawaiian Islands to 53 Sea Zone 1 transport moved from 46 Sea Zone to 38 Sea Zone 2 artilleries, 1 battleship, 1 carrier, 1 cruiser, 2 fighters and 2 transports moved from 53 Sea Zone to 42 Sea Zone 2 artilleries moved from 42 Sea Zone to New Zealand Japanese take New Zealand from British 1 fighter moved from 62 Sea Zone to Soviet Far East 1 fighter moved from Philippine Islands to Stanovoj Chrebet Combat - Japanese Battle in India Japanese attack with 1 artillery, 1 fighter and 1 infantry British defend with 1 aaGun, 1 armour, 1 factory and 1 infantry British roll AA dice in India : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 1/3 hits, 1.33 expected hits British roll dice for 1 armour and 1 infantry in India, round 2 : 2/2 hits, 0.83 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in India 1 fighter owned by the Japanese retreated British win with 1 armour remaining. Battle score for attacker is -4 Casualties for Japanese: 1 artillery and 1 infantry Casualties for British: 1 infantry Battle in Suiyuan Japanese attack with 1 fighter and 3 infantry Chinese defend with 2 infantry Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 2 infantry in Suiyuan, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese roll dice for 1 fighter and 3 infantry in Suiyuan, round 3 : 2/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Suiyuan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Suiyuan Japanese win, taking Suiyuan from Chinese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Soviet Far East Japanese attack with 2 fighters and 1 infantry Russians defend with 1 infantry Japanese roll dice for 2 fighters and 1 infantry in Soviet Far East, round 2 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Soviet Far East, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Soviet Far East Japanese win with 2 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Russians: 1 infantry Battle in Stanovoj Chrebet Japanese attack with 1 armour, 1 fighter and 2 infantry Russians defend with 2 infantry Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Stanovoj Chrebet, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Stanovoj Chrebet, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese roll dice for 1 armour, 1 fighter and 1 infantry in Stanovoj Chrebet, round 3 : 1/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Stanovoj Chrebet, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Stanovoj Chrebet Japanese win, taking Stanovoj Chrebet from Russians with 1 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Russians: 2 infantry Non Combat Move - Japanese 1 carrier moved from 62 Sea Zone to 63 Sea Zone 2 fighters moved from Soviet Far East to 63 Sea Zone 1 fighter moved from India to French Indo-China Thailand 3 infantry moved from Kwangtung to French Indo-China Thailand 1 transport moved from 61 Sea Zone to 62 Sea Zone 1 fighter moved from Stanovoj Chrebet to Buryatia S.S.R. 1 fighter moved from Suiyuan to Kiangsu Place Units - Japanese 1 cruiser and 1 submarine placed in 62 Sea Zone 1 armour and 2 infantry placed in Manchuria 1 armour and 2 infantry placed in East Indies 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 34 PUs; end with 34 PUs Objective 2: Japanese met a national objective for an additional 5 PUs; end with 39 PUs Objective 3: Japanese met a national objective for an additional 5 PUs; end with 44 PUs Objective 1: Japanese met a national objective for an additional 5 PUs; end with 49 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : -1.00 British AA : -0.17 Japanese rolls : 1.00 Russians regular : 0.67 British regular : 1.17
-
TripleA Turn Summary: British round 4
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 4 Research Technology - British British spend 5 on tech rolls British roll 5,5 and gets 0 hits Purchase Units - British British buy 2 armour, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 2 techTokens; Combat Move - British 1 battleship moved from 7 Sea Zone to 9 Sea Zone 1 destroyer moved from 7 Sea Zone to 9 Sea Zone 1 cruiser moved from 7 Sea Zone to 9 Sea Zone 1 fighter moved from Gibraltar to France 1 fighter moved from Gibraltar to France 1 infantry moved from United Kingdom to 7 Sea Zone 1 artillery moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France 1 artillery moved from 7 Sea Zone to France 1 bomber moved from United Kingdom to France Combat - British Battle in France British attack with 1 artillery, 1 bomber, 2 fighters and 1 infantry Germans defend with 1 aaGun and 3 infantry; Italians defend with 1 infantry Germans roll AA dice in France : 1/3 hits, 0.50 expected hits 1 bomber owned by the British lost in France British roll dice for 1 cruiser in France, round 2 : 1/1 hits, 0.50 expected hits British roll dice for 1 artillery, 2 fighters and 1 infantry in France, round 2 : 3/4 hits, 2.00 expected hits Germans roll dice for 4 infantry in France, round 2 : 2/4 hits, 1.33 expected hits 3 infantry owned by the Germans, 1 infantry owned by the Italians, 1 fighter owned by the British and 1 infantry owned by the British lost in France British win, taking France from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is -13 Casualties for British: 1 bomber, 1 fighter and 1 infantry Casualties for Italians: 1 infantry Casualties for Germans: 3 infantry Non Combat Move - British 1 fighter moved from France to Gibraltar Place Units - British 1 fighter placed in India 2 armour and 2 infantry placed in United Kingdom 1 transport placed in 7 Sea Zone Turn Complete - British British collect 41 PUs; end with 41 PUs Objective 3: British met a national objective for an additional 5 PUs; end with 46 PUs Objective 2: British met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans AA : 0.50 Germans regular : 0.67 British regular : 1.50