Initial setup, playing with no bid, using @gamerman01 2v2 setup
L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)
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TripleA Turn Summary: Americans round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking 35 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Denmark Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Denmark to Norway 1 fighter moved from 112 Sea Zone to Norway 5 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 fighters and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUsCombat Hit Differential Summary :
Americans regular : -1,83 Japanese regular : -0,33 Japanese AA : 0,67 Germans regular : 1,33 -
TripleA Turn Summary: Chinese round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUsCombat Hit Differential Summary :
Chinese regular : -1,00 Japanese regular : 0,00 -
TripleA Turn Summary: UK_Pacific round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone 1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark 1 marine moved from Norway to 112 Sea Zone 1 marine moved from 112 Sea Zone to Denmark 1 bomber moved from United Kingdom to Denmark 1 tactical_bomber moved from United Kingdom to 112 Sea Zone 2 fighters moved from 110 Sea Zone to 112 Sea Zone 1 infantry moved from Philippines to 35 Sea Zone 2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from Johnston Island to 30 Sea Zone 2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone 2 infantry moved from 32 Sea Zone to Marshall Islands 2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from 33 Sea Zone to Caroline Islands 1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands Combat - Americans Americans creates battle in territory 35 Sea Zone Battle in Marshall Islands Battle in Caroline Islands Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Americans lost in Caroline Islands Americans roll dice for 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Caroline Islands Americans win, taking 35 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Battle in Denmark Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry Germans defend with 1 artillery and 1 mech_infantry Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits 1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark Americans win, taking Denmark from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1 Casualties for Americans: 1 infantry and 1 mech_infantry Casualties for Germans: 1 artillery and 1 mech_infantry Non Combat Move - Americans 2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone 1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone 1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway 2 transports moved from 110 Sea Zone to 102 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 92 Sea Zone to 91 Sea Zone 1 carrier moved from 110 Sea Zone to 112 Sea Zone 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone 1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar 1 bomber moved from Denmark to Norway 1 fighter moved from 112 Sea Zone to Norway 5 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone 5 fighters moved from 35 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 fighters moved from Hawaiian Islands to 33 Sea Zone 2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 destroyer moved from 44 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone Place Units - Americans 1 airfield, 1 factory_minor and 1 harbour placed in Norway 4 fighters and 2 tactical_bombers placed in Eastern United States Turn Complete - Americans Americans collect 65 PUs; end with 69 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan 2 infantry moved from Sikang to Shensi Combat - Chinese Chinese creates battle in territory Suiyuyan Chinese creates battle in territory Kweichow Chinese creates battle in territory Hunan Chinese creates battle in territory Szechwan Battle in Shensi Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Shensi 1 infantry owned by the Chinese retreated to Sikang Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Tsinghai Chinese undo move 1. 1 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 11 PUs; end with 11 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs Purchase Units - British British buy 1 airfield, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Norway to Finland British take Finland from Germans 1 infantry moved from United Kingdom to 110 Sea Zone 1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone 1 infantry moved from 114 Sea Zone to Poland 1 armour moved from Tunisia to Tobruk British take Tobruk from Italians 1 artillery moved from Kenya to Anglo Egyptian Sudan 1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan 2 infantry moved from Union of South Africa to 71 Sea Zone 2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 infantry moved from Persia to 80 Sea Zone 2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan 2 fighters and 1 tactical_bomber moved from India to Iraq 5 artilleries and 9 infantry moved from Persia to Iraq 1 armour and 1 mech_infantry moved from Persia to Iraq 1 armour moved from Eastern Persia to Iraq 1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan 1 battleship, 2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone 1 armour moved from Yunnan to Kwangtung Chinese take Kwangsi from Japanese UK_Pacific take Kwangtung from Japanese 1 mech_infantry moved from Yunnan to Kiangsi Chinese take Kiangsi from Japanese Combat - British Battle in Poland Battle in Anglo Egyptian Sudan British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 2 infantry British roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,67 expected hits British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/9 hits, 3,00 expected hits Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Italians lost in Anglo Egyptian Sudan British win, taking Poland from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Iraq British attack with 2 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Italians defend with 1 factory_minor and 3 infantry British roll dice for 2 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/20 hits, 6,83 expected hits Italians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits 3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq British win, taking Iraq from Italians with 2 armour, 5 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for British: 1 infantry Casualties for Italians: 3 infantry Non Combat Move - British 1 armour and 2 mech_infantrys moved from India to Eastern Persia 2 mech_infantrys moved from Yunnan to India 1 infantry moved from Shan State to Yunnan 3 infantry moved from Yunnan to Kwangsi 1 infantry moved from Burma to Yunnan 