PtV FlyingBadger (allies) vs Nikola1975 (axis +7)


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @FlyingBadger You have a chance for a STRONG scramble to Holland. 6 fighter squadrons of international forces can darken the sky above Antwerp and Rotterdam. Why not use them?

    No scramble, you have too much cannon fodder, I’ll save them for some offensive fun when it’s the Allies’ turn ;-)


  • @flyingbadger Bah. Americans would always defend their troops on the frontline.


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 2 artilleries, 10 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Leningrad to Archangel
            1 infantry moved from Leningrad to Vologda
            1 tactical_bomber moved from Leningrad to Vologda
            1 armour and 1 infantry moved from Leningrad to Archangel
            1 bomber moved from Southern Italy to Southern Belarus
            1 infantry moved from Northern Belarus to Southern Belarus
            1 artillery and 2 infantry moved from Ukraine to Kursk
            1 armour moved from Bessarabia to Kursk
            1 mech_infantry moved from Bessarabia to Kursk
            2 armour moved from Eastern Poland to Leningrad
            3 infantry moved from Western Germany to Holland Belgium
            2 artilleries moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to Holland Belgium
            2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium
            1 fighter and 1 tactical_bomber moved from Southern Italy to Holland Belgium
            1 armour moved from Northern Belarus to Western Ukraine
            1 armour moved from Northern Belarus to Leningrad
            1 armour moved from Northern Belarus to Western Ukraine
            2 infantry moved from Western Germany to France
            2 artilleries moved from Western Germany to France
            1 infantry moved from Western Germany to France
            1 infantry moved from Western Germany to France
            7 infantry moved from Germany to Western Germany
            1 armour moved from Germany to Western Germany
            1 armour moved from Greece to Romania
            1 armour moved from Yugoslavia to Bessarabia
            1 armour moved from Yugoslavia to Bessarabia
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            1 armour moved from Germany to Baltic States
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Eastern Poland
            1 armour moved from Germany to Western Germany
    
        Combat - Germans
            Battle in Holland Belgium
                Germans attack with 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
                Americans defend with 2 infantry
                    Germans roll dice for 2 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/12 hits, 5.17 expected hits
                    Americans roll dice for 2 infantry in Holland Belgium, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 2 infantry owned by the Americans lost in Holland Belgium
                Germans win, taking Holland Belgium from Americans with 2 artilleries, 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Americans: 2 infantry
            Battle in Southern Belarus
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Southern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Southern Belarus
                Germans win, taking Southern Belarus from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kursk
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Kursk, round 2 : 3/5 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in Kursk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kursk
                Germans win, taking Kursk from Russians with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Archangel
                Germans attack with 1 armour, 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 1 artillery and 2 infantry in Archangel, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            3 aaGuns, 4 armour, 6 artilleries, 11 infantry and 1 mech_infantry moved from Novgorod to Leningrad
            1 bomber moved from Southern Belarus to Leningrad
            2 infantry moved from 118 Sea Zone to Leningrad
            24 armour, 1 infantry and 4 mech_infantrys moved from Rostov to Kursk
            2 fighters moved from Holland Belgium to Western Germany
            1 fighter moved from Holland Belgium to France
            2 tactical_bombers moved from Holland Belgium to France
            1 tactical_bomber moved from Holland Belgium to Western Germany
            1 aaGun moved from Western Germany to France
            1 tactical_bomber moved from Vologda to Leningrad
    
        Place Units - Germans
            1 artillery and 2 infantry placed in France
            4 armour, 2 infantry and 1 mech_infantry placed in Germany
            1 artillery and 5 infantry placed in Western Germany
            1 infantry placed in Western Germany
            Germans undo move 4.
            Germans undo move 3.
            1 artillery and 2 infantry placed in Ukraine
            Germans undo move 2.
            1 mech_infantry placed in Western Germany
            3 infantry placed in Leningrad
            2 armour and 1 infantry placed in Western Germany
            2 armour and 2 infantry placed in Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,2,2,5
            Germans collect 51 PUs (4 lost to blockades); end with 51 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Russians regular : -0.33
    Germans regular : 1.50
    

    Savegame


  • @nikola1975 said in PtV FlyingBadger (allies) vs Nikola1975 (axis +7):

    @flyingbadger Bah. Americans would always defend their troops on the frontline.

