L21 BM3 jkeller (Axis) vs aequitas-et-veritas(Allies + 19)


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            2 armour, 3 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Romania
                  Russians take Romania from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/43 hits, 10,67 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 armour, 4 artilleries, 1 fighter, 25 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Sikang to Yunnan
            2 mech_infantrys moved from Russia to Kazakhstan
            2 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            2 aaGuns and 9 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 4,33
    

    Savegame


  • TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Russians
            2 armour, 1 artillery, 16 infantry and 2 mech_infantrys moved from Belarus to Eastern Poland
            2 armour, 3 artilleries, 1 fighter, 10 infantry, 5 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Eastern Poland
            1 mech_infantry moved from Western Ukraine to Romania
                  Russians take Romania from Germans
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Purchase Units - Russians
            Russians buy 1 factory_minor, 5 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Battle in Eastern Poland
                Russians attack with 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 1 fighter, 26 infantry, 7 mech_infantrys and 1 tactical_bomber in Eastern Poland, round 2 : 15/43 hits, 10,67 expected hits
                    Germans roll dice for 2 infantry in Eastern Poland, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Eastern Poland
                Russians win, taking Eastern Poland from Germans with 4 armour, 4 artilleries, 1 fighter, 25 infantry, 7 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Western Ukraine to Eastern Poland
            3 infantry moved from Ukraine to Bessarabia
            4 infantry moved from Bryansk to Western Ukraine
            6 infantry moved from Russia to Bryansk
            2 mech_infantrys moved from Russia to Kazakhstan
            1 mech_infantry moved from Sikang to Yunnan
            2 mech_infantrys moved from Russia to Kazakhstan
            2 mech_infantrys moved from Northwest Persia to Trans-Jordan
            1 tactical_bomber moved from Eastern Poland to Novgorod
            1 fighter moved from Eastern Poland to Novgorod
            2 aaGuns and 9 infantry moved from Amur to Manchuria
    
        Place Units - Russians
            1 factory_minor placed in Western Ukraine
            3 mech_infantrys placed in Ukraine
            3 mech_infantrys placed in Novgorod
            5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 42 PUs; end with 42 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 45 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 47 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 49 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 51 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 57 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0,33
    Russians regular : 4,33
    

    Savegame

  • '22

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Japanese
            1 armour moved from Kiangsi to Kwangsi
                  Japanese take Kwangsi from Chinese
            1 armour moved from Kwangsi to Kwangtung
            2 infantry moved from Kiangsi to Kwangtung
            2 artilleries moved from Kiangsi to Kwangtung
            3 infantry moved from Wake Island to 31 Sea Zone
            1 battleship, 9 carriers, 2 destroyers, 11 fighters, 3 infantry, 10 submarines, 7 tactical_bombers and 3 transports moved from 31 Sea Zone to 33 Sea Zone
            3 infantry moved from 33 Sea Zone to Caroline Islands
            11 fighters and 7 tactical_bombers moved from 33 Sea Zone to Caroline Islands
            1 submarine moved from 35 Sea Zone to 33 Sea Zone
            7 submarines moved from 6 Sea Zone to 33 Sea Zone
            3 mech_infantrys moved from India to Eastern Persia
                  Japanese take Eastern Persia from British
            3 infantry moved from Burma to India
            2 artilleries moved from Burma to India
            1 infantry moved from Shan State to Siam
            1 infantry moved from French Indo China to Siam
            2 mech_infantrys moved from Shan State to India
            3 armour moved from Shan State to India
            2 fighters moved from Kiangsi to India
            1 fighter moved from Kiangsi to Japan
            4 mech_infantrys moved from Kiangsi to Anhwe
    
        Purchase Units - Japanese
            Japanese buy 2 fighters, 1 infantry, 3 submarines and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Battle in 33 Sea Zone
                Japanese attack with 1 battleship, 9 carriers, 2 destroyers, 18 submarines and 3 transports
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 battleship, 9 carriers, 2 destroyers, 18 submarines and 3 transports remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kwangtung
                Japanese attack with 1 armour, 2 artilleries and 2 infantry
                Chinese defend with 1 harbour and 1 infantry
                    Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Kwangtung, round 2 : 3/5 hits, 1.83 expected hits
                    Chinese roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kwangtung
                Japanese win, taking Kwangtung from Chinese with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Caroline Islands
                Japanese attack with 11 fighters, 3 infantry and 7 tactical_bombers
                ANZAC defend with 1 airfield, 1 harbour and 1 infantry
                    Japanese roll dice for 11 fighters, 3 infantry and 7 tactical_bombers in Caroline Islands, round 2 : 15/21 hits, 10.67 expected hits
                    ANZAC roll dice for 1 infantry in Caroline Islands, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Caroline Islands
                Japanese win, taking Caroline Islands from ANZAC with 11 fighters, 3 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            11 fighters and 7 tactical_bombers moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 43 Sea Zone to 45 Sea Zone
            1 fighter moved from Japan to Anhwe
            1 aaGun moved from Kiangsi to Kwangtung
    
