Trulpen (L + 46) vs. StickyBomb (X)


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 artilleries and 13 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            2 mech_infantrys moved from Ukraine to Volgograd
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Caucasus
                  Germans take Caucasus from Russians
            2 bombers moved from Ukraine to Volgograd
            1 infantry moved from Novgorod to Archangel
                  Germans take Archangel from Russians
            1 armour moved from Eastern Poland to Western Ukraine
                  Germans take Western Ukraine from Russians
            1 armour moved from Western Ukraine to Ukraine
    
        Combat - Germans
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 tactical_bombers moved from Ukraine to Southern Italy
            2 fighters moved from Southern Italy to Western Germany
            2 artilleries moved from Western Germany to Germany
            7 mech_infantrys moved from Eastern Poland to Ukraine
            2 bombers moved from Volgograd to Ukraine
            5 mech_infantrys moved from Germany to Romania
    
        Place Units - Germans
            3 artilleries placed in Ukraine
            1 artillery and 2 infantry placed in Novgorod
            10 infantry placed in Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,3,1,5,1,5,1,6,1,4,6,4,5,5,3,5
            Germans collect 54 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 20 mech_infantrys
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Volgograd: 2 armour and 20 mech_infantrys
            EDIT: Removing units owned by Germans from Western Germany: 2 fighters
            EDIT: Adding units owned by Germans to Ukraine: 2 fighters
            EDIT: Removing units owned by Germans from Ukraine: 2 armour
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Ukraine: 2 armour
            EDIT: Adding units owned by Germans to Volgograd: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    Savegame


  • @trulpen for better or worse - here it is


  • Looks good.

    Notice now that I don’t think Italy could land its fig in Rostov.


  • @trulpen They are in Ukraine, only 2 italian mech are in Rostov. It is just an overflow of the UI


  • @stickybomb said in Trulpen (L + 46) vs. StickyBomb (X):

    @trulpen They are in Ukraine, only 2 italian mech are in Rostov. It is just an overflow of the UI

    Ah, ok. Good!


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians repair damage of 2x factory_major; Remaining resources: 30 PUs; 
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Ethiopia to Italian Somaliland
                  Russians take Italian Somaliland from Italians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Bryansk to Tambov
            2 infantry moved from Bryansk to Rostov
            1 tactical_bomber moved from Bryansk to Rostov
            2 fighters moved from Russia to Rostov
            2 fighters moved from Russia to Tambov
            1 fighter moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Tambov, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
                Russians win with 2 fighters remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 mech_infantry
            Battle in Rostov
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Italians defend with 2 mech_infantrys
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Rostov, round 2 : 1/6 hits, 2,50 expected hits
                    Italians roll dice for 2 mech_infantrys in Rostov, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 3 : 0/5 hits, 2,33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    Russians roll dice for 3 fighters, 1 infantry and 1 tactical_bomber in Rostov, round 4 : 2/5 hits, 2,33 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 4 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 3 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Italians: 2 mech_infantrys
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Rostov to Russia
            2 fighters moved from Tambov to Russia
            3 fighters moved from Rostov to Russia
            1 infantry moved from Bryansk to Smolensk
            1 infantry moved from Russia to Samara
            1 infantry moved from Russia to Vologda
            4 aaGuns, 2 armour, 7 artilleries, 60 infantry and 2 mech_infantrys moved from Bryansk to Russia
            1 submarine moved from 115 Sea Zone to 114 Sea Zone
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : 0,67
    Russians regular : -4,33
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 2 bombers and 8 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 bombers moved from Kwangsi to India
            1 infantry moved from Kwangsi to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to French Indo China
            2 mech_infantrys moved from Shantung to Anhwe
            1 infantry moved from Kazakhstan to Sikang
            1 fighter moved from 36 Sea Zone to 44 Sea Zone
            1 infantry moved from Kwangsi to 36 Sea Zone
            1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 artillery and 1 infantry moved from Kwangsi to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
            1 infantry moved from Kwangsi to Hunan
            1 infantry moved from Kwangsi to Hunan
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Anhwe
            1 tactical_bomber moved from Kwangsi to Sikang
    
