L21 PtV Nikola1975 (axis+9) vs aagamerz13 (Allies)


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -1.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to 109 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Hunan to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Gibraltar to Alexandria
            4 fighters moved from Egypt to Alexandria
    
        Combat - British
            Air Battle in Alexandria
                British attacks with 5 units heading to Alexandria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Alexandria
                    Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits
                Bombing raid in Alexandria rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Alexandria causes 6 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            5 infantry moved from Burma to Yunnan
            5 infantry moved from Eastern India to Burma
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            1 bomber and 4 fighters moved from Alexandria to Egypt
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,5
            British collect 34 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Japanese regular : -1.67
    British regular : -4.17
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 3 carriers, 1 destroyer and 2 fighters; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            3 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in 17 Sea Zone
                Americans attack with 3 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win with 3 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from 17 Sea Zone to 27 Sea Zone
            1 transport moved from 11 Sea Zone to 27 Sea Zone
            1 marine moved from Gilbert Islands to 33 Sea Zone
            1 cruiser and 1 marine moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            3 fighters moved from Western United States to 27 Sea Zone
            1 aaGun and 3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Gibraltar
            1 carrier and 1 fighter moved from 104 Sea Zone to 93 Sea Zone
            2 fighters moved from 93 Sea Zone to 109 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 infantry moved from Western United States to Central United States
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to Gibraltar
            1 fighter moved from Egypt to 93 Sea Zone
            1 fighter moved from Gibraltar to 93 Sea Zone
    
        Place Units - Americans
            2 carriers placed in 11 Sea Zone
            1 fighter placed in Western United States
            1 destroyer placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 fighter placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 53 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Hopei to Honan
            1 infantry moved from Inner Mongolia to Honan
            1 fighter moved from Yunnan to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Honan
                Chinese attack with 2 infantry
                Japanese defend with 1 artillery
                    Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Honan, round 4 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery in Honan, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Honan
                Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - Chinese
            8 infantry moved from Kansu to Tsinghai
            1 fighter moved from Kwangsi to Tsinghai
    
        Place Units - Chinese
            5 infantry placed in Honan
    
        Turn Complete - Chinese
            Chinese collect 13 PUs; end with 14 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 17 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 destroyer, 1 fighter and 3 infantry; Remaining resources: 2 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Hunan to Kwangtung
            1 armour moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 infantry moved from Ethiopia to Italian Somaliland
                  British take Italian Somaliland from Italians
            1 bomber moved from Gibraltar to Alexandria
            4 fighters moved from Egypt to Alexandria
    
        Combat - British
            Air Battle in Alexandria
                British attacks with 5 units heading to Alexandria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Alexandria
                    Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits
                Bombing raid in Alexandria rolls: 7 and causes: 6 damage to unit: airfield
                Bombing raid in Alexandria causes 6 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 harbour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Kwangtung
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 3 : 0/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 4 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Kwangtung
                British win, taking Kwangtung from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Kwangtung to Yunnan
            1 mech_infantry moved from Siam to Yunnan
            5 infantry moved from Burma to Yunnan
            5 infantry moved from Eastern India to Burma
            2 infantry moved from Yunnan to Kweichow
            1 infantry moved from Burma to Yunnan
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Iraq to Northeast Persia
                  British take Northeast Persia from Neutral_Allies
            1 carrier and 2 fighters moved from 109 Sea Zone to 93 Sea Zone
            1 fighter moved from 93 Sea Zone to Gibraltar
            2 fighters moved from Gibraltar to Egypt
            1 bomber and 4 fighters moved from Alexandria to Egypt
    
        Place Units - British
            1 destroyer placed in 113 Sea Zone
            1 fighter placed in United Kingdom
            3 infantry placed in Egypt
            1 armour placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 5,6,5
            British collect 34 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 15 PUs; end with 16 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
            Some Units in Eastern India change ownership: 7 infantry
            Turning on Edit Mode
            EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer
            EDIT: Adding units owned by British to 94 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Americans regular : -0.50
    Japanese regular : -1.67
    British regular : -4.17
    Italians AA : -0.17
    

