• 2021 '18 '17 '15

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 3 armour, 3 infantry and 2 transports; Remaining resources: 3 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 armour and 2 infantry moved from Morocco Algeria to 12 Sea Zone
            1 infantry moved from Egypt to Trans-Jordan
                  British take Trans-Jordan from Japanese
            2 armour, 1 destroyer, 2 infantry and 2 transports moved from 12 Sea Zone to 7 Sea Zone
            2 armour and 2 infantry moved from 7 Sea Zone to France
            2 bombers moved from United Kingdom to Italy
    
        Combat - Americans
            Strategic bombing raid in Italy
                    Italians roll AA dice in Italy : 2/2 hits, 0.33 expected hits
                2 bombers killed by AA
                Bombing raid in Italy causes 0 damage total. 
            Battle in France
                Americans attack with 2 armour and 2 infantry
                Germans defend with 1 infantry
                    Americans roll dice for 2 armour and 2 infantry in France, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in France, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans and 1 infantry owned by the Americans lost in France
                Americans win, taking France from Germans with 2 armour and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Americans
            2 armour and 1 infantry moved from Eastern United States to 10 Sea Zone
            2 armour, 1 infantry and 2 transports moved from 10 Sea Zone to 12 Sea Zone
            2 armour and 1 infantry moved from 12 Sea Zone to Morocco Algeria
            2 artilleries and 2 infantry moved from Egypt to Anglo-Egypt Sudan
            1 bomber moved from Eastern United States to United Kingdom
    
        Place Units - Americans
            3 armour and 3 infantry placed in Eastern United States
            2 transports placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 46 PUs; end with 49 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Germans regular : 0.67
    Italians AA : 1.67
    

    Production/PUs Summary :

    Germans : 19 / 0
    Russians : 30 / 31
    Japanese : 47 / 50
    British : 23 / 104
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 46 / 49
    

    Savegame

  • 2021

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Northwestern Europe to Germany
            3 infantry moved from Poland to Germany
            3 infantry moved from Balkans to Germany
            2 artilleries moved from Bulgaria Romania to Czechoslovakia Hungary
            3 infantry moved from Bulgaria Romania to Czechoslovakia Hungary
    
        Turn Complete - Germans
            Germans collect 19 PUs; end with 19 PUs
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 artilleries and 3 infantry moved from Kazakh S.S.R. to Chinghai
            2 fighters moved from Russia to Chinghai
            1 armour moved from Russia to Chinghai
            1 artillery and 6 infantry moved from Caucasus to Persia
            1 armour and 1 fighter moved from Russia to Persia
            1 armour moved from Russia to Chinghai
            1 infantry moved from Baltic States to Poland
                  Russians take Poland from Germans
            1 infantry moved from Ukraine to Bulgaria Romania
                  Russians take Bulgaria Romania from Germans
            1 infantry moved from Novosibirsk to Chinghai
    
        Combat - Russians
            Battle in Persia
                Russians attack with 1 armour, 1 artillery, 1 fighter and 6 infantry
                Japanese defend with 3 armour and 1 infantry
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 6 infantry in Persia, round 2 : 1/9 hits, 2.50 expected hits
                    Japanese roll dice for 3 armour and 1 infantry in Persia, round 2 : 3/4 hits, 1.83 expected hits
                    1 infantry owned by the Japanese and 3 infantry owned by the Russians lost in Persia
                    Russians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Persia, round 3 : 5/6 hits, 2.00 expected hits
                    Japanese roll dice for 3 armour in Persia, round 3 : 1/3 hits, 1.50 expected hits
                    1 infantry owned by the Russians and 3 armour owned by the Japanese lost in Persia
                Russians win, taking Persia from Japanese with 1 armour, 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 3 armour and 1 infantry
            Battle in Chinghai
                Russians attack with 2 armour, 3 artilleries, 2 fighters and 4 infantry
                Japanese defend with 5 armour and 1 artillery
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters and 4 infantry in Chinghai, round 2 : 4/11 hits, 4.17 expected hits
                    Japanese roll dice for 5 armour and 1 artillery in Chinghai, round 2 : 3/6 hits, 2.83 expected hits
                    1 artillery owned by the Japanese, 3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Chinghai
                    Russians roll dice for 2 armour, 3 artilleries, 2 fighters and 1 infantry in Chinghai, round 3 : 4/8 hits, 3.33 expected hits
                    Japanese roll dice for 2 armour in Chinghai, round 3 : 2/2 hits, 1.00 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 armour owned by the Japanese lost in Chinghai
                Russians win, taking Chinghai from Japanese with 2 armour, 2 artilleries and 2 fighters remaining. Battle score for attacker is 13
                Casualties for Russians: 1 artillery and 4 infantry
                Casualties for Japanese: 5 armour and 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Chinghai to Russia
            1 fighter moved from Persia to Russia
            1 infantry moved from Russia to Novosibirsk
            5 infantry moved from Russia to Kazakh S.S.R.
            1 artillery moved from Russia to Kazakh S.S.R.
            1 infantry moved from Belorussia to East Poland
    