    Nah, Patton is the general and he couldn’t care for anyone’s life as long as he gets the glory.

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Northern Caucasus to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Tula
            1 infantry moved from Smolensk to Bryansk
            2 infantry moved from Smolensk to Southern Belarus
            3 fighters and 1 tactical_bomber moved from Russia to Southern Belarus
            1 infantry moved from Smolensk to Northern Belarus
                  Russians take Northern Belarus from Germans
            1 infantry moved from Smolensk to Novgorod
                  Russians take Novgorod from Germans
            1 infantry moved from Yaroslavl to Vologda
            1 infantry moved from Smolensk to Yaroslavl
            1 armour and 1 mech_infantry moved from Buryatia to Amur
                  Russians take Amur from Japanese
            1 armour and 1 mech_infantry moved from Amur to Sakha
                  Russians take Sakha from Japanese
            1 submarine moved from 99 Sea Zone to 101 Sea Zone
    
        Combat - Russians
            Battle in Southern Belarus
                Russians attack with 3 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Southern Belarus, round 2 : 2/6 hits, 2.50 expected hits
                    Germans roll dice for 1 infantry in Southern Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Southern Belarus
                Russians win, taking Southern Belarus from Germans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            3 fighters and 1 tactical_bomber moved from Southern Belarus to Russia
            3 artilleries and 2 infantry moved from Russia to Gorky
            3 infantry moved from Samara to Gorky
            2 aaGuns, 4 artilleries and 34 infantry moved from Stalingrad to Samara
            1 infantry moved from Kazakhstan to Northern Caucasus
            1 artillery moved from Russia to Samara
            2 artilleries moved from Russia to Smolensk
            1 infantry moved from Tsagaan Olom to Central Mongolia
            2 infantry moved from Buryatia to Ulaanbaatar
            1 aaGun and 3 infantry moved from Buryatia to Sakha
    
        Place Units - Russians
            1 artillery and 2 infantry placed in Stalingrad
            8 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 33 PUs; end with 33 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 38 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 4 armour, 3 artilleries, 2 fighters, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 marine moved from Solomon Islands to 55 Sea Zone
            1 marine moved from Solomon Islands to 55 Sea Zone
            12 armour, 8 artilleries and 17 infantry moved from Burma to Eastern India
            2 bombers moved from Shan State to Jehol
            1 infantry moved from Shantung to Jehol
            1 armour moved from Kiangsu to Jehol
            4 infantry moved from Southern Manchuria to Jehol
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Korea to 6 Sea Zone
            2 infantry moved from Kiangsu to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
            1 artillery and 1 infantry moved from 20 Sea Zone to Jehol
            1 infantry moved from Hunan to Kiangsi
            2 infantry moved from Yunnan to Burma
            2 infantry moved from Shan State to Burma
            1 artillery moved from Shan State to Burma
            3 armour moved from French Indo China to Burma
            1 infantry moved from French Indo China to Yunnan
            3 armour moved from Malaya to Burma
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Korea to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 armour and 1 infantry moved from Western Australia to 57 Sea Zone
            1 armour, 1 carrier, 1 infantry and 1 transport moved from 57 Sea Zone to 46 Sea Zone
            1 fighter moved from 57 Sea Zone to 46 Sea Zone
            2 battleships, 5 carriers, 2 cruisers, 6 destroyers, 5 fighters, 1 marine, 2 submarines and 4 tactical_bombers moved from 55 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 57 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Davao to Japan
            1 carrier moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to 35 Sea Zone
            1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 submarine moved from 36 Sea Zone to 35 Sea Zone
            1 cruiser and 1 marine moved from 55 Sea Zone to 35 Sea Zone
            1 infantry moved from Davao to 36 Sea Zone
            1 infantry moved from French Indo China to 37 Sea Zone
            1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
            6 infantry moved from Kiangsi to Anhwe
            4 artilleries moved from Kiangsi to Anhwe
            1 infantry moved from Kiangsi to Kiangsu
            1 artillery moved from Kiangsi to Kiangsu
            2 artilleries and 1 infantry moved from Davao to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Shan State to Kwangtung
            1 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
            1 infantry and 1 transport moved from 46 Sea Zone to 47 Sea Zone
            1 artillery moved from New Guinea to 47 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 47 Sea Zone to 35 Sea Zone
    
