Anniversary '41 (No Bid) TGC (Allies) vs. VictoryFirst (Axis)


  • @victoryfirst I am posting this message prior to rolling the next round of combat in Persia. I am down to two pieces and accidentally selected two fighters to survive.

    I would like it to be 1 fighter and 1 tank attacking your remaining tank so I am declaring this now before rolling the dice. (It will say two fighters but really it is one tank and one fighter).


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Karelia S.S.R.: 2 armour
            EDIT: Removing units owned by British from Belorussia: 1 armour
            EDIT: Adding units owned by Germans to Germany: 2 armour
            EDIT: Adding units owned by Russians to Belorussia: 1 armour
            EDIT: Turning off Edit Mode
            1 armour moved from Belorussia to Baltic States
                  Russians take Baltic States from Germans
            1 armour moved from Baltic States to Karelia S.S.R.
                  Russians take Karelia S.S.R. from Germans
            1 fighter moved from Novosibirsk to Persia
            1 fighter moved from Russia to Persia
            1 armour moved from Caucasus to Persia
            1 armour moved from Eastern Ukraine to Persia
            1 armour moved from Russia to Persia
            4 infantry moved from Caucasus to Persia
            1 infantry moved from Novosibirsk to Chinghai
                  Chinese take Chinghai from Japanese
    
        Combat - Russians
            Battle in Persia
                Russians attack with 3 armour, 2 fighters and 4 infantry
                Japanese defend with 2 armour, 1 artillery and 3 infantry
                    Russians roll dice for 3 armour, 2 fighters and 4 infantry in Persia, round 2 : 2/9 hits, 3.17 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 3/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Persia
                    Russians roll dice for 3 armour, 2 fighters and 1 infantry in Persia, round 3 : 1/6 hits, 2.67 expected hits
                    Japanese roll dice for 2 armour, 1 artillery and 1 infantry in Persia, round 3 : 2/4 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Russians and 1 armour owned by the Russians lost in Persia
                    Russians roll dice for 2 armour and 2 fighters in Persia, round 4 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 2 armour and 1 artillery in Persia, round 4 : 2/3 hits, 1.33 expected hits
                    1 artillery owned by the Japanese, 2 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
                    Russians roll dice for 2 fighters in Persia, round 5 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 armour in Persia, round 5 : 1/1 hits, 0.50 expected hits
                    1 fighter owned by the Russians and 1 armour owned by the Japanese lost in Persia
                Russians win with 1 fighter remaining. Battle score for attacker is -14
                Casualties for Russians: 3 armour, 1 fighter and 4 infantry
                Casualties for Japanese: 2 armour, 1 artillery and 3 infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Persia: 1 fighter
            EDIT: Changing ownership of Persia from Japanese to British
            EDIT: Adding units owned by Russians to Persia: 1 armour
            EDIT: Turning off Edit Mode
            1 infantry moved from Eastern Ukraine to Ukraine
            1 infantry moved from Novosibirsk to Russia
            1 aaGun moved from Belorussia to Karelia S.S.R.
    
        Place Units - Russians
            2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 2.17
    Russians regular : -2.83
    

    Savegame


  • ^ this is one of those moments where a battle calculator helps provide perspective. (i.e. even though it says 95% certainty, 95% is still not 100%).


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 8 armour, 1 artillery and 1 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Evenki National Okrug to Novosibirsk
            1 armour moved from Urals to Archangel
                  Japanese take Archangel from Russians
            2 armour moved from India to Persia
            2 armour moved from Ningxia to Chinghai
            3 infantry moved from New Guinea to 48 Sea Zone
            1 battleship, 1 carrier, 3 infantry and 3 transports moved from 48 Sea Zone to 39 Sea Zone
            3 infantry moved from 39 Sea Zone to Australia
            2 fighters moved from 35 Sea Zone to Australia
            1 infantry moved from Japan to 62 Sea Zone
            1 artillery moved from Japan to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 64 Sea Zone
            1 artillery and 1 infantry moved from 64 Sea Zone to Alaska
                  Japanese take Alaska from Americans
            1 bomber moved from India to Russia
            1 fighter moved from India to Persia
            1 fighter moved from Ningxia to Chinghai
            1 fighter moved from India to Persia
            2 fighters moved from India to Persia
    
