ABH and crockett36, (A+69) tutor game



  • My apologies, I thought I had downloaded the recent one. I edited back in the American destroyer, moved the fighter, and changed the Italian PUs.

    Let me know if this file is correct and if France has any moves.


  • For the Middle East, I think Iraq will hold strong but Persia will likely be trading hands. I have to run the numbers. The ability of the bombers to support the attack plus defend W Europe is key to the plans. I am quite okay with a stalemate in the European side of the board since Japan will be way out of control.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 armour moved from New South Wales to Northern Territory
            1 submarine moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from Trans-Jordan to Iraq
            1 destroyer moved from 80 Sea Zone to 39 Sea Zone
            1 cruiser moved from 75 Sea Zone to 80 Sea Zone
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 armour and 2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 92 Sea Zone: 1 destroyer
            EDIT: Removing units owned by British from Malta: 1 fighter
            EDIT: Adding units owned by British to Gibraltar: 1 fighter
            EDIT: Changing PUs for Italians from 20 to 15
            EDIT: Turning off Edit Mode
    
        Combat Move - French
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Iraq to Northwest Persia
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 artillery, 2 bombers, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 armour moved from Ukraine to Volgograd
                  Germans take Volgograd from Russians
            1 armour moved from Ukraine to Bryansk
                  Germans take Bryansk from Russians
            1 armour moved from Bryansk to Rostov
            1 armour moved from Archangel to Smolensk
                  Germans take Smolensk from Russians
            1 armour moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Vologda to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour and 1 mech_infantry moved from Archangel to Nenetsia
            7 armour and 3 mech_infantrys moved from Ukraine to Caucasus
            5 armour and 1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Ukraine to Volgograd
            1 armour moved from Ukraine to Volgograd
            1 bomber moved from Western Germany to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
            1 bomber moved from Southern Italy to 92 Sea Zone
            1 bomber moved from Western Germany to 92 Sea Zone
    
        Combat - Germans
            Battle in 92 Sea Zone
                Germans attack with 4 bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 4 bombers in 92 Sea Zone, round 2 : 4/4 hits, 2.67 expected hits
                    Americans roll dice for 1 destroyer in 92 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 bomber owned by the Germans lost in 92 Sea Zone
                Germans win with 3 bombers remaining. Battle score for attacker is -4
                Casualties for Germans: 1 bomber
                Casualties for Americans: 1 destroyer
            Battle in Caucasus
                Germans attack with 12 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 12 armour and 4 mech_infantrys in Caucasus, round 2 : 9/16 hits, 6.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 12 armour and 3 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Ukraine to Southern Italy
            3 bombers moved from 92 Sea Zone to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 mech_infantry moved from Western Germany to Yugoslavia
            1 cruiser moved from 113 Sea Zone to 104 Sea Zone
            1 transport moved from 115 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from 113 Sea Zone to Norway
            1 infantry moved from 113 Sea Zone to Norway
            1 fighter moved from Western Germany to Southern Italy
            10 infantry moved from Novgorod to Archangel
    
        Place Units - Germans
            2 bombers placed in Western Germany
            1 infantry and 2 mech_infantrys placed in Novgorod
            1 artillery and 2 infantry placed in France
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            Germans undo move 5.
            Germans undo move 4.
            3 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Rostov: 3 aaGuns, 5 artilleries and 24 infantry
            EDIT: Removing units owned by Germans from Ukraine: 3 aaGuns, 5 artilleries and 24 infantry
            EDIT: Adding units owned by Germans to Rostov: 2 mech_infantrys
            EDIT: Removing units owned by Germans from Bessarabia: 2 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,3
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1
            Germans collect 55 PUs (5 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Russians regular : 0.67
    Germans regular : 3.67
    

    Savegame


  • Germany’s income is now in the desired range and they can focus on holding off the Allies while the Japanese have fun in the Pacific. The unfortunate luck of the air force does put them in an unfortunate situation as it seems the Atlantic fleet has deadly precision.

    I am sacrificing the German cruiser to delay an invasion by another turn.

