NO scramble.
L21 Simon33 (L+16) vsAetV (X) BM
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TripleA Turn Summary: UK_Pacific round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 3 submarines and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 63 Sea Zone to 45 Sea Zone 1 fighter moved from Hawaiian Islands to 49 Sea Zone 1 destroyer and 12 fighters moved from 6 Sea Zone to 20 Sea Zone Americans take 19 Sea Zone from Japanese 1 infantry moved from Greece to Bulgaria Americans take Bulgaria from Germans Combat - Americans Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 5 Battle in 45 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 45 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 20 Sea Zone Americans attack with 1 destroyer and 12 fighters Japanese defend with 1 submarine Americans roll dice for 1 destroyer and 12 fighters in 20 Sea Zone, round 2 : 3/13 hits, 6.33 expected hits Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 1 destroyer and 12 fighters remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans 12 fighters moved from 20 Sea Zone to 6 Sea Zone 1 fighter moved from 49 Sea Zone to Queensland 1 carrier, 1 destroyer and 6 submarines moved from 26 Sea Zone to 6 Sea Zone 1 carrier and 2 transports moved from 6 Sea Zone to 25 Sea Zone 1 submarine moved from 10 Sea Zone to 26 Sea Zone 1 carrier moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Western United States to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from Midway to 25 Sea Zone 1 destroyer moved from 6 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Tobruk to Libya 1 carrier moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from Quebec to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Morocco 1 artillery moved from Algeria to Tunisia 2 fighters moved from Trans-Jordan to Persia 1 destroyer moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone 2 fighters moved from Eastern United States to 91 Sea Zone Place Units - Americans 1 destroyer placed in 101 Sea Zone 1 carrier, 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone 1 artillery, 2 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Kiangsi to Kwangtung UK_Pacific take Kwangtung from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 1 fighter moved from Jehol to Szechwan 2 artilleries and 7 infantry moved from Yunnan to Szechwan Place Units - Chinese 1 artillery placed in Szechwan 6 infantry placed in Jehol Turn Complete - Chinese Chinese collect 20 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 8 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 fighter; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Removing units owned by Americans from Morocco: 1 artillery EDIT: Adding units owned by Americans to Eastern United States: 1 artillery EDIT: Turning off Edit Mode 1 fighter, 1 infantry and 1 tactical_bomber moved from Yunnan to Shan State EDIT: 1 mech_infantry moved from Eastern United States to Morocco Combat - British Battle in Shan State British attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shan State British win, taking Shan State from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - British 1 infantry moved from Anglo Egyptian Sudan to Belgian Congo 1 artillery and 3 infantry moved from Kenya to Belgian Congo 2 infantry moved from Rhodesia to Belgian Congo 2 artilleries and 2 infantry moved from Union of South Africa to 71 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 71 Sea Zone to 80 Sea Zone 2 artilleries and 2 infantry moved from 80 Sea Zone to Iraq 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 77 Sea Zone to 80 Sea Zone 1 bomber and 3 fighters moved from Persia to Russia 1 artillery and 2 infantry moved from Persia to Iraq 1 artillery moved from Iraq to Trans-Jordan 1 fighter moved from Trans-Jordan to Persia 2 infantry moved from Northwest Persia to Iraq 2 aaGuns, 1 armour, 3 artilleries, 18 infantry and 1 mech_infantry moved from Yunnan to Burma 1 armour and 1 mech_infantry moved from Burma to India 1 fighter and 1 tactical_bomber moved from Shan State to Szechwan 4 infantry moved from India to Burma 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 armour and 1 infantry moved from 91 Sea Zone to Morocco 1 armour and 1 mech_infantry moved from Iraq to Trans-Jordan 1 fighter moved from Gibraltar to Trans-Jordan Place Units - British 1 destroyer placed in 110 Sea Zone 3 infantry placed in Iraq 1 fighter and 2 infantry placed in Persia 3 infantry placed in Union of South Africa Turn Complete - British Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 34 PUs (2 lost to blockades); end with 34 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 37 PUs Place Units - UK_Pacific 1 fighter placed in India Turn Complete - UK_Pacific UK_Pacific collect 10 PUs; end with 10 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs Some Units in India change ownership: 1 fighter
Combat Hit Differential Summary :
Americans regular : -3.33 Japanese regular : -0.50 British regular : -0.33
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I only realised that the USA troops should get on the ANZAC TT in SZ26 after the USA combats.
