StickyBomb (Axis) Vs BolasGod ( Allies + 24) OOB


  • @bolasgod those pesky french are at it again!


  • TripleA Manual Gamesave Post: Germans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from France to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            9 armour, 11 artilleries, 22 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Haha indeed - scramble/intercept at the UK?


  • @stickybomb No scramble, yes intercept with all 4 fighters


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 5 infantry and 3 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            4 bombers moved from France to United Kingdom
            1 fighter moved from Western Germany to United Kingdom
            2 fighters and 2 tactical_bombers moved from Southern Italy to 110 Sea Zone
            1 destroyer moved from 112 Sea Zone to 110 Sea Zone
            1 fighter moved from Western Germany to United Kingdom
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 tactical_bomber moved from Western Germany to 110 Sea Zone
            1 fighter moved from Western Germany to 110 Sea Zone
            1 infantry moved from Novgorod to Vyborg
                  Germans take Vyborg from Russians
            1 infantry moved from Novgorod to Belarus
                  Germans take Belarus from Russians
            9 armour, 11 artilleries, 22 infantry and 15 mech_infantrys moved from Western Ukraine to Ukraine
            10 mech_infantrys moved from Eastern Poland to Ukraine
    
        Combat - Germans
            Air Battle in United Kingdom
                Germans attacks with 6 units heading to United Kingdom
                British launches 4 interceptors out of United Kingdom
                    Attackers Fire,  : 0/6 hits, 1.00 expected hits
                    Defenders Fire,  : 1/4 hits, 0.67 expected hits
                    1 fighter owned by the Germans lost in United Kingdom
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                    British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
                Bombing raid in United Kingdom rolls: 6 and causes: 6 damage to unit: airfield
                Bombing raid in United Kingdom rolls: 8,5 and causes: 13 damage to unit: factory_major
                Bombing raid in United Kingdom causes 19 damage total.  Damaged units is as follows: airfield = 6, factory_major = 13
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 3 fighters and 4 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 destroyer, 3 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 3/8 hits, 4.33 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 110 Sea Zone
                Germans win with 1 destroyer, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Ukraine
                Germans attack with 9 armour, 11 artilleries, 22 infantry and 25 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 9 armour, 11 artilleries, 22 infantry and 25 mech_infantrys in Ukraine, round 2 : 20/67 hits, 17.83 expected hits
                    Russians roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
                Germans win, taking Ukraine from Russians with 9 armour, 11 artilleries, 21 infantry and 25 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            3 aaGuns moved from Western Ukraine to Ukraine
            4 infantry moved from Romania to Bessarabia
            6 mech_infantrys moved from Western Germany to Slovakia Hungary
            1 submarine moved from 95 Sea Zone to 98 Sea Zone
            3 fighters and 4 tactical_bombers moved from 110 Sea Zone to Holland Belgium
            3 bombers moved from United Kingdom to Western Germany
            1 fighter moved from United Kingdom to Holland Belgium
            1 artillery moved from France to Western Germany
    
        Place Units - Germans
            1 carrier and 3 transports placed in 112 Sea Zone
            1 artillery and 5 infantry placed in Western Germany
            Germans undo move 2.
            3 infantry placed in Novgorod
            3 artilleries and 2 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Holland Belgium: 2 fighters and 2 tactical_bombers
            EDIT: Adding units owned by Germans to Western Germany: 1 fighter and 1 tactical_bomber
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from Western Germany: 3 aaGuns
            EDIT: Adding units owned by Germans to Holland Belgium: 3 aaGuns
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    British AA : 0.33
    Defenders Fire,  : 0.33
    Attackers Fire,  : -1.00
    Russians regular : 0.67
    Germans regular : 0.83
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 10 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Bryansk to Western Ukraine
                  Russians take Western Ukraine from Germans
            1 infantry moved from Bryansk to Belarus
            1 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Belarus
            1 tactical_bomber moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Belarus
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/4 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
            6 infantry moved from Urals to Vologda
            2 aaGuns and 12 infantry moved from Evenkiyskiy to Urals
            1 artillery and 9 infantry moved from Russia to Bryansk
            1 infantry moved from Volgograd to Rostov
            2 infantry moved from Volgograd to Tambov
    
