The Mouse vs Captain Squareyez

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 6 armour, 1 artillery, 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            3 armour moved from Kazakh S.S.R. to Caucasus
            2 infantry moved from Persia to Caucasus
            3 armour moved from India to Caucasus
    
        Combat - Japanese
            Battle in Caucasus
                Japanese attack with 6 armour and 2 infantry
                Russians defend with 1 aaGun, 1 armour and 1 factory
                    Japanese roll dice for 6 armour and 2 infantry in Caucasus, round 2 : 5/8 hits, 3.33 expected hits
                    Russians roll dice for 1 armour in Caucasus, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Russians lost in Caucasus
                Japanese win, taking Caucasus from Russians with 6 armour and 2 infantry remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour
    
        Non Combat Move - Japanese
            3 armour moved from Ningxia to Kazakh S.S.R.
            2 fighters moved from Italy to Germany
            2 fighters moved from 35 Sea Zone to Italy
            2 fighters moved from Persia to 35 Sea Zone
            1 infantry moved from Yakut S.S.R. to Evenki National Okrug
            3 armour moved from Manchuria to Ningxia
            1 transport moved from 36 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 36 Sea Zone
            1 armour and 3 infantry moved from 36 Sea Zone to French Indo-China Thailand
            1 destroyer moved from 62 Sea Zone to 36 Sea Zone
            1 transport moved from 34 Sea Zone to 35 Sea Zone
            1 infantry moved from India to Persia
    
        Place Units - Japanese
            3 armour placed in India
            3 armour placed in Manchuria
            1 destroyer and 1 fighter placed in 62 Sea Zone
            1 artillery and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 58 PUs; end with 58 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.67
    Russians regular : -0.50
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 17 / 21
    Japanese : 58 / 58
    British : 29 / 38
    Italians : 10 / 10
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: British round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - British
            British buy 4 armour, 1 artillery and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 5,5,3 and causes: 13 damage to unit: factory
                Bombing raid in Germany causes 13 damage total. 
    
        Non Combat Move - British
            3 bombers moved from Germany to United Kingdom
            1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters and 2 transports moved from 5 Sea Zone to 3 Sea Zone
            1 destroyer and 1 transport moved from 1 Sea Zone to 3 Sea Zone
            1 transport moved from 2 Sea Zone to 3 Sea Zone
    
        Place Units - British
            2 transports placed in 3 Sea Zone
            4 armour and 1 artillery placed in United Kingdom
    
        Turn Complete - British
            British collect 29 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 17 / 21
    Japanese : 58 / 58
    British : 29 / 29
    Italians : 10 / 10
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 infantry moved from Bulgaria Romania to Ukraine
                  Italians take Ukraine from Russians
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 infantry moved from Italy to France
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 15 / 21
    Japanese : 58 / 58
    British : 29 / 29
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 armour, 1 carrier, 1 fighter and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Non Combat Move - Americans
            1 transport moved from 10 Sea Zone to 20 Sea Zone
            2 infantry moved from Eastern United States to 10 Sea Zone
            2 infantry and 1 transport moved from 10 Sea Zone to 12 Sea Zone
            2 infantry moved from 12 Sea Zone to Morocco Algeria
            1 transport moved from 12 Sea Zone to 10 Sea Zone
    
        Place Units - Americans
            1 carrier and 1 fighter placed in 56 Sea Zone
            2 armour and 1 infantry placed in Western United States
            1 infantry placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Production/PUs Summary :

    Germans : 25 / 25
    Russians : 15 / 21
    Japanese : 58 / 58
    British : 29 / 29
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 13x factory; Remaining resources: 12 PUs; 0 techTokens; 
            Germans buy 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 armour moved from Poland to East Poland
            1 infantry moved from Poland to East Poland
            2 fighters moved from Germany to East Poland
    
        Combat - Germans
            Battle in East Poland
                Germans attack with 1 armour, 2 fighters and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour, 2 fighters and 1 infantry in East Poland, round 2 : 2/4 hits, 1.67 expected hits
                    Russians roll dice for 1 infantry in East Poland, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in East Poland
                Germans win, taking East Poland from Russians with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 fighters moved from East Poland to Germany
            1 infantry moved from Poland to East Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Czechoslovakia Hungary to Poland
    
