PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies)

  • 2023 '22 '21

    @nikola1975 Intercept over Moscow? Or stay and hide under Stalins moustache?
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  • @flyingbadger Send all those MIGs out!

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 2 bombers, 1 factory_minor, 1 mech_infantry and 3 submarines; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Finland to Russia
            1 fighter moved from Eastern Poland to Russia
            2 fighters moved from Ukraine to Russia
            1 armour moved from Rostov to Southern Caucasus
                  Germans take Northern Caucasus from Russians
                  Germans take Southern Caucasus from Russians
            2 armour and 1 mech_infantry moved from Rostov to Tambov
                  Germans take Tambov from Russians
            2 armour and 1 mech_infantry moved from Tambov to Tula
            10 armour, 8 artilleries, 29 infantry and 10 mech_infantrys moved from Bryansk to Tula
            2 tactical_bombers moved from Ukraine to Tula
            1 tactical_bomber moved from Eastern Poland to Tula
            2 armour and 2 mech_infantrys moved from Eastern Poland to Southern Belarus
            6 infantry moved from Leningrad to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            3 armour and 4 mech_infantrys moved from Germany to Eastern Poland
            1 infantry moved from Greece to Bulgaria
            2 artilleries and 2 infantry moved from Morocco to 93 Sea Zone
            2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 infantry, 3 submarines, 2 tactical_bombers and 2 transports moved from 93 Sea Zone to 112 Sea Zone
            2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers moved from 112 Sea Zone to Eire
            2 submarines moved from 115 Sea Zone to 112 Sea Zone
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Russians launches 2 interceptors out of Russia
                    Attackers Fire,  : 1/5 hits, 1.33 expected hits
                    Defenders Fire,  : 1/2 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in Russia
                    1 fighter owned by the Russians lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 7,7 and causes: 14 damage to unit: factory_major
                Bombing raid in Russia causes 14 damage total. 
            Battle in Eire
                Germans attack with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers
                British defend with 1 mech_infantry
                    Germans roll dice for 1 battleship and 1 cruiser in Eire, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 1 mech_infantry in Eire, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Eire
                Germans win, taking Eire from British with 2 artilleries, 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 5
                Casualties for British: 1 mech_infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers and 2 fighters moved from Russia to Tula
            2 fighters and 2 tactical_bombers moved from Eire to 112 Sea Zone
            2 aaGuns moved from Bryansk to Tula
            2 aaGuns moved from Leningrad to Novgorod
    
        Place Units - Germans
            1 factory_minor placed in Leningrad
            2 bombers placed in Western Germany
            2 armour and 1 mech_infantry placed in Ukraine
            3 submarines placed in 108 Sea Zone
    
        Turn Complete - Germans
            Germans collect 65 PUs; end with 66 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 69 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 0.33
    Attackers Fire,  : -0.33
    Germans regular : -0.17
    British regular : -0.33
    Russians AA : -0.33
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):

    @flyingbadger Send all those MIGs out!

    A 1 - 1 score draw between the Luftwaffe and the Soviet Air Force.


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Siberia to Soviet Far East
            2 infantry moved from Siberia to Amur
            1 armour and 1 mech_infantry moved from Stalingrad to Russia
            1 armour and 1 mech_infantry moved from Stalingrad to Russia
            2 artilleries moved from Samara to Russia
            4 infantry moved from Samara to Russia
            1 artillery and 1 infantry moved from Stalingrad to Rostov
            1 infantry moved from Stalingrad to Northern Caucasus
                  Russians take Northern Caucasus from Germans
    
        Combat - Russians
            Battle in Soviet Far East
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Soviet Far East, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Soviet Far East, round 3 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Soviet Far East, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Soviet Far East
                Russians win, taking Soviet Far East from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Amur
                Russians attack with 2 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 infantry in Amur, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 2 infantry in Amur, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Amur
                1 infantry owned by the Russians retreated to Siberia
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            4 infantry moved from Stalingrad to Samara
            1 artillery moved from Stalingrad to Samara
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Northern Caucasus
            1 infantry moved from Stalingrad to Samara
    
