L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)


  • TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Malaya to Shan State
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 33 Sea Zone
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 cruiser moved from 54 Sea Zone to 33 Sea Zone
    
        Combat - ANZAC
            Battle in Caroline Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    ANZAC roll dice for 1 cruiser in Caroline Islands, round 2 : 1/1 hits, 0.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                    ANZAC roll dice for 1 artillery and 1 infantry in Caroline Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Caroline Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Caroline Islands
                ANZAC win, taking Caroline Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in Shan State
                ANZAC attack with 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the ANZAC retreated to Malaya
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 carrier, 1 destroyer and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 fighter moved from Malta to Egypt
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -1.33
    ANZAC regular : 1.00
    

    Savegame

  • '22

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 fighters, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
            3 armour moved from Germany to Baltic States
            3 mech_infantrys moved from Germany to Baltic States
            5 armour, 11 artilleries, 21 infantry and 14 mech_infantrys moved from Eastern Poland to Belarus
            4 armour moved from Romania to Belarus
            5 infantry moved from Bulgaria to Romania
            1 bomber moved from Southern Italy to Malta
            1 bomber moved from Greece to Malta
            1 fighter moved from Tobruk to Malta
            4 tactical_bombers moved from Tobruk to Malta
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 3 armour, 2 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 3 armour, 2 infantry and 3 mech_infantrys in Baltic States, round 2 : 4/8 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
                Germans win, taking Baltic States from Russians with 3 armour, 1 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 9 armour, 11 artilleries, 21 infantry and 14 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 9 armour, 11 artilleries, 21 infantry and 14 mech_infantrys in Belarus, round 2 : 18/55 hits, 15.83 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 9 armour, 11 artilleries, 20 infantry and 14 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Malta
                Germans attack with 2 bombers, 1 fighter and 4 tactical_bombers
                British defend with 2 fighters and 1 tactical_bomber
                    Germans roll dice for 2 bombers, 1 fighter and 4 tactical_bombers in Malta, round 2 : 5/7 hits, 4.00 expected hits
                    British roll dice for 2 fighters and 1 tactical_bomber in Malta, round 2 : 2/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the British, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Malta
                Germans win with 2 bombers and 3 tactical_bombers remaining. Battle score for attacker is 10
                Casualties for Germans: 1 fighter and 1 tactical_bomber
                Casualties for British: 2 fighters and 1 tactical_bomber
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Romania: 1 infantry
            EDIT: Adding units owned by Germans to Greece: 1 infantry
            EDIT: Turning off Edit Mode
            3 tactical_bombers moved from Malta to Tobruk
            2 bombers moved from Malta to Southern Italy
            1 infantry moved from Germany to Western Germany
            2 artilleries moved from Germany to Western Germany
            5 mech_infantrys moved from Poland to Belarus
            3 mech_infantrys moved from Germany to Eastern Poland
            1 aaGun moved from Eastern Poland to Belarus
            1 armour moved from Western Germany to Poland
            1 mech_infantry moved from Western Germany to Poland
    
        Place Units - Germans
            2 infantry placed in France
            4 fighters and 1 mech_infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 44 PUs; end with 44 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 4.83
    British regular : 0.17
    

    Savegame


  • TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 14 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 artillery and 5 infantry moved from Finland to Norway
            1 tactical_bomber moved from Archangel to Norway
    
        Combat - Russians
            Battle in Norway
                Russians attack with 1 artillery, 5 infantry and 1 tactical_bomber
                Germans defend with 5 infantry
                    Russians roll dice for 1 artillery, 5 infantry and 1 tactical_bomber in Norway, round 2 : 2/7 hits, 1.83 expected hits
                    Germans roll dice for 5 infantry in Norway, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Norway, round 3 : 2/6 hits, 1.67 expected hits
                    Germans roll dice for 3 infantry in Norway, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Norway
                    Russians roll dice for 1 artillery, 3 infantry and 1 tactical_bomber in Norway, round 4 : 4/5 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Norway, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Norway
                Russians win, taking Norway from Germans with 1 artillery, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Russians: 3 infantry
                Casualties for Germans: 5 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Norway to Finland
            1 artillery and 1 infantry moved from Karelia to Finland
            2 fighters moved from Archangel to Russia
            1 infantry moved from Russia to Smolensk
            4 aaGuns, 2 armour, 4 artilleries, 35 infantry and 4 mech_infantrys moved from Bryansk to Russia
            1 infantry moved from Western Ukraine to Bryansk
            6 infantry moved from Evenkiyskiy to Urals
            2 aaGuns and 12 infantry moved from Yenisey to Evenkiyskiy
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Vologda
    