        Place Units - Russians
            2 armour placed in Russia
            4 infantry placed in Caucasus
            3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 35 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.83
    Russians regular : 2.00
    

    Production/PUs Summary :

    Germans : 14 / 19
    Russians : 35 / 35
    Japanese : 45 / 50
    British : 24 / 104
    Italians : 13 / 13
    Chinese : 1 / 0
    Americans : 46 / 49
    

    Savegame

  • 2021

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 factory and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 3 infantry moved from East Indies to 38 Sea Zone
            1 armour, 1 battleship, 1 destroyer, 3 infantry and 2 transports moved from 38 Sea Zone to 39 Sea Zone
            1 armour and 3 infantry moved from 39 Sea Zone to Australia
            1 artillery and 3 infantry moved from India to Persia
            1 fighter moved from India to Persia
            2 fighters moved from 35 Sea Zone to Persia
            5 armour moved from Evenki National Okrug to Novosibirsk
    
        Combat - Japanese
            Battle in Persia
                Japanese attack with 1 artillery, 3 fighters and 3 infantry
                Russians defend with 1 armour, 1 artillery and 2 infantry
                    Japanese roll dice for 1 artillery, 3 fighters and 3 infantry in Persia, round 2 : 3/7 hits, 2.50 expected hits
                    British roll dice for 1 armour, 1 artillery and 2 infantry in Persia, round 2 : 1/4 hits, 1.50 expected hits
                    1 infantry owned by the Japanese, 2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Persia
                    Japanese roll dice for 1 artillery, 3 fighters and 2 infantry in Persia, round 3 : 3/6 hits, 2.33 expected hits
                    British roll dice for 1 armour in Persia, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Persia
                Japanese win, taking Persia from British with 1 artillery, 3 fighters and 2 infantry remaining. Battle score for attacker is 12
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 armour, 1 artillery and 2 infantry
            Battle in Novosibirsk
                Japanese attack with 5 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 5 armour in Novosibirsk, round 2 : 3/5 hits, 2.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                Japanese win, taking Novosibirsk from Russians with 4 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Australia
                Japanese attack with 1 armour and 3 infantry
                British defend with 1 aaGun and 1 artillery; Americans defend with 2 infantry
                    Japanese roll dice for 1 battleship in Australia, round 2 : 0/1 hits, 0.67 expected hits
                    Japanese roll dice for 1 armour and 3 infantry in Australia, round 2 : 1/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 2 infantry in Australia, round 2 : 0/3 hits, 1.00 expected hits
                    1 infantry owned by the Americans lost in Australia
                    Japanese roll dice for 1 armour and 3 infantry in Australia, round 3 : 0/4 hits, 1.00 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Australia
                    Japanese roll dice for 1 armour and 2 infantry in Australia, round 4 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Australia, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Australia
                    Japanese roll dice for 1 armour and 1 infantry in Australia, round 5 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Australia, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Australia, round 6 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Australia, round 6 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Australia, round 7 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Australia, round 7 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Australia, round 8 : 2/2 hits, 0.67 expected hits
                    British roll dice for 1 artillery in Australia, round 8 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in Australia
                Japanese win, taking Australia from British with 1 armour remaining. Battle score for attacker is 1
                Casualties for Americans: 2 infantry
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 artillery
    