        Combat - Japanese
            Battle in Eastern India
                Japanese attack with 12 armour, 8 artilleries and 17 infantry
                British defend with 4 infantry; UK_Pacific defend with 1 airfield, 1 factory_minor and 1 harbour
                    Japanese roll dice for 12 armour, 8 artilleries and 17 infantry in Eastern India, round 2 : 10/37 hits, 12.83 expected hits
                    UK_Pacific roll dice for 4 infantry in Eastern India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 4 infantry owned by the British lost in Eastern India
                Japanese destroys 9PUs while taking UK_Pacific capital
                Japanese win, taking Eastern India from UK_Pacific with 12 armour, 8 artilleries and 15 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
                Casualties for British: 4 infantry
            Battle in Jehol
                Japanese attack with 1 armour, 1 artillery, 2 bombers and 6 infantry
                Chinese defend with 7 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 6 infantry in Jehol, round 2 : 1/10 hits, 3.00 expected hits
                    Chinese roll dice for 7 infantry in Jehol, round 2 : 1/7 hits, 2.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 5 infantry in Jehol, round 3 : 3/9 hits, 2.83 expected hits
                    Chinese roll dice for 6 infantry in Jehol, round 3 : 1/6 hits, 2.00 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 4 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 3 infantry in Jehol, round 4 : 0/3 hits, 1.00 expected hits
                    2 infantry owned by the Chinese lost in Jehol
                    Japanese roll dice for 1 armour, 1 artillery, 2 bombers and 4 infantry in Jehol, round 5 : 2/8 hits, 2.67 expected hits
                    Chinese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Jehol
                Japanese win, taking Jehol from Chinese with 1 armour, 1 artillery, 2 bombers and 4 infantry remaining. Battle score for attacker is 15
                Casualties for Japanese: 2 infantry
                Casualties for Chinese: 7 infantry
            Battle in Anhwe
                Japanese attack with 4 artilleries and 6 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 4 artilleries and 6 infantry in Anhwe, round 2 : 2/10 hits, 3.00 expected hits
                    Chinese roll dice for 2 infantry in Anhwe, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 4 artilleries and 6 infantry remaining. Battle score for attacker is 6
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 6 Sea Zone to 36 Sea Zone
            1 artillery and 3 infantry moved from 36 Sea Zone to Davao
            1 armour and 1 infantry moved from 46 Sea Zone to Dutch New Guinea
            2 marines moved from 35 Sea Zone to Caroline Islands
            3 artilleries and 3 infantry moved from 35 Sea Zone to Caroline Islands
            1 aaGun moved from Southern Manchuria to Jehol
            2 bombers moved from Jehol to Kiangsu
    
        Place Units - Japanese
            2 armour and 1 mech_infantry placed in Malaya
            2 armour placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery, 2 fighters and 5 infantry placed in Japan
            1 artillery placed in Japan
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kiangsu: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Davao: 1 artillery and 1 infantry
            EDIT: Removing units owned by Japanese from Davao: 1 artillery and 1 infantry
            EDIT: Adding units owned by Japanese to Kiangsu: 1 artillery and 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
            EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer
            EDIT: Adding units owned by Japanese to 35 Sea Zone: 2 destroyers
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 40 Sea Zone. Rolls: 2,3,4,4,4,5,6,3,5,2,3
            Japanese collect 63 PUs (3 lost to blockades); end with 63 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 76 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 81 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -4.33
    Japanese regular : -7.00
    UK_Pacific regular : 0.67
    

    Savegame


  • @nikola1975 Ok, you will see some edits, let me explain. I wanted to move inf and art from the Chinese coast by transport to Philipinnes, but realized that they moved already. Then I moved destroyers, which was fine.

