L21 BM FlyingBadger (Axis) vs bolasgod (Allies+18)

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 71 PUs; 
            Germans buy 6 armour, 3 artilleries, 4 mech_infantrys and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 armour moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 armour moved from Nenetsia to Vologda
            3 armour, 6 artilleries, 9 infantry and 5 mech_infantrys moved from Archangel to Vologda
            2 armour moved from Novgorod to Vologda
            2 mech_infantrys moved from Ukraine to Tambov
            2 tactical_bombers moved from Ukraine to Smolensk
            2 bombers moved from Ukraine to Russia
            3 fighters moved from Ukraine to Russia
            1 fighter and 2 tactical_bombers moved from Ukraine to Tambov
            1 armour and 1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 5 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 8,7 and causes: 15 damage to unit: factory_major
                Bombing raid in Russia causes 15 damage total. 
            Battle in Tambov
                Germans attack with 1 fighter, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 2 tactical_bombers in Tambov, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 fighter, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 infantry and 2 tactical_bombers
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 2 tactical_bombers in Smolensk, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys in Vologda, round 2 : 12/26 hits, 8.33 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Northwest Persia, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans and 1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            1 infantry moved from Ukraine to Rostov
            1 fighter and 2 tactical_bombers moved from Tambov to Ukraine
            2 armour and 1 mech_infantry moved from Ukraine to Volgograd
            2 bombers and 3 fighters moved from Russia to Ukraine
            2 tactical_bombers moved from Smolensk to Ukraine
            1 fighter and 1 tactical_bomber moved from Western Germany to Ukraine
            1 aaGun moved from Germany to Poland
            1 aaGun moved from Western Germany to Germany
            1 aaGun moved from France to Western Germany
            2 artilleries moved from Novgorod to Archangel
            1 aaGun moved from Archangel to Vologda
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            2 infantry moved from Germany to 114 Sea Zone
            2 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            1 submarine moved from 105 Sea Zone to 109 Sea Zone
            2 artilleries and 4 infantry moved from Western Germany to Germany
            1 infantry moved from Germany to Poland
            1 infantry moved from Western Ukraine to Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            3 armour placed in Volgograd
            3 armour placed in Novgorod
            4 mech_infantrys placed in Germany
            1 transport placed in 113 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,5
            Germans collect 52 PUs (3 lost to blockades); end with 52 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 57 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 2.83
    Russians AA : -0.33
    

    Savegame

  • 2023 '22 '21

    @bolasgod The Axis subs are running free in the Atlantic!


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 13x factory_major; Remaining resources: 14 PUs; 
            Russians buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            17 infantry moved from Urals to Vologda
            1 fighter and 5 infantry moved from Russia to Vologda
            3 mech_infantrys moved from Bryansk to Vologda
            4 armour moved from Bryansk to Vologda
            1 fighter moved from Bryansk to Vologda
            1 tactical_bomber moved from Bryansk to Vologda
            1 infantry moved from Bryansk to Smolensk
            1 artillery moved from Bryansk to Smolensk
            1 infantry moved from Bryansk to Tambov
            1 infantry moved from Bryansk to Tambov
            1 artillery moved from Bryansk to Tambov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 2 mech_infantrys in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                    Russians roll dice for 1 artillery and 2 infantry in Tambov, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 4 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 4 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 2 mech_infantrys
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Russians attack with 4 armour, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber
                Germans defend with 1 aaGun, 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys
                    Germans roll AA dice in Vologda : 0/3 hits, 0.50 expected hits
                    Russians roll dice for 4 armour, 2 fighters, 22 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 2 : 6/32 hits, 7.83 expected hits
                    Germans roll dice for 1 aaGun, 6 armour, 6 artilleries, 9 infantry and 5 mech_infantrys in Vologda, round 2 : 10/26 hits, 9.67 expected hits
                    10 infantry owned by the Russians, 1 aaGun owned by the Germans and 5 infantry owned by the Germans lost in Vologda
                    Russians roll dice for 4 armour, 2 fighters, 12 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 3 : 7/22 hits, 6.17 expected hits
                    Germans roll dice for 6 armour, 6 artilleries, 4 infantry and 5 mech_infantrys in Vologda, round 3 : 8/21 hits, 8.00 expected hits
                    8 infantry owned by the Russians, 4 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Vologda
                    Russians roll dice for 4 armour, 2 fighters, 4 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 4 : 4/14 hits, 4.83 expected hits
                    Germans roll dice for 6 armour, 6 artilleries and 2 mech_infantrys in Vologda, round 4 : 3/14 hits, 5.67 expected hits
                    3 infantry owned by the Russians, 2 artilleries owned by the Germans and 2 mech_infantrys owned by the Germans lost in Vologda
                    Russians roll dice for 4 armour, 2 fighters, 1 infantry, 3 mech_infantrys and 1 tactical_bomber in Vologda, round 5 : 1/11 hits, 4.33 expected hits
                    Germans roll dice for 6 armour and 4 artilleries in Vologda, round 5 : 6/10 hits, 4.33 expected hits
                    3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 2 armour owned by the Russians and 1 artillery owned by the Germans lost in Vologda
                2 fighters owned by the Russians and 1 tactical_bomber owned by the Russians retreated
                2 armour owned by the Russians retreated to Russia
                Germans win with 6 armour and 3 artilleries remaining. Battle score for attacker is -26
                Casualties for Russians: 2 armour, 22 infantry and 3 mech_infantrys
                Casualties for Germans: 1 aaGun, 3 artilleries, 9 infantry and 5 mech_infantrys
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            4 aaGuns, 5 artilleries and 51 infantry moved from Bryansk to Russia
            1 aaGun moved from Urals to Novosibirsk
            1 aaGun moved from Urals to Timguska
            2 fighters and 1 tactical_bomber moved from Vologda to Russia
    
