bolasgod (Axis) vs feltmarskal (Allies + 20) OOB


  • @feltmarskal ok im choosing not to scramble in egypt, wont my sub stop naval bombardmant?


  • TripleA Manual Gamesave Post: UK_Pacific round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Place Units - UK_Pacific
            2 infantry placed in India
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 3 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            1 transport moved from 91 Sea Zone to 90 Sea Zone
            1 transport moved from 90 Sea Zone to 101 Sea Zone
            3 mech_infantrys moved from Central United States to 101 Sea Zone
            2 infantry moved from Eastern United States to 101 Sea Zone
            2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour moved from Brazil to 86 Sea Zone
            1 infantry moved from Brazil to 86 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone
            3 infantry moved from Brazil to British Guiana
            1 fighter moved from Eastern United States to Gibraltar
            2 fighters moved from Eastern United States to Gibraltar
            1 carrier moved from 110 Sea Zone to 91 Sea Zone
            2 fighters moved from 110 Sea Zone to 91 Sea Zone
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            2 artilleries moved from Hawaiian Islands to 26 Sea Zone
            2 infantry moved from Hawaiian Islands to 26 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 33 Sea Zone
            2 artilleries moved from 33 Sea Zone to Caroline Islands
            2 infantry moved from 33 Sea Zone to Caroline Islands
            2 cruisers moved from 26 Sea Zone to 33 Sea Zone
            1 battleship moved from 26 Sea Zone to 33 Sea Zone
            3 carriers moved from 26 Sea Zone to 33 Sea Zone
            1 destroyer moved from 26 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 16 Sea Zone
            2 fighters moved from Hawaiian Islands to 16 Sea Zone
            5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 33 Sea Zone
            1 carrier moved from 10 Sea Zone to 26 Sea Zone
            1 submarine moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Caroline Islands
                Americans attack with 2 artilleries and 2 infantry
                Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese and 1 aaGun owned by the Japanese lost in Caroline Islands
                Americans win, taking Caroline Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 11
                Casualties for Japanese: 1 aaGun and 2 infantry
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 armour moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
    
        Place Units - Americans
            1 carrier placed in 101 Sea Zone
            1 destroyer placed in 10 Sea Zone
            1 destroyer, 1 fighter and 2 transports placed in 101 Sea Zone
            2 artilleries and 3 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 infantry moved from Sikang to Szechwan
            1 fighter moved from Suiyuyan to Szechwan
            6 infantry moved from Sikang to Tsinghai
            6 infantry moved from Suiyuyan to Kansu
    
        Combat - Chinese
            Battle in Tsinghai
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Tsinghai, round 2 : 2/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Tsinghai
                Chinese win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 3 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 4 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Szechwan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Szechwan
                1 fighter owned by the Chinese retreated
                Japanese win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Szechwan to Kansu
    
        Place Units - Chinese
            4 infantry placed in Tsinghai
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 5 PUs
    
        Purchase Units - British
            British buy 2 fighters and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            2 infantry moved from Union of South Africa to 71 Sea Zone
            2 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
            1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            1 battleship, 1 cruiser and 1 destroyer moved from 80 Sea Zone to 81 Sea Zone
            2 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
            4 infantry moved from 81 Sea Zone to Egypt
            1 infantry moved from Kenya to Anglo Egyptian Sudan
                  British take Anglo Egyptian Sudan from Italians
            1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
            1 infantry moved from Kenya to Anglo Egyptian Sudan
            1 fighter moved from Belgian Congo to Egypt
            1 armour moved from Libya to Alexandria
                  British take Tobruk from Italians
    
        Combat - British
            Battle in Egypt
                British attack with 1 fighter and 4 infantry
                Italians defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 fighter and 1 harbour
                    British roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 fighter and 4 infantry in Egypt, round 2 : 1/5 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery and 1 fighter in Egypt, round 2 : 1/3 hits, 1.50 expected hits
                    1 fighter owned by the Italians, 1 artillery owned by the Italians, 1 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                British win, taking Egypt from Italians with 1 fighter and 3 infantry remaining. Battle score for attacker is 17
                Casualties for British: 1 infantry
                Casualties for Italians: 1 armour, 1 artillery and 1 fighter
            Battle in Alexandria
                British attack with 1 armour
                Italians defend with 1 infantry
                    British roll dice for 1 armour in Alexandria, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 armour in Alexandria, round 3 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Alexandria, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the British lost in Alexandria
                Italians win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for British: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Egypt to Iraq
            2 mech_infantrys moved from Eastern Persia to India
            2 infantry moved from Eastern Persia to West India
            1 artillery moved from Persia to Iraq
            1 fighter moved from Persia to India
            1 tactical_bomber moved from Caucasus to India
            1 fighter moved from Caucasus to Iraq
            1 fighter moved from Caucasus to Iraq
            1 fighter moved from Gibraltar to Malta
            1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 92 Sea Zone
            1 fighter moved from United Kingdom to Gibraltar
            1 transport moved from 110 Sea Zone to 92 Sea Zone
    