1 carrier and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone 1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone 1 aaGun moved from Persia to Iraq 2 fighters and 1 tactical_bomber moved from Iraq to Persia 1 infantry moved from Tunisia to Libya 1 fighter moved from Gibraltar to Norway 2 transports moved from 112 Sea Zone to 110 Sea Zone 1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone 1 artillery and 3 infantry moved from 112 Sea Zone to Norway 1 destroyer moved from 112 Sea Zone to 125 Sea Zone Place Units - British 1 airfield, 1 artillery and 2 infantry placed in Persia 1 artillery and 1 infantry placed in Union of South Africa 1 transport placed in 71 Sea Zone Turn Complete - British British collect 39 PUs; end with 40 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs Place Units - UK_Pacific 1 bomber and 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 24 PUs; end with 24 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs Some Units in India change ownership: 1 bomber and 1 fighterCombat Hit Differential Summary :
Chinese regular : -1,00 Americans regular : -1,83 Italians regular : -0,67 Japanese regular : -0,33 Japanese AA : 0,67 Germans regular : 1,33 British regular : -4,50 -
TripleA Turn Summary: Italians round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - Italians Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Italians 3 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq 5 artilleries, 1 fighter and 12 infantry moved from Trans-Jordan to Iraq Combat - Italians Battle in Iraq Italians attack with 3 armour, 5 artilleries, 3 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry British roll AA dice in Iraq : 1/3 hits, 0.50 expected hits 1 fighter owned by the Italians lost in Iraq Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 10/28 hits, 8.50 expected hits British roll dice for 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/16 hits, 5.67 expected hits 1 mech_infantry owned by the British, 1 aaGun owned by the British, 8 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 7/24 hits, 7.83 expected hits British roll dice for 2 armour and 5 artilleries in Iraq, round 3 : 2/7 hits, 2.67 expected hits 5 artilleries owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Iraq Italians win, taking Iraq from British with 3 armour, 5 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37 Casualties for Italians: 1 fighter and 6 infantry Casualties for British: 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry Non Combat Move - Italians Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 2 fighters moved from Iraq to Egypt 1 tactical_bomber moved from Iraq to Egypt 1 aaGun moved from Southern Italy to 95 Sea Zone 5 infantry moved from Northern Italy to 95 Sea Zone 1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone 1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt 1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 infantry moved from Northern Italy to Southern France Italians take Southern France from Neutral_Axis 1 infantry moved from Northern Italy to Southern Italy Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy 2 infantry and 1 mech_infantry placed in Egypt Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6 Italians collect 20 PUs; end with 20 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUsCombat Hit Differential Summary :
Italians regular : 0.67 British AA : 0.50 British regular : -2.33 -
bump 2…
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TripleA Manual Gamesave Post: ANZAC round 7
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 125 Sea Zone to 112 Sea ZoneCombat Hit Differential Summary :
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Changed my mind about the blocking in the North Sea. Don’t think it’s influenced by Italy’s move, so hope it’s ok.
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TripleA Turn Summary: ANZAC round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 125 Sea Zone to 112 Sea Zone EDIT: 1 destroyer moved from 37 Sea Zone to 34 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Yunnan to Manchuria 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 7
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 7 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 125 Sea Zone to 112 Sea Zone EDIT: 1 destroyer moved from 37 Sea Zone to 34 Sea Zone Combat - ANZAC ANZAC creates battle in territory 20 Sea Zone Non Combat Move - ANZAC 1 destroyer moved from 54 Sea Zone to 22 Sea Zone 1 marine moved from Queensland to 54 Sea Zone 1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone 3 fighters moved from Yunnan to Manchuria 2 infantry moved from Yunnan to Kwangsi 1 infantry moved from Philippines to 35 Sea Zone 1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone 1 marine moved from 33 Sea Zone to Caroline Islands 1 artillery and 1 infantry moved from Queensland to 54 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone 3 submarines moved from 20 Sea Zone to 33 Sea Zone 1 submarine moved from 36 Sea Zone to 35 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 2 destroyers and 1 submarine placed in 54 Sea Zone Turn Complete - ANZAC ANZAC collect 13 PUs; end with 13 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs Combat Move - French Non Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer moved from 80 Sea Zone to 81 Sea Zone 2 infantry moved from 112 Sea Zone to Norway EDIT: 1 fighter moved from Norway to 112 Sea Zone EDIT: 1 tactical_bomber moved from 112 Sea Zone to Norway Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Denmark 3 fighters moved from Western Germany to 112 Sea Zone 3 tactical_bombers moved from Western Germany to 112 Sea Zone 3 infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Poland 1 infantry moved from Germany to Poland 2 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 armour moved from Volgograd to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from British 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Vologda to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 2 armour and 2 mech_infantrys moved from Samara to Turkmenistan 1 mech_infantry moved from Vologda to Kazakhstan 3 mech_infantrys moved from Russia to Kazakhstan 10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Germany to 112 Sea Zone 3 bombers moved from France to 112 Sea Zone 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 2 tactical_bombers moved from Novgorod to 112 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Holland Belgium to Denmark 1 mech_infantry moved from Romania to Poland Combat - GermansCombat Hit Differential Summary :
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scramble?