        Non Combat Move - Japanese
            1 fighter moved from Persia to India
            2 fighters moved from Persia to 35 Sea Zone
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
            2 infantry moved from 35 Sea Zone to India
            2 destroyers moved from 57 Sea Zone to 60 Sea Zone
            1 infantry moved from Ningxia to Sikang
            1 artillery and 2 infantry moved from Yakut S.S.R. to Evenki National Okrug
            2 armour moved from Stanovoj Chrebet to Evenki National Okrug
            3 armour moved from Manchuria to Ningxia
            3 fighters moved from 62 Sea Zone to Ningxia
            1 transport moved from 34 Sea Zone to 37 Sea Zone
            1 infantry moved from Japan to 62 Sea Zone
            1 infantry moved from 62 Sea Zone to Manchuria
    
        Place Units - Japanese
            1 factory placed in East Indies
            3 armour placed in India
            2 armour and 1 infantry placed in Manchuria
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 50 PUs; end with 51 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.50
    Russians regular : 0.67
    British regular : -1.67
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun and 1 armour
    Borneo : 1 flag, 1 infantry
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    East Indies : 1 flag, 1 factory
    Evenki National Okrug : 1 flag, 2 armour, 1 artillery and 2 infantry
    French Madagascar : 1 flag
    Fukien : 1 flag
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun, 3 armour, 1 factory, 1 fighter and 2 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 factory and 2 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag, 2 armour, 1 factory and 2 infantry
    Ningxia : 1 flag, 4 armour, 3 fighters and 1 infantry
    Novosibirsk : 1 flag, 4 armour
    Persia : 1 flag, 1 artillery and 2 infantry
    Philippine Islands : 1 flag, 1 armour
    Sikang : 1 flag, 1 infantry
    Soviet Far East : 1 flag
    Stanovoj Chrebet : 1 flag
    Suiyuan : 1 flag
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
    35 Sea Zone : 1 carrier, 2 fighters and 1 transport
    37 Sea Zone : 1 transport
    39 Sea Zone : 1 battleship, 1 destroyer and 2 transports
    60 Sea Zone : 2 destroyers
    62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 3 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 14 / 19
    Russians : 33 / 35
    Japanese : 50 / 51
    British : 21 / 104
    Italians : 13 / 13
    Chinese : 1 / 0
    Americans : 46 / 49
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 4 armour, 1 fighter and 3 infantry; Remaining resources: 65 PUs; 0 techTokens; 
    
        Combat Move - British
            4 transports moved from 5 Sea Zone to 6 Sea Zone
            4 armour and 3 infantry moved from United Kingdom to 6 Sea Zone
            4 armour, 3 infantry and 4 transports moved from 6 Sea Zone to 5 Sea Zone
            4 armour, 1 fighter and 3 infantry moved from 5 Sea Zone to Germany
            2 bombers moved from United Kingdom to Germany
    
        Combat - British
            Battle in Germany
                British attack with 4 armour, 2 bombers, 1 fighter and 3 infantry
                Germans defend with 1 aaGun, 1 factory and 7 infantry; Italians defend with 1 artillery and 1 infantry
                    Germans roll AA dice in Germany : 2/3 hits, 0.50 expected hits
                    1 bomber owned by the British and 1 fighter owned by the British lost in Germany
                    British roll dice for 1 battleship in Germany, round 2 : 0/1 hits, 0.67 expected hits
                    British roll dice for 4 armour, 1 bomber and 3 infantry in Germany, round 2 : 2/8 hits, 3.17 expected hits
                    Germans roll dice for 1 artillery and 8 infantry in Germany, round 2 : 4/9 hits, 3.00 expected hits
                    2 infantry owned by the Germans, 3 infantry owned by the British and 1 armour owned by the British lost in Germany
                    British roll dice for 3 armour and 1 bomber in Germany, round 3 : 2/4 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 6 infantry in Germany, round 3 : 2/7 hits, 2.33 expected hits
                    1 infantry owned by the Germans, 1 infantry owned by the Italians and 2 armour owned by the British lost in Germany
                1 bomber owned by the British retreated
                    British roll dice for 1 armour in Germany, round 4 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 1 artillery and 4 infantry in Germany, round 4 : 1/5 hits, 1.67 expected hits
                    1 armour owned by the British lost in Germany
                Germans win with 1 artillery and 4 infantry remaining. Battle score for attacker is -39
                Casualties for British: 4 armour, 1 bomber, 1 fighter and 3 infantry
                Casualties for Germans: 3 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            1 bomber moved from Germany to United Kingdom
    
