L21 Martin (X) - TinCanoftheSea (L+28) OOB 2nd Ed.


  • @Martin sorta forgot about destroyers allowing planes to hit subs but I’ll be fair
    wanna scramble?


  • @tincanofthesea yes, have both fighters scramble, please.

    Indeed, this capability was the reason why I purchased the destroyer and put it there.

    No dice is rolled - if you want, you can still amend your attack.

  • 2024 2023 '22 '21

    @TinCanoftheSea oh, I overlooked the tactical bomber - it will scramble as well.


  • @martin what do you mean by amend my attack? Like add units or remove the subs or just leave it?


  • @tincanofthesea exactly. It looks like you attacked my destroyer in SZ97 with your subs and were then surprised by the fact that the Italian Air Force can scramble (thanks to my destroyer).

    That’s why offer that you can change this attack - or leave it as it is.

    In any case, I will do a full scramble with two fighters and a tactical bomber.


  • @martin Well I don’t have anything that I’d add so I want to just move the subs out of the sea zone if you’re fine with that, otherwise I’ll just have to do the attack as is


  • @tincanofthesea feel free to change the attack moves (e.g., cancel the attack of the two subs). I am around another our or so and cold then do my turn.

  • 2024 2023 '22 '21

    @TinCanoftheSea in any case it would be great if we could make some progress in our game ;-)

  • 2024 2023 '22 '21

    @TinCanoftheSea - Bump #1


  • @tincanofthesea I hope so :confused:


  • @martin Very sorry again, my running season just ended which was very busy so I know can respond more


  • Should I just use the edit tool and delete the subs and then place them somewhere else?


  • @tincanofthesea well, I am a family father with a full time job and several hobbies, and I manage to make a turn practically every day. It just takes a few minutes…


  • @tincanofthesea I strongly advise to post after EVERY single turn. This means you should also post after the US turn and after the Chinese turn. That way you could have just loaded the savegame from China and re-start your UK-turn.

    What is your plan, now, for the subs? If you want to keep going with the attack in SZ97, that’s fine with me. If you want to keep them in SZ98 without attacking, we can just do the battle and I will reverse it afterwards with the editor. Same, if you want to move them elsewhere from SZ98.

    12 days have past since this UK turn started, and we should really get going. Take a decision and continue, please :pray: :pray: :pray:


  • @martin I want to just move the subs 2 spaces to SZ92. I can start posting after every turn if you’d like although I’ve never done that before. Just about any free time I’ve have recently has been used on Triple A I just haven’t had much. I’ll do the combats and then we can edit from there.


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour moved from Tunisia to Libya
            1 bomber moved from United Kingdom to Northern Italy
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 16 Sea Zone
            1 bomber moved from Gibraltar to Libya
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 7 and causes: 7 damage to unit: factory_major
                Bombing raid in Northern Italy causes 7 damage total. 
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 16 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Libya
                Americans attack with 1 armour and 1 bomber
                Italians defend with 1 artillery
                    Americans roll dice for 1 armour and 1 bomber in Libya, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                Americans win, taking Libya from Italians with 1 armour and 1 bomber remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - Americans
            1 bomber moved from Libya to Malta
            1 bomber moved from Northern Italy to Malta
            2 infantry moved from Central United States to 101 Sea Zone
            1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 3 transports moved from 91 Sea Zone to 92 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 fighter and 1 tactical_bomber moved from 16 Sea Zone to 26 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 8 Sea Zone to 25 Sea Zone
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Eastern United States
            1 carrier, 1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 56 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 2 infantry moved from Tsinghai to Kansu
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kansu
                Chinese win, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Tsinghai
    
        Place Units - Chinese
            1 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 1x factory_major; Remaining resources: 8 PUs; 
            UK_Pacific buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - British
            1 bomber moved from Malta to Northern Italy
            1 armour and 1 mech_infantry moved from Persia to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Egypt to Northwest Persia
            1 tactical_bomber moved from Egypt to Iraq
            1 armour moved from Egypt to Tobruk
                  British take Tobruk from Italians
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            2 fighters and 2 infantry moved from India to Burma
    
        Combat - British
            British creates battle in territory 97 Sea Zone
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in 97 Sea Zone
                British attack with 2 submarines
                Italians defend with 1 destroyer, 2 fighters and 1 tactical_bomber
                    British roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    Italians roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
                Italians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is -4
                Casualties for British: 2 submarines
                Casualties for Italians: 1 destroyer
            Battle in Iraq
                British attack with 1 artillery, 1 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    British roll dice for 1 artillery, 1 infantry and 1 tactical_bomber in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 armour in Iraq, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Northwest Persia
                British attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 1 mech_infantry
                    British roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 1/4 hits, 1.83 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Northwest Persia, round 3 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 armour in Northwest Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 mech_infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
            Battle in Burma
                British attack with 2 fighters and 2 infantry
                Japanese defend with 1 mech_infantry
                    British roll dice for 2 fighters and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 mech_infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
            Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
    
        Non Combat Move - British
            2 fighters moved from Burma to India
            1 armour, 1 infantry and 1 mech_infantry moved from West India to India
            1 fighter moved from Persia to Russia
            1 tactical_bomber moved from Iraq to Egypt
            1 bomber moved from Northern Italy to Malta
            1 fighter moved from Gibraltar to Malta
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter moved from Northwest Persia to Persia
            1 tactical_bomber moved from Northwest Persia to Persia
            2 battleships, 2 cruisers and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
            1 transport moved from 91 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            1 artillery and 2 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 8 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 1.17
    Americans regular : 0.33
    Italians regular : -0.50
    Japanese regular : -0.33
    Germans regular : -0.83
    British regular : 0.33
    Italians AA : -0.33
    

    Savegame

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 92 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            3 infantry moved from Greece to Albania
            1 artillery moved from Bulgaria to Albania
            1 armour moved from Bulgaria to Albania
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @TinCanoftheSea I added your subs in SZ92. I forgot about my destroyer. I will add the Italian destroyer and move it to SZ98.

  • 2024 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Turning on Edit Mode
            EDIT: Adding units owned by British to 92 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
            Italians buy 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 bomber moved from Greece to Southern Italy
            3 infantry moved from Greece to Albania
            1 artillery moved from Bulgaria to Albania
            1 armour moved from Bulgaria to Albania
            3 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Italians to 98 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21

    @TinCanoftheSea now, we should be all set :-)

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