L21 G40.2 feltmarskal (Axis) v FlyingBadger (Allies+16) - Regular Dice

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 8 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
    
        Non Combat Move - Americans
            1 carrier, 2 cruisers and 2 fighters moved from 92 Sea Zone to 91 Sea Zone
            1 carrier moved from 101 Sea Zone to 91 Sea Zone
            2 fighters moved from Gibraltar to 91 Sea Zone
            1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Morocco to Algeria
            6 transports moved from 91 Sea Zone to 101 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
            1 aaGun moved from Western United States to Central United States
            1 aaGun moved from Eastern United States to Central United States
            1 fighter moved from Western United States to 10 Sea Zone
            1 fighter moved from 101 Sea Zone to 10 Sea Zone
            1 fighter moved from 101 Sea Zone to Eastern United States
    
        Place Units - Americans
            1 carrier, 1 destroyer and 3 submarines placed in 10 Sea Zone
            8 infantry placed in Central United States
    
        Turn Complete - Americans
            Americans collect 51 PUs; end with 51 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 submarine moved from 81 Sea Zone to 98 Sea Zone
            2 fighters and 2 tactical_bombers moved from Egypt to 98 Sea Zone
            1 infantry moved from West India to 79 Sea Zone
            1 infantry and 1 transport moved from 79 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
    
        Combat - British
            Battle in Sumatra
            Battle in 98 Sea Zone
                British attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Italians defend with 1 cruiser and 1 transport
                    British roll dice for 1 submarine in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 cruiser owned by the Italians lost in 98 Sea Zone
                    British roll dice for 2 fighters and 2 tactical_bombers in 98 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
                    1 transport owned by the Italians lost in 98 Sea Zone
                British win, taking Sumatra from Japanese, taking 98 Sea Zone from Neutral with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 19
                Casualties for Italians: 1 cruiser and 1 transport
    
        Non Combat Move - British
            3 aaGuns, 1 artillery, 1 fighter, 14 infantry and 1 mech_infantry moved from Burma to India
            1 artillery and 2 infantry moved from West India to India
            1 transport moved from 79 Sea Zone to 80 Sea Zone
            1 infantry moved from Iraq to 80 Sea Zone
            1 infantry moved from Persia to 80 Sea Zone
            2 infantry and 1 transport moved from 80 Sea Zone to 79 Sea Zone
            2 infantry moved from 79 Sea Zone to West India
            2 infantry moved from Persia to Eastern Persia
            2 fighters and 2 tactical_bombers moved from 98 Sea Zone to Iraq
            1 armour moved from Egypt to Alexandria
            3 mech_infantrys moved from Egypt to Iraq
            2 fighters moved from 92 Sea Zone to 81 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 92 Sea Zone to 91 Sea Zone
            2 fighters moved from United Kingdom to Gibraltar
            1 armour and 1 infantry moved from Morocco to Algeria
            1 artillery moved from Iceland to 123 Sea Zone
            1 artillery and 1 transport moved from 123 Sea Zone to 106 Sea Zone
            1 artillery moved from 106 Sea Zone to New Brunswick Nova Scotia
            1 fighter moved from Gibraltar to Alexandria
    
        Place Units - British
            2 fighters placed in United Kingdom
            3 infantry placed in Egypt
            3 mech_infantrys placed in Persia
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 10 PUs; end with 10 PUs
            Some Units in India change ownership: 2 infantry
    

    Combat Hit Differential Summary :

    British regular : -0.67
    

    Savegame


  • @flyingbadger My replywill soon come have been very busy


  • @feltmarskal Not a problem, take as long as you need.


  • TripleA Turn Summary: Italians round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - Italians
            Italians buy 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 armour moved from Western Ukraine to Rostov
            1 mech_infantry moved from Western Ukraine to Rostov
            1 bomber moved from Libya to Rostov
    