        Place Units - Russians
            1 armour, 1 artillery and 1 infantry placed in Urals
            1 artillery and 2 infantry placed in Siberia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,2
            Russians collect 22 PUs (3 lost to blockades); end with 22 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : -0.33
    Russians regular : 1.00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 3 artilleries, 2 destroyers, 2 fighters, 4 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 artilleries and 2 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Kiangsi to Anhwe
            2 infantry moved from Yunnan to Szechwan
            1 infantry moved from French Indo China to Yunnan
            2 fighters and 2 tactical_bombers moved from Yunnan to Szechwan
            1 armour and 1 mech_infantry moved from Kweichow to Hopei
            3 artilleries and 4 infantry moved from Hunan to Hopei
            1 infantry moved from Kwangtung to Kiangsi
            1 infantry moved from Kwangtung to Hunan
            1 armour and 1 mech_infantry moved from French Indo China to Hunan
            1 destroyer moved from 45 Sea Zone to 56 Sea Zone
            1 destroyer moved from 46 Sea Zone to 47 Sea Zone
            2 fighters and 1 tactical_bomber moved from Davao to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            2 marines moved from Davao to 36 Sea Zone
            2 battleships, 4 carriers, 2 cruisers, 5 fighters, 2 marines and 3 tactical_bombers moved from 36 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 35 Sea Zone
            1 destroyer moved from 7 Sea Zone to 33 Sea Zone
            1 destroyer moved from 37 Sea Zone to 36 Sea Zone
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 submarine and 1 transport
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 6 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 6 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 33 Sea Zone, round 7 : 1/1 hits, 0.17 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 submarine and 1 transport remaining. Battle score for attacker is -8
                Casualties for Japanese: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters, 2 marines and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers in 35 Sea Zone, round 2 : 8/17 hits, 9.17 expected hits
                    Americans roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 35 Sea Zone
                Japanese win with 2 battleships, 4 carriers, 2 cruisers, 2 destroyers, 7 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Szechwan
                Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Szechwan, round 2 : 2/6 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 marines moved from 35 Sea Zone to Caroline Islands
            1 infantry moved from Wake Island to 24 Sea Zone
            1 infantry and 1 transport moved from 24 Sea Zone to 35 Sea Zone
            1 aaGun moved from Paulau to 35 Sea Zone
            1 aaGun and 1 infantry moved from 35 Sea Zone to Caroline Islands
            2 artilleries and 2 infantry moved from Kwangtung to 21 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 21 Sea Zone to 36 Sea Zone
            2 infantry moved from Southern Manchuria to Jehol
            4 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 5 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsu
            1 transport moved from 21 Sea Zone to 35 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
            2 infantry moved from 21 Sea Zone to Kwangtung
            2 aaGuns and 4 infantry moved from Korea to Southern Manchuria
            2 infantry moved from 20 Sea Zone to Southern Manchuria
            2 bombers moved from Yunnan to Japan
            2 fighters and 2 tactical_bombers moved from Szechwan to Kweichow
            2 fighters and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from 36 Sea Zone to Davao
    
        Place Units - Japanese
            2 fighters and 1 tactical_bomber placed in Japan
            2 destroyers placed in 7 Sea Zone
            3 infantry placed in French Indo China
            3 artilleries placed in Southern Manchuria
            1 armour, 1 infantry and 1 mech_infantry placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : -0.33
    Japanese regular : -3.83
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 3 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 armour and 1 infantry moved from 93 Sea Zone to Gibraltar
            1 destroyer moved from 104 Sea Zone to 107 Sea Zone
            2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Aleutian Islands to 9 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 9 Sea Zone to 14 Sea Zone
            2 submarines moved from 11 Sea Zone to 27 Sea Zone
            1 submarine moved from 33 Sea Zone to 27 Sea Zone
            2 infantry moved from Marshall Islands to 33 Sea Zone
            2 infantry and 1 transport moved from 33 Sea Zone to 27 Sea Zone
            1 bomber moved from Queensland to 56 Sea Zone
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
            2 infantry and 1 transport moved from 68 Sea Zone to 65 Sea Zone
            2 fighters moved from 55 Sea Zone to 56 Sea Zone
    
