TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV

  • '19 '17

    Bid: sub in sz111.

    Good luck and have fun!

  • '19 '17

    Testing Forum poster

    Test summary from TripleA, engine version: 2.5.22294, time: 10:31:16 p.m.
    Savegame

  • '19 '17

    TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Bid Purchase - Germans
            Germans buy 1 submarine; 0 PU unused
    
        Bid Placement - Germans
            1 submarine placed in 111 Sea Zone
            Germans undo move 1.
            1 submarine placed in 111 Sea Zone
    
        Purchase Units - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Move Summary: Germans round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Bid Purchase - Germans
            Germans buy 1 submarine; 0 PU unused
    
        Bid Placement - Germans
            1 submarine placed in 111 Sea Zone
            Germans undo move 1.
            1 submarine placed in 111 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            3 armour and 3 mech_infantrys moved from Austria to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            2 armour moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from Holland Belgium to France
            1 fighter moved from Poland to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    

    Savegame


  • any scrambles ?


  • @axis-dominion scramble sea zone #114, and no other scrambles. Apologies I was just able to get on here. Am I included in the email corresponding to the forum game?

  • '19 '17

    @drakemortis You should be.


  • @drakemortis said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:

    @axis-dominion scramble sea zone #114, and no other scrambles. Apologies I was just able to get on here. Am I included in the email corresponding to the forum game?

    ok thanks guys, I will get to this later tonight


  • TripleA Manual Gamesave Post: Germans round 1

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Bid Purchase - Germans
            Germans buy 1 submarine; 0 PU unused
    
        Bid Placement - Germans
            1 submarine placed in 111 Sea Zone
            Germans undo move 1.
            1 submarine placed in 111 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            3 armour and 3 mech_infantrys moved from Austria to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            2 armour moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from Holland Belgium to France
            1 fighter moved from Poland to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    

    Savegame


  • you’ll have one unit survive in 114, which is it?


  • @axis-dominion the plane


  • TripleA Turn Summary: Germans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Bid Purchase - Germans
            Germans buy 1 submarine; 0 PU unused
    
        Bid Placement - Germans
            1 submarine placed in 111 Sea Zone
            Germans undo move 1.
            1 submarine placed in 111 Sea Zone
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 destroyer and 1 submarine; Remaining resources: 0 PUs; 
            Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans
    
        Combat Move - Germans
            1 battleship moved from 116 Sea Zone to 114 Sea Zone
            1 submarine moved from 120 Sea Zone to 109 Sea Zone
            1 submarine moved from 106 Sea Zone to 113 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 tactical_bomber moved from Germany to 114 Sea Zone
            1 fighter moved from Norway to 114 Sea Zone
            1 fighter moved from Holland Belgium to 113 Sea Zone
            1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 fighter and 1 tactical_bomber moved from Western Germany to 113 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            1 submarine moved from 127 Sea Zone to 114 Sea Zone
            1 bomber moved from Germany to 114 Sea Zone
            1 submarine moved from 121 Sea Zone to 109 Sea Zone
            1 submarine moved from 111 Sea Zone to 113 Sea Zone
            2 infantry moved from Holland Belgium to Normandy Bordeaux
            1 armour moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Western Germany to Normandy Bordeaux
            3 armour and 3 mech_infantrys moved from Austria to France
            1 artillery, 3 infantry and 2 mech_infantrys moved from Western Germany to France
            2 armour moved from Holland Belgium to France
            1 artillery moved from Holland Belgium to Normandy Bordeaux
            1 artillery and 3 infantry moved from Holland Belgium to France
            1 fighter moved from Poland to France
            2 artilleries and 6 infantry moved from Austria to Yugoslavia
            1 armour and 1 infantry moved from Romania to Yugoslavia
            1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia
            1 armour moved from Poland to Yugoslavia
            1 infantry moved from Romania to Yugoslavia
    
