L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)


  • L21 BM3 jkeller (Axis) vs bolasgod (Allies + 20)
    @jkeller @bolasgod


  • Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 7:31:44 PM
    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            Germans buy 1 bomber, 1 destroyer and 1 fighter; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 battleship moved from 113 Sea Zone to 111 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 110 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 fighter moved from Holland Belgium to 110 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 infantry moved from Holland Belgium to Normandy Bordeaux
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            3 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            1 armour moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 infantry moved from Slovakia Hungary to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Poland to Yugoslavia
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame


  • @bolasgod @jkeller Please disregard the first post, I have placed my units, just need your MARTI email and we can get started.


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Savegame

  • 2022

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to Slovakia Hungary
            2 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @jkeller No scramble

  • 2022

    TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by British to 98 Sea Zone: 1 fighter
            EDIT: Adding units owned by British to Egypt: 1 armour
            EDIT: Adding units owned by British to Anglo Egyptian Sudan: 1 artillery
            EDIT: Turning off Edit Mode
            Germans buy 6 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Politics - Germans
            Germans takes Political Action: Political Action Germans To War With Chinese
                Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War
    
        Combat Move - Germans
            1 fighter moved from Holland Belgium to 110 Sea Zone
            2 fighters moved from Western Germany to 110 Sea Zone
            1 submarine moved from 117 Sea Zone to 106 Sea Zone
            1 submarine moved from 124 Sea Zone to 111 Sea Zone
            1 fighter moved from Norway to 111 Sea Zone
            1 tactical_bomber moved from Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 111 Sea Zone
            2 tactical_bombers moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Poland to Yugoslavia
            1 fighter moved from Slovakia Hungary to Yugoslavia
            2 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
            1 artillery, 3 infantry and 4 mech_infantrys moved from Western Germany to France
            1 armour moved from Greater Southern Germany to Slovakia Hungary
            2 armour moved from Greater Southern Germany to France
            2 artilleries and 6 infantry moved from Greater Southern Germany to Yugoslavia
            2 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
            1 armour moved from Romania to Yugoslavia
            1 submarine moved from 118 Sea Zone to 111 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 battleship moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 108 Sea Zone to 106 Sea Zone
            1 submarine moved from 103 Sea Zone to 110 Sea Zone
            1 bomber moved from Germany to 111 Sea Zone
            1 armour, 1 artillery and 2 infantry moved from Holland Belgium to France
    
        Combat - Germans
            Battle in France
                Germans attack with 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    Germans roll dice for 5 armour, 3 artilleries, 7 infantry and 4 mech_infantrys in France, round 2 : 9/19 hits, 5.83 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 3/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 3 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 3 artilleries, 4 infantry and 4 mech_infantrys in France, round 3 : 5/16 hits, 5.33 expected hits
                    French roll dice for 2 armour and 1 fighter in France, round 3 : 2/3 hits, 1.67 expected hits
                    2 infantry owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 3 artilleries, 2 infantry and 4 mech_infantrys remaining. Battle score for attacker is 38
                Casualties for Germans: 5 infantry
                Casualties for British: 1 armour and 1 artillery
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
            Battle in Yugoslavia
                Germans attack with 4 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 9 infantry and 1 tactical_bomber in Yugoslavia, round 2 : 4/17 hits, 5.67 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 4 armour, 2 artilleries, 1 fighter, 7 infantry and 1 tactical_bomber in Yugoslavia, round 3 : 6/15 hits, 5.33 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 4 armour, 2 artilleries, 1 fighter, 6 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in 106 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 106 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 106 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 106 Sea Zone
                    1 transport owned by the British lost in 106 Sea Zone
                Germans win, taking 106 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 15
                Casualties for British: 1 destroyer and 1 transport
            Battle in 111 Sea Zone
                Germans attack with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser and 1 destroyer
                    Germans roll dice for 2 submarines in 111 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 2 : 2/4 hits, 2.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser and 1 destroyer in 111 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    1 destroyer owned by the British and 2 submarines owned by the Germans lost in 111 Sea Zone
                    Germans roll dice for 2 bombers, 1 fighter and 1 tactical_bomber in 111 Sea Zone, round 3 : 2/4 hits, 2.50 expected hits
                    British roll dice for 1 battleship and 1 cruiser in 111 Sea Zone, round 3 : 1/2 hits, 1.17 expected hits
                    1 cruiser owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 111 Sea Zone
                Germans win with 2 bombers and 1 tactical_bomber remaining. Battle score for attacker is 18
                Casualties for Germans: 1 fighter and 2 submarines
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 110 Sea Zone
                Germans attack with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 3 fighters and 3 tactical_bombers in 110 Sea Zone, round 2 : 4/7 hits, 4.17 expected hits
                    British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits
                    1 cruiser owned by the French, 1 cruiser owned by the British and 1 battleship owned by the British lost in 110 Sea Zone
                Germans win with 1 battleship, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 44
                Casualties for British: 1 battleship and 1 cruiser
                Casualties for French: 1 cruiser
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Germany to Holland Belgium
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            1 cruiser moved from 114 Sea Zone to 113 Sea Zone
            1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 cruiser moved from 113 Sea Zone to 112 Sea Zone
            1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to Western Germany
            2 bombers moved from 111 Sea Zone to Western Germany
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 fighter moved from 110 Sea Zone to Holland Belgium
            2 fighters moved from 110 Sea Zone to Western Germany
            1 infantry moved from Romania to Bulgaria
                  Germans take Bulgaria from Neutral_Axis
            3 aaGuns moved from Germany to Greater Southern Germany
            3 artilleries and 11 infantry moved from Germany to Poland
            2 infantry moved from Denmark to Western Germany
            1 fighter moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from Yugoslavia to Southern Italy
            1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
            1 tactical_bomber moved from 110 Sea Zone to Western Germany
    
