PTV Feckingwrecked Vs. Bretters


  • TripleA Turn Summary: Japanese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Japanese
            Japanese buy 1 armour, 1 bomber, 1 fighter, 5 infantry, 2 mech_infantrys and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 fighters and 2 tactical_bombers moved from 40 Sea Zone to Eastern India
            1 armour moved from Eastern India to Western India
                  Japanese take Western India from UK_Pacific
            1 armour moved from Western India to Eastern India
            3 battleships, 3 carriers, 2 cruisers and 2 transports moved from 40 Sea Zone to 74 Sea Zone
            2 armour and 1 mech_infantry moved from Buyant-Uhaa to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            2 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R.
            2 armour, 1 artillery, 3 fighters, 1 infantry, 1 mech_infantry and 6 tactical_bombers moved from Buryatia to Yakut S.S.R.
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 1 transport moved from 6 Sea Zone to 25 Sea Zone
            2 infantry moved from 25 Sea Zone to Midway
            1 infantry moved from Japan to 6 Sea Zone
            1 infantry and 1 transport moved from 6 Sea Zone to 9 Sea Zone
            1 infantry moved from 9 Sea Zone to Aleutian Islands
            2 bombers, 4 fighters and 1 tactical_bomber moved from Japan to 8 Sea Zone
            1 submarine moved from 6 Sea Zone to 8 Sea Zone
            1 armour moved from Shantung to Buyant-Uhaa
    
        Combat - Japanese
            Battle in Midway
            Battle in Aleutian Islands
            Battle in 8 Sea Zone
                Japanese attack with 2 bombers, 4 fighters, 1 submarine and 1 tactical_bomber
                Americans defend with 1 artillery, 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 1 transport
                    Americans roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    Japanese roll dice for 2 bombers, 4 fighters and 1 tactical_bomber in 8 Sea Zone, round 2 : 2/7 hits, 3.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 2 : 3/7 hits, 3.17 expected hits
                    2 fighters owned by the Japanese, 2 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 8 Sea Zone
                1 submarine owned by the Americans submerged
                    Japanese roll dice for 2 bombers, 2 fighters and 1 tactical_bomber in 8 Sea Zone, round 3 : 3/5 hits, 2.67 expected hits
                    Americans roll dice for 1 battleship, 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 8 Sea Zone, round 3 : 4/5 hits, 2.50 expected hits
                    1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 bombers owned by the Japanese, 1 tactical_bomber owned by the Americans and 1 carrier owned by the Americans lost in 8 Sea Zone
                1 fighter owned by the Japanese retreated
                Americans win, taking Midway from Americans, taking Aleutian Islands from Americans with 1 battleship, 1 cruiser, 1 fighter and 1 transport remaining. Battle score for attacker is -28
                Casualties for Japanese: 2 bombers, 3 fighters, 1 submarine and 1 tactical_bomber
                Casualties for Americans: 1 carrier, 2 destroyers and 1 tactical_bomber
            Battle in 74 Sea Zone
                Japanese attack with 3 battleships, 3 carriers, 2 cruisers and 2 transports
                British defend with 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                    Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 2 : 3/5 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the British
                    British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 transports in 74 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                Units damaged: 2 battleships owned by the Japanese
                    1 destroyer owned by the British and 1 cruiser owned by the British lost in 74 Sea Zone
                    Japanese roll dice for 3 battleships, 3 carriers, 2 cruisers and 2 transports in 74 Sea Zone, round 3 : 2/5 hits, 3.00 expected hits
                    British roll dice for 1 battleship and 2 transports in 74 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 transport owned by the British and 1 battleship owned by the British lost in 74 Sea Zone
                    1 transport owned by the British lost in 74 Sea Zone
                Japanese win, taking 74 Sea Zone from Neutral with 3 battleships, 3 carriers, 2 cruisers and 2 transports remaining. Battle score for attacker is 49
                Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 2 transports
                1 fighter owned by the Americans could not land and were killed
    
        Non Combat Move - Japanese
            2 infantry moved from Southern Manchuria to Korea
            2 artilleries and 4 infantry moved from Jehol to Southern Manchuria
            2 infantry moved from Shantung to Jehol
            1 infantry moved from Chahar to Buyant-Uhaa
            1 infantry moved from Shansi to Jehol
            1 tactical_bomber moved from Yakut S.S.R. to Korea
            1 fighter moved from Yakut S.S.R. to Korea
            2 infantry moved from Northern Manchuria to Korea
            3 infantry moved from Japan to Hokkaido
            1 infantry moved from Japan to Hokkaido
            2 infantry moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 infantry moved from Japan to Kyushu
            1 aaGun moved from Japan to Hokkaido
            1 aaGun moved from Japan to Kyushu
            1 fighter moved from 8 Sea Zone to Japan
    
