L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)


  • TripleA Manual Gamesave Post: Americans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
            1 bomber moved from New Zealand to 41 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 destroyer moved from 110 Sea Zone to 117 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 bomber moved from Eastern United States to 117 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to France
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in 117 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : -0,00
    Japanese regular : -0,33
    Germans regular : -0,17
    

    Savegame


  • Seabattle in sz 41, two Hits.

    Ool please.

    Thank you.

  • '22

    2 destoyers first please


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            1 fighter moved from 54 Sea Zone to 55 Sea Zone
            2 fighters and 1 tactical_bomber moved from 54 Sea Zone to 41 Sea Zone
            1 submarine moved from 79 Sea Zone to 41 Sea Zone
            1 bomber moved from New Zealand to 41 Sea Zone
            1 infantry moved from Tunisia to Libya
                  Americans take Libya from Italians
            1 artillery and 1 infantry moved from French West Africa to French Central Africa
                  Americans take French Central Africa from Neutral_Axis
            1 destroyer moved from 110 Sea Zone to 117 Sea Zone
                  Americans take 109 Sea Zone from Germans
            1 bomber moved from Eastern United States to 117 Sea Zone
            1 marine moved from United Kingdom to 110 Sea Zone
            1 cruiser and 1 marine moved from 110 Sea Zone to 126 Sea Zone
            1 marine moved from 126 Sea Zone to Norway
            1 infantry moved from United Kingdom to 110 Sea Zone
            1 armour moved from United Kingdom to 110 Sea Zone
            1 artillery moved from United Kingdom to 110 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            4 fighters moved from 110 Sea Zone to France
    
        Purchase Units - Americans
            Americans buy 2 carriers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Normandy Bordeaux
            Battle in Norway
            Battle in 117 Sea Zone
                Americans attack with 1 bomber and 1 destroyer
                Germans defend with 1 submarine
                    Americans roll dice for 1 bomber and 1 destroyer in 117 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits
                    Germans roll dice for 1 submarine in 117 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                    1 submarine owned by the Germans lost in 117 Sea Zone
                Americans win, taking Normandy Bordeaux from Germans, taking Norway from Germans with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 55 Sea Zone
                Americans attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                Americans win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 41 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 cruiser, 2 destroyers and 1 transport
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/4 hits, 2,33 expected hits
                    Japanese roll dice for 1 cruiser, 2 destroyers and 1 transport in 41 Sea Zone, round 2 : 1/3 hits, 1,17 expected hits
                    2 destroyers owned by the Japanese and 1 fighter owned by the Americans lost in 41 Sea Zone
                    Americans roll dice for 1 submarine in 41 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 3 : 1/3 hits, 1,83 expected hits
                    Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 3 : 1/1 hits, 0,50 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                Americans win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for Americans: 1 fighter and 1 submarine
                Casualties for Japanese: 1 cruiser, 2 destroyers and 1 transport
            Battle in France
                Americans attack with 4 fighters
                Germans defend with 1 airfield, 1 factory_minor and 3 infantry
                    Americans roll dice for 4 fighters in France, round 2 : 0/4 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in France, round 2 : 0/3 hits, 1,00 expected hits
                    Americans roll dice for 4 fighters in France, round 3 : 2/4 hits, 2,00 expected hits
                    Germans roll dice for 3 infantry in France, round 3 : 1/3 hits, 1,00 expected hits
                    2 infantry owned by the Germans and 1 fighter owned by the Americans lost in France
                    Americans roll dice for 3 fighters in France, round 4 : 1/3 hits, 1,50 expected hits
                    Germans roll dice for 1 infantry in France, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in France
                Americans win with 3 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 1 fighter
                Casualties for Germans: 3 infantry
    
