x-y-axis dominion vs trollpen (+20)


  • TripleA Manual Gamesave Post: Americans round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            3 submarines moved from 22 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 submarines moved from 22 Sea Zone to 34 Sea Zone
            1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone
            13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu
            1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again

    Looks tough.

    I curse my bad luck in Burma! Didn’t analyse deeply, but might have been able to hold out for one more turn with normal outcome. And perhaps spare Sydney, if Japan were keen on going for Calcutta. I guess though that you delegated that part to the nazis.

    Any kamikaze in z19?

  • 2022 2021 '20 '19 '18 '16 '15

    @trulpen said in x-y-axis dominion vs trollpen (+20):

    @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    alright, it’s gg unless you can recover one VC back in the pac before japan’s turn is up again

    Looks tough.

    I curse my bad luck in Burma! Didn’t analyse deeply, but might have been able to hold out for one more turn with normal outcome. And perhaps spare Sydney, if Japan were keen on going for Calcutta. I guess though that you delegated that part to the nazis.

    Any kamikaze in z19?

    no kamis. I’m saving them 🙂


  • That’s wise. No respite for me, eh?


  • TripleA Turn Summary: Americans round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            3 submarines moved from 22 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 submarines moved from 22 Sea Zone to 34 Sea Zone
            1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone
            13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu
            1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 3 transports in 19 Sea Zone, round 2 : 7/11 hits, 4,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 cruisers, 8 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
                Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers
                Japanese defend with 12 fighters, 4 mech_infantrys and 4 tactical_bombers
                    Americans roll dice for 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Kiangsu, round 2 : 15/22 hits, 10,00 expected hits
                    Japanese roll dice for 12 fighters, 4 mech_infantrys and 4 tactical_bombers in Kiangsu, round 2 : 12/20 hits, 11,33 expected hits
                    4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 fighters owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                    Americans roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Kiangsu, round 3 : 8/10 hits, 5,33 expected hits
                    Japanese roll dice for 5 fighters in Kiangsu, round 3 : 5/5 hits, 3,33 expected hits
                    5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Japanese: 12 fighters, 4 mech_infantrys and 4 tactical_bombers
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            11 carriers and 3 fighters moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            5 artilleries and 5 infantry moved from Central America to 64 Sea Zone
            4 infantry moved from Colombia to 64 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            5 artilleries, 2 carriers, 2 destroyers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 64 Sea Zone to 26 Sea Zone
            5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Western United States to Midway
            2 fighters moved from Mexico to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mexico to Hawaiian Islands
            1 bomber moved from French Guiana to Western United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Portugal to Spain
            1 infantry moved from Brazil to Uruguay
                  Americans take Uruguay from Neutral_True
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 fighters and 5 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 9,00
    Japanese regular : 2,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            3 submarines moved from 22 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 submarines moved from 22 Sea Zone to 34 Sea Zone
            1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone
            13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu
            1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 3 transports in 19 Sea Zone, round 2 : 7/11 hits, 4,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 cruisers, 8 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
                Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers
                Japanese defend with 12 fighters, 4 mech_infantrys and 4 tactical_bombers
                    Americans roll dice for 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Kiangsu, round 2 : 15/22 hits, 10,00 expected hits
                    Japanese roll dice for 12 fighters, 4 mech_infantrys and 4 tactical_bombers in Kiangsu, round 2 : 12/20 hits, 11,33 expected hits
                    4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 fighters owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                    Americans roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Kiangsu, round 3 : 8/10 hits, 5,33 expected hits
                    Japanese roll dice for 5 fighters in Kiangsu, round 3 : 5/5 hits, 3,33 expected hits
                    5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Japanese: 12 fighters, 4 mech_infantrys and 4 tactical_bombers
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            11 carriers and 3 fighters moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            5 artilleries and 5 infantry moved from Central America to 64 Sea Zone
            4 infantry moved from Colombia to 64 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            5 artilleries, 2 carriers, 2 destroyers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 64 Sea Zone to 26 Sea Zone
            5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Western United States to Midway
            2 fighters moved from Mexico to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mexico to Hawaiian Islands
            1 bomber moved from French Guiana to Western United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Portugal to Spain
            1 infantry moved from Brazil to Uruguay
                  Americans take Uruguay from Neutral_True
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 fighters and 5 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Iraq to Persia
                  British take Persia from Italians
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 artillery moved from Greece to Bulgaria
                  British take Bulgaria from Italians
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - British
            British creates battle in territory 109 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 10 artilleries and 25 infantry moved from Trans-Jordan to Iraq
            5 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq
            2 submarines moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            5 infantry moved from United Kingdom to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            3 fighters moved from Spain to Scotland
            3 fighters moved from Gibraltar to Egypt
            1 bomber moved from Gibraltar to Western United States
            1 tactical_bomber moved from Spain to United Kingdom
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 carrier, 2 destroyers and 1 transport placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 51 PUs; end with 51 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 9,00
    Japanese regular : 2,67
    