        Place Units - Japanese
            1 armour and 2 mech_infantrys placed in Eastern India
            Japanese undo move 1.
            1 armour, 1 fighter and 1 mech_infantry placed in Eastern India
            1 bomber, 3 infantry, 1 mech_infantry and 2 tactical_bombers placed in Japan
            1 infantry placed in Korea
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 7
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,2
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 3,5
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1,4
            Japanese collect 37 PUs (7 lost to blockades); end with 37 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
            Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.17
    Japanese regular : -1.67
    British regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Americans round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Nigeria to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from French West Africa to Gibraltar
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Aleutian Islands
            1 infantry moved from 2 Sea Zone to Aleutian Islands
            1 battleship moved from 8 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 marine moved from 26 Sea Zone to Midway
            1 artillery moved from 26 Sea Zone to Midway
            1 submarine moved from 11 Sea Zone to 9 Sea Zone
            1 bomber moved from Davao to 25 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Okinawa
            1 submarine moved from 8 Sea Zone to 5 Sea Zone
                  Americans take 5 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,3,1
            Battle in 9 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 9 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Okinawa
            Battle in 25 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Midway
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                    Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Midway
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 25 Sea Zone to Wake Island
            2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Davao to Guam
            1 tactical_bomber moved from Davao to Guam
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 artillery moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Libya
            4 bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            3 destroyers and 2 submarines placed in 104 Sea Zone
            1 battleship and 1 carrier placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.83
    Japanese regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Inner Mongolia to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Honan to Shansi
                  Chinese take Shansi from Japanese
            11 artilleries and 17 infantry moved from Anhwe to Jehol
            1 infantry moved from Fukien to Kiangsi
            1 fighter moved from Hopei to Kiangsi
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 11 artilleries and 17 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Americans
            Americans buy 1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 unit repaired.
            1 infantry moved from Nigeria to French Equatorial Africa
                  Americans take French Equatorial Africa from Italians
            1 infantry moved from French Central Africa to French Equatorial Africa
            1 fighter moved from French West Africa to Gibraltar
            1 infantry moved from Western United States to 11 Sea Zone
            1 artillery moved from Western United States to 11 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 2 Sea Zone
            1 artillery moved from 2 Sea Zone to Aleutian Islands
            1 infantry moved from 2 Sea Zone to Aleutian Islands
            1 battleship moved from 8 Sea Zone to 26 Sea Zone
            1 cruiser and 1 marine moved from 8 Sea Zone to 26 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 8 Sea Zone to 26 Sea Zone
            1 infantry moved from 26 Sea Zone to Midway
            1 marine moved from 26 Sea Zone to Midway
            1 artillery moved from 26 Sea Zone to Midway
            1 submarine moved from 11 Sea Zone to 9 Sea Zone
            1 bomber moved from Davao to 25 Sea Zone
            1 marine moved from Paulau to 36 Sea Zone
            1 battleship and 1 marine moved from 36 Sea Zone to 20 Sea Zone
            1 marine moved from 20 Sea Zone to Okinawa
            1 submarine moved from 8 Sea Zone to 5 Sea Zone
                  Americans take 5 Sea Zone from Japanese
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 2 hits.  Rolls: 2,3,1
            Battle in 9 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 9 Sea Zone
                Americans win with 1 submarine remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Okinawa
            Battle in 25 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 25 Sea Zone
                Americans win, taking Okinawa from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 transport
            Battle in Aleutian Islands
                Americans attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 artillery and 1 infantry in Aleutian Islands, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Aleutian Islands, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Aleutian Islands
                Americans win, taking Aleutian Islands from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Midway
                Americans attack with 1 artillery, 1 infantry and 1 marine
                Japanese defend with 1 airfield and 2 infantry
                    Americans roll dice for 1 battleship and 1 cruiser in Midway, round 2 : 1/2 hits, 1.17 expected hits
                    Americans roll dice for 1 artillery, 1 infantry and 1 marine in Midway, round 2 : 0/3 hits, 1.00 expected hits
                    Japanese roll dice for 2 infantry in Midway, round 2 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Midway
                    Americans roll dice for 1 marine in Midway, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Midway, round 3 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Americans lost in Midway
                Japanese win with 1 infantry remaining. Battle score for attacker is -9
                Casualties for Americans: 1 artillery, 1 infantry and 1 marine
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Americans
            1 bomber moved from 25 Sea Zone to Wake Island
            2 carriers, 2 cruisers, 3 destroyers, 3 fighters and 1 tactical_bomber moved from 36 Sea Zone to 6 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 destroyer moved from 27 Sea Zone to 26 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 submarine moved from 11 Sea Zone to 27 Sea Zone
            1 destroyer moved from 11 Sea Zone to 26 Sea Zone
            1 fighter moved from Davao to Guam
            1 tactical_bomber moved from Davao to Guam
            1 fighter moved from Davao to Wake Island
            1 destroyer moved from 93 Sea Zone to 113 Sea Zone
            1 infantry moved from Eastern United States to 104 Sea Zone
            1 artillery moved from Eastern United States to 104 Sea Zone
            1 artillery, 1 infantry and 2 transports moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from 93 Sea Zone to Morocco
            1 artillery moved from 93 Sea Zone to Morocco
            1 transport moved from 93 Sea Zone to 104 Sea Zone
            1 artillery moved from Tunisia to Algeria
            1 mech_infantry moved from Tunisia to Libya
            1 armour moved from Tunisia to Libya
            4 bombers moved from Eastern United States to Gibraltar
    