        Place Units - Germans
            4 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.33
    Germans regular : 0.33
    

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 14 / 21
    Japanese : 58 / 58
    British : 29 / 29
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            1 aaGun moved from Belorussia to Archangel
    
        Place Units - Russians
            6 infantry placed in Russia
            1 infantry placed in Karelia S.S.R.
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
    

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 14 / 14
    Japanese : 58 / 58
    British : 29 / 29
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 5 armour, 1 artillery, 2 fighters and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Evenki National Okrug to Urals
                  Japanese take Urals from Russians
            1 infantry moved from Caucasus to Eastern Ukraine
                  Japanese take Eastern Ukraine from Russians
            1 armour moved from India to 35 Sea Zone
            1 armour and 1 transport moved from 35 Sea Zone to 33 Sea Zone
            1 armour moved from 33 Sea Zone to Rhodesia
                  Japanese take Rhodesia from British
    
        Combat - Japanese
    
        Non Combat Move - Japanese
            2 armour moved from India to Caucasus
            1 infantry moved from Persia to Caucasus
            3 armour moved from Kazakh S.S.R. to Caucasus
            1 infantry moved from Novosibirsk to Kazakh S.S.R.
            3 armour moved from Ningxia to Kazakh S.S.R.
            2 fighters moved from Italy to Germany
            2 fighters moved from 35 Sea Zone to Italy
            2 fighters moved from 62 Sea Zone to 35 Sea Zone
            1 armour and 1 infantry moved from French Indo-China Thailand to 36 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 36 Sea Zone to 38 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to East Indies
            2 infantry moved from French Indo-China Thailand to 36 Sea Zone
            2 infantry and 1 transport moved from 36 Sea Zone to 49 Sea Zone
            2 infantry moved from 49 Sea Zone to Borneo
            1 destroyer moved from 36 Sea Zone to 62 Sea Zone
            3 armour moved from Manchuria to Ningxia
    
        Place Units - Japanese
            2 armour, 1 artillery and 1 infantry placed in Caucasus
            3 armour placed in India
            2 fighters and 2 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 61 PUs; end with 61 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 12 / 14
    Japanese : 61 / 61
    British : 28 / 29
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: British round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - British
            British buy 1 battleship and 1 destroyer; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 0/3 hits, 0.50 expected hits
                Bombing raid in Germany rolls: 2,2,2 and causes: 6 damage to unit: factory
                Bombing raid in Germany causes 6 damage total. 
    
        Non Combat Move - British
            3 bombers moved from Germany to United Kingdom
            1 infantry moved from Belorussia to Russia
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 battleship and 1 destroyer placed in 3 Sea Zone
    
        Turn Complete - British
            British collect 28 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.50
    

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 12 / 14
    Japanese : 61 / 61
    British : 28 / 29
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Italians
            Italians buy 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Place Units - Italians
            1 fighter placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 14 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 12 / 14
    Japanese : 61 / 61
    British : 28 / 29
    Italians : 12 / 14
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 8

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 8
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 1 fighter and 3 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Non Combat Move - Americans
            2 armour and 2 infantry moved from Western United States to 56 Sea Zone
            2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 56 Sea Zone to 46 Sea Zone
            2 armour and 2 infantry moved from 46 Sea Zone to Solomon Islands
            2 bombers moved from Western United States to Solomon Islands
            1 transport moved from 20 Sea Zone to 56 Sea Zone
            1 transport moved from 10 Sea Zone to 12 Sea Zone
            1 transport moved from 18 Sea Zone to 12 Sea Zone
    
        Place Units - Americans
            1 destroyer placed in 10 Sea Zone
            3 transports placed in 18 Sea Zone
            Americans undo move 2.
            1 transport placed in 18 Sea Zone
            1 transport placed in 18 Sea Zone
            1 transport placed in 56 Sea Zone
            1 fighter placed in Western United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Production/PUs Summary :