        Place Units - Russians
            10 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.33
    Russians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 3 artilleries and 2 transports; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 21 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 43 Sea Zone
            1 infantry moved from Kwangsi to French Indo China
            1 mech_infantry moved from Hunan to Kwangsi
            1 mech_infantry moved from Kwangsi to French Indo China
            4 infantry moved from Jehol to Chahar
            2 armour and 1 mech_infantry moved from Kiangsu to Anhwe
            1 fighter and 2 tactical_bombers moved from Hunan to Chahar
            1 bomber moved from Kiangsu to Chahar
            2 fighters moved from Japan to Chahar
            1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Chahar
            1 infantry moved from Hunan to Yunnan
                  Japanese take Yunnan from Chinese
            1 fighter moved from 20 Sea Zone to 43 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 fighter and 2 tactical_bombers moved from 20 Sea Zone to Chahar
            1 tactical_bomber moved from 20 Sea Zone to Chahar
            1 fighter moved from 20 Sea Zone to Chahar
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                British defend with 1 destroyer; ANZAC defend with 1 transport
                    Japanese roll dice for 1 destroyer and 1 fighter in 43 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 destroyer and 1 transport in 43 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
                    1 transport owned by the ANZAC lost in 43 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 destroyer
                Casualties for British: 1 destroyer
                Casualties for ANZAC: 1 transport
            Battle in 25 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 submarine owned by the Japanese lost in 25 Sea Zone
                Americans win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for Americans: 1 destroyer
            Battle in French Indo China
                Japanese attack with 1 infantry and 1 mech_infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 0/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 3 : 1/2 hits, 0.33 expected hits
                    UK_Pacific roll dice for 1 infantry in French Indo China, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in French Indo China
                Japanese win, taking French Indo China from UK_Pacific with 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Anhwe
                Japanese attack with 2 armour and 1 mech_infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 2 armour and 1 mech_infantry in Anhwe, round 2 : 2/3 hits, 1.17 expected hits
                    Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                Japanese win, taking Anhwe from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Chahar
                Japanese attack with 1 bomber, 6 fighters, 4 infantry and 6 tactical_bombers
                Chinese defend with 1 fighter and 10 infantry
                    Japanese roll dice for 1 bomber, 6 fighters, 4 infantry and 6 tactical_bombers in Chahar, round 2 : 7/17 hits, 8.33 expected hits
                    Chinese roll dice for 1 fighter and 10 infantry in Chahar, round 2 : 6/11 hits, 4.00 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 4 infantry owned by the Japanese and 7 infantry owned by the Chinese lost in Chahar
                    Japanese roll dice for 1 bomber, 5 fighters and 5 tactical_bombers in Chahar, round 3 : 5/11 hits, 6.50 expected hits
                    Chinese roll dice for 1 fighter and 3 infantry in Chahar, round 3 : 2/4 hits, 1.67 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 3 infantry owned by the Chinese and 1 fighter owned by the Chinese lost in Chahar
                Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is -14
                Casualties for Japanese: 2 fighters, 4 infantry and 2 tactical_bombers
                Casualties for Chinese: 1 fighter and 10 infantry
    
        Non Combat Move - Japanese
            1 aaGun, 6 artilleries and 12 infantry moved from Hunan to Yunnan
            1 bomber and 2 tactical_bombers moved from Chahar to Kiangsu
            1 fighter moved from Chahar to Jehol
            3 fighters and 2 tactical_bombers moved from Chahar to Jehol
            1 battleship, 3 carriers and 1 cruiser moved from 20 Sea Zone to 6 Sea Zone
            1 fighter moved from 43 Sea Zone to Kwangsi
            1 destroyer moved from 18 Sea Zone to 6 Sea Zone
            1 destroyer moved from 17 Sea Zone to 6 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
    