        Combat - Americans
            Battle in Gibraltar
            Battle in 56 Sea Zone
                Americans attack with 1 bomber, 4 fighters and 2 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 4 fighters and 2 tactical_bombers in 56 Sea Zone, round 2 : 2/7 hits, 3.83 expected hits
                    Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 56 Sea Zone
                Americans win, taking Gibraltar from Germans with 1 bomber, 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 bomber moved from 56 Sea Zone to Queensland
            4 fighters and 2 tactical_bombers moved from 56 Sea Zone to 55 Sea Zone
            2 infantry moved from 65 Sea Zone to New Zealand
            2 infantry moved from 27 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            2 destroyers and 2 transports placed in 104 Sea Zone
            3 infantry placed in Eastern United States
            1 carrier placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Inner Mongolia to Chahar
            1 fighter moved from Tsinghai to Chahar
            2 infantry moved from Inner Mongolia to Shansi
    
        Combat - Chinese
            Battle in Shansi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shansi, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
                Chinese win, taking Shansi from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Chahar to Inner Mongolia
            11 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 8 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Burma to Yunnan
            4 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            1 transport moved from 73 Sea Zone to 74 Sea Zone
            1 infantry moved from Kenya to 74 Sea Zone
            1 artillery and 3 infantry moved from Northwest Persia to Southern Caucasus
            2 armour moved from Iraq to Southern Caucasus
            1 fighter and 1 tactical_bomber moved from Eastern India to Yunnan
            1 transport moved from 40 Sea Zone to 39 Sea Zone
            2 infantry moved from Burma to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            5 infantry moved from Burma to Shan State
            5 infantry moved from Burma to Shan State
            3 infantry moved from Burma to Shan State
            8 artilleries moved from Burma to Shan State
            1 infantry moved from Burma to Shan State
            3 infantry moved from Eastern India to Burma
            1 armour moved from Iraq to Southern Caucasus
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 armour moved from Iraq to Egypt
            1 mech_infantry moved from Iraq to Egypt
            1 fighter moved from Egypt to Northwest Persia
            1 artillery and 2 infantry moved from Iraq to Northwest Persia
            1 mech_infantry moved from Iraq to Egypt
            3 destroyers moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
    
        Combat - British
            Battle in Java
            Battle in French Madagascar
            Battle in Southern Caucasus
                British attack with 3 armour, 1 artillery and 3 infantry
                Germans defend with 1 armour
                    British roll dice for 3 armour, 1 artillery and 3 infantry in Southern Caucasus, round 2 : 0/7 hits, 2.50 expected hits
                    Germans roll dice for 1 armour in Southern Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the British lost in Southern Caucasus
                    British roll dice for 3 armour, 1 artillery and 2 infantry in Southern Caucasus, round 3 : 3/6 hits, 2.33 expected hits
                    Germans roll dice for 1 armour in Southern Caucasus, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Southern Caucasus
                British win, taking Java from Japanese, taking French Madagascar from Neutral_Axis, taking Southern Caucasus from Germans with 3 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Yunnan
                British attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 2 : 2/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Yunnan to Eastern India
            1 aaGun moved from Burma to Shan State
            1 aaGun moved from Burma to Shan State
            1 fighter moved from United Kingdom to Gibraltar
    