        Place Units - Americans
            3 destroyers and 2 submarines placed in 104 Sea Zone
            1 battleship and 1 carrier placed in 104 Sea Zone
            1 marine placed in Eastern United States
            1 fighter and 1 tactical_bomber placed in 104 Sea Zone
    
        Turn Complete - Americans
            Americans collect 62 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 7 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            Trigger Chinese Guerilla Shansi: Chinese has 1 infantry placed in Shansi
            Trigger Chinese Guerilla Chahar: Chinese has 1 infantry placed in Chahar
            1 infantry moved from Kiangsu to Shantung
                  Chinese take Shantung from Japanese
            3 infantry moved from Yunnan to Burma
            1 infantry moved from Inner Mongolia to Chahar
                  Chinese take Chahar from Japanese
            1 infantry moved from Honan to Shansi
                  Chinese take Shansi from Japanese
            11 artilleries and 17 infantry moved from Anhwe to Jehol
            1 infantry moved from Fukien to Kiangsi
            1 fighter moved from Hopei to Kiangsi
    
        Combat - Chinese
            Battle in Jehol
                Chinese attack with 11 artilleries and 17 infantry
                Japanese defend with 3 infantry
                    Chinese roll dice for 11 artilleries and 17 infantry in Jehol, round 2 : 8/28 hits, 8.33 expected hits
                    Japanese roll dice for 3 infantry in Jehol, round 2 : 3/3 hits, 1.00 expected hits
                    3 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
                Chinese win, taking Jehol from Japanese with 11 artilleries and 14 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 3 infantry
                Casualties for Japanese: 3 infantry
            Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            7 infantry placed in Jehol
    
        Turn Complete - Chinese
            Chinese collect 24 PUs; end with 24 PUs
    
        Purchase Units - British
            British buy 3 fighters; Remaining resources: 4 PUs; 
    
        Combat Move - British
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Gibraltar: 2 fighters
            EDIT: Adding units owned by Americans to United Kingdom: 2 fighters
            EDIT: Turning off Edit Mode
            1 infantry moved from Scotland to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            1 fighter moved from Gibraltar to United Kingdom
            2 artilleries and 2 infantry moved from Tanganyika Territory to Kenya
                  British take Kenya from Italians
            1 mech_infantry moved from Belgian Congo to Kenya
            1 armour moved from Belgian Congo to Anglo-Egyptian Sudan
                  British take Anglo-Egyptian Sudan from Italians
            1 armour moved from Anglo-Egyptian Sudan to Kenya
            1 submarine moved from 73 Sea Zone to 84 Sea Zone
            1 submarine moved from 73 Sea Zone to 84 Sea Zone
            1 battleship moved from 73 Sea Zone to 84 Sea Zone
            1 fighter, 6 infantry and 1 tactical_bomber moved from Burma to Eastern India
            3 infantry moved from Kwangtung to Kwangsi
            1 armour and 1 mech_infantry moved from Baluchistan to Western India
                  UK_Pacific take Western India from Japanese
            1 armour and 1 mech_infantry moved from Western India to Eastern India
    
