FMRommel (CP) vs Entek (Ent) 1914

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Turkey round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Turkey
            Turkey spend 0 on tech rolls
                Turkey roll 4,5,3,3 and gets 0 hits
    
        Combat Move - Turkey
            1 fighter moved from Baghdad to Sea Zone 65 Caspian Sea
            1 fighter moved from Arabia to Sinai
            2 infantry moved from Palestine to Sinai
            3 field_guns moved from Tobruk to Sea Zone 60 Central Mediterranean
            1 field_gun and 4 infantry moved from Greece to Sea Zone 60 Central Mediterranean
            4 field_guns, 4 infantry, 3 submarines and 4 transports moved from Sea Zone 60 Central Mediterranean to Sea Zone 58 Tyrrhenian Sea
            3 battlecruisers and 1 battleship moved from Sea Zone 61 Ionian Sea to Sea Zone 58 Tyrrhenian Sea
            4 field_guns and 4 infantry moved from Sea Zone 58 Tyrrhenian Sea to Rome
    
        Purchase Units - Turkey
            Turkey buy 1 cavalry, 1 destroyer, 11 field_guns, 7 infantry and 1 submarine; Remaining resources: 2 PUs; 4 techTokens; 
    
        Combat - Turkey
            Battle in Sea Zone 65 Caspian Sea
                Turkey attack with 1 fighter
                Russia defend with 1 transport
                    1 transport owned by the Russia lost in Sea Zone 65 Caspian Sea
                Turkey win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Russia: 1 transport
            Battle in Rome
                Turkey attack with 4 field_guns and 4 infantry
                Italy defend with 1 Factory, 1 heavy_gun, 4 infantry and 1 trench
                    Turkey roll dice for 3 battlecruisers and 1 battleship in Rome, round 2 : 2/4 hits, 2.67 expected hits
                    Turkey roll dice for 4 field_guns and 4 infantry in Rome, round 2 : 1/8 hits, 2.67 expected hits
                    Italy roll dice for 1 heavy_gun, 4 infantry and 1 trench in Rome, round 2 : 1/5 hits, 2.00 expected hits
                    1 trench owned by the Italy, 1 infantry owned by the Italy and 1 infantry owned by the Turkey lost in Rome
                    Turkey roll dice for 4 field_guns and 3 infantry in Rome, round 3 : 2/7 hits, 2.33 expected hits
                    Italy roll dice for 1 heavy_gun and 3 infantry in Rome, round 3 : 1/4 hits, 1.67 expected hits
                    2 infantry owned by the Italy and 1 infantry owned by the Turkey lost in Rome
                    Turkey roll dice for 4 field_guns and 2 infantry in Rome, round 4 : 1/6 hits, 2.00 expected hits
                    Italy roll dice for 1 heavy_gun and 1 infantry in Rome, round 4 : 1/2 hits, 1.00 expected hits
                    1 infantry owned by the Italy and 1 infantry owned by the Turkey lost in Rome
                    Turkey roll dice for 4 field_guns and 1 infantry in Rome, round 5 : 1/5 hits, 1.67 expected hits
                    Italy roll dice for 1 heavy_gun in Rome, round 5 : 0/1 hits, 0.67 expected hits
                    1 heavy_gun owned by the Italy lost in Rome
                Turkey captures 23PUs while taking Italy capital
                Turkey win, taking Rome from Italy with 4 field_guns and 1 infantry remaining. Battle score for attacker is 11
                Casualties for Turkey: 3 infantry
                Casualties for Italy: 1 heavy_gun, 4 infantry and 1 trench
            Battle in Sinai
                Turkey attack with 1 fighter and 2 infantry
                France defend with 1 colonial
                    Turkey roll dice for 1 fighter and 2 infantry in Sinai, round 2 : 2/3 hits, 0.83 expected hits
                    Britain roll dice for 1 colonial in Sinai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 colonial owned by the France lost in Sinai
                Turkey win, taking Sinai from Britain with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Turkey: 1 infantry
                Casualties for France: 1 colonial
    