        Place Units - British
            1 airfield placed in Gibraltar
            1 artillery and 2 infantry placed in Iraq
            3 infantry placed in Egypt
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,4
                Rolling for Convoy Blockade Damage in 112 Sea Zone. Rolls: 4,5,2,1,1,2,3,2,1,5,2,6,6,2,5,3,1,5,2,1,6,4,6,6
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,5
            British collect 25 PUs (11 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 11 PUs; end with 11 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
            Some Units in Eastern India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Americans regular : -1.83
    Japanese regular : 0.67
    Germans regular : 0.00
    British regular : -1.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            2 armour and 2 mech_infantrys moved from Tula to Rostov
            2 infantry moved from Crete to 101 Sea Zone
            1 artillery moved from Cyprus to 101 Sea Zone
            1 infantry moved from Greece to 101 Sea Zone
            1 artillery and 3 infantry moved from 101 Sea Zone to Syria
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour, 2 artilleries, 2 infantry and 1 mech_infantry moved from Tobruk to Libya
            1 artillery and 1 infantry moved from French West Africa to 85 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 85 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to South West Africa
            1 bomber moved from Southern Italy to Iraq
    
        Combat - Italians
            Strategic bombing raid in Iraq
                    British roll AA dice in Iraq : 0/1 hits, 0.17 expected hits
                Bombing raid in Iraq rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in Iraq causes 5 damage total. 
            Battle in Syria
            Battle in South West Africa
            Battle in Rostov
                Italians attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 3/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 mech_infantry owned by the Italians and 1 artillery owned by the Russians lost in Rostov
                Italians win, taking Syria from British, taking South West Africa from British, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
                Casualties for Italians: 1 mech_infantry
                Casualties for Russians: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            3 infantry moved from Northern Italy to Southern France
            2 aaGuns moved from Northern Italy to Southern France
            1 bomber moved from Iraq to Greece
    
        Place Units - Italians
            2 artilleries and 4 infantry placed in Northern Italy
            3 infantry placed in Southern Italy
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Southern France: 2 aaGuns and 3 infantry
            EDIT: Adding units owned by Italians to Northern Italy: 1 aaGun and 1 infantry
            EDIT: Adding units owned by Italians to Southern Italy: 1 aaGun and 2 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British AA : -0.17
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 55 Sea Zone
            2 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            2 infantry moved from 38 Sea Zone to Malaya
            1 destroyer moved from 40 Sea Zone to 58 Sea Zone
            1 infantry moved from New South Wales to Queensland
            1 fighter moved from New South Wales to Queensland
            1 infantry moved from Dutch New Guinea to New Guinea
            1 fighter moved from Eastern India to Northwest Persia
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 64 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
            1 destroyer moved from 75 Sea Zone to 73 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 submarines moved from 108 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Scotland
            12 armour and 11 mech_infantrys moved from Tula to Saratov
                  Germans take Saratov from Russians
            12 armour and 11 mech_infantrys moved from Saratov to Stalingrad
            2 armour and 1 mech_infantry moved from Ukraine to Stalingrad
            3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
            2 bombers and 2 fighters moved from Tula to Russia
            8 artilleries and 29 infantry moved from Tula to Kursk
            1 infantry moved from Vologda to Leningrad
            6 infantry moved from Novgorod to Leningrad
            1 infantry moved from Bulgaria to Romania
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @nikola1975
    Intercept over Moscow?
    Intercept over London?


  • @flyingbadger Unfortunately no.

