x-y-axis dominion vs trollpen (+20)


  • let’s dance, shall we ?

    fig Scotland
    sub z98
    inf DNG
    1 IPC to UK-EU


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 5:31:52 PM
    Savegame


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    

    Savegame


  • scrambles ??


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    scrambles ??

    I can check in a little while, but…

    troll pen!?

    Wtf? 😂


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    scrambles ??

    Sure, go with a full scramble over the whole line (both z110/111).


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : -0.17
    

    Savegame


  • 3 hits in 111


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    3 hits in 111

    Des and cr.


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            3 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 mech_infantry moved from Western Germany to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            2 armour, 2 artilleries and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 3 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            1 tactical_bomber moved from Poland to France
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour, 1 fighter and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
    
        Combat - Germans
            British scrambles 2 units out of Scotland to defend against the attack in 111 Sea Zone
            British scrambles 3 units out of United Kingdom to defend against the attack in 110 Sea Zone
            Battle in 111 Sea Zone
                Germans attack with 1 battleship, 1 bomber, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 fighters
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 3/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 111 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans and 1 cruiser owned by the British lost in 111 Sea Zone
                1 fighter owned by the Germans, 1 bomber owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans and 1 submarine owned by the Germans retreated to 112 Sea Zone
                British win with 1 battleship and 2 fighters remaining. Battle score for attacker is 14
                Casualties for Germans: 1 submarine
                Casualties for British: 1 cruiser and 1 destroyer
            Battle in 106 Sea Zone
                Germans attack with 1 submarine
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 110 Sea Zone
                Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers
                British defend with 1 battleship, 1 cruiser and 2 fighters; French defend with 1 cruiser and 1 fighter
                    Germans roll dice for 2 submarines in 110 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 3/7 hits, 4.17 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 3 fighters in 110 Sea Zone, round 2 : 3/3 hits, 2.00 expected hits
                    1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 2 fighters owned by the Germans and 1 tactical_bomber owned by the Germans lost in 110 Sea Zone
                1 fighter owned by the Germans, 1 bomber owned by the Germans and 2 tactical_bombers owned by the Germans retreated
                British win with 1 battleship and 3 fighters remaining. Battle score for attacker is -19
                Casualties for Germans: 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for British: 1 cruiser
                Casualties for French: 1 cruiser
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 5/15 hits, 4.50 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    5 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 7 infantry remaining. Battle score for attacker is 9
                Casualties for Germans: 2 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 2 infantry and 1 mech_infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 0/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 4 : 1/3 hits, 0.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
                Casualties for Germans: 2 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 3 artilleries, 5 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 2 : 6/17 hits, 6.00 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans and 5 infantry owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 2 infantry, 3 mech_infantrys and 1 tactical_bomber in France, round 3 : 7/14 hits, 5.50 expected hits
                    French roll dice for 2 armour, 2 artilleries, 1 fighter and 1 infantry in France, round 3 : 3/6 hits, 2.67 expected hits
                    1 artillery owned by the Germans, 2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 1 armour owned by the British and 1 artillery owned by the French lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 2 artilleries, 3 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 34
                Casualties for Germans: 1 artillery and 5 infantry
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 110 Sea Zone back to originating territory: United Kingdom
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Moving scrambled unit from 111 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 cruiser moved from 114 Sea Zone to 112 Sea Zone
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 tactical_bomber moved from 111 Sea Zone to 112 Sea Zone
            2 tactical_bombers moved from 110 Sea Zone to Western Germany
            1 fighter moved from 110 Sea Zone to Western Germany
            1 fighter moved from 111 Sea Zone to Western Germany
            1 bomber moved from 110 Sea Zone to Western Germany
            1 bomber moved from 111 Sea Zone to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Poland to Slovakia Hungary
            1 fighter moved from Yugoslavia to Southern Italy
            1 aaGun moved from Western Germany to France
            2 infantry moved from Norway to Finland
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            2 infantry moved from Denmark to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            2 infantry moved from 112 Sea Zone to Norway
            1 fighter moved from Western Germany to 112 Sea Zone
            1 tactical_bomber moved from France to Western Germany
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 1 tactical_bomber
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter
            EDIT: Turning off Edit Mode
            1 carrier, 1 destroyer and 1 submarine placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 41 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Neutral_Allies regular : 0.33
    Germans regular : -0.00
    British regular : 0.17
    French AA : -0.17
    

    Savegame


  • well, this will be interesting


  • @axis-dominion said in x-y-axis dominion vs trollpen (+20):

    well, this will be interesting

    There’s always hope.