        Place Units - British
            3 infantry placed in Persia
            2 fighters and 2 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 35 PUs; end with 35 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,5
            UK_Pacific collect 5 PUs; end with 5 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.67
    Americans regular : 1.00
    Italians regular : -0.17
    Japanese regular : -1.67
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 80 Sea Zone
                French win, taking 97 Sea Zone from British with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 7 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 8 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Northern Italy
            1 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from France to Southern Italy
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            Italians undo move 2.
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -1.67
    British regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Italians round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - Italians
            Italians buy 2 destroyers, 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 infantry moved from Alexandria to Egypt
            1 armour, 1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 submarine moved from 81 Sea Zone to 80 Sea Zone
    
        Combat - Italians
            Italians creates battle in territory 97 Sea Zone
            Battle in 80 Sea Zone
                Italians attack with 1 submarine
                French defend with 1 destroyer
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 submarine in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 80 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Italians lost in 80 Sea Zone
                French win, taking 97 Sea Zone from British with no units remaining. Battle score for attacker is 2
                Casualties for Italians: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery and 2 infantry
                British defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
                    Italians roll dice for 1 armour, 1 artillery and 2 infantry in Egypt, round 2 : 0/4 hits, 1.33 expected hits
                    British roll dice for 3 infantry in Egypt, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour and 1 artillery in Egypt, round 3 : 1/2 hits, 0.83 expected hits
                    British roll dice for 3 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 artillery owned by the Italians and 1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 4 : 1/1 hits, 0.50 expected hits
                    British roll dice for 2 infantry in Egypt, round 4 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the British lost in Egypt
                    Italians roll dice for 1 armour in Egypt, round 5 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 6 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 7 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Egypt, round 8 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Egypt, round 8 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour remaining. Battle score for attacker is -1
                Casualties for Italians: 1 artillery and 2 infantry
                Casualties for British: 3 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to Southern Italy
            1 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Northern Italy
            1 infantry moved from France to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 aaGun moved from Southern France to Northern Italy
            1 infantry moved from Southern France to Northern Italy
            1 bomber moved from France to Southern Italy
    
        Place Units - Italians
            2 destroyers and 1 transport placed in 97 Sea Zone
            2 infantry placed in Southern Italy
            Italians undo move 2.
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    French regular : 0.00
    Italians regular : -1.67
    British regular : -1.00
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 4

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 4

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 4
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 11 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 16 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
            3 infantry moved from Libya to Tobruk
            1 cruiser moved from 110 Sea Zone to 91 Sea Zone
            1 destroyer moved from 110 Sea Zone to 104 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 11 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Eastern Poland to Belarus
            1 fighter moved from 112 Sea Zone to Norway
            1 fighter moved from 112 Sea Zone to Norway
            1 transport moved from 112 Sea Zone to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            1 infantry moved from Western Germany to 113 Sea Zone
            2 infantry and 1 transport moved from 113 Sea Zone to 112 Sea Zone
            1 infantry moved from 112 Sea Zone to Norway
            1 infantry moved from 112 Sea Zone to Norway
            1 mech_infantry moved from Germany to Baltic States
            1 mech_infantry moved from Germany to Baltic States
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Western Germany to Baltic States
            1 armour moved from Novgorod to Karelia
                  Germans take Karelia from Russians
            1 mech_infantry moved from Novgorod to Karelia
            1 armour and 1 mech_infantry moved from Karelia to Finland
            1 mech_infantry moved from Novgorod to Karelia
            1 armour moved from Novgorod to Karelia
            1 armour and 1 mech_infantry moved from Karelia to Finland
            1 armour moved from Novgorod to Vyborg
            1 mech_infantry moved from Novgorod to Vyborg
            1 bomber moved from Western Germany to Finland
            6 artilleries moved from Eastern Poland to Western Ukraine
            2 infantry moved from Eastern Poland to Western Ukraine
            1 infantry moved from Ukraine to Rostov
            1 artillery moved from Ukraine to Rostov
            1 armour and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
    