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@jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):
scramble?
Yes, scramble the french fig and two british figs.
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TripleA Turn Summary: Germans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Research Technology - Germans Purchase Units - Germans Germans buy 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 3 infantry moved from Western Germany to Denmark 3 mech_infantrys moved from Western Germany to Denmark 3 fighters moved from Western Germany to 112 Sea Zone 3 tactical_bombers moved from Western Germany to 112 Sea Zone 3 infantry moved from Germany to Poland 2 mech_infantrys moved from Germany to Poland 1 infantry moved from Germany to Poland 2 infantry moved from Karelia to Finland 1 infantry moved from Novgorod to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Finland 1 armour moved from Volgograd to Northwest Persia Germans take Caucasus from Russians Germans take Northwest Persia from British 1 armour moved from Vologda to Evenkiyskiy Germans take Urals from Russians Germans take Evenkiyskiy from Russians 1 armour moved from Vologda to Timguska Germans take Novosibirsk from Russians Germans take Timguska from Russians 2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan Germans take Kazakhstan from Russians Germans take Turkmenistan from Russians 2 armour and 2 mech_infantrys moved from Samara to Turkmenistan 1 mech_infantry moved from Vologda to Kazakhstan 3 mech_infantrys moved from Russia to Kazakhstan 10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia 1 mech_infantry moved from Ukraine to Caucasus 1 mech_infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians 1 fighter moved from Germany to 112 Sea Zone 1 bomber moved from Germany to 112 Sea Zone 3 bombers moved from France to 112 Sea Zone 1 cruiser moved from 127 Sea Zone to 112 Sea Zone 1 destroyer moved from 127 Sea Zone to 112 Sea Zone 1 fighter moved from Novgorod to 112 Sea Zone 2 tactical_bombers moved from Novgorod to 112 Sea Zone 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 mech_infantry moved from Holland Belgium to Denmark 1 mech_infantry moved from Romania to Poland Combat - Germans Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone Battle in Finland Germans attack with 3 infantry British defend with 1 infantry Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 0.50 expected hits British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.33 expected hits British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.33 expected hits British roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland Germans win, taking Finland from British with 1 infantry remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for British: 1 infantry Battle in Denmark Germans attack with 3 infantry and 4 mech_infantrys Americans defend with 1 marine Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 2 : 0/7 hits, 1.17 expected hits Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 3 : 0/7 hits, 1.17 expected hits Americans roll dice for 1 marine in Denmark, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 4 : 1/7 hits, 1.17 expected hits Americans roll dice for 1 marine in Denmark, round 4 : 0/1 hits, 0.33 expected hits 1 marine owned by the Americans lost in Denmark Germans win, taking Denmark from Americans with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5 Casualties for Americans: 1 marine Battle in Poland Germans attack with 4 infantry and 3 mech_infantrys British defend with 1 infantry Germans roll dice for 4 infantry and 3 mech_infantrys in Poland, round 2 : 0/7 hits, 1.17 expected hits British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 4 infantry and 3 mech_infantrys in Poland, round 3 : 1/7 hits, 1.17 expected hits British roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 infantry owned by the British lost in Poland Germans win, taking Poland from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for British: 1 infantry Battle in 112 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers British defend with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 5 transports Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 11/16 hits, 9.33 expected hits Units damaged: 1 battleship owned by the British Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 7 transports in 112 Sea Zone, round 2 : 3/11 hits, 6.00 expected hits 1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 6/13 hits, 7.83 expected hits Americans roll dice for 1 battleship, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits 2 transports owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 112 Sea Zone 3 transports owned by the Americans lost in 112 Sea Zone Germans win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 135 Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 5 transports Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports Casualties for French: 1 fighter Non Combat Move - Germans 2 fighters moved from Western Germany to Egypt 2 tactical_bombers moved from Western Germany to Egypt 5 tactical_bombers moved from 112 Sea Zone to Western Germany 4 bombers moved from 112 Sea Zone to Western Germany 1 infantry moved from Holland Belgium to France 1 mech_infantry moved from France to Western Germany 4 mech_infantrys moved from Normandy Bordeaux to Western Germany 1 aaGun moved from France to Western Germany 4 mech_infantrys moved from Baltic States to Karelia 2 mech_infantrys moved from Novgorod to Karelia 1 mech_infantry moved from Western Germany to Germany 2 infantry moved from Germany to Western Germany 3 infantry moved from Western Germany to Germany 2 fighters moved from 112 Sea Zone to Novgorod 1 fighter moved from 112 Sea Zone to Western Germany 3 bombers moved from Western Germany to Southern Italy 1 bomber moved from Western Germany to Southern Italy 2 aaGuns moved from Rostov to Caucasus Place Units - Germans 1 fighter and 2 mech_infantrys placed in Novgorod Germans undo move 1. 1 fighter and 1 mech_infantry placed in Novgorod 1 destroyer placed in 127 Sea Zone 1 destroyer placed in 113 Sea Zone 2 fighters placed in Western Germany 3 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Volgograd 2 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1 Germans collect 66 PUs (1 lost to blockades); end with 66 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUsCombat Hit Differential Summary :
