L21 BM3 FlyingBadger (Axis) vs Tin Can of the Sea (Allies + 20)


  • @TinCanoftheSea Intercept over Moscow?


  • @flyingbadger Send everything that can to intercept, thank you

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            5 infantry and 2 mech_infantrys moved from Novgorod to Archangel
            2 infantry moved from Belarus to Smolensk
            4 tactical_bombers moved from Western Ukraine to Smolensk
            1 armour, 1 infantry and 2 mech_infantrys moved from Ukraine to Rostov
            2 armour and 1 mech_infantry moved from Western Ukraine to Rostov
            3 bombers moved from Western Germany to Russia
            3 fighters moved from Western Ukraine to Russia
            1 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from Northern Italy to France
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 4 interceptors out of Russia
                    Attackers Fire,  : 0/6 hits, 1.50 expected hits
                    Defenders Fire,  : 1/4 hits, 1.33 expected hits
                    1 fighter owned by the Germans lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 3,4 and causes: 7 damage to unit: factory_major
                Bombing raid in Russia causes 7 damage total. 
            Battle in Trans-Jordan
            Battle in Archangel
                Germans attack with 5 infantry and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Archangel, round 2 : 0/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Archangel, round 3 : 0/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Archangel, round 4 : 0/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Archangel, round 5 : 0/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 5 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Archangel, round 6 : 2/7 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 6 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Trans-Jordan from British, taking Archangel from Russians with 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 2 infantry and 4 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 4 tactical_bombers in Smolensk, round 2 : 3/6 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 2 infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 3 armour, 1 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 1 infantry and 3 mech_infantrys in Rostov, round 2 : 0/7 hits, 2.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 3 armour and 3 mech_infantrys in Rostov, round 3 : 2/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is -4
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 mech_infantry moved from Western Ukraine to Rostov
            4 aaGuns, 9 armour, 7 artilleries, 20 infantry and 4 mech_infantrys moved from Western Ukraine to Bryansk
            1 armour and 3 mech_infantrys moved from Eastern Poland to Bryansk
            4 tactical_bombers moved from Smolensk to Bryansk
            3 infantry moved from Karelia to Novgorod
            2 fighters and 1 tactical_bomber moved from Western Germany to Bryansk
            2 fighters moved from Russia to Bryansk
            2 bombers moved from Russia to Bryansk
            1 infantry moved from Western Germany to Northern Italy
    
        Place Units - Germans
            2 fighters and 3 infantry placed in Western Germany
            3 artilleries placed in Ukraine
            3 armour placed in Novgorod
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 5,6
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1
            Germans collect 54 PUs (3 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : -0.33
    Attackers Fire,  : -1.50
    Russians regular : -0.67
    Germans regular : -5.33
    Russians AA : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians repair damage of 6x factory_major; Remaining resources: 27 PUs; 
            Russians buy 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 infantry moved from Vologda to Archangel
            4 fighters and 1 tactical_bomber moved from Russia to Archangel
    
        Combat - Russians
            Battle in Archangel
                Russians attack with 4 fighters, 6 infantry and 1 tactical_bomber
                Germans defend with 5 infantry and 2 mech_infantrys
                    Russians roll dice for 4 fighters, 6 infantry and 1 tactical_bomber in Archangel, round 2 : 2/11 hits, 3.67 expected hits
                    Germans roll dice for 5 infantry and 2 mech_infantrys in Archangel, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 4 fighters, 5 infantry and 1 tactical_bomber in Archangel, round 3 : 2/10 hits, 3.50 expected hits
                    Germans roll dice for 3 infantry and 2 mech_infantrys in Archangel, round 3 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 4 fighters, 4 infantry and 1 tactical_bomber in Archangel, round 4 : 4/9 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry and 2 mech_infantrys in Archangel, round 4 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 11
                Casualties for Russians: 4 infantry
                Casualties for Germans: 5 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Archangel to Russia
            1 aaGun moved from Vologda to Russia
            6 infantry moved from Novosibirsk to Samara
            2 aaGuns and 11 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Tambov to Volgograd
    