        Combat - Germans
            Battle in Norway
                Germans attack with 2 fighters and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 cruiser in Norway, round 2 : 0/1 hits, 0.50 expected hits
                    Germans roll dice for 2 fighters and 2 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
                    British roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Norway
                Germans win, taking Norway from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Western Ukraine
                Germans attack with 1 armour, 6 artilleries, 2 infantry and 6 mech_infantrys
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 armour, 6 artilleries, 2 infantry and 6 mech_infantrys in Western Ukraine, round 2 : 4/15 hits, 4.83 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
                Germans win, taking Western Ukraine from Russians with 1 armour, 6 artilleries, 1 infantry and 6 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Finland
                Germans attack with 2 armour, 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry and 1 mech_infantry
                    Germans roll dice for 2 armour, 1 bomber and 2 mech_infantrys in Finland, round 2 : 1/5 hits, 2.00 expected hits
                    Russians roll dice for 2 infantry and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Finland
                    Germans roll dice for 2 armour, 1 bomber and 1 mech_infantry in Finland, round 3 : 3/4 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Finland, round 3 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Finland
                Germans win, taking Finland from Russians with 2 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 6
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 2 infantry and 1 mech_infantry
            Battle in Rostov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Rostov
                Germans win, taking Rostov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Baltic States
                Germans attack with 1 bomber and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 4 mech_infantrys in Baltic States, round 2 : 1/5 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Baltic States
                Germans win, taking Baltic States from Russians with 1 bomber and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vyborg
                Germans attack with 1 armour and 1 mech_infantry
                British defend with 1 mech_infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 mech_infantry owned by the Germans lost in Vyborg
                Germans win, taking Vyborg from Russians with 1 armour remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Germans
            2 bombers could not land in Western Ukraine and were removed
            1 armour moved from Novgorod to Eastern Poland
            1 armour moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 mech_infantry moved from Novgorod to Eastern Poland
            1 fighter moved from Norway to Novgorod
            1 fighter moved from Norway to Novgorod
            1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 105 Sea Zone
            1 submarine moved from 112 Sea Zone to 119 Sea Zone
            1 fighter moved from Western Germany to Egypt
            1 fighter moved from Western Germany to Egypt
            1 tactical_bomber moved from Western Germany to Egypt
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Southern Italy
            1 tactical_bomber moved from Western Germany to Egypt
            1 artillery moved from Normandy Bordeaux to France
            1 aaGun moved from Western Germany to Northern Italy
            2 aaGuns, 4 armour, 4 artilleries and 14 infantry moved from Ukraine to Western Ukraine
            1 bomber moved from Belarus to Western Ukraine
            1 bomber moved from Baltic States to Western Ukraine
            1 bomber moved from Finland to Novgorod
            2 infantry moved from Romania to Bessarabia
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to Novgorod: 2 bombers
            EDIT: Turning off Edit Mode
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            4 mech_infantrys placed in Germany
            1 infantry placed in Western Germany
            1 infantry placed in Western Germany
            3 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 53 PUs; end with 53 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -1.17
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Russians
            Russians buy 1 artillery and 11 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 submarine moved from 110 Sea Zone to 91 Sea Zone
            3 infantry moved from Volgograd to Rostov
            2 infantry moved from Bryansk to Ukraine
            1 artillery moved from Bryansk to Ukraine
            1 infantry moved from Smolensk to Belarus
            2 infantry moved from Bryansk to Belarus
            1 fighter moved from Bryansk to Ukraine
            1 fighter moved from Bryansk to Belarus
            1 fighter moved from Russia to Ukraine
            1 tactical_bomber moved from Bryansk to Ukraine
            1 armour moved from Russia to Rostov
            1 infantry moved from Bryansk to Belarus
    
        Combat - Russians
            Battle in Ukraine
                Russians attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 3 infantry
                    Russians roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Ukraine, round 2 : 4/6 hits, 2.50 expected hits
                    Germans roll dice for 3 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
                Russians win, taking Ukraine from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 2 infantry
                Casualties for Germans: 3 infantry
            Battle in Rostov
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 armour and 3 infantry in Rostov, round 2 : 0/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 artillery in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Rostov
                Russians win, taking Rostov from Germans with 1 armour and 2 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Belarus
                Russians attack with 1 fighter and 4 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter and 4 infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Russians roll dice for 1 fighter and 3 infantry in Belarus, round 3 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Belarus, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belarus
                Russians win, taking Belarus from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            2 aaGuns moved from Vologda to Russia
            2 fighters and 1 tactical_bomber moved from Ukraine to Russia
            1 fighter moved from Belarus to Russia
            1 mech_infantry moved from Russia to Bryansk
            2 artilleries moved from Russia to Bryansk
            5 infantry moved from Russia to Bryansk
            1 aaGun moved from Timguska to Kansu
            3 infantry moved from Timguska to Novosibirsk
            1 infantry moved from Timguska to Novosibirsk
            1 aaGun and 6 infantry moved from Dzavhan to Central Mongolia
            1 infantry moved from Central Mongolia to Ulaanbaatar
            1 infantry moved from Amur to Buryatia
            1 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Amur to Ulaanbaatar
            1 infantry moved from Amur to Ulaanbaatar
            6 infantry moved from Urals to Vologda
    