        Non Combat Move - Americans
            3 fighters moved from France to 110 Sea Zone
            1 bomber moved from 117 Sea Zone to United Kingdom
            1 mech_infantry moved from Central United States to 101 Sea Zone
            1 armour, 1 destroyer, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from French Guiana to 88 Sea Zone
            1 armour, 1 destroyer, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            1 transport moved from 87 Sea Zone to 88 Sea Zone
            1 infantry moved from French Guiana to 88 Sea Zone
            1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            3 infantry and 1 mech_infantry moved from 91 Sea Zone to Gibraltar
            1 fighter moved from Morocco to Gibraltar
            1 infantry moved from Algeria to Morocco
            1 artillery moved from Tunisia to Algeria
            1 fighter moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 battleship, 2 carriers, 2 cruisers, 2 destroyers, 1 infantry, 1 submarine and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 fighter moved from 55 Sea Zone to 41 Sea Zone
            1 bomber moved from 41 Sea Zone to Ceylon
            1 marine moved from Western United States to 10 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            2 aaGuns moved from Eastern United States to Central United States
            1 mech_infantry moved from Central United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 carrier, 1 submarine and 1 transport placed in 101 Sea Zone
            1 tactical_bomber placed in Western United States
            1 fighter placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 63 PUs; end with 63 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 78 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            1 artillery and 2 infantry moved from Shensi to Szechwan
            1 fighter and 2 infantry moved from Shensi to Kweichow
            1 infantry moved from Shensi to Hopei
            1 infantry moved from Shensi to Hopei
            2 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Suiyuyan
            2 infantry moved from Shensi to Szechwan
            2 infantry moved from Shensi to Szechwan
            5 infantry moved from Shensi to Szechwan
            1 infantry moved from Shensi to Szechwan
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Hunan
            Battle in Kweichow
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kweichow
                Chinese win, taking Hunan from Japanese, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Suiyuyan
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 3 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,17 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Chinese retreated to Shensi
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 artillery and 14 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 14 infantry in Szechwan, round 2 : 5/15 hits, 2,83 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 artillery and 14 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kweichow to Shensi
    
        Place Units - Chinese
            2 infantry placed in Manchuria
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 10 PUs
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 artillery and 1 infantry moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
            1 armour moved from Persia to Iraq
            1 armour, 4 artilleries and 14 infantry moved from West India to India
            1 fighter moved from Persia to India
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 artillery
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 2/3 hits, 1,17 expected hits
                    Italians roll dice for 1 artillery in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Italians lost in Trans-Jordan
                British win, taking Trans-Jordan from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in India
                British attack with 1 armour, 4 artilleries, 1 fighter and 14 infantry
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 3 infantry
                    British roll dice for 1 armour, 4 artilleries, 1 fighter and 14 infantry in India, round 2 : 4/20 hits, 5,33 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in India, round 2 : 3/4 hits, 1,33 expected hits
                    3 infantry owned by the Japanese, 1 artillery owned by the Japanese and 3 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 armour, 4 artilleries, 1 fighter and 11 infantry remaining. Battle score for attacker is 4
                Casualties for British: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
            Battle in Iraq
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Iraq, round 2 : 1/1 hits, 0,50 expected hits
                    Italians roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Iraq
                British win, taking Iraq from Italians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 37 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            2 aaGuns moved from West India to India
            1 fighter moved from India to West India
            1 tactical_bomber moved from Persia to 41 Sea Zone
            1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 artillery moved from French Madagascar to 72 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 72 Sea Zone to 78 Sea Zone
            2 mech_infantrys moved from Union of South Africa to Belgian Congo
            1 armour moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 fighter moved from United Kingdom to Normandy Bordeaux
            1 fighter moved from Trans-Jordan to Persia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 41 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            3 infantry placed in Persia
            1 infantry placed in Union of South Africa
            1 transport placed in 110 Sea Zone
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,2,1,1,3,1
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 5 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1,17
    Americans regular : -3,67
    Italians regular : -0,67
    Japanese regular : 0,00
    Germans regular : -1,50
    British regular : 0,00
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - Italians
            1 transport moved from 98 Sea Zone to 99 Sea Zone
            2 infantry moved from Greece to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 artillery moved from Egypt to Trans-Jordan
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to 81 Sea Zone
            1 infantry moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            2 infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Crete
            2 infantry moved from Northern Italy to 97 Sea Zone
            2 infantry and 1 transport moved from 97 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Malta
            1 battleship moved from 98 Sea Zone to 96 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 destroyer moved from 98 Sea Zone to 96 Sea Zone
            2 cruisers moved from 98 Sea Zone to 96 Sea Zone
            2 infantry and 1 transport moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Libya
            1 mech_infantry moved from Egypt to Trans-Jordan
            1 armour moved from Egypt to Trans-Jordan
            2 infantry moved from Western Germany to Holland Belgium
            3 infantry moved from Western Germany to Germany
    