        Combat - Japanese
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory
                Bombing raid in Russia causes 3 damage total. 
            Battle in Chinghai
                Japanese attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 fighter in Chinghai, round 2 : 2/3 hits, 1,50 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Persia
                Japanese attack with 2 armour and 4 fighters
                Russians defend with 1 armour
                    Japanese roll dice for 2 armour and 4 fighters in Persia, round 2 : 1/6 hits, 3,00 expected hits
                    British roll dice for 1 armour in Persia, round 2 : 1/1 hits, 0,50 expected hits
                    1 armour owned by the Russians and 1 armour owned by the Japanese lost in Persia
                Japanese win, taking Persia from British with 1 armour and 4 fighters remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 armour
            Battle in Novosibirsk
                Japanese attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 2 : 0/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Novosibirsk, round 3 : 1/2 hits, 0,67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Australia
                Japanese attack with 2 fighters and 3 infantry
                British defend with 1 artillery and 2 infantry
                    Japanese roll dice for 1 battleship in Australia, round 2 : 1/1 hits, 0,67 expected hits
                    Japanese roll dice for 2 fighters and 3 infantry in Australia, round 2 : 2/5 hits, 1,50 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 1/3 hits, 1,00 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the British and 2 infantry owned by the British lost in Australia
                Japanese win, taking Australia from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 artillery and 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Australia to 39 Sea Zone
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            2 armour moved from French Indo-China Thailand to India
            2 fighters moved from Persia to India
            1 fighter moved from Persia to 35 Sea Zone
            1 fighter moved from Persia to India
            1 fighter moved from Chinghai to Ningxia
            1 infantry moved from Evenki National Okrug to Urals
            2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            3 armour moved from Manchuria to Ningxia
            1 bomber moved from Russia to India
    
        Place Units - Japanese
            3 armour placed in India
            2 armour placed in French Indo-China Thailand
            3 armour placed in Manchuria
            1 artillery and 1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,33
    Japanese regular : -1,00
    Russians regular : -0,67
    British regular : 0,50
    Russians AA : -0,17
    

    Savegame


  • @victoryfirst just came back from a trip to the mountains and realized I didn’t non-com the dang Rus sub along the bottom of the map to SZ 30 (which was the pre-Japan turn intent - I guess I got distracted with all the edits on that turn). Hate to ask again but do you mind if I edit him? Yay or Nay?


  • @the_good_captain Sure, edit! I also forget that most of the time. It’s not the most useful piece out there for the Allies. In these a&a games with that sub, I mostly just go to the pacific, because there is nothing to do in the Atlantic :)


  • TripleA Turn Summary: British round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - British
            British buy 3 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            1 transport moved from 12 Sea Zone to 7 Sea Zone
            1 infantry moved from United Kingdom to 7 Sea Zone
            1 infantry moved from 7 Sea Zone to France
                  British take France from Germans
            3 armour and 4 infantry moved from United Kingdom to 3 Sea Zone
            3 armour, 4 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
            3 armour and 4 infantry moved from 4 Sea Zone to Archangel
            1 cruiser moved from 3 Sea Zone to 4 Sea Zone
            1 bomber moved from Russia to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 bomber
                Italians defend with 1 infantry
                    British roll dice for 1 bomber in Trans-Jordan, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Trans-Jordan
                British win with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Archangel
                British attack with 3 armour and 4 infantry
                Japanese defend with 1 aaGun and 1 armour
                    British roll dice for 1 cruiser in Archangel, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 armour in Archangel, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Archangel
                British win, taking Archangel from Japanese with 3 armour and 4 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - British
            1 destroyer moved from 3 Sea Zone to 4 Sea Zone
            1 carrier moved from 3 Sea Zone to 4 Sea Zone
            2 destroyers moved from 3 Sea Zone to 7 Sea Zone
            1 fighter moved from Belorussia to Russia
            1 infantry moved from French Equatorial Africa to 23 Sea Zone
            1 infantry and 1 transport moved from 23 Sea Zone to 27 Sea Zone
            1 infantry moved from 27 Sea Zone to Union of South Africa
            1 submarine moved from 32 Sea Zone to 35 Sea Zone
            1 infantry moved from Finland to Karelia S.S.R.
            3 armour moved from Norway to Karelia S.S.R.
            1 fighter moved from Belorussia to Russia
            1 bomber moved from Trans-Jordan to Libya
            5 infantry moved from Norway to Finland
            1 artillery moved from Norway to Finland
            1 aaGun moved from Morocco Algeria to Libya
            1 aaGun moved from Caucasus to Eastern Ukraine
    