        Place Units - Russians
            1 artillery and 9 infantry placed in Russia
            2 infantry placed in Volgograd
    
        Turn Complete - Russians
            Russians collect 30 PUs; end with 30 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 5 PUs; end with 35 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.33
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 fighter moved from Japan to 16 Sea Zone
            1 transport moved from 37 Sea Zone to 38 Sea Zone
            1 artillery moved from Shan State to 38 Sea Zone
            1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 79 Sea Zone
            1 artillery moved from 79 Sea Zone to West India
            1 infantry moved from 79 Sea Zone to West India
            1 bomber moved from Shan State to West India
            1 bomber moved from Shan State to West India
            2 fighters moved from Shan State to West India
            2 tactical_bombers moved from Shan State to West India
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Hopei to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Korea to Amur
                  Japanese take Amur from Russians
    
        Combat - Japanese
            Battle in 16 Sea Zone
                Japanese attack with 1 destroyer and 1 fighter
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 destroyer and 1 fighter in 16 Sea Zone, round 2 : 2/2 hits, 0.83 expected hits
                    Americans roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 destroyer
                Casualties for Americans: 1 destroyer
            Battle in West India
                Japanese attack with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers
                British defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers in West India, round 2 : 5/8 hits, 4.33 expected hits
                    UK_Pacific roll dice for 2 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the British lost in West India
                Japanese win, taking West India from UK_Pacific with 1 artillery, 2 bombers, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for British: 2 infantry
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from West India to 79 Sea Zone
            1 tactical_bomber moved from West India to 79 Sea Zone
            1 fighter moved from West India to 79 Sea Zone
            1 fighter moved from West India to 79 Sea Zone
            1 bomber moved from West India to Burma
            1 bomber moved from West India to Burma
            1 carrier moved from 37 Sea Zone to 79 Sea Zone
            1 carrier moved from 37 Sea Zone to 79 Sea Zone
            1 armour moved from Shan State to Burma
            1 infantry moved from Shan State to Burma
            2 artilleries and 1 infantry moved from Yunnan to Burma
            1 fighter moved from 16 Sea Zone to 6 Sea Zone
            1 destroyer moved from 6 Sea Zone to 16 Sea Zone
            1 transport moved from 6 Sea Zone to 17 Sea Zone
            1 infantry moved from Iwo Jima to 17 Sea Zone
            1 infantry and 1 transport moved from 17 Sea Zone to 6 Sea Zone
            1 infantry moved from 6 Sea Zone to Japan
            1 infantry moved from French Indo China to Shan State
            1 artillery moved from French Indo China to Shan State
            1 armour moved from Malaya to Burma
            1 armour moved from Malaya to Burma
            2 armour and 1 mech_infantry moved from French Indo China to Burma
            1 carrier moved from 37 Sea Zone to 35 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 fighter moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 35 Sea Zone to 22 Sea Zone
            1 destroyer moved from 35 Sea Zone to 23 Sea Zone
            1 fighter moved from Malaya to Burma
            1 fighter moved from 37 Sea Zone to Burma
            1 tactical_bomber moved from 37 Sea Zone to Burma
            1 destroyer moved from 37 Sea Zone to 35 Sea Zone
            1 destroyer moved from 38 Sea Zone to 79 Sea Zone
            1 submarine moved from 39 Sea Zone to 80 Sea Zone
            1 bomber moved from Jehol to Burma
            1 fighter moved from Hopei to Burma
            1 tactical_bomber moved from Hopei to Burma
            1 aaGun, 1 artillery and 3 infantry moved from Hopei to Chahar
            2 infantry moved from Jehol to Chahar
            1 artillery and 1 infantry moved from Manchuria to Jehol
            1 infantry moved from Korea to Manchuria
            1 transport moved from 36 Sea Zone to 37 Sea Zone
            1 transport moved from 19 Sea Zone to 36 Sea Zone
    