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TripleA Turn Summary: Italians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Italians Italians buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 mech_infantrys moved from Northern Italy to Bulgaria 1 bomber moved from Southern Italy to Bulgaria 1 armour moved from Egypt to Anglo Egyptian Sudan Italians take Anglo Egyptian Sudan from British 1 armour moved from Anglo Egyptian Sudan to Egypt 1 destroyer moved from 95 Sea Zone to 98 Sea Zone 2 fighters moved from Egypt to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 destroyer and 2 fighters Russians defend with 1 submarine Italians roll dice for 1 destroyer and 2 fighters in 98 Sea Zone, round 2 : 2/3 hits, 1,33 expected hits Russians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Russians lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Americans with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Bulgaria Italians attack with 1 bomber and 2 mech_infantrys Americans defend with 1 infantry Italians roll dice for 1 bomber and 2 mech_infantrys in Bulgaria, round 2 : 2/3 hits, 1,00 expected hits Americans roll dice for 1 infantry in Bulgaria, round 2 : 1/1 hits, 0,33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Americans lost in Bulgaria Italians win, taking Bulgaria from Americans with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Americans: 1 infantry Non Combat Move - Italians 1 bomber moved from Bulgaria to Southern Italy 2 fighters moved from 98 Sea Zone to Egypt Place Units - Italians 2 infantry placed in Northern Italy 3 infantry placed in Egypt Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Italians regular : 1,67 Russians regular : -0,17
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TripleA Turn Summary: French round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from New South Wales to 62 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 62 Sea Zone to 49 Sea Zone 1 cruiser and 1 marine moved from 26 Sea Zone to 49 Sea Zone 1 artillery, 1 infantry and 1 marine moved from 49 Sea Zone to Solomon Islands Combat - ANZAC Battle in Solomon Islands ANZAC attack with 1 artillery, 1 infantry and 1 marine Japanese defend with 1 infantry ANZAC roll dice for 1 cruiser in Solomon Islands, round 2 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Solomon Islands ANZAC win, taking Solomon Islands from Japanese with 1 artillery, 1 infantry and 1 marine remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 fighter and 3 infantry moved from New South Wales to Queensland 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone 2 fighters moved from 6 Sea Zone to Midway 2 fighters moved from Yunnan to Szechwan 1 artillery and 3 infantry moved from Iraq to Northwest Persia 1 fighter moved from India to Persia Place Units - ANZAC 1 carrier placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : 0.50
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TripleA Turn Summary: Germans round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 2 fighters, 3 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 119 Sea Zone 1 artillery and 1 infantry moved from 119 Sea Zone to Eire 1 armour moved from Urals to Evenkiyskiy Germans take Evenkiyskiy from Russians 1 armour moved from Evenkiyskiy to Yenisey Germans take Yenisey from Russians 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 2 bombers moved from Western Germany to 110 Sea Zone 2 mech_infantrys moved from Romania to Greece 5 bombers moved from Egypt to Greece Combat - Germans Battle in Eire Battle in Greece Germans attack with 5 bombers and 2 mech_infantrys Americans defend with 1 artillery Germans roll dice for 5 bombers and 2 mech_infantrys in Greece, round 2 : 4/7 hits, 3,67 expected hits Americans roll dice for 1 artillery in Greece, round 2 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Americans lost in Greece Germans win, taking Eire from British, taking Greece from Americans with 5 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 110 Sea Zone Germans attack with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 110 Sea Zone, round 2 : 2/5 hits, 2,83 expected hits British roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the British lost in 110 Sea Zone Germans win with 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Non Combat Move - Germans 2 bombers moved from 110 Sea Zone to Western Germany 1 infantry moved from France to Southern France 3 infantry moved from Yugoslavia to Northern Italy 1 fighter and 1 tactical_bomber moved from 110 