        Combat - Japanese
            Strategic bombing raid in India
                    UK_Pacific roll AA dice in India : 0/2 hits, 0.33 expected hits
                Bombing raid in India rolls: 4,6 and causes: 10 damage to unit: factory_major
                Bombing raid in India causes 10 damage total. 
            Battle in Sumatra
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 44 Sea Zone
                Japanese win, taking Sumatra from Americans with 1 fighter remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
            Battle in French Indo China
                Japanese attack with 3 fighters, 2 infantry and 3 tactical_bombers
                British defend with 1 infantry
                    Japanese roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in French Indo China, round 2 : 2/8 hits, 3.83 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Hunan
                Japanese attack with 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 infantry and 1 tactical_bomber in Hunan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 1 fighter and 2 mech_infantrys
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 2 mech_infantrys in Anhwe, round 3 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 1 fighter and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
            Battle in Sikang
                Japanese attack with 1 infantry and 1 tactical_bomber
                British defend with 1 mech_infantry
                    Japanese roll dice for 1 infantry and 1 tactical_bomber in Sikang, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 mech_infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in Sikang
                Japanese win, taking Sikang from Chinese with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Japanese
            1 artillery moved from Kazakhstan to Tsinghai
            1 infantry moved from Novosibirsk to Tsinghai
            1 tactical_bomber moved from Sikang to Tsinghai
            1 armour moved from Kiangsi to Kwangsi
            1 tactical_bomber moved from Hunan to Kwangsi
            1 fighter moved from Anhwe to Kwangsi
            3 armour moved from Kiangsu to Kwangsi
            1 armour moved from Shantung to Kiangsi
            1 fighter moved from 44 Sea Zone to 35 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 2 fighters, 2 submarines and 1 tactical_bomber moved from 36 Sea Zone to 35 Sea Zone
            3 fighters and 3 tactical_bombers moved from French Indo China to 35 Sea Zone
            2 bombers moved from India to Kwangsi
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Kiangsu
            3 infantry placed in Shantung
            2 bombers and 3 infantry placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Korea: 2 fighters and 1 tactical_bomber
            EDIT: Adding units owned by Japanese to Japan: 2 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 56 PUs; end with 56 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -2.33
    UK_Pacific AA : -0.33
    UK_Pacific regular : -0.33
    ANZAC regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 94 Sea Zone to Greece
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 battleship, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Western United States to Central United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 fighter moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from Greece to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 bomber moved from Gibraltar to Egypt
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            4 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1,67
    Japanese regular : 0,00
    Italians regular : -0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            2 artilleries moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Borneo
            1 artillery moved from Tunisia to 94 Sea Zone
            1 infantry moved from Algeria to 94 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 94 Sea Zone to Greece
            1 fighter moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Battle in Borneo
            Battle in 42 Sea Zone
                Americans attack with 1 fighter
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win, taking Borneo from Japanese with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Greece
                Americans attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry and 1 mech_infantry
                    Americans roll dice for 1 cruiser in Greece, round 2 : 1/1 hits, 0,50 expected hits
                    Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Greece, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 infantry and 1 mech_infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Italians lost in Greece
                Americans win, taking Greece from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Italians: 1 infantry and 1 mech_infantry
            Battle in Sumatra
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 3 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Sumatra, round 4 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Americans lost in Sumatra
                    Americans roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 5 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 6 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 artillery in Sumatra, round 7 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 infantry in Sumatra, round 7 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Americans lost in Sumatra
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Americans: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 battleship, 1 destroyer and 4 submarines moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from Aleutian Islands to 8 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 8 Sea Zone to 25 Sea Zone
            3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 7 Sea Zone to 25 Sea Zone
            1 infantry moved from 25 Sea Zone to Midway
            1 artillery moved from Western United States to Central United States
            2 infantry moved from Western United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            2 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 carrier, 1 destroyer and 1 fighter moved from 94 Sea Zone to 99 Sea Zone
            1 fighter moved from Greece to 99 Sea Zone
            1 armour and 1 mech_infantry moved from Tunisia to Morocco
            1 bomber moved from Gibraltar to Egypt
            2 transports moved from 91 Sea Zone to 102 Sea Zone
            2 infantry and 2 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 destroyer and 2 submarines moved from 101 Sea Zone to 91 Sea Zone
            2 transports moved from 102 Sea Zone to 101 Sea Zone
            1 bomber and 1 fighter moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            4 infantry placed in Central United States
            1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
            1 fighter and 1 tactical_bomber placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
            EDIT: Adding units owned by Americans to 97 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 56 PUs; end with 57 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Shensi
                  Chinese take Shensi from Japanese
            1 infantry moved from Kweichow to Hopei
                  Chinese take Hopei from Japanese
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hunan to Yunnan
            2 artilleries moved from Kweichow to Yunnan
    
