@kwaspek104
Round 1
Germany: -1.89
Allies: -.18
G40 Alt-Universe - Contango(X) vs Gargantua(A)
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Initial thread post.
TripleA Map File Link:
https://triplea-game.org/map/g40-alt-universe/More info on G40 Alt-Universe in the below thread:
https://www.axisandallies.org/forums/topic/36740/1940-global-alternate-universe-g40-alt-universeGood luck and have fun.
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TripleA Move Summary: Germans round 1
TripleA Move Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 fighter moved from G6 to 22 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from 24 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter and 2 tactical_bombers moved from G5 to 40 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 bomber moved from G5 to UK5 1 artillery and 3 infantry moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 artillery and 3 infantry moved from G13 to PA5 2 armour and 2 mech_infantrys moved from G11 to PA5 1 armour moved from G10 to PA5 1 armour, 1 artillery and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 fighter moved from G17 to PA9 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to UK14 1 bomber moved from G15 to UK14 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 47 Sea Zone to 39 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from G15 to PA5 1 fighter moved from G5 to PA3
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Scramble in SZ40 or SZ22?
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@contango No Scramble!
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Germans Germans buy 6 artilleries, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Germans To War With British ANZAC Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and British from Neutrality to War Germans succeeds on action: Political Action Germans To War With British ANZAC: Changing Relationship for Germans and ANZAC from Neutrality to War Combat Move - Germans 1 submarine moved from 6 Sea Zone to 22 Sea Zone 1 carrier and 1 cruiser moved from 24 Sea Zone to 22 Sea Zone 1 battleship and 1 destroyer moved from 25 Sea Zone to 22 Sea Zone 1 fighter moved from G6 to 22 Sea Zone 1 tactical_bomber moved from 24 Sea Zone to 22 Sea Zone 1 fighter moved from 24 Sea Zone to 40 Sea Zone 1 fighter and 1 tactical_bomber moved from G13 to 40 Sea Zone 1 fighter and 2 tactical_bombers moved from G5 to 40 Sea Zone 1 artillery moved from G5 to 24 Sea Zone 1 artillery and 1 transport moved from 24 Sea Zone to 8 Sea Zone 1 infantry moved from G1 to 8 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 22 Sea Zone 1 artillery and 1 infantry moved from 22 Sea Zone to UK5 1 bomber moved from G5 to UK5 1 artillery and 3 infantry moved from G4 to PA3 1 mech_infantry moved from G5 to PA3 1 armour moved from G7 to PA3 1 artillery and 3 infantry moved from G13 to PA5 2 armour and 2 mech_infantrys moved from G11 to PA5 1 armour moved from G10 to PA5 1 armour, 1 artillery and 3 infantry moved from G17 to PA9 1 armour and 2 mech_infantrys moved from G18 to PA9 1 fighter moved from G17 to PA9 1 artillery and 1 infantry moved from G19 to 60 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 60 Sea Zone to 70 Sea Zone 1 cruiser moved from 71 Sea Zone to 70 Sea Zone 1 battleship moved from 60 Sea Zone to 70 Sea Zone 1 artillery and 1 infantry moved from 70 Sea Zone to UK14 1 bomber moved from G15 to UK14 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 38 Sea Zone to 39 Sea Zone 1 submarine moved from 47 Sea Zone to 39 Sea Zone 1 submarine moved from 56 Sea Zone to 35 Sea Zone 1 submarine moved from 97 Sea Zone to 95 Sea Zone 1 tactical_bomber moved from G15 to PA5 1 fighter moved from G5 to PA3 Combat - Germans Battle in 95 Sea Zone Germans attack with 1 submarine British defend with 1 transport 1 transport owned by the British lost in 95 Sea Zone Germans win, taking 95 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in UK14 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 fighter, 1 harbour and 1 infantry Germans roll dice for 1 battleship and 1 cruiser in UK14, round 2 : 0/2 hits, 1.17 expected hits Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK14, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 fighter and 1 infantry in UK14, round 2 : 1/2 hits, 1.00 expected hits 1 infantry owned by the Germans, 1 infantry owned by the British and 1 fighter owned by the British lost in UK14 Germans win, taking UK14 from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 