Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
Anniversary '41 (No Bid) TGC (Allies) vs. VictoryFirst (Axis)
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@victoryfirst I am posting this message prior to rolling the next round of combat in Persia. I am down to two pieces and accidentally selected two fighters to survive.
I would like it to be 1 fighter and 1 tank attacking your remaining tank so I am declaring this now before rolling the dice. (It will say two fighters but really it is one tank and one fighter).
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TripleA Turn Summary: Russians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Russians Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour EDIT: Removing units owned by British from Belorussia: 1 armour EDIT: Adding units owned by Germans to Germany: 2 armour EDIT: Adding units owned by Russians to Belorussia: 1 armour EDIT: Turning off Edit Mode 1 armour moved from Belorussia to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Karelia S.S.R. Russians take Karelia S.S.R. from Germans 1 fighter moved from Novosibirsk to Persia 1 fighter moved from Russia to Persia 1 armour moved from Caucasus to Persia 1 armour moved from Eastern Ukraine to Persia 1 armour moved from Russia to Persia 4 infantry moved from Caucasus to Persia 1 infantry moved from Novosibirsk to Chinghai Chinese take Chinghai from Japanese Combat - Russians Battle in Persia Russians attack with 3 armour, 2 fighters and 4 infantry Japanese defend with 2 armour, 1 artillery and 3 infantry Russians roll dice for 3 armour, 2 fighters and 4 infantry in Persia, round 2 : 2/9 hits, 3.17 expected hits Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 3/6 hits, 2.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Persia Russians roll dice for 3 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/6 hits, 2.67 expected hits Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Persia Russians roll dice for 2 armour and 2 fighters in Persia, round 4 : 2/4 hits, 2.00 expected hits Japanese roll dice for 2 armour and 1 artillery in Persia, round 4 : 2/3 hits, 1.33 expected hits 1 artillery owned by the Japanese, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians roll dice for 2 fighters in Persia, round 5 : 1/2 hits, 1.00 expected hits Japanese roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits 1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Persia Russians win with 1 fighter remaining. Battle score for attacker is -14 Casualties for Russians: 3 armour, 1 fighter and 4 infantry Casualties for Japanese: 2 armour, 1 artillery and 3 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Removing units owned by Russians from Persia: 1 fighter EDIT: Changing ownership of Persia from Japanese to British EDIT: Adding units owned by Russians to Persia: 1 armour EDIT: Turning off Edit Mode 1 infantry moved from Eastern Ukraine to Ukraine 1 infantry moved from Novosibirsk to Russia 1 aaGun moved from Belorussia to Karelia S.S.R. Place Units - Russians 2 armour and 4 infantry placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs
Combat Hit Differential Summary :
Japanese regular : 2.17 Russians regular : -2.83
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^ this is one of those moments where a battle calculator helps provide perspective. (i.e. even though it says 95% certainty, 95% is still not 100%).
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; Combat Move - Japanese 1 artillery and 1 infantry moved from Evenki National Okrug to Novosibirsk 1 armour moved from Urals to Archangel Japanese take Archangel from Russians 2 armour moved from India to Persia 2 armour moved from Ningxia to Chinghai 3 infantry moved from New Guinea to 48 Sea Zone 1 battleship, 1 carrier, 3 infantry and 3 transports moved from 48 Sea Zone to 39 Sea Zone 3 infantry moved from 39 Sea Zone to Australia 2 fighters moved from 35 Sea Zone to Australia 1 infantry moved from Japan to 62 Sea Zone 1 artillery moved from Japan to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone 1 artillery and 1 infantry moved from 64 Sea Zone to Alaska Japanese take Alaska from Americans 1 bomber moved from India to Russia 1 fighter moved from India to Persia 1 fighter moved from Ningxia to Chinghai 1 fighter moved from India to Persia 2 fighters moved from India to Persia Combat - Japanese Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory Bombing raid in Russia causes 3 damage total. Battle in Chinghai Japanese attack with 2 armour and 1 fighter Russians defend with 1 infantry Japanese roll dice for 2 armour and 1 fighter in Chinghai, round 2 : 2/3 hits, 1,50 expected hits Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Chinghai Japanese win, taking Chinghai