        Combat - British
            Battle in Eastern India
                British attack with 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber
                Japanese defend with 1 airfield, 2 armour, 1 factory_minor, 3 fighters, 1 harbour, 1 mech_infantry and 2 tactical_bombers
                    British roll dice for 1 armour, 1 fighter, 6 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 2 : 2/10 hits, 3.00 expected hits
                    Japanese roll dice for 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Eastern India, round 2 : 2/8 hits, 4.50 expected hits
                    1 mech_infantry owned by the Japanese, 1 armour owned by the Japanese and 2 infantry owned by the British lost in Eastern India
                    British roll dice for 1 armour, 1 fighter, 4 infantry, 1 mech_infantry and 1 tactical_bomber in Eastern India, round 3 : 4/8 hits, 2.67 expected hits
                    Japanese roll dice for 1 armour, 3 fighters and 2 tactical_bombers in Eastern India, round 3 : 5/6 hits, 3.50 expected hits
                    2 tactical_bombers owned by the Japanese, 1 fighter owned by the Japanese, 1 mech_infantry owned by the British, 1 armour owned by the Japanese and 4 infantry owned by the British lost in Eastern India
                    British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Eastern India, round 4 : 2/3 hits, 1.67 expected hits
                    Japanese roll dice for 2 fighters in Eastern India, round 4 : 0/2 hits, 1.33 expected hits
                    2 fighters owned by the Japanese lost in Eastern India
                British win, taking Eastern India from Japanese with 1 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 44
                Casualties for British: 6 infantry and 1 mech_infantry
                Casualties for Japanese: 2 armour, 3 fighters, 1 mech_infantry and 2 tactical_bombers
    
        Non Combat Move - British
            1 fighter moved from Eastern India to Burma
            1 tactical_bomber moved from Eastern India to Burma
            1 aaGun moved from Yunnan to Burma
            1 aaGun moved from Hunan to Kwangsi
            1 armour moved from Morocco to 93 Sea Zone
            1 infantry moved from Morocco to 93 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 93 Sea Zone to 112 Sea Zone
            1 armour moved from 112 Sea Zone to United Kingdom
            1 infantry moved from 112 Sea Zone to United Kingdom
    
        Place Units - British
            3 fighters placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 74 Sea Zone. Rolls: 3,1,2,1,4
            British collect 25 PUs (3 lost to blockades); end with 29 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 32 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 17 PUs; end with 17 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Americans regular : -1.83
    Japanese regular : 1.00
    British regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Italians round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - Italians
            Italians buy 1 artillery, 1 destroyer, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 mech_infantry moved from Iraq to Southern Persia
                  Italians take Southern Persia from British
            1 armour moved from Syria to Northwest Persia
                  Italians take Northwest Persia from Russians
            1 artillery and 1 infantry moved from Syria to 100 Sea Zone
            1 fighter moved from Southern Italy to 94 Sea Zone
            1 fighter moved from 100 Sea Zone to 94 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 100 Sea Zone to 74 Sea Zone
            1 artillery and 1 infantry moved from 74 Sea Zone to French Madagascar
            1 destroyer moved from 78 Sea Zone to 73 Sea Zone
            1 armour moved from Egypt to Anglo-Egyptian Sudan
                  Italians take Anglo-Egyptian Sudan from British
            1 armour moved from Anglo-Egyptian Sudan to Egypt
            1 artillery and 1 infantry moved from Trans-Jordan to Egypt
            1 fighter moved from 100 Sea Zone to Southern Italy
            1 battleship, 1 carrier, 2 cruisers and 1 destroyer moved from 100 Sea Zone to 94 Sea Zone
            1 infantry moved from Egypt to 100 Sea Zone
            1 infantry moved from 100 Sea Zone to Crete
    
        Combat - Italians
            Battle in Crete
            Battle in French Madagascar
                Italians attack with 1 artillery and 1 infantry
                British defend with 1 mech_infantry
                    Italians roll dice for 1 artillery and 1 infantry in French Madagascar, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in French Madagascar
                    Italians roll dice for 1 artillery in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 5 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 6 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 7 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 8 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 9 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery in French Madagascar, round 10 : 1/1 hits, 0.33 expected hits
                    British roll dice for 1 mech_infantry in French Madagascar, round 10 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British lost in French Madagascar
                Italians win, taking Crete from Neutral_Allies, taking French Madagascar from British with 1 artillery remaining. Battle score for attacker is 2
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
            Battle in 94 Sea Zone
                Italians attack with 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters
                Americans defend with 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
                Units damaged: 1 carrier owned by the Americans
                    Americans roll dice for 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 2 : 3/5 hits, 2.17 expected hits
                Units damaged: 1 battleship owned by the Italians
                    1 destroyer owned by the Italians, 1 destroyer owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                    Italians roll dice for 1 battleship, 1 carrier, 2 cruisers and 1 fighter in 94 Sea Zone, round 3 : 1/4 hits, 2.17 expected hits
                    Americans roll dice for 1 carrier, 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 3 : 2/4 hits, 1.83 expected hits
                    1 carrier owned by the Americans and 1 carrier owned by the Italians lost in 94 Sea Zone
                    Italians roll dice for 1 battleship, 2 cruisers and 1 fighter in 94 Sea Zone, round 4 : 2/4 hits, 2.17 expected hits
                    Americans roll dice for 1 cruiser, 1 fighter, 1 tactical_bomber and 1 transport in 94 Sea Zone, round 4 : 2/3 hits, 1.67 expected hits
                    1 cruiser owned by the Americans, 1 cruiser owned by the Italians, 1 tactical_bomber owned by the Americans and 1 fighter owned by the Italians lost in 94 Sea Zone
                    Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 5 : 2/2 hits, 1.17 expected hits
                    Americans roll dice for 1 fighter and 1 transport in 94 Sea Zone, round 5 : 0/1 hits, 0.67 expected hits
                    1 fighter owned by the Americans and 1 transport owned by the Americans lost in 94 Sea Zone
                Italians win with 1 battleship and 1 cruiser remaining. Battle score for attacker is 6
                Casualties for Italians: 1 carrier, 1 cruiser, 1 destroyer and 2 fighters
                Casualties for Americans: 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
    
