The Mouse vs Captain Squareyez

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 2 battleships, 1 bomber and 3 fighters; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 cruiser and 2 fighters moved from 35 Sea Zone to 49 Sea Zone
            3 fighters moved from 62 Sea Zone to 49 Sea Zone
            1 bomber moved from Japan to 49 Sea Zone
            1 artillery and 1 infantry moved from Egypt to Libya
                  Italians take Libya from British
            1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
                  Japanese take Anglo-Egypt Sudan from British
            1 armour moved from Russia to Archangel
                  Japanese take Archangel from Russians
            2 armour moved from Russia to Urals
            1 armour moved from Russia to Urals
            1 destroyer moved from 62 Sea Zone to 59 Sea Zone
            1 armour moved from Union of South Africa to Belgian Congo
                  Japanese take Belgian Congo from British
            3 armour moved from Russia to Belorussia
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 destroyer
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 59 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 49 Sea Zone
                Japanese attack with 1 bomber, 1 cruiser and 5 fighters
                Americans defend with 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
                    Japanese roll dice for 1 bomber, 1 cruiser and 5 fighters in 49 Sea Zone, round 2 : 4/7 hits, 3.67 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Americans roll dice for 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport in 49 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    1 fighter owned by the Japanese, 1 destroyer owned by the Americans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 cruiser owned by the Japanese lost in 49 Sea Zone
                    Japanese roll dice for 1 bomber and 4 fighters in 49 Sea Zone, round 3 : 4/5 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 1 fighter and 1 transport in 49 Sea Zone, round 3 : 2/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese, 1 fighter owned by the Americans, 1 transport owned by the Americans and 1 battleship owned by the Americans lost in 49 Sea Zone
                Japanese win with 1 bomber and 2 fighters remaining. Battle score for attacker is 27
                Casualties for Japanese: 1 cruiser and 3 fighters
                Casualties for Americans: 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
            Battle in Urals
                Japanese attack with 3 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour in Urals, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Japanese lost in Urals
                Japanese win, taking Urals from Russians with 2 armour remaining. Battle score for attacker is -2
                Casualties for Japanese: 1 armour
                Casualties for Russians: 1 infantry
            Battle in Belorussia
                Japanese attack with 3 armour
                Russians defend with 1 infantry
                    Japanese roll dice for 3 armour in Belorussia, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Belorussia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                Japanese win, taking Belorussia from Russians with 3 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            4 armour moved from Russia to East Poland
            2 armour moved from Russia to East Poland
            2 armour moved from Russia to East Poland
            2 armour moved from Trans-Jordan to India
            2 armour moved from Kazakh S.S.R. to India
            1 armour moved from Kazakh S.S.R. to Trans-Jordan
            2 fighters moved from 49 Sea Zone to 36 Sea Zone
            2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 62 Sea Zone to 36 Sea Zone
            1 bomber moved from 49 Sea Zone to French Indo-China Thailand
    
        Place Units - Japanese
            2 battleships and 1 fighter placed in 35 Sea Zone
            1 bomber and 2 fighters placed in Manchuria
    
        Turn Complete - Japanese
            Japanese collect 66 PUs; end with 66 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 1.67
    Russians regular : 0.33
    

    Production/PUs Summary :

    Germans : 27 / 30
    Russians : 2 / 0
    Japanese : 66 / 66
    British : 31 / 26
    Italians : 13 / 12
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: British round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - British
            British buy 2 armour and 5 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Non Combat Move - British
            2 bombers moved from United Kingdom to Mexico
            5 armour, 1 artillery and 6 infantry moved from United Kingdom to 8 Sea Zone
            5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 8 Sea Zone to 10 Sea Zone
            5 armour, 1 artillery and 6 infantry moved from 10 Sea Zone to Eastern United States
    
        Place Units - British
            2 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 32 PUs
    

    Production/PUs Summary :

    Germans : 27 / 30
    Russians : 2 / 0
    Japanese : 66 / 66
    British : 31 / 32
    Italians : 13 / 12
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 cruiser; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 fighter moved from Italy to France
            4 infantry moved from Italy to France
    
