L21 BM3 jkeller (Axis) vs trulpen(Allies + 22)


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 marine moved from Norway to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Marshall Islands
            Battle in Caroline Islands
                Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking 35 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Denmark
                Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
                Americans win, taking Denmark from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Denmark to Norway
            1 fighter moved from 112 Sea Zone to Norway
            5 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            5 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            4 fighters and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,83
    Japanese regular : -0,33
    Japanese AA : 0,67
    Germans regular : 1,33
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 airfield, 1 factory_minor, 4 fighters, 1 harbour and 2 tactical_bombers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
            1 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
            1 infantry and 1 mech_infantry moved from 112 Sea Zone to Denmark
            1 marine moved from Norway to 112 Sea Zone
            1 marine moved from 112 Sea Zone to Denmark
            1 bomber moved from United Kingdom to Denmark
            1 tactical_bomber moved from United Kingdom to 112 Sea Zone
            2 fighters moved from 110 Sea Zone to 112 Sea Zone
            1 infantry moved from Philippines to 35 Sea Zone
            2 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from Johnston Island to 30 Sea Zone
            2 infantry and 1 transport moved from 30 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
            2 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 battleship and 2 cruisers moved from 35 Sea Zone to 33 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Caroline Islands
    
        Combat - Americans
            Americans creates battle in territory 35 Sea Zone
            Battle in Marshall Islands
            Battle in Caroline Islands
                Americans attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Japanese roll AA dice in Caroline Islands : 1/2 hits, 0,33 expected hits
                    1 fighter owned by the Americans lost in Caroline Islands
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1,67 expected hits
                    Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    Americans roll dice for 4 infantry and 1 tactical_bomber in Caroline Islands, round 3 : 0/5 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Caroline Islands
                    Americans roll dice for 3 infantry and 1 tactical_bomber in Caroline Islands, round 4 : 1/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                Americans win, taking 35 Sea Zone from Japanese, taking Marshall Islands from Japanese, taking Caroline Islands from Japanese with 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2
                Casualties for Americans: 1 fighter and 1 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Denmark
                Americans attack with 1 bomber, 1 infantry, 1 marine and 1 mech_infantry
                Germans defend with 1 artillery and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Denmark, round 2 : 0/1 hits, 0,50 expected hits
                    Americans roll dice for 1 bomber, 1 infantry, 1 marine and 1 mech_infantry in Denmark, round 2 : 2/4 hits, 1,33 expected hits
                    Germans roll dice for 1 artillery and 1 mech_infantry in Denmark, round 2 : 2/2 hits, 0,67 expected hits
                    1 artillery owned by the Germans, 1 infantry owned by the Americans, 1 mech_infantry owned by the Germans and 1 mech_infantry owned by the Americans lost in Denmark
                Americans win, taking Denmark from Germans with 1 bomber and 1 marine remaining. Battle score for attacker is 1
                Casualties for Americans: 1 infantry and 1 mech_infantry
                Casualties for Germans: 1 artillery and 1 mech_infantry
    
        Non Combat Move - Americans
            2 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from Gibraltar to 91 Sea Zone
            1 aaGun, 1 armour, 3 infantry, 1 mech_infantry and 3 transports moved from 91 Sea Zone to 112 Sea Zone
            1 aaGun, 1 armour, 3 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
            2 transports moved from 110 Sea Zone to 102 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 110 Sea Zone to 112 Sea Zone
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 carrier and 2 submarines moved from 89 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 bomber moved from Denmark to Norway
            1 fighter moved from 112 Sea Zone to Norway
            5 carriers, 2 destroyers, 3 submarines and 1 tactical_bomber moved from 35 Sea Zone to 33 Sea Zone
            5 fighters moved from 35 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
            2 fighters moved from Hawaiian Islands to 33 Sea Zone
            2 carriers and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
            1 destroyer moved from 44 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 33 Sea Zone
    
        Place Units - Americans
            1 airfield, 1 factory_minor and 1 harbour placed in Norway
            4 fighters and 2 tactical_bombers placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 65 PUs; end with 69 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 84 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 94 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 99 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
            Trigger Chinese Guerilla Suiyuyan: Chinese has 1 infantry placed in Suiyuyan
            Trigger Chinese Guerilla Szechwan: Chinese has 1 infantry placed in Szechwan
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            2 infantry moved from Sikang to Shensi
    