        Place Units - Chinese
            1 infantry placed in Szechwan
            1 infantry placed in Kweichow
            1 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 5 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 airfield, 1 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 9 PUs; 
            UK_Pacific buy 2 mech_infantrys; Remaining resources: 1 PUs; 
    
        Combat Move - British
            1 infantry moved from Siam to French Indo China
            1 infantry moved from Yunnan to French Indo China
            1 fighter and 1 tactical_bomber moved from Yunnan to French Indo China
            1 infantry moved from Yunnan to Hunan
            1 fighter moved from Yunnan to Hunan
    
        Combat - British
            Battle in Hunan
                British attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    British roll dice for 1 fighter and 1 infantry in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese lost in Hunan
                British win, taking Hunan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in French Indo China
                British attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Japanese defend with 2 infantry
                    British roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in French Indo China, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 infantry in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - British
            1 tactical_bomber moved from French Indo China to Yunnan
            3 mech_infantrys moved from India to Yunnan
            1 fighter moved from French Indo China to India
            1 bomber moved from Egypt to India
            1 fighter moved from Hunan to India
            1 armour and 1 infantry moved from Tunisia to 94 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Greece
            2 transports moved from 97 Sea Zone to 99 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from Syria to 99 Sea Zone
            1 aaGun, 1 artillery and 2 infantry moved from 99 Sea Zone to Greece
            1 fighter moved from 99 Sea Zone to Greece
            5 fighters moved from Bryansk to Greece
            2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Greece
            2 carriers, 4 cruisers and 2 destroyers moved from 97 Sea Zone to 99 Sea Zone
            1 artillery and 2 infantry moved from Syria to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 artillery moved from Trans-Jordan to Iraq
            1 infantry moved from Trans-Jordan to Iraq
            1 armour and 2 mech_infantrys moved from Egypt to Trans-Jordan
            2 destroyers moved from 81 Sea Zone to 99 Sea Zone
            1 transport moved from 81 Sea Zone to 76 Sea Zone
            2 battleships moved from 94 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Egypt
            1 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            2 submarines placed in 98 Sea Zone
            1 infantry placed in Egypt
            Turning on Edit Mode
            EDIT: Removing units owned by British from Egypt: 1 infantry
            EDIT: Adding units owned by British to Iraq: 1 infantry
            EDIT: Turning off Edit Mode
            3 mech_infantrys placed in Union of South Africa
            1 airfield placed in Gibraltar
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            2 mech_infantrys placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 18 PUs
            Some Units in India change ownership: 2 mech_infantrys
            Turning on Edit Mode
            EDIT: Removing units owned by British from India: 2 fighters
            EDIT: Adding units owned by British to Yunnan: 1 fighter
            EDIT: Adding units owned by British to India: 1 fighter
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : -1,67
    Japanese regular : 0,67
    Italians regular : -0,67
    British regular : 0,83
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Ukraine to Rostov
            1 fighter moved from Ukraine to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 fighter and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 1 fighter and 1 mech_infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Rostov to Ukraine
            3 armour moved from Ukraine to Bessarabia
            2 infantry moved from Bulgaria to Romania
            1 artillery and 2 infantry moved from Yugoslavia to Romania
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,1
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,2,4,1,1,6
            Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 54 Sea Zone to 41 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                Americans loiter and taunt; ANZAC attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 0/1 hits, 0,33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0,33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
            1 submarine moved from 61 Sea Zone to 54 Sea Zone
    