10 Casualties for Germans: 1 infantry Casualties for British: 1 fighter and 1 infantry Battle in 22 Sea Zone Germans attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 cruiser and 1 destroyer Germans roll dice for 1 submarine in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 22 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 22 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the British and 1 cruiser owned by the British lost in 22 Sea Zone Germans roll dice for 1 submarine in 22 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits 1 battleship owned by the British lost in 22 Sea Zone Germans win, taking 22 Sea Zone from Neutral with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 40 Casualties for British: 1 battleship, 1 cruiser and 1 destroyer Battle in UK5 Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in UK5, round 2 : 2/3 hits, 1.33 expected hits British roll dice for 1 artillery and 1 infantry in UK5, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in UK5 Germans converts factory_minor into different units Germans win, taking UK5 from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry Battle in 40 Sea Zone Germans attack with 3 fighters and 3 tactical_bombers British defend with 1 cruiser, 1 destroyer and 1 transport Germans roll dice for 3 fighters and 3 tactical_bombers in 40 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits British roll dice for 1 cruiser, 1 destroyer and 1 transport in 40 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits 1 destroyer owned by the British, 1 transport owned by the British, 1 cruiser owned by the British and 2 fighters owned by the Germans lost in 40 Sea Zone Germans win with 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 7 Casualties for Germans: 2 fighters Casualties for British: 1 cruiser, 1 destroyer and 1 transport Battle in PA3 Germans attack with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry Pro_Allies defend with 3 infantry Germans roll dice for 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry in PA3, round 2 : 3/7 hits, 2.17 expected hits Pro_Allies roll dice for 3 infantry in PA3, round 2 : 0/3 hits, 1.00 expected hits 3 infantry owned by the Pro_Allies lost in PA3 Germans win, taking PA3 from Pro_Allies with 1 armour, 1 artillery, 1 fighter, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 9 Casualties for Pro_Allies: 3 infantry Battle in PA5 Germans attack with 3 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber Pro_Allies defend with 4 infantry Germans roll dice for 3 armour, 1 artillery, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in PA5, round 2 : 5/10 hits, 3.50 expected hits Pro_Allies roll dice for 4 infantry in PA5, round 2 : 3/4 hits, 1.33 expected hits 3 infantry owned by the Germans and 4 infantry owned by the Pro_Allies lost in PA5 Germans win, taking PA5 from Pro_Allies with 3 armour, 1 artillery, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 3 infantry Casualties for Pro_Allies: 4 infantry Battle in 39 Sea Zone Germans attack with 3 submarines British defend with 1 battleship Germans roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 39 Sea Zone Germans roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits British roll dice for 1 battleship in 39 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits 1 submarine owned by the Germans lost in 39 Sea Zone 1 submarine owned by the Germans retreated to 38 Sea Zone British win with 1 battleship remaining. Battle score for attacker is -12 Casualties for Germans: 2 submarines Battle in 35 Sea Zone Germans attack with 1 submarine British defend with 1 destroyer and 1 transport Germans roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits British roll dice for 1 destroyer and 1 transport in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 35 Sea Zone 1 transport owned by the British lost in 35 Sea Zone Germans win, taking 35 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15 Casualties for British: 1 destroyer and 1 transport Battle in PA9 Germans attack with 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys Pro_Allies defend with 2 infantry Germans roll dice for 2 armour, 1 artillery, 1 fighter, 3 infantry and 2 mech_infantrys in PA9, round 2 : 1/9 hits, 2.83 expected hits Pro_Allies roll dice for 2 infantry in PA9, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans and 1 infantry owned by the Pro_Allies lost in PA9 Germans roll dice for 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys in PA9, round 3 : 2/8 hits, 2.67 expected hits Pro_Allies roll dice for 1 infantry in PA9, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Pro_Allies lost in PA9 Germans win, taking PA9 from Pro_Allies with 2 armour, 1 artillery, 1 fighter, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Pro_Allies: 2 infantry Non Combat Move - Germans 3 infantry moved from G2 to PX2 Germans take PX2 from Pro_Axis 1 fighter moved from PA3 to G5 1 bomber moved from UK5 to G5 1 mech_infantry moved from G13 to PX4 Germans take PX4 from Pro_Axis 1 fighter and 3 tactical_bombers moved from 40 Sea Zone to G13 1 infantry moved from G10 to G13 1 fighter moved from G15 to I5 1 fighter moved from PA9 to G19 1 infantry moved from G18 to G17 1 aaGun and 2 infantry moved from G21 to PX5 Germans take PX5 from Pro_Axis 1 bomber moved from UK14 to G20 1 destroyer moved from 59 Sea Zone to 71 Sea Zone 1 aaGun moved from G15 to G19 1 infantry moved from G15 to G19 4 infantry moved from G16 to PX6 Germans take PX6 from Pro_Axis 1 infantry moved from G8 to PX3 Germans take PX3 from Pro_Axis 5 infantry moved from G8 to G7 3 infantry moved from G5 to G7 1 artillery moved from G5 to G7 2 aaGuns moved from G5 to G7 8 infantry moved from G5 to G6 3 armour and 2 mech_infantrys moved from G6 to G5 1 tactical_bomber moved from PA5 to G11 2 artilleries and 3 infantry moved from G11 to G8 1 aaGun, 2 artilleries and 1 infantry moved from G15 to G11 1 infantry moved from G10 to G11 Place Units - Germans 4 infantry and 2 mech_infantrys placed in G5 Germans undo move 1. 6 artilleries and 4 infantry placed in G5 2 mech_infantrys placed in G15 Turn Complete - Germans Germans collect 58 PUs; end with 58 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs Units generate 3 PUs; Germans end with 66 PUs
Combat Hit Differential Summary :
Pro_Allies regular : 0.67 Germans regular : -0.83 British regular : 0.33
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Russians Russians buy 2 armour, 3 artilleries, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians Non Combat Move - Russians 2 infantry moved from R22 to 48 Sea Zone 2 infantry and 1 transport moved from 48 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 11 Sea Zone 1 infantry moved from R2 to 11 Sea Zone 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone 1 infantry moved from R1 to 26 Sea Zone 2 infantry moved from 33 Sea Zone to R17 1 aaGun, 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry moved from R4 to R3 2 infantry moved from 26 Sea Zone to R4 1 armour, 1 artillery, 6 infantry and 1 mech_infantry moved from R10 to R3 1 infantry moved from R9 to R3 1 infantry moved from R11 to R10 2 mech_infantrys moved from R12 to R3 1 infantry moved from R13 to R10 2 infantry moved from R6 to R5 2 infantry moved from R7 to R6 1 aaGun, 1 artillery and 2 infantry moved from R16 to R13 2 infantry moved from R20 to R16 1 mech_infantry moved from R21 to R15 1 mech_infantry moved from R26 to R18 1 armour and 1 mech_infantry moved from R29 to R18 1 artillery and 2 infantry moved from R21 to R18 1 aaGun moved from R21 to R18 1 submarine moved from 62 Sea Zone to 41 Sea Zone 4 infantry moved from R32 to R31 2 infantry moved from R28 to R29 2 infantry moved from R23 to R29 1 infantry moved from R24 to R18 1 infantry moved from R24 to R18 1 submarine moved from 27 Sea Zone to 26 Sea Zone 1 submarine moved from 41 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from R26 to R10 Place Units - Russians 2 artilleries and 1 infantry placed in R4 2 armour and 1 mech_infantry placed in R16 2 mech_infantrys placed in R21 1 artillery and 1 infantry placed in R26 Turn Complete - Russians Russians collect 42 PUs; end with 42 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Japanese Japanese buy 2 mech_infantrys and 3 transports; Remaining resources: 1 PUs; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Chinese Japanese succeeds on action: Political Action Japanese To War With Chinese: Changing Relationship for Japanese and Chinese from Neutrality to War Combat Move - Japanese 1 artillery and 2 infantry moved from J2 to C12 1 artillery and 3 infantry moved from J1 to C12 1 armour moved from J3 to C12 1 armour and 1 mech_infantry moved from J9 to C12 1 infantry moved from J5 to C22 1 infantry moved from J5 to C18 Japanese take C18 from Chinese 1 artillery and 2 infantry moved from J5 to C19 1 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from J6 to C19 2 infantry moved from J7 to C15 1 artillery and 1 infantry moved from J7 