        Non Combat Move - Italians
            2 armour moved from Italy to Balkans
    
        Place Units - Italians
            1 cruiser placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 27 / 30
    Russians : 2 / 0
    Japanese : 66 / 66
    British : 31 / 32
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 fighters and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 transport moved from 38 Sea Zone to 49 Sea Zone
            1 infantry moved from Borneo to 49 Sea Zone
            1 infantry and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  British take New Guinea from Japanese
            2 bombers moved from Solomon Islands to 59 Sea Zone
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 59 Sea Zone
                Americans attack with 2 bombers and 1 transport
                Japanese defend with 1 destroyer
                    Americans roll dice for 2 bombers and 1 transport in 59 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer in 59 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 59 Sea Zone
                Americans win with 1 bomber and 1 transport remaining. Battle score for attacker is -4
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer
            Battle in Iwo Jima
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Iwo Jima
                Americans win, taking Iwo Jima from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 59 Sea Zone to Midway
            1 battleship, 1 carrier and 1 fighter moved from 38 Sea Zone to 46 Sea Zone
            1 fighter moved from Solomon Islands to 46 Sea Zone
            1 destroyer moved from 20 Sea Zone to 56 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 18 Sea Zone to 20 Sea Zone
            3 armour and 3 infantry moved from Brazil to 22 Sea Zone
            3 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 22 Sea Zone to 43 Sea Zone
            1 fighter moved from Panama to 56 Sea Zone
    
        Place Units - Americans
            1 carrier, 2 fighters and 1 submarine placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.00
    Japanese regular : 0.33
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Borneo : 1 armour
    Brazil : 1 factory
    East Indies : 1 armour
    Eastern United States : 1 aaGun, 1 factory and 1 infantry
    French Madagascar : 1 armour
    Hawaiian Islands : 1 infantry
    Iwo Jima : 1 flag, 1 armour and 1 infantry
    Midway : 1 bomber and 1 infantry
    Morocco Algeria : 1 flag
    New Guinea : 1 infantry
    Wake Island : 1 infantry
    Western United States : 1 aaGun, 1 factory and 2 infantry
    20 Sea Zone : 1 artillery, 2 infantry and 2 transports
    43 Sea Zone : 3 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports
    46 Sea Zone : 1 battleship, 1 carrier and 2 fighters
    48 Sea Zone : 1 transport
    56 Sea Zone : 2 carriers, 1 destroyer, 4 fighters and 1 submarine
    59 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 27 / 30
    Russians : 2 / 0
    Japanese : 65 / 66
    British : 32 / 32
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 cruiser and 2 destroyers; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Baltic States to Karelia S.S.R.
                  Germans take Karelia S.S.R. from Russians
            1 armour moved from Germany to Baltic States
    
        Combat - Germans
    
        Non Combat Move - Germans
            6 infantry moved from Germany to Northwestern Europe
            3 fighters moved from Germany to Northwestern Europe
    
        Place Units - Germans
            1 cruiser and 2 destroyers placed in 5 Sea Zone
    
        Turn Complete - Germans
            Germans collect 29 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 29 / 31
    Russians : 0 / 0
    Japanese : 65 / 66
    British : 32 / 32
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Russians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Non Combat Move - Russians
            1 submarine moved from 7 Sea Zone to 11 Sea Zone
    
        Turn Complete - Russians
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 battleship, 1 bomber, 2 fighters and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 artillery and 1 infantry moved from Libya to Morocco Algeria
                  Germans take Morocco Algeria from Americans
            1 armour moved from Belgian Congo to French West Africa
                  Japanese take French Equatorial Africa from British
                  Japanese take French West Africa from British
            1 armour moved from Anglo-Egypt Sudan to Italian Africa
                  Japanese take Italian Africa from British
            3 armour and 2 infantry moved from India to 35 Sea Zone
            1 fighter moved from 36 Sea Zone to 48 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Borneo
            1 fighter moved from 36 Sea Zone to Borneo
            2 battleships, 2 carriers, 1 cruiser and 2 destroyers moved from 36 Sea Zone to 49 Sea Zone
            2 armour, 2 battleships, 1 carrier, 1 fighter, 1 infantry and 2 transports moved from 35 Sea Zone to 38 Sea Zone
            2 armour and 1 infantry moved from 38 Sea Zone to East Indies
            1 fighter moved from 38 Sea Zone to East Indies
            1 bomber moved from Manchuria to 59 Sea Zone
            1 armour moved from Archangel to Finland
                  Germans take Finland from British
    