        Combat - Italians
            Battle in Rostov
                Italians attack with 1 armour, 1 bomber and 1 mech_infantry
                Russians defend with 3 infantry
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 2 : 2/3 hits, 1,33 expected hits
                    Russians roll dice for 3 infantry in Rostov, round 2 : 0/3 hits, 1,00 expected hits
                    2 infantry owned by the Russians lost in Rostov
                    Italians roll dice for 1 armour, 1 bomber and 1 mech_infantry in Rostov, round 3 : 1/3 hits, 1,33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 9
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Italians
            2 infantry moved from Bessarabia to Ukraine
            1 armour moved from Romania to Ukraine
            2 mech_infantrys moved from Romania to Ukraine
            1 destroyer moved from 96 Sea Zone to 97 Sea Zone
            1 battleship, 2 carriers, 1 cruiser, 4 fighters and 2 submarines moved from 95 Sea Zone to 97 Sea Zone
            1 bomber moved from Rostov to Ukraine
    
        Place Units - Italians
            3 infantry placed in Southern Italy
            2 infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 17 PUs; end with 17 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0,33
    Russians regular : -1,33
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 5

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 5
    
        Purchase Units - ANZAC
            ANZAC buy 2 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            2 artilleries placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 7 PUs (2 lost to blockades); end with 7 PUs
    
        Combat Move - French
            1 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 2 bombers, 7 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            7 armour, 1 artillery, 3 infantry and 3 mech_infantrys moved from Novgorod to Archangel
            1 infantry moved from Eastern Poland to Belarus
            1 infantry moved from Ukraine to Bryansk
            1 mech_infantry moved from Ukraine to Tambov
                  Germans take Tambov from Russians
            1 mech_infantry moved from Ukraine to Volgograd
            1 infantry moved from Ukraine to Bryansk
            1 infantry moved from Eastern Poland to Belarus
            1 mech_infantry moved from Ukraine to Volgograd
            4 mech_infantrys moved from Ukraine to Caucasus
            5 armour moved from Ukraine to Caucasus
            1 bomber moved from Western Germany to Belarus
            1 bomber moved from Southern Italy to Bryansk
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Southern Italy to Bryansk
            1 bomber moved from Southern Italy to Volgograd
            1 bomber moved from Southern Italy to Bryansk
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 bombers and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 3 bombers and 2 infantry in Bryansk, round 2 : 2/5 hits, 2,33 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 3 bombers and 2 infantry remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Volgograd
                Germans attack with 2 bombers and 2 mech_infantrys
                Russians defend with 1 factory_minor and 1 mech_infantry
                    Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 1/4 hits, 1,67 expected hits
                    Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Russians lost in Volgograd
                Germans win, taking Volgograd from Russians with 2 bombers and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 mech_infantry
            Battle in Archangel
                Germans attack with 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys in Archangel, round 2 : 6/14 hits, 5,00 expected hits
                    Russians roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Archangel
                Germans win, taking Archangel from Russians with 7 armour, 1 artillery, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Belarus
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 1/3 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Belarus
                Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Caucasus
                Germans attack with 5 armour and 4 mech_infantrys
                Russians defend with 1 infantry
                    Germans roll dice for 5 armour and 4 mech_infantrys in Caucasus, round 2 : 4/9 hits, 3,17 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Caucasus
                Germans win, taking Caucasus from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            5 artilleries and 17 infantry moved from Ukraine to Rostov
            1 aaGun moved from Western Ukraine to Ukraine
            1 artillery moved from Eastern Poland to Western Ukraine
            1 infantry moved from Eastern Poland to Western Ukraine
            5 infantry moved from Vyborg to Novgorod
            2 aaGuns moved from Germany to Western Germany
            1 aaGun moved from Western Germany to Northern Italy
            1 aaGun moved from France to Northern Italy
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            1 mech_infantry moved from Eastern Poland to Archangel
            3 armour moved from Eastern Poland to Ukraine
            2 mech_infantrys moved from Germany to Eastern Poland
            7 infantry moved from Western Germany to Northern Italy
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Volgograd to Ukraine
            1 bomber moved from Bryansk to Ukraine
            1 bomber moved from Bryansk to Ukraine
            1 bomber moved from Bryansk to Ukraine
            1 bomber moved from Belarus to Yugoslavia
    
        Place Units - Germans
            1 armour and 2 mech_infantrys placed in Ukraine
            3 infantry placed in Novgorod
            2 bombers and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,3
            Germans collect 56 PUs (2 lost to blockades); end with 56 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 61 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -2,00
    Germans regular : 0,83
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Russians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Russians
            Russians buy 6 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Samara to Volgograd
            2 fighters and 1 tactical_bomber moved from Russia to Volgograd
    