        Non Combat Move - Italians
            1 infantry moved from Northern Italy to Austria
            2 infantry moved from Northern Italy to Austria
            1 artillery moved from Yugoslavia to Northern Italy
            2 infantry moved from Southern Italy to Northern Italy
    
        Place Units - Italians
            1 destroyer and 1 transport placed in 99 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 32 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.67
    Italians regular : -3.83
    British regular : -2.00
    

    Savegame


  • TripleA Turn Summary: ANZAC round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 artillery moved from 38 Sea Zone to Sumatra
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 transport placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 6

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 6
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 fighter and 1 transport; Remaining resources: 1 PUs; 
    
        Combat Move - ANZAC
            1 transport moved from 55 Sea Zone to 56 Sea Zone
            1 infantry moved from Dutch New Guinea to 56 Sea Zone
            1 artillery moved from Dutch New Guinea to 56 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 56 Sea Zone to 38 Sea Zone
            1 infantry moved from 38 Sea Zone to Sumatra
            1 artillery moved from 38 Sea Zone to Sumatra
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 44 Sea Zone
            1 artillery moved from 44 Sea Zone to Borneo
            1 infantry moved from 44 Sea Zone to Borneo
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 43 Sea Zone
            1 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Borneo
            Battle in Sumatra
    
        Non Combat Move - ANZAC
            1 cruiser and 3 destroyers moved from 36 Sea Zone to 6 Sea Zone
    
        Place Units - ANZAC
            1 artillery and 1 fighter placed in Queensland
            1 transport placed in 55 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 15 PUs; end with 16 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 22 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 destroyer moved from 36 Sea Zone to 6 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 128 Sea Zone to 116 Sea Zone
            1 destroyer moved from 114 Sea Zone to 116 Sea Zone
            2 fighters moved from 115 Sea Zone to Norway
            3 artilleries and 3 infantry moved from Western Germany to 115 Sea Zone
            2 infantry moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Finland
            3 artilleries and 1 infantry moved from Vyborg to Finland
            3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 116 Sea Zone
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 carrier moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            4 artilleries and 2 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 artillery and 1 infantry moved from Southern Belarus to Smolensk
            4 artilleries and 4 infantry moved from Northern Belarus to Smolensk
            2 armour moved from Vyborg to Novgorod
            3 artilleries and 3 infantry moved from 116 Sea Zone to Norway
            1 armour moved from Bryansk to Penza
                  Germans take Penza from Russians
            1 armour moved from Bryansk to Saratov
                  Germans take Saratov from Russians
            22 armour and 4 mech_infantrys moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 artillery and 1 infantry moved from Rostov to Northern Caucasus
    
        Combat - Germans
            Battle in Northern Caucasus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 4 infantry in Northern Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Caucasus
                Russians win with 4 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 118 Sea Zone
                Germans attack with 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 118 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Finland
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 5 artilleries
                    Germans roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Norway, round 2 : 6/12 hits, 5.50 expected hits
                    Russians roll dice for 5 artilleries in Norway, round 2 : 4/5 hits, 1.67 expected hits
                    5 artilleries owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 5 artilleries
    