        Place Units - Germans
            6 artilleries and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 39 PUs; end with 58 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Neutral_Allies regular : 1.00
    Germans regular : 1.00
    British regular : -1.67
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 125 Sea Zone
            2 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Baltic States to Eastern Poland
            1 infantry moved from Baltic States to Belarus
            1 artillery and 1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Bessarabia to Western Ukraine
            1 infantry moved from Bessarabia to Western Ukraine
            1 armour and 1 mech_infantry moved from Volgograd to Ukraine
            3 infantry moved from Ukraine to Bryansk
            2 infantry moved from Caucasus to Rostov
            1 fighter moved from Russia to Novgorod
            1 infantry moved from Vyborg to Novgorod
            1 tactical_bomber moved from Russia to Novgorod
            2 aaGuns, 1 armour, 1 artillery, 1 infantry and 1 mech_infantry moved from Russia to Bryansk
            6 infantry moved from Buryatia to Yakut S.S.R.
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            6 infantry moved from Amur to Buryatia
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Ukraine
            3 infantry placed in Novgorod
            6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 harbour, 2 infantry and 1 marine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 artillery and 2 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 3 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            3 infantry moved from Kiangsu to Anhwe
            3 infantry moved from Kiangsi to Hunan
            1 artillery moved from Kiangsi to Hunan
            1 artillery moved from Kiangsu to Anhwe
            3 infantry moved from Kwangsi to Yunnan
            1 artillery moved from Kwangsi to Yunnan
            1 tactical_bomber moved from Kiangsu to Yunnan
            1 fighter moved from Kiangsu to Yunnan
            1 fighter moved from Formosa to Hunan
            2 fighters moved from Manchuria to Hunan
            2 tactical_bombers moved from Manchuria to Hunan
            1 mech_infantry moved from Manchuria to Chahar
            2 bombers moved from Japan to Yunnan
    