    Savegame

  • 2022 2021 '20 '19 '18 '16 '15

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            29 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Albania
            1 mech_infantry moved from Northern Italy to Albania
            1 armour moved from Romania to Bulgaria
            1 mech_infantry moved from Romania to Bulgaria
            2 mech_infantrys moved from Romania to Albania
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 29 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 29 infantry in Normandy Bordeaux, round 2 : 5/29 hits, 4.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 28 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Albania
                Italians attack with 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Albania, round 2 : 1/5 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern France to Normandy Bordeaux
            4 fighters and 1 tactical_bomber moved from Shensi to French Indo China
            1 bomber moved from French Indo China to Japan
            3 armour and 1 mech_infantry moved from Afghanistan to Sikang
            1 aaGun and 3 infantry moved from Eastern Persia to West India
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,4,4,1,3,3,3,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Americans
            Americans buy 1 factory_minor, 2 fighters and 5 tactical_bombers; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Spain to Normandy Bordeaux
                  Americans take Normandy Bordeaux from Italians
            3 submarines moved from 22 Sea Zone to 21 Sea Zone
                  Americans take 22 Sea Zone from Japanese
            2 submarines moved from 22 Sea Zone to 34 Sea Zone
            1 battleship, 2 cruisers and 8 destroyers moved from 22 Sea Zone to 19 Sea Zone
            13 fighters and 3 tactical_bombers moved from 22 Sea Zone to Kiangsu
            1 artillery, 4 infantry and 1 marine moved from Marianas to 22 Sea Zone
            1 artillery, 4 infantry, 1 marine and 3 transports moved from 22 Sea Zone to 19 Sea Zone
            1 artillery, 4 infantry and 1 marine moved from 19 Sea Zone to Kiangsu
    