        Non Combat Move - Germans
            2 fighters moved from Norway to 116 Sea Zone
            3 tactical_bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 fighter and 2 tactical_bombers moved from 118 Sea Zone to Leningrad
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            4 armour and 1 infantry placed in Germany
            4 artilleries, 1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,3
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 4.17
    Germans regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Germans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour, 4 artilleries, 1 fighter and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 destroyer moved from 128 Sea Zone to 116 Sea Zone
            1 destroyer moved from 114 Sea Zone to 116 Sea Zone
            2 fighters moved from 115 Sea Zone to Norway
            3 artilleries and 3 infantry moved from Western Germany to 115 Sea Zone
            2 infantry moved from Western Germany to 115 Sea Zone
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            2 infantry and 1 transport moved from 115 Sea Zone to 118 Sea Zone
            2 infantry moved from 118 Sea Zone to Finland
            3 artilleries and 1 infantry moved from Vyborg to Finland
            3 artilleries, 3 infantry and 3 transports moved from 115 Sea Zone to 116 Sea Zone
            1 destroyer moved from 115 Sea Zone to 118 Sea Zone
            1 fighter and 2 tactical_bombers moved from Western Germany to Norway
            1 tactical_bomber moved from Western Germany to Norway
            1 fighter and 2 tactical_bombers moved from Western Germany to 118 Sea Zone
            1 infantry moved from Vologda to Gorky
                  Germans take Gorky from Russians
            1 carrier moved from 115 Sea Zone to 116 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            2 artilleries and 2 infantry moved from Poland to Eastern Poland
            4 artilleries and 2 infantry moved from Kursk to Tula
                  Germans take Tula from Russians
            1 artillery and 1 infantry moved from Southern Belarus to Smolensk
            4 artilleries and 4 infantry moved from Northern Belarus to Smolensk
            2 armour moved from Vyborg to Novgorod
            3 artilleries and 3 infantry moved from 116 Sea Zone to Norway
            1 armour moved from Bryansk to Penza
                  Germans take Penza from Russians
            1 armour moved from Bryansk to Saratov
                  Germans take Saratov from Russians
            22 armour and 4 mech_infantrys moved from Bryansk to Tambov
                  Germans take Tambov from Russians
            1 artillery and 1 infantry moved from Rostov to Northern Caucasus
    
        Combat - Germans
            Battle in Northern Caucasus
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 4 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Northern Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    Russians roll dice for 4 infantry in Northern Caucasus, round 2 : 3/4 hits, 1.33 expected hits
                    1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northern Caucasus
                Russians win with 4 infantry remaining. Battle score for attacker is -7
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 5 artilleries and 5 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
                    Russians roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 5 artilleries and 5 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in 118 Sea Zone
                Germans attack with 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport
                Russians defend with 1 submarine
                    Germans roll dice for 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport in 118 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Russians lost in 118 Sea Zone
                Germans win with 2 destroyers, 1 fighter, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
                Casualties for Russians: 1 submarine
            Battle in Finland
                Germans attack with 3 artilleries and 3 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 3 artilleries and 3 infantry in Finland, round 2 : 3/6 hits, 2.00 expected hits
                    Russians roll dice for 1 infantry in Finland, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Finland
                Germans win, taking Finland from Russians with 3 artilleries and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Norway
                Germans attack with 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers
                Russians defend with 5 artilleries
                    Germans roll dice for 3 artilleries, 3 fighters, 3 infantry and 3 tactical_bombers in Norway, round 2 : 6/12 hits, 5.50 expected hits
                    Russians roll dice for 5 artilleries in Norway, round 2 : 4/5 hits, 1.67 expected hits
                    5 artilleries owned by the Russians, 1 artillery owned by the Germans and 3 infantry owned by the Germans lost in Norway
                Germans win, taking Norway from Russians with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Germans: 1 artillery and 3 infantry
                Casualties for Russians: 5 artilleries
    
        Non Combat Move - Germans
            2 fighters moved from Norway to 116 Sea Zone
            3 tactical_bombers moved from Norway to Western Germany
            1 fighter moved from Norway to Western Germany
            1 fighter and 2 tactical_bombers moved from 118 Sea Zone to Leningrad
    
        Place Units - Germans
            1 infantry placed in Normandy Bordeaux
            4 armour and 1 infantry placed in Germany
            4 artilleries, 1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 4,3
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 64 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Okinawa: 1 marine
            EDIT: Changing ownership of Okinawa from Americans to Japanese
            EDIT: Changing PUs for Americans from 92 to 91
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 4.17
    Germans regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Russians
            Russians buy 1 armour, 2 artilleries, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            3 infantry moved from Inner Mongolia to Kansu
            1 infantry moved from Russia to Penza
            1 fighter moved from Russia to Penza
            1 infantry moved from Stalingrad to Saratov
            1 artillery moved from Stalingrad to Saratov
            1 infantry moved from Stalingrad to Saratov
            4 infantry moved from Northern Caucasus to Southern Caucasus
            1 infantry moved from Stalingrad to Kazakhstan
            1 infantry moved from Stalingrad to Rostov
                  Russians take Rostov from Germans
            1 infantry moved from Russia to Yaroslavl
            1 infantry moved from Russia to Gorky
            1 artillery moved from Russia to Gorky
            1 infantry moved from Russia to Tula
            1 fighter moved from Russia to Tula
            1 tactical_bomber moved from Russia to Tula
            1 infantry moved from Russia to Tula
            1 artillery moved from Russia to Tula
            2 infantry moved from Russia to Gorky
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Tula
            1 infantry moved from Russia to Tula
            6 artilleries and 11 infantry moved from Russia to Smolensk
    