    Savegame


  • @aagamerz13 use last save please put destroyer in med


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 4x airfield; Remaining resources: 16 PUs; 
            Italians buy 2 artilleries and 1 transport; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 100 Sea Zone
            2 infantry moved from Crete to 100 Sea Zone
            2 infantry moved from 100 Sea Zone to Alexandria
            2 transports moved from 100 Sea Zone to 99 Sea Zone
            4 infantry moved from Southern Italy to 99 Sea Zone
            4 infantry moved from 99 Sea Zone to Greece
            2 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 artilleries placed in Southern Italy
            1 transport placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4,3,6,6,2,1,4,5,2,2,3,5,4,3,5,5,4,5,2,2,2,3,1,4,4,1,6,5,3,5,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 4,4,3,6,6,2,1,4,5,2,2,3,5,4,3,5,5,4,5,2,2,2,3,1,4,4,1,6,5,3,5,1
            ANZAC collect 8 PUs (2 lost to blockades); end with 10 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 1 carrier, 1 fighter, 11 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Northern Caucasus to Southern Caucasus
                  Germans take Southern Caucasus from Russians
            1 armour moved from Stalingrad to Tambov
                  Germans take Tambov from Russians
            1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
            1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus
            1 armour moved from Stalingrad to Saratov
                  Germans take Saratov from Russians
            1 armour moved from Saratov to Tambov
            12 armour moved from Stalingrad to Tambov
            3 mech_infantrys moved from Stalingrad to Tambov
            1 artillery and 12 infantry moved from Stalingrad to Tambov
            2 bombers moved from Yugoslavia to Northern Belarus
            1 infantry moved from Baltic States to Northern Belarus
            1 infantry moved from Archangel to Karelia
            1 infantry moved from Archangel to Karelia
            1 artillery moved from Archangel to Karelia
            1 artillery and 8 infantry moved from Poland to Baltic States
            2 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 artillery moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 fighter moved from 115 Sea Zone to 113 Sea Zone
            1 destroyer moved from 115 Sea Zone to 113 Sea Zone
            1 carrier moved from 115 Sea Zone to 113 Sea Zone
            1 artillery moved from Holland Belgium to Western Germany
    
        Combat - Germans
            Battle in Northern Belarus
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 bombers and 1 infantry in Northern Belarus, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 mech_infantry in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians lost in Northern Belarus
                Germans win, taking Northern Belarus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 mech_infantry
            Battle in 113 Sea Zone
                Germans attack with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines and 2 tactical_bombers
                British defend with 1 destroyer
                    Germans roll dice for 6 submarines in 113 Sea Zone, round 2 : 5/6 hits, 2.00 expected hits
                    British roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 113 Sea Zone
                Germans win with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 3 fighters, 6 submarines and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
    
        Non Combat Move - Germans
            2 transports moved from 115 Sea Zone to 113 Sea Zone
            1 artillery and 3 infantry moved from Holland Belgium to 113 Sea Zone
            1 infantry moved from Holland Belgium to Western Germany
            2 bombers moved from Northern Belarus to Yugoslavia
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 99 Sea Zone: 2 transports
            EDIT: Removing units owned by Germans from Yugoslavia: 2 artilleries and 2 infantry
            EDIT: Adding units owned by Germans to 100 Sea Zone: 2 transports
            EDIT: Adding units owned by Germans to Alexandria: 2 artilleries and 2 infantry
            EDIT: Turning off Edit Mode
            1 transport placed in 99 Sea Zone
            1 artillery and 1 infantry placed in Yugoslavia
            1 carrier placed in 115 Sea Zone
            1 fighter placed in 115 Sea Zone
            1 transport placed in 115 Sea Zone
            2 infantry placed in Western Germany
            8 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 1.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 11 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Kazakhstan to Northern Caucasus
                  Russians take Northern Caucasus from Germans
            1 infantry moved from Samara to Saratov
                  Russians take Saratov from Germans
            1 infantry moved from Samara to Stalingrad
                  Russians take Stalingrad from Germans
            1 infantry moved from Russia to Tula
            1 armour moved from Leningrad to Archangel
                  Russians take Archangel from Germans
            1 armour moved from Archangel to Leningrad
            1 fighter and 1 tactical_bomber moved from Russia to Northern Belarus
            1 infantry moved from Leningrad to Northern Belarus
    