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 8 artilleries, 1 destroyer, 1 fighter, 1 harbour, 4 infantry and 2 marines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 bombers moved from Western Germany to United Kingdom
            2 fighters moved from 112 Sea Zone to United Kingdom
            3 submarines moved from 108 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from Eire to Scotland
                  Germans take Scotland from British
            2 transports moved from 112 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from Holland Belgium to 113 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 113 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
            2 artilleries and 2 infantry moved from 112 Sea Zone to Scotland
            12 armour and 11 mech_infantrys moved from Tula to Saratov
                  Germans take Saratov from Russians
            12 armour and 11 mech_infantrys moved from Saratov to Stalingrad
            2 armour and 1 mech_infantry moved from Ukraine to Stalingrad
            3 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine
            2 armour and 2 mech_infantrys moved from Southern Belarus to Kursk
            2 bombers and 2 fighters moved from Tula to Russia
            8 artilleries and 29 infantry moved from Tula to Kursk
            1 infantry moved from Vologda to Leningrad
            6 infantry moved from Novgorod to Leningrad
            1 infantry moved from Bulgaria to Romania
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 4 units heading to United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
                Bombing raid in United Kingdom rolls: 7,3 and causes: 10 damage to unit: factory_major
                Bombing raid in United Kingdom causes 10 damage total. 
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,4 and causes: 6 damage to unit: factory_major
                Bombing raid in Russia causes 6 damage total. 
            Battle in Stalingrad
                Germans attack with 14 armour and 12 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 14 armour and 12 mech_infantrys in Stalingrad, round 2 : 13/26 hits, 11.00 expected hits
                    Russians roll dice for 3 infantry in Stalingrad, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 14 armour and 11 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 3 infantry
            Cleaning up after air battles
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            2 aaGuns moved from Tula to Kursk
            2 fighters moved from Russia to Kursk
            3 tactical_bombers moved from Tula to Kursk
            2 bombers moved from Russia to Kursk
            2 fighters moved from United Kingdom to 112 Sea Zone
            2 bombers moved from United Kingdom to Western Germany
            1 aaGun moved from Ukraine to Rostov
            2 aaGuns moved from Novgorod to Leningrad
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            1 harbour placed in Eire
            1 artillery, 1 fighter, 1 infantry and 2 marines placed in Western Germany
            1 artillery and 1 infantry placed in Normandy Bordeaux
            1 artillery and 1 infantry placed in France
            3 artilleries placed in Leningrad
            2 artilleries and 1 infantry placed in Ukraine
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    British AA : -0.33
    Russians regular : 0.00
    Germans regular : 2.00
    Russians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 14x factory_major; Remaining resources: 13 PUs; 
            Russians buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour moved from Russia to Tula
                  Russians take Tula from Italians
            1 armour moved from Tula to Russia
            1 armour moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 armour moved from Bryansk to Russia
            1 infantry moved from Russia to Smolensk
                  Russians take Smolensk from Germans
            1 armour moved from Urals to Russia
            1 artillery moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 infantry moved from Samara to Russia
            1 artillery and 1 infantry moved from Siberia to Amur
            4 infantry moved from Siberia to Amur
            2 infantry moved from Soviet Far East to Siberia
            2 artilleries and 8 infantry moved from Buryatia to Amur
            1 submarine moved from 109 Sea Zone to 93 Sea Zone
            1 infantry moved from Samara to Russia
            1 artillery and 1 infantry moved from Urals to Samara
            4 infantry moved from Northern Caucasus to Southern Caucasus
    
        Combat - Russians
            Battle in Amur
                Russians attack with 3 artilleries and 13 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 artilleries and 13 infantry in Amur, round 2 : 1/16 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 3 artilleries and 13 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Buryatia to Amur
            1 aaGun moved from Siberia to Amur
    
        Place Units - Russians
            1 artillery and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 27 PUs; end with 27 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 29 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Russians regular : -2.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 6 artilleries, 2 destroyers, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Sumatra to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 transport moved from 21 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from 43 Sea Zone to Java
            1 destroyer moved from 35 Sea Zone to 56 Sea Zone
            1 destroyer moved from 7 Sea Zone to 17 Sea Zone
            1 submarine moved from 7 Sea Zone to 5 Sea Zone
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
            1 fighter moved from 36 Sea Zone to 38 Sea Zone
            1 armour and 1 mech_infantry moved from Hopei to Eastern Sinkiang
                  Japanese take Tsinghai from Chinese
                  Japanese take Eastern Sinkiang from Chinese
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Kweichow to Yunnan
            5 artilleries moved from Hopei to Honan
            2 infantry moved from Jehol to Chahar
            1 infantry moved from Anhwe to Shansi
            2 bombers moved from Japan to Shansi
            2 fighters and 1 tactical_bomber moved from Japan to Chahar
            1 armour and 1 mech_infantry moved from Shantung to Honan
            1 armour and 1 mech_infantry moved from Hunan to Honan
            5 infantry moved from Hopei to Honan
            1 infantry moved from Hunan to Kweichow
            1 infantry moved from Kiangsi to Hopei
            2 fighters and 2 tactical_bombers moved from Kweichow to French Indo China
            1 infantry moved from Kwangtung to Hunan
            1 infantry moved from Kwangtung to Kiangsi
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Northern Manchuria to Buryatia
                  Japanese take Buryatia from Russians
            4 artilleries and 6 infantry moved from Southern Manchuria to Northern Manchuria
            1 artillery and 2 infantry moved from Korea to Northern Manchuria
            1 infantry moved from Shantung to 20 Sea Zone
            1 infantry and 2 transports moved from 20 Sea Zone to 6 Sea Zone
    