Americans regular : -4.33 Germans regular : -4.17 British regular : 1.33 -
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TripleA Turn Summary: Russians round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Combat Move - Russians 1 infantry moved from Manchuria to Jehol Chinese take Jehol from Japanese 4 infantry moved from Kansu to Timguska 1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone Combat - Russians Battle in Timguska Russians attack with 4 infantry Germans defend with 1 armour Russians roll dice for 4 infantry in Timguska, round 2 : 2/4 hits, 0,67 expected hits Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits 1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska Russians win, taking Timguska from Germans with 3 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 1 armour Non Combat Move - Russians Turn Complete - RussiansCombat Hit Differential Summary :
Germans regular : 0,50 Russians regular : 1,33 -
TripleA Turn Summary: Japanese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Japanese Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from Anhwe to Japan 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Anhwe to Kiangsi 2 artilleries moved from Guam to 21 Sea Zone 2 infantry moved from Guam to 21 Sea Zone 3 fighters moved from 21 Sea Zone to 22 Sea Zone 2 fighters moved from 21 Sea Zone to Philippines 1 tactical_bomber moved from 21 Sea Zone to Philippines 3 fighters moved from Japan to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone 2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone 2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 infantry, 10 submarines and 3 transports moved from 21 Sea Zone to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone 1 artillery moved from 43 Sea Zone to Borneo 1 infantry moved from 43 Sea Zone to Borneo 1 artillery moved from 35 Sea Zone to Philippines 1 infantry moved from 35 Sea Zone to Philippines Combat - Japanese Battle in Borneo Japanese attack with 1 artillery and 1 infantry British defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 2/2 hits, 0.67 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in 22 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers ANZAC defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 22 Sea Zone Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Japanese: 1 fighter Casualties for ANZAC: 1 destroyer Battle in 35 Sea Zone Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 2 transports ANZAC defend with 1 submarine Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 2 transports remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Kiangsi Japanese attack with 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys British defend with 1 mech_infantry Japanese roll dice for 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Kiangsi, round 2 : 2/11 hits, 2.50 expected hits Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the British lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for British: 1 mech_infantry Battle in 34 Sea Zone Japanese attack with 3 fighters and 2 tactical_bombers Americans defend with 1 destroyer Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Philippines Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 tactical_bomber moved from Philippines to 35 Sea Zone 2 fighters moved from Philippines to 35 Sea Zone 3 fighters moved from 34 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 22 Sea Zone to Japan 2 fighters moved from 22 Sea Zone to 35 Sea Zone 1 aaGun moved from Anhwe to Kiangsi 1 infantry moved from Hopei to Anhwe 1 infantry moved from Shensi to Hopei Place Units - Japanese 2 fighters and 1 tactical_bomber placed in Japan Turn Complete - Japanese Japanese collect 30 PUs; end with 31 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUsCombat Hit Differential Summary :
Chinese regular : -0.33 Americans regular : 0.33 Japanese regular : 2.17 ANZAC regular : 0.67 UK_Pacific regular : 0.00 -
TripleA Turn Summary: Americans round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Americans Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 harbour, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry moved from Norway to Finland 1 bomber moved from Norway to Finland 1 tactical_bomber moved from Norway to Finland 3 infantry moved from Caroline Islands to 33 Sea Zone 3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone 3 infantry moved from 6 Sea Zone to Korea Combat - Americans Battle in Korea Battle in Finland Americans attack with 1 bomber, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Americans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Finland Americans win, taking Korea from Japanese, taking Finland from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 tactical_bomber moved from Finland to Norway 