from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Persia Japanese attack with 2 armour and 4 fighters Russians defend with 1 armour Japanese roll dice for 2 armour and 4 fighters in Persia, round 2 : 1/6 hits, 3,00 expected hits British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits 1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia Japanese win, taking Persia from British with 1 armour and 4 fighters remaining. Battle score for attacker is 0 Casualties for Japanese: 1 armour Casualties for Russians: 1 armour Battle in Novosibirsk Japanese attack with 1 artillery and 1 infantry Russians defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Australia Japanese attack with 2 fighters and 3 infantry British defend with 1 artillery and 2 infantry Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits Japanese roll dice for 2 fighters and 3 infantry in Australia, round 2 : 2/5 hits, 1,50 expected hits British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia Japanese win, taking Australia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 2 infantry Non Combat Move - Japanese 2 fighters moved from Australia to 39 Sea Zone 1 transport moved from 36 Sea Zone to 62 Sea Zone 2 armour moved from French Indo-China Thailand to India 2 fighters moved from Persia to India 1 fighter moved from Persia to 35 Sea Zone 1 fighter moved from Persia to India 1 fighter moved from Chinghai to Ningxia 1 infantry moved from Evenki National Okrug to Urals 2 infantry moved from Yakut S.S.R. to Evenki National Okrug 3 armour moved from Manchuria to Ningxia 1 bomber moved from Russia to India Place Units - Japanese 3 armour placed in India 2 armour placed in French Indo-China Thailand 3 armour placed in Manchuria 1 artillery and 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 56 PUs; end with 58 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33 Japanese regular : -1,00 Russians regular : -0,67 British regular : 0,50 Russians AA : -0,17
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@victoryfirst just came back from a trip to the mountains and realized I didn’t non-com the dang Rus sub along the bottom of the map to SZ 30 (which was the pre-Japan turn intent - I guess I got distracted with all the edits on that turn). Hate to ask again but do you mind if I edit him? Yay or Nay?
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@the_good_captain Sure, edit! I also forget that most of the time. It’s not the most useful piece out there for the Allies. In these a&a games with that sub, I mostly just go to the pacific, because there is nothing to do in the Atlantic :)
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TripleA Turn Summary: British round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - British British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 transport moved from 12 Sea Zone to 7 Sea Zone 1 infantry moved from United Kingdom to 7 Sea Zone 1 infantry moved from 7 Sea Zone to France British take France from Germans 3 armour and 4 infantry moved from United Kingdom to 3 Sea Zone 3 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone 3 armour and 4 infantry moved from 4 Sea Zone to Archangel 1 cruiser moved from 3 Sea Zone to 4 Sea Zone 1 bomber moved from Russia to Trans-Jordan Combat - British Battle in Trans-Jordan British attack with 1 bomber Italians defend with 1 infantry British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Trans-Jordan British win with 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Archangel British attack with 3 armour and 4 infantry Japanese defend with 1 aaGun and 1 armour British roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Japanese lost in Archangel British win, taking Archangel from Japanese with 3 armour and 4 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 armour Non Combat Move - British 1 destroyer moved from 3 Sea Zone to 4 Sea Zone 1 carrier moved from 3 Sea Zone to 4 Sea Zone 2 destroyers moved from 3 Sea Zone to 7 Sea Zone 1 fighter moved from Belorussia to Russia 1 infantry moved from French Equatorial Africa to 23 Sea Zone 1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone 1 infantry moved from 27 Sea Zone to Union of South Africa 1 submarine moved from 32 Sea Zone to 35 Sea Zone 1 infantry moved from Finland to Karelia S.S.R. 3 armour moved from Norway to Karelia S.S.R. 1 fighter moved from Belorussia to Russia 1 bomber moved from Trans-Jordan to Libya 5 infantry moved from Norway to Finland 1 artillery moved from Norway to Finland 1 aaGun moved from Morocco Algeria to Libya 1 aaGun moved from Caucasus to Eastern Ukraine Place Units - British 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 35 PUs; end with 35 PUs
Combat Hit Differential Summary :
