PtV FlyingBadger (allies) vs Nikola1975 (axis +7)

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Buryatia from Japanese to Russians
            EDIT: Turning off Edit Mode
            2 infantry and 1 transport moved from 34 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 50 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 transports moved from 31 Sea Zone to 29 Sea Zone
            1 transport moved from 31 Sea Zone to 13 Sea Zone
            2 transports moved from 31 Sea Zone to 55 Sea Zone
            2 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 destroyers moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 artilleries, 4 infantry and 3 transports moved from 105 Sea Zone to 93 Sea Zone
            2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Soviet Far East to Siberia
            1 artillery moved from Amur to Buryatia
            1 armour and 2 mech_infantrys moved from Russia to Urals
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 submarine placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 infantry
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 17
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Western Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Eastern Sinkiang
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Eastern Sinkiang, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Eastern Sinkiang
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : 0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 17
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 3 destroyers, 2 fighters, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Combat - Americans
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Buryatia from Japanese to Russians
            EDIT: Turning off Edit Mode
            2 infantry and 1 transport moved from 34 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Solomon Islands
            2 carriers, 1 destroyer, 3 fighters, 1 submarine and 1 tactical_bomber moved from 34 Sea Zone to 50 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 carrier, 3 destroyers, 1 fighter and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            2 transports moved from 31 Sea Zone to 29 Sea Zone
            1 transport moved from 31 Sea Zone to 13 Sea Zone
            2 transports moved from 31 Sea Zone to 55 Sea Zone
            2 artilleries and 4 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to New Brunswick Nova Scotia
            2 artilleries, 4 infantry and 3 transports moved from 109 Sea Zone to 105 Sea Zone
            2 transports moved from 112 Sea Zone to 109 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            1 artillery and 1 infantry moved from Eastern United States to Central United States
            2 destroyers moved from 93 Sea Zone to 113 Sea Zone
            2 fighters moved from 113 Sea Zone to United Kingdom
            2 fighters and 1 tactical_bomber moved from Eastern United States to 113 Sea Zone
            1 fighter moved from Gibraltar to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            2 artilleries, 4 infantry and 3 transports moved from 105 Sea Zone to 93 Sea Zone
            2 artilleries and 4 infantry moved from 93 Sea Zone to Morocco
            1 infantry moved from Soviet Far East to Siberia
            1 artillery moved from Amur to Buryatia
            1 armour and 2 mech_infantrys moved from Russia to Urals
            1 fighter moved from United Kingdom to 113 Sea Zone
    
        Place Units - Americans
            2 destroyers placed in 11 Sea Zone
            1 destroyer placed in 104 Sea Zone
            2 artilleries and 2 infantry placed in Eastern United States
            1 artillery and 1 infantry placed in Central United States
            2 infantry placed in Western United States
            2 infantry placed in Eastern United States
            1 submarine placed in 104 Sea Zone
            2 fighters placed in Eastern United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 2 infantry
            EDIT: Adding units owned by Americans to 11 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 fighter and 4 infantry moved from Western Sinkiang to Eastern Sinkiang
    
        Combat - Chinese
            Battle in Eastern Sinkiang
                Chinese attack with 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Chinese roll dice for 1 fighter and 4 infantry in Eastern Sinkiang, round 2 : 1/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Eastern Sinkiang, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Eastern Sinkiang
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 3 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Eastern Sinkiang, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Eastern Sinkiang
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 4 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 5 : 0/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 5 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Eastern Sinkiang, round 6 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 artillery in Eastern Sinkiang, round 6 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Eastern Sinkiang
                Chinese win, taking Eastern Sinkiang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Eastern Sinkiang to Western Sinkiang
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 artillery and 3 infantry moved from French Equatorial Africa to Belgian Congo
            1 armour, 3 infantry and 1 mech_infantry moved from Anglo-Egyptian Sudan to Belgian Congo
            1 armour and 1 mech_infantry moved from Egypt to Belgian Congo
            1 tactical_bomber moved from Anglo-Egyptian Sudan to Egypt
            3 infantry moved from Egypt to Anglo-Egyptian Sudan
            10 infantry moved from Iraq to Southern Persia
            2 infantry moved from Trans-Jordan to Iraq
            3 armour and 2 mech_infantrys moved from Russia to Urals
            1 submarine moved from 113 Sea Zone to 94 Sea Zone
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            2 destroyers moved from 112 Sea Zone to 113 Sea Zone
    