        Place Units - British
            4 armour, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 21 PUs; end with 86 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 1.50
    Germans regular : -0.00
    British regular : -2.50
    

    Production/PUs Summary :

    Germans : 14 / 19
    Russians : 33 / 35
    Japanese : 50 / 51
    British : 21 / 86
    Italians : 13 / 13
    Chinese : 1 / 0
    Americans : 46 / 49
    

    Savegame

  • 2021

    TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians repair damage of 1x factory; Remaining resources: 12 PUs; 0 techTokens; 
            Italians buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour, 1 fighter and 2 infantry moved from Italy to France
            1 infantry moved from Italy to France
    
        Combat - Italians
            Battle in France
                Italians attack with 1 armour, 1 fighter and 3 infantry
                Americans defend with 2 armour and 1 infantry
                    Italians roll dice for 1 armour, 1 fighter and 3 infantry in France, round 2 : 1/5 hits, 1.50 expected hits
                    Americans roll dice for 2 armour and 1 infantry in France, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in France
                    Italians roll dice for 1 armour, 1 fighter and 2 infantry in France, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 2 armour in France, round 3 : 0/2 hits, 1.00 expected hits
                    2 armour owned by the Americans lost in France
                Italians win, taking France from Americans with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Italians: 1 infantry
                Casualties for Americans: 2 armour and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from France to Italy
            1 infantry moved from Italian Africa to Rhodesia
            3 infantry moved from Italy to France
            1 artillery moved from Germany to France
    
        Place Units - Italians
            4 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : 0.17
    

    Territory Summary for Italians :

    Balkans : 3 infantry
    France : 1 armour, 1 artillery and 5 infantry
    Italian Africa : 1 flag
    Italy : 1 aaGun, 1 factory, 1 fighter and 4 infantry
    Rhodesia : 1 flag, 1 infantry
    Union of South Africa : 1 flag
    

    Production/PUs Summary :

    Germans : 20 / 19
    Russians : 33 / 35
    Japanese : 50 / 51
    British : 21 / 86
    Italians : 13 / 13
    Chinese : 1 / 0
    Americans : 40 / 49
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 cruiser, 1 destroyer and 1 transport; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from United Kingdom to Germany
            2 artilleries and 2 infantry moved from Anglo-Egypt Sudan to Italian Africa
                  British take Italian Africa from Italians
    
        Combat - Americans
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/1 hits, 0.17 expected hits
                Bombing raid in Germany rolls: 2 and causes: 2 damage to unit: factory
                Bombing raid in Germany causes 2 damage total. 
    
        Non Combat Move - Americans
            1 bomber moved from Germany to United Kingdom
            1 destroyer and 2 transports moved from 7 Sea Zone to 1 Sea Zone
            1 cruiser, 1 destroyer and 2 transports moved from 12 Sea Zone to 9 Sea Zone
            3 armour and 3 infantry moved from Eastern United States to Eastern Canada
            2 transports moved from 10 Sea Zone to 20 Sea Zone
    
        Place Units - Americans
            1 battleship, 1 cruiser, 1 destroyer and 1 transport placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 40 PUs; end with 42 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.17
    

    Production/PUs Summary :

    Germans : 20 / 19
    Russians : 33 / 35
    Japanese : 50 / 51
    British : 22 / 86
    Italians : 12 / 13
    Chinese : 1 / 0
    Americans : 40 / 42
    

    Savegame

  • 2021

    TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 2x factory; Remaining resources: 17 PUs; 0 techTokens; 
            Germans buy 1 armour and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 infantry moved from Czechoslovakia Hungary to Bulgaria Romania
            1 artillery and 1 infantry moved from Czechoslovakia Hungary to Poland
            1 infantry moved from Germany to Poland
    
        Combat - Germans
            Battle in Bulgaria Romania
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 factory and 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bulgaria Romania, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Bulgaria Romania, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bulgaria Romania, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bulgaria Romania
                Germans win, taking Bulgaria Romania from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Poland
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Poland, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Poland
                Germans win, taking Poland from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
    