        Combat - Germans
            British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone
            Battle in 114 Sea Zone
                Germans attack with 1 battleship, 2 bombers, 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
                    Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the British
                    Germans roll dice for 1 battleship, 2 bombers, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 3/5 hits, 2.83 expected hits
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Germans
                    1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 battleship owned by the British lost in 114 Sea Zone
                1 fighter owned by the Germans, 2 bombers owned by the Germans and 1 tactical_bomber owned by the Germans retreated
                1 battleship owned by the Germans retreated to 115 Sea Zone
                British win with 1 fighter remaining. Battle score for attacker is 31
                Casualties for Germans: 1 submarine
                Casualties for British: 1 battleship, 1 cruiser and 1 destroyer
            Battle in 113 Sea Zone
                Germans attack with 3 fighters, 3 submarines and 3 tactical_bombers
                British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
                    Germans roll dice for 3 submarines in 113 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 2/6 hits, 3.50 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
                    1 cruiser owned by the French and 1 submarine owned by the Germans lost in 113 Sea Zone
                    Germans roll dice for 2 submarines in 113 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    1 cruiser owned by the British lost in 113 Sea Zone
                    Germans roll dice for 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 3 : 2/6 hits, 3.50 expected hits
                    British roll dice for 1 battleship in 113 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone
                Germans win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 28
                Casualties for Germans: 2 submarines
                Casualties for French: 1 cruiser
                Casualties for British: 1 battleship and 1 cruiser
            Battle in 109 Sea Zone
                Germans attack with 2 submarines
                British defend with 1 destroyer and 1 transport
                    Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British and 1 transport owned by the British lost in 109 Sea Zone
                Germans win, taking 109 Sea Zone from Neutral with 2 submarines remaining. Battle score for attacker is 14
                Casualties for British: 1 destroyer and 1 transport
            Battle in Normandy Bordeaux
                Germans attack with 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber
                French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 0/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 3 : 1/5 hits, 2.00 expected hits
                    French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
                    Germans roll dice for 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber in Normandy Bordeaux, round 4 : 1/4 hits, 1.83 expected hits
                    French roll dice for 1 artillery in Normandy Bordeaux, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the French lost in Normandy Bordeaux
                Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for French: 1 artillery and 1 infantry
            Battle in Yugoslavia
                Germans attack with 3 armour, 2 artilleries and 10 infantry
                Neutral_Allies defend with 5 infantry
                    Germans roll dice for 3 armour, 2 artilleries and 10 infantry in Yugoslavia, round 2 : 4/15 hits, 4.17 expected hits
                    Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 3/5 hits, 1.67 expected hits
                    4 infantry owned by the Neutral_Allies and 3 infantry owned by the Germans lost in Yugoslavia
                    Germans roll dice for 3 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 2/12 hits, 3.67 expected hits
                    Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral_Allies lost in Yugoslavia
                Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries and 7 infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 3 infantry
                Casualties for Neutral_Allies: 5 infantry
            Battle in France
                Germans attack with 5 armour, 2 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys
                British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
                    French roll AA dice in France : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 5 armour, 2 artilleries, 1 fighter, 6 infantry and 5 mech_infantrys in France, round 2 : 8/19 hits, 6.67 expected hits
                    French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 7/11 hits, 4.33 expected hits
                    1 aaGun owned by the French, 1 artillery owned by the Germans, 6 infantry owned by the Germans, 6 infantry owned by the French and 1 artillery owned by the French lost in France
                    Germans roll dice for 5 armour, 1 artillery, 1 fighter and 5 mech_infantrys in France, round 3 : 6/12 hits, 5.00 expected hits
                    French roll dice for 2 armour, 1 artillery and 1 fighter in France, round 3 : 3/4 hits, 2.00 expected hits
                    1 artillery owned by the Germans, 1 armour owned by the French, 1 fighter owned by the French, 1 artillery owned by the British, 2 mech_infantrys owned by the Germans and 1 armour owned by the British lost in France
                Germans captures 19PUs while taking French capital
                Germans converts factory_major into different units
                Germans win, taking France from French with 5 armour, 1 fighter and 3 mech_infantrys remaining. Battle score for attacker is 17
                Casualties for Germans: 2 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry
                Casualties for British: 1 armour and 1 artillery
            Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland
            Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
            triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French
    
        Non Combat Move - Germans
            1 fighter moved from France to Western Germany
            1 fighter moved from 114 Sea Zone to Western Germany
            2 bombers moved from 114 Sea Zone to Western Germany
            3 fighters and 3 tactical_bombers moved from 113 Sea Zone to Western Germany
            1 tactical_bomber moved from 114 Sea Zone to 115 Sea Zone
            1 aaGun moved from Holland Belgium to Normandy Bordeaux
            1 tactical_bomber moved from Normandy Bordeaux to Western Germany
            1 infantry moved from Norway to Finland
                  Germans take Finland from Neutral_Axis
            2 infantry moved from Norway to Finland
            1 cruiser moved from 117 Sea Zone to 115 Sea Zone
            2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary
            4 infantry moved from Poland to Slovakia Hungary
            1 fighter moved from Western Germany to 115 Sea Zone
            1 aaGun moved from Western Germany to France
            1 transport moved from 117 Sea Zone to 115 Sea Zone
            2 infantry moved from Denmark to Western Germany
    