        Place Units - British
            3 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Italians regular : -0.33
    British regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour moved from Italy to Bulgaria Romania
            1 armour moved from Bulgaria Romania to Ukraine
            1 fighter moved from Bulgaria Romania to Ukraine
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            1 infantry moved from Italy to 14 Sea Zone
            2 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Ukraine
                Italians attack with 1 armour and 1 fighter
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Ukraine, round 2 : 0/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                    1 armour owned by the Italians lost in Ukraine
                1 fighter owned by the Italians retreated
                Russians win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Italians: 1 armour
    
        Non Combat Move - Italians
            1 fighter moved from Ukraine to Bulgaria Romania
    
        Place Units - Italians
            1 armour and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 11 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1,00
    Russians regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 infantry, 1 submarine and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 fighters moved from Libya to Italy
            1 fighter moved from Caucasus to Italy
            1 fighter moved from 12 Sea Zone to Italy
            1 bomber moved from Morocco Algeria to Italy
            1 bomber moved from Russia to Italy
            1 infantry moved from Morocco Algeria to 12 Sea Zone
            1 infantry and 1 transport moved from 12 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Balkans
                  Americans take Balkans from Italians
            1 armour and 5 infantry moved from Morocco Algeria to 12 Sea Zone
            1 armour, 5 infantry and 3 transports moved from 12 Sea Zone to 14 Sea Zone
            1 armour and 5 infantry moved from 14 Sea Zone to Italy
            1 carrier and 1 destroyer moved from 57 Sea Zone to 64 Sea Zone
            1 armour moved from Western United States to Alaska
            1 armour moved from Eastern Canada to Alaska
            1 fighter moved from 57 Sea Zone to Alaska
    
        Combat - Americans
            Battle in 64 Sea Zone
                Americans attack with 1 carrier and 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 64 Sea Zone
                Americans win with 1 carrier and 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Italy
                Americans attack with 1 armour, 2 bombers, 4 fighters and 5 infantry
                Italians defend with 1 aaGun, 1 armour, 1 factory and 7 infantry
                    Italians roll AA dice in Italy : 2/6 hits, 1.00 expected hits
                    1 fighter owned by the Americans and 1 bomber owned by the Americans lost in Italy
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters and 5 infantry in Italy, round 2 : 3/10 hits, 3.50 expected hits
                    Italians roll dice for 1 armour and 7 infantry in Italy, round 2 : 4/8 hits, 2.83 expected hits
                    4 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy
                    Americans roll dice for 1 armour, 1 bomber, 3 fighters and 1 infantry in Italy, round 3 : 3/6 hits, 2.83 expected hits
                    Italians roll dice for 1 armour and 4 infantry in Italy, round 3 : 1/5 hits, 1.83 expected hits
                    1 infantry owned by the Americans and 3 infantry owned by the Italians lost in Italy
                    Americans roll dice for 1 armour, 1 bomber and 3 fighters in Italy, round 4 : 3/5 hits, 2.67 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Italy, round 4 : 1/2 hits, 0.83 expected hits
                    1 fighter owned by the Americans, 1 infantry owned by the Italians and 1 armour owned by the Italians lost in Italy
                Americans captures 11PUs while taking Italians capital
                Americans win, taking Italy from Italians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is -21
                Casualties for Americans: 1 bomber, 2 fighters and 5 infantry
                Casualties for Italians: 1 armour and 7 infantry
            Battle in Alaska
                Americans attack with 2 armour and 1 fighter
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 2 armour and 1 fighter in Alaska, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Alaska, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                    Americans roll dice for 2 armour and 1 fighter in Alaska, round 3 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 2 armour and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Alaska to 64 Sea Zone
            1 armour moved from Egypt to Belgian Congo
            1 infantry moved from Egypt to Anglo-Egypt Sudan
            4 infantry moved from Libya to Egypt
            1 aaGun moved from Libya to Egypt
            1 infantry moved from Morocco Algeria to Libya
            2 fighters moved from Italy to 14 Sea Zone
            1 carrier, 2 destroyers and 1 submarine moved from 12 Sea Zone to 14 Sea Zone
            1 bomber moved from Italy to Libya
            1 artillery and 1 infantry moved from Eastern United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 artillery and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            4 infantry moved from Eastern Canada to Western Canada
            1 infantry moved from Eastern United States to Eastern Canada
    