        Place Units - Russians
            9 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.00
    Russians regular : -2.50
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 factory_minor, 1 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            4 infantry moved from Burma to India
            1 marine moved from Burma to 38 Sea Zone
            1 artillery and 1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 battleship, 1 infantry, 1 marine and 1 transport moved from 38 Sea Zone to 39 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 39 Sea Zone to Ceylon
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to India
            1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 38 Sea Zone to 39 Sea Zone
            1 artillery moved from French Indo China to Shan State
            1 mech_infantry moved from Hunan to Shan State
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 mech_infantry moved from Chahar to Hunan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Kweichow
            1 artillery and 5 infantry moved from Anhwe to Hunan
            3 infantry moved from Shantung to Anhwe
            2 bombers, 2 fighters and 2 tactical_bombers moved from French Indo China to India
            2 fighters, 1 submarine and 2 tactical_bombers moved from 36 Sea Zone to 45 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 25 Sea Zone
    
        Combat - Japanese
            Battle in Ceylon
            Battle in India
                Japanese attack with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    Japanese roll dice for 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers in India, round 2 : 7/12 hits, 5.50 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the British lost in India
                Japanese captures 8PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking Ceylon from UK_Pacific, taking India from UK_Pacific with 2 bombers, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 9
                Casualties for British: 3 infantry
            Battle in 45 Sea Zone
                Japanese attack with 2 fighters, 1 submarine and 2 tactical_bombers
                ANZAC defend with 1 cruiser
                    Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 12
                Casualties for ANZAC: 1 cruiser
            Battle in 25 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Japanese lost in 25 Sea Zone
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese retreated
                Americans win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for Japanese: 1 submarine
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            3 artilleries and 3 infantry moved from French Indo China to 36 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            3 artilleries and 3 infantry moved from 37 Sea Zone to Shan State
            1 destroyer moved from 37 Sea Zone to 39 Sea Zone
            1 battleship and 2 carriers moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 6 Sea Zone to 35 Sea Zone
            2 fighters and 2 tactical_bombers moved from 45 Sea Zone to 37 Sea Zone
            1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            1 aaGun moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to Burma
            2 bombers moved from India to Burma
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            2 artilleries placed in French Indo China
            1 factory_minor placed in Malaya
            1 infantry and 2 mech_infantrys placed in Shantung
            1 mech_infantry placed in French Indo China
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 72 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 0.67
    UK_Pacific regular : -1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 5 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Normandy Bordeaux
            1 bomber moved from United Kingdom to France
            1 armour moved from Morocco to Tunisia
                  Americans take Tunisia from Italians
            1 bomber moved from Gibraltar to 98 Sea Zone
    
        Combat - Americans
            Strategic bombing raid in Normandy Bordeaux
                    Germans roll AA dice in Normandy Bordeaux : 0/1 hits, 0.17 expected hits
                Bombing raid in Normandy Bordeaux rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Normandy Bordeaux causes 6 damage total. 
            Strategic bombing raid in France
                    Germans roll AA dice in France : 0/1 hits, 0.17 expected hits
                Bombing raid in France rolls: 5 and causes: 5 damage to unit: factory_minor
                Bombing raid in France causes 5 damage total. 
            Battle in 98 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 98 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 98 Sea Zone to Egypt
            1 bomber moved from Normandy Bordeaux to United Kingdom
            1 bomber moved from France to United Kingdom
            2 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 marine moved from Central United States to 101 Sea Zone
            1 artillery, 1 carrier, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 fighter and 1 tactical_bomber moved from 101 Sea Zone to 91 Sea Zone
            1 marine moved from 91 Sea Zone to Gibraltar
            1 artillery and 3 infantry moved from 91 Sea Zone to Gibraltar
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 marine moved from Western United States to 10 Sea Zone
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 marine moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 artillery and 5 infantry placed in Western United States
            1 carrier and 3 transports placed in 10 Sea Zone
            Americans undo move 2.
            1 carrier, 1 destroyer and 2 transports placed in 10 Sea Zone
            1 tactical_bomber placed in Eastern United States
            1 transport placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 19 infantry moved from Szechwan to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 1 fighter and 19 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 19 infantry in Shensi, round 2 : 5/20 hits, 3.67 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
                Chinese win, taking Shensi from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Shensi to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 2 armour, 2 destroyers, 1 fighter and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 infantry moved from West India to India
            2 fighters moved from West India to India
            1 bomber moved from Eastern Persia to India
            1 artillery and 1 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Persia to Trans-Jordan
    