        Place Units - ANZAC
            1 infantry placed in New South Wales
            1 destroyer and 1 transport placed in 54 Sea Zone
            1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 27 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Iraq to Northwest Persia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,33
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 9 infantry and 12 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Ukraine to Western Ukraine
            1 infantry moved from Novgorod to Belarus
            1 bomber moved from Ukraine to Belarus
            1 infantry moved from Novgorod to Belarus
            1 fighter moved from Ukraine to Samara
            2 mech_infantrys moved from Volgograd to Samara
            1 fighter moved from Ukraine to Samara
            4 armour and 20 mech_infantrys moved from Volgograd to Northwest Persia
            1 mech_infantry moved from Caucasus to Northwest Persia
    
        Combat - Germans
            Battle in Western Ukraine
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Western Ukraine, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Northwest Persia
                Germans attack with 4 armour and 21 mech_infantrys
                French defend with 1 infantry
                    Germans roll dice for 4 armour and 21 mech_infantrys in Northwest Persia, round 2 : 7/25 hits, 5.50 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the French and 1 mech_infantry owned by the Germans lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 4 armour and 20 mech_infantrys remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for French: 1 infantry
            Battle in Samara
                Germans attack with 2 fighters and 2 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 2 fighters and 2 mech_infantrys in Samara, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 fighters and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Samara to Volgograd
            1 mech_infantry moved from Ukraine to Tambov
            1 bomber moved from Western Ukraine to Ukraine
            1 bomber moved from Belarus to Ukraine
            2 artilleries and 10 infantry moved from Germany to Slovakia Hungary
            3 infantry moved from Western Germany to Northern Italy
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            3 fighters moved from Western Germany to Southern Italy
            1 battleship, 1 cruiser and 1 transport moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - Germans
            3 infantry placed in Ukraine
            3 mech_infantrys placed in Volgograd
            3 infantry placed in Novgorod
            3 infantry placed in Western Germany
            9 mech_infantrys placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,6,3,3,5,3
            Germans collect 55 PUs (2 lost to blockades); end with 55 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 62 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 2.17
    British regular : 0.67
    

    Savegame


  • Will be away for 3 days now, so won’t be able to play until I’m back.


  • Ah, but will be able to do the ruskijs atleast since you’re fast.


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            6 artilleries and 10 infantry moved from Russia to Tambov
            1 infantry moved from Vologda to Archangel
            1 infantry moved from Bryansk to Rostov
            2 artilleries and 6 infantry moved from Russia to Samara
            1 artillery moved from Russia to Samara
            1 infantry moved from Russia to Samara
            1 artillery moved from Russia to Tambov
            1 fighter and 1 tactical_bomber moved from Russia to Archangel
            1 infantry moved from Smolensk to Belarus
            2 fighters moved from Russia to Belarus
            2 fighters moved from Russia to Rostov
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 7 artilleries and 10 infantry
                Germans defend with 1 mech_infantry
                    Russians roll dice for 7 artilleries and 10 infantry in Tambov, round 2 : 9/17 hits, 5,17 expected hits
                    Germans roll dice for 1 mech_infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 7 artilleries and 10 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Archangel
                Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Archangel, round 2 : 1/3 hits, 1,33 expected hits
                    Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Rostov
                Russians attack with 2 fighters and 1 infantry
                Italians defend with 1 mech_infantry
                    Russians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 1/3 hits, 1,17 expected hits
                    Italians roll dice for 1 mech_infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Italians lost in Rostov
                Russians win, taking Rostov from Italians with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Italians: 1 mech_infantry
            Battle in Belarus
                Russians attack with 2 fighters and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 1 infantry in Belarus, round 2 : 1/3 hits, 1,17 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                Russians win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 3 artilleries and 7 infantry
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 3 artilleries and 7 infantry in Samara, round 2 : 1/10 hits, 2,67 expected hits
                    Germans roll dice for 2 mech_infantrys in Samara, round 2 : 0/2 hits, 0,67 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                    Russians roll dice for 3 artilleries and 7 infantry in Samara, round 3 : 3/10 hits, 2,67 expected hits
                    Germans roll dice for 1 mech_infantry in Samara, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 3 artilleries and 7 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Novosibirsk from Japanese to Russians
            EDIT: Turning off Edit Mode
            1 submarine moved from 93 Sea Zone to 97 Sea Zone
            2 fighters moved from Belarus to Russia
            2 fighters moved from Rostov to Russia
            1 fighter and 1 tactical_bomber moved from Archangel to Russia
            1 infantry moved from Russia to Vologda
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Bryansk
            1 mech_infantry moved from Russia to Novosibirsk
            39 infantry moved from Russia to Tambov
            1 armour moved from Russia to Samara
            1 aaGun moved from Russia to Samara
            1 aaGun moved from Russia to Tambov
            1 infantry moved from Russia to Tambov
            1 infantry moved from Italian Somaliland to 76 Sea Zone
    