        Combat - Chinese
            Chinese creates battle in territory Suiyuyan
            Chinese creates battle in territory Kweichow
            Chinese creates battle in territory Hunan
            Chinese creates battle in territory Szechwan
            Battle in Shensi
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Shensi, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Shensi, round 4 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                1 infantry owned by the Chinese retreated to Sikang
                Japanese win, taking Suiyuyan from Japanese, taking Kweichow from Japanese, taking Hunan from Japanese, taking Szechwan from Japanese with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
            Chinese undo move 1.
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 airfield, 2 artilleries, 3 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Norway to Finland
                  British take Finland from Germans
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 infantry and 1 transport moved from 110 Sea Zone to 114 Sea Zone
            1 infantry moved from 114 Sea Zone to Poland
            1 armour moved from Tunisia to Tobruk
                  British take Tobruk from Italians
            1 artillery moved from Kenya to Anglo Egyptian Sudan
            1 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
            2 fighters and 1 tactical_bomber moved from India to Iraq
            5 artilleries and 9 infantry moved from Persia to Iraq
            1 armour and 1 mech_infantry moved from Persia to Iraq
            1 armour moved from Eastern Persia to Iraq
            1 fighter and 1 tactical_bomber moved from 80 Sea Zone to Anglo Egyptian Sudan
            1 battleship, 2 cruisers and 2 marines moved from 80 Sea Zone to 81 Sea Zone
            1 armour moved from Yunnan to Kwangtung
                  Chinese take Kwangsi from Japanese
                  UK_Pacific take Kwangtung from Japanese
            1 mech_infantry moved from Yunnan to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - British
            Battle in Poland
            Battle in Anglo Egyptian Sudan
                British attack with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 2 infantry
                    British roll dice for 1 battleship and 2 cruisers in Anglo Egyptian Sudan, round 2 : 0/3 hits, 1,67 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Anglo Egyptian Sudan, round 2 : 2/9 hits, 3,00 expected hits
                    Italians roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Poland from Germans, taking Anglo Egyptian Sudan from Italians with 1 armour, 1 artillery, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 2 infantry
            Battle in Iraq
                British attack with 2 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Italians defend with 1 factory_minor and 3 infantry
                    British roll dice for 2 armour, 5 artilleries, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber in Iraq, round 2 : 5/20 hits, 6,83 expected hits
                    Italians roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1,00 expected hits
                    3 infantry owned by the Italians and 1 infantry owned by the British lost in Iraq
                British win, taking Iraq from Italians with 2 armour, 5 artilleries, 2 fighters, 8 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - British
            1 armour and 2 mech_infantrys moved from India to Eastern Persia
            2 mech_infantrys moved from Yunnan to India
            1 infantry moved from Shan State to Yunnan
            3 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Burma to Yunnan
            1 carrier and 3 destroyers moved from 80 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Anglo Egyptian Sudan to 81 Sea Zone
            1 aaGun moved from Persia to Iraq
            2 fighters and 1 tactical_bomber moved from Iraq to Persia
            1 infantry moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Norway
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            1 artillery and 3 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 110 Sea Zone to 112 Sea Zone
            1 artillery and 3 infantry moved from 112 Sea Zone to Norway
            1 destroyer moved from 112 Sea Zone to 125 Sea Zone
    
        Place Units - British
            1 airfield, 1 artillery and 2 infantry placed in Persia
            1 artillery and 1 infantry placed in Union of South Africa
            1 transport placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 39 PUs; end with 40 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Place Units - UK_Pacific
            1 bomber and 1 fighter placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
            Some Units in India change ownership: 1 bomber and 1 fighter
    

    Combat Hit Differential Summary :