        Place Units - Russians
            2 artilleries and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 19 PUs; end with 19 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    Germans regular : -1.33
    Russians regular : -4.17
    

    Savegame


  • @flyingbadger yes they are…

  • 2023 '22 '21

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 10 infantry and 5 mech_infantrys; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            5 armour, 6 artilleries and 2 infantry moved from Yunnan to Burma
            3 mech_infantrys moved from Malaya to Burma
            2 mech_infantrys moved from French Indo China to Burma
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Kwangtung to Yunnan
            1 mech_infantry moved from French Indo China to Yunnan
            1 tactical_bomber moved from Malaya to Yunnan
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys in Burma, round 2 : 7/18 hits, 6.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 5 armour, 6 artilleries, 2 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Malaya
            3 mech_infantrys placed in French Indo China
            10 infantry placed in Japan
            Japanese undo move 3.
            1 infantry placed in Kwangtung
            9 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 5,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,6,3,1,3,3,2,6,6
            Japanese collect 33 PUs (10 lost to blockades); end with 33 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 harbour, 4 infantry, 2 marines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Americans
            Battle in Guam
            Battle in Kwangtung
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 1 artillery and 2 fighters in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Guam from Japanese, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 marine moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 harbour placed in Korea
            1 transport placed in 6 Sea Zone
            1 infantry placed in Korea
            4 transports placed in 10 Sea Zone
            1 artillery, 3 infantry and 2 marines placed in Western United States
            Americans undo move 5.
            Americans undo move 4.
            4 transports placed in 10 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 marines placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 armour, 1 artillery, 2 infantry and 2 marines placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Japanese regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            7 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 1 harbour, 4 infantry, 2 marines and 5 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Paulau Island to 34 Sea Zone
            1 infantry moved from Paulau Island to 34 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 34 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Guam
            1 mech_infantry moved from 21 Sea Zone to Guam
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 fighter moved from 6 Sea Zone to Kwangtung
            1 infantry moved from Philippines to 35 Sea Zone
            1 artillery moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 20 Sea Zone
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 artillery moved from 20 Sea Zone to Kwangtung
            1 mech_infantry moved from Marianas to 22 Sea Zone
            1 infantry moved from Marianas to 22 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 22 Sea Zone to 20 Sea Zone
            1 mech_infantry moved from 20 Sea Zone to Kwangtung
            1 infantry moved from 20 Sea Zone to Kwangtung
            1 marine moved from Kiangsu to Kiangsi
                  Chinese take Kiangsi from Japanese
    
        Combat - Americans
            Battle in Guam
            Battle in Kwangtung
                Americans attack with 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry
                Japanese defend with 1 factory_minor, 1 harbour and 3 infantry
                    Americans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 mech_infantry in Kwangtung, round 2 : 1/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 infantry in Kwangtung, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 1 artillery, 2 fighters, 1 infantry and 1 mech_infantry in Kwangtung, round 3 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Kwangtung, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 mech_infantry owned by the Americans lost in Kwangtung
                    Americans roll dice for 1 artillery and 2 fighters in Kwangtung, round 4 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kwangtung, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kwangtung
                Americans win, taking Guam from Japanese, taking Kwangtung from Japanese with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
                Casualties for Americans: 2 infantry and 1 mech_infantry
                Casualties for Japanese: 3 infantry
    