        Place Units - Russians
            7 artilleries placed in Russia
    
        Turn Complete - Russians
            Russians collect 22 PUs; end with 22 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0,33
    Germans regular : -1,00
    Russians regular : 1,83
    

    Savegame


  • @trulpen No rush from my end, just let me know when you are ready to pick back up.


  • @stickybomb said in Trulpen (L + 46) vs. StickyBomb (X):

    @trulpen No rush from my end, just let me know when you are ready to pick back up.

    Back now.


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 4 artilleries, 4 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 submarine moved from 35 Sea Zone to 41 Sea Zone
                  Japanese take 37 Sea Zone from Americans
            1 submarine moved from 35 Sea Zone to 43 Sea Zone
            1 destroyer moved from 35 Sea Zone to 42 Sea Zone
            1 infantry moved from Sikang to Szechwan
            1 tactical_bomber moved from Tsinghai to Szechwan
            1 artillery and 1 infantry moved from Tsinghai to Shensi
            1 mech_infantry moved from Anhwe to Hopei
            1 mech_infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Kwangsi to French Indo China
            1 bomber moved from Kwangsi to French Indo China
            1 mech_infantry moved from Anhwe to Hunan
            1 bomber moved from Kwangsi to Hopei
            1 tactical_bomber moved from Kwangsi to Hunan
            1 fighter moved from Kwangsi to Szechwan
            1 mech_infantry moved from Kwangsi to Hunan
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in French Indo China
                Japanese attack with 1 bomber and 2 mech_infantrys
                British defend with 1 infantry
                    Japanese roll dice for 1 bomber and 2 mech_infantrys in French Indo China, round 2 : 1/3 hits, 1.00 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Shensi
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 3 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Shensi, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shensi
                Japanese win, taking Shensi from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in 41 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport; ANZAC defend with 1 submarine
                1 submarine owned by the ANZAC submerged
                    1 transport owned by the Americans lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Hopei
                Japanese attack with 1 bomber and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 bomber and 1 mech_infantry in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking Hopei from Chinese with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Hunan
                Japanese attack with 2 mech_infantrys and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 mech_infantrys and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Hunan
                Japanese win, taking Hunan from Chinese with 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Szechwan
                Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Szechwan, round 2 : 3/3 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            7 armour, 3 artilleries and 8 mech_infantrys moved from Kwangsi to Kiangsi
            1 artillery and 2 infantry moved from Kiangsu to Kiangsi
            1 tactical_bomber moved from Hunan to Kiangsi
            1 fighter and 1 tactical_bomber moved from Szechwan to Shensi
            1 bomber moved from Hopei to Kiangsi
            1 bomber moved from French Indo China to Kiangsi
            1 fighter and 1 tactical_bomber moved from Shensi to Tsinghai
            3 infantry moved from Shantung to Anhwe
            2 battleships, 5 carriers, 2 cruisers, 5 destroyers, 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Korea
    