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 transports moved from 26 Sea Zone to 11 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            5 transports moved from 113 Sea Zone to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            2 submarines moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Malta
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            6 infantry placed in Western United States
            1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 fighter, 7 infantry, 4 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Normandy Bordeaux to Southern France
                  Americans take Southern France from Italians
    
        Combat - Americans
    
        Non Combat Move - Americans
            2 transports moved from 26 Sea Zone to 11 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from Midway to 26 Sea Zone
            2 carriers, 1 destroyer, 2 fighters and 2 tactical_bombers moved from 11 Sea Zone to 27 Sea Zone
            1 artillery, 1 battleship, 4 carriers, 2 cruisers, 8 destroyers, 4 fighters, 1 infantry, 3 marines, 3 submarines, 4 tactical_bombers and 1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 artillery and 3 marines moved from 27 Sea Zone to Hawaiian Islands
            1 infantry moved from 27 Sea Zone to Hawaiian Islands
            5 transports moved from 113 Sea Zone to 110 Sea Zone
            1 transport moved from 113 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from Morocco to 93 Sea Zone
            1 artillery, 1 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 113 Sea Zone
            1 artillery and 1 infantry moved from 113 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 93 Sea Zone to 94 Sea Zone
            1 destroyer moved from 94 Sea Zone to 98 Sea Zone
            2 submarines moved from 95 Sea Zone to 98 Sea Zone
            1 fighter moved from Gibraltar to Malta
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 transport placed in 11 Sea Zone
            1 fighter and 1 tactical_bomber placed in 11 Sea Zone
            6 infantry placed in Western United States
            1 infantry and 2 tactical_bombers placed in Normandy Bordeaux
            1 tactical_bomber placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            2 infantry moved from Tsinghai to Hopei
            1 fighter moved from Shansi to Hopei
    
        Combat - Chinese
            Battle in Hopei
                Chinese attack with 1 fighter and 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Hopei to Inner Mongolia
            3 infantry moved from Shansi to Inner Mongolia
            7 infantry moved from Tsinghai to Inner Mongolia
    
        Place Units - Chinese
            4 infantry placed in Inner Mongolia
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British buy 1 artillery and 13 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 99 Sea Zone to 95 Sea Zone
    
        Non Combat Move - British
            1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 2 fighters and 1 submarine moved from 40 Sea Zone to 60 Sea Zone
            2 infantry moved from Union of South Africa to 73 Sea Zone
            2 infantry and 1 transport moved from 73 Sea Zone to 60 Sea Zone
            1 artillery and 11 infantry moved from Baluchistan to Western India
            1 artillery and 9 infantry moved from Southern Persia to Baluchistan
            2 artilleries and 2 infantry moved from Northwest Persia to Southern Persia
            5 infantry moved from Iraq to Southern Persia
            1 artillery and 1 infantry moved from Trans-Jordan to Iraq
            3 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 100 Sea Zone to 98 Sea Zone
            1 fighter moved from Normandy Bordeaux to United Kingdom
            2 aaGuns and 4 infantry moved from United Kingdom to 113 Sea Zone
            5 aaGuns and 7 infantry moved from 113 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            6 infantry placed in United Kingdom
            2 infantry placed in Egypt
            3 infantry placed in Iraq
            1 artillery and 2 infantry placed in Southern Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 37 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 40 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 43 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0.17
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 destroyer moved from 99 Sea Zone to 95 Sea Zone
                  Italians take 99 Sea Zone from Russians
            1 fighter and 1 tactical_bomber moved from Southern Italy to 95 Sea Zone
    
        Combat - Italians
            Battle in 95 Sea Zone
                Italians attack with 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 submarine
                    Italians roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 95 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
                    British roll dice for 1 submarine in 95 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the British lost in 95 Sea Zone
                Italians win, taking 95 Sea Zone from Russians with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for British: 1 submarine
    
        Non Combat Move - Italians
            1 fighter and 1 tactical_bomber moved from 95 Sea Zone to Southern Italy
            3 artilleries moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            1 artillery moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
            3 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 infantry placed in Southern Italy
            1 destroyer placed in 99 Sea Zone
    
        Turn Complete - Italians
            Italians collect 8 PUs; end with 8 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.50
    British regular : -0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 10