    Chinese regular : -1,00
    Americans regular : -1,83
    Italians regular : -0,67
    Japanese regular : -0,33
    Japanese AA : 0,67
    Germans regular : 1,33
    British regular : -4,50
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 fighter, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 armour, 2 fighters, 5 mech_infantrys and 1 tactical_bomber moved from Egypt to Iraq
            5 artilleries, 1 fighter and 12 infantry moved from Trans-Jordan to Iraq
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 3 armour, 5 artilleries, 3 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber
                British defend with 1 aaGun, 2 armour, 5 artilleries, 1 factory_minor, 8 infantry and 1 mech_infantry
                    British roll AA dice in Iraq : 1/3 hits, 0.50 expected hits
                    1 fighter owned by the Italians lost in Iraq
                    Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 12 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 10/28 hits, 8.50 expected hits
                    British roll dice for 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 4/16 hits, 5.67 expected hits
                    1 mech_infantry owned by the British, 1 aaGun owned by the British, 8 infantry owned by the British and 4 infantry owned by the Italians lost in Iraq
                    Italians roll dice for 3 armour, 5 artilleries, 2 fighters, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 7/24 hits, 7.83 expected hits
                    British roll dice for 2 armour and 5 artilleries in Iraq, round 3 : 2/7 hits, 2.67 expected hits
                    5 artilleries owned by the British, 2 infantry owned by the Italians and 2 armour owned by the British lost in Iraq
                Italians win, taking Iraq from British with 3 armour, 5 artilleries, 2 fighters, 6 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 37
                Casualties for Italians: 1 fighter and 6 infantry
                Casualties for British: 1 aaGun, 2 armour, 5 artilleries, 8 infantry and 1 mech_infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
            Trigger Italy Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
            2 fighters moved from Iraq to Egypt
            1 tactical_bomber moved from Iraq to Egypt
            1 aaGun moved from Southern Italy to 95 Sea Zone
            5 infantry moved from Northern Italy to 95 Sea Zone
            1 aaGun, 5 infantry and 3 transports moved from 95 Sea Zone to 98 Sea Zone
            1 aaGun and 5 infantry moved from 98 Sea Zone to Egypt
            1 battleship, 2 cruisers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern France
                  Italians take Southern France from Neutral_Axis
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 2 infantry placed in Southern Italy
            2 infantry and 1 mech_infantry placed in Egypt
            Trigger Italy Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
            Trigger Italy Occupies Southern France Facilities: Italians has 1 factory_minor and 1 harbour placed in Southern France
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British AA : 0.50
    British regular : -2.33
    

    Savegame

  • 2024 '22

    bump 2…


  • TripleA Manual Gamesave Post: ANZAC round 7

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
    

    Combat Hit Differential Summary :

    Savegame


  • Changed my mind about the blocking in the North Sea. Don’t think it’s influenced by Italy’s move, so hope it’s ok.


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            EDIT: 1 destroyer moved from 37 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Yunnan to Manchuria
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            EDIT: 1 destroyer moved from 125 Sea Zone to 112 Sea Zone
            EDIT: 1 destroyer moved from 37 Sea Zone to 34 Sea Zone
    
        Combat - ANZAC
            ANZAC creates battle in territory 20 Sea Zone
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 22 Sea Zone
            1 marine moved from Queensland to 54 Sea Zone
            1 cruiser and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            3 fighters moved from Yunnan to Manchuria
            2 infantry moved from Yunnan to Kwangsi
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 marine moved from 33 Sea Zone to Caroline Islands
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            3 submarines moved from 20 Sea Zone to 33 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            2 destroyers and 1 submarine placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 13 PUs; end with 13 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            EDIT: 1 fighter moved from Norway to 112 Sea Zone
            EDIT: 1 tactical_bomber moved from 112 Sea Zone to Norway
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            3 fighters moved from Western Germany to 112 Sea Zone
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Poland
            1 infantry moved from Germany to Poland
            2 infantry moved from Karelia to Finland
            1 infantry moved from Novgorod to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Finland
            1 armour moved from Volgograd to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from British
            1 armour moved from Vologda to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
                  Germans take Kazakhstan from Russians
                  Germans take Turkmenistan from Russians
            2 armour and 2 mech_infantrys moved from Samara to Turkmenistan
            1 mech_infantry moved from Vologda to Kazakhstan
            3 mech_infantrys moved from Russia to Kazakhstan
            10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to 112 Sea Zone
            3 bombers moved from France to 112 Sea Zone
            1 cruiser moved from 127 Sea Zone to 112 Sea Zone
            1 destroyer moved from 127 Sea Zone to 112 Sea Zone
            1 fighter moved from Novgorod to 112 Sea Zone
            2 tactical_bombers moved from Novgorod to 112 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Holland Belgium to Denmark
            1 mech_infantry moved from Romania to Poland
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 '22

    scramble?