Sea Zone to 112 Sea Zone 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 1 infantry moved from Smolensk to Vologda 1 infantry moved from Belarus to Smolensk 2 armour and 1 mech_infantry moved from Volgograd to Bryansk 3 armour moved from Ukraine to Bryansk 5 bombers moved from Greece to Western Germany 1 tactical_bomber moved from Western Germany to Novgorod 1 aaGun moved from France to Southern France 1 aaGun moved from Western Germany to France 1 aaGun moved from Germany to Western Germany 1 aaGun moved from Eastern Poland to Poland Place Units - Germans 2 fighters and 1 tactical_bomber placed in Novgorod 3 armour placed in Volgograd 3 armour placed in Ukraine 1 transport placed in 112 Sea Zone 1 artillery and 1 infantry placed in Western Germany 1 infantry placed in Southern France 1 artillery and 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : -0,33 Germans regular : -0,50 British regular : -0,33
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TripleA Turn Summary: Russians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Russians Russians buy 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Russians Place Units - Russians 3 infantry and 1 mech_infantry placed in Russia Turn Complete - Russians Russians collect 4 PUs; end with 5 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 7 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Japanese round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Japanese Japanese buy 2 armour, 1 destroyer, 2 fighters and 1 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan Japanese take Yunnan from Chinese 1 artillery and 1 infantry moved from French Indo China to Kwangsi 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 36 Sea Zone to 20 Sea Zone 2 artilleries and 2 infantry moved from 20 Sea Zone to Kwangtung 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone 1 marine moved from 20 Sea Zone to Kiangsi 1 marine moved from French Indo China to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Kwangsi 2 bombers moved from French Indo China to Shan State 1 tactical_bomber moved from French Indo China to Kwangtung 1 battleship, 8 carriers, 2 destroyers, 3 fighters, 1 marine, 4 submarines and 3 tactical_bombers moved from 36 Sea Zone to 20 Sea Zone 1 artillery moved from Dutch New Guinea to New Guinea Japanese take New Guinea from ANZAC 1 submarine moved from 42 Sea Zone to 54 Sea Zone 1 artillery moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians Combat - Japanese Battle in 20 Sea Zone Japanese attack with 2 battleships, 8 carriers, 2 destroyers, 3 fighters, 1 marine, 4 submarines, 3 tactical_bombers and 2 transports Americans defend with 1 destroyer Japanese roll dice for 4 submarines in 20 Sea Zone, round 2 : 1/4 hits, 1,33 expected hits Americans roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Units damaged: 1 battleship owned by the Japanese 1 destroyer owned by the Americans lost in 20 Sea Zone Japanese win, taking 20 Sea Zone from Americans with 2 battleships, 8 carriers, 2 destroyers, 3 fighters, 4 submarines, 3 tactical_bombers and 2 transports remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kwangtung Japanese attack with 2 artilleries, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry; UK_Pacific defend with 1 harbour Japanese roll dice for 2 artilleries, 2 infantry and 1 tactical_bomber in Kwangtung, round 2 : 0/5 hits, 1,83 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kwangtung Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kwangtung, round 3 : 0/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 3 : 0/1 hits, 0,33 expected hits Japanese roll dice for 2 artilleries, 1 infantry and 1 tactical_bomber in Kwangtung, round 4 : 2/4 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Kwangtung Japanese win, taking Kwangtung from UK_Pacific with 2 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kwangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 3/4 hits, 1,83 expected hits Chinese roll dice for 1 infantry in Kwangsi, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kwangsi Japanese win, taking Kwangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Kiangsi Battle in Shan State Japanese attack with 2 bombers and 1 infantry British defend with 1 infantry Japanese roll dice for 2 bombers and 1 infantry in Shan State, round 2 : 2/3 hits, 1,50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Kiangsi from Chinese, taking Shan State from UK_Pacific with 2 bombers and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Japanese 2 bombers moved