        Non Combat Move - Turkey
            1 fighter moved from Sinai to Palestine
            3 infantry moved from Damascus to Palestine
            1 heavy_gun moved from Smyrna to Armenia
            8 gass moved from Constantinople to Damascus
            3 field_guns moved from Lurs to Georgia
            3 field_guns moved from Baghdad to Lurs
            1 field_gun and 2 infantry moved from Mesopotamia to Arabia
            1 fighter moved from Sea Zone 65 Caspian Sea to Lurs
    
        Place Units - Turkey
            Turning on Edit Mode
            EDIT: Changing ownership of Azerbaijan from Russia to Turkey
            EDIT: Turning off Edit Mode
            3 field_guns placed in Baghdad
            4 field_guns and 4 infantry placed in Constantinople
            1 field_gun and 2 infantry placed in Damascus
            1 destroyer and 1 submarine placed in Sea Zone 61 Ionian Sea
            3 field_guns placed in Greece
            1 cavalry and 1 infantry placed in Tobruk
            Turkey undo move 6.
            Turkey undo move 5.
            1 cavalry and 1 field_gun placed in Tobruk
            2 field_guns and 1 infantry placed in Greece
    
        Turn Complete - Turkey
            Turkey collect 80 PUs; end with 105 PUs
    

    Combat Hit Differential Summary :

    Italy regular : -2.33
    Turkey regular : -3.17
    Britain regular : 0.67
    

    Savegame


  • Edited cav blitz into and out of Azer. Thanks for leaving Rome to attack Aust instead of staying to defend. Turks planned to land troops in S. Italy and next turn to bring another load of amphib troops for a combined attack on Rome. But one wave was enough. Another good treasury raid for Turks.


  • @fmerwinrommel I think that might be game. I don’t see how I can get Rome back and France can’t fight all three by itself…


  • Does look tough, but its up to you. The Yanks are coming. UK is okay, Russia is strong. G and A spent bare minimum on eastern front last turn or two and now had to put more in. A spent half its income on eastern defense this turn. Do you want to trade sides or try Allies again?


  • @fmerwinrommel Let’s finish the round out and see where were at. Maybe I can make a come back!

  • '20 '19 '18 '17 '16

    TripleA Manual Gamesave Post: Britain round 5

    TripleA Manual Gamesave Post for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Britain
                Britain roll 3,2,4 and gets 0 hits
    
        Combat Move - Britain
            1 field_gun and 1 infantry moved from Cape Town to Cape Colony
            2 cavalrys moved from Cape Colony to Transvaal
                  Britain take Transvaal from Germany
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 battlecruiser, 1 cruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Sinai
            1 cruiser moved from Sea Zone 80 Indian Ocean to Sea Zone 79 Arabian Sea
            2 colonials moved from Solomon Islands to Sea Zone 121 Coral Sea
            2 colonials and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from Sea Zone 120 Arafura Sea to Papua
            1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from Sea Zone 120 Arafura Sea to Papua
            2 infantry moved from Shanghai 3 to Shanghai 4
            1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            2 field_guns and 3 infantry moved from London to Sea Zone 15 English Channel
            1 infantry moved from England to Sea Zone 15 English Channel
            2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Normandy
            4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
            2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer, 2 field_guns, 3 infantry, 1 submarine and 2 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Britain
            Battle in Sinai
                Britain attack with 2 field_guns and 2 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Sinai, round 2 : 1/1 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Sinai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Sinai
                Britain win, taking Sinai from Turkey with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 1 infantry
            Battle in Sea Zone 12 Baltic Sea
                Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer
                Germany defend with 3 battlecruisers, 1 destroyer and 7 submarines
                    Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 4/7 hits, 3.83 expected hits
    

    Combat Hit Differential Summary :

    Turkey regular : 0.67
    Britain regular : 0.50
    

    Savegame


  • @fmerwinrommel OOL for Sz 12 please


  • @entek 4 subs


  • Then best defense, subs, DD, BCs


  • I just lose a point of defense for each hit, but you lose 3. Are you attacking just because this is likely the end, or would you have attacked anyway?