        Place Units - Americans
            3 transports placed in 10 Sea Zone
            2 armour and 1 infantry placed in Eastern United States
            Americans undo move 2.
            1 infantry placed in Western United States
            2 armour placed in Eastern United States
            1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 49 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Japanese regular : -1.00
    Italians regular : 0.50
    Italians AA : 1.00
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour; Remaining resources: 3 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
            2 armour moved from East Poland to Ukraine
            1 fighter moved from East Poland to Ukraine
            1 armour moved from East Poland to Belorussia
                  Germans take Belorussia from Russians
            1 armour moved from East Poland to Eastern Ukraine
                  Germans take Eastern Ukraine from Russians
            5 armour moved from Germany to East Poland
            1 artillery moved from Poland to East Poland
            1 artillery and 1 infantry moved from Germany to France
            1 bomber moved from East Poland to France
    
        Combat - Germans
            Battle in Ukraine
                Germans attack with 2 armour and 1 fighter
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 fighter in Ukraine, round 2 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 fighter in Ukraine, round 3 : 0/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    Germans roll dice for 2 armour and 1 fighter in Ukraine, round 4 : 1/3 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in France
                Germans attack with 1 artillery, 1 bomber and 1 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in France, round 2 : 2/3 hits, 1,33 expected hits
                    British roll dice for 1 infantry in France, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in France
                Germans win, taking France from British with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from France to Germany
            1 fighter moved from Ukraine to Germany
    
        Place Units - Germans
            5 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -1,00
    Germans regular : -2,83
    British regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 22 PUs; 0 techTokens; 
            Russians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            1 submarine moved from 30 Sea Zone to 48 Sea Zone
            1 armour moved from Karelia S.S.R. to Russia
            1 aaGun moved from Karelia S.S.R. to Finland
            1 aaGun moved from Archangel to Karelia S.S.R.
    
        Place Units - Russians
            4 infantry placed in Russia
            1 fighter placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 8 armour, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Persia to Caucasus
                  Japanese take Caucasus from Russians
            5 armour moved from India to Kazakh S.S.R.
                  Japanese take Kazakh S.S.R. from Russians
            2 armour moved from Chinghai to Kazakh S.S.R.
            4 armour moved from Ningxia to Kazakh S.S.R.
            1 artillery and 1 infantry moved from Novosibirsk to Kazakh S.S.R.
            1 infantry moved from Evenki National Okrug to Novosibirsk
            2 infantry moved from Australia to 39 Sea Zone
            2 infantry and 1 transport moved from 39 Sea Zone to 32 Sea Zone
            1 battleship and 1 carrier moved from 39 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to French Madagascar
                  Japanese take French Madagascar from British
            2 transports moved from 39 Sea Zone to 37 Sea Zone
            1 carrier and 1 cruiser moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from Japan to 62 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 1 infantry moved from 63 Sea Zone to Soviet Far East
            3 armour moved from Manchuria to Ningxia
            2 armour moved from French Indo-China Thailand to India
            1 fighter moved from Ningxia to Chinghai
            3 fighters moved from India to Chinghai
            1 bomber moved from India to Chinghai
            1 fighter moved from 35 Sea Zone to Chinghai
            2 fighters moved from 39 Sea Zone to India
    
        Combat - Japanese
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            3 armour placed in India
            2 armour placed in French Indo-China Thailand
            3 armour placed in Manchuria
            1 bomber and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: British round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - British
            British buy 3 armour, 1 artillery and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 infantry moved from Karelia S.S.R. to Belorussia
            2 fighters moved from Russia to Belorussia
            2 destroyers moved from 28 Sea Zone to 32 Sea Zone
            1 submarine moved from 35 Sea Zone to 32 Sea Zone
            1 bomber moved from Libya to 32 Sea Zone
    
        Combat - British
            Battle in Belorussia
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 armour
                    British roll dice for 2 fighters and 1 infantry in Belorussia, round 2 : 3/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Belorussia, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Belorussia
                British win, taking Belorussia from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
            Battle in 32 Sea Zone
                British attack with 1 bomber, 2 destroyers and 1 submarine
                Japanese defend with 1 battleship, 1 carrier and 1 transport
                    British roll dice for 1 submarine in 32 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 2 destroyers in 32 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
                    1 destroyer owned by the British lost in 32 Sea Zone
                    British roll dice for 1 submarine in 32 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber and 1 destroyer in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 32 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    1 destroyer owned by the British, 1 carrier owned by the Japanese and 1 submarine owned by the British lost in 32 Sea Zone
                    British roll dice for 1 bomber in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 1 transport in 32 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Japanese and 1 bomber owned by the British lost in 32 Sea Zone
                Japanese win with 1 transport remaining. Battle score for attacker is 0
                Casualties for British: 1 bomber, 2 destroyers and 1 submarine
                Casualties for Japanese: 1 battleship and 1 carrier
    