    Germans : 26 / 26
    Russians : 12 / 14
    Japanese : 61 / 61
    British : 28 / 29
    Italians : 12 / 14
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 11x factory; Remaining resources: 15 PUs; 0 techTokens; 
            Germans buy 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from East Poland to Belorussia
                  Germans take Belorussia from Russians
            2 fighters moved from Germany to Baltic States
            1 infantry moved from East Poland to Baltic States
            1 infantry moved from Poland to Baltic States
    
        Combat - Germans
            Battle in Baltic States
                Germans attack with 2 fighters and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 2 fighters and 2 infantry in Baltic States, round 2 : 4/4 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Baltic States, round 2 : 2/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Baltic States
                Germans win with 2 fighters remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Germans
            2 fighters moved from Baltic States to Germany
            1 infantry moved from Germany to Poland
            1 armour moved from East Poland to Germany
    
        Place Units - Germans
            5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 27 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.33
    Germans regular : 2.67
    

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 11 / 14
    Japanese : 61 / 61
    British : 28 / 29
    Italians : 12 / 14
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - Russians
            1 infantry moved from Karelia S.S.R. to Archangel
    
        Place Units - Russians
            1 infantry placed in Karelia S.S.R.
            1 armour and 2 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 11 PUs; end with 11 PUs
    

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 11 / 11
    Japanese : 61 / 61
    British : 28 / 29
    Italians : 12 / 14
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 battleship, 1 bomber, 1 cruiser and 5 infantry; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Urals to Russia
            1 artillery moved from Novosibirsk to Russia
            3 armour and 1 infantry moved from Kazakh S.S.R. to Russia
            1 infantry moved from Eastern Ukraine to Russia
            13 armour, 1 artillery and 3 infantry moved from Caucasus to Russia
            1 armour moved from Rhodesia to Union of South Africa
                  Japanese take Union of South Africa from British
    
        Combat - Japanese
            Battle in Russia
                Japanese attack with 16 armour, 2 artilleries and 6 infantry
                British defend with 1 infantry; Russians defend with 1 aaGun, 3 armour, 1 factory and 13 infantry
                    Japanese roll dice for 16 armour, 2 artilleries and 6 infantry in Russia, round 2 : 10/24 hits, 10.00 expected hits
                    Russians roll dice for 3 armour and 14 infantry in Russia, round 2 : 5/17 hits, 6.17 expected hits
                    5 infantry owned by the Japanese, 9 infantry owned by the Russians and 1 infantry owned by the British lost in Russia
                    Japanese roll dice for 16 armour, 2 artilleries and 1 infantry in Russia, round 3 : 10/19 hits, 9.00 expected hits
                    Russians roll dice for 3 armour and 4 infantry in Russia, round 3 : 1/7 hits, 2.83 expected hits
                    1 infantry owned by the Japanese, 4 infantry owned by the Russians and 3 armour owned by the Russians lost in Russia
                Japanese captures 11PUs while taking Russians capital
                Japanese win, taking Russia from Russians with 16 armour and 2 artilleries remaining. Battle score for attacker is 39
                Casualties for Japanese: 6 infantry
                Casualties for British: 1 infantry
                Casualties for Russians: 3 armour and 13 infantry
    
        Non Combat Move - Japanese
            1 transport moved from 33 Sea Zone to 35 Sea Zone
            1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 transport moved from 49 Sea Zone to 35 Sea Zone
            3 armour moved from India to Trans-Jordan
            2 infantry moved from Japan to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 50 Sea Zone
            2 infantry moved from 50 Sea Zone to Philippine Islands
            2 fighters moved from Japan to 62 Sea Zone
            3 armour moved from Ningxia to Kazakh S.S.R.
    
