L21 #2 trulpen (X) vs Simon33 (A+16) BM3

  • '19 '17 '16

    That was incredibly frustrating in Java.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    That was incredibly frustrating in Java.

    I feel ya.


  • TripleA Manual Gamesave Post: Germans round 15

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Yugoslavia to Bulgaria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bulgaria
            2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            4 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
            1 bomber and 3 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • Scramble to z109?


  • Intercept in Moscow?

  • '19 '17 '16

    Full scramble SZ109. Did I miscalculate there or just assume?

    No intercept Moscow.

  • '19 '17 '16

    Oh, planes came out of Rome.

  • '19 '17 '16

    Actually, is it too late to keep the ANZAC fighters on the US CV in SZ96?


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Full scramble SZ109. Did I miscalculate there or just assume?

    Scramble-o. A fighting chance instead of a rout.

    @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Actually, is it too late to keep the ANZAC fighters on the US CV in SZ96?

    Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.


  • Misclicked the last casualty, meant to take a fig and tac, but happened to take 2 figs. Will correct by letting the tac without moves left die and add a fig somewhere.


  • TripleA Turn Summary: Germans round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 1 carrier, 1 destroyer, 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Belarus to Smolensk
                  Germans take Smolensk from Russians
            1 infantry moved from Rostov to Volgograd
                  Germans take Volgograd from Russians
            2 infantry moved from Yugoslavia to Bulgaria
            1 fighter and 1 tactical_bomber moved from 99 Sea Zone to Bulgaria
            2 fighters and 1 tactical_bomber moved from Western Germany to 109 Sea Zone
            4 submarines moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 91 Sea Zone to 109 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
            1 fighter and 1 tactical_bomber moved from Southern Italy to 109 Sea Zone
            1 bomber and 3 fighters moved from Novgorod to Russia
            1 tactical_bomber moved from Novgorod to Archangel
            3 infantry moved from Novgorod to Archangel
            2 infantry moved from Belarus to Archangel
            1 infantry moved from Belarus to Archangel
    
        Combat - Germans
            Americans scrambles 1 units out of Scotland to defend against the attack in 109 Sea Zone
            Americans scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
            Air Battle in Russia
                Germans attacks with 4 units heading to Russia
                Air Battle is over, the remaining bombers go on to their targets
            Strategic bombing raid in Russia
                    Russians roll AA dice in Russia : 0/1 hits, 0,17 expected hits
                Bombing raid in Russia rolls: 3 and causes: 3 damage to unit: factory_major
                Bombing raid in Russia causes 3 damage total. 
            Battle in 109 Sea Zone
                Germans attack with 1 carrier, 1 destroyer, 4 fighters, 5 submarines and 3 tactical_bombers
                British defend with 3 fighters; Americans defend with 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                    Germans roll dice for 5 submarines in 109 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 2 : 7/8 hits, 4,33 expected hits
                    Americans roll dice for 3 submarines in 109 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 1 transport in 109 Sea Zone, round 2 : 5/8 hits, 4,67 expected hits
                    3 submarines owned by the Americans, 1 destroyer owned by the Americans, 5 submarines owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 fighter owned by the British lost in 109 Sea Zone
                    Germans roll dice for 1 carrier, 1 destroyer, 4 fighters and 3 tactical_bombers in 109 Sea Zone, round 3 : 5/8 hits, 4,33 expected hits
                    Americans roll dice for 4 fighters and 1 transport in 109 Sea Zone, round 3 : 4/4 hits, 2,67 expected hits
                    1 destroyer owned by the Germans, 2 fighters owned by the Germans, 1 carrier owned by the Germans, 2 fighters owned by the Americans, 1 transport owned by the Americans and 2 fighters owned by the British lost in 109 Sea Zone
                Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 35
                Casualties for Germans: 1 carrier, 1 destroyer, 2 fighters and 5 submarines
                Casualties for Americans: 1 carrier, 1 destroyer, 3 fighters, 3 submarines and 1 transport
                Casualties for British: 3 fighters
            Battle in Archangel
                Germans attack with 6 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 2 : 1/7 hits, 1,50 expected hits
                    Russians roll dice for 2 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Archangel
                    Germans roll dice for 6 infantry and 1 tactical_bomber in Archangel, round 3 : 0/7 hits, 1,50 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Germans lost in Archangel
                    Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 4 : 1/6 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 5 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 1 infantry
            Battle in Bulgaria
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bulgaria, round 2 : 2/4 hits, 1,50 expected hits
                    British roll dice for 1 infantry in Bulgaria, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the British lost in Bulgaria
                Germans win, taking Bulgaria from British with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Cleaning up after air battles
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 fighter
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 tactical_bomber could not land in 109 Sea Zone and was removed
            1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 artillery and 1 infantry moved from 97 Sea Zone to Albania
            1 infantry moved from Rostov to Caucasus
            EDIT: 1 fighter moved from 109 Sea Zone to Normandy Bordeaux
            3 infantry moved from Slovakia Hungary to Eastern Poland
            6 armour and 27 mech_infantrys moved from Caucasus to Rostov
            1 aaGun, 1 artillery and 5 infantry moved from Ukraine to Rostov
            2 mech_infantrys moved from Ukraine to Rostov
            1 aaGun moved from Belarus to Archangel
            1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
            1 bomber and 3 fighters moved from Russia to Rostov
            1 tactical_bomber moved from Archangel to Rostov
            1 infantry moved from Ukraine to Rostov
            1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
            1 fighter and 1 tactical_bomber moved from 109 Sea Zone to 112 Sea Zone
            1 aaGun moved from Yugoslavia to Albania
            1 artillery and 3 infantry moved from Yugoslavia to Albania
            2 artilleries and 8 infantry moved from Yugoslavia to Bulgaria
            1 fighter moved from Bulgaria to Albania
            1 tactical_bomber moved from Bulgaria to Albania
    
