L21 #1 trulpen (X) vs surfer (A+20) BM3

  • 2024 2023 '22 '21 '20

    TripleA Manual Gamesave Post: Americans round 3

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Germans regular : 1.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    Ok. Not looking good for Allies

  • 2024 2023 '22 '21 '20

    3 more hits


  • @surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:

    3 more hits

    Sink the damaged ac and the des and let the tac make them company in the ocean.


  • Last hit on the cr.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Germans win, taking Marshall Islands from Japanese with 1 battleship, 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -66
                Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 submarine
                2 fighters owned by the Germans forced to land in Gibraltar
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 2 carriers
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Germans regular : 3.50
    

    Savegame

  • 2024 2023 '22 '21 '20

    wasn’t pretty, but should be enough


  • @surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:

    wasn’t pretty, but should be enough

    Should be. An interesting sacrifice. I wanted to put one more fig on the fleet, but couldn’t afford it.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: Chinese round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.00
    

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: UK_Pacific round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Americans takes Political Action: Political Action Americans To War With Germans
                Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
            Americans takes Political Action: Political Action Americans To War With Italians
                Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
            Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
            Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
            Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
            Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
            Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
            Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    
        Combat Move - Americans
            Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
            2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            1 bomber, 2 fighters and 1 tactical_bomber moved from Eastern United States to 91 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 infantry and 1 transport moved from 26 Sea Zone to 32 Sea Zone
            2 infantry moved from 32 Sea Zone to Marshall Islands
    
        Combat - Americans
            Battle in Marshall Islands
            Battle in 91 Sea Zone
                Americans attack with 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                Germans defend with 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 submarine, 1 tactical_bomber and 1 transport; Italians defend with 1 submarine
                    Americans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                Units damaged: 1 battleship owned by the Germans
                    Americans roll dice for 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 2 submarines in 91 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 2 : 5/8 hits, 4.00 expected hits
                    2 submarines owned by the Americans, 1 submarine owned by the Germans, 2 carriers owned by the Americans and 1 submarine owned by the Italians lost in 91 Sea Zone
                    Americans roll dice for 1 bomber, 1 cruiser, 1 destroyer, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 3 : 3/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 1 tactical_bomber and 1 transport in 91 Sea Zone, round 3 : 5/8 hits, 4.00 expected hits
                    1 destroyer owned by the Germans, 1 cruiser owned by the Americans, 1 destroyer owned by the Americans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
                    Americans roll dice for 1 bomber in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    Germans roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 4/6 hits, 3.17 expected hits
                    1 bomber owned by the Americans and 1 cruiser owned by the Germans lost in 91 Sea Zone
                Germans win, taking Marshall Islands from Japanese with 1 battleship, 2 carriers, 2 fighters and 1 transport remaining. Battle score for attacker is -66
                Casualties for Americans: 1 bomber, 2 carriers, 1 cruiser, 1 destroyer, 2 fighters, 2 submarines and 1 tactical_bomber
                Casualties for Germans: 1 cruiser, 1 destroyer, 1 submarine and 1 tactical_bomber
                Casualties for Italians: 1 submarine
                2 fighters owned by the Germans forced to land in Gibraltar
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 91 Sea Zone: 2 carriers
            EDIT: Adding units owned by Germans to 91 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Germans to 91 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery and 1 transport moved from 101 Sea Zone to 86 Sea Zone
            1 artillery moved from 86 Sea Zone to Brazil
                  Americans take Brazil from Neutral_Allies
            1 fighter moved from Hawaiian Islands to 32 Sea Zone
            1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
            1 battleship, 2 carriers, 2 cruisers, 1 destroyer, 3 fighters and 1 submarine moved from 26 Sea Zone to 32 Sea Zone
            1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 infantry and 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 fighter moved from Hawaiian Islands to Midway
    
        Place Units - Americans
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 fighter and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Szechwan to Yunnan
            1 fighter moved from Szechwan to Yunnan
            1 infantry moved from Szechwan to Yunnan
    
        Combat - Chinese
            Battle in Yunnan
                Chinese attack with 1 fighter and 3 infantry
                Japanese defend with 2 infantry
                    Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 2 : 0/4 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 3 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Yunnan, round 4 : 2/3 hits, 0.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 4 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese win, taking Yunnan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Yunnan to Sikang
            9 infantry moved from Szechwan to Sikang
    
        Place Units - Chinese
            3 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 7 PUs; end with 7 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
    