        Combat - Japanese
            Battle in Hunan
                Japanese attack with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers in Hunan, round 2 : 4/9 hits, 3.83 expected hits
                    Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 3 fighters, 3 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits
                    3 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 3 : 3/8 hits, 3.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12
                Casualties for Chinese: 4 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter moved from Yunnan to Kwangsi
            3 fighters and 2 tactical_bombers moved from Hunan to Kwangsi
            2 bombers moved from Yunnan to Kwangsi
            1 aaGun, 1 artillery and 6 infantry moved from Manchuria to Jehol
            4 infantry moved from Korea to Manchuria
            2 tactical_bombers moved from 6 Sea Zone to Kwangsi
            2 fighters moved from 6 Sea Zone to Kwangsi
            1 fighter moved from Okinawa to Kwangsi
            1 battleship moved from 19 Sea Zone to 36 Sea Zone
            1 destroyer moved from 19 Sea Zone to 36 Sea Zone
            1 submarine moved from 19 Sea Zone to 36 Sea Zone
            1 cruiser moved from 20 Sea Zone to 36 Sea Zone
            2 carriers moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            2 destroyers moved from 6 Sea Zone to 36 Sea Zone
            1 battleship moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 transport moved from 19 Sea Zone to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 armour moved from Japan to 6 Sea Zone
            1 armour moved from 6 Sea Zone to Korea
            3 infantry moved from 6 Sea Zone to Korea
            1 fighter moved from Korea to 36 Sea Zone
            2 tactical_bombers moved from Japan to Kwangsi
            2 fighters moved from Japan to Kwangsi
            1 fighter moved from 33 Sea Zone to Kwangsi
            1 tactical_bomber moved from 33 Sea Zone to Kwangsi
            1 carrier moved from 33 Sea Zone to 36 Sea Zone
            1 destroyer moved from 33 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 harbour placed in Hainan
            2 infantry and 1 marine placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 30 PUs; end with 30 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.33
    Japanese regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: British round 1

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Combat Move - British
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour moved from Egypt to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
    

    Combat Hit Differential Summary :

    Savegame


  • @jkeller scramble SZ 97?

  • 2022

    scramble the 3 fighters please


  • TripleA Turn Summary: UK_Pacific round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer and 1 submarine moved from 35 Sea Zone to 48 Sea Zone
            1 fighter moved from Philippines to Guam
            1 artillery moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 artillery moved from 26 Sea Zone to Hawaiian Islands
            1 transport moved from 26 Sea Zone to 10 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 armour moved from Central United States to Western United States
            1 infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Hawaiian Islands
            1 fighter moved from Eastern United States to Western United States
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 10 Sea Zone
            1 fighter placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 destroyer placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 fighter and 6 infantry moved from Szechwan to Yunnan
            2 infantry moved from Kweichow to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 8 infantry
                Japanese defend with 1 artillery and 3 infantry
                    Chinese roll dice for 1 fighter and 8 infantry in Yunnan, round 2 : 0/9 hits, 1.83 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 2 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 7 infantry in Yunnan, round 3 : 2/8 hits, 1.67 expected hits
                    Japanese roll dice for 1 artillery and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 6 infantry in Yunnan, round 4 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 5 infantry in Yunnan, round 5 : 2/6 hits, 1.33 expected hits
                    Japanese roll dice for 1 artillery in Yunnan, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 3 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Shensi to Szechwan
            2 infantry moved from Suiyuyan to Shensi
            1 fighter moved from Yunnan to Szechwan
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 9 PUs; end with 9 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 2 fighters and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 carrier moved from 98 Sea Zone to 97 Sea Zone
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 destroyer moved from 98 Sea Zone to 97 Sea Zone
            1 fighter moved from 98 Sea Zone to 97 Sea Zone
            1 tactical_bomber moved from 98 Sea Zone to 97 Sea Zone
            1 bomber moved from United Kingdom to 97 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 fighter moved from United Kingdom to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 110 Sea Zone
            1 fighter moved from Scotland to 110 Sea Zone
            1 fighter moved from Gibraltar to 96 Sea Zone
            1 fighter moved from Malta to 97 Sea Zone
            1 cruiser moved from 91 Sea Zone to 96 Sea Zone
            1 artillery and 1 infantry moved from Anglo Egyptian Sudan to Ethiopia
            1 armour moved from Egypt to Ethiopia
            1 mech_infantry moved from Egypt to Ethiopia
    