        Non Combat Move - British
            1 fighter moved from Belorussia to Russia
            3 armour and 4 infantry moved from Archangel to Russia
            3 armour moved from Karelia S.S.R. to Russia
            5 infantry moved from Finland to Karelia S.S.R.
            1 artillery moved from Finland to Karelia S.S.R.
            4 transports moved from 4 Sea Zone to 3 Sea Zone
            3 armour and 5 infantry moved from United Kingdom to 3 Sea Zone
            3 armour, 5 infantry and 4 transports moved from 3 Sea Zone to 4 Sea Zone
            2 destroyers moved from 7 Sea Zone to 12 Sea Zone
            1 transport moved from 7 Sea Zone to 3 Sea Zone
            1 cruiser and 1 destroyer moved from 4 Sea Zone to 3 Sea Zone
            1 fighter moved from Belorussia to 4 Sea Zone
            2 infantry moved from 4 Sea Zone to Archangel
            3 armour and 3 infantry moved from 4 Sea Zone to Karelia S.S.R.
    
        Place Units - British
            2 armour, 1 artillery and 5 infantry placed in United Kingdom
            British undo move 1.
            1 artillery placed in Union of South Africa
            3 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.33
    Germans regular : -0.50
    British regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 armour moved from Bulgaria Romania to Balkans
            1 fighter moved from Bulgaria Romania to Balkans
            2 infantry moved from Trans-Jordan to 15 Sea Zone
            2 infantry moved from 15 Sea Zone to Trans-Jordan
            2 cruisers moved from 15 Sea Zone to 14 Sea Zone
            1 battleship moved from 15 Sea Zone to 14 Sea Zone
    
        Combat - Italians
            Battle in 14 Sea Zone
                Italians attack with 1 battleship and 2 cruisers
                Americans defend with 1 carrier, 2 destroyers, 2 fighters, 1 submarine and 4 transports
                    Americans roll dice for 1 submarine in 14 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    Italians roll dice for 1 battleship and 2 cruisers in 14 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 1 carrier, 2 destroyers, 2 fighters and 4 transports in 14 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 1 cruiser owned by the Italians lost in 14 Sea Zone
                    Italians roll dice for 1 battleship and 1 cruiser in 14 Sea Zone, round 3 : 0/2 hits, 1,17 expected hits
                    Americans roll dice for 1 carrier, 1 destroyer, 2 fighters and 4 transports in 14 Sea Zone, round 3 : 3/4 hits, 2,00 expected hits
                    1 cruiser owned by the Italians and 1 battleship owned by the Italians lost in 14 Sea Zone
                Americans win with 1 carrier, 1 destroyer, 2 fighters and 4 transports remaining. Battle score for attacker is -30
                Casualties for Italians: 1 battleship and 2 cruisers
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Balkans
                Italians attack with 1 armour and 1 fighter
                Americans defend with 1 infantry
                    Italians roll dice for 1 armour and 1 fighter in Balkans, round 2 : 1/2 hits, 1,00 expected hits
                    Americans roll dice for 1 infantry in Balkans, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Balkans
                Italians win, taking Balkans from Americans with 1 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Balkans to Germany
    
        Turn Complete - Italians
    

    Combat Hit Differential Summary :

    Americans regular : 0,17
    Italians regular : -0,83
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 armour, 2 fighters and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Libya to 32 Sea Zone
            2 fighters moved from 14 Sea Zone to Balkans
            1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 infantry moved from Morocco Algeria to 13 Sea Zone
            1 infantry and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from 14 Sea Zone to Balkans
    