Japanese regular : -0.50 Italians regular : -0.33 British regular : 0.83
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour moved from Italy to Bulgaria Romania 1 armour moved from Bulgaria Romania to Ukraine 1 fighter moved from Bulgaria Romania to Ukraine 1 transport moved from 15 Sea Zone to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 1 infantry moved from Italy to 14 Sea Zone 2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan Combat - Italians Battle in Ukraine Italians attack with 1 armour and 1 fighter Russians defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1,00 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 armour owned by the Italians lost in Ukraine 1 fighter owned by the Italians retreated Russians win with 1 infantry remaining. Battle score for attacker is -5 Casualties for Italians: 1 armour Non Combat Move - Italians 1 fighter moved from Ukraine to Bulgaria Romania Place Units - Italians 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 11 PUs; end with 11 PUs
Combat Hit Differential Summary :
Italians regular : -1,00 Russians regular : 0,67
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 5 Purchase Units - Americans Americans buy 2 armour, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 2 fighters moved from Libya to Italy 1 fighter moved from Caucasus to Italy 1 fighter moved from 12 Sea Zone to Italy 1 bomber moved from Morocco Algeria to Italy 1 bomber moved from Russia to Italy 1 infantry moved from Morocco Algeria to 12 Sea Zone 1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Balkans Americans take Balkans from Italians 1 armour and 5 infantry moved from Morocco Algeria to 12 Sea Zone 1 armour, 5 infantry and 3 transports moved from 12 Sea Zone to 14 Sea Zone 1 armour and 5 infantry moved from 14 Sea Zone to Italy 1 carrier and 1 destroyer moved from 57 Sea Zone to 64 Sea Zone 1 armour moved from Western United States to Alaska 1 armour moved from Eastern Canada to Alaska 1 fighter moved from 57 Sea Zone to Alaska Combat - Americans Battle in 64 Sea Zone Americans attack with 1 carrier and 1 destroyer Japanese defend with 1 transport 1 transport owned by the Japanese lost in 64 Sea Zone Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Italy Americans attack with 1 armour, 2 bombers, 4 fighters and 5 infantry Italians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry Italians roll AA dice in Italy : 2/6 hits, 1.00 expected hits 1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Italy Americans roll dice for 1 armour, 1 bomber, 3 fighters and 5 infantry in Italy, round 2 : 3/10 hits, 3.50 expected hits Italians roll dice for 1 armour and 7 infantry in Italy, round 2 : 4/8 hits, 2.83 expected hits 4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Italy, round 3 : 3/6 hits, 2.83 expected hits Italians roll dice for 1 armour and 4 infantry in Italy, round 3 : 1/5 hits, 1.83 expected hits 1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy Americans roll dice for 1 armour, 1 bomber and 3 fighters in Italy, round 4 : 3/5 hits, 2.67 expected hits Italians roll dice for 1 armour and 1 infantry in Italy, round 4 : 1/2 hits, 0.83 expected hits 1 fighter owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Italy Americans captures 11PUs while taking Italians capital Americans win, taking Italy from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -21 Casualties for Americans: 1 bomber, 2 fighters and 5 infantry Casualties for Italians: 1 armour and 7 infantry Battle in Alaska Americans attack with 2 armour and 1 fighter Japanese defend with 1 artillery and 1 infantry Americans roll dice for 2 armour and 1 fighter in Alaska, round 2 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Alaska Americans roll dice for 2 armour and 1 fighter in Alaska, round 3 : 1/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Alaska Americans win, taking Alaska from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Americans 1 fighter moved from Alaska to 64 Sea Zone 1 armour moved from Egypt to Belgian Congo 1 infantry moved from Egypt to Anglo-Egypt Sudan 4 infantry moved from Libya to Egypt 1 aaGun moved from Libya to Egypt 1 infantry moved from Morocco Algeria to Libya 2 fighters moved from Italy to 14 Sea Zone 1 carrier, 2 destroyers and 1 submarine moved from 12 Sea Zone to 14 Sea Zone 1 bomber moved from Italy to Libya 1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone 1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria 4 infantry moved from Eastern Canada to Western Canada 1 infantry moved from Eastern United States to Eastern Canada Place Units - Americans 3 transports placed in 10 Sea Zone 2 armour and 1 infantry placed in Eastern United States Americans undo move 2. 1 infantry placed in Western United States 2 armour placed in Eastern United States 1 submarine placed in 56 Sea Zone Turn Complete - Americans Americans collect 49 PUs; end with 60 PUs