        Purchase Units - Italians
            Italians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in 81 Sea Zone
                Italians attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 81 Sea Zone
                Italians win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Crete
            Battle in Malta
            Battle in Anglo Egyptian Sudan
                Italians attack with 1 fighter and 2 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 fighter and 2 infantry in Anglo Egyptian Sudan, round 2 : 2/3 hits, 0.83 expected hits
                    British roll dice for 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anglo Egyptian Sudan
                Italians win, taking Crete from Neutral_Allies, taking Malta from British, taking Anglo Egyptian Sudan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Trans-Jordan
                Italians attack with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys in Trans-Jordan, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the British and 1 infantry owned by the British lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 2 armour, 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 artillery and 1 infantry
            Battle in Libya
                Italians attack with 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Libya, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Libya
                Italians win, taking Libya from Americans with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from 81 Sea Zone to Egypt
            1 fighter moved from Anglo Egyptian Sudan to Egypt
            4 aaGuns and 2 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            2 infantry and 1 mech_infantry placed in Egypt
            3 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 2.83
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 6
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery and 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 4 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 cruiser, 2 fighters and 3 submarines moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from Queensland to South Australia
            1 infantry moved from Queensland to South Australia
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,33
    ANZAC regular : 0,00
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from Smolensk to Archangel
            1 submarine moved from 94 Sea Zone to 96 Sea Zone
    
        Purchase Units - Germans
            Germans buy 4 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Smolensk to Germany
            1 fighter moved from Smolensk to Germany
            1 aaGun moved from Eastern Poland to Poland
            6 mech_infantrys moved from Romania to Northern Italy
            1 fighter moved from Western Germany to Southern Italy
            3 mech_infantrys moved from Western Germany to France
            6 infantry moved from Western Germany to France
            2 aaGuns moved from Western Germany to France
            1 fighter moved from Eastern Poland to Western Germany
            3 tactical_bombers moved from Eastern Poland to Western Germany
            1 tactical_bomber moved from Western Germany to Germany
            1 tactical_bomber moved from Western Germany to Germany
            3 mech_infantrys moved from Germany to Western Germany
    
        Place Units - Germans
            3 infantry placed in France
            10 mech_infantrys placed in Western Germany
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 40 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.00
    Germans regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Novgorod to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Novgorod to Baltic States
                  Russians take Baltic States from Germans
            1 armour and 1 mech_infantry moved from Volgograd to Sikang
            1 fighter moved from Shensi to Kansu
            1 infantry moved from Novosibirsk to Kansu
            10 infantry moved from Manchuria to Amur
            1 fighter moved from Russia to Sikang
    
        Purchase Units - Russians
            Russians buy 4 armour, 1 fighter, 1 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 1 infantry
                Germans defend with 2 aaGuns
                    2 aaGuns owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 infantry remaining. Battle score for attacker is 10
                Casualties for Germans: 2 aaGuns
            Battle in Kansu
                Russians attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 1 fighter and 1 infantry in Kansu, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Kansu
                1 fighter owned by the Russians retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Russians: 1 infantry
            Battle in Amur
                Russians attack with 10 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 10 infantry in Amur, round 2 : 0/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 2 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 10 infantry in Amur, round 3 : 2/10 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Amur, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Amur
                Russians win, taking Amur from Japanese with 10 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Russians attack with 1 armour, 1 fighter and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 1 armour, 1 fighter and 1 mech_infantry in Sikang, round 2 : 1/3 hits, 1,17 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Russians win, taking Sikang from Japanese with 1 armour, 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Sikang to Tsinghai
            1 fighter moved from Kansu to Tsinghai
            2 infantry moved from Russia to Samara
            3 artilleries and 3 infantry moved from Rostov to Caucasus
            1 artillery and 9 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Novgorod to Baltic States
            3 infantry moved from Ukraine to Bessarabia
            3 fighters and 1 tactical_bomber moved from Russia to Novgorod
            1 fighter moved from Russia to Shensi
            2 fighters moved from Tsinghai to Shensi
            2 aaGuns moved from Manchuria to Amur
            1 aaGun and 1 infantry moved from Finland to Norway
            1 cruiser moved from 114 Sea Zone to 115 Sea Zone
    