        Combat - Americans
            Battle in 19 Sea Zone
                Americans attack with 1 battleship, 2 cruisers, 8 destroyers and 3 transports
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 battleship, 2 cruisers, 8 destroyers and 3 transports in 19 Sea Zone, round 2 : 7/11 hits, 4,33 expected hits
                    Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 19 Sea Zone
                Americans win, taking 19 Sea Zone from Japanese with 1 battleship, 2 cruisers, 8 destroyers and 3 transports remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 34 Sea Zone
                Americans attack with 2 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 2 submarines in 34 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 destroyer in 34 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in 21 Sea Zone
                Americans attack with 3 submarines
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 3 submarines in 21 Sea Zone, round 3 : 1/3 hits, 1,00 expected hits
                    Japanese roll dice for 1 destroyer in 21 Sea Zone, round 3 : 1/1 hits, 0,33 expected hits
                    1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone
                Americans win with 2 submarines remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Japanese: 1 destroyer
            Battle in Kiangsu
                Americans attack with 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers
                Japanese defend with 12 fighters, 4 mech_infantrys and 4 tactical_bombers
                    Americans roll dice for 1 artillery, 13 fighters, 4 infantry, 1 marine and 3 tactical_bombers in Kiangsu, round 2 : 15/22 hits, 10,00 expected hits
                    Japanese roll dice for 12 fighters, 4 mech_infantrys and 4 tactical_bombers in Kiangsu, round 2 : 12/20 hits, 11,33 expected hits
                    4 tactical_bombers owned by the Japanese, 7 fighters owned by the Japanese, 4 mech_infantrys owned by the Japanese, 7 fighters owned by the Americans, 4 infantry owned by the Americans and 1 artillery owned by the Americans lost in Kiangsu
                    Americans roll dice for 6 fighters, 1 marine and 3 tactical_bombers in Kiangsu, round 3 : 8/10 hits, 5,33 expected hits
                    Japanese roll dice for 5 fighters in Kiangsu, round 3 : 5/5 hits, 3,33 expected hits
                    5 fighters owned by the Japanese, 2 tactical_bombers owned by the Americans and 3 fighters owned by the Americans lost in Kiangsu
                Americans win, taking Kiangsu from Japanese with 3 fighters, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 42
                Casualties for Americans: 1 artillery, 10 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Japanese: 12 fighters, 4 mech_infantrys and 4 tactical_bombers
    
        Non Combat Move - Americans
            3 fighters and 1 tactical_bomber moved from Kiangsu to 19 Sea Zone
            11 carriers and 3 fighters moved from 22 Sea Zone to 19 Sea Zone
            1 submarine moved from 30 Sea Zone to 23 Sea Zone
            5 artilleries and 5 infantry moved from Central America to 64 Sea Zone
            4 infantry moved from Colombia to 64 Sea Zone
            2 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            5 artilleries, 2 carriers, 2 destroyers, 4 fighters, 11 infantry, 1 marine, 1 mech_infantry, 3 submarines and 9 transports moved from 64 Sea Zone to 26 Sea Zone
            5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier moved from 10 Sea Zone to 25 Sea Zone
            1 submarine moved from 25 Sea Zone to 6 Sea Zone
            2 tactical_bombers moved from Western United States to Midway
            2 fighters moved from Mexico to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Mexico to Hawaiian Islands
            1 bomber moved from French Guiana to Western United States
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            4 submarines moved from 10 Sea Zone to 26 Sea Zone
            1 armour and 1 mech_infantry moved from Portugal to Spain
            1 infantry moved from Brazil to Uruguay
                  Americans take Uruguay from Neutral_True
    
        Place Units - Americans
            1 factory_minor placed in Spain
            2 fighters and 5 tactical_bombers placed in Western United States
    
        Turn Complete - Americans
            Americans collect 64 PUs; end with 64 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kiangsu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - British
                Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 infantry moved from Iraq to Persia
                  British take Persia from Italians
            1 infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Italians
            1 artillery moved from Greece to Bulgaria
                  British take Bulgaria from Italians
            1 infantry moved from Greece to Albania
                  British take Albania from Italians
            EDIT: 1 submarine moved from 91 Sea Zone to 93 Sea Zone
            EDIT: 1 submarine moved from 91 Sea Zone to 105 Sea Zone
            EDIT: 1 submarine moved from 93 Sea Zone to 97 Sea Zone
    
        Combat - British
            British creates battle in territory 109 Sea Zone
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun, 10 artilleries and 25 infantry moved from Trans-Jordan to Iraq
            5 armour and 11 mech_infantrys moved from Trans-Jordan to Iraq
            2 submarines moved from 99 Sea Zone to 81 Sea Zone
            1 submarine moved from 80 Sea Zone to 39 Sea Zone
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            2 artilleries and 3 infantry moved from Egypt to Trans-Jordan
            2 armour and 1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour and 2 mech_infantrys moved from Union of South Africa to Belgian Congo
            5 infantry moved from United Kingdom to Scotland
            2 aaGuns moved from United Kingdom to Scotland
            3 fighters moved from Spain to Scotland
            3 fighters moved from Gibraltar to Egypt
            1 bomber moved from Gibraltar to Western United States
            1 tactical_bomber moved from Spain to United Kingdom
            1 destroyer moved from 92 Sea Zone to 98 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from Southeast Mexico to 64 Sea Zone
            3 battleships, 3 carriers, 3 cruisers, 2 destroyers, 6 fighters, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 64 Sea Zone to 26 Sea Zone
            1 infantry, 1 marine and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 106 Sea Zone to 109 Sea Zone
    