        Combat - British
            Battle in Trans-Jordan
                British attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Trans-Jordan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the British lost in Trans-Jordan
                British win, taking Trans-Jordan from Germans with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in India
                British attack with 1 bomber, 2 fighters and 5 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 4 infantry
                    British roll dice for 1 bomber, 2 fighters and 5 infantry in India, round 2 : 3/8 hits, 2.50 expected hits
                    Japanese roll dice for 4 infantry in India, round 2 : 1/4 hits, 1.33 expected hits
                    3 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                    British roll dice for 1 bomber, 2 fighters and 4 infantry in India, round 3 : 0/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 bomber, 2 fighters and 4 infantry in India, round 4 : 2/7 hits, 2.33 expected hits
                    Japanese roll dice for 1 infantry in India, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 bomber, 2 fighters and 3 infantry remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
                Casualties for Japanese: 4 infantry
    
        Non Combat Move - British
            1 bomber and 2 fighters moved from India to Persia
            1 fighter and 1 tactical_bomber moved from Eastern Persia to Persia
            1 armour and 1 mech_infantry moved from West India to Eastern Persia
            2 fighters moved from Turkmenistan to Eastern Persia
            1 mech_infantry moved from Syria to Persia
            1 fighter moved from Trans-Jordan to Persia
            1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            1 artillery moved from Anglo Egyptian Sudan to Egypt
            2 transports moved from 81 Sea Zone to 71 Sea Zone
            1 fighter moved from Nenetsia to Russia
            1 fighter moved from Scotland to Nenetsia
            1 battleship, 1 destroyer and 1 submarine moved from 92 Sea Zone to 98 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from Algeria to 92 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
            1 armour and 1 infantry moved from 98 Sea Zone to Egypt
            1 destroyer moved from 93 Sea Zone to 96 Sea Zone
            1 fighter and 1 tactical_bomber moved from Morocco to Tobruk
            1 fighter and 1 tactical_bomber moved from Persia to Eastern Persia
            1 fighter moved from Eastern Persia to Persia
    
        Place Units - British
            2 armour and 1 fighter placed in Persia
            2 destroyers and 1 submarine placed in 71 Sea Zone
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,1,1,1,4,1,5,3,4,5
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 0.67
    Germans AA : -0.33
    Germans regular : 0.67
    British regular : -2.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 artillery moved from Libya to Tunisia
            2 armour moved from Bryansk to Tambov
                  Italians take Tambov from Russians
            2 armour moved from Tambov to Rostov
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 1 artillery
                Americans defend with 1 armour
                    Italians roll dice for 1 artillery in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour in Tunisia, round 2 : 1/1 hits, 0.50 expected hits
                    1 armour owned by the Americans and 1 artillery owned by the Italians lost in Tunisia
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 artillery
                Casualties for Americans: 1 armour
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Albania to Yugoslavia
    
        Place Units - Italians
            2 infantry placed in Southern Italy
            3 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            3 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            3 infantry placed in Queensland
            3 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Nenetsia to Russia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 infantry moved from Novgorod to Archangel
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            19 infantry moved from Bryansk to Tambov
            7 artilleries moved from Bryansk to Tambov
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            3 mech_infantrys moved from Rostov to Volgograd
            5 tactical_bombers moved from Bryansk to Volgograd
            2 bombers and 4 fighters moved from Bryansk to Russia
            10 armour and 7 mech_infantrys moved from Bryansk to Tambov
            3 artilleries moved from Ukraine to Rostov
            2 armour moved from Rostov to Tambov
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
            2 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to France
    

    Combat Hit Differential Summary :

    Savegame


  • @TinCanoftheSea Intercept?


  • @flyingbadger Yes, please intercept all 6 fighters!