        Place Units - Russians
            1 fighter placed in Russia
            2 armour and 1 mech_infantry placed in Ukraine
            2 armour and 1 infantry placed in Novgorod
            1 mech_infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 38 PUs; end with 38 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 41 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 43 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 45 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    Russians regular : -3,50
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Hopei
            1 infantry moved from Anhwe to Hopei
            1 artillery moved from Anhwe to Hopei
            3 mech_infantrys moved from Shantung to Hopei
            2 artilleries moved from Burma to India
            3 armour moved from Yunnan to India
            2 mech_infantrys moved from Yunnan to India
            12 infantry moved from Burma to India
            2 bombers, 1 fighter and 1 tactical_bomber moved from Kwangsi to India
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
            1 fighter moved from 35 Sea Zone to 37 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 55 Sea Zone
            1 fighter moved from 35 Sea Zone to 42 Sea Zone
            2 fighters moved from 35 Sea Zone to Java
            3 tactical_bombers moved from 35 Sea Zone to Java
            1 infantry moved from Philippines to 35 Sea Zone
            1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 infantry moved from Celebes to 44 Sea Zone
            2 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 battleship moved from 35 Sea Zone to 42 Sea Zone
            5 carriers moved from 35 Sea Zone to 42 Sea Zone
            2 infantry moved from Korea to Manchuria
            2 fighters moved from Korea to Manchuria
            2 tactical_bombers moved from 6 Sea Zone to Manchuria
            2 fighters moved from 6 Sea Zone to Manchuria
            1 infantry moved from Jehol to Chahar
            1 mech_infantry moved from Anhwe to Hopei
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 3 fighters, 5 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 battleship, 5 carriers, 1 fighter and 1 transport
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 battleship, 5 carriers, 1 fighter and 1 transport in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from Neutral with 1 battleship, 5 carriers, 1 fighter and 1 transport remaining. Battle score for attacker is 15
                Casualties for ANZAC: 1 destroyer and 1 transport
            Battle in 55 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Americans defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 55 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    Americans roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Americans lost in 55 Sea Zone
                Japanese win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 submarine
            Battle in 37 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 37 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 37 Sea Zone
                Japanese win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Java
                Japanese attack with 2 fighters, 2 infantry and 3 tactical_bombers
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 2 fighters, 2 infantry and 3 tactical_bombers in Java, round 2 : 4/7 hits, 3.17 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 2 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Manchuria
                Japanese attack with 4 fighters, 2 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 5/8 hits, 3.67 expected hits
                    Chinese roll dice for 2 infantry in Manchuria, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 4 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Hopei
                Japanese attack with 1 artillery, 2 infantry and 4 mech_infantrys
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Hopei, round 2 : 0/7 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery, 2 infantry and 4 mech_infantrys in Hopei, round 3 : 2/7 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 artillery, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in India
                Japanese attack with 3 armour, 2 artilleries, 2 bombers, 1 fighter, 12 infantry, 2 mech_infantrys and 1 tactical_bomber
                British defend with 2 aaGuns, 1 armour, 4 artilleries and 11 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    British roll AA dice in India : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in India
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 12 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 6/22 hits, 6.83 expected hits
                    UK_Pacific roll dice for 2 aaGuns, 1 armour, 4 artilleries and 11 infantry in India, round 2 : 8/16 hits, 5.50 expected hits
                    8 infantry owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 2 artilleries, 2 bombers, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 7/14 hits, 5.50 expected hits
                    UK_Pacific roll dice for 1 armour, 4 artilleries and 7 infantry in India, round 3 : 2/12 hits, 4.17 expected hits
                    2 bombers owned by the Japanese and 7 infantry owned by the British lost in India
                    Japanese roll dice for 3 armour, 2 artilleries, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 4 : 5/12 hits, 4.17 expected hits
