No scramble, sub fight in 106 until you got a hit
L21 PtV: 666 (allies) vs nikola1975 (axis+9)
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TripleA Manual Gamesave Post: Italians round 8
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 3 artilleries moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Northern Caucasus Combat - Italians
Combat Hit Differential Summary :
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@666 Well, that was a big blow for an Axis war effort. But, it had to happen sooner or later, Mare Nostrum is too small to keep on escaping British might. Mussolini is considering separate peace negotiations.
Check out if you wish to launch fighters to try and defend Normandy.
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@nikola1975 said in L21 PtV: 666 (allies) vs nikola1975 (axis+9):
@666 Well, that was a big blow for an Axis war effort. But, it had to happen sooner or later, Mare Nostrum is too small to keep on escaping British might. Mussolini is considering separate peace negotiations.
Check out if you wish to launch fighters to try and defend Normandy.
no thanks
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - Italians Italians buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - Italians 6 infantry moved from Southern France to Normandy Bordeaux 3 artilleries moved from Southern France to Normandy Bordeaux 1 bomber moved from Southern Italy to Northern Caucasus Combat - Italians Battle in Normandy Bordeaux Italians attack with 3 artilleries and 6 infantry French defend with 2 infantry; Americans defend with 1 factory_minor, 1 harbour and 1 mech_infantry Italians roll dice for 3 artilleries and 6 infantry in Normandy Bordeaux, round 2 : 4/9 hits, 2.50 expected hits Americans roll dice for 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the French, 2 infantry owned by the Italians and 1 mech_infantry owned by the Americans lost in Normandy Bordeaux Italians win, taking Normandy Bordeaux from Americans with 3 artilleries and 4 infantry remaining. Battle score for attacker is 5 Casualties for Italians: 2 infantry Casualties for French: 2 infantry Casualties for Americans: 1 mech_infantry Battle in Northern Caucasus Italians attack with 1 bomber Russians defend with 1 armour Italians roll dice for 1 bomber in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Northern Caucasus, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 bomber in Northern Caucasus, round 3 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 armour in Northern Caucasus, round 3 : 0/1 hits, 0.50 expected hits 1 armour owned by the Russians lost in Northern Caucasus Italians win with 1 bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 armour Non Combat Move - Italians 1 bomber moved from Northern Caucasus to Ukraine 4 infantry moved from Southern France to Northern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Southern Italy 1 armour and 1 mech_infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 artillery and 1 infantry placed in Northern Italy 1 fighter placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 95 Sea Zone. Rolls: 5,6,5,6,5 Italians collect 18 PUs; end with 18 PUs
Combat Hit Differential Summary :
Americans regular : 1.00 Italians regular : 1.50 Russians regular : -1.00
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Sumatra Non Combat Move - ANZAC 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Hit Differential Summary :
Territory Summary for ANZAC :
New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour Sumatra : 1 flag, 1 infantry 64 Sea Zone : 1 carrier and 1 submarine Iraq : 2 infantry Dutch New Guinea : 1 flag 45 Sea Zone : 1 transport Celebes : 1 flag, 1 infantry 42 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 40 / 60 Americans : 54 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 18 / 18 ANZAC : 15 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 carrier and 1 submarine; Remaining resources: 0 PUs; Combat Move - ANZAC 1 infantry moved from Queensland to 55 Sea Zone 1 infantry and 1 transport moved from 55 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Sumatra 1 infantry moved from New South Wales to 64 Sea Zone 1 infantry and 1 transport moved from 64 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Celebes Combat - ANZAC Battle in Celebes Battle in Sumatra Non Combat Move - ANZAC 1 cruiser moved from 64 Sea Zone to 55 Sea Zone 1 marine moved from New South Wales to Queensland 1 artillery moved from New South Wales to Queensland 2 infantry moved from Trans-Jordan to Iraq Place Units - ANZAC 1 carrier and 1 submarine placed in 64 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 15 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs Combat Move - French Combat - French Non Combat Move - French 2 infantry moved from Egypt to Trans-Jordan 1 fighter moved from United Kingdom to 113 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from 74 Sea Zone: 1 destroyer EDIT: Adding units owned by French to 83 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Trans-Jordan : 2 infantry New South Wales : 1 factory_minor and 1 harbour Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 2 fighters, 1 harbour and 1 marine New Zealand : 1 airfield and 1 harbour Morocco : 1 infantry Sumatra : 1 flag, 1 infantry 64 Sea Zone : 1 carrier and 1 submarine 113 Sea Zone : 1 cruiser and 1 fighter Iraq : 2 infantry 83 Sea Zone : 1 destroyer Dutch New Guinea : 1 flag 45 Sea Zone : 1 transport Celebes : 1 flag, 1 infantry 42 Sea Zone : 1 transport 55 Sea Zone : 1 carrier, 1 cruiser, 1 destroyer and 4 fighters
Production/PUs Summary :
Germans : 49 / 71 Russians : 30 / 34 Japanese : 40 / 60 Americans : 54 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 18 / 18 ANZAC : 15 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 6 armour, 2 artilleries, 1 factory_minor and 5 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 armour moved from Stalingrad to Southern Caucasus Germans take Northern Caucasus from Russians Germans take Southern Caucasus from Russians 1 armour moved from Stalingrad to Southern Caucasus 1 armour moved from Stalingrad to Southern Caucasus 1 armour and 1 mech_infantry moved from Stalingrad to Southern Caucasus 1 armour moved from Ukraine to Stalingrad 1 infantry moved from Rostov to Stalingrad 1 artillery and 1 infantry moved from Rostov to Northern Caucasus 1 artillery and 1 infantry moved from Stalingrad to Kazakhstan 2 tactical_bombers moved from Bryansk to Kazakhstan 1 armour moved from Bryansk to Tula Germans take Tula from Russians 1 armour moved from Tula to Bryansk 4 armour moved from Bryansk to Rostov 1 artillery and 1 infantry moved from Leningrad to Archangel 1 armour moved from Leningrad to Vologda 1 infantry moved from Leningrad to Vologda 1 infantry moved from Leningrad to Novgorod 1 infantry moved from Northern Belarus to Novgorod 1 fighter and 1 tactical_bomber moved from Bryansk to Novgorod 1 armour moved from Eastern Poland to Ukraine 1 armour moved from Eastern Poland to Ukraine 3 armour moved from Romania to Ukraine 1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk 1 artillery and 1 infantry moved from France to Holland Belgium 1 infantry moved from France to Holland Belgium 2 fighters moved from Western Germany to Holland Belgium 1 tactical_bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 bomber moved from Western Germany to Holland Belgium 1 fighter moved from Western Germany to Holland Belgium 2 armour moved from Germany to Eastern Poland 1 armour moved from Stalingrad to Saratov Germans take Saratov from Russians 1 armour moved from Saratov to Stalingrad 1 artillery and 2 infantry moved from Ukraine to Rostov 1 artillery and 1 infantry moved from Ukraine to Kursk 1 infantry moved from Ukraine to Kursk 1 tactical_bomber moved from Southern Italy to Holland Belgium Combat - Germans Battle in Archangel Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Archangel Germans roll dice for 1 artillery in Archangel, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 infantry in Archangel, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Archangel Russians win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Germans: 1 artillery and 1 infantry Battle in Novgorod Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novgorod, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Germans win, taking Novgorod from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers Americans defend with 2 infantry Germans roll dice for 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Holland Belgium, round 2 : 3/10 hits, 4.67 expected hits Americans roll dice for 2 infantry in Holland Belgium, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 1 artillery, 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Battle in Kazakhstan Germans attack with 1 artillery, 1 infantry and 2 tactical_bombers Russians defend with 2 infantry Germans roll dice for 1 artillery, 1 infantry and 2 tactical_bombers in Kazakhstan, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Kazakhstan, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Kazakhstan Germans win, taking Kazakhstan from Russians with 1 artillery and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Vologda Germans attack with 1 armour and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 armour and 1 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Germans roll dice for 1 