        Place Units - Japanese
            2 transports placed in 19 Sea Zone
            1 infantry placed in Shantung
            2 fighters placed in Japan
            3 submarines placed in 39 Sea Zone
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,1
            Japanese collect 43 PUs (1 lost to blockades); end with 43 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 46 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 5.50
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Americans
            1 bomber moved from Western United States to 19 Sea Zone
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 carriers, 2 destroyers, 3 fighters, 3 infantry and 2 transports; Remaining resources: 2 PUs; 
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 2 transports
                    2 transports owned by the Japanese lost in 19 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 14
                Casualties for Japanese: 2 transports
    
        Non Combat Move - Americans
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 10 fighters, 9 submarines and 4 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
            2 bombers moved from Hawaiian Islands to Manchuria
            1 bomber moved from 19 Sea Zone to Manchuria
            1 bomber moved from Western United States to Manchuria
            4 tactical_bombers moved from Western United States to Hawaiian Islands
            2 artilleries moved from Central United States to 101 Sea Zone
            2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 carriers, 2 destroyers, 2 fighters and 1 transport moved from 98 Sea Zone to 94 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            4 fighters moved from Norway to Eastern Poland
    
        Place Units - Americans
            1 armour and 3 infantry placed in Western United States
            2 carriers, 2 destroyers and 2 transports placed in 10 Sea Zone
            3 fighters placed in Norway
    
        Turn Complete - Americans
            Americans collect 71 PUs; end with 73 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 88 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 93 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 98 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 103 PUs
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Burma
                  Chinese take Burma from Japanese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            2 infantry moved from Yunnan to Hunan
            1 fighter moved from Shensi to Hunan
            1 infantry moved from Suiyuyan to Chahar
            1 infantry moved from Hopei to Chahar
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hunan, round 2 : 1/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Chahar
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Kweichow
            14 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            1 infantry placed in Hopei
            3 infantry placed in Kweichow
    
        Turn Complete - Chinese
            Chinese collect 16 PUs; end with 17 PUs
    
        Combat Move - British
            1 artillery and 1 infantry moved from United Kingdom to 110 Sea Zone
            1 artillery and 1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            3 fighters moved from United Kingdom to Normandy Bordeaux
            1 infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 artillery and 1 transport moved from 26 Sea Zone to 17 Sea Zone
            1 artillery moved from 17 Sea Zone to Iwo Jima
    
        Purchase Units - British
            British buy 1 fighter and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat - British
            Battle in Iwo Jima
            Battle in Normandy Bordeaux
                British attack with 1 artillery, 3 fighters and 1 infantry
                Germans defend with 1 factory_minor, 1 harbour and 2 infantry
                    British roll dice for 1 artillery, 3 fighters and 1 infantry in Normandy Bordeaux, round 2 : 3/5 hits, 2,17 expected hits
                    Germans roll dice for 2 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Normandy Bordeaux
                British win, taking Iwo Jima from Japanese, taking Normandy Bordeaux from Germans with 1 artillery, 3 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 94 Sea Zone to Trans-Jordan
            1 fighter moved from Normandy Bordeaux to 94 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            2 infantry moved from Iraq to Trans-Jordan
            1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to Queensland
    
        Place Units - British
            3 infantry placed in Persia
            3 infantry placed in Union of South Africa
            1 fighter and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,83
    Japanese regular : -0,67
    Germans regular : -0,67
    British regular : 0,83
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - Italians
            1 armour moved from Egypt to 81 Sea Zone
            2 infantry moved from Egypt to 81 Sea Zone
            2 cruisers moved from 81 Sea Zone to 71 Sea Zone
                  Italians take 72 Sea Zone from British
            1 armour, 2 infantry and 3 transports moved from 81 Sea Zone to 71 Sea Zone
            1 battleship moved from 81 Sea Zone to 71 Sea Zone
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            2 infantry moved from 71 Sea Zone to Union of South Africa
            1 armour moved from 71 Sea Zone to Union of South Africa
    