  • @jkeller said in L21 BM3 jkeller (Axis) vs trulpen(Allies + 22):

    scramble?

    Yes, scramble the french fig and two british figs.

  • 2024 '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 destroyers, 3 fighters and 9 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 infantry moved from Western Germany to Denmark
            3 mech_infantrys moved from Western Germany to Denmark
            3 fighters moved from Western Germany to 112 Sea Zone
            3 tactical_bombers moved from Western Germany to 112 Sea Zone
            3 infantry moved from Germany to Poland
            2 mech_infantrys moved from Germany to Poland
            1 infantry moved from Germany to Poland
            2 infantry moved from Karelia to Finland
            1 infantry moved from Novgorod to 127 Sea Zone
            1 infantry moved from 127 Sea Zone to Finland
            1 armour moved from Volgograd to Northwest Persia
                  Germans take Caucasus from Russians
                  Germans take Northwest Persia from British
            1 armour moved from Vologda to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 armour moved from Vologda to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            2 armour and 2 mech_infantrys moved from Volgograd to Turkmenistan
                  Germans take Kazakhstan from Russians
                  Germans take Turkmenistan from Russians
            2 armour and 2 mech_infantrys moved from Samara to Turkmenistan
            1 mech_infantry moved from Vologda to Kazakhstan
            3 mech_infantrys moved from Russia to Kazakhstan
            10 armour and 3 mech_infantrys moved from Rostov to Northwest Persia
            1 mech_infantry moved from Ukraine to Caucasus
            1 mech_infantry moved from Romania to Bessarabia
                  Germans take Bessarabia from Russians
            1 fighter moved from Germany to 112 Sea Zone
            1 bomber moved from Germany to 112 Sea Zone
            3 bombers moved from France to 112 Sea Zone
            1 cruiser moved from 127 Sea Zone to 112 Sea Zone
            1 destroyer moved from 127 Sea Zone to 112 Sea Zone
            1 fighter moved from Novgorod to 112 Sea Zone
            2 tactical_bombers moved from Novgorod to 112 Sea Zone
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            1 mech_infantry moved from Holland Belgium to Denmark
            1 mech_infantry moved from Romania to Poland
    
        Combat - Germans
            Americans scrambles 3 units out of Norway to defend against the attack in 112 Sea Zone
            Battle in Finland
                Germans attack with 3 infantry
                British defend with 1 infantry
                    Germans roll dice for 3 infantry in Finland, round 2 : 0/3 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Finland
                    Germans roll dice for 2 infantry in Finland, round 3 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Finland, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry in Finland, round 4 : 1/2 hits, 0.33 expected hits
                    British roll dice for 1 infantry in Finland, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Finland
                Germans win, taking Finland from British with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for British: 1 infantry
            Battle in Denmark
                Germans attack with 3 infantry and 4 mech_infantrys
                Americans defend with 1 marine
                    Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 2 : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Denmark, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 3 : 0/7 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Denmark, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 infantry and 4 mech_infantrys in Denmark, round 4 : 1/7 hits, 1.17 expected hits
                    Americans roll dice for 1 marine in Denmark, round 4 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Denmark
                Germans win, taking Denmark from Americans with 3 infantry and 4 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Americans: 1 marine
            Battle in Poland
                Germans attack with 4 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Germans roll dice for 4 infantry and 3 mech_infantrys in Poland, round 2 : 0/7 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 4 infantry and 3 mech_infantrys in Poland, round 3 : 1/7 hits, 1.17 expected hits
                    British roll dice for 1 infantry in Poland, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Poland
                Germans win, taking Poland from British with 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for British: 1 infantry
            Battle in 112 Sea Zone
                Germans attack with 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports; French defend with 1 fighter; Americans defend with 1 carrier, 1 cruiser, 2 fighters and 5 transports
                    Germans roll dice for 4 bombers, 1 cruiser, 1 destroyer, 5 fighters and 5 tactical_bombers in 112 Sea Zone, round 2 : 11/16 hits, 9.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers, 5 fighters and 7 transports in 112 Sea Zone, round 2 : 3/11 hits, 6.00 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 2 destroyers owned by the British, 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans, 1 fighter owned by the French, 2 fighters owned by the British and 1 cruiser owned by the Germans lost in 112 Sea Zone
                    Germans roll dice for 4 bombers, 4 fighters and 5 tactical_bombers in 112 Sea Zone, round 3 : 6/13 hits, 7.83 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 7 transports in 112 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
                    2 transports owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the Americans, 2 transports owned by the Americans and 1 battleship owned by the British lost in 112 Sea Zone
                    3 transports owned by the Americans lost in 112 Sea Zone
                Germans win with 4 bombers, 3 fighters and 5 tactical_bombers remaining. Battle score for attacker is 135
                Casualties for Germans: 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Americans: 1 carrier, 1 cruiser, 2 fighters and 5 transports
                Casualties for British: 1 battleship, 1 cruiser, 2 destroyers, 2 fighters and 2 transports
                Casualties for French: 1 fighter
    