1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone 3 submarines moved from 33 Sea Zone to 6 Sea Zone 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 2 infantry moved from Marshall Islands to 32 Sea Zone 2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 1 fighter moved from Gibraltar to Norway 1 tactical_bomber moved from Gibraltar to 64 Sea Zone 5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone 4 carriers and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone 1 battleship, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone 3 carriers moved from 33 Sea Zone to 26 Sea Zone 3 fighters moved from 33 Sea Zone to Midway 4 fighters and 2 tactical_bombers moved from Eastern United States to 26 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 submarines and 2 transports moved from 91 Sea Zone to 64 Sea Zone 1 bomber moved from Finland to Norway 2 transports moved from 102 Sea Zone to 64 Sea Zone 1 infantry moved from Gibraltar to 91 Sea Zone 1 mech_infantry moved from Morocco to 91 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone Place Units - Americans 1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone 1 artillery and 3 infantry placed in Western United States 1 artillery and 2 infantry placed in Norway 1 harbour placed in Southeast Mexico 3 infantry placed in Central United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 artillery EDIT: Removing units owned by Americans from Central United States: 3 infantry EDIT: Adding units owned by Americans to Western United States: 1 fighter and 1 infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 66 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUsCombat Hit Differential Summary :
Americans regular : 0,67 Germans regular : -0,33 -
Did the turn a bit hasty.
Miscalculated the purchase. Exchanged 2 inf, 1 art for 1 fig.
Also sent in air (5 fig, 2 tac) to z6, but withdrew them to calculate fleet stability more easily. Then forgot to re-allocate them again. I assumed no scramble, but if you wanted to I can execute the air-battle retrospectively.
Anyway, nothing of this matters unless I manage to conquer Cairo.
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TripleA Turn Summary: Chinese round 8
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi 1 infantry moved from Kweichow to Anhwe 1 infantry moved from Hunan to Anhwe Combat - Chinese Chinese creates battle in territory Shensi Battle in Anhwe Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,33 expected hits Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Anhwe Chinese win, taking Shensi from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Szechwan to Kweichow 1 infantry moved from Sikang to Szechwan 1 infantry moved from Yunnan to Hunan Place Units - Chinese 2 artilleries and 2 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 15 PUs; end with 15 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Chinese regular : 0,00 Japanese regular : -1,00 -
TripleA Manual Gamesave Post: British round 8
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0
Game History
Round: 8 Combat Move - British 4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone 4 infantry moved from 81 Sea Zone to Egypt 1 marine moved from 81 Sea Zone to Egypt 1 marine moved from 81 Sea Zone to Trans-Jordan 1 armour moved from Tobruk to Egypt British take Alexandria from Italians 1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt 1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt 2 fighters and 1 tactical_bomber moved from Persia to Egypt 1 bomber moved from India to Egypt 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone 1 artillery and 1 infantry moved from 81 Sea Zone to Egypt Combat - British Battle in Trans-Jordan Battle in Egypt British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Germans defend with 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits 1 fighter owned by the British lost in Egypt British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits British roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 9/16 hits, 6,33 expected hits Italians roll dice for 1 aaGun, 4 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/18 hits, 7,83 expected hits 1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 marine owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 9 infantry owned by the Italians, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 5/6 hits, 3,50 expected hits Italians roll dice for 4 fighters and 3 tactical_bombers in Egypt, round 3 : 4/7 hits, 4,17 expected hits 1 tactical_bomber owned by the Italians, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in Egypt British roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 0/2 hits, 1,17 expected hits Italians roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits 1 tactical_bomber owned by the British lost in Egypt British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 fighters in Egypt, round 5 : 0/2 hits, 1,33 expected hits British roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0,50 expected hits Italians roll dice for 2 fighters in Egypt, round 6 : 2/2 hits, 1,33 expected hits 1 armour owned by the British lost in Egypt Italians win, taking Trans-Jordan from Italians with 2 fighters remaining. Battle score for attacker is -18 Casualties for British: 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers Casualties for Italians: 1 aaGun, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber Casualties for Germans: 1 infantry and 2 tactical_bombers Non Combat Move - BritishCombat Hit Differential Summary :
Italians regular : 1,00 British regular : 3,33 Italians AA : 0,50