armour in Vologda, round 3 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 4 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 5 : 0/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 armour in Vologda, round 6 : 1/1 hits, 0.50 expected hits Russians roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 armour remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk 2 tactical_bombers moved from Kazakhstan to Stalingrad 2 tactical_bombers moved from Holland Belgium to Western Germany 2 bombers moved from Holland Belgium to Western Germany 3 fighters moved from Holland Belgium to Western Germany 1 armour and 1 mech_infantry moved from Western Germany to Germany 2 artilleries moved from France to Western Germany 1 infantry moved from France to Western Germany 1 aaGun moved from France to Western Germany Place Units - Germans 1 factory_minor placed in Stalingrad 1 armour, 1 artillery and 1 infantry placed in Ukraine 1 armour, 1 artillery and 1 infantry placed in Leningrad 2 infantry placed in Germany 1 armour placed in Romania 1 infantry placed in Western Germany 2 armour placed in Romania 1 armour placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.67 Germans regular : -4.50
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TripleA Turn Summary: Russians round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Russians Russians buy 1 armour, 6 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Urals to Kazakhstan 3 infantry moved from Urals to Kazakhstan 1 infantry moved from Samara to Saratov Russians take Saratov from Germans 1 infantry moved from Russia to Tula Russians take Tula from Germans 1 infantry moved from Smolensk to Southern Belarus Russians take Southern Belarus from Germans 1 artillery and 3 infantry moved from Amur to Korea 1 infantry moved from Amur to Korea Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber Germans defend with 1 artillery Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 2/6 hits, 2.17 expected hits Germans roll dice for 1 artillery in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 2 fighters, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Korea Russians attack with 1 artillery and 4 infantry Japanese defend with 1 artillery and 1 infantry Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 2/5 hits, 1.17 expected hits Japanese roll dice for 1 artillery and 1 infantry in Korea, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Korea Russians win, taking Korea from Japanese with 1 artillery and 4 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 1 artillery and 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Karelia from Germans to Russians EDIT: Turning off Edit Mode 1 infantry moved from Amur to Northern Manchuria 1 aaGun and 4 infantry moved from Buyant-Uhaa to Chahar 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Urals to Samara 1 infantry moved from Urals to Samara 1 infantry moved from Russia to Gorky 1 infantry moved from Archangel to Karelia 3 mech_infantrys moved from Urals to Russia Place Units - Russians 1 armour, 1 infantry and 1 mech_infantry placed in Siberia 1 mech_infantry placed in Urals 5 infantry placed in Russia Turning on Edit Mode EDIT: Removing units owned by Russians from 94 Sea Zone: 1 submarine EDIT: Adding units owned by Russians to 99 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Russians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,6 Russians collect 30 PUs; end with 30 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 32 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : -0.33 Russians regular : 0.67
Territory Summary for Russians :
Kazakhstan : 3 infantry Southern Belarus : 1 infantry Siberia : 1 armour, 1 factory_minor, 1 infantry and 1 mech_infantry Russia : 4 aaGuns, 1 airfield, 4 artilleries, 1 factory_major, 2 fighters, 69 infantry, 3 mech_infantrys and 1 tactical_bomber Karelia : 1 infantry Samara : 2 infantry Urals : 1 factory_minor and 1 mech_infantry Gorky : 1 infantry Saratov : 1 infantry Tula : 1 infantry Amur : 1 aaGun and 4 infantry Northern Manchuria : 2 infantry Korea : 1 flag, 1 artillery and 4 infantry Chahar : 1 aaGun and 4 infantry 99 Sea Zone : 1 submarine Buyant-Uhaa : 1 flag Tsagaan Olom : 1 flag Central Mongolia : 1 flag Ulaanbaatar : 1 flag 118 Sea Zone : 1 cruiser and 1 submarine Dzavhan : 1 flag
Production/PUs Summary :
Germans : 55 / 80 Russians : 30 / 34 Japanese : 37 / 60 Americans : 51 / 87 Chinese : 17 / 20 British : 38 / 47 UK_Pacific : 11 / 16 Italians : 18 / 18 ANZAC : 15 / 21 French : 6 / 0 Dutch : 0 / 0 Mongolians : 0 / 0 Neutral_Axis : 0 / 0 Neutral_Allies : 0 / 0 Neutral_True : 20 / 0