  • @fmerwinrommel I wanted to strafe it. I thought that if you attacked with the subs it’d be worse for me.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Britain round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Britain
                Britain roll 3,2,4 and gets 0 hits
    
        Combat Move - Britain
            1 field_gun and 1 infantry moved from Cape Town to Cape Colony
            2 cavalrys moved from Cape Colony to Transvaal
                  Britain take Transvaal from Germany
            1 field_gun and 1 infantry moved from Goa to Sea Zone 73 Arabian Sea
            1 field_gun and 1 infantry moved from Bombay to Sea Zone 73 Arabian Sea
            1 battlecruiser, 1 cruiser, 2 field_guns, 2 infantry and 2 transports moved from Sea Zone 73 Arabian Sea to Sea Zone 75 Red Sea
            2 field_guns and 2 infantry moved from Sea Zone 75 Red Sea to Sinai
            1 cruiser moved from Sea Zone 80 Indian Ocean to Sea Zone 79 Arabian Sea
            2 colonials moved from Solomon Islands to Sea Zone 121 Coral Sea
            2 colonials and 1 transport moved from Sea Zone 121 Coral Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from Sea Zone 120 Arafura Sea to Papua
            1 transport moved from Sea Zone 120 Arafura Sea to Sea Zone 115 Tasman Sea
            2 colonials moved from Sydney-Canberra to Sea Zone 115 Tasman Sea
            2 colonials and 1 transport moved from Sea Zone 115 Tasman Sea to Sea Zone 120 Arafura Sea
            2 colonials moved from Sea Zone 120 Arafura Sea to Papua
            2 infantry moved from Shanghai 3 to Shanghai 4
            1 destroyer moved from Sea Zone 16 North Sea to Sea Zone 13 Skagerrak
            2 field_guns and 3 infantry moved from London to Sea Zone 15 English Channel
            1 infantry moved from England to Sea Zone 15 English Channel
            2 field_guns and 4 infantry moved from Sea Zone 15 English Channel to Normandy
            4 colonials moved from Nova Scotia to Sea Zone 22 Mid Atlantic
            4 colonials and 2 transports moved from Sea Zone 22 Mid Atlantic to Sea Zone 25 Mid Atlantic
            4 colonials moved from Sea Zone 25 Mid Atlantic to Normandy
            2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer moved from Sea Zone 13 Skagerrak to Sea Zone 12 Baltic Sea
    
        Purchase Units - Britain
            Britain buy 1 battlecruiser, 1 battleship, 1 cruiser, 1 destroyer, 2 field_guns, 3 infantry, 1 submarine and 2 trenchs; Remaining resources: 1 PUs; 3 techTokens; 
    
        Combat - Britain
            Battle in Sinai
                Britain attack with 2 field_guns and 2 infantry
                Turkey defend with 1 infantry
                    Britain roll dice for 1 battlecruiser in Sinai, round 2 : 1/1 hits, 0.67 expected hits
                    Turkey roll dice for 1 infantry in Sinai, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Turkey and 1 infantry owned by the Britain lost in Sinai
                Britain win, taking Sinai from Turkey with 2 field_guns and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Britain: 1 infantry
                Casualties for Turkey: 1 infantry
            Battle in Sea Zone 12 Baltic Sea
                Britain attack with 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer
                Germany defend with 3 battlecruisers, 1 destroyer and 7 submarines
                    Britain roll dice for 1 battlecruiser, 2 battleships, 3 cruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 4/7 hits, 3.83 expected hits
                    Germany roll dice for 7 submarines in Sea Zone 12 Baltic Sea, round 2 : 2/7 hits, 1.17 expected hits
                Units damaged: 2 battleships owned by the Britain
                    Germany roll dice for 3 battlecruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 2 : 4/4 hits, 2.33 expected hits
                    4 submarines owned by the Germany, 1 destroyer owned by the Britain and 3 cruisers owned by the Britain lost in Sea Zone 12 Baltic Sea
                    Germany roll dice for 3 submarines in Sea Zone 12 Baltic Sea, round 3 : 0/3 hits, 0.50 expected hits
                    Britain roll dice for 1 battlecruiser and 2 battleships in Sea Zone 12 Baltic Sea, round 3 : 1/3 hits, 2.00 expected hits
                    Germany roll dice for 3 battlecruisers and 1 destroyer in Sea Zone 12 Baltic Sea, round 3 : 1/4 hits, 2.33 expected hits
                    1 submarine owned by the Germany and 1 battlecruiser owned by the Britain lost in Sea Zone 12 Baltic Sea
                2 battleships owned by the Britain retreated to Sea Zone 13 Skagerrak
                Germany win with 3 battlecruisers, 1 destroyer and 2 submarines remaining. Battle score for attacker is -20
                Casualties for Britain: 1 battlecruiser, 3 cruisers and 1 destroyer
                Casualties for Germany: 5 submarines
    
