L21 PtV FlyingBadger (AL) vs AetV (AX+8)

  • 2022 2021

    @aequitas-et-veritas said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):

    @flyingbadger No, it is totally ok with me if you roll it here on the forum.
    I saw your planes and wondered.

    Thanks.
    Rolling for the sub, the fighter and the tactical…
    [dice 1d6<=2 1d6<=3 1d6<=4]


  • 1d6<=2: 1; Hits: 1
    1d6<=3: 1; Hits: 1
    1d6<=4: 6; Hits: 0

  • 2022 2021

    @dicebot said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):

    1d6<=2: 1; Hits: 1
    1d6<=3: 1; Hits: 1
    1d6<=4: 6; Hits: 0

    2 hits (sub and fighter)
    Rolling for the destroyer…
    [dice 1d6<=2]


  • 1d6<=2: 4; Hits: 0

  • 2022 2021

    @dicebot said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):

    1d6<=2: 4; Hits: 0

    I get the result as US wins with no casualties and the Japanese lose the destroyer, but let me know if this isn’t okay.

  • 2022 2021

    TripleA Turn Summary: Americans round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 destroyer and 3 fighters moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from Morocco to 93 Sea Zone
            1 fighter, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
            2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Guam
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                Americans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Tunisia
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Central United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 96 Sea Zone to 93 Sea Zone
            1 marine moved from Gibraltar to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Morocco
            1 bomber and 1 fighter moved from 96 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 destroyers placed in 104 Sea Zone
            3 fighters, 1 infantry and 1 marine placed in Western United States
            1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.33
    Italians regular : -0.67
    Germans regular : -0.33
    

    Savegame

  • 2022 2021

    TripleA Turn Summary: Chinese round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shansi to Anhwe
            1 fighter moved from Tsinghai to Anhwe
            3 infantry moved from Tsinghai to Hopei
            3 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Tsinghai
            2 infantry moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Japanese regular : -1.00
    

    Savegame

  • 2022 2021

    TripleA Manual Gamesave Post: British round 4

    TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Combat Move - British
            2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 carrier, 2 destroyers and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            3 fighters moved from Eastern India to Yunnan
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour and 1 mech_infantry moved from Alexandria to Egypt
            1 transport moved from 83 Sea Zone to 78 Sea Zone
            1 infantry moved from Italian Somaliland to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021

    @aequitas-et-veritas Scramble to 113? Scramble to Holland?
    0e8648ac-a770-458a-88d7-ff3898cec0b9-image.png

  • 2022 2021 '20 '19 '18 '17 '16

    No scramble, please.

    Thank you.

  • 2022 2021

    TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 1 artillery, 2 destroyers, 3 fighters, 4 infantry, 1 marine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 fighter and 1 tactical_bomber moved from 55 Sea Zone to Dutch New Guinea
            1 infantry moved from Queensland to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 22 Sea Zone
            1 infantry moved from 22 Sea Zone to Guam
            1 destroyer and 3 fighters moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from Morocco to 93 Sea Zone
            1 fighter, 2 infantry, 1 submarine and 1 transport moved from 93 Sea Zone to 96 Sea Zone
            2 infantry moved from 96 Sea Zone to Tunisia
            1 bomber and 1 fighter moved from Gibraltar to 96 Sea Zone
            2 armour, 2 infantry and 2 mech_infantrys moved from Morocco to Algeria
            2 infantry moved from Brazil to French Guiana
                  Americans take French Guiana from Neutral_Axis
    