        Place Units - Japanese
            3 armour placed in Kiangsu
            3 artilleries placed in Japan
            2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 38 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.00
    Americans regular : 0.33
    Japanese regular : -1.17
    UK_Pacific regular : -0.67
    British regular : 0.67
    

    Dice Statistics:

    Total
            1 was rolled 147 times
            2 was rolled 124 times
            3 was rolled 127 times
            4 was rolled 130 times
            5 was rolled 127 times
            6 was rolled 126 times
        Average roll : 3.440
        Median : 3.000
        Variance : 0.460
        Standard Deviation : 0.678
        Total rolls : 781
    
    Null / Other
            1 was rolled 1 times
            2 was rolled 1 times
            3 was rolled 2 times
            4 was rolled 3 times
            5 was rolled 2 times
            6 was rolled 1 times
        Average roll : 3.700
        Median : 4.000
        Variance : 0.370
        Standard Deviation : 0.609
        Total rolls : 10
    
    Germans Combat
            1 was rolled 46 times
            2 was rolled 59 times
            3 was rolled 54 times
            4 was rolled 48 times
            5 was rolled 51 times
            6 was rolled 43 times
        Average roll : 3.425
        Median : 3.000
        Variance : 0.556
        Standard Deviation : 0.746
        Total rolls : 301
    
    British Combat
            1 was rolled 27 times
            2 was rolled 10 times
            3 was rolled 7 times
            4 was rolled 14 times
            5 was rolled 10 times
            6 was rolled 12 times
        Average roll : 3.075
        Median : 3.000
        Variance : 3.181
        Standard Deviation : 1.784
        Total rolls : 80
    
    Italians Combat
            1 was rolled 12 times
            2 was rolled 6 times
            3 was rolled 8 times
            4 was rolled 8 times
            5 was rolled 7 times
            6 was rolled 13 times
        Average roll : 3.574
        Median : 4.000
        Variance : 0.755
        Standard Deviation : 0.869
        Total rolls : 54
    
    Americans Combat
            1 was rolled 7 times
            2 was rolled 1 times
            3 was rolled 7 times
            4 was rolled 5 times
            5 was rolled 7 times
            6 was rolled 5 times
        Average roll : 3.594
        Median : 4.000
        Variance : 0.882
        Standard Deviation : 0.939
        Total rolls : 32
    
    Neutral_Axis Combat
            2 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 1 times
        Average roll : 3.667
        Median : 4.000
        Variance : 0.750
        Standard Deviation : 0.866
        Total rolls : 3
    
    Japanese Combat
            1 was rolled 23 times
            2 was rolled 29 times
            3 was rolled 31 times
            4 was rolled 32 times
            5 was rolled 29 times
            6 was rolled 29 times
        Average roll : 3.590
        Median : 4.000
        Variance : 0.284
        Standard Deviation : 0.533
        Total rolls : 173
    
    French Combat
            1 was rolled 9 times
            2 was rolled 8 times
            3 was rolled 7 times
            4 was rolled 6 times
            5 was rolled 3 times
            6 was rolled 8 times
        Average roll : 3.244
        Median : 3.000
        Variance : 0.571
        Standard Deviation : 0.756
        Total rolls : 41
    
    ANZAC Combat
            1 was rolled 6 times
            2 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 1 times
            5 was rolled 5 times
        Average roll : 2.857
        Median : 2.500
        Variance : 2.410
        Standard Deviation : 1.553
        Total rolls : 14
    
    Neutral_Allies Combat
            1 was rolled 1 times
            3 was rolled 1 times
            4 was rolled 3 times
            5 was rolled 4 times
            6 was rolled 2 times
        Average roll : 4.364
        Median : 5.000
        Variance : 1.083
        Standard Deviation : 1.041
        Total rolls : 11
    
    Chinese Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 5 times
            5 was rolled 5 times
            6 was rolled 4 times
        Average roll : 3.304
        Median : 3.000
        Variance : 1.038
        Standard Deviation : 1.019
        Total rolls : 23
    