        Place Units - British
            1 artillery and 1 infantry placed in Egypt
            1 artillery and 2 infantry placed in Southern Persia
            3 infantry placed in Iraq
            1 infantry placed in Egypt
            1 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 4,1,5,1,2,1,1,2,1
            British collect 25 PUs (4 lost to blockades); end with 25 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 28 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 31 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 17
    
        Purchase Units - Italians
            Italians buy 1 infantry; Remaining resources: 8 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Yugoslavia to Northern Italy
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 6
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,5,2,2,6,2
            Italians collect 2 PUs (6 lost to blockades); end with 10 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 64 Sea Zone
    
        Non Combat Move - ANZAC
            2 destroyers moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 17

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 17
    
        Purchase Units - ANZAC
            ANZAC buy 1 fighter and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Combat - ANZAC
            ANZAC creates battle in territory 64 Sea Zone
    
        Non Combat Move - ANZAC
            2 destroyers moved from 64 Sea Zone to 55 Sea Zone
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            1 fighter placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 10 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
    
        Combat Move - French
            2 infantry moved from Northwest Persia to Iraq
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 factory_minor, 1 fighter, 10 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 tactical_bomber moved from Western Germany to Leningrad
            4 artilleries moved from Leningrad to Novgorod
            10 infantry moved from Leningrad to Novgorod
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Vologda to Novgorod
            6 armour, 1 artillery, 2 infantry and 6 mech_infantrys moved from Ukraine to Rostov
            15 infantry moved from Kursk to Rostov
            12 infantry moved from Kursk to Bryansk
            4 artilleries moved from Kursk to Rostov
            11 armour moved from Kursk to Rostov
            3 artilleries moved from Kursk to Bryansk
            6 armour moved from Kursk to Bryansk
            6 infantry moved from Eastern Poland to Southern Belarus
            1 armour moved from Poland to Western Ukraine
            5 armour moved from Romania to Ukraine
            1 tactical_bomber moved from Western Germany to Leningrad
            1 tactical_bomber moved from 115 Sea Zone to Leningrad
            1 armour moved from Poland to Western Ukraine
            2 infantry moved from Poland to Eastern Poland
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 6 armour, 3 artilleries and 12 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 6 armour, 3 artilleries and 12 infantry in Bryansk, round 2 : 8/21 hits, 6.50 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 6 armour, 3 artilleries and 12 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys in Rostov, round 2 : 21/45 hits, 15.83 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 17 armour, 5 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 aaGun moved from Kursk to Rostov
            1 aaGun moved from Kursk to Bryansk
            2 armour moved from Kursk to Bryansk
            1 artillery moved from Kursk to Bryansk
            1 artillery moved from Kursk to Bryansk
            1 artillery moved from Kursk to Bryansk
            1 infantry moved from Kursk to Bryansk
            1 transport moved from 115 Sea Zone to 116 Sea Zone
            1 artillery moved from Western Germany to 116 Sea Zone
            1 infantry moved from Germany to 116 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 artillery and 3 infantry moved from Germany to 117 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 117 Sea Zone to 118 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
            2 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 5 submarines moved from 115 Sea Zone to 116 Sea Zone
            1 artillery moved from France to Western Germany
            1 infantry moved from France to Western Germany
            1 infantry moved from France to Western Germany
    
        Place Units - Germans
            2 artilleries and 1 infantry placed in Ukraine
            1 factory_minor placed in Yugoslavia
            1 fighter placed in Western Germany
            1 artillery and 2 infantry placed in Leningrad
            1 infantry placed in Western Germany
            6 infantry placed in Germany
            1 transport placed in 116 Sea Zone
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,4,6,2,1,2
            Germans collect 58 PUs (4 lost to blockades); end with 58 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 6.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Yenisey to Yakut S.S.R.
                  Russians take Yakut S.S.R. from Japanese
            2 fighters, 1 infantry and 2 tactical_bombers moved from Timguska to Northern Sinkiang
    