        Place Units - Japanese
            1 battleship and 1 cruiser placed in 62 Sea Zone
            2 infantry placed in India
            3 infantry placed in Caucasus
            1 bomber placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 1.00
    Russians regular : -3.00
    

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 5 / 0
    Japanese : 69 / 82
    British : 26 / 29
    Italians : 12 / 14
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: British round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - British
            British buy 2 armour, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            3 bombers moved from United Kingdom to Germany
    
        Combat - British
            Strategic bombing raid in Germany
                    Germans roll AA dice in Germany : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in Germany rolls: 2,3 and causes: 5 damage to unit: factory
                Bombing raid in Germany causes 5 damage total. 
    
        Non Combat Move - British
            2 bombers moved from Germany to United Kingdom
            2 battleships, 1 carrier, 1 cruiser, 4 destroyers, 2 fighters and 6 transports moved from 3 Sea Zone to 8 Sea Zone
    
        Place Units - British
            2 armour, 1 fighter and 3 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 26 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans AA : 0.50
    

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 5 / 0
    Japanese : 69 / 82
    British : 26 / 26
    Italians : 12 / 14
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 1 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Place Units - Italians
            1 armour and 3 infantry placed in Italy
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 5 / 0
    Japanese : 69 / 82
    British : 26 / 26
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 2 armour, 5 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 fighters moved from 12 Sea Zone to Italy
            1 battleship, 1 carrier, 2 destroyers and 3 transports moved from 12 Sea Zone to 13 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from Morocco Algeria to 13 Sea Zone
            2 armour, 1 artillery, 1 battleship, 1 carrier, 2 destroyers, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone
            2 armour, 1 artillery and 3 infantry moved from 14 Sea Zone to Italy
            1 bomber moved from Solomon Islands to 50 Sea Zone
            2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone
            2 armour, 2 battleships, 2 carriers, 1 destroyer, 3 fighters, 2 infantry and 2 transports moved from 46 Sea Zone to 38 Sea Zone
            2 armour, 3 fighters and 2 infantry moved from 38 Sea Zone to East Indies
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in East Indies
                Americans attack with 2 armour, 3 fighters and 2 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 2 battleships in East Indies, round 2 : 1/2 hits, 1.33 expected hits
                    Americans roll dice for 2 armour, 3 fighters and 2 infantry in East Indies, round 2 : 2/7 hits, 2.83 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                Americans win, taking East Indies from Japanese with 2 armour, 3 fighters and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
            Battle in Italy
                Americans attack with 2 armour, 1 artillery, 2 fighters and 3 infantry
                Italians defend with 1 aaGun, 2 armour, 1 artillery, 1 factory, 1 fighter and 12 infantry; Japanese defend with 2 fighters
                    Italians roll AA dice in Italy : 1/2 hits, 0.33 expected hits
                    1 fighter owned by the Americans lost in Italy
                    Americans roll dice for 1 battleship in Italy, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 2 armour, 1 artillery, 1 fighter and 3 infantry in Italy, round 2 : 3/7 hits, 2.50 expected hits
                    Italians roll dice for 2 armour, 1 artillery, 3 fighters and 12 infantry in Italy, round 2 : 9/18 hits, 7.33 expected hits
                    2 armour owned by the Americans, 3 infantry owned by the Americans, 1 fighter owned by the Americans, 1 artillery owned by the Americans and 3 infantry owned by the Italians lost in Italy
                Italians win with 2 armour, 1 artillery, 3 fighters and 9 infantry remaining. Battle score for attacker is -34
                Casualties for Americans: 2 armour, 1 artillery, 2 fighters and 3 infantry
                Casualties for Italians: 3 infantry
    
        Non Combat Move - Americans
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 46 Sea Zone
            1 fighter moved from Western United States to Solomon Islands
            2 transports moved from 18 Sea Zone to 20 Sea Zone
            1 destroyer moved from 10 Sea Zone to 20 Sea Zone
            1 fighter moved from Morocco Algeria to 14 Sea Zone
            3 fighters moved from East Indies to 38 Sea Zone
            1 bomber moved from 50 Sea Zone to Solomon Islands
    