from Shan State to French Indo China 1 fighter and 1 tactical_bomber moved from Kwangsi to French Indo China 1 tactical_bomber moved from Kwangtung to 20 Sea Zone 1 fighter moved from Japan to 20 Sea Zone 1 destroyer moved from 36 Sea Zone to 19 Sea Zone Place Units - Japanese 2 armour placed in French Indo China 1 destroyer placed in 36 Sea Zone 2 fighters and 1 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 11 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 1,3,3,5,3,5,1,6,1,1,1,5,1,6,2,3,3,1,2,5,4,2,2,3,2,5,5,1,2,5,2,6,6,1,5,6,4,2,6,5,2,2,6,3,6,3,1,2,1,4 Japanese collect 38 PUs (11 lost to blockades); end with 38 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 43 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67 Americans regular : 0,67 Japanese regular : -1,50 UK_Pacific regular : -0,33
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TripleA Move Summary: Americans round 11
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 6 fighters and 2 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 12 fighters moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone
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Scramble and Kami SZ6?
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No scramble, No Kami, please.
Thank you. -
TripleA Turn Summary: UK_Pacific round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Americans Americans buy 1 carrier, 6 fighters and 2 infantry; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea 12 fighters moved from 6 Sea Zone to 19 Sea Zone 1 destroyer and 2 fighters moved from 91 Sea Zone to 109 Sea Zone 3 fighters and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 fighters moved from Western United States to 6 Sea Zone Combat - Americans Battle in Korea Battle in 19 Sea Zone Americans attack with 12 fighters Japanese defend with 1 destroyer Americans roll dice for 12 fighters in 19 Sea Zone, round 2 : 9/12 hits, 6.00 expected hits Japanese roll dice for 1 destroyer in 19 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 fighter owned by the Americans lost in 19 Sea Zone Americans win, taking Korea from Japanese with 11 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter Casualties for Japanese: 1 destroyer Battle in 109 Sea Zone Americans attack with 1 destroyer and 2 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 2 fighters in 109 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 destroyer owned by the Americans lost in 109 Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -8 Casualties for Americans: 1 destroyer Non Combat Move - Americans 2 fighters moved from 109 Sea Zone to United Kingdom 1 destroyer moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from Tunisia to Libya 1 mech_infantry moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 1 transport moved from 91 Sea Zone to 101 Sea Zone 1 carrier moved from 91 Sea Zone to 106 Sea Zone 2 fighters moved from Persia to Russia 11 fighters moved from 19 Sea Zone to 6 Sea Zone 2 transports moved from 25 Sea Zone to 26 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 carriers and 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Western United States to 10 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry, 3 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone 1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands 1 submarine moved from 45 Sea Zone to 54 Sea Zone 1 submarine moved from 63 Sea Zone to 62 Sea Zone Place Units - Americans 2 infantry placed in Central United States 1 carrier placed in 10 Sea Zone 2 fighters placed in Eastern United States 4 fighters placed in Western United States Turn Complete - Americans Americans collect 58 PUs; end with 60 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 65 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 75 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 fighter and 1 infantry moved from Szechwan to Sikang 3 artilleries and 6 infantry moved from Szechwan to Yunnan Combat - Chinese Battle in Yunnan Chinese attack with 3 artilleries and 6 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 6 infantry in Yunnan, round 2 : 1/9 hits, 2.50 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan Chinese win, taking Yunnan from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Sikang Chinese attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Sikang 1 fighter owned by the Chinese retreated Italians win with 1 mech_infantry remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Sikang to Shensi 6 artilleries and 20 infantry moved from