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries, 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            3 armour and 3 infantry moved from Novgorod to Archangel
            1 infantry moved from Smolensk to Vologda
                  Germans take Vologda from Russians
            19 infantry moved from Bryansk to Tambov
            7 artilleries moved from Bryansk to Tambov
            1 armour moved from Rostov to Caucasus
                  Germans take Caucasus from Russians
            1 armour moved from Caucasus to Volgograd
            3 mech_infantrys moved from Rostov to Volgograd
            5 tactical_bombers moved from Bryansk to Volgograd
            2 bombers and 4 fighters moved from Bryansk to Russia
            10 armour and 7 mech_infantrys moved from Bryansk to Tambov
            3 artilleries moved from Ukraine to Rostov
            2 armour moved from Rostov to Tambov
            1 destroyer moved from 113 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 125 Sea Zone
            2 infantry moved from Northern Italy to France
            1 infantry moved from Northern Italy to Western Germany
            2 artilleries and 2 infantry moved from Western Germany to France
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 6 units heading to Russia
                Russians launches 6 interceptors out of Russia
                    Attackers Fire,  : 2/6 hits, 1.67 expected hits
                    Defenders Fire,  : 4/6 hits, 2.00 expected hits
                    4 fighters owned by the Germans lost in Russia
                    1 fighter owned by the French and 1 fighter owned by the British lost in Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits
                1 bomber killed by AA
                Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Russia causes 8 damage total. 
            Battle in Archangel
                Germans attack with 3 armour and 3 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 armour and 3 infantry in Archangel, round 2 : 1/6 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 3 armour and 3 infantry in Archangel, round 3 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 3 armour and 3 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 destroyer and 2 fighters
                Russians defend with 1 submarine
                    Germans roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Volgograd
                Germans attack with 1 armour, 3 mech_infantrys and 5 tactical_bombers
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 1 armour, 3 mech_infantrys and 5 tactical_bombers in Volgograd, round 2 : 2/9 hits, 3.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans win, taking Volgograd from Russians with 1 armour, 2 mech_infantrys and 5 tactical_bombers remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 bomber moved from Russia to Novgorod
            4 aaGuns moved from Bryansk to Tambov
            5 tactical_bombers moved from Volgograd to Rostov
            2 fighters moved from 125 Sea Zone to Western Germany
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 artilleries placed in Ukraine
            1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
            Germans collect 58 PUs (3 lost to blockades); end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 78 PUs
    

    Combat Hit Differential Summary :

    Defenders Fire,  : 2.00
    Attackers Fire,  : 0.33
    Russians regular : -0.50
    Germans regular : -1.00
    Russians AA : 0.67
    

    Savegame


  • TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians repair damage of 5x factory_major; Remaining resources: 24 PUs; 
            Russians buy 2 armour and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            5 armour, 5 artilleries, 4 fighters, 53 infantry, 2 mech_infantrys and 1 tactical_bomber moved from Russia to Tambov
            11 infantry moved from Novosibirsk to Vologda
            3 infantry moved from Samara to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 5 armour, 5 artilleries, 4 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 aaGuns, 12 armour, 7 artilleries, 19 infantry and 7 mech_infantrys
                    Germans roll AA dice in Tambov : 0/5 hits, 0.83 expected hits
                    Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 56 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 2 : 14/73 hits, 17.33 expected hits
                    Italians roll dice for 4 aaGuns, 12 armour, 7 artilleries, 19 infantry and 7 mech_infantrys in Tambov, round 2 : 18/45 hits, 17.00 expected hits
                    18 infantry owned by the Russians, 4 aaGuns owned by the Germans and 10 infantry owned by the Germans lost in Tambov
                    Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 38 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 3 : 15/55 hits, 14.33 expected hits
                    Italians roll dice for 12 armour, 7 artilleries, 9 infantry and 7 mech_infantrys in Tambov, round 3 : 16/35 hits, 13.67 expected hits
                    16 infantry owned by the Russians, 9 infantry owned by the Germans and 6 mech_infantrys owned by the Germans lost in Tambov
                    Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 22 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 4 : 11/39 hits, 11.67 expected hits
                    Italians roll dice for 12 armour, 7 artilleries and 1 mech_infantry in Tambov, round 4 : 9/20 hits, 8.67 expected hits
                    9 infantry owned by the Russians, 7 artilleries owned by the Germans, 3 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 5 armour, 5 artilleries, 4 fighters, 13 infantry, 2 mech_infantrys and 1 tactical_bomber in Tambov, round 5 : 12/30 hits, 10.17 expected hits
                    Italians roll dice for 9 armour in Tambov, round 5 : 5/9 hits, 4.50 expected hits
                    5 infantry owned by the Russians and 9 armour owned by the Germans lost in Tambov
                Russians win, taking Tambov from Italians with 5 armour, 5 artilleries, 4 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 61
                Casualties for Russians: 48 infantry
                Casualties for Germans: 4 aaGuns, 12 armour, 7 artilleries, 19 infantry and 7 mech_infantrys
            Battle in Vologda
                Russians attack with 11 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 11 infantry in Vologda, round 2 : 3/11 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 11 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 fighters and 1 tactical_bomber moved from Tambov to Russia
            1 aaGun moved from Novosibirsk to Kansu
            1 aaGun moved from Novosibirsk to Vologda
            3 infantry moved from Samara to Russia
    