        Combat - Russians
            Battle in Northern Belarus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 3/3 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Northern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Northern Belarus
                Russians win, taking Northern Belarus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Northern Belarus to Leningrad
            1 armour moved from Russia to Yaroslavl
            1 fighter moved from Russia to Leningrad
            37 infantry moved from Samara to Stalingrad
            4 infantry moved from Samara to Russia
            1 infantry moved from Samara to Stalingrad
            2 artilleries moved from Samara to Russia
            2 infantry moved from Amur to Korea
    
        Place Units - Russians
            1 armour, 1 infantry and 1 mech_infantry placed in Siberia
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1
            Russians collect 35 PUs (3 lost to blockades); end with 35 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            1 artillery and 1 infantry moved from 21 Sea Zone to Kwangtung
            1 armour moved from French Indo China to Siam
                  Japanese take Siam from UK_Pacific
            1 armour moved from Siam to French Indo China
            2 artilleries and 4 infantry moved from Solomon Islands to 55 Sea Zone
            2 infantry moved from New Guinea to 55 Sea Zone
            1 marine moved from New Guinea to 55 Sea Zone
            2 marines moved from Solomon Islands to 55 Sea Zone
            2 artilleries, 6 infantry and 4 transports moved from 55 Sea Zone to 64 Sea Zone
            6 infantry moved from 64 Sea Zone to New South Wales
            2 artilleries moved from 64 Sea Zone to New South Wales
            5 fighters and 5 tactical_bombers moved from 55 Sea Zone to New South Wales
            1 fighter moved from New Guinea to New South Wales
            2 bombers moved from New Guinea to New South Wales
            1 infantry moved from French Indo China to Kwangsi
            1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi
            1 destroyer moved from 6 Sea Zone to 17 Sea Zone
            1 fighter moved from 6 Sea Zone to 17 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 fighter moved from Southern Manchuria to 35 Sea Zone
            2 cruisers and 2 marines moved from 55 Sea Zone to 64 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 64 Sea Zone
            1 cruiser moved from 55 Sea Zone to 64 Sea Zone
            3 marines moved from 64 Sea Zone to New South Wales
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            1 fighter moved from French Indo China to Kwangtung
            1 tactical_bomber moved from French Indo China to Kwangsi
    