        Purchase Units - British
            British repair damage of 6x factory_minor; Remaining resources: 30 PUs; 
            British buy 1 carrier, 2 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 battleship and 2 cruisers moved from 106 Sea Zone to 91 Sea Zone
                  British take 106 Sea Zone from Germans
            3 fighters moved from United Kingdom to 91 Sea Zone
            1 armour and 1 infantry moved from Quebec to 106 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
            1 armour and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 destroyer moved from 123 Sea Zone to 125 Sea Zone
            2 fighters moved from Iceland to 125 Sea Zone
            1 infantry moved from Burma to Shan State
            1 tactical_bomber moved from India to Shan State
    
        Combat - British
            Battle in 125 Sea Zone
                British attack with 1 destroyer and 2 fighters
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 2 fighters in 125 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 125 Sea Zone
                British win, taking 125 Sea Zone from Neutral with 1 destroyer and 2 fighters remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Shan State
                British attack with 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 infantry and 1 tactical_bomber in Shan State, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                British win, taking Shan State from Japanese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 91 Sea Zone
                British attack with 1 battleship, 2 cruisers, 3 fighters and 1 transport
                Germans defend with 1 battleship, 1 carrier, 2 fighters and 1 transport
                    British roll dice for 1 battleship, 2 cruisers, 3 fighters and 1 transport in 91 Sea Zone, round 2 : 1/6 hits, 3.17 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                Units damaged: 1 battleship owned by the British
                    2 cruisers owned by the British lost in 91 Sea Zone
                    British roll dice for 1 battleship, 3 fighters and 1 transport in 91 Sea Zone, round 3 : 3/4 hits, 2.17 expected hits
                    Germans roll dice for 1 battleship, 1 carrier, 2 fighters and 1 transport in 91 Sea Zone, round 3 : 1/4 hits, 2.33 expected hits
                    2 fighters owned by the Germans, 1 carrier owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                    British roll dice for 1 battleship, 2 fighters and 1 transport in 91 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    Germans roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 battleship owned by the Germans, 1 transport owned by the Germans and 1 fighter owned by the British lost in 91 Sea Zone
                British win with 1 battleship, 1 fighter and 1 transport remaining. Battle score for attacker is 19
                Casualties for British: 2 cruisers and 2 fighters
                Casualties for Germans: 1 battleship, 1 carrier, 2 fighters and 1 transport
            Battle in Gibraltar
                British attack with 1 armour and 1 infantry
                Italians defend with 1 artillery and 1 harbour
                    British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Gibraltar, round 3 : 0/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour and 1 infantry in Gibraltar, round 4 : 2/2 hits, 0.67 expected hits
                    Italians roll dice for 1 artillery in Gibraltar, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
    
        Non Combat Move - British
            1 fighter moved from 91 Sea Zone to British Guiana
            1 mech_infantry moved from Eire to United Kingdom
            1 tactical_bomber moved from Shan State to India
            1 aaGun and 2 infantry moved from Burma to India
            1 battleship and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 infantry moved from French Madagascar to 72 Sea Zone
            1 infantry moved from Tanganyika Territory to 72 Sea Zone
            1 cruiser, 1 destroyer, 2 infantry and 1 transport moved from 72 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            1 armour moved from Union of South Africa to Belgian Congo
            1 fighter moved from Union of South Africa to Egypt
            1 fighter moved from Persia to 81 Sea Zone
            1 fighter moved from Persia to Egypt
            1 infantry moved from Northwest Persia to Iraq
            1 tactical_bomber moved from Egypt to 81 Sea Zone
            2 fighters moved from 125 Sea Zone to Scotland
    
        Place Units - British
            1 carrier placed in 81 Sea Zone
            2 infantry placed in Egypt
            2 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            6 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 4,3,3,6
            UK_Pacific collect 6 PUs (1 lost to blockades); end with 7 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs
            Some Units in India change ownership: 6 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Americans regular : 0.33
    Italians regular : -1.00
    Japanese regular : -0.67
    Germans regular : 3.00
    British regular : -0.67
    

    Savegame

  • 2024 2023 '22 '21 '20

    Well, I did what I needed to…held Egypt until the US can play.


  • @surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:

    Well, I did what I needed to…held Egypt until the US can play.

    Yep. Well fought!


  • TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 carrier; Remaining resources: 3 PUs; 
    
        Combat Move - Italians
            1 armour moved from Eastern Poland to Belarus
                  Italians take Belarus from Russians
            1 armour moved from Belarus to Eastern Poland
            1 infantry moved from Ethiopia to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 infantry moved from Cyprus to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Malta
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 cruiser and 1 destroyer moved from 99 Sea Zone to 95 Sea Zone
            3 infantry moved from Romania to Bessarabia
            1 infantry moved from Romania to Bessarabia
            1 transport moved from 92 Sea Zone to 95 Sea Zone
            1 transport moved from 94 Sea Zone to 95 Sea Zone
            1 fighter moved from Southern Italy to 95 Sea Zone
            2 infantry moved from Algeria to Morocco
            2 infantry moved from Tunisia to Algeria
            1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 artillery placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 15 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 28 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • Italy is now on its peak. I cherish the moment.