        Purchase Units - Italians
            Italians buy 1 armour and 2 infantry; Remaining resources: 5 PUs; 
    
        Combat - Italians
            Battle in Union of South Africa
                Italians attack with 1 armour and 2 infantry
                British defend with 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 battleship and 2 cruisers in Union of South Africa, round 2 : 3/3 hits, 1.67 expected hits
                    British roll dice for 3 infantry in Union of South Africa, round 2 : 1/3 hits, 1.00 expected hits
                    3 infantry owned by the British and 1 infantry owned by the Italians lost in Union of South Africa
                Italians win, taking Union of South Africa from British with 1 armour and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Italians: 1 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 armour and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,3,1,2
            Italians collect 10 PUs (8 lost to blockades); end with 15 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : 0.00
    

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 11
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Malaya
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 5 submarines moved from 26 Sea Zone to 49 Sea Zone
            1 tactical_bomber moved from 54 Sea Zone to 49 Sea Zone
            2 fighters moved from 54 Sea Zone to Queensland
            1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 5 submarines and 1 tactical_bomber moved from 49 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 54 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 18 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Slovakia Hungary to Romania
            2 fighters moved from Germany to Romania
            2 tactical_bombers moved from Germany to Romania
            3 fighters moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Slovakia Hungary
            9 infantry moved from Poland to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            8 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Germany to Slovakia Hungary
            7 mech_infantrys moved from Germany to Slovakia Hungary
            8 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from France to Western Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Romania to Germany
            1 tactical_bomber moved from Romania to Slovakia Hungary
            1 fighter moved from Romania to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6
            Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.50
    British regular : 0.33
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Combat Move - Germans
            2 infantry moved from France to Normandy Bordeaux
            3 tactical_bombers moved from Western Germany to Normandy Bordeaux
            2 infantry moved from Slovakia Hungary to Romania
            2 fighters moved from Germany to Romania
            2 tactical_bombers moved from Germany to Romania
            3 fighters moved from Western Germany to Normandy Bordeaux
    
        Purchase Units - Germans
            Germans buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat - Germans
            Battle in Normandy Bordeaux
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Normandy Bordeaux, round 2 : 6/8 hits, 3.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from British with 3 fighters, 1 infantry and 3 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
            Battle in Romania
                Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
                Russians defend with 1 mech_infantry
                    Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 2/6 hits, 2.67 expected hits
                    Russians roll dice for 1 mech_infantry in Romania, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
                Germans win, taking Romania from Russians with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 1
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 mech_infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Poland to Slovakia Hungary
            9 infantry moved from Poland to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 infantry moved from Poland to Slovakia Hungary
            8 infantry moved from Germany to Slovakia Hungary
            1 infantry moved from Germany to Slovakia Hungary
            1 aaGun moved from Northern Italy to Western Germany
            1 mech_infantry moved from Germany to Slovakia Hungary
            7 mech_infantrys moved from Germany to Slovakia Hungary
            8 mech_infantrys moved from Greater Southern Germany to Slovakia Hungary
            1 infantry moved from Slovakia Hungary to Poland
            1 aaGun moved from France to Western Germany
            3 fighters and 3 tactical_bombers moved from Normandy Bordeaux to Western Germany
            1 tactical_bomber moved from Romania to Germany
            1 fighter moved from Romania to Germany
            1 tactical_bomber moved from Romania to Slovakia Hungary
            1 fighter moved from Romania to Slovakia Hungary
    
        Place Units - Germans
            3 infantry placed in France
            1 artillery and 8 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,4,2,6
            Germans collect 34 PUs (2 lost to blockades); end with 34 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.67
    Germans regular : 1.50
    British regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Russians round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Bessarabia to Romania
            1 fighter moved from Novgorod to Romania
            4 armour, 4 artilleries, 25 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
            3 mech_infantrys moved from Novgorod to Poland
            3 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Denmark
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble?