Jehol to Anhwe 1 infantry moved from Manchuria to Jehol Place Units - Chinese 3 infantry placed in Shensi 4 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 18 PUs; end with 20 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs Purchase Units - British British buy 3 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from Gibraltar to 98 Sea Zone 1 fighter moved from Trans-Jordan to 98 Sea Zone 1 infantry moved from Kenya to Anglo Egyptian Sudan British take Anglo Egyptian Sudan from Italians 1 infantry moved from Burma to Shan State 1 fighter moved from India to Shan State Combat - British Battle in 98 Sea Zone British attack with 4 fighters Italians defend with 1 destroyer British roll dice for 4 fighters in 98 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits Italians roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 98 Sea Zone British win with 4 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Shan State British attack with 1 fighter and 1 infantry Japanese defend with 1 infantry British roll dice for 1 fighter and 1 infantry in Shan State, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State 1 fighter owned by the British retreated Japanese win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Non Combat Move - British 1 fighter moved from Shan State to Shensi 3 infantry moved from Burma to India 1 armour and 1 mech_infantry moved from India to Yunnan 2 infantry moved from Burma to India 2 aaGuns, 3 artilleries and 16 infantry moved from Burma to Yunnan 1 fighter and 1 tactical_bomber moved from Szechwan to Russia 2 fighters moved from Persia to Russia 1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq 3 artilleries and 9 infantry moved from Iraq to Trans-Jordan 2 infantry moved from Persia to Iraq 1 armour and 1 infantry moved from Morocco to 91 Sea Zone 1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 82 Sea Zone 1 armour and 1 infantry moved from 82 Sea Zone to French Equatorial Africa 3 infantry moved from Union of South Africa to Rhodesia 1 fighter moved from 98 Sea Zone to Persia 3 fighters moved from 98 Sea Zone to Trans-Jordan Place Units - British 2 artilleries and 1 infantry placed in Persia 3 infantry placed in Iraq 1 transport placed in 71 Sea Zone 1 artillery and 1 infantry placed in Union of South Africa 1 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2 British collect 32 PUs (4 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Place Units - UK_Pacific 1 artillery and 3 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Chinese regular : -2.17 Americans regular : 1.67 Italians regular : 0.33 Japanese regular : 2.00 Germans regular : 0.83 British regular : 0.33
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 1 fighter and 2 transports; Remaining resources: 0 PUs; Combat Move - Italians 1 armour, 9 artilleries, 22 infantry, 1 marine and 1 mech_infantry moved from Egypt to Anglo Egyptian Sudan Combat - Italians Battle in Anglo Egyptian Sudan Italians attack with 1 armour, 9 artilleries, 22 infantry, 1 marine and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour, 9 artilleries, 22 infantry, 1 marine and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 9/34 hits, 9,00 expected hits British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the British lost in Anglo Egyptian Sudan Italians win, taking Anglo Egyptian Sudan from British with 1 armour, 9 artilleries, 22 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 2 fighters moved from Egypt to Southern Italy 2 infantry moved from Northern Italy to Western Germany 1 armour moved from Volgograd to Bryansk 1 armour moved from Kansu to Kazakhstan 1 aaGun moved from Egypt to Anglo Egyptian Sudan Place Units - Italians 1 transport placed in 97 Sea Zone 1 fighter placed in Southern Italy 1 transport placed in 110 Sea Zone Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 29 PUs
Combat Hit Differential Summary :
Italians regular : 0,00 British regular : -0,33