        Combat - Japanese
            Battle in 59 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 59 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in 48 Sea Zone
                Japanese attack with 1 fighter
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 48 Sea Zone
                Japanese win with 1 fighter remaining. Battle score for attacker is 7
                Casualties for Americans: 1 transport
            Battle in East Indies
                Japanese attack with 2 armour, 1 fighter and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 2 battleships in East Indies, round 2 : 1/2 hits, 1.33 expected hits
                    British roll dice for 1 armour in East Indies, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Americans lost in East Indies
                Japanese win, taking East Indies from British with 2 armour, 1 fighter and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 armour
            Battle in Borneo
                Japanese attack with 1 armour, 1 fighter and 1 infantry
                Americans defend with 1 armour
                    Japanese roll dice for 2 battleships in Borneo, round 2 : 2/2 hits, 1.33 expected hits
                    British roll dice for 1 armour in Borneo, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Japanese and 1 armour owned by the Americans lost in Borneo
                Japanese win, taking Borneo from British with 1 armour and 1 fighter remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from Borneo to 49 Sea Zone
            1 fighter moved from 48 Sea Zone to 49 Sea Zone
            1 fighter moved from East Indies to 38 Sea Zone
            1 bomber moved from 59 Sea Zone to Japan
            1 fighter moved from Manchuria to Japan
            1 fighter moved from Manchuria to 49 Sea Zone
            1 armour moved from India to French Indo-China Thailand
            1 armour moved from Trans-Jordan to Anglo-Egypt Sudan
            2 armour moved from East Poland to Germany
            2 armour moved from East Poland to Balkans
            1 armour moved from East Poland to Caucasus
            1 armour moved from East Poland to Caucasus
            2 armour moved from East Poland to Baltic States
            2 armour moved from Urals to Yakut S.S.R.
    
        Place Units - Japanese
            1 artillery and 1 infantry placed in India
            1 artillery, 1 bomber and 1 infantry placed in Manchuria
            2 fighters placed in Japan
            1 battleship placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 76 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    British regular : 0.00
    

    Production/PUs Summary :

    Germans : 32 / 31
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 19 / 32
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: British round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - British
            British buy 1 armour, 2 bombers and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 fighters moved from United Kingdom to 5 Sea Zone
    
        Combat - British
            Battle in 5 Sea Zone
                British attack with 3 fighters
                Germans defend with 1 cruiser and 2 destroyers
                    British roll dice for 3 fighters in 5 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    Germans roll dice for 1 cruiser and 2 destroyers in 5 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits
                    1 destroyer owned by the Germans and 1 fighter owned by the British lost in 5 Sea Zone
                    British roll dice for 2 fighters in 5 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                    Germans roll dice for 1 cruiser and 1 destroyer in 5 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
                    2 fighters owned by the British lost in 5 Sea Zone
                Germans win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is -22
                Casualties for British: 3 fighters
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - British
            5 armour, 1 artillery and 6 infantry moved from Eastern United States to 10 Sea Zone
            5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 10 Sea Zone to 20 Sea Zone
            5 armour, 1 artillery and 6 infantry moved from 20 Sea Zone to Panama
    
        Place Units - British
            1 armour, 2 bombers and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 19 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.00
    British regular : -1.50
    

    Production/PUs Summary :

    Germans : 32 / 31
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 19 / 19
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 1 transport; Remaining resources: 6 PUs; 0 techTokens; 
    
        Place Units - Italians
            1 transport placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 19 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 32 / 31
    Russians : 0 / 0
    Japanese : 76 / 76
    British : 19 / 19
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 artillery, 1 battleship, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 fighters moved from 43 Sea Zone to New Zealand
            3 armour, 3 infantry and 3 transports moved from 43 Sea Zone to 42 Sea Zone
            3 armour and 3 infantry moved from 42 Sea Zone to New Zealand
    
        Combat - Americans
            Battle in New Zealand
                Americans attack with 3 armour, 2 fighters and 3 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Americans roll dice for 3 armour, 2 fighters and 3 infantry in New Zealand, round 2 : 5/8 hits, 3.00 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in New Zealand, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the Americans lost in New Zealand
                Americans win, taking New Zealand from Japanese with 3 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 artillery and 1 infantry
    