        Non Combat Move - Germans
            2 fighters moved from Western Germany to Egypt
            2 tactical_bombers moved from Western Germany to Egypt
            5 tactical_bombers moved from 112 Sea Zone to Western Germany
            4 bombers moved from 112 Sea Zone to Western Germany
            1 infantry moved from Holland Belgium to France
            1 mech_infantry moved from France to Western Germany
            4 mech_infantrys moved from Normandy Bordeaux to Western Germany
            1 aaGun moved from France to Western Germany
            4 mech_infantrys moved from Baltic States to Karelia
            2 mech_infantrys moved from Novgorod to Karelia
            1 mech_infantry moved from Western Germany to Germany
            2 infantry moved from Germany to Western Germany
            3 infantry moved from Western Germany to Germany
            2 fighters moved from 112 Sea Zone to Novgorod
            1 fighter moved from 112 Sea Zone to Western Germany
            3 bombers moved from Western Germany to Southern Italy
            1 bomber moved from Western Germany to Southern Italy
            2 aaGuns moved from Rostov to Caucasus
    
        Place Units - Germans
            1 fighter and 2 mech_infantrys placed in Novgorod
            Germans undo move 1.
            1 fighter and 1 mech_infantry placed in Novgorod
            1 destroyer placed in 127 Sea Zone
            1 destroyer placed in 113 Sea Zone
            2 fighters placed in Western Germany
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Volgograd
            2 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,1
            Germans collect 66 PUs (1 lost to blockades); end with 66 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 95 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.33
    Germans regular : -4.17
    British regular : 1.33
    

    Savegame

  • 2024 '22

    bump 3…


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
            4 infantry moved from Kansu to Timguska
            1 cruiser and 1 submarine moved from 113 Sea Zone to 114 Sea Zone
    
        Combat - Russians
            Battle in Timguska
                Russians attack with 4 infantry
                Germans defend with 1 armour
                    Russians roll dice for 4 infantry in Timguska, round 2 : 2/4 hits, 0,67 expected hits
                    Germans roll dice for 1 armour in Timguska, round 2 : 1/1 hits, 0,50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Timguska
                Russians win, taking Timguska from Germans with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0,50
    Russians regular : 1,33
    

    Savegame

  • 2024 '22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 2 fighters and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 bomber moved from Anhwe to Japan
            2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys moved from Anhwe to Kiangsi
            2 artilleries moved from Guam to 21 Sea Zone
            2 infantry moved from Guam to 21 Sea Zone
            3 fighters moved from 21 Sea Zone to 22 Sea Zone
            2 fighters moved from 21 Sea Zone to Philippines
            1 tactical_bomber moved from 21 Sea Zone to Philippines
            3 fighters moved from Japan to 34 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
            1 tactical_bomber moved from 21 Sea Zone to 34 Sea Zone
            2 tactical_bombers moved from 21 Sea Zone to 22 Sea Zone
            2 artilleries, 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 2 infantry, 10 submarines and 3 transports moved from 21 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 43 Sea Zone
            1 artillery moved from 43 Sea Zone to Borneo
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from 35 Sea Zone to Philippines
            1 infantry moved from 35 Sea Zone to Philippines
    