    UK_Pacific Combat
            1 was rolled 6 times
            2 was rolled 3 times
            3 was rolled 2 times
            4 was rolled 5 times
            5 was rolled 2 times
            6 was rolled 5 times
        Average roll : 3.391
        Median : 4.000
        Variance : 0.674
        Standard Deviation : 0.821
        Total rolls : 23
    
    Russians Combat
            1 was rolled 3 times
            2 was rolled 2 times
            3 was rolled 2 times
            4 was rolled 4 times
            5 was rolled 1 times
            6 was rolled 4 times
        Average roll : 3.625
        Median : 4.000
        Variance : 0.489
        Standard Deviation : 0.699
        Total rolls : 16
    

    Savegame


  • TripleA Turn Summary: Americans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Hainan
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Hainan
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Hainan from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from Java to Queensland
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            3 infantry moved from Brazil to French Guiana
    
        Place Units - Americans
            2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Germans regular : -0.67
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 4 destroyers and 4 fighters; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour moved from Java to 42 Sea Zone
            1 armour and 1 transport moved from 42 Sea Zone to 36 Sea Zone
            1 armour moved from 36 Sea Zone to Hainan
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
            1 fighter moved from 91 Sea Zone to 110 Sea Zone
    
        Combat - Americans
            Battle in Hainan
            Battle in 110 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer and 2 fighters in 110 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win, taking Hainan from Japanese with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 artillery moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            1 artillery moved from 91 Sea Zone to Morocco
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from Eastern United States to 101 Sea Zone
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 mech_infantry moved from 91 Sea Zone to Morocco
            1 battleship, 3 carriers, 2 cruisers, 4 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 bomber moved from Java to Queensland
            1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
            1 infantry moved from Hawaiian Islands to 26 Sea Zone
            1 carrier, 2 fighters, 1 infantry, 1 mech_infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
            2 fighters moved from Hawaiian Islands to 54 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 mech_infantry moved from Western United States to 10 Sea Zone
            1 armour moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 infantry moved from Western United States to 10 Sea Zone
            1 armour, 2 destroyers, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 armour moved from 26 Sea Zone to Hawaiian Islands
            1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 infantry moved from 26 Sea Zone to Hawaiian Islands
            1 fighter and 1 tactical_bomber moved from Western United States to Hawaiian Islands
            1 infantry moved from Central United States to Western United States
            3 infantry moved from Brazil to French Guiana
    
        Place Units - Americans
            2 destroyers placed in 10 Sea Zone
            2 fighters placed in Western United States
            2 destroyers placed in 101 Sea Zone
            2 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 6 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Kweichow to Hunan
                  Chinese take Hunan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            3 artilleries and 16 infantry moved from Shensi to Hopei
    
        Place Units - Chinese
            6 infantry placed in Hopei
    
        Turn Complete - Chinese
            Chinese collect 10 PUs; end with 11 PUs
    
        Purchase Units - British
            British repair damage of 10x factory_major; Remaining resources: 24 PUs; 
            British buy 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific repair damage of 2x factory_major; Remaining resources: 16 PUs; 
            UK_Pacific buy 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour moved from Tunisia to Libya
            1 fighter moved from Gibraltar to Libya
            1 mech_infantry moved from Shan State to French Indo China
            1 fighter moved from India to French Indo China
            1 tactical_bomber moved from India to French Indo China
            1 fighter moved from Shan State to French Indo China
            1 bomber moved from India to French Indo China
            1 infantry moved from Sumatra to 41 Sea Zone
            1 infantry moved from Sumatra to 41 Sea Zone
            2 infantry and 1 transport moved from 41 Sea Zone to 44 Sea Zone
            1 infantry moved from 44 Sea Zone to Celebes
            1 infantry moved from 44 Sea Zone to Celebes
            1 artillery moved from India to 39 Sea Zone
            1 artillery and 1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 infantry moved from Burma to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
            1 infantry moved from 36 Sea Zone to French Indo China
            1 artillery moved from 36 Sea Zone to French Indo China
    