        Combat - Japanese
            Battle in 17 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 17 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 17 Sea Zone
                Japanese win with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in Kwangtung
                Japanese attack with 1 artillery, 1 fighter and 3 infantry
                British defend with 1 armour; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Kwangtung, round 2 : 1/5 hits, 1.50 expected hits
                    UK_Pacific roll dice for 1 armour in Kwangtung, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the British lost in Kwangtung
                Japanese win, taking Kwangtung from UK_Pacific with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 1 armour
            Battle in Kwangsi
                Japanese attack with 1 fighter, 1 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Kwangsi, round 2 : 2/4 hits, 1.83 expected hits
                    Chinese roll dice for 2 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in New South Wales
                Japanese attack with 2 artilleries, 2 bombers, 6 fighters, 6 infantry, 3 marines and 5 tactical_bombers
                ANZAC defend with 2 aaGuns, 1 factory_minor, 5 fighters, 1 harbour and 11 infantry; Americans defend with 1 bomber and 3 fighters
                    ANZAC roll AA dice in New South Wales : 1/6 hits, 1.00 expected hits
                    1 fighter owned by the Japanese lost in New South Wales
                    Japanese roll dice for 1 battleship and 3 cruisers in New South Wales, round 2 : 0/4 hits, 2.17 expected hits
                    Japanese roll dice for 2 artilleries, 2 bombers, 5 fighters, 6 infantry, 3 marines and 5 tactical_bombers in New South Wales, round 2 : 12/23 hits, 9.83 expected hits
                    ANZAC roll dice for 2 aaGuns, 1 bomber, 8 fighters and 11 infantry in New South Wales, round 2 : 8/20 hits, 9.17 expected hits
                    6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 9 infantry owned by the ANZAC, 2 aaGuns owned by the ANZAC and 1 bomber owned by the Americans lost in New South Wales
                    Japanese roll dice for 2 bombers, 5 fighters, 3 marines and 5 tactical_bombers in New South Wales, round 3 : 10/15 hits, 7.83 expected hits
                    ANZAC roll dice for 8 fighters and 2 infantry in New South Wales, round 3 : 7/10 hits, 6.00 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 2 marines owned by the Japanese, 2 infantry owned by the ANZAC, 5 fighters owned by the ANZAC, 2 bombers owned by the Japanese and 3 fighters owned by the Americans lost in New South Wales
                Japanese captures 10PUs while taking ANZAC capital
                Japanese win, taking New South Wales from ANZAC with 4 fighters, 1 marine and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Japanese: 2 artilleries, 2 bombers, 2 fighters, 6 infantry, 2 marines and 2 tactical_bombers
                Casualties for ANZAC: 2 aaGuns, 5 fighters and 11 infantry
                Casualties for Americans: 1 bomber and 3 fighters
            triggerANZACDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to ANZAC
    
        Non Combat Move - Japanese
            4 carriers moved from 55 Sea Zone to 64 Sea Zone
            4 fighters and 3 tactical_bombers moved from New South Wales to 64 Sea Zone
            1 destroyer moved from 35 Sea Zone to 50 Sea Zone
            1 carrier moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 64 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 submarine moved from 55 Sea Zone to 35 Sea Zone
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from Kwangtung to French Indo China
            1 fighter moved from Kwangsi to French Indo China
            1 tactical_bomber moved from Kwangsi to 35 Sea Zone
            1 fighter moved from 17 Sea Zone to Japan
    
        Place Units - Japanese
            2 artilleries placed in Southern Manchuria
            1 infantry placed in Southern Manchuria
            3 infantry placed in French Indo China
            1 submarine placed in 7 Sea Zone
            1 carrier and 1 destroyer placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 59 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 62 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.17
    Japanese regular : 3.00
    ANZAC AA : 0.00
    ANZAC regular : -0.17
    UK_Pacific regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            4 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 17 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone
            5 fighters moved from 17 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            2 carriers moved from 11 Sea Zone to 8 Sea Zone
            1 destroyer moved from 27 Sea Zone to 8 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 fighters, 2 marines and 1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 fighter moved from Hawaiian Islands to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            4 fighters placed in Western United States
            1 destroyer placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,4
            Americans collect 52 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Honan to Anhwe
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Tsinghai to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            8 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 6 fighters and 1 submarine; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            2 infantry and 1 transport moved from 27 Sea Zone to 18 Sea Zone
            2 infantry moved from 18 Sea Zone to Iwo Jima
            1 submarine moved from 27 Sea Zone to 17 Sea Zone
            4 fighters and 1 tactical_bomber moved from 27 Sea Zone to 17 Sea Zone
            1 fighter moved from 27 Sea Zone to 17 Sea Zone
    