        Place Units - Germans
            1 carrier and 1 destroyer placed in 112 Sea Zone
            2 fighters placed in Western Germany
            3 artilleries placed in Ukraine
            3 infantry placed in Novgorod
            1 infantry placed in Normandy Bordeaux
            1 infantry placed in Germany
            Germans undo move 5.
            1 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 56 PUs; end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2,17
    Russians regular : -0,33
    Germans regular : 0,83
    British regular : -0,33
    Russians AA : -0,17
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: Russians round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Russians
            Russians buy 8 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 fighter moved from Szechwan to Kazakhstan
            1 infantry moved from Sikang to Kazakhstan
            1 fighter moved from Russia to Kazakhstan
            1 artillery and 1 infantry moved from Tambov to Volgograd
            1 fighter moved from Russia to Volgograd
            5 artilleries and 90 infantry moved from Tambov to Bryansk
            5 artilleries and 4 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
            1 mech_infantry moved from Tambov to Kazakhstan
    
        Combat - Russians
            Battle in Smolensk
                Russians attack with 5 artilleries and 5 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 3/10 hits, 3.33 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 5 artilleries and 4 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 5 artilleries and 90 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 5 artilleries and 90 infantry in Bryansk, round 2 : 16/95 hits, 17.50 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 5 artilleries and 90 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Volgograd
                Russians attack with 1 artillery, 1 fighter and 1 infantry
                Germans defend with 1 factory_minor and 1 infantry
                    Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Volgograd, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 infantry and 1 mech_infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 2 fighters, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
                    Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Kazakhstan
                Russians win, taking Kazakhstan from Japanese with 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Volgograd to Shensi
            2 fighters moved from Kazakhstan to Shensi
            5 infantry moved from Szechwan to Shensi
            2 aaGuns and 10 infantry moved from Amur to Siberia
            2 artilleries and 1 infantry moved from Urals to Novosibirsk
            1 armour and 2 mech_infantrys moved from Tambov to Russia
            1 aaGun moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Russia to Smolensk
    
        Place Units - Russians
            7 infantry placed in Russia
            Turning on Edit Mode
            EDIT: Changing unit bombing damage for these Russians owned units to: factory_major = 2
            EDIT: Changing PUs for Russians from 1 to 0
            EDIT: Turning off Edit Mode
            1 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    Germans regular : 0.00
    Russians regular : -1.33
    

    Savegame

  • '19 '17 '16

    Edit is because it should have warned me before I bought too many units for me to mobilise.

  • '19 '17 '16

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.

    I didn’t think it was that late as no dice had been rolled and no attack had been deterred by them being on Malta. If you wanted to attack Malta I could understand it being too late.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    @trulpen said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Hmm, it is a bit late, but on the other hand it seems more rational than landing them on Malta. Ok, I’ll allow it if you feel it’s fair.

    I didn’t think it was that late as no dice had been rolled and no attack had been deterred by them being on Malta. If you wanted to attack Malta I could understand it being too late.

    I agree.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Edit is because it should have warned me before I bought too many units for me to mobilise.

    Yes, it should. Ok to edit.