        Combat - Russians
            Battle in Saratov
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 artillery and 2 infantry in Saratov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 armour in Saratov, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Saratov
                Russians win, taking Saratov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Tula
                Russians attack with 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber
                Germans defend with 4 artilleries and 2 infantry
                    Russians roll dice for 1 artillery, 1 fighter, 5 infantry and 1 tactical_bomber in Tula, round 2 : 2/8 hits, 2.50 expected hits
                    Germans roll dice for 4 artilleries and 2 infantry in Tula, round 2 : 2/6 hits, 2.00 expected hits
                    2 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tula
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Tula, round 3 : 2/6 hits, 2.17 expected hits
                    Germans roll dice for 4 artilleries in Tula, round 3 : 0/4 hits, 1.33 expected hits
                    2 artilleries owned by the Germans lost in Tula
                    Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Tula, round 4 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 2 artilleries in Tula, round 4 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Tula
                    Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Tula, round 5 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Tula, round 5 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tula
                Russians win, taking Tula from Germans with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Russians: 3 infantry
                Casualties for Germans: 4 artilleries and 2 infantry
            Battle in Gorky
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Gorky, round 2 : 2/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Gorky, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Gorky
                Russians win, taking Gorky from Germans with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Penza
                Russians attack with 1 fighter and 1 infantry
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter and 1 infantry in Penza, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 armour in Penza, round 2 : 1/1 hits, 0.50 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Penza
                Russians win with 1 fighter remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 armour
            Battle in Smolensk
                Russians attack with 6 artilleries and 11 infantry
                Germans defend with 5 artilleries and 5 infantry
                    Russians roll dice for 6 artilleries and 11 infantry in Smolensk, round 2 : 6/17 hits, 4.83 expected hits
                    Germans roll dice for 5 artilleries and 5 infantry in Smolensk, round 2 : 5/10 hits, 3.33 expected hits
                    5 infantry owned by the Russians, 1 artillery owned by the Germans and 5 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 6 artilleries and 6 infantry in Smolensk, round 3 : 5/12 hits, 4.00 expected hits
                    Germans roll dice for 4 artilleries in Smolensk, round 3 : 1/4 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 4 artilleries owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 6 artilleries and 5 infantry remaining. Battle score for attacker is 17
                Casualties for Russians: 6 infantry
                Casualties for Germans: 5 artilleries and 5 infantry
    
        Non Combat Move - Russians
            1 fighter moved from Tula to Russia
            1 tactical_bomber moved from Tula to Russia
            1 fighter moved from Penza to Russia
            1 infantry moved from Russia to Gorky
            1 aaGun moved from Russia to Gorky
            5 artilleries and 3 infantry moved from Stalingrad to Samara
            1 aaGun, 1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Yenisey to Timguska
    
        Place Units - Russians
            1 armour and 2 infantry placed in Urals
            2 artilleries, 3 infantry and 1 tactical_bomber placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.67
    Russians regular : 2.83
    

    Savegame


  • TripleA Turn Summary: Japanese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Japanese
            Japanese buy 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 2 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 armour moved from Buyant-Uhaa to Dzavhan
                  Japanese take Dzavhan from Russians
            1 infantry moved from Buyant-Uhaa to Buryatia
            2 artilleries and 4 infantry moved from Southern Manchuria to Buyant-Uhaa
            2 infantry moved from Korea to Northern Manchuria
            1 fighter and 2 tactical_bombers moved from Yakut S.S.R. to Korea
            1 fighter moved from Yakut S.S.R. to Korea
            1 tactical_bomber moved from Yakut S.S.R. to Korea
            4 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers moved from Yakut S.S.R. to Yenisey
            2 battleships and 2 transports moved from 74 Sea Zone to 83 Sea Zone
            1 carrier moved from 74 Sea Zone to 83 Sea Zone
            1 battleship, 2 carriers and 2 cruisers moved from 74 Sea Zone to 73 Sea Zone
            1 bomber moved from Japan to 2 Sea Zone
            1 fighter and 1 tactical_bomber moved from Japan to Siberia
    