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 10
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            2 infantry moved from Egypt to Trans-Jordan
            1 aaGun, 1 artillery, 3 fighters and 11 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 64 Sea Zone. Rolls: 2,5
                Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 5,6
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 4 artilleries and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
            1 infantry moved from Leningrad to Northern Belarus
            1 tactical_bomber moved from Leningrad to Northern Belarus
            1 artillery and 1 infantry moved from Ukraine to Rostov
            5 mech_infantrys moved from Kursk to Tula
            25 armour moved from Kursk to Tula
            2 infantry moved from Kursk to Tula
            1 infantry moved from Kursk to Tula
            1 artillery moved from Kursk to Tula
            1 infantry moved from Ukraine to Kursk
            2 armour moved from Western Ukraine to Kursk
            2 infantry moved from France to Southern France
            2 tactical_bombers moved from France to Southern France
            1 fighter moved from France to Southern France
            1 tactical_bomber moved from Western Germany to Southern France
            1 bomber moved from Leningrad to Vologda
            2 fighters moved from Western Germany to Southern France
    
        Combat - Germans
            Battle in Tula
                Germans attack with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys in Tula, round 2 : 19/34 hits, 15.17 expected hits
                    Russians roll dice for 1 infantry in Tula, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tula
                Germans win, taking Tula from Russians with 25 armour, 1 artillery, 3 infantry and 5 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Northern Belarus
                Germans attack with 1 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry and 1 tactical_bomber in Northern Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Northern Belarus
                Germans win with 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Rostov
                    Germans roll dice for 1 artillery in Rostov, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Rostov
                Russians win with 1 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Southern France
                Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
                Americans defend with 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Southern France, round 2 : 3/8 hits, 3.83 expected hits
                    Americans roll dice for 1 infantry in Southern France, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Southern France
                Germans win, taking Southern France from Americans with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 bomber moved from Vologda to Western Germany
            1 tactical_bomber moved from Northern Belarus to Leningrad
            2 fighters moved from Southern France to Western Germany
            1 fighter moved from Southern France to France
            2 tactical_bombers moved from Southern France to France
            1 tactical_bomber moved from Southern France to Western Germany
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            2 infantry moved from Germany to 117 Sea Zone
            2 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Leningrad
            1 armour moved from Archangel to Leningrad
            2 armour moved from Eastern Poland to Leningrad
            1 armour moved from Baltic States to Leningrad
            2 armour moved from Germany to Eastern Poland
            2 armour moved from Bessarabia to Kursk
            1 armour moved from Romania to Ukraine
            1 infantry moved from Holland Belgium to France
            2 artilleries moved from Holland Belgium to France
            6 infantry moved from Western Germany to France
            1 artillery moved from Western Germany to France
            2 infantry moved from Western Germany to France
            1 armour moved from Western Germany to Poland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Leningrad
            1 artillery and 2 infantry placed in Ukraine
            2 armour placed in Germany
            2 artilleries and 5 infantry placed in Western Germany
            2 infantry placed in Germany
            Germans undo move 4.
            1 artillery and 2 infantry placed in France
            Germans undo move 5.
            2 artilleries and 1 infantry placed in France
            4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 101 Sea Zone. Rolls: 1,1
            Germans collect 54 PUs (2 lost to blockades); end with 54 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 64 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.33
    Germans regular : 2.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 11
    
        Purchase Units - Russians
            Russians buy 4 artilleries and 8 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour and 1 mech_infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            1 armour and 1 mech_infantry moved from Siberia to Sakha
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Nenetsia to Kirov
            4 aaGuns, 7 artilleries and 28 infantry moved from Smolensk to Russia
            1 infantry moved from Bryansk to Russia
            1 infantry moved from Yaroslavl to Russia
            1 infantry moved from Novgorod to Yaroslavl
            1 infantry moved from Southern Belarus to Smolensk
            1 infantry moved from Southern Belarus to Bryansk
            8 infantry moved from Russia to Samara
            3 armour and 3 mech_infantrys moved from Russia to Samara
            5 artilleries moved from Samara to Russia
            3 artilleries moved from Gorky to Russia
            4 infantry moved from Gorky to Samara
            1 infantry moved from Samara to Penza
            1 infantry moved from Samara to Saratov
            1 aaGun moved from Samara to Stalingrad
            2 infantry moved from Ulaanbaatar to Central Mongolia
    
