BM Majikforce vs AAGamerz13 +20


  • TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            6 carriers, 1 cruiser, 1 destroyer and 9 fighters moved from 33 Sea Zone to 42 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from Caroline Islands to 42 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
            1 fighter moved from Norway to 110 Sea Zone
            1 destroyer moved from 71 Sea Zone to 80 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • @majikforce yes lol. trying to improve anzac on this map

  • '22 '16

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 6 infantry, 10 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Archangel to Urals
                  Germans take Nenetsia from Russians
                  Germans take Urals from Russians
            3 mech_infantrys moved from Novgorod to Vologda
            2 infantry moved from Bryansk to Smolensk
            1 infantry moved from Volgograd to Samara
            1 infantry moved from Tambov to Samara
            2 mech_infantrys moved from Volgograd to Northwest Persia
            2 bombers moved from Bryansk to Northwest Persia
            2 tactical_bombers moved from Bryansk to Samara
            2 tactical_bombers moved from Bryansk to Smolensk
            1 tactical_bomber moved from Bryansk to Vologda
            2 fighters moved from Novgorod to Vologda
            1 bomber and 1 fighter moved from Southern Italy to 91 Sea Zone
            2 infantry moved from Western Germany to Holland Belgium
            3 fighters moved from Western Germany to Holland Belgium
            1 bomber moved from Western Germany to Holland Belgium
            1 bomber and 1 tactical_bomber moved from Western Germany to Finland
            2 fighters moved from 115 Sea Zone to Finland
            2 transports moved from 115 Sea Zone to 114 Sea Zone
            4 infantry moved from Germany to 114 Sea Zone
            4 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
            4 infantry moved from 115 Sea Zone to Finland
            1 fighter moved from Novgorod to Vologda
    
        Combat - Germans
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 91 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Finland
                Germans attack with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber
                Americans defend with 2 infantry
                    Germans roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Finland, round 2 : 2/8 hits, 3.00 expected hits
                    Americans roll dice for 2 infantry in Finland, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Finland
                Germans win, taking Finland from Americans with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in Holland Belgium
                Germans attack with 1 bomber, 3 fighters and 2 infantry
                Americans defend with 1 infantry
                    Germans roll dice for 1 bomber, 3 fighters and 2 infantry in Holland Belgium, round 2 : 4/6 hits, 2.50 expected hits
                    Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 1 bomber, 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Samara
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 3 fighters, 3 mech_infantrys and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 fighters, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 4/7 hits, 2.67 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 3 fighters, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Northwest Persia
                Germans attack with 2 bombers and 2 mech_infantrys
                British defend with 2 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Northwest Persia, round 2 : 2/4 hits, 1.67 expected hits
                    British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 tactical_bomber moved from Finland to Novgorod
            2 fighters moved from Finland to 115 Sea Zone
            3 fighters moved from Vologda to Novgorod
            1 tactical_bomber moved from Vologda to Bryansk
            2 tactical_bombers moved from Smolensk to Bryansk
            2 tactical_bombers moved from Samara to Bryansk
            2 infantry and 1 mech_infantry moved from Ukraine to Bryansk
            3 mech_infantrys moved from Eastern Poland to Bryansk
            2 bombers moved from Northwest Persia to Bryansk
            5 fighters moved from Southern Italy to Bryansk
            1 mech_infantry moved from Southern Italy to Western Germany
            4 infantry moved from Western Germany to Germany
            3 mech_infantrys moved from Germany to Eastern Poland
            3 fighters moved from Holland Belgium to Western Germany
            1 bomber moved from Holland Belgium to Western Germany
            1 bomber moved from Finland to Western Germany
            1 bomber moved from 91 Sea Zone to Algeria
            1 fighter moved from 91 Sea Zone to Morocco
    
        Place Units - Germans
            3 mech_infantrys placed in Germany
            4 infantry and 2 tactical_bombers placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            2 infantry and 1 mech_infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 57 PUs; end with 57 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Russians regular : -1.33
    Germans regular : 2.50
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Tambov
                  Russians take Tambov from Germans
            1 artillery moved from Russia to Vologda
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Samara
            1 fighter moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 2 artilleries, 1 fighter and 2 infantry
                Germans defend with 3 mech_infantrys
                    Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Vologda, round 2 : 1/5 hits, 1.83 expected hits
                    Germans roll dice for 3 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Vologda
                    Russians roll dice for 2 artilleries, 1 fighter and 1 infantry in Vologda, round 3 : 4/4 hits, 1.50 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 2 artilleries and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Vologda to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 infantry moved from Yakut S.S.R. to Yenisey
            1 infantry moved from Buryatia to Yakut S.S.R.
    