        Combat - Russians
            Battle in Volgograd
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 1 factory_minor and 2 mech_infantrys
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                    Germans roll dice for 2 mech_infantrys in Volgograd, round 2 : 0/2 hits, 0.67 expected hits
                    2 mech_infantrys owned by the Germans lost in Volgograd
                Russians win, taking Volgograd from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Volgograd to Russia
            1 infantry moved from Samara to Vologda
            2 aaGuns and 12 infantry moved from Novosibirsk to Samara
            3 infantry moved from Samara to Russia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            6 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 20 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.67
    Russians regular : 1.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 carrier, 1 destroyer, 6 infantry, 4 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Politics - Japanese
            Japanese takes Political Action: Political Action Japanese To War With Russians
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied
                Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly
    
        Combat Move - Japanese
            1 infantry moved from Tsinghai to Novosibirsk
                  Japanese take Novosibirsk from Russians
            2 armour moved from Sikang to Volgograd
                  Japanese take Kazakhstan from Russians
            1 mech_infantry moved from Sikang to Kansu
            2 mech_infantrys moved from French Indo China to Szechwan
            1 armour moved from French Indo China to Szechwan
            1 armour moved from Kwangsi to Szechwan
            2 mech_infantrys moved from Kwangsi to Szechwan
            2 mech_infantrys moved from Yunnan to Szechwan
            1 armour moved from Yunnan to Szechwan
            1 mech_infantry moved from Kiangsu to Hopei
            2 infantry moved from Kiangsu to Kiangsi
            1 armour moved from Kwangtung to Yunnan
            2 mech_infantrys moved from Kwangtung to Yunnan
            2 infantry moved from Kwangsi to Yunnan
            1 carrier moved from 55 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from Yunnan to 41 Sea Zone
            1 bomber moved from Kwangtung to Northern Territory
            1 bomber moved from Yunnan to Northern Territory
            1 fighter moved from 55 Sea Zone to Northern Territory
            1 tactical_bomber moved from 55 Sea Zone to Northern Territory
            1 fighter and 1 tactical_bomber moved from Caroline Islands to Northern Territory
            2 fighters moved from Japan to Caroline Islands
            1 infantry moved from Japan to 6 Sea Zone
            1 artillery moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 33 Sea Zone
            1 infantry moved from Northern Territory to Queensland
                  Japanese take Queensland from ANZAC
            1 infantry moved from Northern Territory to South Australia
                  Japanese take South Australia from ANZAC
            1 transport moved from 55 Sea Zone to 33 Sea Zone
            1 destroyer moved from 55 Sea Zone to 41 Sea Zone
            1 destroyer moved from 26 Sea Zone to 49 Sea Zone
            1 battleship, 3 carriers, 2 destroyers, 3 fighters, 3 submarines and 3 tactical_bombers moved from 26 Sea Zone to 54 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
                British defend with 1 transport
                    1 transport owned by the British lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Neutral with 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for British: 1 transport
            Battle in Volgograd
                Japanese attack with 2 armour
                Russians defend with 1 factory_minor and 2 infantry
                    Japanese roll dice for 2 armour in Volgograd, round 2 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 2 infantry in Volgograd, round 2 : 0/2 hits, 0,67 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                    Japanese roll dice for 2 armour in Volgograd, round 3 : 1/2 hits, 1,00 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Japanese win, taking Volgograd from Russians with 2 armour remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Yunnan to Philippines
            1 fighter and 1 tactical_bomber moved from Yunnan to Philippines
            1 infantry moved from 33 Sea Zone to Caroline Islands
            1 artillery moved from 33 Sea Zone to Caroline Islands
            2 artilleries moved from Northern Territory to 55 Sea Zone
            8 infantry moved from Northern Territory to 55 Sea Zone
            2 artilleries, 1 battleship, 2 cruisers, 8 infantry and 5 transports moved from 55 Sea Zone to 54 Sea Zone
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Kiangsu
            1 armour and 2 mech_infantrys placed in Kwangtung
            3 infantry placed in French Indo China
            3 infantry placed in Japan
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 69 PUs; end with 69 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,00
    Russians regular : -1,00
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            7 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            4 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Hawaiian Islands
                Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from Italians to Americans
            EDIT: Turning off Edit Mode
            EDIT: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 aaGuns and 8 infantry moved from Central United States to 101 Sea Zone
            4 aaGuns, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns and 8 infantry moved from 91 Sea Zone to Morocco
            2 carriers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 fighter and 4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : -0.67
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 destroyer, 4 fighters, 4 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 artillery and 1 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
            1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
            7 fighters and 1 tactical_bomber moved from 10 Sea Zone to Hawaiian Islands
            1 battleship moved from 10 Sea Zone to 26 Sea Zone
                  Americans take 26 Sea Zone from Japanese
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            4 carriers, 3 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
    