        Combat - Americans
            Battle in Guam
            Battle in 113 Sea Zone
                Americans attack with 1 destroyer and 3 fighters
                Germans defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 3 fighters in 113 Sea Zone, round 2 : 3/4 hits, 1.83 expected hits
                    Germans roll dice for 1 destroyer in 113 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 113 Sea Zone
                Americans win, taking Guam from Japanese with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 bomber, 2 fighters, 1 submarine and 1 transport
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 2 fighters and 1 transport in 96 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 96 Sea Zone
                Americans win with 1 bomber, 2 fighters, 1 submarine and 1 transport remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in Algeria
                Americans attack with 2 armour, 2 infantry and 2 mech_infantrys
                Italians defend with 1 mech_infantry
                    Americans roll dice for 2 armour, 2 infantry and 2 mech_infantrys in Algeria, round 2 : 2/6 hits, 2.00 expected hits
                    Italians roll dice for 1 mech_infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians lost in Algeria
                Americans win, taking Algeria from Italians with 2 armour, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 5
                Casualties for Italians: 1 mech_infantry
            Battle in Tunisia
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 56 Sea Zone: 1 destroyer
            EDIT: Turning off Edit Mode
            1 tactical_bomber moved from Dutch New Guinea to 55 Sea Zone
            1 fighter moved from Dutch New Guinea to 55 Sea Zone
            1 submarine moved from 55 Sea Zone to 56 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
            2 fighters moved from Hawaiian Islands to 27 Sea Zone
            3 transports moved from 93 Sea Zone to 104 Sea Zone
            3 infantry moved from Eastern United States to 104 Sea Zone
            1 aaGun moved from Central United States to 104 Sea Zone
            1 aaGun, 3 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 aaGun and 3 infantry moved from 93 Sea Zone to Morocco
            1 artillery and 1 infantry moved from Brazil to 88 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 93 Sea Zone
            1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
            1 destroyer moved from 104 Sea Zone to 93 Sea Zone
            3 fighters moved from 113 Sea Zone to 93 Sea Zone
            1 fighter moved from 96 Sea Zone to 93 Sea Zone
            1 marine moved from Gibraltar to 93 Sea Zone
            1 marine moved from 93 Sea Zone to Morocco
            1 bomber and 1 fighter moved from 96 Sea Zone to Morocco
    
        Place Units - Americans
            1 artillery and 3 infantry placed in Eastern United States
            2 destroyers placed in 104 Sea Zone
            3 fighters, 1 infantry and 1 marine placed in Western United States
            1 transport placed in 11 Sea Zone
    
        Turn Complete - Americans
            Americans collect 55 PUs; end with 55 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs
            Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 75 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 85 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Shansi to Anhwe
            1 fighter moved from Tsinghai to Anhwe
            3 infantry moved from Tsinghai to Hopei
            3 infantry moved from Tsinghai to Szechwan
    
        Combat - Chinese
            Battle in Anhwe
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
                Chinese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
            Battle in Hopei
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Hopei, round 2 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hopei
                Chinese win, taking Hopei from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Szechwan, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 3 infantry in Szechwan, round 5 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 3 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Anhwe to Tsinghai
            2 infantry moved from Chahar to Inner Mongolia
    
        Place Units - Chinese
            3 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 13 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 factory_minor, 1 fighter and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 transports moved from 93 Sea Zone to 113 Sea Zone
            2 infantry moved from United Kingdom to 113 Sea Zone
            2 infantry moved from 113 Sea Zone to Holland Belgium
            3 fighters moved from United Kingdom to Holland Belgium
            1 carrier, 2 destroyers and 1 fighter moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Burma to Shan State
                  UK_Pacific take Shan State from Japanese
            2 infantry moved from Burma to Yunnan
            3 fighters moved from Eastern India to Yunnan
            1 armour and 1 mech_infantry moved from Egypt to Alexandria
                  British take Alexandria from Italians
            1 armour and 1 mech_infantry moved from Alexandria to Egypt
            1 transport moved from 83 Sea Zone to 78 Sea Zone
            1 infantry moved from Italian Somaliland to 78 Sea Zone
            1 infantry and 1 transport moved from 78 Sea Zone to 74 Sea Zone
            1 infantry moved from 74 Sea Zone to French Madagascar
    