        Combat - British
            Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
            Battle in 96 Sea Zone
                British attack with 1 cruiser and 1 fighter
                Italians defend with 1 destroyer and 1 transport
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 2/2 hits, 1.00 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 cruiser owned by the British lost in 96 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for British: 1 cruiser
                Casualties for Italians: 1 destroyer and 1 transport
            Battle in 97 Sea Zone
                British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber
                Germans defend with 1 fighter; Italians defend with 1 battleship, 1 cruiser, 2 fighters and 1 transport
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    Italians roll dice for 1 battleship, 1 cruiser, 3 fighters and 1 transport in 97 Sea Zone, round 2 : 1/5 hits, 3.17 expected hits
                    1 destroyer owned by the British, 1 cruiser owned by the Italians and 1 fighter owned by the Italians lost in 97 Sea Zone
                    British roll dice for 1 bomber, 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/5 hits, 2.83 expected hits
                    Italians roll dice for 1 battleship, 2 fighters and 1 transport in 97 Sea Zone, round 3 : 1/3 hits, 2.00 expected hits
                    1 transport owned by the Italians, 1 fighter owned by the Germans, 1 bomber owned by the British, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone
                British win, taking 97 Sea Zone from Neutral with 1 carrier, 1 cruiser, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 49
                Casualties for British: 1 bomber and 1 destroyer
                Casualties for Italians: 1 battleship, 1 cruiser, 2 fighters and 1 transport
                Casualties for Germans: 1 fighter
            Battle in 110 Sea Zone
                British attack with 1 destroyer and 3 fighters
                Germans defend with 1 battleship and 1 submarine
                    British roll dice for 1 destroyer and 3 fighters in 110 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
                    1 destroyer owned by the British and 1 submarine owned by the Germans lost in 110 Sea Zone
                    British roll dice for 3 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 battleship in 110 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans and 1 fighter owned by the British lost in 110 Sea Zone
                British win with 2 fighters remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer and 1 fighter
                Casualties for Germans: 1 battleship and 1 submarine
            Battle in Ethiopia
                British attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                Italians defend with 1 artillery and 2 infantry
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 2 : 0/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 0/3 hits, 1.00 expected hits
                    British roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Ethiopia, round 3 : 1/4 hits, 1.33 expected hits
                    Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Ethiopia
                    British roll dice for 1 armour, 1 artillery and 1 mech_infantry in Ethiopia, round 4 : 2/3 hits, 1.17 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Ethiopia, round 4 : 0/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the Italians lost in Ethiopia
                British win, taking Ethiopia from Italians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry
                Casualties for Italians: 1 artillery and 2 infantry
    
        Non Combat Move - British
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 infantry moved from Scotland to United Kingdom
            1 aaGun moved from Scotland to United Kingdom
            1 transport moved from 109 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from 97 Sea Zone to Malta
            1 armour, 1 artillery and 2 infantry moved from Alexandria to Egypt
            1 transport moved from 98 Sea Zone to 80 Sea Zone
            1 infantry moved from West India to Eastern Persia
                  British take Eastern Persia from Neutral_Allies
            1 infantry moved from India to 39 Sea Zone
            1 artillery moved from India to 39 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
            1 artillery moved from 80 Sea Zone to Persia
                  British take Persia from Neutral_Allies
            1 infantry moved from 80 Sea Zone to Persia
            1 battleship moved from 37 Sea Zone to 39 Sea Zone
            1 fighter moved from Burma to India
            2 infantry moved from Burma to Shan State
            1 infantry moved from India to Burma
            1 infantry moved from India to Burma
            1 aaGun moved from India to Burma
            1 cruiser and 1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 destroyer moved from 71 Sea Zone to 81 Sea Zone
            2 infantry moved from Union of South Africa to Rhodesia
            1 fighter moved from 96 Sea Zone to Malta
    
        Place Units - British
            2 fighters placed in United Kingdom
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 3,3,1,2
            British collect 28 PUs (3 lost to blockades); end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 34 PUs
    
        Place Units - UK_Pacific
            1 artillery, 3 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Some Units in India change ownership: 1 artillery, 3 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Italians regular : -4.50
    Japanese regular : -0.67
    Germans regular : 0.50
    British regular : 0.83
    

    Savegame

  • 2022

    TripleA Turn Summary: Italians round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 0 PUs; 
    
        Politics - Italians
            Italians takes Political Action: Political Action Italians To War With Chinese
                Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War
    