        Place Units - Germans
            1 armour and 4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.00
    Germans regular : 1.50
    

    Territory Summary for Germans :

    Germany : 1 aaGun, 1 armour, 1 factory and 7 infantry
    Poland : 1 artillery and 2 infantry
    Bulgaria Romania : 1 artillery, 1 factory and 1 infantry
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 28 / 35
    Japanese : 50 / 51
    British : 22 / 86
    Italians : 12 / 13
    Chinese : 1 / 0
    Americans : 40 / 42
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 1 armour and 10 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 armour moved from Chinghai to Novosibirsk
            4 infantry moved from Russia to Novosibirsk
            2 armour moved from Russia to Persia
            2 infantry moved from Kazakh S.S.R. to Persia
            1 artillery moved from Kazakh S.S.R. to Persia
            2 infantry moved from Caucasus to Persia
            2 fighters moved from Russia to Novosibirsk
            1 fighter moved from Russia to Persia
            1 infantry moved from Russia to Novosibirsk
    
        Combat - Russians
            Battle in Novosibirsk
                Russians attack with 2 armour, 2 fighters and 5 infantry
                Japanese defend with 4 armour
                    Russians roll dice for 2 armour, 2 fighters and 5 infantry in Novosibirsk, round 2 : 3/9 hits, 2.83 expected hits
                    Japanese roll dice for 4 armour in Novosibirsk, round 2 : 3/4 hits, 2.00 expected hits
                    3 infantry owned by the Russians and 3 armour owned by the Japanese lost in Novosibirsk
                    Russians roll dice for 2 armour, 2 fighters and 2 infantry in Novosibirsk, round 3 : 4/6 hits, 2.33 expected hits
                    Japanese roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Novosibirsk
                Russians win, taking Novosibirsk from Japanese with 2 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 8
                Casualties for Russians: 4 infantry
                Casualties for Japanese: 4 armour
            Battle in Persia
                Russians attack with 2 armour, 1 artillery, 1 fighter and 4 infantry
                Japanese defend with 1 artillery and 2 infantry
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter and 4 infantry in Persia, round 2 : 5/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 artillery and 2 infantry in Persia, round 2 : 1/3 hits, 1.00 expected hits
                    2 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Russians lost in Persia
                Russians win, taking Persia from Japanese with 2 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 artillery and 2 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Persia to Russia
            2 fighters moved from Novosibirsk to Russia
            2 artilleries moved from Chinghai to Kazakh S.S.R.
            2 infantry moved from Kazakh S.S.R. to Chinghai
            1 infantry moved from Caucasus to Ukraine
            1 infantry moved from Karelia S.S.R. to Baltic States
    
        Place Units - Russians
            1 armour and 4 infantry placed in Russia
            4 infantry placed in Caucasus
            2 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.50
    Russians regular : 4.17
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 30 / 30
    Japanese : 47 / 51
    British : 23 / 86
    Italians : 12 / 13
    Chinese : 1 / 0
    Americans : 40 / 42
    

    Savegame

  • 2021

    TripleA Turn Summary: Japanese round 14

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 14
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 fighter and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Australia to 39 Sea Zone
            1 infantry moved from Sikang to Chinghai
            1 infantry moved from Ningxia to Chinghai
            1 armour moved from Ningxia to Chinghai
            1 fighter moved from Ningxia to Chinghai
            1 armour and 1 infantry moved from Evenki National Okrug to Novosibirsk
            2 fighters moved from Ningxia to Novosibirsk
            1 artillery moved from Evenki National Okrug to Novosibirsk
            1 armour and 1 transport moved from 39 Sea Zone to 42 Sea Zone
            1 armour moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            3 armour, 1 fighter and 2 infantry moved from India to Persia
            2 fighters moved from 35 Sea Zone to Persia
            1 armour and 1 infantry moved from Evenki National Okrug to Urals
    