        Non Combat Move - Britain
            1 colonial moved from New South Wales to Queensland
    
        Place Units - Britain
            1 battlecruiser, 1 battleship, 1 cruiser and 1 submarine placed in Sea Zone 16 North Sea
            1 destroyer placed in Sea Zone 79 Arabian Sea
            1 field_gun and 1 infantry placed in Bombay
            1 infantry placed in Goa
            1 field_gun, 1 infantry and 2 trenchs placed in Cairo-Suez
    
        Activate Technology - Britain
            Trigger RussiaT1: buyfield_gun_w added to productionRussia
            Trigger RussiaT1: buyheavy_gun_w added to productionRussia
            Trigger RussiaT1: buyfield_gun removed from productionRussia
            Trigger RussiaT1: buyheavy_gun removed from productionRussia
            Trigger RussiaT1: buygas_w added to productionRussia
            Trigger RussiaT1: buyfighter_w added to productionRussia
            Trigger RussiaT1: buygas removed from productionRussia
            Trigger RussiaT1: buyfighter removed from productionRussia
    
        Turn Complete - Britain
            Britain collect 86 PUs; end with 87 PUs
            2 units repaired.
    

    Combat Hit Differential Summary :

    Germany regular : 0.67
    Turkey regular : 0.67
    Britain regular : -0.50
    

    Savegame

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: Russia round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Russia
            Russia spend 5 on tech rolls
                Russia rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - Russia
            1 cavalry moved from Caucasus to Azerbaijan
                  Russia take Azerbaijan from Turkey
            1 cavalry moved from Azerbaijan to Caucasus
            1 conscript and 1 field_gun moved from Irkutsk to Bratsk
    
        Purchase Units - Russia
            Russia buy 13 conscripts, 2 field_guns, 2 heavy_guns, 6 infantry and 8 trenchs; Remaining resources: 0 PUs; 1 techTokens; 
    
        Combat - Russia
            Battle in Bratsk
                Russia attack with 1 conscript and 1 field_gun
                Communists defend with 1 conscript
                    Russia roll dice for 1 conscript and 1 field_gun in Bratsk, round 2 : 1/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript in Bratsk, round 2 : 0/1 hits, 0.17 expected hits
                    1 conscript owned by the Communists lost in Bratsk
                Russia win, taking Bratsk from Communists with 1 conscript and 1 field_gun remaining. Battle score for attacker is 2
                Casualties for Communists: 1 conscript
    
        Non Combat Move - Russia
            5 conscripts moved from Krasnoyarsk to Western Siberian Lowlands
            4 conscripts, 2 field_guns and 1 infantry moved from Novosibirsk to Krasnoyarsk
            1 conscript and 1 infantry moved from Omsk to Novosibirsk
            1 conscript moved from Ryazan to Volgograd
            1 field_gun and 2 infantry moved from Kiev to Odessa
            1 field_gun and 2 infantry moved from Minsk to Belarus
            1 infantry moved from Lithuania to Belarus
            1 infantry moved from Latvia to Lithuania
            6 conscripts and 3 infantry moved from Pskov to Latvia
            2 conscripts and 3 infantry moved from St. Petersburg to Pskov
            1 conscript moved from Vladivostok to Primorsky
    