        Place Units - Russians
            2 armour and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 18 PUs; end with 18 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 4.17
    Germans AA : -0.83
    Germans regular : -0.33
    Russians regular : -0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 3 destroyers, 2 fighters, 5 infantry, 2 marines and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery, 1 infantry and 1 mech_infantry moved from Burma to India
            2 bombers, 2 fighters and 2 tactical_bombers moved from Burma to India
            2 fighters and 2 tactical_bombers moved from 37 Sea Zone to India
            1 fighter and 1 tactical_bomber moved from 39 Sea Zone to India
            1 submarine moved from 39 Sea Zone to 79 Sea Zone
            1 mech_infantry moved from French Indo China to Yunnan
            1 infantry moved from Yunnan to Kweichow
    
        Combat - Japanese
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers
                British defend with 3 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 1 artillery, 2 bombers, 5 fighters, 1 infantry, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 9/15 hits, 8.00 expected hits
                    UK_Pacific roll dice for 3 infantry in India, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 3 infantry owned by the British lost in India
                Japanese destroys 5PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 artillery, 2 bombers, 5 fighters and 5 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry and 1 mech_infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Japanese
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            3 transports moved from 37 Sea Zone to 36 Sea Zone
            3 artilleries, 3 infantry and 1 mech_infantry moved from Shan State to Burma
            1 cruiser moved from 39 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from India to 39 Sea Zone
            2 bombers moved from India to Burma
            2 fighters and 2 tactical_bombers moved from India to Burma
            1 carrier moved from 37 Sea Zone to 39 Sea Zone
            1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone
            1 artillery moved from Shan State to Burma
            1 aaGun, 1 artillery, 5 infantry and 1 mech_infantry moved from Hunan to Kweichow
            1 infantry moved from Anhwe to Hunan
            2 infantry moved from Anhwe to Kweichow
            2 mech_infantrys moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 aaGun moved from Japan to 6 Sea Zone
            1 aaGun and 1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            2 carriers, 3 destroyers, 2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 submarine moved from 45 Sea Zone to 35 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            1 infantry and 2 marines placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 infantry and 2 mech_infantrys placed in Shantung
            2 fighters, 1 infantry and 1 mech_infantry placed in Japan
            Japanese undo move 4.
            Japanese undo move 3.
            Japanese undo move 2.
            Japanese undo move 1.
            2 marines placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            3 destroyers placed in 6 Sea Zone
            1 artillery, 2 fighters and 1 infantry placed in Japan
            1 infantry and 2 mech_infantrys placed in Shantung
            1 infantry placed in Malaya
    
        Turn Complete - Japanese
            Japanese collect 63 PUs; end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    UK_Pacific regular : 1.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 tactical_bomber and 2 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Southern France
            1 bomber moved from United Kingdom to Northern Italy
    
        Combat - Americans
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 6 and causes: 6 damage to unit: factory_major
                Bombing raid in Northern Italy causes 6 damage total. 
            Strategic bombing raid in Southern France
                    Germans roll AA dice in Southern France : 0/1 hits, 0.17 expected hits
                Bombing raid in Southern France rolls: 3 and causes: 3 damage to unit: factory_minor
                Bombing raid in Southern France causes 3 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Southern France to United Kingdom
            1 bomber moved from Northern Italy to Malta
            3 artilleries and 3 infantry moved from Central United States to 101 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            3 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 artillery, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 artillery, 2 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            1 carrier and 2 destroyers placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in 10 Sea Zone
            1 destroyer and 2 transports placed in 101 Sea Zone
            1 artillery placed in Central United States
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            18 infantry moved from Shensi to Suiyuyan
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 18 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 18 infantry in Suiyuyan, round 2 : 4/19 hits, 3.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 18 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 armour, 2 artilleries, 2 fighters, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            2 infantry moved from West India to India
            1 fighter and 1 tactical_bomber moved from Eastern Persia to India
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
    