        Place Units - Japanese
            1 carrier and 2 destroyers placed in 6 Sea Zone
            1 fighter placed in 6 Sea Zone
            1 artillery and 2 infantry placed in Malaya
            2 infantry and 1 mech_infantry placed in French Indo China
            2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Japanese regular : 1.83
    UK_Pacific regular : -0.67
    

    Savegame


  • TripleA Manual Gamesave Post: Americans round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in Celebes
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from 23 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.17
    Japanese regular : 0.00
    

    Savegame


  • TripleA Manual Gamesave Post: Chinese round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Kansu to Suiyuyan
            6 infantry moved from Tsinghai to Sikang
            4 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Japanese regular : -1.00
    

    Savegame


  • @feltmarskal ok im choosing not to scramble in egypt, wont my sub stop naval bombardmant ?
    TripleA Let me bombardmant egypt back then, if i not attack the sub
    Now it won`t let me bombardmant egypt. ? Is the a rule for that.


  • TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 submarine and 2 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 armour and 2 mech_infantrys moved from Morocco to 91 Sea Zone
            3 infantry moved from Morocco to 91 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 armour moved from 110 Sea Zone to Normandy Bordeaux
            2 mech_infantrys moved from 110 Sea Zone to Normandy Bordeaux
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            2 fighters moved from 26 Sea Zone to 16 Sea Zone
            1 submarine moved from 26 Sea Zone to 23 Sea Zone
            2 fighters moved from 33 Sea Zone to 23 Sea Zone
            2 fighters and 1 tactical_bomber moved from 33 Sea Zone to 22 Sea Zone
            1 fighter moved from 33 Sea Zone to 22 Sea Zone
            2 artilleries moved from Caroline Islands to 33 Sea Zone
            2 infantry moved from Caroline Islands to 33 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
    
        Combat - Americans
            Battle in Java
            Battle in Normandy Bordeaux
            Battle in Celebes
            Battle in 16 Sea Zone
                Americans attack with 1 destroyer and 2 fighters
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 destroyer and 2 fighters in 16 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 16 Sea Zone
                Americans win, taking Java from Japanese, taking Normandy Bordeaux from Germans, taking Celebes from Japanese with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer
            Battle in 22 Sea Zone
                Americans attack with 3 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    Americans roll dice for 3 fighters and 1 tactical_bomber in 22 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
                    Japanese roll dice for 1 destroyer in 22 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 22 Sea Zone
                Americans win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
            Battle in 23 Sea Zone
                Americans attack with 2 fighters and 1 submarine
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 23 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 23 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 23 Sea Zone
                Americans win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            1 battleship, 3 carriers and 2 cruisers moved from 33 Sea Zone to 54 Sea Zone
            2 fighters moved from 23 Sea Zone to 54 Sea Zone
            3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 54 Sea Zone
            2 fighters moved from 16 Sea Zone to 26 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 carrier and 1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            2 fighters moved from Gibraltar to 110 Sea Zone
            1 fighter moved from Gibraltar to United Kingdom
            1 mech_infantry moved from Tunisia to Tobruk
            1 infantry moved from Algeria to Tunisia
            2 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries, 1 mech_infantry and 3 transports moved from 101 Sea Zone to 88 Sea Zone
            3 infantry moved from British Guiana to 88 Sea Zone
            2 artilleries, 3 infantry, 1 mech_infantry and 3 transports moved from 88 Sea Zone to 91 Sea Zone
            1 mech_infantry moved from 91 Sea Zone to Morocco
            2 artilleries moved from 91 Sea Zone to Morocco
            3 infantry moved from 91 Sea Zone to Morocco
            1 fighter moved from 110 Sea Zone to United Kingdom
            1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
            1 fighter moved from 101 Sea Zone to 110 Sea Zone
    
        Place Units - Americans
            1 transport placed in 10 Sea Zone
            1 transport placed in 101 Sea Zone
            1 carrier placed in 101 Sea Zone
            1 submarine placed in 10 Sea Zone
            1 fighter placed in Eastern United States
            1 artillery and 1 infantry placed in Western United States
            1 fighter placed in Eastern United States
            1 destroyer placed in 10 Sea Zone
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,5
            Americans collect 61 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            6 infantry moved from Kansu to Suiyuyan
            6 infantry moved from Tsinghai to Sikang
            4 infantry moved from Tsinghai to Shensi
                  Chinese take Shensi from Japanese
            1 fighter moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 1 fighter and 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 fighter and 6 infantry in Suiyuyan, round 2 : 1/7 hits, 1.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 1 fighter and 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Sikang
                Chinese attack with 6 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 6 infantry in Sikang, round 2 : 0/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0.33 expected hits
                    Chinese roll dice for 6 infantry in Sikang, round 3 : 1/6 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sikang
                Chinese win, taking Sikang from Japanese with 6 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            1 fighter moved from Suiyuyan to Kansu
    