  • 2024 2023 '22 '21 '20

    pretty high peak…I’d better take them down a notch or two


  • @surfer said in L21 #1 trulpen (X) vs surfer (A+20) BM3:

    pretty high peak…I’d better take them down a notch or two

    Sounds pretty reasonable. You’re welcome to try. ;)


  • Let me introduce you to Italy’s big brother, Germany.

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: ANZAC round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
            2 fighters moved from New South Wales to South Australia
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2024 2023 '22 '21 '20

    TripleA Turn Summary: French round 3

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 3
    
        Purchase Units - ANZAC
            ANZAC buy 1 carrier; Remaining resources: 2 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
            1 infantry moved from 45 Sea Zone to Dutch New Guinea
                  ANZAC take Dutch New Guinea from Dutch
            2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from New South Wales to South Australia
            2 fighters moved from New South Wales to South Australia
            1 destroyer moved from 62 Sea Zone to 63 Sea Zone
    
        Place Units - ANZAC
            1 carrier placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 72 Sea Zone to 81 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Bessarabia to Ukraine
                  Germans take Ukraine from Russians
            1 mech_infantry moved from Eastern Poland to Smolensk
                  Germans take Smolensk from Russians
            1 bomber moved from Eastern Poland to 125 Sea Zone
            1 submarine moved from 113 Sea Zone to 125 Sea Zone
            2 fighters moved from Western Germany to 91 Sea Zone
            1 bomber moved from Alexandria to 91 Sea Zone
            1 infantry moved from Vyborg to Novgorod
                  Germans take Novgorod from Russians
            1 armour and 2 mech_infantrys moved from Eastern Poland to Archangel
            1 armour moved from Eastern Poland to Archangel
            1 infantry moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
    
        Combat - Germans
            Battle in Archangel
                Germans attack with 2 armour and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 2 mech_infantrys in Archangel, round 2 : 2/4 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 125 Sea Zone
                Germans attack with 1 bomber and 1 submarine
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 125 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    British roll dice for 1 destroyer in 125 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the British lost in 125 Sea Zone
                Germans win, taking 125 Sea Zone from British with 1 bomber and 1 submarine remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in 91 Sea Zone
                Germans attack with 1 bomber and 2 fighters
                British defend with 1 battleship and 1 transport
                    Germans roll dice for 1 bomber and 2 fighters in 91 Sea Zone, round 2 : 2/3 hits, 1,67 expected hits
                    British roll dice for 1 battleship and 1 transport in 91 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                    1 transport owned by the British, 1 fighter owned by the Germans and 1 battleship owned by the British lost in 91 Sea Zone
                Germans win with 1 bomber and 1 fighter remaining. Battle score for attacker is 17
                Casualties for Germans: 1 fighter
                Casualties for British: 1 battleship and 1 transport
    
        Non Combat Move - Germans
            1 bomber and 1 fighter moved from 91 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Alexandria to Southern Italy
            1 fighter and 1 tactical_bomber moved from Bessarabia to Southern Italy
            2 tactical_bombers moved from Bessarabia to Western Germany
            1 aaGun and 7 infantry moved from Karelia to Novgorod
            1 infantry moved from Baltic States to Belarus
            2 artilleries and 8 infantry moved from Eastern Poland to Bessarabia
            3 armour moved from Romania to Eastern Poland
            1 mech_infantry moved from Poland to Eastern Poland
            1 aaGun moved from Eastern Poland to Bessarabia
            3 infantry moved from Poland to Eastern Poland
            4 mech_infantrys moved from Germany to Eastern Poland
            2 artilleries moved from Germany to Poland
            1 destroyer moved from 113 Sea Zone to 110 Sea Zone
            1 bomber moved from 125 Sea Zone to Norway
            3 infantry moved from Bulgaria to Romania
    
        Place Units - Germans
            1 carrier and 1 submarine placed in 110 Sea Zone
            1 fighter placed in 110 Sea Zone
            5 mech_infantrys placed in Germany
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,4
            Germans collect 54 PUs; end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0,33
    Germans regular : 1,67
    British regular : 0,00
    

    Savegame

Suggested Topics

  • 17
  • 26
  • 95
  • 19
  • 37
  • 34
  • 117
  • 3.5k
Axis & Allies Boardgaming Custom Painted Miniatures

52

Online

17.0k

Users

39.3k

Topics

1.7m

Posts