        Place Units - Russians
            2 artilleries and 8 infantry placed in Russia
            3 infantry placed in Volgograd
            3 infantry placed in Ukraine
    
        Turn Complete - Russians
            Russians collect 39 PUs; end with 39 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 42 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 44 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 48 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.00
    Russians regular : 3.00
    

    Savegame

  • '22

    TripleA Manual Gamesave Post: Japanese round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 unit repaired.
            1 submarine moved from 36 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Burma to India
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
            1 bomber moved from Yunnan to India
            1 bomber moved from Kwangsi to India
            6 fighters, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            4 infantry moved from 39 Sea Zone to India
            1 marine moved from 39 Sea Zone to India
            1 artillery moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Chahar
            1 armour moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Kweichow to Shensi
            4 infantry moved from Kweichow to Shensi
    
        Combat - Japanese
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    scramble?


  • @jkeller no scramble

  • '22

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 2 destroyers, 1 fighter, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
            1 unit repaired.
            1 submarine moved from 36 Sea Zone to 33 Sea Zone
            1 destroyer moved from 36 Sea Zone to 33 Sea Zone
            1 artillery and 1 infantry moved from Burma to India
            1 carrier moved from 36 Sea Zone to 39 Sea Zone
            1 fighter moved from 36 Sea Zone to 39 Sea Zone
            1 tactical_bomber moved from 36 Sea Zone to 39 Sea Zone
            1 bomber moved from Yunnan to India
            1 bomber moved from Kwangsi to India
            6 fighters, 1 mech_infantry and 6 tactical_bombers moved from Yunnan to India
            1 battleship moved from 36 Sea Zone to 39 Sea Zone
            3 infantry moved from Kwangsi to 36 Sea Zone
            1 marine moved from Kwangsi to 36 Sea Zone
            3 infantry and 2 transports moved from 36 Sea Zone to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            4 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 39 Sea Zone
            4 infantry moved from 39 Sea Zone to India
            1 marine moved from 39 Sea Zone to India
            1 artillery moved from Kwangtung to 20 Sea Zone
            2 infantry moved from Kwangtung to 20 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 infantry and 1 transport moved from 20 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Philippines
            1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to Philippines
            1 cruiser moved from 20 Sea Zone to 35 Sea Zone
            4 infantry moved from Japan to 6 Sea Zone
            4 infantry and 2 transports moved from 6 Sea Zone to 35 Sea Zone
            4 infantry moved from 35 Sea Zone to Philippines
            1 carrier moved from 36 Sea Zone to 35 Sea Zone
            2 artilleries moved from Yunnan to Hunan
            1 infantry moved from Anhwe to Hunan
            3 infantry moved from Jehol to Chahar
            2 infantry moved from Anhwe to Chahar
            1 armour moved from Kweichow to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Yunnan to French Indo China
                  Japanese take French Indo China from French
            1 infantry moved from Kweichow to Hunan
            1 artillery moved from Kweichow to Shensi
            4 infantry moved from Kweichow to Shensi
    