  • @aequitas-et-veritas scramble 3 fighters please


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Russians
            2 infantry moved from Bessarabia to Romania
            1 fighter moved from Novgorod to Romania
            4 armour, 4 artilleries, 25 infantry and 7 mech_infantrys moved from Eastern Poland to Poland
            3 mech_infantrys moved from Novgorod to Poland
            3 fighters and 1 tactical_bomber moved from Novgorod to 113 Sea Zone
            1 marine moved from Novgorod to 115 Sea Zone
            1 cruiser and 1 marine moved from 115 Sea Zone to 113 Sea Zone
            1 marine moved from 113 Sea Zone to Denmark
            1 infantry moved from Bessarabia to Romania
            1 infantry moved from Manchuria to Jehol
                  Chinese take Jehol from Japanese
    
        Purchase Units - Russians
            Russians buy 2 armour, 3 artilleries, 1 bomber, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat - Russians
            Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone
            Germans scrambles to create a battle in territory 113 Sea Zone
            Battle in 113 Sea Zone
                Russians attack with 1 cruiser, 3 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 3 fighters
                1 submarine owned by the Russians submerged
                    Russians roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 2/5 hits, 2,67 expected hits
                    Germans roll dice for 3 fighters in 113 Sea Zone, round 2 : 2/3 hits, 2,00 expected hits
                    1 tactical_bomber owned by the Russians, 1 fighter owned by the Russians and 2 fighters owned by the Germans lost in 113 Sea Zone
                    Russians roll dice for 1 cruiser and 2 fighters in 113 Sea Zone, round 3 : 2/3 hits, 1,50 expected hits
                    Germans roll dice for 1 fighter in 113 Sea Zone, round 3 : 0/1 hits, 0,67 expected hits
                    1 fighter owned by the Germans lost in 113 Sea Zone
                Russians win with 1 cruiser and 2 fighters remaining. Battle score for attacker is 9
                Casualties for Russians: 1 fighter and 1 tactical_bomber
                Casualties for Germans: 3 fighters
            Battle in Denmark
            Battle in Romania
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Romania, round 2 : 2/4 hits, 1,00 expected hits
                    Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Romania
                Russians win, taking Denmark from Germans, taking Romania from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Poland
                Russians attack with 4 armour, 4 artilleries, 25 infantry and 10 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 4 artilleries, 25 infantry and 10 mech_infantrys in Poland, round 2 : 8/43 hits, 9,83 expected hits
                    Germans roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Poland
                Russians win, taking Poland from Germans with 4 armour, 4 artilleries, 25 infantry and 10 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 aaGun moved from Eastern Poland to Poland
            1 infantry moved from Novgorod to Baltic States
            1 infantry moved from Western Ukraine to Eastern Poland
            6 infantry moved from Bryansk to Western Ukraine
            5 infantry moved from Russia to Bryansk
            3 mech_infantrys moved from Ukraine to Western Ukraine
            2 fighters moved from 113 Sea Zone to Norway
            1 mech_infantry moved from Yunnan to Kweichow
            2 infantry moved from Shensi to Kweichow
            4 mech_infantrys moved from Kazakhstan to Northwest Persia
            1 fighter moved from Romania to Western Ukraine
    
        Place Units - Russians
            2 armour and 1 mech_infantry placed in Volgograd
            3 artilleries placed in Western Ukraine
            2 mech_infantrys placed in Russia
            3 infantry placed in Ukraine
            1 bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 12 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1,33
    Russians regular : -1,00
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Japanese round 12

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3 with Combat Move First, version: 3.4.0