Combat Hit Differential Summary :
Americans regular : -1.00 Japanese regular : -1.00 Italians regular : 0.50 Italians AA : 1.00
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 5 armour; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Germans 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 2 armour moved from East Poland to Ukraine 1 fighter moved from East Poland to Ukraine 1 armour moved from East Poland to Belorussia Germans take Belorussia from Russians 1 armour moved from East Poland to Eastern Ukraine Germans take Eastern Ukraine from Russians 5 armour moved from Germany to East Poland 1 artillery moved from Poland to East Poland 1 artillery and 1 infantry moved from Germany to France 1 bomber moved from East Poland to France Combat - Germans Battle in Ukraine Germans attack with 2 armour and 1 fighter Russians defend with 1 infantry Germans roll dice for 2 armour and 1 fighter in Ukraine, round 2 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 1 fighter in Ukraine, round 3 : 0/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 2 armour and 1 fighter in Ukraine, round 4 : 1/3 hits, 1,50 expected hits Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in France Germans attack with 1 artillery, 1 bomber and 1 infantry British defend with 1 infantry Germans roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits British roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in France Germans win, taking France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Non Combat Move - Germans 1 bomber moved from France to Germany 1 fighter moved from Ukraine to Germany Place Units - Germans 5 armour placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 33 PUs
Combat Hit Differential Summary :
Russians regular : -1,00 Germans regular : -2,83 British regular : 0,67
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 22 PUs; 0 techTokens; Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Russians 1 submarine moved from 30 Sea Zone to 48 Sea Zone 1 armour moved from Karelia S.S.R. to Russia 1 aaGun moved from Karelia S.S.R. to Finland 1 aaGun moved from Archangel to Karelia S.S.R. Place Units - Russians 4 infantry placed in Russia 1 fighter placed in Karelia S.S.R. Turn Complete - Russians Russians collect 16 PUs; end with 16 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 8 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour moved from Persia to Caucasus Japanese take Caucasus from Russians 5 armour moved from India to Kazakh S.S.R. Japanese take Kazakh S.S.R. from Russians 2 armour moved from Chinghai to Kazakh S.S.R. 4 armour moved from Ningxia to Kazakh S.S.R. 1 artillery and 1 infantry moved from Novosibirsk to Kazakh S.S.R. 1 infantry moved from Evenki National Okrug to Novosibirsk 2 infantry moved from Australia to 39 Sea Zone 2 infantry and 1 transport moved from 39 Sea Zone to 32 Sea Zone 1 battleship and 1 carrier moved from 39 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to French Madagascar Japanese take French Madagascar from British 2 transports moved from 39 Sea Zone to 37 Sea Zone 1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from Japan to 62 Sea Zone 1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East 3 armour moved from Manchuria to Ningxia 2 armour moved from French Indo-China Thailand to India 1 fighter moved from Ningxia to Chinghai 3 fighters moved from India to Chinghai 1 bomber moved from India to Chinghai 1 fighter moved from 35 Sea Zone to Chinghai 2 fighters moved from 39 Sea Zone to India Combat - Japanese Non Combat Move - Japanese Place Units - Japanese 3 armour placed in India 2 armour placed in French Indo-China Thailand 3 armour placed in Manchuria 1 bomber and 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 59 PUs; end with 59 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: British round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - British British buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; Combat Move - British 1 infantry moved from Karelia S.S.R. to Belorussia 2 fighters moved from Russia to Belorussia 2 destroyers moved from 28 Sea Zone to 32 Sea Zone 1 submarine moved from 35 Sea Zone to 32 Sea Zone 1 bomber moved from Libya to 32 Sea Zone Combat - British Battle in Belorussia British attack with 2 fighters and 1 infantry Germans defend with 1 armour British roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Belorussia British win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5 Casualties for Germans: 1 armour Battle in 32 Sea Zone British attack with 1 bomber, 2 destroyers and 1 submarine Japanese defend with 1 battleship, 