        Non Combat Move - Americans
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 fighter moved from Kwangtung to 20 Sea Zone
            1 carrier moved from 6 Sea Zone to 20 Sea Zone
            1 marine moved from Hawaiian Islands to 26 Sea Zone
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 infantry, 1 marine, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Korea
            1 marine moved from 6 Sea Zone to Korea
            1 mech_infantry moved from 6 Sea Zone to Korea
            1 cruiser and 1 destroyer moved from 19 Sea Zone to 20 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 submarine moved from 6 Sea Zone to 19 Sea Zone
            1 tactical_bomber moved from Korea to 6 Sea Zone
            1 fighter moved from Korea to 6 Sea Zone
            1 aaGun moved from Western United States to 10 Sea Zone
            1 aaGun, 1 carrier, 3 destroyers and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 aaGun moved from 26 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 harbour placed in Korea
            1 transport placed in 6 Sea Zone
            1 infantry placed in Korea
            4 transports placed in 10 Sea Zone
            1 artillery, 3 infantry and 2 marines placed in Western United States
            Americans undo move 5.
            Americans undo move 4.
            4 transports placed in 10 Sea Zone
            1 armour, 1 artillery, 1 infantry and 2 marines placed in Western United States
            1 artillery and 2 infantry placed in Eastern United States
            Americans undo move 6.
            Americans undo move 5.
            1 armour, 1 artillery, 2 infantry and 2 marines placed in Western United States
            1 artillery and 1 infantry placed in Eastern United States
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Western United States: 1 mech_infantry
            EDIT: Removing units owned by Americans from Eastern United States: 1 mech_infantry
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
            Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 90 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
            3 infantry moved from Chahar to Jehol
                  Chinese take Jehol from Japanese
            1 artillery moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Jehol
            1 infantry moved from Anhwe to Shantung
                  Chinese take Shantung from Japanese
            7 infantry moved from Anhwe to Hunan
                  Chinese take Hunan from Japanese
            2 infantry moved from Kweichow to Hunan
            1 infantry moved from Hopei to Kweichow
            1 infantry moved from Shensi to Hopei
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 fighter moved from Kansu to Hopei
    
        Place Units - Chinese
            3 infantry placed in Hunan
            1 infantry placed in Anhwe
    
        Turn Complete - Chinese
            Chinese collect 18 PUs; end with 20 PUs
    
        Purchase Units - British
            British buy 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 mech_infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Belgian Congo to Anglo Egyptian Sudan
            1 armour moved from Ethiopia to Anglo Egyptian Sudan
            1 fighter moved from Belgian Congo to Anglo Egyptian Sudan
    
        Combat - British
            Battle in Anglo Egyptian Sudan
                British attack with 2 armour, 1 fighter and 1 mech_infantry
                Italians defend with 1 artillery and 1 infantry
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 2 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 infantry in Anglo Egyptian Sudan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Italians lost in Anglo Egyptian Sudan
                    British roll dice for 2 armour, 1 fighter and 1 mech_infantry in Anglo Egyptian Sudan, round 3 : 1/4 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 artillery owned by the Italians lost in Anglo Egyptian Sudan
                British win, taking Anglo Egyptian Sudan from Italians with 2 armour and 1 fighter remaining. Battle score for attacker is 3
                Casualties for Italians: 1 artillery and 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - British
            2 infantry moved from West India to India
            1 fighter moved from Persia to India
            1 fighter moved from British Somaliland to West India
            1 fighter moved from Anglo Egyptian Sudan to Belgian Congo
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
    
        Place Units - British
            3 infantry placed in Persia
            1 armour, 1 fighter and 1 mech_infantry placed in Union of South Africa
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 6,6
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,5,6,5
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : -2.17
    Italians regular : 0.00
    Japanese regular : 1.00
    British regular : -1.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 airfield, 1 artillery, 1 carrier and 1 harbour; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 marine moved from French West Africa to Gold Coast
                  Italians take Gold Coast from British
            1 artillery moved from French West Africa to Nigeria
                  Italians take Nigeria from British
            1 infantry moved from French West Africa to 83 Sea Zone
            2 cruisers, 1 infantry and 1 transport moved from 83 Sea Zone to 82 Sea Zone
            1 infantry moved from 82 Sea Zone to French Equatorial Africa
            2 artilleries and 2 infantry moved from Egypt to 81 Sea Zone
            2 artilleries, 1 battleship, 2 destroyers, 2 infantry and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            2 artilleries and 2 infantry moved from 80 Sea Zone to Persia
            1 armour, 4 infantry and 1 mech_infantry moved from Iraq to Persia
    