        Combat - Americans
            Battle in Iwo Jima
            Battle in 17 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 5 fighters and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/6 hits, 3.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Iwo Jima from Japanese with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 marine moved from Hawaiian Islands to 27 Sea Zone
            1 tactical_bomber moved from 17 Sea Zone to 7 Sea Zone
            5 fighters moved from 17 Sea Zone to 7 Sea Zone
            2 fighters moved from Hawaiian Islands to 7 Sea Zone
            2 carriers moved from 11 Sea Zone to 8 Sea Zone
            1 destroyer moved from 27 Sea Zone to 8 Sea Zone
            1 battleship, 5 carriers, 1 cruiser, 2 fighters, 2 marines and 1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 fighter moved from Hawaiian Islands to 8 Sea Zone
            1 fighter moved from Western United States to 8 Sea Zone
            2 infantry moved from Central United States to 104 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 2 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            2 infantry moved from 93 Sea Zone to Gibraltar
    
        Place Units - Americans
            4 fighters placed in Western United States
            1 destroyer placed in 11 Sea Zone
            1 submarine placed in 104 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,4
            Americans collect 52 PUs (1 lost to blockades); end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 5 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            7 infantry moved from Honan to Anhwe
            3 infantry moved from Yunnan to Kwangsi
            1 fighter moved from Tsinghai to Kwangsi
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Kwangsi, round 2 : 1/4 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Anhwe
                Chinese attack with 7 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 7 infantry in Anhwe, round 2 : 1/7 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 7 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kwangsi to Yunnan
            8 infantry moved from Tsinghai to Honan
    
        Place Units - Chinese
            5 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 14 PUs; end with 16 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Yunnan to Kwangtung
            1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
            1 infantry moved from Shan State to Siam
                  UK_Pacific take Siam from Japanese
            1 bomber moved from Egypt to Alexandria
            5 fighters moved from Egypt to Alexandria
    
        Combat - British
            Air Battle in Alexandria
                British attacks with 6 units heading to Alexandria
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Alexandria
                    Italians roll AA dice in Alexandria : 0/1 hits, 0.17 expected hits
                Bombing raid in Alexandria rolls: 8 and causes: 4 damage to unit: airfield
                Bombing raid in Alexandria causes 4 damage total. 
            Battle in Kwangtung
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 artillery, 1 harbour and 3 infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kwangtung, round 2 : 1/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Kwangtung, round 2 : 2/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the British and 1 armour owned by the British lost in Kwangtung
                1 tactical_bomber owned by the British and 1 fighter owned by the British retreated
                Japanese win with 1 artillery and 2 infantry remaining. Battle score for attacker is -8
                Casualties for British: 1 armour and 1 mech_infantry
                Casualties for Japanese: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - British
            1 tactical_bomber moved from Kwangtung to Yunnan
            1 fighter moved from Kwangtung to Yunnan
            2 infantry moved from Kweichow to Hunan
            2 infantry moved from Yunnan to Kweichow
            5 infantry moved from Burma to Yunnan
            7 infantry moved from Eastern India to Burma
            1 mech_infantry moved from Northeast Persia to Iraq
            1 bomber and 5 fighters moved from Alexandria to Egypt
            1 armour moved from Union of South Africa to 73 Sea Zone
            1 armour and 1 transport moved from 73 Sea Zone to 78 Sea Zone
            1 infantry moved from Italian Somaliland to 78 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 78 Sea Zone to 83 Sea Zone
            1 armour and 1 infantry moved from 83 Sea Zone to Egypt
            1 destroyer moved from 93 Sea Zone to 107 Sea Zone
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            3 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
            3 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 6,6,4,2
            British collect 32 PUs (2 lost to blockades); end with 32 PUs
    
        Place Units - UK_Pacific
            7 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 12 PUs; end with 13 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 16 PUs
            Some Units in Eastern India change ownership: 7 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : -1.50
    Japanese regular : -0.33
    British regular : -1.00
    Italians AA : -0.17
    

    Savegame


  • TripleA Manual Gamesave Post: Italians round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 4x airfield; Remaining resources: 13 PUs; 
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
            2 transports moved from 100 Sea Zone to 101 Sea Zone
            4 infantry moved from Greece to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
            2 artilleries and 8 infantry moved from 100 Sea Zone to Egypt
            7 infantry moved from Alexandria to Egypt
            3 artilleries moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 You can scramble up to three planes to stop the landing to Egypt?