        Combat - Japanese
            Battle in 38 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 38 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                British defend with 1 transport
                    1 transport owned by the British lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 destroyer and 1 transport remaining. Battle score for attacker is 6
                Casualties for British: 1 transport
            Battle in Java
                Japanese attack with 2 artilleries and 2 infantry
                British defend with 2 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Java, round 2 : 1/4 hits, 1.33 expected hits
                    UK_Pacific roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 3 : 0/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 artilleries and 1 infantry in Java, round 4 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in Java, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Java
                Japanese win, taking Java from UK_Pacific with 2 artilleries remaining. Battle score for attacker is 0
                Casualties for Japanese: 2 infantry
                Casualties for British: 2 infantry
            Battle in Shansi
                Japanese attack with 2 bombers and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 bombers and 1 infantry in Shansi, round 2 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 bombers and 1 infantry in Shansi, round 3 : 0/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shansi
                2 bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 4/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 1 tactical_bomber moved from Chahar to Jehol
            2 bombers moved from Shansi to Kyushu
            1 fighter moved from 38 Sea Zone to Sumatra
            2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China
            1 tactical_bomber moved from Davao to French Indo China
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            2 marines moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Caroline Islands to 35 Sea Zone
            1 aaGun, 1 artillery, 2 cruisers, 4 infantry, 2 marines and 3 transports moved from 35 Sea Zone to 37 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 2 marines moved from 37 Sea Zone to French Indo China
            2 fighters moved from 35 Sea Zone to French Indo China
            2 battleships, 4 carriers, 1 destroyer, 3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 36 Sea Zone
            2 aaGuns moved from Southern Manchuria to Northern Manchuria
            2 aaGuns moved from Korea to Northern Manchuria
            1 infantry moved from 6 Sea Zone to Korea
            2 destroyers moved from 7 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            2 destroyers placed in 7 Sea Zone
            2 artilleries and 2 infantry placed in Japan
            1 armour and 1 mech_infantry placed in Southern Manchuria
            1 armour and 1 mech_infantry placed in Shantung
            1 infantry placed in Shantung
            1 artillery placed in Southern Manchuria
            3 artilleries placed in French Indo China
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -1.67
    UK_Pacific regular : 0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
            1 destroyer moved from 107 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 armour moved from Gibraltar to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
            1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            2 marines moved from Queensland to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
            1 submarine moved from 14 Sea Zone to 17 Sea Zone
            1 carrier moved from 14 Sea Zone to 32 Sea Zone
            1 destroyer moved from 14 Sea Zone to 32 Sea Zone
            3 submarines moved from 27 Sea Zone to 34 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
            3 infantry moved from 34 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Morocco
            Battle in French West Africa
            Battle in Wake Island
            Battle in 17 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
                    Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -1.00
    Germans regular : -1.00
    

    Savegame


  • @flyingbadger Well, this is a bit of suicide mission, but I have to try it. It started terribly with subs, but let’s see. Will you give me order of loss?


  • @nikola1975 said in PtV FlyingBadger (Axis+7) vs Nikola1975 (Allies):

    @flyingbadger Well, this is a bit of suicide mission, but I have to try it. It started terribly with subs, but let’s see. Will you give me order of loss?

    Battle calculator has it about 40:60 so could all be down to MARTI :game_die:

    Initial OOL will be the 8 subs then I’ll see how it looks, but I should be able to reply quick.


  • @flyingbadger Hm, it went down to around 24% after round 1.