        Combat - Italians
            Battle in French Equatorial Africa
            Battle in Persia
                Italians attack with 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry
                British defend with 1 artillery, 1 factory_minor and 5 infantry
                    Italians roll dice for 1 battleship in Persia, round 2 : 1/1 hits, 0.67 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Persia, round 2 : 2/10 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 5 infantry in Persia, round 2 : 0/6 hits, 2.00 expected hits
                    3 infantry owned by the British lost in Persia
                    Italians roll dice for 1 armour, 2 artilleries, 6 infantry and 1 mech_infantry in Persia, round 3 : 4/10 hits, 2.67 expected hits
                    British roll dice for 1 artillery and 2 infantry in Persia, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the British, 2 infantry owned by the British and 1 infantry owned by the Italians lost in Persia
                Italians win, taking French Equatorial Africa from French, taking Persia from British with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 16
                Casualties for British: 1 artillery and 5 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Italians
            1 artillery and 1 infantry moved from Syria to 99 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
            2 fighters moved from Southern Italy to Egypt
            2 infantry moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Libya to Tobruk
            2 infantry, 1 submarine and 1 transport moved from 97 Sea Zone to 81 Sea Zone
            2 infantry moved from 81 Sea Zone to Egypt
            2 infantry moved from Yugoslavia to Bulgaria
    
        Place Units - Italians
            1 harbour placed in Iraq
            1 airfield placed in Egypt
            1 carrier placed in 81 Sea Zone
            1 artillery placed in Egypt
    
        Turn Complete - Italians
            Italians collect 35 PUs; end with 36 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 45 PUs
            Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 50 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 53 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.00
    British regular : -2.00
    

    Savegame

  • 2023 '22 '21

    @bolasgod Intersting game. Just wanted to check we’re playing for VC victory rather than world domination / surrender?

  • 2023 '22 '21

    @bolasgod bump#1

  • 2023 '22 '21

    @bolasgod bump#2


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery moved from 49 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Kwangsi
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Kwangsi from Japanese, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 cruiser moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 45 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -2.33
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            1 infantry moved from Dutch New Guinea to 45 Sea Zone
            2 infantry and 1 transport moved from 45 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 infantry moved from 36 Sea Zone to Kwangsi
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 49 Sea Zone
            1 infantry moved from 49 Sea Zone to Solomon Islands
            1 artillery moved from 49 Sea Zone to Solomon Islands
    
        Combat - ANZAC
            Battle in Kwangsi
            Battle in Solomon Islands
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 5 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Solomon Islands, round 6 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Solomon Islands, round 6 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Solomon Islands
                ANZAC win, taking Kwangsi from Japanese, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 armour moved from New South Wales to 62 Sea Zone
            1 armour and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to Java
            1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 49 Sea Zone to 33 Sea Zone
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
            1 destroyer moved from 35 Sea Zone to 37 Sea Zone
            1 carrier moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 fighter moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 35 Sea Zone to 36 Sea Zone
            1 cruiser moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 45 Sea Zone to 44 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -2.33
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Germans round 8

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Vologda to Samara
                  Germans take Samara from Russians
            1 artillery moved from Vologda to Smolensk
            2 artilleries moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            3 armour moved from Novgorod to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Volgograd to Tambov
            4 tactical_bombers moved from Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to Smolensk
            1 bomber and 5 fighters moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            8 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
            5 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from Northwest Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    @bolasgod The Luftwaffe welcomes you back!
    Intercept over Moscow?
    3e5b54f6-e131-49dd-bfbf-b85d0baf16a5-image.png


  • @flyingbadger no intercept please

  • 2023 '22 '21

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 armour, 2 destroyers, 2 fighters, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery moved from Vologda to Samara
                  Germans take Samara from Russians
            1 artillery moved from Vologda to Smolensk
            2 artilleries moved from Archangel to Smolensk
            1 infantry moved from Belarus to Smolensk
            3 armour moved from Novgorod to Bryansk
            1 infantry moved from Western Ukraine to Bryansk
            1 infantry moved from Rostov to Tambov
            1 mech_infantry moved from Volgograd to Tambov
            4 tactical_bombers moved from Ukraine to Tambov
            1 tactical_bomber moved from Ukraine to Smolensk
            1 bomber and 5 fighters moved from Ukraine to Russia
            1 bomber moved from Ukraine to Russia
            8 armour, 11 artilleries, 22 infantry and 7 mech_infantrys moved from Ukraine to Bryansk
            5 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
            1 artillery and 1 infantry moved from Germany to 113 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 113 Sea Zone to 109 Sea Zone
            1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
            1 armour moved from Northwest Persia to Kazakhstan
                  Germans take Kazakhstan from Russians
    