        Combat - Japanese
            Battle in Borneo
            Battle in Hunan
                Japanese attack with 2 artilleries and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 artilleries and 2 infantry in Hunan, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Borneo from UK_Pacific, taking Hunan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 5 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 5 infantry in Chahar, round 2 : 1/5 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Chahar
                Japanese win, taking Chahar from Chinese with 5 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Malaya
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 2 : 0/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Malaya, round 3 : 1/2 hits, 0.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Malaya
                Japanese win, taking Malaya from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Philippines
                Japanese attack with 1 fighter, 4 infantry and 1 tactical_bomber
                Americans defend with 1 airfield, 1 harbour and 2 infantry
                    Japanese roll dice for 1 cruiser in Philippines, round 2 : 1/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Philippines, round 2 : 1/6 hits, 1.83 expected hits
                    Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Americans lost in Philippines
                Japanese win, taking Philippines from Americans with 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 2 infantry
            Battle in 33 Sea Zone
                Japanese attack with 1 destroyer and 1 submarine
                ANZAC defend with 1 cruiser and 1 transport
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 33 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 cruiser and 1 transport in 33 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Japanese lost in 33 Sea Zone
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the ANZAC lost in 33 Sea Zone
                    1 transport owned by the ANZAC lost in 33 Sea Zone
                Japanese win with 1 submarine remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 destroyer
                Casualties for ANZAC: 1 cruiser and 1 transport
            Battle in India
                Japanese attack with 1 artillery, 2 bombers, 6 fighters, 5 infantry, 1 marine, 1 mech_infantry and 6 tactical_bombers
                British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour
                    British roll AA dice in India : 3/9 hits, 1.50 expected hits
                    1 tactical_bomber owned by the Japanese and 2 fighters owned by the Japanese lost in India
                    Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery, 2 bombers, 4 fighters, 5 infantry, 1 marine, 1 mech_infantry and 5 tactical_bombers in India, round 2 : 7/19 hits, 8.33 expected hits
                    UK_Pacific roll dice for 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 2 : 9/15 hits, 5.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 5 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 mech_infantry owned by the Japanese, 3 aaGuns owned by the British and 5 infantry owned by the British lost in India
                    Japanese roll dice for 2 bombers, 3 fighters, 1 marine and 4 tactical_bombers in India, round 3 : 5/10 hits, 5.67 expected hits
                    UK_Pacific roll dice for 1 artillery, 2 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber in India, round 3 : 3/10 hits, 4.17 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British and 4 infantry owned by the British lost in India
                    Japanese roll dice for 2 bombers, 2 fighters, 1 marine and 2 tactical_bombers in India, round 4 : 5/7 hits, 4.00 expected hits
                    UK_Pacific roll dice for 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in India, round 4 : 4/5 hits, 2.50 expected hits
                    2 tactical_bombers owned by the Japanese, 2 fighters owned by the Japanese, 1 mech_infantry owned by the British, 1 tactical_bomber owned by the British, 1 artillery owned by the British and 2 fighters owned by the British lost in India
                Japanese captures 15PUs while taking UK_Pacific capital
                Japanese converts factory_major into different units
                Japanese win, taking India from UK_Pacific with 2 bombers and 1 marine remaining. Battle score for attacker is -64
                Casualties for Japanese: 1 artillery, 6 fighters, 5 infantry, 1 mech_infantry and 6 tactical_bombers
                Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
            triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific
    
        Non Combat Move - Japanese
            1 fighter moved from Philippines to 35 Sea Zone
            1 tactical_bomber moved from Philippines to 35 Sea Zone
            1 battleship moved from 20 Sea Zone to 6 Sea Zone
            1 carrier, 2 destroyers and 2 fighters moved from 36 Sea Zone to 6 Sea Zone
            2 bombers moved from India to Kwangsi
            2 artilleries moved from Yunnan to Burma
            1 aaGun moved from Kwangsi to Yunnan
            1 aaGun moved from Kweichow to Yunnan
            1 infantry moved from Yunnan to Burma
            1 infantry moved from Manchuria to Jehol
            1 aaGun moved from Manchuria to Jehol
    
        Place Units - Japanese
            2 destroyers, 1 fighter and 1 tactical_bomber placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 25 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 armour and 2 mech_infantrys placed in Shantung
    
        Turn Complete - Japanese
            Japanese collect 54 PUs; end with 69 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : -0.67
    Japanese regular : -2.00
    British AA : 1.50
    ANZAC regular : 0.50
    UK_Pacific regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 cruiser moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 106 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 bomber moved from 25 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.50
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 cruiser, 2 fighters, 2 infantry, 1 marine, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            1 destroyer moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 33 Sea Zone
            1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 fighter moved from 26 Sea Zone to 25 Sea Zone
            1 bomber moved from Hawaiian Islands to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 101 Sea Zone to 106 Sea Zone
            1 cruiser moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from 101 Sea Zone to 106 Sea Zone
            1 fighter moved from 101 Sea Zone to 106 Sea Zone
    