        Place Units - British
            1 carrier, 2 destroyers and 1 transport placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter placed in 109 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 fighter
            EDIT: Adding units owned by British to 109 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - British
            British collect 51 PUs; end with 51 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 54 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 57 PUs
            Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 60 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 9,00
    Japanese regular : 2,67
    

    Savegame


  • I didn’t see any post by my UK here, but apparently you see it?

  • 2022 2021 '20 '19 '18 '16 '15

    TripleA Turn Summary: Italians round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            29 infantry moved from Southern France to Normandy Bordeaux
            2 infantry moved from Yugoslavia to Bulgaria
            2 infantry moved from Yugoslavia to Albania
            1 mech_infantry moved from Northern Italy to Albania
            1 armour moved from Romania to Bulgaria
            1 mech_infantry moved from Romania to Bulgaria
            2 mech_infantrys moved from Romania to Albania
    
        Combat - Italians
            Battle in Normandy Bordeaux
                Italians attack with 29 infantry
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 29 infantry in Normandy Bordeaux, round 2 : 5/29 hits, 4.83 expected hits
                    Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Normandy Bordeaux from Americans with 28 infantry remaining. Battle score for attacker is 0
                Casualties for Italians: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in Bulgaria
                Italians attack with 1 armour, 2 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 2 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour, 2 infantry and 1 mech_infantry in Bulgaria, round 3 : 2/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery in Bulgaria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Bulgaria
                Italians win, taking Bulgaria from British with 1 armour, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Albania
                Italians attack with 2 infantry and 3 mech_infantrys
                British defend with 1 infantry
                    Italians roll dice for 2 infantry and 3 mech_infantrys in Albania, round 2 : 1/5 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Albania, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Albania
                Italians win, taking Albania from British with 2 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 aaGun moved from Southern France to Normandy Bordeaux
            4 fighters and 1 tactical_bomber moved from Shensi to French Indo China
            1 bomber moved from French Indo China to Japan
            3 armour and 1 mech_infantry moved from Afghanistan to Sikang
            1 aaGun and 3 infantry moved from Eastern Persia to West India
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 11
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,5,4,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,6,1,2,4,4,1,3,3,3,5,6
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,4
            Italians collect 4 PUs (11 lost to blockades); end with 4 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : 0.33
    British regular : -1.00
    

    Savegame

  • 2022 2021 '20 '19 '18 '16 '15

    @trulpen said in x-y-axis dominion vs trollpen (+20):

    I didn’t see any post by my UK here, but apparently you see it?

    yep I got it, did italy. you’re up again


  • TripleA Manual Gamesave Post: ANZAC round 16

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
    

    Combat Hit Differential Summary :

    Savegame


  • Kamis z35?

  • 2022 2021 '20 '19 '18 '16 '15

    all 6 kamis on it plz


  • TripleA Turn Summary: French round 16

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 16
    
        Combat Move - ANZAC
            1 cruiser and 1 marine moved from 22 Sea Zone to 35 Sea Zone
                  ANZAC take 35 Sea Zone from Japanese
            1 marine moved from 35 Sea Zone to Philippines
            1 submarine moved from 54 Sea Zone to 37 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
                  ANZAC take 37 Sea Zone from Japanese
    
        Combat - ANZAC
            Kamikaze Suicide Attack attacks 1 cruiser owned by the ANZAC scoring 3 hits.  Rolls: 1,6,4,2,1,6
            Battle in Philippines
    