        Combat - British
            Battle in India
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 artillery, 1 factory_minor and 1 harbour
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in India, round 2 : 2/4 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery in India, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the British lost in India
                British win, taking India from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 1
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from India to Eastern Persia
            3 armour moved from Persia to Eastern Persia
            1 mech_infantry moved from Eastern Persia to Persia
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Union of South Africa to 71 Sea Zone
            1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Tobruk to Libya
            4 artilleries and 4 infantry moved from Egypt to Alexandria
            1 destroyer moved from 96 Sea Zone to 98 Sea Zone
            2 destroyers and 1 submarine moved from 71 Sea Zone to 81 Sea Zone
            1 fighter and 1 tactical_bomber moved from Tobruk to Egypt
            1 fighter moved from Nenetsia to Russia
            1 transport moved from 81 Sea Zone to 71 Sea Zone
    
        Place Units - British
            1 armour, 1 fighter and 1 mech_infantry placed in Persia
            2 artilleries and 1 infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 39 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 42 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 45 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 48 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,3,1,1,5,4,4,1,4,6,2,1,6,5,5
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.33
    Germans AA : -0.17
    British regular : 0.50
    Italians AA : -0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians repair damage of 1x factory_major; Remaining resources: 14 PUs; 
            Italians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from Neutral_Allies
            1 armour moved from Rostov to Samara
                  Italians take Samara from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 artillery and 2 infantry moved from Yugoslavia to Northern Italy
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            3 infantry placed in New South Wales
            3 infantry placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Combat - French
            Battle in 79 Sea Zone
                French attack with 1 destroyer
                Japanese defend with 1 submarine
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 79 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 79 Sea Zone
                French win, taking 79 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    French regular : -0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 artilleries, 3 fighters, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Volgograd to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 armour and 1 mech_infantry moved from Kazakhstan to Sikang
                  Germans take Sikang from Chinese
            1 artillery moved from Rostov to Volgograd
            1 mech_infantry moved from Volgograd to Ukraine
            2 artilleries moved from Rostov to Ukraine
            3 artilleries moved from Ukraine to Western Ukraine
            1 infantry moved from Bryansk to Rostov
            1 infantry moved from Smolensk to Bryansk
            5 tactical_bombers moved from Rostov to Southern Italy
            1 infantry moved from Archangel to Smolensk
            3 armour and 2 infantry moved from Archangel to Novgorod
            3 armour moved from Novgorod to Eastern Poland
            1 bomber moved from Novgorod to Western Germany
            1 artillery moved from Western Germany to France
    
        Combat - Germans
    
        Non Combat Move - Germans
    
        Place Units - Germans
            3 infantry placed in Ukraine
            1 infantry and 2 mech_infantrys placed in Novgorod
            Germans undo move 1.
            1 infantry and 2 mech_infantrys placed in Ukraine
            1 submarine placed in 112 Sea Zone
            3 fighters placed in Western Germany
            2 artilleries and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,5
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 4,4
            Germans collect 62 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 1x factory_major; Remaining resources: 21 PUs; 
            Russians buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Vologda to Archangel
                  Russians take Archangel from Germans
            2 infantry moved from Vologda to Samara
            1 fighter moved from Russia to Samara
            1 tactical_bomber moved from Russia to Samara
            2 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Rostov
            1 fighter moved from Russia to Bryansk
            4 artilleries and 1 infantry moved from Tambov to Rostov
            4 armour and 2 mech_infantrys moved from Tambov to Rostov
            2 infantry moved from Tambov to Volgograd
            1 artillery and 1 infantry moved from Tambov to Rostov
            1 fighter moved from Russia to Volgograd
            2 infantry moved from Russia to Bryansk
            5 infantry moved from Russia to Smolensk
            2 infantry moved from Tambov to Rostov
    