1 carrier and 1 transport British roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 2 destroyers in 32 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits 1 destroyer owned by the British lost in 32 Sea Zone British roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits Units damaged: 1 battleship owned by the Japanese Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits 1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 submarine owned by the British lost in 32 Sea Zone British roll dice for 1 bomber in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 battleship and 1 transport in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits 1 battleship owned by the Japanese and 1 bomber owned by the British lost in 32 Sea Zone Japanese win with 1 transport remaining. Battle score for attacker is 0 Casualties for British: 1 bomber, 2 destroyers and 1 submarine Casualties for Japanese: 1 battleship and 1 carrier Non Combat Move - British 1 fighter moved from Belorussia to Russia 3 armour and 4 infantry moved from Archangel to Russia 3 armour moved from Karelia S.S.R. to Russia 5 infantry moved from Finland to Karelia S.S.R. 1 artillery moved from Finland to Karelia S.S.R. 4 transports moved from 4 Sea Zone to 3 Sea Zone 3 armour and 5 infantry moved from United Kingdom to 3 Sea Zone 3 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone 2 destroyers moved from 7 Sea Zone to 12 Sea Zone 1 transport moved from 7 Sea Zone to 3 Sea Zone 1 cruiser and 1 destroyer moved from 4 Sea Zone to 3 Sea Zone 1 fighter moved from Belorussia to 4 Sea Zone 2 infantry moved from 4 Sea Zone to Archangel 3 armour and 3 infantry moved from 4 Sea Zone to Karelia S.S.R. Place Units - British 2 armour, 1 artillery and 5 infantry placed in United Kingdom British undo move 1. 1 artillery placed in Union of South Africa 3 armour and 5 infantry placed in United Kingdom Turn Complete - British British collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33 Germans regular : -0.50 British regular : 1.17
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Combat Move - Italians 1 armour moved from Bulgaria Romania to Balkans 1 fighter moved from Bulgaria Romania to Balkans 2 infantry moved from Trans-Jordan to 15 Sea Zone 2 infantry moved from 15 Sea Zone to Trans-Jordan 2 cruisers moved from 15 Sea Zone to 14 Sea Zone 1 battleship moved from 15 Sea Zone to 14 Sea Zone Combat - Italians Battle in 14 Sea Zone Italians attack with 1 battleship and 2 cruisers Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits Italians roll dice for 1 battleship and 2 cruisers in 14 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 14 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits Units damaged: 1 battleship owned by the Italians 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 14 Sea Zone Italians roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 14 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits 1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -30 Casualties for Italians: 1 battleship and 2 cruisers Casualties for Americans: 1 destroyer and 1 submarine Battle in Balkans Italians attack with 1 armour and 1 fighter Americans defend with 1 infantry Italians roll dice for 1 armour and 1 fighter in Balkans, round 2 : 1/2 hits, 1,00 expected hits Americans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Balkans Italians win, taking Balkans from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians 1 fighter moved from Balkans to Germany Turn Complete - Italians
Combat Hit Differential Summary :
Americans regular : 0,17 Italians regular : -0,83
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 6 Purchase Units - Americans Americans buy 2 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 bomber moved from Libya to 32 Sea Zone 2 fighters moved from 14 Sea Zone to Balkans 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 infantry moved from Morocco Algeria to 13 Sea Zone 1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from 14 Sea Zone to Balkans Combat - Americans Battle in 32 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 32 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Balkans Americans attack with 2 fighters and 1 infantry Italians defend with 1 armour Americans roll dice for 2 fighters and 1 infantry in Balkans, round 2 : 0/3 hits, 1.17 expected hits Italians roll dice for 1 armour in Balkans, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Americans lost in Balkans 2 fighters owned by the Americans retreated Italians win with 1 armour remaining. Battle score for attacker is -3 Casualties for Americans: 1 infantry Non Combat Move - Americans 2 fighters moved from Balkans to 14 Sea Zone 1 bomber moved from 32 Sea Zone to Egypt 1 transport