        Combat - Americans
            Battle in 33 Sea Zone
                Americans attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Japanese roll dice for 1 submarine in 33 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 33 Sea Zone
                Americans win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
            Battle in 25 Sea Zone
                Americans attack with 1 bomber, 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 bomber, 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 25 Sea Zone
                Americans win with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 106 Sea Zone
                Americans attack with 1 cruiser, 2 destroyers and 2 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 cruiser, 2 destroyers and 2 fighters in 106 Sea Zone, round 2 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 submarine in 106 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 106 Sea Zone
                Americans win, taking 106 Sea Zone from Germans with 1 cruiser, 2 destroyers and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - Americans
            1 artillery moved from Eastern United States to New Brunswick Nova Scotia
            1 infantry moved from Eastern United States to New Brunswick Nova Scotia
            1 transport moved from 101 Sea Zone to 106 Sea Zone
            1 carrier moved from 101 Sea Zone to 106 Sea Zone
            1 destroyer moved from 26 Sea Zone to 22 Sea Zone
            1 destroyer moved from 26 Sea Zone to 23 Sea Zone
            1 armour moved from Hawaiian Islands to 26 Sea Zone
            1 artillery moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 armour, 1 artillery, 1 battleship, 3 carriers, 2 cruisers, 1 destroyer, 2 fighters, 2 infantry, 2 submarines and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 fighter moved from 25 Sea Zone to 33 Sea Zone
            1 bomber moved from 25 Sea Zone to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 fighter moved from Hawaiian Islands to Caroline Islands
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from 10 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            3 mech_infantrys moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 transports placed in 101 Sea Zone
            1 artillery and 2 infantry placed in Eastern United States
            1 carrier, 1 cruiser and 1 submarine placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            1 marine placed in Western United States
    
        Turn Complete - Americans
            Americans collect 50 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 76 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 1 fighter, 4 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - British
            3 transports moved from 109 Sea Zone to 110 Sea Zone
            1 mech_infantry moved from United Kingdom to 110 Sea Zone
            5 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Holland Belgium
            3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 artillery and 1 infantry moved from West India to India
            1 fighter moved from Eastern Persia to India
    
        Combat - British
            Battle in Holland Belgium
            Battle in Normandy Bordeaux
            Battle in India
                British attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in India, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 marine in India, round 2 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese lost in India
                British win, taking Holland Belgium from Germans, taking Normandy Bordeaux from Germans, taking India from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 marine
    
        Non Combat Move - British
            1 fighter moved from India to Eastern Persia
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            1 artillery moved from Persia to 80 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            1 infantry moved from 79 Sea Zone to West India
            1 infantry moved from Persia to Eastern Persia
            1 mech_infantry moved from Iraq to Eastern Persia
            1 armour moved from Iraq to Eastern Persia
            1 armour moved from Trans-Jordan to Persia
            2 mech_infantrys moved from Egypt to Iraq
            2 infantry moved from Anglo Egyptian Sudan to Egypt
            1 destroyer moved from 104 Sea Zone to 110 Sea Zone
            1 carrier moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from 109 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Quebec to New Brunswick Nova Scotia
    
        Place Units - British
            1 infantry and 2 mech_infantrys placed in Persia
            1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 3,3,6,6,4,5
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : -0.83
    Germans regular : -0.17
    British regular : 0.83
    

    Savegame

  • '22

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 3 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 cruiser moved from 96 Sea Zone to 97 Sea Zone
            1 marine moved from Southern Italy to 97 Sea Zone
            1 cruiser and 1 marine moved from 97 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            2 artilleries moved from France to Normandy Bordeaux
            4 infantry moved from France to Normandy Bordeaux
            1 mech_infantry moved from Libya to Algeria
                  Italians take Algeria from French
            1 bomber moved from Libya to Normandy Bordeaux
    