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TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 artillery and 1 destroyer; Remaining resources: 1 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Solomon Islands to 49 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 49 Sea Zone to 46 Sea Zone 1 fighter moved from Queensland to New Guinea 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea Combat - ANZAC Battle in New Guinea ANZAC attack with 1 artillery, 1 fighter and 1 infantry Japanese defend with 1 artillery ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in New Guinea, round 2 : 1/3 hits, 1.17 expected hits Japanese roll dice for 1 artillery in New Guinea, round 2 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in New Guinea ANZAC win, taking New Guinea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 1 Casualties for ANZAC: 1 infantry Casualties for Japanese: 1 artillery Non Combat Move - ANZAC 1 marine moved from Solomon Islands to 49 Sea Zone 1 cruiser and 1 marine moved from 49 Sea Zone to 54 Sea Zone 1 marine moved from 54 Sea Zone to Queensland 1 carrier moved from 62 Sea Zone to 54 Sea Zone 1 fighter moved from New Guinea to 54 Sea Zone 2 fighters moved from Szechwan to Russia 1 fighter moved from Persia to Russia 1 artillery and 3 infantry moved from Northwest Persia to Persia Place Units - ANZAC 1 destroyer placed in 62 Sea Zone 1 artillery placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,5 ANZAC collect 8 PUs (2 lost to blockades); end with 9 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 12 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 0.67 ANZAC regular : -0.17
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TripleA Move Summary: Germans round 12
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 6 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 7 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Germans buy 2 bombers, 1 fighter, 6 infantry and 6 transports; Remaining resources: 0 PUs; Combat Move - Germans 7 bombers moved from Western Germany to United Kingdom 1 fighter moved from 112 Sea Zone to United Kingdom Combat - Germans Air Battle in United Kingdom Germans attacks with 8 units heading to United Kingdom Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in United Kingdom British roll AA dice in United Kingdom : 1/7 hits, 1,17 expected hits 1 bomber killed by AA Bombing raid in United Kingdom rolls: 5,5,8,4,6,8 and causes: 20 damage to unit: factory_major Bombing raid in United Kingdom causes 20 damage total. Cleaning up after air battles Non Combat Move - Germans 1 fighter moved from United Kingdom to 110 Sea Zone 1 tactical_bomber moved from 112 Sea Zone to 110 Sea Zone 1 carrier moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 109 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Eire to 119 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 119 Sea Zone to 110 Sea Zone 1 artillery and 1 infantry moved from Norway to 112 Sea Zone 1 artillery and 2 infantry moved from France to Western Germany 3 infantry moved from Northern Italy to Western Germany 3 infantry moved from Southern France to Normandy Bordeaux 1 fighter and 1 tactical_bomber moved from Novgorod to 112 Sea Zone 1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany 1 aaGun moved from Poland to Germany 3 armour moved from Volgograd to Bryansk 3 armour moved from Ukraine to Bryansk 1 armour moved from Yenisey to Novosibirsk 1 mech_infantry moved from Tsinghai to Volgograd 1 mech_infantry moved from Sikang to Volgograd 2 mech_infantrys moved from Greece to Romania 1 infantry moved from Southern Italy to 97 Sea Zone 3 fighters and 4 tactical_bombers moved from Egypt to Ukraine 1 infantry moved from Egypt to Anglo Egyptian Sudan 6 bombers moved from United Kingdom to Western Germany Place Units - Germans 2 bombers and 1 fighter placed in Western Germany 3 infantry placed in Volgograd 3 infantry placed in Ukraine 5 transports placed in 112 Sea Zone Germans undo move 1. 2 bombers placed in Western Germany 1 transport placed in 112 Sea Zone 1 fighter placed in France Turn Complete - Germans Germans collect 69 PUs; end with 69 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 74 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
British AA : -0,17
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I assumed no interceptors to be sent.
Let me know if i was wrong and i will reroll. -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters, 1 infantry and 1 tactical_bomber moved from Russia to Samara Combat - Russians Battle in Samara Russians attack with 3 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Samara, round 2 : 4/5 hits, 2.33 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Samara to Russia Place Units - Russians 3 infantry placed in Russia Turn Complete - Russians Russians collect 3 PUs; end with 3 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 5 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
Germans regular : 0.67 Russians regular : 1.67
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Hmm, I think I should have put more than 1 inf into London last UK turn.