    Also, what order of loss would you like?


  • @nikola1975 Well, no scramble, max d, lose french inf before uk inf


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 4x airfield; Remaining resources: 13 PUs; 
            Italians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 artilleries and 4 infantry moved from Southern Italy to 99 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 99 Sea Zone to 100 Sea Zone
            2 transports moved from 100 Sea Zone to 101 Sea Zone
            4 infantry moved from Greece to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 100 Sea Zone
            2 artilleries and 8 infantry moved from 100 Sea Zone to Egypt
            7 infantry moved from Alexandria to Egypt
            3 artilleries moved from Alexandria to Egypt
            2 fighters moved from Alexandria to Egypt
            1 tactical_bomber moved from Alexandria to Egypt
            1 armour moved from Alexandria to Egypt
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber
                British defend with 1 airfield, 3 armour, 1 artillery, 1 bomber, 1 factory_minor, 6 fighters, 1 harbour, 11 infantry, 1 mech_infantry and 1 tactical_bomber; French defend with 2 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 2/3 hits, 1.67 expected hits
                    Italians roll dice for 1 armour, 5 artilleries, 2 fighters, 15 infantry and 1 tactical_bomber in Egypt, round 2 : 7/24 hits, 7.17 expected hits
                    British roll dice for 3 armour, 1 artillery, 1 bomber, 6 fighters, 13 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 2 : 11/26 hits, 11.33 expected hits
                    1 bomber owned by the British, 2 infantry owned by the French, 6 infantry owned by the British and 11 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 5 artilleries, 2 fighters, 4 infantry and 1 tactical_bomber in Egypt, round 3 : 4/13 hits, 5.17 expected hits
                    British roll dice for 3 armour, 1 artillery, 6 fighters, 5 infantry, 1 mech_infantry and 1 tactical_bomber in Egypt, round 3 : 8/17 hits, 8.50 expected hits
                    4 artilleries owned by the Italians, 4 infantry owned by the British and 4 infantry owned by the Italians lost in Egypt
                1 tactical_bomber owned by the Italians and 2 fighters owned by the Italians retreated
                1 artillery owned by the Italians and 1 armour owned by the Italians retreated to Alexandria
                British win with 3 armour, 1 artillery, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -13
                Casualties for Italians: 4 artilleries and 15 infantry
                Casualties for British: 1 bomber and 10 infantry
                Casualties for French: 2 infantry
    
        Non Combat Move - Italians
            2 fighters moved from Egypt to Southern Italy
            1 tactical_bomber moved from Egypt to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    British regular : -0.83
    

    Savegame


  • @nikola1975 that went better than anzac fight. Uk might have enough to defend any germany attack


  • @aagamerz13 Hm, I hope not. Germans should have enough to mock it up


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 7 Sea Zone
    
        Turn Complete - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 Did you forget to finish the French round?


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 cruiser moved from 27 Sea Zone to 7 Sea Zone
    
        Turn Complete - ANZAC
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @aagamerz13 Hm, I was asking about the scramble for the amphibious landing, but I am reading now that this is not possible?

    Land Scramble: An airfield may scramble up to three planes to adjacent land battles in which there are already defending units (i.e., no scramble option for otherwise uncontested territories).


  • @nikola1975 i can scramble to stop the amphib by the normal sea scramble


  • @aagamerz13 These air units can be scrambled to help
    friendly units in adjacent sea zones that have come under
    attack. They can also be scrambled to resist amphibious
    assaults from adjacent sea zones, whether or not the
    territory being assaulted is the territory containing the
    air base. They may defend against the enemy ships
    conducting the amphibious assault even if friendly ships
    are not present. Air units belo

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