        Combat - Russians
            Battle in Northern Sinkiang
                Russians attack with 2 fighters, 1 infantry and 2 tactical_bombers
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Northern Sinkiang, round 2 : 2/5 hits, 2.50 expected hits
                    Japanese roll dice for 1 infantry in Northern Sinkiang, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Northern Sinkiang
                Russians win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            2 fighters and 2 tactical_bombers moved from Northern Sinkiang to Russia
            3 armour and 3 mech_infantrys moved from Urals to Stalingrad
            4 aaGuns and 26 artilleries moved from Samara to Russia
            20 infantry moved from Samara to Stalingrad
            1 infantry moved from Stalingrad to Northern Caucasus
            5 infantry moved from Russia to Samara
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,6
            Russians collect 29 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 2 carriers, 1 fighter and 13 infantry; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 5 Sea Zone
            1 artillery and 1 infantry moved from 5 Sea Zone to Siberia
            1 fighter moved from Japan to Siberia
            27 armour, 13 artilleries, 25 infantry and 3 mech_infantrys moved from Baluchistan to Southern Persia
            1 fighter moved from 82 Sea Zone to Southern Persia
            1 artillery and 1 infantry moved from Western India to 81 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 artillery and 1 infantry moved from 82 Sea Zone to Southern Persia
            2 infantry moved from Eastern India to 40 Sea Zone
            2 infantry and 1 transport moved from 40 Sea Zone to 82 Sea Zone
            2 infantry moved from 82 Sea Zone to Southern Persia
            1 artillery moved from Kansu to Eastern Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Shansi to Inner Mongolia
            1 infantry moved from Honan to Tsinghai
            1 artillery moved from Anhwe to Honan
            1 infantry moved from Anhwe to Shansi
            1 infantry moved from Hopei to Tsinghai
            1 infantry moved from Kiangsi to Hopei
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Szechwan to Tsinghai
            3 infantry moved from Kweichow to Szechwan
            1 artillery and 1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Western India to Baluchistan
            5 infantry moved from Eastern India to Western India
            2 infantry moved from Burma to Eastern India
            2 infantry moved from Shan State to Burma
            3 infantry moved from Malaya to Shan State
            1 infantry moved from Yunnan to Szechwan
            1 infantry moved from Yunnan to Burma
            1 artillery and 3 infantry moved from French Indo China to Yunnan
            1 infantry moved from Kiangsu to Anhwe
            1 armour, 5 artilleries and 4 infantry moved from Kansu to Northern Sinkiang
            1 infantry moved from Tsinghai to Eastern Sinkiang
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
            2 bombers moved from Davao to Shan State
            1 submarine moved from 82 Sea Zone to 77 Sea Zone
            1 submarine moved from 7 Sea Zone to 26 Sea Zone
            2 fighters moved from Japan to 26 Sea Zone
            1 destroyer moved from 17 Sea Zone to 7 Sea Zone
            1 fighter moved from Japan to Davao
    
        Combat - Japanese
            Battle in Siberia
                Japanese attack with 1 artillery, 1 fighter and 1 infantry
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter and 1 infantry in Siberia, round 2 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in 26 Sea Zone
                Japanese attack with 2 fighters and 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 2 fighters in 26 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 26 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 26 Sea Zone
                Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Southern Persia
                Japanese attack with 27 armour, 14 artilleries, 1 fighter, 28 infantry and 3 mech_infantrys
                British defend with 2 aaGuns, 1 armour, 21 artilleries, 1 factory_minor, 63 infantry and 1 mech_infantry
                    British roll AA dice in Southern Persia : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 27 armour, 14 artilleries, 1 fighter, 28 infantry and 3 mech_infantrys in Southern Persia, round 2 : 27/73 hits, 26.67 expected hits
                    British roll dice for 2 aaGuns, 1 armour, 21 artilleries, 63 infantry and 1 mech_infantry in Southern Persia, round 2 : 26/86 hits, 29.00 expected hits
                    26 infantry owned by the Japanese, 2 aaGuns owned by the British and 25 infantry owned by the British lost in Southern Persia
                1 fighter owned by the Japanese retreated
                2 infantry owned by the Japanese, 3 mech_infantrys owned by the Japanese, 13 artilleries owned by the Japanese and 27 armour owned by the Japanese retreated to Baluchistan
                    Japanese roll dice for 1 artillery in Southern Persia, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour, 21 artilleries, 38 infantry and 1 mech_infantry in Southern Persia, round 3 : 20/61 hits, 20.67 expected hits
                    1 artillery owned by the Japanese lost in Southern Persia
                British win with 1 armour, 21 artilleries, 38 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 artillery and 26 infantry
                Casualties for British: 2 aaGuns and 25 infantry
            Battle in Eastern Sinkiang
                Japanese attack with 1 artillery and 3 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 3 infantry in Eastern Sinkiang, round 2 : 1/4 hits, 1.00 expected hits
                    Chinese roll dice for 1 infantry in Eastern Sinkiang, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Eastern Sinkiang
                Japanese win, taking Eastern Sinkiang from Chinese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Southern Persia to 82 Sea Zone
            1 transport moved from 37 Sea Zone to 36 Sea Zone
            2 infantry moved from Davao to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to French Indo China
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 transport moved from 6 Sea Zone to 7 Sea Zone
            1 fighter moved from Siberia to 7 Sea Zone
            2 fighters moved from 26 Sea Zone to 7 Sea Zone
            1 submarine moved from 36 Sea Zone to 7 Sea Zone
            1 submarine moved from 36 Sea Zone to 7 Sea Zone
            1 artillery moved from Rhodesia to Union of South Africa
            1 artillery moved from Rhodesia to Union of South Africa
            2 infantry moved from Rhodesia to Union of South Africa
            1 infantry moved from Rhodesia to Union of South Africa
    