        Non Combat Move - ANZAC
            Turning on Edit Mode
            EDIT: Removing units owned by ANZAC from Philippines: 1 marine
            EDIT: Changing ownership of Philippines from Americans to Japanese
            EDIT: Turning off Edit Mode
            2 submarines moved from 6 Sea Zone to 20 Sea Zone
            4 destroyers moved from 22 Sea Zone to 19 Sea Zone
            3 fighters moved from 19 Sea Zone to Kiangsu
            1 fighter moved from Hawaiian Islands to 19 Sea Zone
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '16 '15

    this is going to be gg no? I’ll easy take kiangsu back, and no way you’ll get Tokyo. and all other VCs are out of reach. lemme know if you still want me to play it out

  • 2022 2021 '20 '19 '18 '16 '15

    TripleA Turn Summary: Germans round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 1 carrier, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 infantry moved from Novgorod to Belarus
            1 armour and 1 mech_infantry moved from Eastern Poland to Belarus
            8 mech_infantrys moved from Slovakia Hungary to Belarus
            2 infantry moved from Kazakhstan to Volgograd
            2 infantry moved from Kazakhstan to Caucasus
            2 bombers moved from Western Germany to Caucasus
            1 fighter and 1 tactical_bomber moved from Kazakhstan to Volgograd
            2 infantry moved from Eastern Poland to Western Ukraine
            5 fighters moved from Eastern Poland to Western Ukraine
            2 artilleries and 1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from Novgorod to Western Ukraine
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 6 fighters and 2 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 6 fighters and 2 infantry in Western Ukraine, round 2 : 6/8 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 6 fighters and 2 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Volgograd
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 armour, 2 artilleries, 5 infantry and 9 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 9 mech_infantrys in Belarus, round 2 : 7/17 hits, 3.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 5 infantry and 9 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Caucasus, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Caucasus
                Germans win, taking Caucasus from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Shensi to Shantung
            1 fighter moved from Suiyuyan to Shantung
            2 bombers moved from Caucasus to Sikang
            3 bombers moved from Novgorod to Anhwe
            6 armour and 22 mech_infantrys moved from Kazakhstan to Szechwan
            14 armour and 6 mech_infantrys moved from India to Yunnan
            3 mech_infantrys moved from Afghanistan to India
            1 fighter and 1 tactical_bomber moved from Kazakhstan to India
            2 fighters and 9 tactical_bombers moved from Kazakhstan to Anhwe
            1 fighter and 1 tactical_bomber moved from Volgograd to Szechwan
            2 aaGuns moved from Eastern Poland to Belarus
            1 artillery and 3 infantry moved from Vyborg to Finland
            3 infantry moved from Poland to Eastern Poland
            6 fighters moved from Western Ukraine to Eastern Poland
            14 infantry moved from France to Normandy Bordeaux
            1 aaGun, 3 artilleries and 13 infantry moved from Southern France to Normandy Bordeaux
            2 carriers and 1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            2 aaGuns, 11 artilleries and 6 infantry moved from Kazakhstan to Afghanistan
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 transport placed in 39 Sea Zone
            7 artilleries and 1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,1,4,1,6,4,2,4,3,6,2
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 6.67
    

    Savegame


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    this is going to be gg no? I’ll easy take kiangsu back, and no way you’ll get Tokyo. and all other VCs are out of reach. lemme know if you still want me to play it out

    I agree with that, but of course we play it out. It’s not so much more and it’s a dice game, so even with odds of one in a million I would have nothing to lose going for it.

  • 2022 2021 '20 '19 '18 '16 '15

    @trulpen said in x-y-axis dominion vs trollpen (+20):

    @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    this is going to be gg no? I’ll easy take kiangsu back, and no way you’ll get Tokyo. and all other VCs are out of reach. lemme know if you still want me to play it out

    I agree with that, but of course we play it out. It’s not so much more and it’s a dice game, so even with odds of one in a million I would have nothing to lose going for it.