        Combat - Japanese
            Battle in Chinghai
                Japanese attack with 1 armour, 1 fighter and 2 infantry
                Russians defend with 2 infantry
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 2 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 2 infantry in Chinghai, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Chinghai
                    Japanese roll dice for 1 armour, 1 fighter and 2 infantry in Chinghai, round 3 : 1/4 hits, 1.33 expected hits
                    Chinese roll dice for 1 infantry in Chinghai, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Chinghai
                Japanese win, taking Chinghai from Chinese with 1 armour, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Persia
                Japanese attack with 3 armour, 3 fighters and 2 infantry
                Russians defend with 2 armour, 1 artillery and 3 infantry
                    Japanese roll dice for 3 armour, 3 fighters and 2 infantry in Persia, round 2 : 4/8 hits, 3.33 expected hits
                    British roll dice for 2 armour, 1 artillery and 3 infantry in Persia, round 2 : 5/6 hits, 2.33 expected hits
                    2 infantry owned by the Japanese, 3 infantry owned by the Russians, 1 artillery owned by the Russians and 3 armour owned by the Japanese lost in Persia
                3 fighters owned by the Japanese retreated
                British win with 2 armour remaining. Battle score for attacker is -8
                Casualties for Japanese: 3 armour and 2 infantry
                Casualties for Russians: 1 artillery and 3 infantry
            Battle in Novosibirsk
                Japanese attack with 1 armour, 1 artillery, 2 fighters and 1 infantry
                Russians defend with 2 armour and 1 infantry
                    Japanese roll dice for 1 armour, 1 artillery, 2 fighters and 1 infantry in Novosibirsk, round 2 : 0/5 hits, 2.17 expected hits
                    Russians roll dice for 2 armour and 1 infantry in Novosibirsk, round 2 : 2/3 hits, 1.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Novosibirsk
                2 fighters owned by the Japanese retreated
                1 armour owned by the Japanese retreated to Evenki National Okrug
                Russians win with 2 armour and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Urals
                Japanese attack with 1 armour and 1 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Urals, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Urals, round 3 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in Urals, round 4 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Urals, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Urals
                1 armour owned by the Japanese retreated to Evenki National Okrug
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Chinghai to Ningxia
            2 fighters moved from Novosibirsk to Ningxia
            2 armour moved from Manchuria to Stanovoj Chrebet
            2 infantry moved from Manchuria to Suiyuan
            1 transport moved from 39 Sea Zone to 38 Sea Zone
            1 battleship and 1 destroyer moved from 39 Sea Zone to 50 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry moved from 62 Sea Zone to Manchuria
            2 fighters moved from Persia to 35 Sea Zone
            1 fighter moved from Persia to India
    
        Place Units - Japanese
            1 fighter placed in 62 Sea Zone
            3 armour placed in Manchuria
            2 armour and 1 infantry placed in India
            4 infantry placed in East Indies
            Japanese undo move 4.
            2 infantry placed in East Indies
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 49 PUs; end with 50 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : -4.17
    Russians regular : 0.67
    British regular : 2.67
    

    Territory Summary for Japanese :

    Australia : 1 flag, 1 aaGun
    Borneo : 1 flag, 1 infantry
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag
    Chinghai : 1 flag, 1 armour and 2 infantry
    East Indies : 1 flag, 1 factory and 2 infantry
    Evenki National Okrug : 1 flag, 2 armour
    French Madagascar : 1 flag
    Fukien : 1 flag
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun, 2 armour, 1 factory, 1 fighter and 1 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 1 factory and 2 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag, 3 armour, 1 factory and 2 infantry
    New Zealand : 1 flag, 1 armour
    Ningxia : 1 flag, 3 armour and 3 fighters
    Philippine Islands : 1 flag, 1 armour
    Sikang : 1 flag
    Soviet Far East : 1 flag
    Stanovoj Chrebet : 1 flag, 2 armour
    Suiyuan : 1 flag, 2 infantry
    Yakut S.S.R. : 1 flag
    Yunnan : 1 flag
    35 Sea Zone : 1 carrier, 2 fighters and 1 transport
    37 Sea Zone : 1 transport
    38 Sea Zone : 1 transport
    42 Sea Zone : 1 transport
    50 Sea Zone : 1 battleship and 1 destroyer
    60 Sea Zone : 2 destroyers
    62 Sea Zone : 2 battleships, 3 carriers, 4 cruisers, 2 destroyers, 4 fighters and 2 transports
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 30 / 30
    Japanese : 49 / 50
    British : 22 / 86
    Italians : 12 / 13
    Chinese : 0 / 0
    Americans : 40 / 42
    

    Savegame

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