        Combat - Americans
            Battle in Hawaiian Islands
                Americans attack with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 1 harbour and 2 infantry
                    Americans roll dice for 1 battleship in Hawaiian Islands, round 2 : 1/1 hits, 0.67 expected hits
                    Americans roll dice for 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber in Hawaiian Islands, round 2 : 6/10 hits, 4.83 expected hits
                    Japanese roll dice for 2 infantry in Hawaiian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Japanese lost in Hawaiian Islands
                Americans win, taking Hawaiian Islands from Japanese with 1 artillery, 7 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Changing ownership of Tunisia from Italians to Americans
            EDIT: Turning off Edit Mode
            EDIT: 1 armour, 2 artilleries, 7 infantry and 4 mech_infantrys moved from Algeria to Tunisia
            2 artilleries and 2 infantry moved from Morocco to Algeria
            2 transports moved from 91 Sea Zone to 101 Sea Zone
            4 aaGuns and 8 infantry moved from Central United States to 101 Sea Zone
            4 aaGuns, 8 infantry and 6 transports moved from 101 Sea Zone to 91 Sea Zone
            4 aaGuns and 8 infantry moved from 91 Sea Zone to Morocco
            2 carriers and 4 fighters moved from 91 Sea Zone to 96 Sea Zone
            1 fighter moved from Eastern United States to Gibraltar
            7 fighters and 1 tactical_bomber moved from Hawaiian Islands to 26 Sea Zone
    
        Place Units - Americans
            2 fighters placed in Eastern United States
            1 fighter and 4 infantry placed in Eastern United States
            1 fighter placed in Western United States
            1 destroyer and 1 submarine placed in 10 Sea Zone
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy nothing; Remaining resources: 3 PUs; 
    
        Combat Move - Chinese
    
        Turn Complete - Chinese
            Chinese collect 0 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 1 destroyer, 5 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
    
        Non Combat Move - British
            1 mech_infantry moved from Iraq to Northwest Persia
                  British take Northwest Persia from Neutral_Allies
            1 mech_infantry moved from Northwest Persia to Persia
            2 infantry moved from Eastern Persia to Persia
            2 fighters, 2 mech_infantrys and 2 tactical_bombers moved from Iraq to Persia
            2 infantry moved from West India to Eastern Persia
            1 fighter moved from Alexandria to Persia
            1 transport moved from 79 Sea Zone to 76 Sea Zone
            1 submarine moved from 98 Sea Zone to 96 Sea Zone
            1 carrier, 2 cruisers, 3 destroyers and 2 fighters moved from 81 Sea Zone to 96 Sea Zone
            1 battleship, 1 carrier, 1 cruiser and 2 destroyers moved from 91 Sea Zone to 96 Sea Zone
            2 fighters moved from Gibraltar to 96 Sea Zone
            3 infantry moved from Egypt to Alexandria
            1 armour moved from Alexandria to Egypt
            1 armour and 1 infantry moved from Algeria to Tunisia
            1 artillery moved from New Brunswick Nova Scotia to 106 Sea Zone
            1 artillery and 1 transport moved from 106 Sea Zone to 109 Sea Zone
            1 artillery moved from 109 Sea Zone to United Kingdom
    
        Place Units - British
            1 destroyer placed in 109 Sea Zone
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            British undo move 3.
            British undo move 2.
            3 mech_infantrys placed in Egypt
            3 infantry placed in Persia
            2 infantry and 1 mech_infantry placed in United Kingdom
            Turning on Edit Mode
            EDIT: Removing units owned by British from United Kingdom: 2 infantry and 1 mech_infantry
            EDIT: Adding units owned by British to United Kingdom: 1 fighter
            EDIT: Turning off Edit Mode
    
        Turn Complete - British
            British collect 34 PUs; end with 34 PUs
            Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            2 infantry and 1 mech_infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 2,5,6,1,3
            UK_Pacific collect 6 PUs (4 lost to blockades); end with 6 PUs
            Some Units in India change ownership: 2 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Japanese regular : -0.67
    

    Savegame


  • @feltmarskal For confused and bought the Pacific stuff twice, so swapped out for a plane.