        Place Units - Russia
            1 trench placed in Primorsky
            1 trench placed in Irkutsk
            1 trench placed in Western Siberian Lowlands
            1 trench placed in Belarus
            1 trench placed in Odessa
            3 trenchs placed in Caucasus
            1 field_gun placed in Kiev
            2 infantry placed in Kiev
            1 field_gun and 2 infantry placed in Minsk
            2 conscripts and 2 heavy_guns placed in Volgograd
            2 conscripts placed in Omsk
            2 conscripts and 1 infantry placed in Irkutsk
            2 conscripts and 1 infantry placed in Vladivostok
            3 conscripts placed in Moscow
            2 conscripts placed in St. Petersburg
            Russia undo move 14.
            3 conscripts placed in St. Petersburg
    
        Activate Technology - Russia
            Trigger RussiaP: Russia has 3 infantry placed in St. Petersburg
    
        Turn Complete - Russia
            Russia collect 85 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Russia rolls : 0.00
    Communists regular : -0.17
    Russia regular : 0.50
    

    Savegame


  • @fmerwinrommel Should have retreated one round earlier on that ship battle.

  • 2024 2023 '22 '21 '20 '19

    TripleA Turn Summary: Communists round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - Communists
            Communists spend 0 on tech rolls
                Communists roll 2,1,4 and gets 0 hits
    
        Combat Move - Communists
            1 conscript and 1 field_gun moved from Chita to Bratsk
            1 infantry moved from Aldan to Bratsk
            1 cavalry moved from Khabarovsk to Magadan
                  Communists take Magadan from Russia
            1 cavalry moved from Magadan to Khabarovsk
    
        Purchase Units - Communists
            Communists buy 4 conscripts, 3 field_guns and 3 infantry; Remaining resources: 0 PUs; 3 techTokens; 
    
        Combat - Communists
            Battle in Bratsk
                Communists attack with 1 conscript, 1 field_gun and 1 infantry
                Russia defend with 1 conscript and 1 field_gun
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 2 : 0/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Bratsk, round 2 : 0/2 hits, 0.50 expected hits
                    Communists roll dice for 1 conscript, 1 field_gun and 1 infantry in Bratsk, round 3 : 1/3 hits, 0.67 expected hits
                    Russia roll dice for 1 conscript and 1 field_gun in Bratsk, round 3 : 1/2 hits, 0.50 expected hits
                    1 conscript owned by the Russia and 1 conscript owned by the Communists lost in Bratsk
                    Communists roll dice for 1 field_gun and 1 infantry in Bratsk, round 4 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Bratsk, round 4 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 field_gun and 1 infantry in Bratsk, round 5 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Bratsk, round 5 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 field_gun and 1 infantry in Bratsk, round 6 : 0/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Bratsk, round 6 : 0/1 hits, 0.33 expected hits
                    Communists roll dice for 1 field_gun and 1 infantry in Bratsk, round 7 : 2/2 hits, 0.67 expected hits
                    Russia roll dice for 1 field_gun in Bratsk, round 7 : 1/1 hits, 0.33 expected hits
                    1 field_gun owned by the Russia and 1 infantry owned by the Communists lost in Bratsk
                Communists win, taking Bratsk from Russia with 1 field_gun remaining. Battle score for attacker is 1
                Casualties for Communists: 1 conscript and 1 infantry
                Casualties for Russia: 1 conscript and 1 field_gun
    