                    UK_Pacific roll dice for 1 armour and 4 artilleries in India, round 4 : 3/5 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 2 infantry owned by the Japanese, 4 artilleries owned by the British and 1 armour owned by the British lost in India
                Japanese destroys 8PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 3 armour, 2 artilleries, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is -10
                Casualties for Japanese: 2 bombers, 1 fighter, 10 infantry and 1 tactical_bomber
                Casualties for British: 2 aaGuns, 1 armour, 4 artilleries and 11 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 42 Sea Zone
            2 fighters moved from Java to 42 Sea Zone
            3 tactical_bombers moved from Java to 42 Sea Zone
            1 fighter moved from 55 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 55 Sea Zone to 42 Sea Zone
            1 aaGun moved from Anhwe to Hopei
            2 tactical_bombers moved from Manchuria to 6 Sea Zone
            1 fighter moved from Manchuria to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            4 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Manchuria to Korea
            2 fighters moved from Manchuria to Shantung
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Shantung
            3 infantry placed in Japan
            1 carrier, 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone
            Japanese undo move 3.
            1 carrier, 1 destroyer, 3 fighters and 2 submarines placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 3,4,5,4,5,3,3,2,3,4,6,3,3,3,6,3,5,4,1,6,5,1,2,3,3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3,2
            Japanese collect 55 PUs (7 lost to blockades); end with 55 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -0.50
    Japanese regular : 3.50
    British AA : 0.33
    UK_Pacific regular : 1.50
    ANZAC regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            2 fighters and 1 tactical_bomber moved from 41 Sea Zone to Sumatra
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 factory_minor, 3 fighters, 4 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Sumatra
                Americans attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 marine
                    Americans roll dice for 1 battleship and 1 cruiser in Sumatra, round 2 : 2/2 hits, 1,17 expected hits
                    Japanese roll dice for 1 marine in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    1 marine owned by the Japanese lost in Sumatra
                Americans win, taking Sumatra from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - Americans
            1 tactical_bomber moved from Sumatra to 41 Sea Zone
            2 fighters moved from Sumatra to 41 Sea Zone
            1 bomber moved from Ceylon to Persia
            1 carrier, 1 fighter, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 tactical_bomber moved from Western United States to 26 Sea Zone
            1 aaGun moved from Central United States to 101 Sea Zone
            1 aaGun, 1 carrier, 1 infantry, 1 submarine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 aaGun moved from 91 Sea Zone to Morocco
            1 destroyer, 1 submarine and 1 transport moved from 91 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 armour, 1 artillery, 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 2 transports moved from 110 Sea Zone to 92 Sea Zone
            1 armour, 1 artillery and 1 infantry moved from 92 Sea Zone to Algeria
            1 infantry moved from Morocco to Algeria
            1 infantry and 1 mech_infantry moved from Gibraltar to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Algeria
            1 mech_infantry moved from 92 Sea Zone to Algeria
            1 bomber moved from United Kingdom to Gibraltar
            1 destroyer moved from 117 Sea Zone to 103 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            1 factory_minor placed in Norway
            4 infantry placed in Central United States
            2 carriers and 1 transport placed in 10 Sea Zone
            3 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 66 PUs; end with 66 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 81 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 86 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 91 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 96 PUs
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Yunnan: Chinese has 1 infantry placed in Yunnan
            Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
            1 infantry moved from Hunan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 infantry moved from Shensi to Kansu
            1 fighter moved from Shensi to Kansu
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Chinese creates battle in territory Yunnan
            Chinese creates battle in territory Anhwe
            Battle in Kansu
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Kansu
                Chinese win, taking Yunnan from Japanese, taking Anhwe from Japanese, taking Kansu from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Szechwan
            1 artillery and 14 infantry moved from Szechwan to Yunnan
            1 infantry moved from Kweichow to Shensi
    