        Place Units - Japanese
            3 infantry placed in Union of South Africa
            2 artilleries and 1 infantry placed in Eastern India
            2 carriers placed in 7 Sea Zone
            1 fighter placed in 7 Sea Zone
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Malaya
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 81 PUs; end with 81 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 84 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -0.67
    Japanese regular : -0.83
    British AA : -0.17
    Russians regular : -0.33
    British regular : -3.67
    

    Savegame


  • @FlyingBadger Hm, I had to try to break a deadlock there. Not sure it was wise, it will take few turns to see.


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @FlyingBadger Hm, I had to try to break a deadlock there. Not sure it was wise, it will take few turns to see.

    I appreciate the effort, it’s round 18 and this game is in danger of becoming a cold war simulator, time for some big battles…

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from Solomon Islands to 50 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 34 Sea Zone
            1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone
            6 infantry moved from 34 Sea Zone to Caroline Islands
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            2 transports moved from 29 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 104 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : -0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @flyingbadger The (British) Empire Strikes Back!
    Scramble?
    b0e95995-65c8-4147-82ce-a24fd8618c48-image.png


  • @flyingbadger Yes, I expected that, but did not notice it will be a problem until after a battle ☺️ I thought I might have advantage in defense.

    Scramble that one poor Zero to defend them.


  • @nikola1975 I was suprised to see the UK stack could have a good chance against all those tanks, but there is a lot of UK infantry to absorb the damage.

    17 hits by UK.
    Casualties?


  • @flyingbadger Just go with casualties as the game suggests. I am on the Airport, flying to Santorini soon 😊


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger Just go with casualties as the game suggests. I am on the Airport, flying to Santorini soon 😊

    Sounds nice, hope you have a good time :airplane_departure:.
    The results of the battle:
    289195ac-9976-4a99-b937-258acc24833c-image.png

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Purchase Units - Americans
            Americans buy 1 armour, 2 artilleries, 2 destroyers, 6 infantry, 1 mech_infantry and 4 transports; Remaining resources: 2 PUs; 
    
        Combat Move - Americans
            4 infantry moved from Queensland to 55 Sea Zone
            2 infantry moved from Solomon Islands to 50 Sea Zone
            2 carriers, 1 destroyer, 3 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 50 Sea Zone to 34 Sea Zone
            1 carrier, 3 destroyers, 1 fighter, 4 infantry, 1 tactical_bomber and 2 transports moved from 55 Sea Zone to 34 Sea Zone
            6 infantry moved from 34 Sea Zone to Caroline Islands
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            2 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
            Battle in 26 Sea Zone
                Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 26 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                    Japanese roll dice for 1 submarine in 26 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 26 Sea Zone
                Americans win, taking Caroline Islands from Japanese with 1 destroyer, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            2 fighters and 1 tactical_bomber moved from 26 Sea Zone to Hawaiian Islands
            1 destroyer and 1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 transport moved from 13 Sea Zone to 11 Sea Zone
            2 transports moved from 29 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from Central United States to Southeast Mexico
            2 fighters moved from Eastern United States to Gibraltar
            1 fighter moved from United Kingdom to Gibraltar
            3 carriers, 1 cruiser, 4 destroyers, 5 fighters, 1 submarine and 1 tactical_bomber moved from 113 Sea Zone to 93 Sea Zone
            2 artilleries and 4 infantry moved from Eastern United States to 104 Sea Zone
            2 artilleries, 1 destroyer, 4 infantry, 1 submarine and 3 transports moved from 104 Sea Zone to 93 Sea Zone
            2 artilleries and 2 infantry moved from New Brunswick Nova Scotia to 109 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 109 Sea Zone to 93 Sea Zone
            4 artilleries and 6 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from Buryatia to Yakut S.S.R.
    