  • TripleA Turn Summary: Japanese round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Japanese
            Japanese buy 8 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 1 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
            1 infantry moved from Kansu to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Yunnan to Szechwan
                  Japanese take Szechwan from Chinese
            1 submarine moved from 39 Sea Zone to 43 Sea Zone
            3 fighters and 3 tactical_bombers moved from 6 Sea Zone to 25 Sea Zone
            1 submarine moved from 6 Sea Zone to 25 Sea Zone
            1 battleship and 1 marine moved from 6 Sea Zone to 25 Sea Zone
            1 marine moved from 25 Sea Zone to Midway
            1 destroyer moved from 6 Sea Zone to 25 Sea Zone
            1 destroyer moved from 4 Sea Zone to 8 Sea Zone
            1 tactical_bomber moved from 6 Sea Zone to Aleutian Islands
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 8 Sea Zone
            1 artillery and 1 infantry moved from 8 Sea Zone to Aleutian Islands
            1 fighter moved from 4 Sea Zone to Aleutian Islands
    
        Combat - Japanese
            Battle in 43 Sea Zone
                Japanese attack with 1 submarine
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 43 Sea Zone
                Japanese win, taking 43 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 8 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 8 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in Aleutian Islands
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                Americans defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Aleutian Islands, round 2 : 3/4 hits, 1,83 expected hits
                    Americans roll dice for 1 infantry in Aleutian Islands, round 2 : 1/1 hits, 0,33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Aleutian Islands
                Japanese win, taking Aleutian Islands from Americans with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 infantry
            Battle in 25 Sea Zone
                Japanese attack with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 battleship, 1 destroyer, 3 fighters and 3 tactical_bombers in 25 Sea Zone, round 2 : 3/8 hits, 4,50 expected hits
                    Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    1 destroyer owned by the Americans lost in 25 Sea Zone
                Japanese win with 1 battleship, 1 destroyer, 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Midway
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa
            Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar
            Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa
            Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar
    
        Non Combat Move - Japanese
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 carrier moved from 6 Sea Zone to 25 Sea Zone
            1 artillery and 3 infantry moved from Japan to 6 Sea Zone
            3 infantry moved from Korea to Amur
            1 transport moved from 4 Sea Zone to 6 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 fighter moved from 4 Sea Zone to 6 Sea Zone
            1 artillery and 3 infantry moved from 6 Sea Zone to Korea
            1 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            2 infantry moved from Anhwe to Kweichow
            3 infantry moved from French Indo China to Yunnan
            2 infantry moved from Shan State to Yunnan
            3 mech_infantrys moved from Malaya to Yunnan
            1 aaGun, 16 artilleries and 26 infantry moved from West India to Eastern Persia
            1 artillery and 2 infantry moved from India to West India
            7 infantry moved from Yunnan to Kweichow
            2 infantry moved from Shantung to Anhwe
            2 bombers moved from Anhwe to Yunnan
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from Aleutian Islands to 8 Sea Zone
            1 carrier moved from 4 Sea Zone to 8 Sea Zone
            1 submarine moved from 4 Sea Zone to 6 Sea Zone
            2 infantry moved from Korea to Amur
            1 artillery and 1 infantry moved from Korea to Amur
            1 infantry moved from Korea to Amur
            1 artillery moved from Korea to Amur
            1 infantry moved from Shantung to Anhwe
    
        Place Units - Japanese
            1 submarine placed in 36 Sea Zone
            7 submarines and 1 tactical_bomber placed in 6 Sea Zone
            2 infantry placed in Japan
            3 infantry placed in Shantung
            3 infantry placed in India
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 5
            Japanese collect 63 PUs; end with 64 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1,33
    Japanese regular : -0,67
    

    Savegame

  • '19 '17 '16

    TripleA Turn Summary: UK_Pacific round 15

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.1.0

    Game History

    Round: 15
    
        Purchase Units - Americans
            Americans buy 2 carriers, 1 destroyer, 3 fighters and 2 submarines; Remaining resources: 1 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 artillery and 1 infantry moved from Central United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 artillery and 1 infantry moved from Greece to 99 Sea Zone
            1 artillery and 1 infantry moved from 99 Sea Zone to Crete
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour and 1 infantry moved from Greece to 99 Sea Zone
            1 armour and 1 infantry moved from 99 Sea Zone to Cyprus
            2 artilleries and 2 infantry moved from Philippines to 35 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
            1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
            1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
            2 fighters moved from 35 Sea Zone to Shan State
            1 artillery moved from Siberia to Sakha
                  Russians take Sakha from Japanese
            EDIT: 2 fighters moved from Malta to 96 Sea Zone
            1 destroyer and 2 fighters moved from 35 Sea Zone to 43 Sea Zone
                  Americans take 35 Sea Zone from Japanese
            10 fighters moved from 35 Sea Zone to 43 Sea Zone
    