        Combat Move - Italians
            1 submarine moved from 95 Sea Zone to 93 Sea Zone
            1 destroyer moved from 95 Sea Zone to 93 Sea Zone
            1 cruiser moved from 95 Sea Zone to 93 Sea Zone
            2 infantry moved from Northern Italy to Southern France
            2 artilleries moved from Northern Italy to Southern France
            1 armour moved from Northern Italy to Southern France
            1 bomber moved from Northern Italy to 93 Sea Zone
            2 infantry moved from Southern Italy to 95 Sea Zone
            2 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
            2 infantry moved from 99 Sea Zone to Cyprus
            1 infantry moved from Libya to Tunisia
            1 artillery moved from Libya to Tunisia
            1 mech_infantry moved from Tobruk to Tunisia
            1 armour moved from Tobruk to Tunisia
    
        Combat - Italians
            Battle in Cyprus
            Battle in 93 Sea Zone
                Italians attack with 1 bomber, 1 cruiser, 1 destroyer and 1 submarine
                French defend with 1 cruiser and 1 destroyer
                    Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 bomber, 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    French roll dice for 1 cruiser and 1 destroyer in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    1 destroyer owned by the French, 1 cruiser owned by the French and 1 submarine owned by the Italians lost in 93 Sea Zone
                Italians win, taking Cyprus from British, taking 93 Sea Zone from Neutral with 1 bomber, 1 cruiser and 1 destroyer remaining. Battle score for attacker is 14
                Casualties for Italians: 1 submarine
                Casualties for French: 1 cruiser and 1 destroyer
            Battle in Southern France
                Italians attack with 1 armour, 2 artilleries and 2 infantry
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Italians roll dice for 1 armour, 2 artilleries and 2 infantry in Southern France, round 2 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 artillery and 1 infantry in Southern France, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the French and 1 artillery owned by the French lost in Southern France
                Italians win, taking Southern France from French with 1 armour, 2 artilleries and 2 infantry remaining. Battle score for attacker is 7
                Casualties for French: 1 artillery and 1 infantry
            Battle in Tunisia
                Italians attack with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
                French defend with 1 infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 3/4 hits, 1.33 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
    
        Non Combat Move - Italians
            Trigger Italy Occupies Southern France: Setting switch to false for conditionAttachment_French_Territory_May_Turn_Vichy_Switch attached to French
            2 infantry moved from Albania to Bulgaria
            1 armour moved from Albania to Romania
            4 infantry moved from Southern Italy to Northern Italy
            2 aaGuns moved from Southern Italy to Northern Italy
            1 bomber moved from 93 Sea Zone to Southern Italy
    
        Place Units - Italians
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,4,2,1,4
            Italians collect 9 PUs (4 lost to blockades); end with 9 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.83
    Italians regular : 2.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from 42 Sea Zone to Java
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 1

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 1
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 aaGun moved from New South Wales to 62 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
                  ANZAC take Java from Dutch
            1 aaGun moved from 42 Sea Zone to Java
            1 aaGun and 1 infantry moved from New South Wales to Queensland
            1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser moved from 63 Sea Zone to 54 Sea Zone
            2 fighters moved from New Zealand to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
    
        Combat Move - French
            1 infantry moved from Normandy Bordeaux to Holland Belgium
            1 artillery moved from Normandy Bordeaux to Holland Belgium
    
        Combat - French
            Battle in Holland Belgium
                French attack with 1 artillery and 1 infantry
                Germans defend with 3 aaGuns, 1 fighter and 2 tactical_bombers
                    French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 3 aaGuns, 1 fighter and 2 tactical_bombers in Holland Belgium, round 2 : 1/3 hits, 1.67 expected hits
                    1 infantry owned by the French lost in Holland Belgium
                    French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 3 aaGuns, 1 fighter and 2 tactical_bombers in Holland Belgium, round 3 : 1/3 hits, 1.67 expected hits
                    1 artillery owned by the French lost in Holland Belgium
                Germans win with 3 aaGuns, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -7
                Casualties for French: 1 artillery and 1 infantry
    