        Place Units - Americans
            1 destroyer and 4 transports placed in 104 Sea Zone
            1 armour, 2 artilleries, 4 infantry and 1 mech_infantry placed in Eastern United States
            2 infantry placed in Western United States
            1 destroyer placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 56 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 71 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 81 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
    
        Combat - Chinese
            Chinese creates battle in territory Kweichow
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Western Sinkiang
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 2 PUs
    
        Purchase Units - British
            British buy 1 artillery and 9 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 armour and 2 mech_infantrys moved from Belgian Congo to Tanganyika Territory
                  British take Tanganyika Territory from Japanese
            2 armour and 2 mech_infantrys moved from Tanganyika Territory to Rhodesia
                  British take Rhodesia from Japanese
            1 artillery and 6 infantry moved from Belgian Congo to Rhodesia
            1 fighter and 1 tactical_bomber moved from Egypt to Southern Persia
            1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern Persia to Baluchistan
    
        Combat - British
            Japanese scrambles 1 units out of 82 Sea Zone to defend against the attack in Baluchistan
            Battle in Baluchistan
                British attack with 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
                    British roll dice for 1 armour, 21 artilleries, 1 fighter, 38 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 2 : 17/63 hits, 18.83 expected hits
                    Japanese roll dice for 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys in Baluchistan, round 2 : 21/47 hits, 21.00 expected hits
                    3 infantry owned by the Japanese, 13 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 21 infantry owned by the British lost in Baluchistan
                    British roll dice for 1 armour, 21 artilleries, 1 fighter, 17 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 3 : 10/42 hits, 14.67 expected hits
                    Japanese roll dice for 27 armour, 1 fighter and 2 mech_infantrys in Baluchistan, round 3 : 11/30 hits, 15.17 expected hits
                    2 mech_infantrys owned by the Japanese, 8 armour owned by the Japanese and 11 infantry owned by the British lost in Baluchistan
                    British roll dice for 1 armour, 21 artilleries, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 4 : 9/31 hits, 11.00 expected hits
                    Japanese roll dice for 19 armour and 1 fighter in Baluchistan, round 4 : 13/20 hits, 10.17 expected hits
                    9 armour owned by the Japanese, 7 artilleries owned by the British and 6 infantry owned by the British lost in Baluchistan
                    British roll dice for 1 armour, 14 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 5 : 5/18 hits, 6.67 expected hits
                    Japanese roll dice for 10 armour and 1 fighter in Baluchistan, round 5 : 7/11 hits, 5.67 expected hits
                    5 armour owned by the Japanese and 7 artilleries owned by the British lost in Baluchistan
                    British roll dice for 1 armour, 7 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Baluchistan, round 6 : 6/11 hits, 4.33 expected hits
                    Japanese roll dice for 5 armour and 1 fighter in Baluchistan, round 6 : 4/6 hits, 3.17 expected hits
                    1 fighter owned by the Japanese, 5 armour owned by the Japanese and 4 artilleries owned by the British lost in Baluchistan
                British win, taking Baluchistan from Japanese with 1 armour, 3 artilleries, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 62
                Casualties for British: 18 artilleries and 38 infantry
                Casualties for Japanese: 27 armour, 13 artilleries, 1 fighter, 3 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            3 infantry moved from Anglo-Egyptian Sudan to French Equatorial Africa
            5 infantry moved from Iraq to Southern Persia
            1 infantry moved from Egypt to Trans-Jordan
            1 artillery moved from Egypt to Trans-Jordan
            1 destroyer moved from 113 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from United Kingdom to 113 Sea Zone
            1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 fighter and 1 tactical_bomber moved from Baluchistan to Southern Persia
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
            1 aaGun moved from Iraq to Southern Persia
    
        Place Units - British
            1 artillery and 2 infantry placed in Southern Persia
            3 infantry placed in Iraq
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 6,1,1,5,4
            British collect 29 PUs (2 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Americans regular : 1.00
    Japanese regular : 0.67
    British regular : -8.50
    

    Savegame


  • TripleA Turn Summary: Italians round 18

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 18
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 aaGun and 4 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 8
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,3,1,4,4,6,6,2
            Italians collect 0 PUs (8 lost to blockades); end with 0 PUs
    

    Combat Hit Differential Summary :

    Savegame

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