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 1 battleship, 6 infantry and 1 marine; Remaining resources: 0 PUs; 3 SuicideAttackTokens; Combat Move - Japanese 1 unit repaired. 1 marine moved from Kiangsi to Kiangsu Japanese take Kiangsu from Chinese 1 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 1 submarine moved from 54 Sea Zone to 46 Sea Zone Combat - Japanese Battle in 46 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 46 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Non Combat Move - Japanese 2 artilleries and 1 infantry moved from Kwangtung to 20 Sea Zone 2 artilleries, 2 battleships, 8 carriers, 1 destroyer, 4 fighters, 1 infantry, 1 marine, 4 submarines, 4 tactical_bombers and 2 transports moved from 20 Sea Zone to 36 Sea Zone 2 artilleries, 1 infantry and 1 marine moved from 36 Sea Zone to French Indo China 1 artillery moved from Kwangsi to French Indo China 1 artillery moved from Yakut S.S.R. to Yenisey Place Units - Japanese 1 battleship placed in 36 Sea Zone 1 infantry and 1 marine placed in French Indo China 5 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 8 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,6,3,5,3,6,4,6,4,3,3,4,4,3,2,3,1,5,4,1,2,3,5,4,5,6,4,6,2,2,4,4,6,2,6,1,5,5,2,2,1,4,1,5,4,6,5,1,6,1,2,2,4,5,4,6,1,2,5,2,3,5,5 Japanese collect 41 PUs (8 lost to blockades); end with 41 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 1 destroyer, 1 factory_minor, 2 fighters, 1 infantry and 2 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Americans 1 fighter moved from Queensland to 20 Sea Zone 8 submarines moved from 6 Sea Zone to 20 Sea Zone 16 fighters and 1 tactical_bomber moved from 6 Sea Zone to 20 Sea Zone Combat - Americans Battle in 20 Sea Zone Americans attack with 17 fighters, 8 submarines and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 8 submarines in 20 Sea Zone, round 2 : 2/8 hits, 2.67 expected hits Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 20 Sea Zone Americans win, taking 20 Sea Zone from Japanese with 17 fighters, 8 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 infantry and 1 mech_infantry moved from Korea to 6 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 transport moved from 26 Sea Zone to 64 Sea Zone 1 infantry moved from Central United States to Southeast Mexico 1 mech_infantry moved from Eastern United States to Southeast Mexico 1 infantry moved from Central United States to 101 Sea Zone 1 carrier moved from 10 Sea Zone to 89 Sea Zone 2 fighters moved from Western United States to Hawaiian Islands 2 fighters moved from United Kingdom to 106 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 106 Sea Zone 1 artillery moved from Eastern United States to Quebec 1 infantry moved from 106 Sea Zone to Quebec 2 fighters moved from Western United States to 89 Sea Zone 2 artilleries and 1 infantry moved from Libya to Tobruk 1 mech_infantry moved from Tunisia to Libya 1 infantry moved from Algeria to Tunisia 1 mech_infantry moved from Libya to Tobruk 1 destroyer moved from 106 Sea Zone to 104 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 battleship, 9 carriers, 2 cruisers and 4 destroyers moved from 6 Sea Zone to 20 Sea Zone 3 submarines moved from 26 Sea Zone to 6 Sea Zone 1 artillery, 1 carrier, 1 destroyer, 1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone 1 artillery and 1 infantry moved from 54 Sea Zone to Queensland Place Units - Americans 1 factory_minor placed in Korea 1 artillery and 1 infantry placed in Western United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier and 1 destroyer placed in 101 Sea Zone 1 fighter and 1 tactical_bomber placed in 101 Sea Zone Turn Complete - Americans Americans collect 58 PUs; end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Chinese Trigger Chinese Guerilla Tsinghai: Chinese has 1 infantry placed in Tsinghai Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu Trigger Chinese Guerilla Sikang: Chinese has 1 infantry placed in Sikang 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 artillery and 2 infantry moved from Yunnan to