        Combat - Japanese
            Battle in Borneo
                Japanese attack with 1 artillery and 1 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 3 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Borneo, round 4 : 2/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Borneo, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in Borneo
                Japanese win, taking Borneo from UK_Pacific with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in 22 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 22 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                    ANZAC roll dice for 1 destroyer in 22 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 fighter owned by the Japanese and 1 destroyer owned by the ANZAC lost in 22 Sea Zone
                Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 fighter
                Casualties for ANZAC: 1 destroyer
            Battle in 35 Sea Zone
                Japanese attack with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 2 transports
                ANZAC defend with 1 submarine
                    Japanese roll dice for 10 submarines in 35 Sea Zone, round 2 : 4/10 hits, 3.33 expected hits
                    1 submarine owned by the ANZAC lost in 35 Sea Zone
                Japanese win, taking 35 Sea Zone from Americans with 2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 10 submarines and 2 transports remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Kiangsi
                Japanese attack with 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys in Kiangsi, round 2 : 2/11 hits, 2.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Kiangsi
                Japanese win, taking Kiangsi from Chinese with 2 artilleries, 6 infantry, 1 marine and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in 34 Sea Zone
                Japanese attack with 3 fighters and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 3 fighters and 2 tactical_bombers in 34 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 34 Sea Zone
                Japanese win with 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Philippines
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Americans defend with 1 airfield and 1 harbour; ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Philippines, round 2 : 3/5 hits, 2.33 expected hits
                    Americans roll dice for 1 infantry in Philippines, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Philippines
                Japanese win, taking Philippines from Americans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            2 fighters moved from Philippines to 35 Sea Zone
            3 fighters moved from 34 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 34 Sea Zone to 35 Sea Zone
            2 tactical_bombers moved from 22 Sea Zone to Japan
            2 fighters moved from 22 Sea Zone to 35 Sea Zone
            1 aaGun moved from Anhwe to Kiangsi
            1 infantry moved from Hopei to Anhwe
            1 infantry moved from Shensi to Hopei
    
        Place Units - Japanese
            2 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 31 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 34 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : 0.33
    Japanese regular : 2.17
    ANZAC regular : 0.67
    UK_Pacific regular : 0.00
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 harbour, 8 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Norway to Finland
            1 bomber moved from Norway to Finland
            1 tactical_bomber moved from Norway to Finland
            3 infantry moved from Caroline Islands to 33 Sea Zone
            3 infantry and 2 transports moved from 33 Sea Zone to 6 Sea Zone
            3 infantry moved from 6 Sea Zone to Korea
    
        Combat - Americans
            Battle in Korea
            Battle in Finland
                Americans attack with 1 bomber, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 1 tactical_bomber in Finland, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Finland
                Americans win, taking Korea from Japanese, taking Finland from Germans with 1 bomber, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Finland to Norway
            1 artillery and 3 infantry moved from Gibraltar to 91 Sea Zone
            3 submarines moved from 33 Sea Zone to 6 Sea Zone
            1 destroyer moved from 33 Sea Zone to 20 Sea Zone
            2 infantry moved from Marshall Islands to 32 Sea Zone
            2 infantry and 1 transport moved from 32 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter moved from Gibraltar to Norway
            1 tactical_bomber moved from Gibraltar to 64 Sea Zone
            5 fighters and 2 tactical_bombers moved from 33 Sea Zone to 6 Sea Zone
            4 carriers and 1 tactical_bomber moved from 33 Sea Zone to 6 Sea Zone
            1 battleship, 2 cruisers and 2 destroyers moved from 33 Sea Zone to 6 Sea Zone
            3 carriers moved from 33 Sea Zone to 26 Sea Zone
            3 fighters moved from 33 Sea Zone to Midway
            4 fighters and 2 tactical_bombers moved from Eastern United States to 26 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 3 infantry, 5 submarines and 2 transports moved from 91 Sea Zone to 64 Sea Zone
            1 bomber moved from Finland to Norway
            2 transports moved from 102 Sea Zone to 64 Sea Zone
            1 infantry moved from Gibraltar to 91 Sea Zone
            1 mech_infantry moved from Morocco to 91 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 91 Sea Zone to 64 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 10 Sea Zone
            1 artillery and 3 infantry placed in Western United States
            1 artillery and 2 infantry placed in Norway
            1 harbour placed in Southeast Mexico
            3 infantry placed in Central United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 artillery
            EDIT: Removing units owned by Americans from Central United States: 3 infantry
            EDIT: Adding units owned by Americans to Western United States: 1 fighter and 1 infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0,67
    Germans regular : -0,33
    

    Savegame


  • Did the turn a bit hasty.