        Non Combat Move - Americans
            1 artillery, 2 infantry and 2 transports moved from 20 Sea Zone to 56 Sea Zone
            1 artillery and 2 infantry moved from 56 Sea Zone to Western United States
            1 battleship, 1 carrier and 2 destroyers moved from 43 Sea Zone to 42 Sea Zone
            1 battleship, 1 carrier and 2 fighters moved from 46 Sea Zone to 42 Sea Zone
            1 bomber moved from Midway to Western Canada
            2 fighters moved from New Zealand to 42 Sea Zone
    
        Place Units - Americans
            1 battleship and 1 transport placed in 56 Sea Zone
            1 armour, 1 artillery and 1 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 38 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 2.00
    Japanese regular : 0.33
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Brazil : 1 factory
    Eastern United States : 1 aaGun, 1 factory and 1 infantry
    French Madagascar : 1 armour
    Hawaiian Islands : 1 infantry
    Iwo Jima : 1 flag, 1 armour and 1 infantry
    Midway : 1 infantry
    New Guinea : 1 infantry
    New Zealand : 3 armour and 2 infantry
    Wake Island : 1 infantry
    Western Canada : 1 bomber
    Western United States : 1 aaGun, 1 armour, 2 artilleries, 1 factory and 5 infantry
    42 Sea Zone : 2 battleships, 2 carriers, 2 destroyers, 4 fighters and 3 transports
    56 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 1 submarine and 3 transports
    

    Production/PUs Summary :

    Germans : 32 / 31
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 20 / 19
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 carrier, 1 fighter and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Germans
            1 carrier and 1 transport placed in 5 Sea Zone
            1 fighter placed in 5 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Germans to 5 Sea Zone: 1 fighter
            EDIT: Removing units owned by Germans from Northwestern Europe: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 20 / 19
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Non Combat Move - Russians
            1 submarine moved from 11 Sea Zone to 20 Sea Zone
    
        Turn Complete - Russians
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 cruiser, 3 destroyers, 3 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour moved from Borneo to 49 Sea Zone
            1 armour and 1 transport moved from 49 Sea Zone to 48 Sea Zone
            1 armour moved from 48 Sea Zone to New Guinea
            1 fighter moved from 49 Sea Zone to New Guinea
            1 armour moved from Finland to Norway
                  Germans take Norway from British
    
        Combat - Japanese
            Battle in New Guinea
                Japanese attack with 1 armour and 1 fighter
                Americans defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 fighter in New Guinea, round 2 : 0/2 hits, 1.00 expected hits
                    British roll dice for 1 infantry in New Guinea, round 2 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Japanese lost in New Guinea
                1 fighter owned by the Japanese retreated
                British win with 1 infantry remaining. Battle score for attacker is -5
                Casualties for Japanese: 1 armour
    
        Non Combat Move - Japanese
            1 fighter moved from New Guinea to 50 Sea Zone
            2 battleships, 2 carriers, 1 cruiser, 2 destroyers and 2 fighters moved from 49 Sea Zone to 50 Sea Zone
            2 battleships, 1 carrier, 1 fighter and 2 transports moved from 38 Sea Zone to 50 Sea Zone
            2 fighters moved from Japan to 50 Sea Zone
            1 battleship moved from 62 Sea Zone to 50 Sea Zone
            1 bomber moved from Japan to Philippine Islands
            1 bomber moved from Manchuria to Philippine Islands
            1 fighter moved from Japan to Philippine Islands
            1 bomber moved from French Indo-China Thailand to Philippine Islands
            1 armour moved from French West Africa to Anglo-Egypt Sudan
            1 armour moved from Italian Africa to Anglo-Egypt Sudan
            2 armour moved from Balkans to France
            2 fighters moved from Italy to Morocco Algeria
            2 armour moved from Yakut S.S.R. to Buryatia S.S.R.
            2 armour moved from Caucasus to Chinghai
            2 armour moved from Belorussia to Kazakh S.S.R.
    