    Sounds good


  • TripleA Turn Summary: Russians round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Russians
            Russians buy 1 armour, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Samara to Volgograd
            1 fighter and 1 tactical_bomber moved from Russia to Caucasus
            1 infantry moved from Rostov to Caucasus
            2 infantry moved from Bryansk to Western Ukraine
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 fighters moved from Russia to Western Ukraine
            1 infantry moved from Ukraine to Bessarabia
                  Russians take Bessarabia from Germans
            2 infantry moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
            1 artillery moved from Samara to Volgograd
            2 infantry moved from Samara to Volgograd
            3 artilleries and 5 infantry moved from Samara to Kazakhstan
            1 artillery and 1 infantry moved from Samara to Kazakhstan
            4 artilleries moved from Samara to Kazakhstan
            4 artilleries moved from Samara to Kazakhstan
            10 infantry moved from Samara to Kazakhstan
            8 infantry moved from Samara to Kazakhstan
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 infantry moved from Amur to Korea
                  Russians take Korea from Japanese
            1 infantry moved from Amur to Manchuria
                  Chinese take Manchuria from Japanese
    
        Combat - Russians
            Battle in Western Ukraine
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                    Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 1/4 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Western Ukraine
                Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Volgograd
                Russians attack with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry
                Germans defend with 1 factory_minor and 2 infantry
                    Russians roll dice for 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry in Volgograd, round 2 : 2/8 hits, 2,33 expected hits
                    Germans roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 armour, 2 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Kazakhstan
                Russians attack with 12 artilleries and 24 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 12 artilleries and 24 infantry in Kazakhstan, round 2 : 10/36 hits, 10,00 expected hits
                    Germans roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Kazakhstan
                Russians win, taking Kazakhstan from Germans with 12 artilleries and 24 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Caucasus
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians
    
        Non Combat Move - Russians
            2 fighters moved from Western Ukraine to Russia
            1 infantry moved from Vologda to Smolensk
            1 aaGun, 7 artilleries and 12 infantry moved from Russia to Bryansk
            2 aaGuns moved from Samara to Kazakhstan
            11 artilleries and 22 infantry moved from Samara to Kazakhstan
            1 armour and 1 mech_infantry moved from Samara to Kazakhstan
            2 mech_infantrys moved from Samara to Kazakhstan
            1 artillery moved from Vologda to Russia
            3 mech_infantrys moved from Samara to Russia
            1 aaGun and 9 infantry moved from Amur to Manchuria
            1 fighter and 1 tactical_bomber moved from Caucasus to Persia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            1 armour, 4 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
            Trigger Russians 6 Siberia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 44 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -2,33
    Russians regular : -0,33
    

    Savegame

  • 2022 2021 '20 '19 '18 '16 '15

    TripleA Turn Summary: Japanese round 17

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Japanese
            Japanese buy 3 aaGuns and 7 fighters; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Anhwe to Kiangsu
            4 armour and 2 mech_infantrys moved from Hunan to Kiangsu
            1 mech_infantry moved from Hopei to Kiangsu
            1 armour moved from Chahar to Kiangsu
            1 bomber moved from Japan to Kiangsu
            1 armour moved from New South Wales to South Australia
                  Japanese take South Australia from ANZAC
            1 armour moved from South Australia to Western Australia
                  Japanese take Western Australia from ANZAC
            1 artillery moved from New South Wales to Queensland
                  Japanese take Queensland from ANZAC
            1 armour moved from New South Wales to South Australia
            1 armour moved from South Australia to Northern Territory
                  Japanese take Northern Territory from ANZAC
            1 artillery moved from New South Wales to Victoria
                  Japanese take Victoria from ANZAC
            1 fighter and 1 tactical_bomber moved from Japan to Kiangsu
    