        Place Units - Chinese
            1 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 7 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 1 fighter, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - British
            15 infantry and 4 mech_infantrys moved from India to West India
            3 infantry moved from Anglo Egyptian Sudan to Egypt
            3 fighters moved from Iraq to Egypt
            1 artillery and 1 infantry moved from Iraq to Trans-Jordan
                  British take Trans-Jordan from Italians
            1 fighter moved from Malta to Egypt
            1 destroyer moved from 92 Sea Zone to 105 Sea Zone
            1 destroyer moved from 92 Sea Zone to 109 Sea Zone
            1 fighter moved from United Kingdom to 105 Sea Zone
            1 fighter moved from United Kingdom to 109 Sea Zone
    
        Combat - British
            Battle in West India
                British attack with 15 infantry and 4 mech_infantrys
                Japanese defend with 1 artillery and 1 infantry
                    British roll dice for 15 infantry and 4 mech_infantrys in West India, round 2 : 4/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in West India, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in West India
                British win, taking West India from Japanese with 15 infantry and 4 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in 109 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 109 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 109 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 109 Sea Zone
                British win, taking 109 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in 105 Sea Zone
                British attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 4 : 0/1 hits, 0.17 expected hits
                    British roll dice for 1 destroyer and 1 fighter in 105 Sea Zone, round 5 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 105 Sea Zone, round 5 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 105 Sea Zone
                British win, taking 105 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
            Battle in Egypt
                British attack with 4 fighters and 3 infantry
                Germans defend with 2 fighters and 2 tactical_bombers; Italians defend with 1 airfield, 1 armour, 1 factory_minor and 1 harbour
                    British roll dice for 4 fighters and 3 infantry in Egypt, round 2 : 2/7 hits, 2.50 expected hits
                    Italians roll dice for 1 armour, 2 fighters and 2 tactical_bombers in Egypt, round 2 : 3/5 hits, 2.83 expected hits
                    1 tactical_bomber owned by the Germans, 3 infantry owned by the British and 1 armour owned by the Italians lost in Egypt
                    British roll dice for 4 fighters in Egypt, round 3 : 2/4 hits, 2.00 expected hits
                    Italians roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 3 : 2/3 hits, 1.83 expected hits
                    1 fighter owned by the Germans, 1 tactical_bomber owned by the Germans and 2 fighters owned by the British lost in Egypt
                    British roll dice for 2 fighters in Egypt, round 4 : 1/2 hits, 1.00 expected hits
                    Italians roll dice for 1 fighter in Egypt, round 4 : 1/1 hits, 0.67 expected hits
                    1 fighter owned by the Germans and 1 fighter owned by the British lost in Egypt
                British win with 1 fighter remaining. Battle score for attacker is 9
                Casualties for British: 3 fighters and 3 infantry
                Casualties for Germans: 2 fighters and 2 tactical_bombers
                Casualties for Italians: 1 armour
    
        Non Combat Move - British
            1 fighter moved from Egypt to Anglo Egyptian Sudan
            1 fighter moved from Gibraltar to Tobruk
            1 fighter and 1 tactical_bomber moved from India to Iraq
            3 infantry moved from Persia to Iraq
            3 aaGuns moved from India to West India
            1 cruiser and 1 submarine moved from 92 Sea Zone to 110 Sea Zone
            1 transport moved from 92 Sea Zone to 110 Sea Zone
            2 infantry moved from United Kingdom to 110 Sea Zone
            2 infantry moved from 110 Sea Zone to Normandy Bordeaux
            1 fighter moved from 105 Sea Zone to Normandy Bordeaux
            1 fighter moved from 109 Sea Zone to Normandy Bordeaux
    
        Place Units - British
            2 infantry and 1 mech_infantry placed in Persia
            1 fighter placed in Union of South Africa
            1 destroyer and 1 transport placed in 106 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 5
                Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 2,2
            British collect 26 PUs (5 lost to blockades); end with 26 PUs
    