        Combat - Americans
            Battle in 32 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 32 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Balkans
                Americans attack with 2 fighters and 1 infantry
                Italians defend with 1 armour
                    Americans roll dice for 2 fighters and 1 infantry in Balkans, round 2 : 0/3 hits, 1.17 expected hits
                    Italians roll dice for 1 armour in Balkans, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Americans lost in Balkans
                2 fighters owned by the Americans retreated
                Italians win with 1 armour remaining. Battle score for attacker is -3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Americans
            2 fighters moved from Balkans to 14 Sea Zone
            1 bomber moved from 32 Sea Zone to Egypt
            1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery moved from Morocco Algeria to 13 Sea Zone
            1 artillery and 1 transport moved from 13 Sea Zone to 14 Sea Zone
            1 infantry moved from Libya to 14 Sea Zone
            1 artillery and 1 infantry moved from 14 Sea Zone to Italy
            2 transports moved from 14 Sea Zone to 15 Sea Zone
            4 infantry moved from Egypt to 15 Sea Zone
            4 infantry and 2 transports moved from 15 Sea Zone to 14 Sea Zone
            4 infantry moved from 14 Sea Zone to Italy
            1 infantry moved from Anglo-Egypt Sudan to Egypt
            1 armour moved from Belgian Congo to Egypt
            1 destroyer moved from 14 Sea Zone to 12 Sea Zone
            2 armour and 4 infantry moved from Eastern United States to 10 Sea Zone
            1 transport moved from 12 Sea Zone to 9 Sea Zone
            2 infantry moved from Eastern Canada to 9 Sea Zone
            2 armour, 4 infantry and 3 transports moved from 10 Sea Zone to 12 Sea Zone
            2 infantry and 1 transport moved from 9 Sea Zone to 12 Sea Zone
            2 armour and 6 infantry moved from 12 Sea Zone to Morocco Algeria
            2 infantry moved from Eastern United States to Eastern Canada
            4 infantry moved from Western Canada to Eastern Canada
            1 infantry moved from Western United States to Western Canada
            1 aaGun moved from Western Canada to Western United States
            2 armour moved from Alaska to Eastern Canada
            1 carrier, 1 destroyer and 1 fighter moved from 64 Sea Zone to 56 Sea Zone
            1 submarine moved from 56 Sea Zone to 59 Sea Zone
    
        Place Units - Americans
            2 armour, 2 fighters and 2 infantry placed in Italy
            Americans undo move 1.
            1 armour placed in Western United States
            7 infantry placed in Eastern United States
            1 armour, 2 fighters and 3 infantry placed in Italy
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.17
    Italians regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 1 artillery and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour and 1 artillery moved from East Poland to Belorussia
            2 armour moved from Ukraine to East Poland
            1 armour moved from Eastern Ukraine to East Poland
            5 armour moved from Germany to East Poland
    
        Combat - Germans
            Battle in Belorussia
                Germans attack with 1 armour and 1 artillery
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 artillery in Belorussia, round 2 : 1/2 hits, 0,83 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Belorussia
                Germans win, taking Belorussia from Russians with 1 armour and 1 artillery remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            1 artillery moved from France to Germany
            1 infantry moved from Germany to France
    
        Place Units - Germans
            4 armour, 1 artillery and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 0,17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 15 PUs; 0 techTokens; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Caucasus
            1 fighter moved from Karelia S.S.R. to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 factory
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Russia
            1 aaGun moved from Finland to Norway
            1 aaGun moved from Karelia S.S.R. to Archangel
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : 1.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory; Remaining resources: 15 PUs; 0 techTokens; 
            Russians buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Caucasus
            1 fighter moved from Karelia S.S.R. to Caucasus
    
        Combat - Russians
            Battle in Caucasus
                Russians attack with 1 fighter and 2 infantry
                Japanese defend with 1 armour and 1 factory
                    Russians roll dice for 1 fighter and 2 infantry in Caucasus, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 armour in Caucasus, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Caucasus
                Russians win, taking Caucasus from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Russians
            1 fighter moved from Caucasus to Russia
            1 aaGun moved from Finland to Norway
            1 aaGun moved from Karelia S.S.R. to Archangel
    
        Place Units - Russians
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from 48 Sea Zone: 1 submarine
            EDIT: Adding units owned by Russians to 37 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    Russians regular : 1.17
    

    Savegame


  • @the_good_captain I am writing this just after I did the purchase new units phase. I wasn’t thinking clearly and I thought I controlled Caucasus, so I adapted my buy to that. However, Caucasus is Russian controlled, so I will only be able to place there once I control that IC since the start of my turn.
    I have 59 IPC, I will change my buy to this (and edit it):

    • 8 tanks: 40 IPC
    • 1 Inf: 3 IPC
    • 1 Art: 4 IPC
    • 1 Bomber: 12 IPC

  • @victoryfirst And after combat, I even made another error. I wanted to load two tanks from French Indo China to Anglo Egyp Sudan and Italian Africa, but for some reason, I thought I could do that in the Non-Combat move… am I allowed to edit this?

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