        Place Units - Chinese
            1 infantry placed in Hunan
            2 infantry placed in Tsinghai
            Chinese undo move 2.
            1 infantry placed in Szechwan
            1 infantry placed in Hunan
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Politics - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 127 Sea Zone: 1 cruiser
            EDIT: Removing units owned by Americans from 126 Sea Zone: 1 cruiser
            EDIT: Turning off Edit Mode
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to French Equatorial Africa: 1 artillery and 1 infantry
            EDIT: Removing units owned by Americans from French Central Africa: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
    
        Purchase Units - British
            British buy 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 7 PUs; 
    
        Combat - British
            British creates battle in territory 41 Sea Zone
    
        Non Combat Move - British
            1 armour moved from Iraq to Persia
            1 infantry moved from Persia to Iraq
            1 fighter moved from West India to Persia
            1 destroyer and 1 submarine moved from 39 Sea Zone to 41 Sea Zone
            1 artillery, 1 battleship, 1 cruiser and 1 transport moved from 78 Sea Zone to 41 Sea Zone
            1 infantry moved from Union of South Africa to Rhodesia
            3 mech_infantrys moved from Belgian Congo to French Equatorial Africa
            1 infantry moved from 91 Sea Zone to Gibraltar
            1 artillery moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
            1 infantry moved from 92 Sea Zone to Gibraltar
            1 artillery moved from 92 Sea Zone to Gibraltar
            1 fighter moved from Normandy Bordeaux to Gibraltar
            1 fighter moved from United Kingdom to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 fighter and 2 mech_infantrys placed in Union of South Africa
            3 infantry placed in Persia
    
        Turn Complete - British
            British collect 30 PUs; end with 37 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 40 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Americans regular : 0,83
    Japanese regular : -0,67
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - Italians
            1 infantry moved from Anglo Egyptian Sudan to Ethiopia
                  Italians take Ethiopia from British
            2 armour, 1 artillery, 2 infantry and 2 mech_infantrys moved from Trans-Jordan to Iraq
            2 fighters moved from Egypt to Iraq
            1 mech_infantry moved from Egypt to Iraq
    
        Purchase Units - Italians
            Italians buy 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat - Italians
            Battle in Iraq
                Italians attack with 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 armour, 1 artillery, 2 fighters, 2 infantry and 3 mech_infantrys in Iraq, round 2 : 3/10 hits, 3.33 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Iraq
                Italians win, taking Iraq from British with 2 armour, 1 artillery, 2 fighters, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Egypt to Trans-Jordan
            2 infantry moved from Malta to 96 Sea Zone
            2 infantry moved from Libya to 96 Sea Zone
            2 infantry moved from Crete to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            2 infantry moved from Greece to Bulgaria
            1 battleship, 2 cruisers, 1 destroyer, 4 infantry, 1 submarine and 2 transports moved from 96 Sea Zone to 81 Sea Zone
            2 fighters moved from Iraq to Egypt
            3 infantry moved from Northern Italy to Southern Italy
            3 infantry moved from Germany to Slovakia Hungary
            2 infantry moved from 81 Sea Zone to Trans-Jordan
            4 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Holland Belgium to France
    
        Place Units - Italians
            3 infantry placed in Egypt
            2 fighters placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 21 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from Trans-Jordan: 2 infantry
            EDIT: Adding units owned by Italians to Egypt: 2 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    British regular : 0.67
    

    Savegame

  • '22

    made one additional edit to nc if thats okay on second post


  • @jkeller all good. I had a minor adjustment to do on my turn as well with the US.
    I am lenient with Edits as long as they are traceable, along within the common guidelines and announced if they are special and do not interfere with the next players Combat Move.


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 7
    
        Combat Move - ANZAC
            1 submarine moved from 41 Sea Zone to 55 Sea Zone
                  ANZAC take 41 Sea Zone from Japanese
            2 fighters moved from 41 Sea Zone to Java
            1 fighter moved from Queensland to 55 Sea Zone
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat - ANZAC
            Battle in Java
                ANZAC attack with 2 fighters
                Japanese defend with 1 infantry
                    ANZAC roll dice for 2 fighters in Java, round 2 : 0/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 2 fighters in Java, round 3 : 1/2 hits, 1,00 expected hits
                    Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Java
                ANZAC win with 2 fighters remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 55 Sea Zone
                ANZAC attack with 1 fighter and 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 fighter in 55 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 55 Sea Zone
                ANZAC win with 1 fighter and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            1 fighter moved from 55 Sea Zone to Queensland
            2 infantry moved from South Australia to Queensland
            2 fighters moved from Java to 41 Sea Zone
    
        Place Units - ANZAC
            1 submarine placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
                  French take Holland Belgium from Germans
    
        Combat - French
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1,00
    ANZAC regular : -0,83
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Combat Move - Germans
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from Americans
            2 infantry moved from France to Holland Belgium
            1 fighter moved from Western Germany to Holland Belgium
            1 fighter moved from Germany to Holland Belgium
            1 fighter moved from Southern Italy to Holland Belgium
            1 tactical_bomber moved from Western Germany to Holland Belgium
            3 tactical_bombers moved from Germany to Holland Belgium
    