        Combat - Japanese
            Japanese creates battle in territory 54 Sea Zone
            Battle in Kiangsu
                Japanese attack with 5 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber
                Americans defend with 1 marine; ANZAC defend with 3 fighters; Chinese defend with 2 infantry
                    Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Kiangsu, round 2 : 4/12 hits, 5.00 expected hits
                    Chinese roll dice for 3 fighters, 2 infantry and 1 marine in Kiangsu, round 2 : 3/6 hits, 3.00 expected hits
                    1 infantry owned by the Japanese, 2 mech_infantrys owned by the Japanese, 1 fighter owned by the ANZAC, 1 marine owned by the Americans and 2 infantry owned by the Chinese lost in Kiangsu
                    Japanese roll dice for 5 armour, 1 bomber, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Kiangsu, round 3 : 5/9 hits, 4.50 expected hits
                    Chinese roll dice for 2 fighters in Kiangsu, round 3 : 2/2 hits, 1.33 expected hits
                    1 mech_infantry owned by the Japanese, 2 fighters owned by the ANZAC and 1 armour owned by the Japanese lost in Kiangsu
                Japanese win, taking 54 Sea Zone from ANZAC, taking Kiangsu from Chinese with 4 armour, 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 armour, 1 infantry and 3 mech_infantrys
                Casualties for ANZAC: 3 fighters
                Casualties for Americans: 1 marine
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from Kiangsu to Japan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Shantung
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Jehol to Anhwe
            2 aaGuns and 5 infantry moved from Jehol to Shantung
            1 infantry moved from Kweichow to Shensi
            1 mech_infantry moved from Shensi to Hopei
            1 infantry moved from Yunnan to Kweichow
            1 aaGun, 1 artillery and 5 infantry moved from Yunnan to Hunan
            1 mech_infantry moved from Sikang to Yunnan
            1 mech_infantry moved from Szechwan to Anhwe
            4 marines moved from New South Wales to 62 Sea Zone
            2 battleships, 2 cruisers and 4 marines moved from 62 Sea Zone to 33 Sea Zone
            4 marines moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from New South Wales to 62 Sea Zone
            1 artillery, 1 carrier, 1 tactical_bomber and 6 transports moved from 62 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            10 carriers, 1 destroyer, 5 fighters, 13 submarines and 4 tactical_bombers moved from 54 Sea Zone to 33 Sea Zone
    
        Place Units - Japanese
            3 aaGuns and 7 fighters placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 21
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,4,4,3
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,2,3,1,1,4,3,2,3,5,6,6,4,6,4,2,3,6,4,3,1,4,2,1,6
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,2,5,2,3,1
            Japanese collect 48 PUs (21 lost to blockades); end with 48 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 53 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 10 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.50
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 17

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            5 artilleries, 11 infantry, 1 marine and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            5 artilleries, 11 infantry, 1 marine, 1 mech_infantry and 9 transports moved from 26 Sea Zone to 6 Sea Zone
            5 artilleries, 11 infantry and 1 marine moved from 6 Sea Zone to Japan
            1 mech_infantry moved from 6 Sea Zone to Japan
            1 battleship and 2 cruisers moved from 19 Sea Zone to 6 Sea Zone
                  Americans take 6 Sea Zone from Japanese
            2 tactical_bombers moved from Midway to Japan
            2 fighters moved from 25 Sea Zone to Japan
            1 bomber moved from Western United States to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Hawaiian Islands to 6 Sea Zone
            1 infantry moved from Spain to Southern France
                  Americans take Southern France from Italians
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            11 carriers and 1 fighter moved from 19 Sea Zone to 6 Sea Zone
            6 destroyers moved from 19 Sea Zone to 6 Sea Zone
            1 carrier moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 6 Sea Zone
            3 fighters and 1 tactical_bomber moved from 19 Sea Zone to Japan
            1 fighter and 1 tactical_bomber moved from Western United States to 6 Sea Zone
            1 fighter moved from 26 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from Western United States to 6 Sea Zone
    
        Combat - Americans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble z6?

  • 2022 2021 '20 '19 '18 '16 '15

    @trulpen said in x-y-axis dominion vs trollpen (+20):

    Scramble z6?

    nope

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