to C19 1 infantry moved from J8 to C16 Japanese take C16 from Chinese 2 infantry moved from J14 to 91 Sea Zone 2 infantry and 1 transport moved from 91 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to C11 1 infantry moved from J13 to 109 Sea Zone 1 infantry and 1 transport moved from 109 Sea Zone to 108 Sea Zone 1 infantry moved from J12 to 108 Sea Zone 2 infantry and 1 transport moved from 108 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to C10 2 infantry moved from J11 to 107 Sea Zone 2 infantry and 1 transport moved from 107 Sea Zone to 76 Sea Zone 2 infantry moved from 76 Sea Zone to C9 1 cruiser moved from 91 Sea Zone to 76 Sea Zone 1 cruiser moved from 108 Sea Zone to 76 Sea Zone 1 battleship moved from 107 Sea Zone to 76 Sea Zone 1 fighter and 1 tactical_bomber moved from J9 to C12 1 fighter and 1 tactical_bomber moved from J9 to C11 1 fighter and 1 tactical_bomber moved from J14 to C11 1 fighter moved from 91 Sea Zone to C10 1 tactical_bomber moved from 108 Sea Zone to C10 1 bomber moved from J9 to C10 1 fighter and 1 tactical_bomber moved from 107 Sea Zone to C22 1 fighter moved from J11 to C22 1 bomber moved from J6 to C22 1 fighter moved from J5 to C19 1 fighter and 1 tactical_bomber moved from J6 to C15 1 fighter moved from J6 to C15 1 tactical_bomber moved from J6 to C19 1 fighter moved from 108 Sea Zone to C19 Combat - Japanese Battle in C9 Battle in C11 Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantryCs Japanese roll dice for 1 battleship and 1 cruiser in C11, round 2 : 2/2 hits, 1.17 expected hits Chinese roll dice for 2 infantryCs in C11, round 2 : 0/2 hits, 0.67 expected hits 2 infantryCs owned by the Chinese lost in C11 Japanese win, taking C9 from Chinese, taking C11 from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantryCs Battle in C10 Japanese attack with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 cruiser in C10, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber in C10, round 2 : 3/5 hits, 2.17 expected hits Chinese roll dice for 1 infantryC in C10, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C10 Japanese win, taking C10 from Chinese with 1 bomber, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C22 Japanese attack with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber in C22, round 2 : 3/5 hits, 2.50 expected hits Chinese roll dice for 1 infantryC in C22, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C22 Japanese win, taking C22 from Chinese with 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C12 Japanese attack with 2 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 2 armour, 2 artilleries, 1 fighter, 5 infantry, 1 mech_infantry and 1 tactical_bomber in C12, round 2 : 3/12 hits, 4.17 expected hits Chinese roll dice for 2 infantryCs in C12, round 2 : 2/2 hits, 0.67 expected hits 1 fighter owned by the Japanese, 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C12 Japanese win, taking C12 from Chinese with 2 armour, 2 artilleries, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is -7 Casualties for Japanese: 1 fighter and 1 infantry Casualties for Chinese: 2 infantryCs Battle in C15 Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantryC Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in C15, round 2 : 1/5 hits, 2.00 expected hits Chinese roll dice for 1 infantryC in C15, round 2 : 0/1 hits, 0.33 expected hits 1 infantryC owned by the Chinese lost in C15 Japanese win, taking C15 from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantryC Battle in C19 Japanese attack with 1 armour, 3 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber Chinese defend with 2 infantryCs Japanese roll dice for 1 armour, 3 artilleries, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in C19, round 2 : 7/14 hits, 4.83 expected hits Chinese roll dice for 2 infantryCs in C19, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantryCs owned by the Chinese lost in C19 Japanese win, taking C19 from Chinese with 1 armour, 3 artilleries, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantryCs Non Combat Move - Japanese 1 submarine moved from 65 Sea Zone to 49 Sea Zone 1 battleship and 1 carrier moved from 91 Sea Zone to 65 Sea Zone 1 carrier and 1 destroyer moved from 108 Sea Zone to 65 Sea Zone 1 carrier and 1 destroyer moved from 107 Sea Zone to 76 Sea Zone 1 tactical_bomber moved from C12 to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from C11 to 65 Sea Zone 1 fighter and 1 tactical_bomber moved from C11 to J1 1 fighter and 1 tactical_bomber