        Place Units - Russians
            4 artilleries and 5 infantry placed in Russia
            3 infantry placed in Stalingrad
    
        Turn Complete - Russians
            Russians collect 32 PUs; end with 32 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 3 artilleries, 1 carrier, 6 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Siberia
                  Japanese take Siberia from Russians
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 armour, 1 artillery and 3 infantry moved from Jehol to Shansi
                  Japanese take Shansi from Chinese
            1 infantry moved from Kiangsi to Hopei
            4 artilleries and 6 infantry moved from Anhwe to Shansi
            1 infantry moved from Kiangsu to Anhwe
            2 artilleries moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Kiangsu to Kiangsi
            1 infantry moved from Szechwan to Hopei
            2 bombers moved from Kiangsu to Hopei
            1 infantry moved from Yunnan to Szechwan
            1 armour moved from French Indo China to Yunnan
            6 armour, 1 artillery and 4 infantry moved from Burma to Eastern India
            1 armour moved from French Indo China to Burma
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 cruiser and 1 marine moved from 35 Sea Zone to 65 Sea Zone
                  Japanese take 65 Sea Zone from Americans
            1 marine moved from 65 Sea Zone to New Zealand
            1 artillery and 1 infantry moved from Caroline Islands to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 50 Sea Zone
            2 artilleries and 2 infantry moved from Caroline Islands to 35 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 35 Sea Zone to 55 Sea Zone
            1 armour and 1 infantry moved from Dutch New Guinea to 46 Sea Zone
            1 carrier moved from 46 Sea Zone to 56 Sea Zone
            1 fighter moved from 46 Sea Zone to 56 Sea Zone
            2 destroyers moved from 35 Sea Zone to 56 Sea Zone
            1 artillery and 3 infantry moved from Davao to 36 Sea Zone
            1 marine moved from Caroline Islands to 35 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to 56 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            3 submarines moved from 35 Sea Zone to 56 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State
            2 armour moved from Malaya to Shan State
            1 mech_infantry moved from Malaya to Shan State
            1 transport moved from 20 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 46 Sea Zone to 56 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 55 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 55 Sea Zone to 64 Sea Zone
            3 artilleries and 3 infantry moved from 64 Sea Zone to Victoria
            1 destroyer moved from 35 Sea Zone to 64 Sea Zone
            3 carriers moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 55 Sea Zone
            1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 55 Sea Zone
            3 fighters and 3 tactical_bombers moved from 35 Sea Zone to 55 Sea Zone
            1 carrier moved from 35 Sea Zone to 64 Sea Zone
            2 fighters moved from 35 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to 47 Sea Zone
            1 carrier moved from 35 Sea Zone to 47 Sea Zone
            1 carrier moved from 55 Sea Zone to 64 Sea Zone
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to 64 Sea Zone
            1 tactical_bomber moved from 35 Sea Zone to New Guinea
            1 cruiser moved from 35 Sea Zone to 64 Sea Zone
            1 battleship and 1 marine moved from 35 Sea Zone to 55 Sea Zone
            1 cruiser moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 destroyer moved from 35 Sea Zone to 55 Sea Zone
            1 battleship moved from 35 Sea Zone to 55 Sea Zone
            2 fighters moved from Japan to Davao
    
        Combat - Japanese
            Battle in New Zealand
            Battle in Victoria
            Battle in Hopei
                Japanese attack with 2 bombers and 2 infantry
                Chinese defend with 2 infantry
                    Japanese roll dice for 2 bombers and 2 infantry in Hopei, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
                    Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hopei
                Japanese win, taking New Zealand from ANZAC, taking Victoria from ANZAC, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
    
        Non Combat Move - Japanese
            2 bombers moved from Hopei to Shan State
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 aaGun moved from Jehol to Chahar
    
        Place Units - Japanese
            1 carrier and 1 submarine placed in 6 Sea Zone
            2 transports placed in 6 Sea Zone
            2 armour and 1 mech_infantry placed in French Indo China
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in Kiangsu
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 71 PUs; end with 71 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Japanese regular : -0.50
    

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: Americans round 11

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
            1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Malta to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            3 infantry moved from Normandy Bordeaux to Holland Belgium
    

    Combat Hit Differential Summary :

    Savegame


  • @nikola1975 The Japanese navy have me in a real bind.