        Purchase Units - Germans
            Germans buy 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 3 fighters, 2 infantry and 4 tactical_bombers
                French defend with 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 4 tactical_bombers in Holland Belgium, round 2 : 5/9 hits, 4.33 expected hits
                    French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                Germans win, taking Holland Belgium from French with 3 fighters, 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Germans
            3 fighters moved from Holland Belgium to France
            1 aaGun moved from Poland to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Northern Italy to Southern Italy
            6 mech_infantrys moved from Northern Italy to Greater Southern Germany
            1 fighter moved from France to Southern Italy
            1 tactical_bomber moved from Germany to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Southern Italy
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 tactical_bomber moved from Holland Belgium to Western Germany
            2 fighters moved from France to Western Germany
            3 mech_infantrys moved from France to Western Germany
            3 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Greater Southern Germany
            2 mech_infantrys moved from Western Germany to Greater Southern Germany
            1 mech_infantry moved from Greater Southern Germany to Western Germany
    
        Place Units - Germans
            2 fighters placed in Western Germany
            6 infantry and 1 mech_infantry placed in Germany
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 96 Sea Zone: 1 submarine
            EDIT: Adding units owned by Germans to 81 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Germans regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Russians
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Western Ukraine to Eastern Poland
                  Russians take Eastern Poland from Germans
            1 infantry moved from Bessarabia to Romania
                  Russians take Romania from Germans
    
        Purchase Units - Russians
            Russians buy 3 artilleries, 10 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 artillery and 10 infantry moved from Smolensk to Belarus
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Novgorod to Belarus
            2 infantry moved from Samara to Novosibirsk
            1 mech_infantry moved from Volgograd to Northwest Persia
                  Russians take Northwest Persia from Neutral_Allies
            3 artilleries and 3 infantry moved from Caucasus to Northwest Persia
            1 armour and 1 mech_infantry moved from Sikang to Yunnan
            3 fighters moved from Shensi to Yunnan
            2 armour and 1 mech_infantry moved from Ukraine to Bessarabia
    
        Place Units - Russians
            2 mech_infantrys placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 44 PUs; end with 44 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 47 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 53 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 62 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Russians to Sakha: 2 aaGuns and 10 infantry
            EDIT: Removing units owned by Russians from Amur: 2 aaGuns and 10 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Japanese
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            5 tactical_bombers moved from 42 Sea Zone to Kwangsi
            5 fighters moved from 42 Sea Zone to Kwangsi
            1 infantry and 1 transport moved from 43 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship and 5 carriers moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Shantung to Anhwe
            1 artillery moved from Shantung to Anhwe
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Hopei to Kweichow
            1 fighter moved from Shantung to Shensi
            1 fighter moved from Shantung to Kweichow
            1 fighter moved from Korea to Anhwe
            2 infantry moved from Manchuria to Jehol
            7 infantry moved from Korea to Manchuria
            1 armour moved from India to West India
                  Japanese take West India from UK_Pacific
            1 armour moved from West India to India
            4 infantry moved from Japan to 6 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 3 infantry and 7 submarines; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Kwangsi
                Japanese attack with 5 fighters, 1 infantry and 5 tactical_bombers
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 battleship in Kwangsi, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 5 fighters, 1 infantry and 5 tactical_bombers in Kwangsi, round 2 : 3/11 hits, 6.00 expected hits
                    Chinese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangsi
                Japanese win, taking Kwangsi from Chinese with 5 fighters, 1 infantry and 5 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 artillery, 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 2 infantry in Anhwe, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Shensi
                Japanese attack with 1 fighter and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            4 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            4 infantry moved from 36 Sea Zone to French Indo China
            1 fighter moved from Kweichow to French Indo China
            1 fighter moved from Anhwe to Shantung
            5 fighters moved from Kwangsi to 36 Sea Zone
            5 tactical_bombers moved from Kwangsi to 36 Sea Zone
            1 fighter moved from Shensi to Hopei
            2 mech_infantrys moved from Hopei to Anhwe
            1 mech_infantry moved from Hopei to Anhwe
    
        Place Units - Japanese
            3 infantry placed in Shantung
            1 carrier and 7 submarines placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 5 submarines
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 4 submarines
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 59 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -4.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 8
    