        Place Units - Russians
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 2.83
    

    Savegame

  • '22 '16

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 1 airfield, 1 harbour, 3 infantry and 3 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Burma to India
            2 bombers moved from French Indo China to India
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Novosibirsk to Evenkiyskiy
                  Japanese take Evenkiyskiy from Russians
            1 armour and 1 mech_infantry moved from Caucasus to Iraq
            1 fighter and 1 tactical_bomber moved from French Indo China to Burma
            1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to India
            1 marine moved from Japan to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 cruiser, 2 infantry, 1 marine and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 infantry moved from Soviet Far East to Siberia
            2 infantry and 1 marine moved from 5 Sea Zone to Siberia
    
        Combat - Japanese
            Battle in Siberia
                Japanese attack with 3 infantry and 1 marine
                Russians defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Siberia, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 3 infantry and 1 marine in Siberia, round 2 : 0/4 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 2 infantry and 1 marine in Siberia, round 3 : 1/3 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 infantry and 1 marine remaining. Battle score for attacker is -3
                Casualties for Japanese: 2 infantry
                Casualties for Russians: 1 infantry
            Battle in Iraq
                Japanese attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 mech_infantry in Iraq, round 3 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Japanese win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in India
                Japanese attack with 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber
                British defend with 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in India, round 2 : 4/8 hits, 3.17 expected hits
                    UK_Pacific roll dice for 2 infantry in India, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for British: 2 infantry
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            2 bombers moved from India to French Indo China
            1 fighter and 1 tactical_bomber moved from India to Burma
            3 infantry moved from Yunnan to Burma
            3 armour moved from Malaya to Burma
            1 armour and 2 mech_infantrys moved from French Indo China to Burma
            3 artilleries, 1 battleship, 3 carriers, 1 cruiser, 1 destroyer, 3 fighters, 3 infantry, 1 submarine, 3 tactical_bombers and 3 transports moved from 37 Sea Zone to 36 Sea Zone
            1 fighter moved from French Indo China to 36 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Jehol to Chahar
            3 infantry moved from Kiangsu to Anhwe
            2 infantry moved from Manchuria to Jehol
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 36 Sea Zone
            1 battleship, 6 carriers, 2 destroyers, 12 fighters and 10 submarines moved from 6 Sea Zone to 36 Sea Zone
            3 fighters moved from Japan to French Indo China
    
        Place Units - Japanese
            1 airfield and 3 tactical_bombers placed in French Indo China
            1 harbour placed in Hainan
            3 infantry placed in Kiangsu
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,1,5,2,1,1,2,3,2,3
            Japanese collect 65 PUs (2 lost to blockades); end with 73 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 76 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.50
    UK_Pacific regular : 0.33
    Russians regular : 1.33
    British regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            8 fighters moved from Norway to Finland
            1 artillery and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from 110 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Finland
                Americans attack with 8 fighters and 1 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 8 fighters and 1 infantry in Finland, round 2 : 3/9 hits, 4.17 expected hits
                    Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 7 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win with 7 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 4 infantry
                Germans defend with 1 fighter; Italians defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            3 carriers, 1 destroyer, 1 fighter and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            7 fighters moved from Finland to Russia
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -0.33
    Germans regular : 0.33
    

    Savegame


  • @aagamerz13 forgot to take india. will roll that here


  • @aagamerz13

    inf art
    [dice 2d6<3]

    4 fighters[dice 4d6<4]
    tac [dice 1d6<5]


  • 2d6<3: 5, 6; Hits: 0
    4d6<4: 3, 3, 6, 5; Hits: 2
    1d6<5: 5; Hits: 0


  • @aagamerz13

    def [dice 3d6<3]