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 2 destroyers and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Rostov to Northwest Persia
                  Italians take Northwest Persia from British
    
        Combat - Italians
    
        Non Combat Move - Italians
            1 armour moved from Rostov to Kazakhstan
            1 armour moved from Ukraine to Caucasus
            2 mech_infantrys moved from Ukraine to Caucasus
            2 infantry moved from Ukraine to Rostov
            1 bomber moved from Ukraine to Rostov
            2 infantry moved from Northern Italy to Southern Italy
            1 battleship, 2 carriers, 1 cruiser, 1 destroyer, 4 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone
    
        Place Units - Italians
            2 destroyers and 1 submarine placed in 95 Sea Zone
    
        Turn Complete - Italians
            Italians collect 16 PUs; end with 16 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Savegame

  • 2023 '22 '21

    TripleA Manual Gamesave Post: ANZAC round 6

    TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from New South Wales to South Australia
            5 fighters moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Territory
                ANZAC attack with 5 fighters
                Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -0.33
    

    Savegame


  • @feltmarskal Order of Loses? 3 hits.
    1d111b85-6203-4ef5-b2b2-0c85c1f6900e-image.png


  • @flyingbadger The bombers first then technical bombers

  • 2023 '22 '21

    TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from New South Wales to South Australia
            5 fighters moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Territory
                ANZAC attack with 5 fighters
                Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Northern Territory, round 3 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Northern Territory
                ANZAC win with 2 fighters remaining. Battle score for attacker is 36
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    ANZAC regular : 0.17
    

    Savegame

  • 2023 '22 '21

    TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            5 artilleries and 8 infantry moved from New South Wales to South Australia
            5 fighters moved from New South Wales to Northern Territory
    
        Combat - ANZAC
            Battle in South Australia
                ANZAC attack with 5 artilleries and 8 infantry
                Japanese defend with 1 infantry
                    ANZAC roll dice for 5 artilleries and 8 infantry in South Australia, round 2 : 3/13 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in South Australia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in South Australia
                ANZAC win, taking South Australia from Japanese with 5 artilleries and 8 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Northern Territory
                ANZAC attack with 5 fighters
                Japanese defend with 2 bombers, 2 fighters and 2 tactical_bombers
                    ANZAC roll dice for 5 fighters in Northern Territory, round 2 : 3/5 hits, 2.50 expected hits
                    Japanese roll dice for 2 bombers, 2 fighters and 2 tactical_bombers in Northern Territory, round 2 : 2/6 hits, 2.67 expected hits
                    1 tactical_bomber owned by the Japanese, 2 fighters owned by the ANZAC and 2 bombers owned by the Japanese lost in Northern Territory
                    ANZAC roll dice for 3 fighters in Northern Territory, round 3 : 2/3 hits, 1.50 expected hits
                    Japanese roll dice for 2 fighters and 1 tactical_bomber in Northern Territory, round 3 : 1/3 hits, 1.83 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese and 1 fighter owned by the ANZAC lost in Northern Territory
                    ANZAC roll dice for 2 fighters in Northern Territory, round 4 : 1/2 hits, 1.00 expected hits
                    Japanese roll dice for 1 fighter in Northern Territory, round 4 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Japanese lost in Northern Territory
                ANZAC win with 2 fighters remaining. Battle score for attacker is 36
                Casualties for ANZAC: 3 fighters
                Casualties for Japanese: 2 bombers, 2 fighters and 2 tactical_bombers
    
        Non Combat Move - ANZAC
            2 fighters moved from Northern Territory to New South Wales
            2 aaGuns moved from New South Wales to South Australia
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,4
            ANZAC collect 5 PUs (2 lost to blockades); end with 5 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 39 Sea Zone to 76 Sea Zone
            1 infantry moved from Algeria to Tunisia
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -2.50
    ANZAC regular : 0.17
    

    Savegame

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