        Non Combat Move - Communists
            2 conscripts, 2 field_guns and 2 heavy_guns moved from Chita to Aldan
            1 infantry moved from Aldan to Khabarovsk
            6 cavalrys moved from Norilsk to Tiksi
            1 conscript moved from Tiksi to Norilsk
            1 infantry moved from Tiksi to Aldan
            1 conscript moved from Yakutsk to Tiksi
            1 conscript moved from Yakutsk to Sakhe
            6 cavalrys moved from Tiksi to Aldan
            1 cavalry moved from Amur to Aldan
            1 conscript moved from Yakutsk to Tiksi
            9 conscripts moved from Yakutsk to Aldan
    
        Place Units - Communists
            4 conscripts, 3 field_guns and 3 infantry placed in Yakutsk
    
        Turn Complete - Communists
            Communists collect 30 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Communists regular : -1.00
    Russia regular : -0.33
    

    Savegame


  • Surprised that you didn’t take Brat in force, since I didn’t have much to counterattack with.

  • '20 '19 '18 '17 '16

    TripleA Turn Summary: USA round 5

    TripleA Turn Summary for game: Domination 1914 No Man’s Land, version: 1.4.1

    Game History

    Round: 5
    
        Research Technology - USA
            USA spend 5 on tech rolls
                USA rolls : 0/1 hits, 0.00 expected hits
    
        Combat Move - USA
            1 field_gun and 2 infantry moved from New York to Sea Zone 29 Mid Atlantic
            1 infantry moved from New England to Sea Zone 29 Mid Atlantic
            2 destroyers, 1 field_gun, 3 infantry, 1 submarine and 2 transports moved from Sea Zone 29 Mid Atlantic to Sea Zone 23 Mid Atlantic
            2 transports moved from Sea Zone 25 Mid Atlantic to Sea Zone 22 Mid Atlantic
            1 field_gun and 1 infantry moved from Charleston to Sea Zone 30 Mid Atlantic
            1 field_gun, 1 infantry and 1 transport moved from Sea Zone 30 Mid Atlantic to Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry moved from Sea Zone 29 Mid Atlantic to Nova Scotia
            1 battlecruiser moved from Sea Zone 30 Mid Atlantic to Sea Zone 22 Mid Atlantic
            1 field_gun and 1 infantry moved from Louisiana to Texas
            1 cavalry and 1 infantry moved from New Mexico to Chihuahua
    
        Purchase Units - USA
            USA buy 1 cruiser, 1 destroyer, 3 field_guns, 3 infantry and 3 transports; Remaining resources: 1 PUs; 1 techTokens; 
    
        Combat - USA
            Battle in Chihuahua
                USA attack with 1 cavalry and 1 infantry
                Neutral defend with 1 infantry
                    USA roll dice for 1 cavalry and 1 infantry in Chihuahua, round 2 : 1/2 hits, 0.33 expected hits
                    Neutral roll dice for 1 infantry in Chihuahua, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Neutral lost in Chihuahua
                USA loses 0 PUs for violating Chihuahuas neutrality.
                USA win, taking Chihuahua from Neutral with 1 cavalry and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Neutral: 1 infantry
    
        Non Combat Move - USA
    
        Place Units - USA
            1 transport placed in Sea Zone 147 Gulf of California
            1 field_gun and 1 infantry placed in San Francisco
            1 cruiser and 1 destroyer placed in Sea Zone 147 Gulf of California
            1 transport placed in Sea Zone 30 Mid Atlantic
            1 field_gun and 1 infantry placed in Charleston
            1 transport placed in Sea Zone 29 Mid Atlantic
            1 field_gun and 1 infantry placed in New York
    
        Turn Complete - USA
            USA collect 67 PUs; end with 68 PUs
    

    Combat Hit Differential Summary :

    USA regular : 0.67
    USA rolls : 0.00
    Neutral regular : -0.33
    

    Savegame


  • @entek So are we continuing the game, now that we’ve finished the round?


  • @fmerwinrommel Let’s go ahead and start over.


  • What side do you want?

Suggested Topics

  • 19
  • 59
  • 32
  • 143
  • 21
  • 183
  • 152
  • 421
Axis & Allies Boardgaming Custom Painted Miniatures

31

Online

17.0k

Users

39.3k

Topics

1.7m

Posts