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 4 armour and 4 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Vologda
                  Russians take Vologda from Germans
            1 artillery moved from Russia to Smolensk
            2 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            12 infantry moved from Russia to Bryansk
            2 fighters and 1 tactical_bomber moved from Russia to Nenetsia
            6 infantry moved from Novosibirsk to Kansu
            5 infantry moved from Amur to Korea
            1 infantry moved from Amur to Korea
            5 infantry moved from Amur to Manchuria
            1 mech_infantry moved from Egypt to Tobruk
                  Russians take Tobruk from Italians
    
        Combat - Russians
            Battle in Kansu
                Russians attack with 6 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 6 infantry in Kansu, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Russians win, taking Kansu from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Smolensk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Nenetsia
                Russians attack with 2 fighters and 1 tactical_bomber
                Germans defend with 2 armour and 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 tactical_bomber in Nenetsia, round 2 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 2 armour and 1 mech_infantry in Nenetsia, round 2 : 2/3 hits, 1.33 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Nenetsia
                1 fighter owned by the Russians retreated
                Germans win with 1 armour remaining. Battle score for attacker is -11
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Korea
                Russians attack with 6 infantry
                Japanese defend with 2 infantry
                    Russians roll dice for 6 infantry in Korea, round 2 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Korea, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Korea
                    Russians roll dice for 5 infantry in Korea, round 3 : 1/5 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Korea, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Korea
                Russians win, taking Korea from Japanese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Bryansk: 14 infantry
            EDIT: Turning off Edit Mode
            1 aaGun moved from Amur to Korea
            1 aaGun moved from Amur to Manchuria
            4 aaGuns, 2 artilleries and 53 infantry moved from Russia to Tambov
            1 fighter moved from Nenetsia to Russia
            EDIT: 1 fighter moved from Russia to Tambov
    
        Place Units - Russians
            4 armour and 4 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,1,4,4,2,1
            Russians collect 22 PUs (3 lost to blockades); end with 23 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Tambov: 14 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.17
    Russians regular : 0.67
    

    Savegame

  • 2024 2023 '22 '19 '18

    japan’s up.


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 carriers, 1 fighter, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 artillery and 1 infantry moved from Shensi to Sikang
                  Japanese take Sikang from Chinese
            1 mech_infantry moved from Szechwan to Burma
            1 mech_infantry moved from Yunnan to Burma
            1 mech_infantry moved from Szechwan to Burma
            2 armour and 2 infantry moved from French Indo China to 36 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone
            1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 39 Sea Zone to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from French Indo China to 42 Sea Zone
            1 infantry moved from Shan State to Burma
            4 fighters and 4 tactical_bombers moved from Shan State to India
            2 fighters and 1 tactical_bomber moved from Yunnan to India
            1 infantry moved from Jehol to Chahar
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
            6 fighters and 1 tactical_bomber moved from Japan to Korea
            1 bomber moved from French Indo China to India
            1 bomber moved from French Indo China to India
            1 destroyer moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from French Indo China to Burma
            1 fighter and 2 tactical_bombers moved from French Indo China to India
            1 battleship moved from 36 Sea Zone to 6 Sea Zone
            1 cruiser moved from 36 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 39 Sea Zone
                Japanese attack with 1 battleship, 1 carrier, 2 destroyers and 3 transports
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 battleship, 1 carrier, 2 destroyers and 3 transports in 39 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 destroyer in 39 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 39 Sea Zone
                Japanese win, taking 39 Sea Zone from Neutral with 1 battleship, 1 carrier, 2 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer and 1 fighter in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Burma
                Japanese attack with 1 fighter, 1 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 3 mech_infantrys in Burma, round 2 : 1/5 hits, 1.17 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 1 fighter, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Korea
                Japanese attack with 6 fighters, 2 infantry and 1 tactical_bomber
                Russians defend with 1 aaGun and 5 infantry
                    Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 6 fighters, 2 infantry and 1 tactical_bomber in Korea, round 2 : 3/9 hits, 4.00 expected hits
                    Russians roll dice for 1 aaGun and 5 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 3 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea
                    Japanese roll dice for 6 fighters, 1 infantry and 1 tactical_bomber in Korea, round 3 : 2/8 hits, 3.83 expected hits
                    Russians roll dice for 2 infantry in Korea, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea
                Japanese win with 6 fighters and 1 tactical_bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 aaGun and 5 infantry
            Battle in India
                Japanese attack with 2 armour, 1 artillery, 2 bombers, 7 fighters, 3 infantry and 7 tactical_bombers
                British defend with 1 aaGun and 12 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 2 armour, 1 artillery, 2 bombers, 6 fighters, 3 infantry and 7 tactical_bombers in India, round 2 : 10/21 hits, 11.00 expected hits
                    UK_Pacific roll dice for 1 aaGun and 12 infantry in India, round 2 : 5/12 hits, 4.00 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 aaGun owned by the British, 1 armour owned by the Japanese and 9 infantry owned by the British lost in India
                    Japanese roll dice for 1 armour, 2 bombers, 6 fighters and 7 tactical_bombers in India, round 3 : 7/16 hits, 9.50 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 3 : 3/3 hits, 1.00 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese captures 6PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 1 armour, 2 bombers, 4 fighters and 6 tactical_bombers remaining. Battle score for attacker is -19
                Casualties for Japanese: 1 armour, 1 artillery, 3 fighters, 3 infantry and 1 tactical_bomber
                Casualties for British: 1 aaGun and 12 infantry
    