        Place Units - Americans
            2 armour and 5 infantry placed in Western United States
            2 transports placed in 56 Sea Zone
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.33
    Italians regular : 1.67
    Japanese regular : 0.17
    Italians AA : 0.67
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Brazil : 1 factory
    East Indies : 2 armour and 1 infantry
    Eastern United States : 1 aaGun, 1 factory and 1 infantry
    French Madagascar : 1 armour
    Hawaiian Islands : 1 infantry
    Midway : 1 infantry
    Morocco Algeria : 1 flag, 1 armour and 2 infantry
    Solomon Islands : 2 bombers and 1 fighter
    Wake Island : 1 infantry
    Western United States : 1 aaGun, 2 armour, 1 factory and 5 infantry
    14 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 1 fighter and 3 transports
    20 Sea Zone : 1 destroyer and 2 transports
    38 Sea Zone : 2 battleships, 2 carriers, 1 destroyer, 3 fighters and 2 transports
    46 Sea Zone : 1 armour, 1 infantry and 1 transport
    56 Sea Zone : 3 transports
    

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 5 / 0
    Japanese : 65 / 82
    British : 30 / 26
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 22 PUs; 0 techTokens; 
            Germans buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            1 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            1 infantry moved from Poland to Baltic States
            2 infantry moved from Germany to Poland
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 armour and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 28 / 30
    Russians : 4 / 0
    Japanese : 65 / 82
    British : 30 / 26
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 39
    

    Savegame

  • '21

    TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 carrier, 1 fighter and 3 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 0 units.
    
        Combat Move - Americans
            2 armour and 2 infantry moved from Solomon Islands to 46 Sea Zone
            1 armour, 1 battleship, 1 carrier, 1 fighter, 1 infantry and 1 transport moved from 46 Sea Zone to 38 Sea Zone
            1 armour and 1 infantry moved from 38 Sea Zone to East Indies
            1 fighter moved from 38 Sea Zone to East Indies
            1 armour, 1 battleship, 1 carrier, 1 destroyer, 2 fighters, 1 infantry and 1 transport moved from 46 Sea Zone to 49 Sea Zone
            1 armour and 1 infantry moved from 49 Sea Zone to Borneo
            2 fighters moved from 49 Sea Zone to Borneo
            1 bomber moved from Solomon Islands to 50 Sea Zone
            1 armour and 1 infantry moved from Western United States to 56 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 56 Sea Zone to 59 Sea Zone
            1 armour and 1 infantry moved from 59 Sea Zone to Iwo Jima
    
        Combat - Americans
            Battle in 50 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 50 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Iwo Jima
                Americans attack with 1 armour and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 3 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 armour and 1 infantry in Iwo Jima, round 4 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 4 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Iwo Jima
                    Americans roll dice for 1 armour in Iwo Jima, round 5 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Iwo Jima, round 5 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Americans lost in Iwo Jima
                Japanese win with 1 infantry remaining. Battle score for attacker is -8
                Casualties for Americans: 1 armour and 1 infantry
            Battle in Borneo
                Americans attack with 1 armour, 2 fighters and 1 infantry
                Japanese defend with 2 infantry
                    Americans roll dice for 1 battleship in Borneo, round 2 : 0/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 2 fighters and 1 infantry in Borneo, round 2 : 2/4 hits, 1.67 expected hits
                    Japanese roll dice for 2 infantry in Borneo, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Borneo
                Americans win, taking Borneo from Japanese with 1 armour, 2 fighters and 1 infantry remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
            Battle in East Indies
                Americans attack with 1 armour, 1 fighter and 1 infantry
                Japanese defend with 1 armour and 1 infantry
                    Americans roll dice for 1 battleship in East Indies, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 armour, 1 fighter and 1 infantry in East Indies, round 2 : 2/3 hits, 1.17 expected hits
                    Japanese roll dice for 1 armour and 1 infantry in East Indies, round 2 : 1/2 hits, 0.83 expected hits
                    1 infantry owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in East Indies
                Americans win, taking East Indies from Japanese with 1 armour and 1 fighter remaining. Battle score for attacker is 5
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 1 armour and 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 50 Sea Zone to Solomon Islands
            2 fighters moved from Borneo to 49 Sea Zone
            1 fighter moved from East Indies to 38 Sea Zone
            3 armour and 3 infantry moved from Morocco Algeria to 12 Sea Zone
            3 armour, 1 battleship, 1 carrier, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 12 Sea Zone to 22 Sea Zone
            3 armour and 3 infantry moved from 22 Sea Zone to Brazil
            2 transports moved from 18 Sea Zone to 12 Sea Zone
            1 artillery and 2 infantry moved from Morocco Algeria to 12 Sea Zone
            1 artillery, 2 infantry and 2 transports moved from 12 Sea Zone to 18 Sea Zone
            1 fighter moved from Morocco Algeria to Panama
            1 destroyer moved from 10 Sea Zone to 20 Sea Zone
            1 fighter moved from Western United States to Solomon Islands
    