Burma 1 fighter moved from Shensi to Burma 1 infantry moved from Anhwe to Kiangsi Chinese take Kiangsi from Japanese 3 artilleries and 5 infantry moved from Anhwe to Kiangsu Combat - Chinese Chinese creates battle in territory Kansu Chinese creates battle in territory Tsinghai Chinese creates battle in territory Sikang Battle in Kiangsu Chinese attack with 3 artilleries and 5 infantry Japanese defend with 1 marine Chinese roll dice for 3 artilleries and 5 infantry in Kiangsu, round 2 : 2/8 hits, 2.33 expected hits Japanese roll dice for 1 marine in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits 1 marine owned by the Japanese lost in Kiangsu Chinese win, taking Kansu from Italians, taking Tsinghai from Germans, taking Sikang from Italians, taking Kiangsu from Japanese with 3 artilleries and 5 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 marine Battle in Burma Chinese attack with 1 artillery, 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery, 1 fighter and 2 infantry in Burma, round 2 : 2/4 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Burma Chinese win, taking Burma from Japanese with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Jehol to Anhwe 10 infantry moved from Anhwe to Kiangsu 3 artilleries and 4 infantry moved from Anhwe to Kiangsu 1 fighter moved from Burma to Yunnan 3 infantry moved from Shensi to Tsinghai Place Units - Chinese 7 infantry placed in Yunnan Turn Complete - Chinese Chinese collect 23 PUs; end with 25 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 28 PUs Purchase Units - British British buy 3 artilleries, 2 fighters and 1 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries; Remaining resources: 1 PUs; Combat Move - British 1 mech_infantry moved from Yunnan to Kwangtung UK_Pacific take Kwangtung from Japanese 1 armour moved from Yunnan to Malaya UK_Pacific take Shan State from Japanese UK_Pacific take Malaya from Japanese 1 infantry moved from Yunnan to Shan State 3 fighters and 1 infantry moved from Trans-Jordan to Egypt 1 mech_infantry moved from United Kingdom to Eire British take Eire from Germans Combat - British Battle in Egypt British attack with 3 fighters and 1 infantry Germans defend with 1 infantry; Italians defend with 1 factory_minor and 1 harbour British roll dice for 3 fighters and 1 infantry in Egypt, round 2 : 1/4 hits, 1.67 expected hits Italians roll dice for 1 infantry in Egypt, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Egypt British win, taking Egypt from Italians with 3 fighters and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Egypt to Persia 1 fighter moved from Persia to Russia 1 fighter moved from Shensi to Russia 5 infantry moved from Iraq to Trans-Jordan 3 armour and 2 mech_infantrys moved from Iraq to Northwest Persia 1 infantry moved from Persia to Northwest Persia 1 armour moved from French Equatorial Africa to Tanganyika Territory 2 artilleries and 9 infantry moved from Belgian Congo to Rhodesia 1 infantry moved from French Equatorial Africa to 82 Sea Zone 1 infantry and 1 transport moved from 82 Sea Zone to 71 Sea Zone 1 infantry moved from 71 Sea Zone to Union of South Africa 1 artillery and 5 infantry moved from Kenya to Tanganyika Territory 1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 79 Sea Zone 1 artillery and 1 infantry moved from 79 Sea Zone to West India 2 infantry moved from Kenya to Tanganyika Territory EDIT: 2 fighters moved from Hawaiian Islands to Wake Island 2 transports moved from 80 Sea Zone to 72 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 77 Sea Zone Place Units - British 2 fighters and 1 infantry placed in Persia 3 artilleries placed in Iraq Turn Complete - British British collect 37 PUs; end with 37 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs Place Units - UK_Pacific 2 artilleries placed in India Turn Complete - UK_Pacific UK_Pacific collect 13 PUs; end with 14 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 17 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.67 Italians regular : -0.33 Japanese regular : -1.00 British regular : -0.67