        Place Units - Japanese
            4 transports placed in 6 Sea Zone
            4 infantry placed in Japan
            Japanese undo move 2.
            4 artilleries placed in Japan
            3 infantry placed in Kiangsu
            1 infantry placed in Shantung
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,1
            Japanese collect 47 PUs (1 lost to blockades); end with 47 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Japanese regular : 1.67
    UK_Pacific regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 fighter moved from 99 Sea Zone to Ukraine
            1 bomber moved from Egypt to Ukraine
            1 bomber and 1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 2 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Ukraine to Greece
            1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Midway to 25 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            4 infantry placed in Central United States
            2 infantry placed in Western United States
            1 factory_minor placed in Greece
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,00
    Japanese regular : -0,33
    Germans AA : 0,83
    Germans regular : 0,67
    

    Savegame


  • TripleA Turn Summary: Chinese round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Hopei
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Szechwan
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Japanese regular : 0,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 8

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 factory_minor, 6 infantry, 3 submarines and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Greece to Albania
                  Americans take Albania from Italians
            1 fighter moved from 99 Sea Zone to Ukraine
            1 bomber moved from Egypt to Ukraine
            1 bomber and 1 fighter moved from Gibraltar to 110 Sea Zone
            1 destroyer and 1 submarine moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Holland Belgium
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry and 1 transport moved from 91 Sea Zone to 110 Sea Zone
            1 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 battleship, 1 destroyer and 2 submarines moved from 54 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    
        Combat - Americans
            Air Battle in Ukraine
                Americans attacks with 2 units heading to Ukraine
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Ukraine
                    Germans roll AA dice in Ukraine : 1/1 hits, 0,17 expected hits
                1 bomber killed by AA
                Bombing raid in Ukraine causes 0 damage total. 
            Battle in 110 Sea Zone
                Americans attack with 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 2 transports in 110 Sea Zone, round 2 : 3/3 hits, 1,50 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Americans lost in 110 Sea Zone
                Americans win with 1 bomber, 1 destroyer, 1 fighter and 2 transports remaining. Battle score for attacker is 2
                Casualties for Americans: 1 submarine
                Casualties for Germans: 1 destroyer
            Battle in 42 Sea Zone
                Americans attack with 1 battleship, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 submarines in 42 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
                    Americans roll dice for 1 battleship, 2 destroyers, 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
                    Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win, taking 42 Sea Zone from Japanese with 1 battleship, 2 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in Normandy Bordeaux
            Battle in Holland Belgium
            Cleaning up after air battles
    
        Non Combat Move - Americans
            1 fighter moved from Ukraine to Greece
            1 carrier, 1 cruiser and 1 destroyer moved from 99 Sea Zone to 98 Sea Zone
            1 transport moved from 99 Sea Zone to 98 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 submarine moved from 97 Sea Zone to 93 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from Central United States to 101 Sea Zone
            1 aaGun, 1 artillery, 1 carrier, 1 destroyer, 4 infantry and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 aaGun, 1 artillery and 4 infantry moved from 91 Sea Zone to Gibraltar
            1 fighter and 1 tactical_bomber moved from Eastern United States to Gibraltar
            1 infantry moved from Midway to 25 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier moved from 54 Sea Zone to 42 Sea Zone
            1 fighter moved from Queensland to Hawaiian Islands
            4 carriers, 2 destroyers, 6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
            1 destroyer and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
            1 battleship, 2 cruisers and 2 destroyers moved from 54 Sea Zone to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            1 infantry moved from 54 Sea Zone to Queensland
            2 submarines moved from 54 Sea Zone to 26 Sea Zone
            1 submarine moved from 54 Sea Zone to 26 Sea Zone
            1 carrier and 2 fighters moved from 54 Sea Zone to 26 Sea Zone
            1 infantry and 1 transport moved from 25 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 bomber moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 submarine placed in 101 Sea Zone
            1 submarine placed in 101 Sea Zone
            2 transports placed in 101 Sea Zone
            1 destroyer, 1 submarine and 1 transport placed in 10 Sea Zone
            Americans undo move 2.
            1 submarine placed in 10 Sea Zone
            4 infantry placed in Central United States
            2 infantry placed in Western United States
            1 factory_minor placed in Greece
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Kwangsi
                  Chinese take Kwangsi from Japanese
            1 artillery and 2 infantry moved from Yunnan to Hunan
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Szechwan
            2 infantry moved from Yunnan to Szechwan
            1 fighter moved from Yunnan to Hopei
            1 infantry moved from Yunnan to Hunan
            1 infantry moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 2 mech_infantrys
                    Chinese roll dice for 1 artillery and 3 infantry in Hunan, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 3 : 0/2 hits, 0,67 expected hits
                    Chinese roll dice for 1 artillery and 2 infantry in Hunan, round 4 : 2/3 hits, 0,83 expected hits
                    Japanese roll dice for 2 mech_infantrys in Hunan, round 4 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                Chinese win, taking Hunan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 2
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Szechwan
                Chinese attack with 2 artilleries and 4 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 artilleries and 4 infantry in Szechwan, round 2 : 2/6 hits, 1,67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Hopei, round 3 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Yunnan
            1 infantry moved from Yunnan to Kweichow
    