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 12 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 fighter moved from Novgorod to Russia
            2 infantry moved from Eastern Poland to Belarus
            3 infantry moved from Baltic States to Belarus
            2 aaGuns, 1 artillery and 6 infantry moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            2 infantry moved from Caucasus to Rostov
            2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
            1 armour and 1 mech_infantry moved from Russia to Belarus
            1 armour and 1 mech_infantry moved from Volgograd to Bryansk
            3 infantry moved from Vyborg to Novgorod
            2 infantry moved from Karelia to Novgorod
            1 cruiser moved from 115 Sea Zone to 114 Sea Zone
            1 submarine moved from 127 Sea Zone to 111 Sea Zone
            6 infantry moved from Amur to Buryatia
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
    
        Place Units - Russians
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 marine and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 artillery and 3 infantry moved from Kiangsi to Hunan
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter moved from Formosa to Hunan
            1 fighter and 1 tactical_bomber moved from Kiangsu to Yunnan
            2 fighters and 2 tactical_bombers moved from Manchuria to Hunan
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 5/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Jehol to Anhwe
            1 mech_infantry moved from Manchuria to Chahar
            1 artillery and 2 infantry moved from Shantung to Anhwe
            1 infantry moved from Jehol to Anhwe
            1 artillery and 3 infantry moved from Kiangsu to Anhwe
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 infantry moved from Okinawa to 19 Sea Zone
            1 artillery moved from Manchuria to 19 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to Kwangsi
            1 battleship moved from 6 Sea Zone to 33 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 fighter moved from Korea to 36 Sea Zone
            1 fighter moved from Okinawa to Kwangsi
            2 fighters and 2 tactical_bombers moved from Japan to 36 Sea Zone
            1 fighter moved from 36 Sea Zone to Kwangsi
            2 destroyers moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
            2 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 6 Sea Zone to 33 Sea Zone
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 33 Sea Zone
            1 transport moved from 20 Sea Zone to 19 Sea Zone
            2 infantry moved from Manchuria to 19 Sea Zone
            2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
            2 infantry moved from 20 Sea Zone to Kiangsi
            1 destroyer and 1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from 33 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            1 aaGun and 4 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to Guam
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Japanese regular : -1,33
    

    Savegame


  • did you forget uk, or still working it?


  • Ah, had to leave and then forgot. Good you remind me.


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 35 Sea Zone to 49 Sea Zone
            1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to Guam
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from Western United States to Central United States
            1 infantry moved from Central United States to Western United States
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 aaGuns moved from Eastern United States to Central United States
            1 bomber moved from Central United States to Hawaiian Islands
    
        Place Units - Americans
            2 carriers and 1 submarine placed in 10 Sea Zone
            1 destroyer and 1 submarine placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            4 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 5 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 2 : 2/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Yunnan, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Japanese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 3 : 1/6 hits, 1,33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 3 : 0/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 10
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            2 infantry moved from Kweichow to Szechwan
            1 fighter moved from Yunnan to Burma
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 destroyers, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry and 1 marine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 unit repaired.
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 fighter moved from Malta to 96 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
            2 infantry moved from United Kingdom to 109 Sea Zone
            2 infantry and 1 transport moved from 109 Sea Zone to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            2 fighters moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to Normandy Bordeaux
            2 fighters moved from Scotland to Normandy Bordeaux
    
        Combat - British
            Battle in 96 Sea Zone
                British attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    British roll dice for 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 1/2 hits, 1,17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                    1 transport owned by the Italians lost in 96 Sea Zone
                British win with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 15
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                British attack with 1 bomber, 4 fighters and 2 infantry
                Germans defend with 1 armour, 1 factory_minor, 1 harbour and 1 mech_infantry
                    British roll dice for 1 bomber, 4 fighters and 2 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 3,00 expected hits
                    Germans roll dice for 1 armour and 1 mech_infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0,83 expected hits
                    1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Normandy Bordeaux
                British win, taking Normandy Bordeaux from Germans with 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Germans: 1 armour and 1 mech_infantry
    
        Non Combat Move - British
            2 fighters moved from Normandy Bordeaux to Scotland
            1 battleship moved from 111 Sea Zone to 109 Sea Zone
            2 fighters moved from Normandy Bordeaux to United Kingdom
            1 fighter moved from Gibraltar to Scotland
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from United Kingdom to Scotland
            1 destroyer moved from 109 Sea Zone to 119 Sea Zone
            1 battleship moved from 110 Sea Zone to 109 Sea Zone
            1 transport moved from 98 Sea Zone to 96 Sea Zone
            1 aaGun and 1 infantry moved from Malta to 96 Sea Zone
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 infantry moved from Anglo Egyptian Sudan to Egypt
            2 infantry moved from Union of South Africa to Rhodesia
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery and 1 infantry moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 72 Sea Zone
            1 fighter moved from Burma to India
            3 aaGuns and 5 infantry moved from India to Burma
            3 infantry moved from Malaya to Shan State
            1 cruiser moved from 91 Sea Zone to 92 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 96 Sea Zone to 81 Sea Zone
            1 aaGun and 1 infantry moved from 81 Sea Zone to Egypt
            1 fighter and 1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
            1 destroyer moved from 98 Sea Zone to 94 Sea Zone
            1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            1 destroyer placed in 109 Sea Zone
            1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 1,5
            British collect 31 PUs (1 lost to blockades); end with 31 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 37 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 marine placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 4 infantry and 1 marine
    

    Combat Hit Differential Summary :

    Chinese regular : 0,33
    Italians regular : -0,33
    Japanese regular : -1,33
    Germans regular : 0,17
    British regular : -1,50
    

    Savegame


  • Will position the fleet differently. Reposting.

Suggested Topics

  • 12
  • 57
  • 106
  • 20
  • 167
  • 106
  • 135
  • 92
Axis & Allies Boardgaming Custom Painted Miniatures

39

Online

17.0k

Users

39.3k

Topics

1.7m

Posts