        Combat - British
            Battle in French Madagascar
            Battle in Holland Belgium
                British attack with 3 fighters and 2 infantry
                Germans defend with 1 infantry
                    British roll dice for 3 fighters and 2 infantry in Holland Belgium, round 2 : 2/5 hits, 1.83 expected hits
                    Germans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Holland Belgium
                British win, taking French Madagascar from Neutral_Axis, taking Holland Belgium from Germans with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Yunnan
                British attack with 3 fighters and 2 infantry
                Japanese defend with 2 infantry
                    British roll dice for 3 fighters and 2 infantry in Yunnan, round 2 : 1/5 hits, 1.83 expected hits
                    Japanese roll dice for 2 infantry in Yunnan, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the British lost in Yunnan
                3 fighters owned by the British retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for British: 2 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 fighter moved from Holland Belgium to 113 Sea Zone
            2 fighters moved from Holland Belgium to United Kingdom
            1 artillery and 2 infantry moved from Morocco to Algeria
            1 armour moved from Morocco to Tunisia
            2 infantry moved from Anglo-Egyptian Sudan to Egypt
            1 infantry moved from Syria to Iraq
            1 artillery moved from Southern Persia to Iraq
            1 infantry moved from Northeast Persia to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 destroyer moved from 83 Sea Zone to 82 Sea Zone
            1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 81 Sea Zone to 82 Sea Zone
            1 battleship, 2 cruisers and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
            2 infantry moved from Western India to Eastern India
            2 infantry moved from Baluchistan to Western India
            3 aaGuns, 2 artilleries and 11 infantry moved from Burma to Eastern India
            3 fighters moved from Yunnan to Eastern India
    
        Place Units - British
            1 factory_minor placed in Iraq
            3 infantry placed in Southern Persia
            1 fighter and 2 infantry placed in United Kingdom
            1 destroyer placed in 113 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 100 Sea Zone. Rolls: 2,2,6,1,4,3
            British collect 35 PUs (4 lost to blockades); end with 35 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 38 PUs
            Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 41 PUs
    
        Place Units - UK_Pacific
            4 infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 8 PUs; end with 8 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 11 PUs
            Some Units in Eastern India change ownership: 4 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.17
    Americans regular : 0.33
    Japanese regular : 0.33
    Italians regular : -0.67
    Germans regular : -0.67
    British regular : -0.67
    

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 transport moved from 100 Sea Zone to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Cyprus
            1 infantry moved from Southern Italy to 99 Sea Zone
            1 infantry and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from 101 Sea Zone to Syria
            1 armour moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour moved from Alexandria to Tobruk
            1 battleship, 2 cruisers, 1 destroyer, 1 marine and 1 submarine moved from 100 Sea Zone to 101 Sea Zone
            1 bomber moved from Western Germany to Rostov
    
        Combat - Italians
            Battle in Cyprus
            Battle in Syria
            Battle in Rostov
                Italians attack with 1 bomber
                Russians defend with 1 infantry
                    Italians roll dice for 1 bomber in Rostov, round 2 : 1/1 hits, 0,50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Cyprus from British, taking Syria from British with 1 bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Rostov to Ukraine
            1 armour and 1 mech_infantry moved from Eastern Poland to Ukraine
            1 armour moved from Northern Italy to Romania
            1 infantry moved from Northern Italy to Southern Italy
    
        Place Units - Italians
            1 mech_infantry placed in Northern Italy
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 14 PUs; end with 14 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,50
    Russians regular : -0,33
    

    Savegame

  • 2022 2021

    TripleA Turn Summary: ANZAC round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021

    TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 4 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from New Guinea to 55 Sea Zone
            1 infantry and 1 transport moved from 55 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Malaya
    
        Combat - ANZAC
            Battle in Malaya
    
        Non Combat Move - ANZAC
            1 destroyer moved from 55 Sea Zone to 56 Sea Zone
            1 artillery and 2 infantry moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 transport placed in 64 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 14 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame

  • 2022 2021 '20 '19 '18 '17 '16

    @flyingbadger I can’t see a way for a comeback.
    It is true that the gameplay differs a lot from G40 and BM style.

    I concede.

    If you are interested in a BM game against me I am up for it, but with PtV it is a loosing ground for me at the moment.
    No need to dragg this one out.

    Well played!

    Game result is posted.

    Best regards AetV

  • 2022 2021

    @aequitas-et-veritas said in L21 PtV FlyingBadger (AL) vs AetV (AX+8):

    @flyingbadger I can’t see a way for a comeback.
    It is true that the gameplay differs a lot from G40 and BM style.

    I concede.

    If you are interested in a BM game against me I am up for it, but with PtV it is a loosing ground for me at the moment.
    No need to dragg this one out.

    Well played!

    Game result is posted.

    Best regards AetV

    You’re right, especially for the Axis it is a very different type of game. Thanks for this game. I’d be happy to play a game of BM, give me a few days as I have too many games on at the moment but hopefully some are drawing to a conclusion.

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