        Non Combat Move - Japanese
            1 artillery and 1 infantry moved from Kweichow to Hopei
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 infantry moved from Kwangtung to Kwangsi
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
            1 fighter moved from Korea to Japan
            1 fighter moved from Korea to Japan
            1 fighter moved from Korea to Japan
            3 fighters and 1 tactical_bomber moved from Korea to 6 Sea Zone
            1 submarine moved from 16 Sea Zone to 19 Sea Zone
            1 fighter moved from Burma to 39 Sea Zone
            1 fighter moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 tactical_bomber moved from India to 39 Sea Zone
            1 bomber moved from India to French Indo China
            1 bomber moved from India to French Indo China
            3 fighters and 4 tactical_bombers moved from India to Yunnan
            1 infantry moved from New Guinea to Dutch New Guinea
    
        Place Units - Japanese
            2 carriers placed in 6 Sea Zone
            1 fighter placed in Japan
            1 armour and 2 mech_infantrys placed in French Indo China
            2 infantry placed in Kwangtung
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 tactical_bomber
            EDIT: Removing units owned by Japanese from Japan: 1 fighter
            EDIT: Adding units owned by Japanese to Japan: 1 tactical_bomber
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 mech_infantry placed in Kwangtung
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -5.83
    British AA : 0.50
    UK_Pacific regular : 2.67
    ANZAC regular : -0.50
    Russians regular : -0.33
    Russians AA : -0.50
    

    Savegame


  • With India down, Japan can finally focus back to other regions once the fleet is repositioned.

  • 2024 2023 '22 '19 '18

    saw this. a little sick. I’ll post a mod tonight hopefully.

  • 2024 2023 '22 '19 '18


  • @crockett36 respectable us turn. I like it a lot. Hits all the right notes

  • 2024 2023 '22 '19 '18

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Manchuria to Sikang
            3 bombers moved from Yenisey to Sikang
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 3 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 9 infantry and 7 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 3 artilleries and 9 infantry moved from 96 Sea Zone to Libya
    
        Combat - Americans
            Battle in Libya
            Battle in Sikang
                Americans attack with 4 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 bombers in Sikang, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
                Americans win, taking Libya from Italians with 3 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Sikang to Kansu
            6 fighters and 1 tactical_bomber moved from Manchuria to Kansu
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 aaGuns, 1 fighter and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.33
    

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '19 '18

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 bomber moved from Manchuria to Sikang
            3 bombers moved from Yenisey to Sikang
            1 mech_infantry moved from Morocco to Algeria
                  Americans take Algeria from Italians
            1 armour, 3 artilleries and 9 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 artilleries, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 9 infantry and 7 transports moved from 91 Sea Zone to 96 Sea Zone
            1 armour, 3 artilleries and 9 infantry moved from 96 Sea Zone to Libya
    
        Combat - Americans
            Battle in Libya
            Battle in Sikang
                Americans attack with 4 bombers
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 4 bombers in Sikang, round 2 : 2/4 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 bomber owned by the Americans lost in Sikang
                Americans win, taking Libya from Italians with 3 bombers remaining. Battle score for attacker is -5
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            3 bombers moved from Sikang to Kansu
            6 fighters and 1 tactical_bomber moved from Manchuria to Kansu
            2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
            2 aaGuns, 2 destroyers, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            3 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 artillery, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            2 aaGuns, 1 fighter and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 carrier, 1 cruiser, 2 destroyers and 2 submarines placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Tsinghai to Sikang
                  Chinese take Sikang from Japanese
            1 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 armour, 2 infantry and 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 bomber moved from Russia to Caucasus
            2 artilleries and 1 infantry moved from Northwest Persia to Caucasus
            1 tactical_bomber moved from Iraq to Caucasus
            5 fighters and 1 tactical_bomber moved from West India to Caucasus
            2 fighters moved from 96 Sea Zone to Caucasus
            1 armour and 1 mech_infantry moved from Iraq to Caucasus
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 artillery and 1 infantry moved from West India to India
            1 carrier, 2 cruisers and 2 destroyers moved from 81 Sea Zone to 96 Sea Zone
            2 fighters moved from 81 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 destroyer moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Trans-Jordan to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Egypt to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 99 Sea Zone
            2 artilleries and 2 infantry moved from 99 Sea Zone to Greece
    