    Miscalculated the purchase. Exchanged 2 inf, 1 art for 1 fig.

    Also sent in air (5 fig, 2 tac) to z6, but withdrew them to calculate fleet stability more easily. Then forgot to re-allocate them again. I assumed no scramble, but if you wanted to I can execute the air-battle retrospectively.

    Anyway, nothing of this matters unless I manage to conquer Cairo.


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shensi: Chinese has 1 infantry placed in Shensi
            1 infantry moved from Kweichow to Anhwe
            1 infantry moved from Hunan to Anhwe
    
        Combat - Chinese
            Chinese creates battle in territory Shensi
            Battle in Anhwe
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 3 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 4 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Shensi from Japanese, taking Anhwe from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 infantry moved from Sikang to Szechwan
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            2 artilleries and 2 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 15 PUs; end with 15 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,00
    Japanese regular : -1,00
    

    Savegame


  • TripleA Manual Gamesave Post: British round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Combat Move - British
            4 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Egypt
            1 marine moved from 81 Sea Zone to Egypt
            1 marine moved from 81 Sea Zone to Trans-Jordan
            1 armour moved from Tobruk to Egypt
                  British take Alexandria from Italians
            1 armour, 1 artillery and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
            1 fighter and 1 tactical_bomber moved from 81 Sea Zone to Egypt
            2 fighters and 1 tactical_bomber moved from Persia to Egypt
            1 bomber moved from India to Egypt
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
    
        Combat - British
            Battle in Trans-Jordan
            Battle in Egypt
                British attack with 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Germans defend with 2 fighters, 1 infantry and 2 tactical_bombers; Italians defend with 1 aaGun, 1 factory_minor, 2 fighters, 1 harbour, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                    Italians roll AA dice in Egypt : 1/3 hits, 0,50 expected hits
                    1 fighter owned by the British lost in Egypt
                    British roll dice for 1 battleship and 2 cruisers in Egypt, round 2 : 3/3 hits, 1,67 expected hits
                    British roll dice for 2 armour, 2 artilleries, 1 bomber, 2 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers in Egypt, round 2 : 9/16 hits, 6,33 expected hits
                    Italians roll dice for 1 aaGun, 4 fighters, 10 infantry, 1 mech_infantry and 3 tactical_bombers in Egypt, round 2 : 10/18 hits, 7,83 expected hits
                    1 mech_infantry owned by the Italians, 1 mech_infantry owned by the British, 1 aaGun owned by the Italians, 1 marine owned by the British, 1 infantry owned by the Germans, 2 artilleries owned by the British, 9 infantry owned by the Italians, 5 infantry owned by the British and 1 armour owned by the British lost in Egypt
                    British roll dice for 1 armour, 1 bomber, 2 fighters and 2 tactical_bombers in Egypt, round 3 : 5/6 hits, 3,50 expected hits
                    Italians roll dice for 4 fighters and 3 tactical_bombers in Egypt, round 3 : 4/7 hits, 4,17 expected hits
                    1 tactical_bomber owned by the Italians, 1 tactical_bomber owned by the British, 1 bomber owned by the British, 2 tactical_bombers owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in Egypt
                    British roll dice for 1 armour and 1 tactical_bomber in Egypt, round 4 : 0/2 hits, 1,17 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1,33 expected hits
                    1 tactical_bomber owned by the British lost in Egypt
                    British roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 5 : 0/2 hits, 1,33 expected hits
                    British roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0,50 expected hits
                    Italians roll dice for 2 fighters in Egypt, round 6 : 2/2 hits, 1,33 expected hits
                    1 armour owned by the British lost in Egypt
                Italians win, taking Trans-Jordan from Italians with 2 fighters remaining. Battle score for attacker is -18
                Casualties for British: 2 armour, 2 artilleries, 1 bomber, 3 fighters, 5 infantry, 1 marine, 1 mech_infantry and 2 tactical_bombers
                Casualties for Italians: 1 aaGun, 2 fighters, 9 infantry, 1 mech_infantry and 1 tactical_bomber
                Casualties for Germans: 1 infantry and 2 tactical_bombers
    
        Non Combat Move - British
    

    Combat Hit Differential Summary :

    Italians regular : 1,00
    British regular : 3,33
    Italians AA : 0,50
    

    Savegame

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