  • 3d6<3: 6, 3, 4; Hits: 0


  • @dicebot 2 inf def lost 1st round attack loses 0


  • @aagamerz13
    2nd round

    inf art
    [dice 2d6<3]

    4 fighters[dice 4d6<4]
    tac [dice 1d6<5]


  • 2d6<3: 2, 6; Hits: 1
    4d6<4: 4, 5, 5, 4; Hits: 0
    1d6<5: 3; Hits: 1


  • @dicebot def [1d6 <3]


  • @aagamerz13 [dice 1d6<3]


  • 1d6<3: 5; Hits: 0


  • @dicebot india taken 0 losses attacker


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 6 fighters, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            8 fighters moved from Norway to Finland
            1 artillery and 1 transport moved from 108 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            4 infantry moved from Eastern United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            4 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from Gibraltar to Morocco
            1 fighter moved from 110 Sea Zone to Morocco
    
        Combat - Americans
            Battle in Finland
                Americans attack with 8 fighters and 1 infantry
                Germans defend with 4 infantry
                    Americans roll dice for 8 fighters and 1 infantry in Finland, round 2 : 3/9 hits, 4.17 expected hits
                    Germans roll dice for 4 infantry in Finland, round 2 : 2/4 hits, 1.33 expected hits
                    3 infantry owned by the Germans, 1 fighter owned by the Americans and 1 infantry owned by the Americans lost in Finland
                    Americans roll dice for 7 fighters in Finland, round 3 : 3/7 hits, 3.50 expected hits
                    Germans roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win with 7 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Germans: 4 infantry
            Battle in Morocco
                Americans attack with 1 artillery, 2 fighters and 4 infantry
                Germans defend with 1 fighter; Italians defend with 2 artilleries and 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 0/1 hits, 0.50 expected hits
                    Americans roll dice for 1 artillery, 2 fighters and 4 infantry in Morocco, round 2 : 3/7 hits, 2.17 expected hits
                    Italians roll dice for 2 artilleries, 1 fighter and 1 infantry in Morocco, round 2 : 1/4 hits, 1.67 expected hits
                    1 infantry owned by the Americans, 2 artilleries owned by the Italians and 1 infantry owned by the Italians lost in Morocco
                    Americans roll dice for 1 artillery, 2 fighters and 3 infantry in Morocco, round 3 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 fighter in Morocco, round 3 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 infantry owned by the Americans lost in Morocco
                Americans win, taking Morocco from Italians with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 15
                Casualties for Americans: 2 infantry
                Casualties for Italians: 2 artilleries and 1 infantry
                Casualties for Germans: 1 fighter
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from India: 3 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Changing ownership of India from Japanese to UK_Pacific
            EDIT: Turning off Edit Mode
            1 fighter moved from Morocco to Gibraltar
            1 fighter moved from Morocco to 91 Sea Zone
            3 carriers, 1 destroyer, 1 fighter and 2 transports moved from 110 Sea Zone to 91 Sea Zone
            7 fighters moved from Finland to Russia
            1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from 39 Sea Zone to India
            4 fighters moved from 42 Sea Zone to West India
            1 tactical_bomber moved from 42 Sea Zone to West India
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            4 carriers moved from 42 Sea Zone to 54 Sea Zone
            8 fighters moved from 42 Sea Zone to 54 Sea Zone
            1 artillery, 1 battleship, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 54 Sea Zone
            1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 30 Sea Zone to 54 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 25 Sea Zone to 26 Sea Zone
            2 fighters moved from Hawaiian Islands to 62 Sea Zone
            3 fighters moved from Hawaiian Islands to 54 Sea Zone
            3 fighters moved from Western United States to Hawaiian Islands
    
        Place Units - Americans
            1 fighter and 2 infantry placed in Norway
            1 carrier placed in 101 Sea Zone
            1 fighter placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery placed in Western United States
            4 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : -0.33
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            1 infantry moved from Sikang to Szechwan
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Chinese win, taking Kweichow from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Szechwan, round 5 : 1/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            6 infantry moved from Shensi to Kansu
            1 infantry moved from Shensi to Sikang
            2 infantry moved from Shensi to Kansu
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 9 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -1.33
    

    Savegame

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