        Combat - Italians
            Battle in Malta
            Battle in Normandy Bordeaux
                Italians attack with 2 artilleries, 1 bomber and 4 infantry
                British defend with 1 factory_minor, 1 harbour, 3 infantry and 1 mech_infantry
                    Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 2 : 2/7 hits, 2.33 expected hits
                    British roll dice for 3 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 0/4 hits, 1.33 expected hits
                    2 infantry owned by the British lost in Normandy Bordeaux
                    Italians roll dice for 2 artilleries, 1 bomber and 4 infantry in Normandy Bordeaux, round 3 : 4/7 hits, 2.33 expected hits
                    British roll dice for 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Normandy Bordeaux
                Italians win, taking Malta from British, taking Normandy Bordeaux from British with 2 artilleries, 1 bomber and 3 infantry remaining. Battle score for attacker is 10
                Casualties for British: 3 infantry and 1 mech_infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            Turning on Edit Mode
            EDIT: Changing ownership of Western Ukraine from Russians to Italians
            EDIT: Turning off Edit Mode
            1 bomber moved from Normandy Bordeaux to France
            4 aaGuns moved from Northern Italy to France
            2 armour moved from Eastern Poland to Bessarabia
            1 infantry moved from Eastern Poland to Bessarabia
            1 mech_infantry moved from Slovakia Hungary to Bessarabia
            1 transport moved from 97 Sea Zone to 99 Sea Zone
            2 infantry moved from Cyprus to 99 Sea Zone
            2 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 destroyer moved from 97 Sea Zone to 96 Sea Zone
            2 artilleries moved from Tobruk to Alexandria
            2 infantry moved from Tobruk to Alexandria
            1 infantry moved from Libya to Tobruk
            2 infantry moved from 96 Sea Zone to Tobruk
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            3 infantry and 1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.33
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 3 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 destroyer moved from 54 Sea Zone to 43 Sea Zone
    
        Combat - ANZAC
            Battle in 43 Sea Zone
                ANZAC attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 43 Sea Zone
                ANZAC win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 63 Sea Zone
            1 infantry moved from New Zealand to 63 Sea Zone
            1 infantry and 1 transport moved from 63 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            3 fighters placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Central Africa to French Equatorial Africa
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Baltic States to Novgorod
                  Germans take Novgorod from Russians
            1 infantry moved from Belarus to Smolensk
            1 artillery moved from Belarus to Smolensk
            1 armour moved from Belarus to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Archangel to Novgorod
            3 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Southern Italy to Ukraine
            8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys moved from Belarus to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys in Bryansk, round 2 : 12/56 hits, 15.33 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 8 armour, 10 artilleries, 19 infantry and 19 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Ukraine
                Germans attack with 2 bombers and 3 mech_infantrys
                Russians defend with 1 factory_minor and 3 infantry
                    Germans roll dice for 2 bombers and 3 mech_infantrys in Ukraine, round 2 : 3/5 hits, 1.83 expected hits
                    Russians roll dice for 3 infantry in Ukraine, round 2 : 0/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 bombers and 3 mech_infantrys remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 mech_infantry moved from Poland to Novgorod
            1 armour moved from Poland to Novgorod
            1 mech_infantry moved from Baltic States to Novgorod
            2 mech_infantrys moved from Baltic States to Novgorod
            2 armour moved from Baltic States to Novgorod
            1 armour moved from Baltic States to Bryansk
            1 aaGun moved from Belarus to Bryansk
            4 infantry moved from Romania to Bessarabia
            1 aaGun moved from Eastern Poland to Western Ukraine
            1 aaGun moved from Eastern Poland to Belarus
            2 bombers moved from Ukraine to Slovakia Hungary
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -1.83
    

    Savegame

  • '22

    forgot to attack holland focusing so hard on the eastern front. was planning to attack it with 2 inf 4 fighters if thats ok with you I can roll dice here with dicebot and do it manually if not I will continue from this post. Let me know :)


  • @jkeller what ever works fort you man, just let me know

  • '22

    ok thank you. rolling for 2 inf and 4 ftrs

    [dice 2d6<=1]
    [dice 4d6<=3]


  • 2d6<=1: 1, 4; Hits: 1
    4d6<=3: 1, 2, 2, 4; Hits: 3

  • '22

    and for 2 inf on def

    [dice 2d6<=2]


  • 2d6<=2: 4, 4; Hits: 0

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