        Place Units - Chinese
            3 infantry placed in Yunnan
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 8 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 14 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 carrier, 2 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 1 armour, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 units repaired.
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Greece to Bulgaria
                  British take Bulgaria from Germans
            1 armour moved from Bulgaria to Greece
            1 mech_infantry moved from Yunnan to Kwangtung
                  UK_Pacific take Kwangtung from Japanese
            2 infantry moved from Yunnan to French Indo China
            EDIT: 5 artilleries and 4 infantry moved from Yunnan to Hunan
            9 infantry moved from Yunnan to Hunan
            1 bomber and 1 fighter moved from India to French Indo China
            2 mech_infantrys moved from Yunnan to Shensi
            1 fighter and 1 tactical_bomber moved from Yunnan to Shensi
    
        Combat - British
            Battle in French Indo China
                British attack with 1 bomber, 1 fighter and 2 infantry
                Japanese defend with 2 mech_infantrys
                    British roll dice for 1 bomber, 1 fighter and 2 infantry in French Indo China, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 2 mech_infantrys in French Indo China, round 2 : 1/2 hits, 0,67 expected hits
                    2 mech_infantrys owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for British: 1 infantry
                Casualties for Japanese: 2 mech_infantrys
            Battle in Shensi
                British attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Shensi, round 2 : 2/4 hits, 1,50 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Shensi, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Shensi
                British win, taking Shensi from Japanese with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Shensi to Hunan
            1 fighter moved from French Indo China to Hunan
            1 bomber moved from French Indo China to India
            2 mech_infantrys moved from India to Yunnan
            2 aaGuns moved from Yunnan to Hunan
            1 armour and 5 mech_infantrys moved from Yunnan to Hunan
            2 artilleries and 6 infantry moved from Iraq to Trans-Jordan
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            1 transport moved from 99 Sea Zone to 81 Sea Zone
            1 infantry and 1 transport moved from 76 Sea Zone to 98 Sea Zone
            2 submarines moved from 98 Sea Zone to 97 Sea Zone
            2 carriers, 4 cruisers, 4 destroyers and 2 transports moved from 99 Sea Zone to 98 Sea Zone
            3 mech_infantrys moved from Union of South Africa to Belgian Congo
            2 battleships and 2 destroyers moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to 110 Sea Zone
    
        Place Units - British
            1 carrier placed in 110 Sea Zone
            1 artillery and 2 infantry placed in Egypt
            3 mech_infantrys placed in Union of South Africa
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 armour, 2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,3
            UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 5 PUs; end with 21 PUs
            Some Units in India change ownership: 1 armour, 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0,67
    Americans regular : 2,00
    Japanese regular : -0,67
    Germans AA : 0,83
    Germans regular : 0,67
    British regular : 1,00
    

    Savegame


  • @trulpen I will call it here - I am sure I could prolong my agony for a good while, but with such overwhelming economic superiority by the allies, there is no recovery option available.

    Thank you for the game, and well played. Looking forward to hopefully more games 🙂


  • @stickybomb said in Trulpen (L + 46) vs. StickyBomb (X):

    @trulpen I will call it here - I am sure I could prolong my agony for a good while, but with such overwhelming economic superiority by the allies, there is no recovery option available.

    Thank you for the game, and well played. Looking forward to hopefully more games 🙂

    Thanks! Well fought! The Yunnan stack was crucial in containing J. Much easier to execute with OOB.

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