        Place Units - Japanese
            1 cruiser, 3 destroyers and 2 transports placed in 62 Sea Zone
            Japanese undo move 1.
            1 destroyer and 2 transports placed in 62 Sea Zone
            1 cruiser and 2 destroyers placed in 62 Sea Zone
            3 armour and 2 infantry placed in Japan
            1 infantry placed in India
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    British regular : 0.67
    

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 19
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: British round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - British
            British buy 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            5 armour, 1 artillery and 6 infantry moved from Panama to 20 Sea Zone
            5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 20 Sea Zone to 44 Sea Zone
    
        Place Units - British
            1 fighter and 3 infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 bombers
            EDIT: Adding units owned by British to Western Canada: 2 bombers
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 19
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 14 Sea Zone to 13 Sea Zone
            1 artillery and 1 infantry moved from 13 Sea Zone to Gibraltar
                  Italians take Gibraltar from British
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 14 Sea Zone
            1 artillery placed in Italy
    
        Turn Complete - Italians
            Italians collect 13 PUs; end with 13 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 38
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 6 submarines; Remaining resources: 2 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            1 bomber moved from Western Canada to 48 Sea Zone
    
        Combat - Americans
            Battle in 48 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 48 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
    
        Non Combat Move - Americans
            1 bomber moved from 48 Sea Zone to Solomon Islands
            1 armour, 2 artilleries and 3 infantry moved from Western United States to 56 Sea Zone
            1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 destroyer, 4 fighters, 3 infantry, 1 submarine and 3 transports moved from 56 Sea Zone to 44 Sea Zone
            3 armour and 2 infantry moved from New Zealand to 42 Sea Zone
            3 armour, 2 battleships, 2 carriers, 2 destroyers, 4 fighters, 2 infantry and 3 transports moved from 42 Sea Zone to 44 Sea Zone
    
        Place Units - Americans
            6 submarines placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 38 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 32
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 cruiser and 2 transports; Remaining resources: 1 PUs; 0 techTokens; 
    
        Place Units - Germans
            1 cruiser and 2 transports placed in 5 Sea Zone
            1 armour placed in Germany
    
        Turn Complete - Germans
            Germans collect 35 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Non Combat Move - Russians
            1 submarine moved from 20 Sea Zone to 44 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 77
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 carriers, 2 cruisers and 3 destroyers; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            5 battleships, 3 carriers, 1 cruiser, 2 destroyers, 6 fighters and 2 transports moved from 50 Sea Zone to 59 Sea Zone
            2 armour and 2 infantry moved from Japan to 62 Sea Zone
            2 armour, 2 infantry and 2 transports moved from 62 Sea Zone to 59 Sea Zone
            2 armour and 2 infantry moved from 59 Sea Zone to Iwo Jima
            3 fighters moved from 59 Sea Zone to Iwo Jima
    
        Combat - Japanese
            Battle in Iwo Jima
                Japanese attack with 2 armour, 3 fighters and 2 infantry
                Americans defend with 1 armour and 1 infantry
                    Japanese roll dice for 4 battleships in Iwo Jima, round 2 : 3/4 hits, 2.67 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the Americans and 1 infantry owned by the Americans lost in Iwo Jima
                Japanese win, taking Iwo Jima from Americans with 2 armour, 3 fighters and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Americans: 1 armour and 1 infantry
    
        Non Combat Move - Japanese
            3 fighters moved from Iwo Jima to 59 Sea Zone
            1 cruiser and 3 destroyers moved from 62 Sea Zone to 59 Sea Zone
            2 fighters moved from Morocco Algeria to Persia
            4 fighters moved from Germany to Caucasus
            3 bombers moved from Philippine Islands to Japan
            1 fighter moved from Philippine Islands to 62 Sea Zone
    
        Place Units - Japanese
            2 carriers, 2 cruisers and 3 destroyers placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 75 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.83
    Japanese regular : 0.33
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: British round 13

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 13
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            5 armour, 1 artillery, 2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters, 6 infantry and 6 transports moved from 44 Sea Zone to 56 Sea Zone
            5 armour, 1 artillery and 6 infantry moved from 56 Sea Zone to Western United States
            2 bombers moved from Western Canada to Western United States
            1 infantry moved from Western Canada to Alaska
            2 bombers moved from Mexico to Western United States
    
        Place Units - British
            1 artillery, 1 fighter and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 17 PUs; end with 17 PUs
    

    Production/PUs Summary :

    Germans : 35 / 36
    Russians : 0 / 0
    Japanese : 75 / 76
    British : 17 / 17
    Italians : 13 / 13
    Chinese : 0 / 0
    Americans : 38 / 40
    

    Savegame

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