        Place Units - Germans
            1 carrier, 1 destroyer and 1 submarine placed in 115 Sea Zone
    
        Turn Complete - Germans
            Germans collect 40 PUs; end with 59 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 69 PUs
    

    Combat Hit Differential Summary :

    French regular : 3.00
    Neutral_Allies regular : 1.00
    Germans regular : -4.83
    British regular : -0.83
    French AA : -0.17
    

    Savegame


  • TripleA Move Summary: Russians round 1

    TripleA Move Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    

    Savegame


  • TripleA Turn Summary: Russians round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Russians
            Russians buy 1 armour, 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
    
        Combat - Russians
    
        Non Combat Move - Russians
            1 infantry moved from Archangel to Leningrad
            1 infantry moved from Karelia to Archangel
            3 infantry moved from Vyborg to Leningrad
            1 infantry moved from Karelia to Vyborg
            1 submarine moved from 130 Sea Zone to 128 Sea Zone
            3 infantry moved from Baltic States to Leningrad
            1 infantry moved from Southern Belarus to Northern Belarus
            2 infantry moved from Eastern Poland to Northern Belarus
            2 infantry moved from Bessarabia to Western Ukraine
            3 infantry moved from Ukraine to Western Ukraine
            1 armour and 1 mech_infantry moved from Stalingrad to Gorky
            2 aaGuns and 1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Leningrad
            2 infantry moved from Southern Caucasus to Northern Caucasus
            3 infantry moved from Amur to Buryatia
            2 aaGuns and 6 infantry moved from Sakha to Buryatia
            3 infantry moved from Siberia to Sakha
            1 armour and 1 mech_infantry moved from Russia to Northern Belarus
    
        Place Units - Russians
            3 artilleries placed in Leningrad
            3 infantry placed in Ukraine
            1 armour and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 46 PUs; end with 46 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '19 '17

    TripleA Turn Summary: Japanese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Japanese
            Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With French
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
    
        Combat Move - Japanese
            1 infantry moved from Kwangsi to Kweichow
                  Japanese take Kweichow from Chinese
            1 artillery and 3 infantry moved from Kwangsi to Yunnan
            1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan
            2 bombers moved from Japan to Yunnan
            1 infantry moved from Jehol to Chahar
                  Japanese take Chahar from Chinese
            1 artillery and 1 infantry moved from Jehol to Shansi
            1 mech_infantry moved from Southern Manchuria to Shansi
            1 infantry moved from Shantung to Anhwe
                  Japanese take Anhwe from Chinese
            1 infantry moved from Fukien to Kiangsi
                  Japanese take Kiangsi from Chinese
            1 fighter and 1 tactical_bomber moved from Southern Manchuria to Shansi
    