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 1 armour, 4 artilleries, 1 destroyer and 10 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 bomber moved from French Indo China to Korea 1 artillery and 4 infantry moved from Southern Manchuria to Korea 1 armour moved from Kiangsu to Anhwe Japanese take Anhwe from Chinese 1 armour moved from Anhwe to Honan Japanese take Honan from Chinese 1 armour moved from Kiangsi to Hopei Japanese take Hopei from Chinese 1 armour moved from Hopei to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Hunan to Hopei 1 infantry moved from Shantung to Anhwe 1 fighter and 1 tactical_bomber moved from Kwangtung to Jehol 1 artillery moved from Shantung to Jehol 1 infantry moved from Kwangtung to Fukien Japanese take Fukien from Chinese 1 artillery and 1 infantry moved from Malaya to Shan State 1 fighter and 1 tactical_bomber moved from Kwangtung to Shan State 1 infantry moved from Kwangsi to Hunan 2 infantry moved from Kwangtung to Kiangsi 2 infantry moved from Japan to 7 Sea Zone 2 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Borneo 2 infantry moved from 37 Sea Zone to Borneo 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 fighter moved from 36 Sea Zone to 44 Sea Zone 1 destroyer moved from 22 Sea Zone to 36 Sea Zone 2 destroyers moved from 7 Sea Zone to 36 Sea Zone 1 submarine moved from 18 Sea Zone to 22 Sea Zone 1 tactical_bomber moved from 36 Sea Zone to 45 Sea Zone Combat - Japanese Battle in 44 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 44 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 transport Battle in 42 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Borneo Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Borneo, round 2 : 3/4 hits, 1.50 expected hits UK_Pacific roll dice for 1 infantry in Borneo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Borneo Japanese win, taking Borneo from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Jehol Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Jehol, round 2 : 1/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Jehol Japanese win, taking Jehol from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/4 hits, 1.83 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Shan State, round 3 : 3/3 hits, 1.50 expected hits UK_Pacific roll dice for 1 artillery in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for British: 1 artillery and 1 infantry Battle in Korea Japanese attack with 1 artillery, 1 bomber and 4 infantry Russians defend with 1 artillery and 4 infantry Japanese roll dice for 1 artillery, 1 bomber and 4 infantry in Korea, round 2 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 4 infantry in Korea, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 1 bomber and 3 infantry in Korea, round 3 : 2/5 hits, 1.50 expected hits Russians roll dice for 1 artillery and 2 infantry in Korea, round 3 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Korea Japanese roll dice for 1 artillery, 1 bomber and 2 infantry in Korea, round 4 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 artillery in Korea, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 7 Casualties for Japanese: 3 infantry Casualties for Russians: 1 artillery and 4 infantry Non Combat Move - Japanese 1 bomber moved from Korea to Southern Manchuria 1 fighter and 1 tactical_bomber moved from Jehol to Southern Manchuria 1 mech_infantry moved from Kiangsi to Tsinghai 1 fighter moved from Kwangtung to 36 Sea Zone 1 fighter moved from 44 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Borneo to 36 Sea Zone 1 tactical_bomber moved from 45 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to French Indo China Place Units - Japanese 1 artillery and 2 infantry placed in Southern Manchuria 1 artillery and 2 infantry placed in French Indo China 1 armour, 1 artillery and 1 infantry placed in Malaya 1 artillery and 2 infantry placed in Kwangtung 3 infantry placed in Japan 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33 Japanese regular : 2.17 UK_Pacific regular : -0.33 Russians regular : 0.00
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@666 I am surrendering this one. Well played!
For a moment, it seemed I will be able to do something, but Germans were bogged too long in Russia, you surrendered territories, but just enough so I don’t get too much advantage too quickly.
Japan could not deal with overwhelming naval force in Pacific unfortunately, it had to show on land. In Mediterranean, you played just as you should, UK planes were always in range of everything man :) It was frustrating at times.
Congratulations, I would love to play you again if you found this fun?
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@nikola1975 sure we can play again. You can start the bidding