        Place Units - UK_Pacific
            1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 5 PUs; end with 6 PUs
            Some Units in India change ownership: 1 mech_infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -1.50
    Americans regular : 0.17
    Italians regular : 0.67
    Japanese regular : -1.67
    Germans regular : -1.00
    British regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Egypt
            1 infantry placed in Southern France
            1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 1 aaGun and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northern Italy to 97 Sea Zone
            1 infantry moved from Southern Italy to 97 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 97 Sea Zone to 98 Sea Zone
            1 armour moved from 98 Sea Zone to Trans-Jordan
            1 infantry moved from 98 Sea Zone to Trans-Jordan
            1 fighter moved from Southern Italy to Trans-Jordan
            1 bomber moved from Southern Italy to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour, 1 bomber, 1 fighter and 1 infantry
                British defend with 1 artillery and 1 infantry
                    Italians roll dice for 1 armour, 1 bomber, 1 fighter and 1 infantry in Trans-Jordan, round 2 : 3/4 hits, 1.83 expected hits
                    British roll dice for 1 artillery and 1 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the British, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                Italians win, taking Trans-Jordan from British with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is 4
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Trans-Jordan to Egypt
            1 bomber moved from Trans-Jordan to Egypt
            1 destroyer moved from 97 Sea Zone to 92 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 destroyer moved from 97 Sea Zone to 98 Sea Zone
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to France
            1 aaGun moved from Northern Italy to France
            1 artillery moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 aaGun and 2 infantry placed in Egypt
            1 infantry placed in Southern France
            1 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 1.17
    British regular : 0.33
    

    Savegame


  • TripleA Manual Gamesave Post: ANZAC round 5

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 carrier moved from 62 Sea Zone to 54 Sea Zone
            2 fighters moved from 62 Sea Zone to 54 Sea Zone
            1 cruiser and 1 destroyer moved from 62 Sea Zone to 54 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 transport placed in 62 Sea Zone
            2 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 10 PUs; end with 13 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
    
        Combat Move - French
            1 destroyer moved from 104 Sea Zone to 119 Sea Zone
            1 fighter moved from United Kingdom to 119 Sea Zone
            1 cruiser moved from 91 Sea Zone to 110 Sea Zone
            3 infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
    
        Combat - French
            Battle in 119 Sea Zone
                French attack with 1 destroyer and 1 fighter
                Germans defend with 1 submarine
                    French roll dice for 1 destroyer and 1 fighter in 119 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Germans roll dice for 1 submarine in 119 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans lost in 119 Sea Zone
                French win, taking 119 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
                Casualties for Germans: 1 submarine
    