moved from 14 Sea Zone to 13 Sea Zone 1 artillery moved from Morocco Algeria to 13 Sea Zone 1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone 1 infantry moved from Libya to 14 Sea Zone 1 artillery and 1 infantry moved from 14 Sea Zone to Italy 2 transports moved from 14 Sea Zone to 15 Sea Zone 4 infantry moved from Egypt to 15 Sea Zone 4 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone 4 infantry moved from 14 Sea Zone to Italy 1 infantry moved from Anglo-Egypt Sudan to Egypt 1 armour moved from Belgian Congo to Egypt 1 destroyer moved from 14 Sea Zone to 12 Sea Zone 2 armour and 4 infantry moved from Eastern United States to 10 Sea Zone 1 transport moved from 12 Sea Zone to 9 Sea Zone 2 infantry moved from Eastern Canada to 9 Sea Zone 2 armour, 4 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone 2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone 2 armour and 6 infantry moved from 12 Sea Zone to Morocco Algeria 2 infantry moved from Eastern United States to Eastern Canada 4 infantry moved from Western Canada to Eastern Canada 1 infantry moved from Western United States to Western Canada 1 aaGun moved from Western Canada to Western United States 2 armour moved from Alaska to Eastern Canada 1 carrier, 1 destroyer and 1 fighter moved from 64 Sea Zone to 56 Sea Zone 1 submarine moved from 56 Sea Zone to 59 Sea Zone Place Units - Americans 2 armour, 2 fighters and 2 infantry placed in Italy Americans undo move 1. 1 armour placed in Western United States 7 infantry placed in Eastern United States 1 armour, 2 fighters and 3 infantry placed in Italy Turn Complete - Americans Americans collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
Americans regular : -1.17 Italians regular : 0.50
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans 1 armour and 1 artillery moved from East Poland to Belorussia 2 armour moved from Ukraine to East Poland 1 armour moved from Eastern Ukraine to East Poland 5 armour moved from Germany to East Poland Combat - Germans Battle in Belorussia Germans attack with 1 armour and 1 artillery British defend with 1 infantry Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits, 0,83 expected hits Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Belorussia Germans win, taking Belorussia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 artillery moved from France to Germany 1 infantry moved from Germany to France Place Units - Germans 4 armour, 1 artillery and 3 infantry placed in Germany Turn Complete - Germans Germans collect 30 PUs; end with 30 PUs
Combat Hit Differential Summary :
Russians regular : -0,33 Germans regular : 0,17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 15 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 1 factory Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia 1 aaGun moved from Finland to Norway 1 aaGun moved from Karelia S.S.R. to Archangel Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 1.17
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 7 Purchase Units - Russians Russians repair damage of 1x factory; Remaining resources: 15 PUs; 0 techTokens; Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Russians 2 infantry moved from Russia to Caucasus 1 fighter moved from Karelia S.S.R. to Caucasus Combat - Russians Battle in Caucasus Russians attack with 1 fighter and 2 infantry Japanese defend with 1 armour and 1 factory Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2 Casualties for Russians: 1 infantry Casualties for Japanese: 1 armour Non Combat Move - Russians 1 fighter moved from Caucasus to Russia 1 aaGun moved from Finland to Norway 1 aaGun moved from Karelia S.S.R. to Archangel Place Units - Russians 5 infantry placed in Russia Turn Complete - Russians Russians collect 14 PUs; end with 14 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from 48 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 37 Sea Zone: 1 submarine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.50 Russians regular : 1.17
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@the_good_captain I am writing this just after I did the purchase new units phase. I wasn’t thinking clearly and I thought I controlled Caucasus, so I adapted my buy to that. However, Caucasus is Russian controlled, so I will only be able to place there once I control that IC since the start of my turn.
I have 59 IPC, I will change my buy to this (and edit it):- 8 tanks: 40 IPC
- 1 Inf: 3 IPC
- 1 Art: 4 IPC
- 1 Bomber: 12 IPC
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@victoryfirst And after combat, I even made another error. I wanted to load two tanks from French Indo China to Anglo Egyp Sudan and Italian Africa, but for some reason, I thought I could do that in the Non-Combat move… am I allowed to edit this?