    Game History

    Round: 12
    
        Combat Move - Japanese
            1 unit repaired.
            1 battleship, 9 carriers, 2 destroyers, 11 fighters, 18 submarines and 7 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
            3 infantry moved from Caroline Islands to 33 Sea Zone
            1 submarine moved from 45 Sea Zone to 54 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            2 submarines moved from 39 Sea Zone to 36 Sea Zone
            3 infantry moved from India to Burma
            2 artilleries moved from India to Burma
            2 infantry moved from Kwangtung to Kwangsi
            2 artilleries moved from Kwangtung to Kwangsi
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shantung to Jehol
            1 fighter moved from Anhwe to Jehol
            9 infantry and 4 mech_infantrys moved from Anhwe to Hunan
            1 armour moved from Kwangtung to Hunan
            2 fighters moved from India to Burma
            2 infantry moved from Siam to Shan State
            1 fighter moved from Japan to 17 Sea Zone
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat - Japanese
            Americans scrambles 3 units out of Queensland to defend against the attack in 54 Sea Zone
            Battle in 17 Sea Zone
                Japanese attack with 1 fighter
                British defend with 1 transport
                    1 transport owned by the British lost in 17 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in 37 Sea Zone
                Japanese attack with 1 submarine
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 37 Sea Zone
                Japanese win, taking 37 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 54 Sea Zone
                Japanese attack with 1 battleship, 9 carriers, 2 destroyers, 11 fighters, 19 submarines and 7 tactical_bombers
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 submarine; Americans defend with 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 8 fighters, 9 submarines and 3 tactical_bombers; ANZAC defend with 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                    Japanese roll dice for 19 submarines in 54 Sea Zone, round 2 : 8/19 hits, 6.33 expected hits
                Units damaged: 1 carrier owned by the ANZAC, 6 carriers owned by the Americans and 1 battleship owned by the British
                    Japanese roll dice for 1 battleship, 9 carriers, 2 destroyers, 11 fighters and 7 tactical_bombers in 54 Sea Zone, round 2 : 16/21 hits, 11.50 expected hits
                Units damaged: 1 carrier owned by the Americans and 1 battleship owned by the Americans
                    Americans roll dice for 16 submarines in 54 Sea Zone, round 2 : 3/16 hits, 2.67 expected hits
                Units damaged: 2 carriers owned by the Japanese and 1 battleship owned by the Japanese
                    Americans roll dice for 2 battleships, 8 carriers, 5 cruisers, 5 destroyers, 12 fighters, 4 tactical_bombers and 1 transport in 54 Sea Zone, round 2 : 20/36 hits, 18.17 expected hits
                    7 submarines owned by the Americans, 9 carriers owned by the Japanese, 4 submarines owned by the Japanese, 6 submarines owned by the ANZAC and 1 submarine owned by the British lost in 54 Sea Zone
                    Japanese roll dice for 15 submarines in 54 Sea Zone, round 3 : 5/15 hits, 5.00 expected hits
                    Japanese roll dice for 1 battleship, 2 destroyers, 11 fighters and 7 tactical_bombers in 54 Sea Zone, round 3 : 16/21 hits, 11.50 expected hits
                    Americans roll dice for 2 submarines in 54 Sea Zone, round 3 : 1/2 hits, 0.33 expected hits
                    Americans roll dice for 2 battleships, 8 carriers, 5 cruisers, 5 destroyers, 12 fighters, 4 tactical_bombers and 1 transport in 54 Sea Zone, round 3 : 16/36 hits, 18.17 expected hits
                    1 carrier owned by the ANZAC, 2 submarines owned by the Americans, 2 cruisers owned by the Americans, 1 destroyer owned by the British, 1 tactical_bomber owned by the ANZAC, 1 destroyer owned by the ANZAC, 3 destroyers owned by the Americans, 3 tactical_bombers owned by the Americans, 2 destroyers owned by the Japanese, 7 carriers owned by the Americans and 15 submarines owned by the Japanese lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 11 fighters and 7 tactical_bombers in 54 Sea Zone, round 4 : 13/19 hits, 10.83 expected hits
                    Americans roll dice for 2 battleships, 3 cruisers, 12 fighters and 1 transport in 54 Sea Zone, round 4 : 10/17 hits, 10.83 expected hits
                    10 fighters owned by the Japanese, 2 fighters owned by the ANZAC, 1 cruiser owned by the Americans, 1 cruiser owned by the ANZAC, 1 cruiser owned by the British and 8 fighters owned by the Americans lost in 54 Sea Zone
                    Japanese roll dice for 1 battleship, 1 fighter and 7 tactical_bombers in 54 Sea Zone, round 5 : 4/9 hits, 4.83 expected hits
                    Americans roll dice for 2 battleships, 2 fighters and 1 transport in 54 Sea Zone, round 5 : 2/4 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 fighters owned by the ANZAC, 1 battleship owned by the British and 1 battleship owned by the Americans lost in 54 Sea Zone
                    1 transport owned by the ANZAC lost in 54 Sea Zone
                Japanese win, taking 54 Sea Zone from Neutral with 1 battleship and 6 tactical_bombers remaining. Battle score for attacker is 140
                Casualties for Japanese: 9 carriers, 2 destroyers, 11 fighters, 19 submarines and 1 tactical_bomber
                Casualties for ANZAC: 1 carrier, 1 cruiser, 1 destroyer, 4 fighters, 6 submarines, 1 tactical_bomber and 1 transport
                Casualties for Americans: 1 battleship, 7 carriers, 3 cruisers, 3 destroyers, 8 fighters, 9 submarines and 3 tactical_bombers
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 submarine
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 12.00
    

    Savegame

  • '22

    ok i will resign again for the final time. very well played gg


  • GG ,am open for another. Let me know if you are interested.

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