    Scramble?
    0530a239-9932-4f44-afad-a10606a4863d-image.png


  • @flyingbadger no scramble

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 3 destroyers, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery, 1 infantry and 3 marines moved from Hawaiian Islands to 27 Sea Zone
            1 artillery, 1 battleship, 6 carriers, 2 cruisers, 9 destroyers, 6 fighters, 1 infantry, 3 marines, 3 submarines, 6 tactical_bombers and 1 transport moved from 27 Sea Zone to 34 Sea Zone
            1 artillery, 1 infantry and 3 marines moved from 34 Sea Zone to Caroline Islands
            1 destroyer and 2 submarines moved from 98 Sea Zone to 99 Sea Zone
            1 fighter moved from Malta to 99 Sea Zone
            1 destroyer moved from 94 Sea Zone to 99 Sea Zone
            2 tactical_bombers moved from Normandy Bordeaux to Holland Belgium
            5 fighters and 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium
            3 infantry moved from Normandy Bordeaux to Holland Belgium
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 1 artillery, 1 infantry and 3 marines
                Japanese defend with 1 aaGun, 1 airfield and 1 harbour
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 2/3 hits, 1.67 expected hits
                    1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 3 marines remaining. Battle score for attacker is 5
                Casualties for Japanese: 1 aaGun
            Battle in Holland Belgium
                Americans attack with 5 fighters, 3 infantry and 3 tactical_bombers
                Germans defend with 1 infantry
                    Americans roll dice for 5 fighters, 3 infantry and 3 tactical_bombers in Holland Belgium, round 2 : 5/11 hits, 5.00 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                Americans win, taking Holland Belgium from Germans with 5 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in 99 Sea Zone
                Americans attack with 2 destroyers, 1 fighter and 2 submarines
                Italians defend with 1 destroyer
                    Americans roll dice for 2 submarines in 99 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Americans roll dice for 2 destroyers and 1 fighter in 99 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 destroyer in 99 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 99 Sea Zone
                Americans win, taking 99 Sea Zone from Italians with 2 destroyers, 1 fighter and 2 submarines remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Americans
            6 infantry moved from Western United States to 11 Sea Zone
            1 carrier, 6 infantry and 3 transports moved from 11 Sea Zone to 27 Sea Zone
            6 infantry moved from 27 Sea Zone to Hawaiian Islands
            1 tactical_bomber moved from Eastern United States to 27 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to Hawaiian Islands
            1 fighter moved from 11 Sea Zone to 27 Sea Zone
            5 fighters and 2 infantry moved from Queensland to New South Wales
            5 transports moved from 110 Sea Zone to 104 Sea Zone
            2 transports moved from 113 Sea Zone to 110 Sea Zone
            1 submarine moved from 113 Sea Zone to 128 Sea Zone
            1 fighter moved from 99 Sea Zone to Normandy Bordeaux
            3 fighters and 3 tactical_bombers moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to Normandy Bordeaux
    
        Place Units - Americans
            1 carrier and 3 destroyers placed in 11 Sea Zone
            2 fighters placed in 11 Sea Zone
            2 fighters placed in Western United States
            3 infantry placed in Normandy Bordeaux
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 79 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Italians regular : -0.33
    Germans regular : -0.33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Inner Mongolia to Chahar
    
        Combat - Chinese
            Battle in Chahar
                Chinese attack with 3 infantry
                Japanese defend with 1 aaGun and 1 infantry
                    Chinese roll dice for 3 infantry in Chahar, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Chahar, round 3 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 aaGun and 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
                    1 aaGun owned by the Japanese lost in Chahar
                    Chinese roll dice for 3 infantry in Chahar, round 4 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Chahar, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Chahar
                Chinese win, taking Chahar from Japanese with 3 infantry remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 aaGun and 1 infantry
    
        Non Combat Move - Chinese
            1 fighter and 11 infantry moved from Inner Mongolia to Tsinghai
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : -1.00
    

    Savegame

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