        Place Units - Americans
            1 carrier placed in 56 Sea Zone
            1 fighter placed in 56 Sea Zone
            1 armour and 3 infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 39 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.67
    Japanese regular : 0.17
    

    Territory Summary for Americans and Chinese :

    Alaska : 2 infantry
    Borneo : 1 armour and 1 infantry
    Brazil : 3 armour, 1 factory and 3 infantry
    East Indies : 1 armour
    Eastern United States : 1 aaGun, 1 factory and 1 infantry
    French Madagascar : 1 armour
    Hawaiian Islands : 1 infantry
    Midway : 1 infantry
    Morocco Algeria : 1 flag
    Panama : 1 fighter
    Solomon Islands : 2 bombers and 1 fighter
    Wake Island : 1 infantry
    Western United States : 1 aaGun, 1 armour, 1 factory and 3 infantry
    18 Sea Zone : 1 artillery, 2 infantry and 2 transports
    20 Sea Zone : 1 destroyer
    22 Sea Zone : 1 battleship, 1 carrier, 2 destroyers, 2 fighters and 3 transports
    38 Sea Zone : 1 battleship, 1 carrier, 1 fighter and 1 transport
    49 Sea Zone : 1 battleship, 1 carrier, 1 destroyer, 2 fighters and 1 transport
    56 Sea Zone : 1 carrier, 1 fighter and 1 transport
    59 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 27 / 27
    Russians : 5 / 0
    Japanese : 61 / 82
    British : 34 / 26
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21 '18 '17 '15

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 5x factory; Remaining resources: 22 PUs; 0 techTokens; 
            Germans buy 2 armour and 1 fighter; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Poland to Baltic States
                  Germans take Baltic States from Russians
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 infantry moved from Germany to Poland
    
        Place Units - Germans
            2 armour and 1 fighter placed in Germany
    
        Turn Complete - Germans
            Germans collect 28 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 28 / 30
    Russians : 4 / 0
    Japanese : 61 / 82
    British : 34 / 26
    Italians : 12 / 12
    Chinese : 0 / 0
    Americans : 39 / 40
    

    Savegame

  • '21

    TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 10
    
        Combat Move - Russians
            1 infantry moved from Archangel to Urals
                  Russians take Urals from Japanese
            2 infantry moved from Karelia S.S.R. to Belorussia
    
        Combat - Russians
            Battle in Belorussia
                Russians attack with 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry in Belorussia, round 2 : 0/2 hits, 0.33 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Belorussia
                    Russians roll dice for 1 infantry in Belorussia, round 3 : 1/1 hits, 0.17 expected hits
                    Germans roll dice for 1 infantry in Belorussia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Belorussia
                Russians win, taking Belorussia from Germans with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 submarine moved from 5 Sea Zone to 7 Sea Zone
    
        Turn Complete - Russians
    

    Combat Hit Differential Summary :

    Germans regular : 0.33
    Russians regular : 0.50
    

    Territory Summary for Russians :

    Archangel : 1 aaGun
    Belorussia : 1 infantry
    Karelia S.S.R. : 1 aaGun and 1 factory
    Urals : 1 infantry
    7 Sea Zone : 1 submarine
    

    Savegame

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