        Non Combat Move - French
            1 fighter moved from 119 Sea Zone to United Kingdom
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    French regular : 0.17
    Germans regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 artilleries, 13 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 destroyer moved from 112 Sea Zone to 115 Sea Zone
            1 cruiser moved from 112 Sea Zone to 115 Sea Zone
            1 carrier moved from 112 Sea Zone to 115 Sea Zone
            5 armour, 10 artilleries, 15 infantry and 6 mech_infantrys moved from Western Ukraine to Bryansk
            2 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
            2 infantry moved from Bessarabia to Ukraine
            3 bombers and 2 fighters moved from Novgorod to Bryansk
            1 tactical_bomber moved from Southern Italy to Ukraine
            1 tactical_bomber moved from Southern Italy to Ukraine
            3 infantry moved from Novgorod to Belarus
            1 armour moved from Vyborg to Belarus
            1 mech_infantry moved from Baltic States to Belarus
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 7 armour, 10 artilleries, 3 bombers, 2 fighters, 15 infantry and 8 mech_infantrys
                Russians defend with 2 aaGuns, 1 armour, 2 artilleries, 34 infantry and 5 mech_infantrys
                    Russians roll AA dice in Bryansk : 2/5 hits, 0.83 expected hits
                    2 fighters owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 10 artilleries, 3 bombers, 15 infantry and 8 mech_infantrys in Bryansk, round 2 : 13/43 hits, 14.33 expected hits
                    Russians roll dice for 2 aaGuns, 1 armour, 2 artilleries, 34 infantry and 5 mech_infantrys in Bryansk, round 2 : 19/42 hits, 14.17 expected hits
                    11 infantry owned by the Russians, 3 artilleries owned by the Germans, 15 infantry owned by the Germans, 2 aaGuns owned by the Russians and 1 mech_infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 7 artilleries, 3 bombers and 7 mech_infantrys in Bryansk, round 3 : 10/24 hits, 10.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 23 infantry and 5 mech_infantrys in Bryansk, round 3 : 9/31 hits, 10.50 expected hits
                    10 infantry owned by the Russians, 2 artilleries owned by the Germans and 7 mech_infantrys owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 5 artilleries and 3 bombers in Bryansk, round 4 : 5/15 hits, 7.17 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 13 infantry and 5 mech_infantrys in Bryansk, round 4 : 1/21 hits, 7.17 expected hits
                    5 infantry owned by the Russians and 1 artillery owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour, 4 artilleries and 3 bombers in Bryansk, round 5 : 6/14 hits, 6.83 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 8 infantry and 5 mech_infantrys in Bryansk, round 5 : 4/16 hits, 5.50 expected hits
                    6 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Bryansk
                    Germans roll dice for 7 armour and 3 bombers in Bryansk, round 6 : 6/10 hits, 5.50 expected hits
                    Russians roll dice for 1 armour, 2 artilleries, 2 infantry and 5 mech_infantrys in Bryansk, round 6 : 5/10 hits, 3.50 expected hits
                    4 mech_infantrys owned by the Russians, 2 infantry owned by the Russians and 5 armour owned by the Germans lost in Bryansk
                    Germans roll dice for 2 armour and 3 bombers in Bryansk, round 7 : 4/5 hits, 3.00 expected hits
                    Russians roll dice for 1 armour, 2 artilleries and 1 mech_infantry in Bryansk, round 7 : 2/4 hits, 1.50 expected hits
                    1 mech_infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians, 1 bomber owned by the Germans and 1 armour owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is -39
                Casualties for Germans: 6 armour, 10 artilleries, 1 bomber, 2 fighters, 15 infantry and 8 mech_infantrys
                Casualties for Russians: 2 aaGuns, 1 armour, 2 artilleries, 34 infantry and 5 mech_infantrys
            Battle in Ukraine
                Germans attack with 2 infantry and 2 tactical_bombers
                Russians defend with 1 artillery and 1 factory_minor
                    Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 2 : 2/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Ukraine
                Germans win, taking Ukraine from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 115 Sea Zone
                Germans attack with 1 carrier, 1 cruiser and 2 destroyers
                Russians defend with 1 cruiser and 1 submarine
                    Germans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 115 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                Units damaged: 1 carrier owned by the Germans
                    Germans roll dice for 1 carrier, 1 cruiser and 2 destroyers in 115 Sea Zone, round 3 : 1/3 hits, 1.17 expected hits
                    Russians roll dice for 1 submarine in 115 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone
                    Germans roll dice for 1 carrier, 1 cruiser and 1 destroyer in 115 Sea Zone, round 4 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                    1 carrier owned by the Germans lost in 115 Sea Zone
                    Germans roll dice for 1 cruiser and 1 destroyer in 115 Sea Zone, round 5 : 0/2 hits, 0.83 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 5 : 1/1 hits, 0.50 expected hits
                    1 destroyer owned by the Germans lost in 115 Sea Zone
                    Germans roll dice for 1 cruiser in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 cruiser in 115 Sea Zone, round 6 : 1/1 hits, 0.50 expected hits
                    1 cruiser owned by the Germans and 1 cruiser owned by the Russians lost in 115 Sea Zone
                Russians win with no units remaining. Battle score for attacker is -26
                Casualties for Germans: 1 carrier, 1 cruiser and 2 destroyers
                Casualties for Russians: 1 cruiser and 1 submarine
            Battle in Belarus
                Germans attack with 1 armour, 3 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 armour, 3 infantry and 1 mech_infantry in Belarus, round 2 : 1/5 hits, 1.17 expected hits
                    Russians roll dice for 3 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Belarus, round 3 : 1/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Belarus, round 3 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
                    Germans roll dice for 1 armour and 1 mech_infantry in Belarus, round 4 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 3 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            2 armour and 1 mech_infantry moved from Finland to Novgorod
            2 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 115 Sea Zone
            2 infantry moved from 115 Sea Zone to Novgorod
            3 mech_infantrys moved from Baltic States to Western Ukraine
            2 bombers moved from Bryansk to Western Ukraine
            2 tactical_bombers moved from Ukraine to Western Ukraine
            4 mech_infantrys moved from Germany to France
            1 infantry moved from Western Germany to Holland Belgium
            1 infantry moved from Western Germany to France
            1 aaGun moved from Northern Italy to France
    
        Place Units - Germans
            3 mech_infantrys placed in Novgorod
            Germans undo move 1.
            1 artillery, 1 infantry and 1 mech_infantry placed in Novgorod
            2 artilleries placed in France
            1 infantry placed in France
            1 infantry and 2 mech_infantrys placed in Germany
            10 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 50 PUs; end with 50 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 55 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 60 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.50
    Germans regular : -4.50
    Russians AA : 1.17
    

    Savegame


  • @bolasgod awesome dice…

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