        Combat - Germans
            Air Battle in Russia
                Germans attacks with 7 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/2 hits, 0.33 expected hits
                Bombing raid in Russia rolls: 6,5 and causes: 11 damage to unit: factory_major
                Bombing raid in Russia causes 11 damage total. 
            Battle in United Kingdom
                Germans attack with 1 artillery and 1 infantry
                British defend with 4 aaGuns, 1 airfield, 1 factory_major, 1 harbour, 3 infantry and 1 mech_infantry; French defend with 2 infantry
                    Germans roll dice for 1 artillery and 1 infantry in United Kingdom, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 4 aaGuns, 5 infantry and 1 mech_infantry in United Kingdom, round 2 : 2/6 hits, 2.00 expected hits
                    1 aaGun owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in United Kingdom
                British win with 3 aaGuns, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is -2
                Casualties for Germans: 1 artillery and 1 infantry
                Casualties for British: 1 aaGun
            Battle in Smolensk
                Germans attack with 3 artilleries, 1 infantry and 1 tactical_bomber
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 3 artilleries, 1 infantry and 1 tactical_bomber in Smolensk, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 3 artilleries, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Tambov
                Germans attack with 1 infantry, 2 mech_infantrys and 4 tactical_bombers
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 infantry, 2 mech_infantrys and 4 tactical_bombers in Tambov, round 2 : 1/7 hits, 2.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 2 mech_infantrys and 4 tactical_bombers in Tambov, round 3 : 1/6 hits, 2.33 expected hits
                    Russians roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 2 mech_infantrys and 4 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Bryansk
                Germans attack with 16 armour, 11 artilleries, 23 infantry and 7 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 16 armour, 11 artilleries, 23 infantry and 7 mech_infantrys in Bryansk, round 2 : 20/57 hits, 18.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 16 armour, 11 artilleries, 22 infantry and 7 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            2 bombers moved from Russia to Novgorod
            6 armour moved from Vologda to Bryansk
            2 aaGuns moved from Ukraine to Bryansk
            2 infantry moved from Novgorod to Belarus
            1 tactical_bomber moved from Smolensk to Belarus
            4 tactical_bombers moved from Tambov to Belarus
            5 fighters moved from Russia to Belarus
            1 aaGun moved from Western Germany to France
            1 transport moved from 115 Sea Zone to 114 Sea Zone
            1 aaGun and 1 infantry moved from Poland to 114 Sea Zone
            1 aaGun, 1 infantry and 1 transport moved from 114 Sea Zone to 113 Sea Zone
            1 aaGun and 1 infantry moved from 113 Sea Zone to Western Germany
            1 aaGun, 1 artillery and 3 infantry moved from Germany to Western Germany
            4 mech_infantrys moved from Germany to Eastern Poland
    
        Place Units - Germans
            2 destroyers placed in 112 Sea Zone
            2 fighters and 1 tactical_bomber placed in Novgorod
            2 armour and 1 mech_infantry placed in Ukraine
            3 armour placed in Volgograd
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
            Germans collect 55 PUs (3 lost to blockades); end with 55 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 69 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : -0.83
    British regular : 0.00
    Russians AA : -0.33
    

    Savegame

  • 2023 '22 '21

    @bolasgod Accidentally invaded England (meant to unload into Eire :drooling_face: ), took the AA as the casualty but feel free to change it if you wanted to keep it.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians repair damage of 11x factory_major; Remaining resources: 15 PUs; 
            Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 tactical_bomber moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 3 artilleries and 1 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/5 hits, 2.00 expected hits
                    Germans roll dice for 3 artilleries and 1 infantry in Smolensk, round 2 : 0/4 hits, 1.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Smolensk, round 3 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 3 artilleries in Smolensk, round 3 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 artilleries owned by the Germans lost in Smolensk
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Germans: 3 artilleries and 1 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Smolensk to Russia
            1 aaGun moved from Novosibirsk to Urals
    
        Place Units - Russians
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : 0.00
    

    Savegame

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