        Non Combat Move - French
            1 fighter moved from United Kingdom to Gibraltar
            1 infantry moved from Algeria to Morocco
            1 infantry moved from French West Africa to French Central Africa
            1 infantry moved from Syria to Trans-Jordan
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : -1.00
    Germans regular : -1.33
    

    Savegame

  • 2022

    TripleA Turn Summary: Germans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 destroyer and 15 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Norway to 112 Sea Zone
            1 cruiser moved from 112 Sea Zone to 91 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 91 Sea Zone
            2 infantry moved from 91 Sea Zone to Gibraltar
            1 bomber moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to 97 Sea Zone
            2 fighters moved from Western Germany to 97 Sea Zone
            2 tactical_bombers moved from Holland Belgium to 97 Sea Zone
            1 fighter moved from Holland Belgium to 97 Sea Zone
            1 bomber moved from Western Germany to 97 Sea Zone
            2 tactical_bombers moved from Western Germany to 97 Sea Zone
            4 armour moved from Yugoslavia to Greece
            1 infantry moved from France to Normandy Bordeaux
                  Germans take Normandy Bordeaux from French
            5 infantry moved from Bulgaria to Greece
    
        Combat - Germans
            Battle in Greece
                Germans attack with 4 armour and 5 infantry
                Neutral_Allies defend with 4 infantry
                    Germans roll dice for 4 armour and 5 infantry in Greece, round 2 : 4/9 hits, 2.83 expected hits
                    Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 0/4 hits, 1.33 expected hits
                    4 infantry owned by the Neutral_Allies lost in Greece
                Germans win, taking Greece from Neutral_Allies with 4 armour and 5 infantry remaining. Battle score for attacker is 12
                Casualties for Neutral_Allies: 4 infantry
            Battle in Gibraltar
                Germans attack with 2 infantry
                British defend with 1 harbour; French defend with 1 fighter
                    Germans roll dice for 1 cruiser in Gibraltar, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 infantry in Gibraltar, round 2 : 0/2 hits, 0.33 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 2 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                    Germans roll dice for 1 infantry in Gibraltar, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 fighter in Gibraltar, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Gibraltar
                British win with 1 fighter remaining. Battle score for attacker is -6
                Casualties for Germans: 2 infantry
            Battle in 97 Sea Zone
                Germans attack with 2 bombers, 3 fighters and 5 tactical_bombers
                British defend with 1 carrier, 1 cruiser and 2 fighters
                    Germans roll dice for 2 bombers, 3 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/10 hits, 5.83 expected hits
                    British roll dice for 1 carrier, 1 cruiser and 2 fighters in 97 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    1 cruiser owned by the British, 2 fighters owned by the Germans, 2 fighters owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
                Germans win with 2 bombers, 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 fighters
                Casualties for British: 1 carrier, 1 cruiser and 2 fighters
    
        Non Combat Move - Germans
            1 submarine moved from 106 Sea Zone to 108 Sea Zone
            3 aaGuns moved from Holland Belgium to Western Germany
            6 artilleries and 2 infantry moved from Germany to Poland
            3 aaGuns moved from Greater Southern Germany to Slovakia Hungary
            2 artilleries and 6 infantry moved from Yugoslavia to Slovakia Hungary
            2 infantry moved from Western Germany to Germany
            1 infantry moved from France to Western Germany
            2 artilleries moved from France to Western Germany
            4 mech_infantrys moved from France to Germany
            5 armour moved from France to Germany
            2 bombers, 1 fighter and 5 tactical_bombers moved from 97 Sea Zone to Southern Italy
    
        Place Units - Germans
            1 destroyer placed in 113 Sea Zone
            10 mech_infantrys placed in Germany
            5 mech_infantrys placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 43 PUs; end with 43 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
    

    Combat Hit Differential Summary :