        Combat - Japanese
            Battle in Yunnan
                Japanese attack with 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber
                Chinese defend with 4 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 3 infantry and 1 tactical_bomber in Yunnan, round 2 : 1/8 hits, 3.17 expected hits
                    Chinese roll dice for 4 infantry in Yunnan, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Yunnan, round 3 : 0/6 hits, 2.83 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 artillery, 2 bombers, 1 fighter and 1 tactical_bomber in Yunnan, round 4 : 2/5 hits, 2.50 expected hits
                    Chinese roll dice for 3 infantry in Yunnan, round 4 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Japanese and 2 infantry owned by the Chinese lost in Yunnan
                1 fighter owned by the Japanese, 1 tactical_bomber owned by the Japanese and 2 bombers owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -4
                Casualties for Japanese: 1 artillery and 3 infantry
                Casualties for Chinese: 3 infantry
            Battle in Shansi
                Japanese attack with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Shansi, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Shansi
                Japanese win, taking Shansi from Chinese with 1 artillery, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi
            1 fighter and 1 tactical_bomber moved from Shansi to Jehol
            1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone
            1 cruiser moved from 21 Sea Zone to 37 Sea Zone
            1 carrier moved from 7 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands
            2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands
            1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands
            1 infantry moved from Hokkaido to 7 Sea Zone
            1 armour moved from Japan to 7 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
            1 armour and 1 infantry moved from 37 Sea Zone to Kwangsi
            1 infantry moved from Kyushu to 20 Sea Zone
            1 infantry moved from Okinawa to 20 Sea Zone
            2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
            2 infantry moved from 37 Sea Zone to Kwangsi
            1 artillery and 2 infantry moved from Fukien to Kiangsi
            1 artillery and 3 infantry moved from Kiangsu to Kiangsi
            1 artillery and 1 infantry moved from Shantung to Anhwe
            1 cruiser and 1 destroyer moved from 34 Sea Zone to 31 Sea Zone
            1 battleship and 1 carrier moved from 7 Sea Zone to 34 Sea Zone
            1 destroyer moved from 7 Sea Zone to 32 Sea Zone
            1 submarine moved from 7 Sea Zone to 34 Sea Zone
            1 submarine moved from 20 Sea Zone to 7 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kiangsu to 37 Sea Zone
            1 fighter moved from Formosa to Kwangsi
            1 fighter moved from Korea to Japan
            1 fighter and 1 tactical_bomber moved from Japan to Caroline Islands
            3 infantry moved from Southern Manchuria to Jehol
            1 artillery moved from Southern Manchuria to Jehol
            1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria
            3 infantry moved from Korea to Southern Manchuria
            1 transport moved from 21 Sea Zone to 6 Sea Zone
            1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
            1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
    
        Place Units - Japanese
            4 transports placed in 7 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kyushu: 2 aaGuns, 2 artilleries and 3 infantry
            EDIT: Removing units owned by Japanese from Japan: 2 aaGuns, 2 artilleries and 3 infantry
            EDIT: Turning off Edit Mode
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 32 PUs; end with 32 PUs
            Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.33
    Japanese regular : -5.50
    

    Savegame

  • '22

    @adam514 Having trouble with my forum user name and password. Is that my axis and allies login?

  • '22

    TripleA Turn Summary: Americans round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 1 submarine and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 cruiser, 1 submarine and 1 transport moved from 27 Sea Zone to 28 Sea Zone
            1 transport moved from 28 Sea Zone to 11 Sea Zone
            1 tactical_bomber moved from 11 Sea Zone to Eastern United States
            1 mech_infantry moved from Central United States to Western United States
            1 bomber moved from Central United States to Eastern United States
            1 cruiser moved from 104 Sea Zone to 91 Sea Zone
            1 battleship and 1 destroyer moved from 11 Sea Zone to 91 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 aaGun moved from Western United States to 11 Sea Zone
            1 infantry moved from Western United States to 11 Sea Zone
            1 marine moved from Western United States to 11 Sea Zone
            1 aaGun, 1 carrier, 1 cruiser, 1 fighter, 1 infantry, 1 marine and 1 transport moved from 11 Sea Zone to 28 Sea Zone
            1 infantry and 1 marine moved from 28 Sea Zone to Hawaiian Islands
            1 aaGun moved from 28 Sea Zone to Hawaiian Islands
            1 fighter moved from Davao to Wake Island
            1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone
            1 aaGun moved from Eastern United States to Central United States
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 104 Sea Zone
            1 carrier placed in 104 Sea Zone
            1 carrier placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 54 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • '22

    TripleA Turn Summary: Chinese round 1

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.2.0

    Game History

    Round: 1
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 3 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Szechwan to Kweichow
            1 fighter moved from Szechwan to Kweichow
    
        Combat - Chinese
            Battle in Kweichow
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Kweichow
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 infantry moved from Yunnan to Szechwan
            2 infantry moved from Hopei to Szechwan
            1 fighter moved from Kweichow to Szechwan
            2 infantry moved from Inner Mongolia to Tsinghai
            3 infantry moved from Kansu to Tsinghai
            1 infantry moved from Eastern Sinkiang to Tsinghai
    
        Place Units - Chinese
            3 artilleries placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 11 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : 0.67
    

    Savegame


  • @generaldisarray said in TT adam-dominion (Axis+6) vs GeneralDeath (Allies) PTV:

    @adam514 Having trouble with my forum user name and password. Is that my axis and allies login?

    Yeah, all good now?

  • '22

    @adam514 Yes all good. Taking some serious thought on Britain should be over soon!

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