        Combat - Americans
            Americans creates battle in territory 42 Sea Zone
            Battle in Crete
            Battle in Morocco
            Battle in Cyprus
            Battle in Malaya
            Battle in Shan State
                Americans attack with 1 artillery, 2 fighters and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 fighters and 1 infantry in Shan State, round 2 : 4/4 hits, 1.67 expected hits
                    Japanese roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shan State
                Americans win, taking 42 Sea Zone from Japanese, taking Crete from Italians, taking Morocco from Italians, taking Cyprus from Italians, taking Malaya from Japanese, taking Shan State from Japanese with 1 artillery, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 43 Sea Zone
                Americans attack with 1 destroyer and 12 fighters
                Japanese defend with 1 submarine
                    Americans roll dice for 1 destroyer and 12 fighters in 43 Sea Zone, round 2 : 7/13 hits, 6.33 expected hits
                    Japanese roll dice for 1 submarine in 43 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 43 Sea Zone
                Americans win, taking 43 Sea Zone from Japanese with 1 destroyer and 12 fighters remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - Americans
            12 fighters moved from 43 Sea Zone to 46 Sea Zone
            1 carrier and 1 destroyer moved from 42 Sea Zone to 37 Sea Zone
            2 fighters moved from Shan State to 37 Sea Zone
            1 battleship moved from 35 Sea Zone to 41 Sea Zone
            1 carrier and 2 fighters moved from 35 Sea Zone to 42 Sea Zone
            11 carriers, 2 cruisers, 4 destroyers, 8 fighters and 11 submarines moved from 35 Sea Zone to 46 Sea Zone
            2 carriers, 1 cruiser, 1 destroyer and 4 fighters moved from 96 Sea Zone to 99 Sea Zone
            1 fighter moved from 101 Sea Zone to 10 Sea Zone
            1 fighter moved from Western United States to 10 Sea Zone
            1 carrier, 1 destroyer and 1 fighter moved from 101 Sea Zone to 91 Sea Zone
            1 artillery moved from Central United States to Western United States
            1 fighter moved from Hawaiian Islands to 26 Sea Zone
            1 fighter moved from 26 Sea Zone to 46 Sea Zone
            2 submarines moved from 30 Sea Zone to 46 Sea Zone
            1 fighter moved from Hawaiian Islands to Western United States
            1 fighter moved from Hawaiian Islands to Queensland
            1 tactical_bomber moved from Queensland to 46 Sea Zone
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 carrier, 1 fighter and 1 submarine placed in 99 Sea Zone
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,5,3,6,4,5,5,1,5,1,2,1,5,3,1,5,2,4
            Americans collect 61 PUs (2 lost to blockades); end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            23 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 23 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 23 infantry in Suiyuyan, round 2 : 2/23 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 22 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 3 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 2 artilleries, 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians
    
        Combat Move - British
            2 fighters moved from Greece to Caucasus
            1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Shensi to Caucasus
            1 fighter moved from 96 Sea Zone to Gibraltar
            1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
            1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar
            1 infantry moved from Libya to Tunisia
                  British take Tunisia from Italians
    
        Combat - British
            Battle in Gibraltar
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 harbour and 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Gibraltar, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                British win, taking Gibraltar from Italians with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 3 fighters and 1 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                    British roll dice for 3 fighters in Caucasus, round 3 : 2/3 hits, 1.50 expected hits
                    Germans roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Caucasus
                British win with 3 fighters remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - British
            2 fighters moved from Caucasus to 99 Sea Zone
            3 infantry moved from Iraq to Persia
            3 aaGuns, 4 armour, 21 artilleries, 20 infantry and 3 mech_infantrys moved from Northwest Persia to Persia
            1 fighter moved from Caucasus to Northwest Persia
            1 infantry moved from Northwest Persia to Persia
            1 battleship, 1 carrier, 1 fighter and 1 transport moved from 96 Sea Zone to 99 Sea Zone
            1 armour moved from Greece to 99 Sea Zone
            1 armour moved from 99 Sea Zone to Syria
            1 cruiser moved from 96 Sea Zone to 95 Sea Zone
            1 transport moved from 96 Sea Zone to 99 Sea Zone
            2 fighters, 7 infantry and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 fighters and 1 tactical_bomber moved from Trans-Jordan to Persia
            1 artillery and 2 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            3 infantry moved from Rhodesia to Belgian Congo
            1 infantry moved from Union of South Africa to Rhodesia
            1 infantry moved from Tobruk to Alexandria
            4 armour and 3 mech_infantrys moved from Persia to Northwest Persia
            1 infantry moved from Northwest Persia to Persia
            1 fighter moved from Gibraltar to 91 Sea Zone
    
        Place Units - British
            1 destroyer placed in 110 Sea Zone
            3 infantry placed in Iraq
            2 artilleries and 1 infantry placed in Persia
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 38 PUs; end with 38 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : -1.83
    Americans regular : 3.00
    Italians regular : -0.33
    Japanese regular : 0.17
    Germans regular : 0.33
    British regular : -1.33
    

    Savegame

  • '19 '17 '16

    Sorry about the delay on that turn. Was a bit unsure and had a few other things on my mind.


  • @simon33 said in L21 #2 trulpen (X) vs Simon33 (A+16) BM3:

    Sorry about the delay on that turn. Was a bit unsure and had a few other things on my mind.

    No problem.

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