    Neutral_Allies regular : -1.33
    Germans regular : -0.67
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Russians round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Russians
            Russians buy 2 artilleries, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Non Combat Move - Russians
            2 infantry moved from Vyborg to Karelia
            1 infantry moved from Novgorod to Karelia
            1 artillery moved from Novgorod to Karelia
            9 infantry moved from Novgorod to Belarus
            2 aaGuns moved from Novgorod to Belarus
            1 infantry moved from Archangel to Belarus
            2 infantry moved from Rostov to Ukraine
            2 aaGuns, 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry moved from Bryansk to Ukraine
            1 infantry moved from Ukraine to Bessarabia
            2 infantry moved from Western Ukraine to Ukraine
            6 infantry moved from Russia to Bryansk
            6 infantry moved from Yakut S.S.R. to Yenisey
            2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
            1 submarine moved from 125 Sea Zone to 110 Sea Zone
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Novgorod
            1 artillery and 2 infantry placed in Ukraine
            3 infantry and 2 mech_infantrys placed in Russia
    
        Turn Complete - Russians
            Russians collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 5 infantry and 3 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Hopei
                  Japanese take Hopei from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            3 infantry moved from Hunan to Yunnan
            2 bombers moved from Kwangsi to Szechwan
            10 fighters moved from Kwangsi to Szechwan
            8 tactical_bombers moved from Kwangsi to Szechwan
            1 artillery moved from Hunan to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 fighter moved from 36 Sea Zone to Yunnan
    
        Combat - Japanese
            Battle in Szechwan
                Japanese attack with 2 bombers, 10 fighters and 8 tactical_bombers
                Chinese defend with 1 fighter and 5 infantry
                    Japanese roll dice for 2 bombers, 10 fighters and 8 tactical_bombers in Szechwan, round 2 : 12/20 hits, 11.67 expected hits
                    Chinese roll dice for 1 fighter and 5 infantry in Szechwan, round 2 : 1/6 hits, 2.33 expected hits
                    1 fighter owned by the Japanese, 5 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Szechwan
                Japanese win with 2 bombers, 9 fighters and 8 tactical_bombers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 fighter
                Casualties for Chinese: 1 fighter and 5 infantry
            Battle in Yunnan
                Japanese attack with 1 artillery, 1 fighter and 5 infantry
                Chinese defend with 5 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 5 infantry in Yunnan, round 2 : 4/7 hits, 1.83 expected hits
                    Chinese roll dice for 5 infantry in Yunnan, round 2 : 2/5 hits, 1.67 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 1 fighter and 3 infantry in Yunnan, round 3 : 1/5 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 9
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 5 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Yunnan to Kwangsi
            1 fighter moved from Kwangsi to 36 Sea Zone
            2 bombers, 9 fighters and 8 tactical_bombers moved from Szechwan to Kwangsi
            2 infantry moved from Jehol to Anhwe
            1 aaGun moved from Jehol to Anhwe
            1 artillery moved from Jehol to Anhwe
            3 infantry moved from Jehol to Anhwe
            1 infantry moved from Anhwe to Hunan
            2 artilleries and 3 infantry moved from Anhwe to Kweichow
            1 mech_infantry moved from Chahar to Hopei
            1 artillery moved from Chahar to Suiyuyan
            1 infantry moved from Jehol to Anhwe
            4 infantry moved from Manchuria to Jehol
            1 armour moved from Korea to Jehol
            3 infantry moved from Korea to Manchuria
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            1 marine moved from Japan to 6 Sea Zone
            2 artilleries moved from Japan to 6 Sea Zone
            3 infantry moved from Japan to 6 Sea Zone
            1 aaGun moved from Japan to 6 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 artillery moved from 36 Sea Zone to Kwangsi
            2 infantry moved from 36 Sea Zone to Kwangsi
            1 artillery moved from 36 Sea Zone to Kwangsi
            1 cruiser and 1 marine moved from 6 Sea Zone to 36 Sea Zone
            1 marine moved from 36 Sea Zone to Kwangsi
            1 aaGun moved from 6 Sea Zone to Korea
            1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            3 transports placed in 6 Sea Zone
            1 artillery and 5 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 33 PUs; end with 33 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 43 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.33
    Japanese regular : 2.00
    

    Savegame


  • TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 2 carriers and 2 destroyers; Remaining resources: 4 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 48 Sea Zone to 26 Sea Zone
            1 fighter moved from Guam to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Eastern United States to 101 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Chinese round 2

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 2
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Non Combat Move - Chinese
            2 infantry moved from Shensi to Tsinghai
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
    

    Combat Hit Differential Summary :

    Savegame

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