  • TripleA Manual Gamesave Post: Americans round 7

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.3.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 carriers, 1 cruiser, 2 destroyers and 9 submarines moved from 93 Sea Zone to 112 Sea Zone
            2 fighters and 2 tactical_bombers moved from 93 Sea Zone to 112 Sea Zone
            1 destroyer moved from 107 Sea Zone to 112 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 104 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 infantry and 1 mech_infantry moved from Eastern United States to 104 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 104 Sea Zone to 89 Sea Zone
            1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa
            1 infantry moved from Gibraltar to 93 Sea Zone
            1 armour moved from Gibraltar to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 108 Sea Zone
            1 armour and 1 infantry moved from 108 Sea Zone to Normandy Bordeaux
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 32 Sea Zone
            1 artillery and 1 infantry moved from 32 Sea Zone to Wake Island
            2 infantry moved from Hawaiian Islands to 27 Sea Zone
            2 infantry and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 34 Sea Zone
            2 marines moved from Queensland to 55 Sea Zone
            1 cruiser moved from 55 Sea Zone to 34 Sea Zone
            1 battleship and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 34 Sea Zone
            1 submarine moved from 40 Sea Zone to 42 Sea Zone
            2 infantry moved from New Zealand to 65 Sea Zone
            2 infantry and 1 transport moved from 65 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Wake Island
            1 fighter and 1 tactical_bomber moved from 14 Sea Zone to 17 Sea Zone
            1 submarine moved from 14 Sea Zone to 17 Sea Zone
            1 carrier moved from 14 Sea Zone to 32 Sea Zone
            1 destroyer moved from 14 Sea Zone to 32 Sea Zone
            3 submarines moved from 27 Sea Zone to 34 Sea Zone
            1 carrier, 1 fighter and 1 tactical_bomber moved from 11 Sea Zone to 32 Sea Zone
            1 artillery and 2 marines moved from 34 Sea Zone to Caroline Islands
            3 infantry moved from 34 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            1 fighter moved from 55 Sea Zone to 47 Sea Zone
            2 fighters moved from 55 Sea Zone to 47 Sea Zone
            1 bomber moved from Queensland to 43 Sea Zone
    
        Combat - Americans
            Battle in 43 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Morocco
            Battle in French West Africa
            Battle in Wake Island
            Battle in 17 Sea Zone
                Americans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 fighter and 1 tactical_bomber in 17 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 destroyer in 17 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 17 Sea Zone
                Americans win, taking Morocco from Italians, taking French West Africa from Italians, taking Wake Island from Japanese with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
                Americans attack with 1 armour and 1 infantry
                Germans defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Normandy Bordeaux
                    Americans roll dice for 1 armour and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Normandy Bordeaux
                Americans win, taking Normandy Bordeaux from Germans with 1 armour and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Caroline Islands
                Americans attack with 1 artillery, 3 infantry and 2 marines
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 1/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 3 infantry and 2 marines remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 42 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 submarine remaining. Battle score for attacker is 14
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 112 Sea Zone
                Americans attack with 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 9 submarines and 2 tactical_bombers
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 8 submarines, 2 tactical_bombers and 2 transports
                    Americans roll dice for 9 submarines in 112 Sea Zone, round 2 : 1/9 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 2 : 4/8 hits, 3.83 expected hits
                    Germans roll dice for 8 submarines in 112 Sea Zone, round 2 : 0/8 hits, 1.33 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 4 destroyers, 2 fighters, 2 tactical_bombers and 2 transports in 112 Sea Zone, round 2 : 9/12 hits, 5.17 expected hits
                    5 submarines owned by the Americans, 4 submarines owned by the Germans and 2 carriers owned by the Americans lost in 112 Sea Zone
                    Americans roll dice for 4 submarines in 112 Sea Zone, round 3 : 0/4 hits, 1.33 expected hits
                    Americans roll dice for 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 112 Sea Zone, round 3 : 6/8 hits, 3.83 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : -1.00
    Germans regular : 1.50
    

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