        Combat - British
            Battle in Celebes
            Battle in Libya
                British attack with 1 armour and 1 fighter
                Italians defend with 1 artillery
                    British roll dice for 1 armour and 1 fighter in Libya, round 2 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 artillery in Libya, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Italians lost in Libya
                British win, taking Celebes from Japanese, taking Libya from Italians with 1 armour and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 artillery
            Battle in French Indo China
                British attack with 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 infantry and 1 mech_infantry
                    British roll dice for 1 artillery, 1 bomber, 2 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in French Indo China, round 2 : 5/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in French Indo China, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in French Indo China
                British win, taking French Indo China from Japanese with 1 artillery, 1 bomber, 2 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for British: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
    
        Non Combat Move - British
            2 aaGuns, 2 artilleries and 4 infantry moved from Burma to India
            1 infantry moved from Shan State to Siam
            1 bomber moved from French Indo China to India
            1 fighter moved from French Indo China to India
            1 fighter moved from French Indo China to Malaya
            1 tactical_bomber moved from French Indo China to Malaya
            2 infantry moved from Caucasus to Volgograd
            1 armour and 4 mech_infantrys moved from Caucasus to Bryansk
            1 armour moved from Kazakhstan to Russia
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            2 mech_infantrys moved from Iraq to Caucasus
            1 armour and 2 mech_infantrys moved from Persia to West India
            2 artilleries moved from Trans-Jordan to Iraq
            2 infantry moved from Egypt to Trans-Jordan
            1 fighter moved from Libya to Tunisia
            1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Morocco
            1 artillery moved from 91 Sea Zone to Morocco
            1 destroyer moved from 109 Sea Zone to 104 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            1 infantry placed in Persia
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5
            British collect 31 PUs (3 lost to blockades); end with 31 PUs
    
        Place Units - UK_Pacific
            4 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 24 PUs; end with 24 PUs
            Some Units in India change ownership: 4 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Japanese regular : 0.33
    Italians regular : -0.33
    Germans regular : -0.67
    British regular : 1.83
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 fighter and 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Bessarabia to Rostov
            1 bomber moved from Southern Italy to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour and 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 armour and 1 bomber in Rostov, round 2 : 2/2 hits, 1.17 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour and 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            2 infantry moved from Romania to Bessarabia
            4 mech_infantrys moved from Northern Italy to Romania
            1 fighter moved from Southern Italy to Ukraine
    
        Place Units - Italians
            1 fighter and 1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 11 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Northern Territory
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 42 Sea Zone to 43 Sea Zone
            1 artillery moved from Borneo to 43 Sea Zone
            1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 35 Sea Zone
            1 infantry moved from 35 Sea Zone to Philippines
            1 artillery moved from 35 Sea Zone to Philippines
            1 fighter moved from 42 Sea Zone to Philippines
    
        Combat - ANZAC
            Battle in Philippines
                ANZAC attack with 1 artillery, 1 fighter and 1 infantry
                Japanese defend with 1 airfield, 1 harbour and 1 infantry
                    ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Philippines, round 2 : 1/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Philippines
                ANZAC win, taking Philippines from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - ANZAC
            1 fighter moved from 54 Sea Zone to Northern Territory
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            1 fighter moved from Northern Territory to 54 Sea Zone
            1 fighter moved from 42 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 35 Sea Zone
            1 fighter moved from Philippines to 35 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Tobruk to Alexandria
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 15 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Trans-Jordan to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Tunisia to Libya
            1 infantry moved from Tunisia to Libya
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.17
    

    Savegame


  • @bolasgod I will call the game here - I could prolong but it would not change the outcome. I botched the J1 both with the dice and execution. Well played!

Suggested Topics

  • 2620
  • 110
  • 123
  • 215
  • 245
  • 42
  • 34
  • 106
I Will Never Grow Up Games
Axis & Allies Boardgaming Custom Painted Miniatures
Dean's Army Guys

40
Online

16.2k
Users

37.9k
Topics

1.6m
Posts