moved from C10 to 76 Sea Zone 2 fighters and 1 tactical_bomber moved from C22 to J6 1 bomber moved from C22 to J7 2 fighters and 1 tactical_bomber moved from C15 to J1 1 fighter moved from C19 to J1 1 fighter and 1 tactical_bomber moved from C19 to J6 1 bomber moved from C10 to J1 1 aaGun and 3 infantry moved from J9 to J1 1 aaGun, 1 artillery and 1 infantry moved from J13 to J14 1 infantry and 1 mech_infantry moved from J15 to J14 1 destroyer moved from 109 Sea Zone to 91 Sea Zone 1 submarine moved from 93 Sea Zone to 78 Sea Zone Place Units - Japanese 2 mech_infantrys placed in J9 3 transports placed in 91 Sea Zone Turn Complete - Japanese Japanese collect 39 PUs; end with 40 PUs Objective Japanese 1 Trade With America And France: Japanese met a national objective for an additional 10 PUs; end with 50 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from J6: 1 fighter EDIT: Adding units owned by Japanese to J7: 1 fighter EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 1.67
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 battleship, 1 carrier, 1 fighter and 1 tactical_bomber moved from 15 Sea Zone to 14 Sea Zone 1 destroyer and 1 submarine moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from US13 to 16 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 16 Sea Zone to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to US7 1 armour and 1 mech_infantry moved from US11 to US7 1 fighter and 1 tactical_bomber moved from US13 to US5 1 transport moved from 29 Sea Zone to 2 Sea Zone 1 infantry moved from US3 to 2 Sea Zone 1 infantry and 1 transport moved from 2 Sea Zone to 18 Sea Zone 1 infantry moved from 18 Sea Zone to US5 1 infantry moved from US14 to US6 1 mech_infantry moved from US13 to US12 1 aaGun moved from US13 to US12 1 infantry moved from US12 to US11 1 aaGun and 2 infantry moved from US16 to US10 1 mech_infantry moved from US1 to US6 1 bomber moved from US5 to US22 1 destroyer and 1 submarine moved from 54 Sea Zone to 80 Sea Zone 1 bomber moved from US11 to US5 1 fighter moved from US11 to US7 1 mech_infantry moved from US12 to US11 1 aaGun, 1 artillery and 1 infantry moved from US11 to US10 1 cruiser moved from 1 Sea Zone to 16 Sea Zone Place Units - Americans 1 destroyer placed in 29 Sea Zone 1 carrier, 1 submarine and 1 transport placed in 16 Sea Zone 1 fighter and 1 tactical_bomber placed in US11 Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: G40 Alt Universe, version: 2.0.7
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Artillery AAGun Supplies: Chinese has their production frontier changed to: productionChinese_Allied_Access_Open Chinese buy 2 artilleryCs and 1 infantryC; Remaining resources: 1 PUs; Politics - Chinese Trigger Chinese British Allies: Changing Relationship for Chinese and British from Neutrality to Allied Trigger Chinese British Allies: Changing Relationship for Chinese and ANZAC from Neutrality to Allied Combat Move - Chinese 2 infantryCs moved from C3 to C10 1 artilleryC and 2 infantryCs moved from C14 to C15 1 infantryC moved from C17 to C18 2 infantryCs moved from C21 to C22 1 infantryC moved from C20 to C22 1 infantryC moved from C20 to C18 3 infantryCs moved from C8 to C9 1 fighter moved from C4 to C10 3 infantryCs moved from C4 to C11 1 infantryC moved from C4 to C11 1 infantryC moved from C8 to C9 Combat - Chinese Battle in C22 Chinese attack with 3 infantryCs Japanese defend with 1 infantry Chinese roll dice for 3 infantryCs in C22, round 2 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C22, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantryCs in C22, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C22, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantryCs in C22, round 4 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C22, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C22 Chinese win, taking C22 from Japanese with 3 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in C11 Chinese attack with 4 infantryCs Japanese defend with 2 infantry Chinese roll dice for 4 infantryCs in C11, round 2 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in C11, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 4 infantryCs in C11, round 3 : 0/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in C11, round 3 : 1/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese lost in C11 Chinese roll dice for 3 infantryCs in C11, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 2 infantry in C11, round 4 : 1/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese lost in C11 Chinese roll dice for 2 infantryCs in C11, round 5 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in C11, round 5 : 0/2 hits, 0.67 expected hits Chinese roll dice for 2 infantryCs in C11, round 6 : 0/2 hits, 0.33 expected hits Japanese roll dice for 2 infantry in C11, round 6 : 1/2 hits, 0.67 expected hits 1 infantryC owned by the Chinese lost in C11 1 infantryC owned by the Chinese retreated to C4 Japanese win with 2 infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantryCs Battle in C10 Chinese attack with 1 fighter and 2 infantryCs Japanese defend with 2 infantry Chinese roll dice for 1 fighter and 2 infantryCs in C10, round 2 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in C10, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in C10 Chinese roll dice for 1 fighter and 2 infantryCs in C10, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 1 infantry in C10, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C10 Chinese win, taking C10 from Japanese with 1 fighter and 1 infantryC remaining. Battle score for attacker is 3 Casualties for Japanese: 2 infantry Casualties for Chinese: 1 infantryC Battle in C15 Chinese attack with 1 artilleryC and 2 infantryCs Japanese defend with 2 infantry Chinese roll dice for 1 artilleryC and 2 infantryCs in C15, round 2 : 0/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in C15, round 2 : 0/2 hits, 0.67 expected hits Chinese roll dice for 1 artilleryC and 2 infantryCs in C15, round 3 : 1/3 hits, 0.83 expected hits Japanese roll dice for 2 infantry in C15, round 3 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C15 Chinese roll dice for 1 artilleryC and 1 infantryC in C15, round 4 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in C15, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 1 artilleryC and 1 infantryC in C15, round 5 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in C15, round 5 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C15 Chinese win, taking C15 from Japanese with 1 artilleryC remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantryCs Casualties for Japanese: 2 infantry Battle in C9 Chinese attack with 4 infantryCs Japanese defend with 2 infantry Chinese roll dice for 4 infantryCs in C9, round 2 : 1/4 hits, 0.67 expected hits Japanese roll dice for 2 infantry in C9, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C9 Chinese roll dice for 3 infantryCs in C9, round 3 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C9, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantryCs in C9, round 4 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C9, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantryCs in C9, round 5 : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C9, round 5 : 0/1 hits, 0.33 expected hits Chinese roll dice for 3 infantryCs in C9, round 6 : 1/3 hits, 0.50 expected hits Japanese roll dice for 1 infantry in C9, round 6 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantryC owned by the Chinese lost in C9 Chinese win, taking C9 from Japanese with 2 infantryCs remaining. Battle score for attacker is 0 Casualties for Chinese: 2 infantryCs Casualties for Japanese: 2 infantry Battle in C18 Chinese attack with 2 infantryCs Japanese defend with 1 infantry Chinese roll dice for 2 infantryCs in C18, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in C18, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantryCs in C18, round 3 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in C18, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in C18 Chinese win, taking C18 from Japanese with 2 infantryCs remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 3 infantryCs moved from C14 to C8 2 infantryCs moved from C2 to C1 1 fighter moved from C10 to C8 1 infantryC moved from C1 to C2 1 infantryC moved from C5 to A10 3 infantryCs moved from C5 to A10 2 infantryCs moved from C4 to C5 Place Units - Chinese 1 artilleryC placed in C1 1 artilleryC placed in C21 1 infantryC placed in C3 Chinese undo move 3. 1 infantryC placed in C8 Turn Complete - Chinese Chinese collect 19 PUs; end with 20 PUs Objective Chinese 1 Financial Support British: Chinese met a national objective for an additional 2 PUs; end with 22 PUs Objective Chinese 3 Financial Support ANZAC: Chinese met a national objective for an additional 2 PUs; end with 24 PUs Objective Chinese 2 Financial Support Russians: Chinese met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Chinese regular : -3.00 Japanese regular : -2.00