        Combat - Russians
            Battle in Bryansk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                    Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 3 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 infantry in Bryansk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win with 1 fighter remaining. Battle score for attacker is -3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery and 1 factory_minor
                    Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Volgograd, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Rostov
                Russians attack with 4 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys
                Germans defend with 1 infantry
                    Russians roll dice for 4 armour, 5 artilleries, 1 fighter, 6 infantry and 2 mech_infantrys in Rostov, round 2 : 2/18 hits, 6.33 expected hits
                    Germans roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 4 armour, 5 artilleries, 1 fighter, 5 infantry and 2 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 infantry in Smolensk, round 2 : 1/5 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/4 hits, 1.50 expected hits
                    Italians roll dice for 1 armour in Samara, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Samara
                Russians win, taking Samara from Italians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Italians: 1 armour
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Rostov to Russia
            1 fighter moved from Bryansk to Russia
            1 fighter moved from Volgograd to Russia
            1 armour moved from Tambov to Rostov
            2 armour moved from Russia to Rostov
            5 infantry moved from Vologda to Smolensk
            1 aaGun moved from Vologda to Smolensk
            3 infantry moved from Vologda to Smolensk
            2 aaGuns moved from Russia to Smolensk
            1 aaGun moved from Russia to Tambov
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.83
    Germans regular : 1.00
    Russians regular : -3.00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 4 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour, 7 artilleries, 3 infantry and 4 mech_infantrys moved from Burma to India
            1 artillery, 1 infantry and 1 marine moved from Ceylon to 39 Sea Zone
            2 artilleries, 2 infantry and 1 mech_infantry moved from French Indo China to 36 Sea Zone
            2 artilleries, 2 infantry, 1 mech_infantry and 3 transports moved from 36 Sea Zone to 37 Sea Zone
            1 infantry and 2 marines moved from Malaya to 37 Sea Zone
            2 artilleries, 1 battleship, 1 cruiser, 1 destroyer, 3 infantry, 2 marines, 1 mech_infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone
            3 artilleries, 4 infantry, 3 marines and 1 mech_infantry moved from 39 Sea Zone to India
            3 fighters and 3 tactical_bombers moved from 39 Sea Zone to 79 Sea Zone
            1 destroyer moved from 39 Sea Zone to 79 Sea Zone
            1 submarine moved from 35 Sea Zone to 6 Sea Zone
            1 mech_infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Hunan to Yunnan
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Shantung to Anhwe
            1 mech_infantry moved from Shantung to Hopei
            1 artillery, 9 infantry and 3 mech_infantrys moved from Kweichow to Shensi
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Korea to Manchuria
            2 bombers moved from Burma to India
            2 fighters and 2 tactical_bombers moved from Burma to India
    
        Combat - Japanese
            Battle in 79 Sea Zone
                Japanese attack with 1 destroyer, 3 fighters and 3 tactical_bombers
                French defend with 1 destroyer
                    Japanese roll dice for 1 destroyer, 3 fighters and 3 tactical_bombers in 79 Sea Zone, round 2 : 3/7 hits, 3.83 expected hits
                    French roll dice for 1 destroyer in 79 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 destroyer owned by the Japanese lost in 79 Sea Zone
                Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for French: 1 destroyer
            Battle in India
                Japanese attack with 1 armour, 10 artilleries, 2 bombers, 2 fighters, 7 infantry, 3 marines, 5 mech_infantrys and 2 tactical_bombers
                British defend with 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 2 battleships and 1 cruiser in India, round 2 : 2/3 hits, 1.83 expected hits
                    UK_Pacific roll dice for 1 infantry in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in India
                Japanese destroys 2PUs while taking UK_Pacific capital
                Japanese win, taking India from UK_Pacific with 1 armour, 10 artilleries, 2 bombers, 2 fighters, 7 infantry, 3 marines, 5 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from India to Yunnan
            2 bombers moved from India to Malaya
            3 fighters and 3 tactical_bombers moved from 79 Sea Zone to 39 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
            1 aaGun moved from Kweichow to Shensi
    
        Place Units - Japanese
            1 carrier, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            1 destroyer placed in 36 Sea Zone
            1 submarine placed in 37 Sea Zone
            1 infantry and 2 mech_infantrys placed in Shantung
            1 infantry and 1 mech_infantry placed in French Indo China
            1 mech_infantry placed in Malaya
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 64 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.67
    Japanese regular : -0.67
    UK_Pacific regular : -0.33
    

    Savegame

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