        Combat - British
            Battle in Greece
            Battle in Caucasus
                British attack with 1 armour, 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 12 armour and 3 mech_infantrys
                    British roll dice for 1 armour, 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Caucasus, round 2 : 9/15 hits, 7.33 expected hits
                    Germans roll dice for 12 armour and 3 mech_infantrys in Caucasus, round 2 : 9/15 hits, 7.00 expected hits
                    1 mech_infantry owned by the British, 6 armour owned by the Germans, 3 mech_infantrys owned by the Germans, 2 artilleries owned by the British, 4 fighters owned by the British, 1 infantry owned by the British and 1 armour owned by the British lost in Caucasus
                    British roll dice for 1 bomber, 3 fighters and 2 tactical_bombers in Caucasus, round 3 : 4/6 hits, 3.50 expected hits
                    Germans roll dice for 6 armour in Caucasus, round 3 : 5/6 hits, 3.00 expected hits
                    2 tactical_bombers owned by the British, 4 armour owned by the Germans and 3 fighters owned by the British lost in Caucasus
                    British roll dice for 1 bomber in Caucasus, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 2 armour in Caucasus, round 4 : 0/2 hits, 1.00 expected hits
                    1 armour owned by the Germans lost in Caucasus
                    British roll dice for 1 bomber in Caucasus, round 5 : 0/1 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Caucasus, round 5 : 1/1 hits, 0.50 expected hits
                    1 bomber owned by the British lost in Caucasus
                Germans win, taking Greece from Germans with 1 armour remaining. Battle score for attacker is -47
                Casualties for British: 1 armour, 2 artilleries, 1 bomber, 7 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers
                Casualties for Germans: 11 armour and 3 mech_infantrys
            Battle in India
                British attack with 1 artillery and 1 infantry
                Japanese defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour in India, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in India
                    British roll dice for 1 artillery in India, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour in India, round 3 : 1/1 hits, 0.50 expected hits
                    1 artillery owned by the British lost in India
                Japanese win with 1 armour remaining. Battle score for attacker is -7
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 armour moved from Trans-Jordan to Iraq
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
    
        Place Units - British
            2 infantry placed in United Kingdom
            1 armour and 2 mech_infantrys placed in Egypt
    
        Turn Complete - British
            British collect 33 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Adding units owned by British to 106 Sea Zone: 2 transports
            EDIT: Removing units owned by British from Eastern United States: 1 armour, 1 artillery and 2 infantry
            EDIT: Adding units owned by British to New Brunswick Nova Scotia: 1 armour, 1 artillery and 2 infantry
            EDIT: Changing PUs for British from 39 to 40
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 1.33
    Germans regular : 3.50
    British regular : 0.83
    

    Savegame


  • @crockett36 edited purchase of an air base. Thought I had done it but was mistaken. Tuv turnover will still be bad but eastern front has collapsed.

  • 2024 2023 '22 '19 '18

    Italy’s up.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry moved from Tunisia to Algeria
            1 bomber moved from Southern Italy to 99 Sea Zone
    
        Combat - Italians
            Battle in 99 Sea Zone
                Italians attack with 1 bomber
                British defend with 2 transports
                    2 transports owned by the British lost in 99 Sea Zone
                Italians win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for British: 2 transports
            Battle in Algeria
                Italians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Algeria, round 2 : 1/8 hits, 2.33 expected hits
                    Americans roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Algeria
                Italians win, taking Algeria from Americans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
    
        Non Combat Move - Italians
            1 bomber moved from 99 Sea Zone to Southern Italy
            2 artilleries and 1 mech_infantry moved from Northern Italy to Southern Italy
            3 armour moved from Rostov to Ukraine
            3 infantry moved from France to Northern Italy
    
        Place Units - Italians
            2 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,6
            Italians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : -1.33
    

    Savegame

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