        Combat Move - Americans
            1 artillery moved from Sumatra to 41 Sea Zone
            1 artillery and 1 transport moved from 41 Sea Zone to 42 Sea Zone
            1 artillery moved from 42 Sea Zone to Java
            1 bomber moved from Persia to Anglo Egyptian Sudan
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            1 artillery moved from Algeria to 92 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 bomber moved from Gibraltar to Normandy Bordeaux
            1 fighter moved from Gibraltar to Normandy Bordeaux
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 2 destroyers, 2 fighters, 5 infantry, 2 submarines, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
                Americans attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Americans roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 3/4 hits, 1,83 expected hits
                    Germans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Normandy Bordeaux
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Anglo Egyptian Sudan
                Americans attack with 1 bomber and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0,83 expected hits
                    Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                Americans win, taking Anglo Egyptian Sudan from Italians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Malta from Italians to Americans
            EDIT: Turning off Edit Mode
            1 artillery moved from French Equatorial Africa to Belgian Congo
            1 bomber moved from Anglo Egyptian Sudan to Rhodesia
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Persia
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 infantry and 1 transport moved from 92 Sea Zone to 96 Sea Zone
            1 aaGun moved from Morocco to Algeria
            4 infantry moved from Central United States to 101 Sea Zone
            4 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 carrier, 1 fighter, 1 submarine and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 103 Sea Zone to 110 Sea Zone
            1 fighter moved from Normandy Bordeaux to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            4 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Sumatra to 41 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 2 fighters and 1 submarine moved from 41 Sea Zone to 42 Sea Zone
            1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
            1 artillery, 2 carriers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            3 fighters moved from Western United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 infantry moved from 96 Sea Zone to Malta
            1 cruiser moved from 127 Sea Zone to 124 Sea Zone
    
        Place Units - Americans
            1 artillery and 2 infantry placed in Norway
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 101 Sea Zone: 1 transport
            EDIT: Removing units owned by Americans from 110 Sea Zone: 1 transport
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry placed in Central United States
            2 transports placed in 10 Sea Zone
            2 infantry placed in Western United States
            2 destroyers and 2 submarines placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 70 PUs; end with 70 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 85 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 95 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 100 PUs
    
        Combat Move - Chinese
            1 infantry moved from Hunan to Kiangsi
                  Chinese take Kiangsi from Japanese
            1 infantry moved from Hunan to Kwangsi
            1 artillery moved from Yunnan to Kwangsi
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Szechwan to Shensi
            1 fighter moved from Szechwan to Shensi
            1 infantry moved from Yunnan to Kwangsi
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat - Chinese
            Battle in Kwangsi
                Chinese attack with 1 artillery and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi
                Chinese win, taking Kwangsi from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Shensi
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Yunnan
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Hunan
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Combat Move - British
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Holland Belgium
                British attack with 1 fighter and 2 infantry
                Germans defend with 2 infantry
                    British roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0,83 expected hits
                    Germans roll dice for 2 infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Holland Belgium
                    British roll dice for 1 fighter and 1 infantry in Holland Belgium, round 3 : 1/2 hits, 0,67 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans and 1 fighter owned by the British lost in Holland Belgium
                British win, taking Holland Belgium from Germans with 1 infantry remaining. Battle score for attacker is -7
                Casualties for British: 1 fighter and 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Gibraltar to United Kingdom
            3 mech_infantrys moved from French Equatorial Africa to Rhodesia
            1 fighter and 1 mech_infantry moved from Union of South Africa to Rhodesia
            1 artillery, 1 battleship, 1 cruiser, 1 destroyer, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 41 Sea Zone to 42 Sea Zone
    
        Place Units - British
            1 aaGun, 1 armour and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
            2 destroyers placed in 110 Sea Zone
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Americans regular : 1,33
    Japanese regular : 0,00
    Italians regular : -0,33
    Germans regular : 1,67
    British regular : 0,50
    

    Savegame

Suggested Topics

  • 37
  • 134
  • 60
  • 40
  • 67
  • 75
  • 107
  • 143
Axis & Allies Boardgaming Custom Painted Miniatures

40

Online

17.0k

Users

39.3k

Topics

1.7m

Posts