        Combat - Japanese
            Battle in 2 Sea Zone
                Japanese attack with 1 bomber
                Americans defend with 1 transport
                    1 transport owned by the Americans lost in 2 Sea Zone
                Japanese win with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 transport
            Battle in Yenisey
                Japanese attack with 4 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers
                Russians defend with 1 infantry
                    Japanese roll dice for 4 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers in Yenisey, round 2 : 5/10 hits, 4.67 expected hits
                    Russians roll dice for 1 infantry in Yenisey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yenisey
                Japanese win, taking Yenisey from Russians with 4 armour, 1 artillery, 1 infantry, 2 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 bomber moved from 2 Sea Zone to Siberia
            2 tactical_bombers moved from Yenisey to Northern Manchuria
    
        Place Units - Japanese
            1 infantry placed in Korea
            3 fighters and 1 tactical_bomber placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 19
                Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 3,3
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 1,4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 6,2
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 6,6,6,5,6,5,4,3,6,4,3,4,1,3,4,4,2,1
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,1
            Japanese collect 10 PUs (19 lost to blockades); end with 12 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 15 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.33
    Russians regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Gibraltar to 100 Sea Zone
            1 bomber moved from Gibraltar to Northern Italy
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in 100 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 100 Sea Zone
                Americans win, taking 7 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 94 Sea Zone
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 94 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 23
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 100 Sea Zone to Malta
            1 bomber moved from 94 Sea Zone to Malta
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Northern Italy to Malta
            1 marine moved from Eastern United States to 104 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            2 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 9 Sea Zone to 5 Sea Zone
            1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone
            1 battleship moved from 26 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 fighter moved from Guam to Yunnan
            1 tactical_bomber moved from Guam to Yunnan
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Wake Island to Guam
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 battleship, 1 carrier, 1 submarine and 3 transports placed in 11 Sea Zone
            1 fighter, 1 marine and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.83
    Italians AA : -0.17
    

    Savegame


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 artilleries and 21 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shansi to Jehol
            1 infantry moved from Shansi to Jehol
            1 fighter moved from Kiangsi to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Jehol
            4 artilleries placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 carrier, 1 fighter, 1 infantry, 1 marine, 1 submarine, 1 tactical_bomber and 3 transports; Remaining resources: 1 PUs; 
    
        Combat Move - Americans
            1 destroyer moved from 113 Sea Zone to 94 Sea Zone
            1 submarine moved from 93 Sea Zone to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 fighter moved from United Kingdom to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Gibraltar to 94 Sea Zone
            1 bomber moved from Gibraltar to 100 Sea Zone
            1 bomber moved from Gibraltar to Northern Italy
    
        Combat - Americans
            Americans creates battle in territory 7 Sea Zone
            Americans creates battle in territory 6 Sea Zone
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 8 and causes: 8 damage to unit: factory_major
                Bombing raid in Northern Italy causes 8 damage total. 
            Battle in 100 Sea Zone
                Americans attack with 1 bomber
                Italians defend with 1 transport
                    1 transport owned by the Italians lost in 100 Sea Zone
                Americans win, taking 7 Sea Zone from Japanese, taking 6 Sea Zone from Japanese with 1 bomber remaining. Battle score for attacker is 6
                Casualties for Italians: 1 transport
            Battle in 94 Sea Zone
                Americans attack with 2 bombers, 1 destroyer, 2 fighters and 1 submarine
                Italians defend with 1 battleship and 1 cruiser
                    Americans roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 94 Sea Zone, round 2 : 1/5 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship and 1 cruiser in 94 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    1 submarine owned by the Americans and 1 cruiser owned by the Italians lost in 94 Sea Zone
                    Americans roll dice for 2 bombers, 1 destroyer and 2 fighters in 94 Sea Zone, round 3 : 3/5 hits, 2.33 expected hits
                    Italians roll dice for 1 battleship in 94 Sea Zone, round 3 : 0/1 hits, 0.67 expected hits
                    1 battleship owned by the Italians lost in 94 Sea Zone
                Americans win with 2 bombers, 1 destroyer and 2 fighters remaining. Battle score for attacker is 23
                Casualties for Americans: 1 submarine
                Casualties for Italians: 1 battleship and 1 cruiser
    
        Non Combat Move - Americans
            1 bomber moved from 94 Sea Zone to Gibraltar
            1 bomber moved from 100 Sea Zone to Malta
            1 bomber moved from 94 Sea Zone to Malta
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 fighter moved from 94 Sea Zone to Gibraltar
            1 bomber moved from Northern Italy to Malta
            1 marine moved from Eastern United States to 104 Sea Zone
            1 battleship, 1 carrier, 3 destroyers, 1 fighter, 1 marine, 2 submarines and 1 tactical_bomber moved from 104 Sea Zone to 93 Sea Zone
            1 infantry moved from Algeria to Tunisia
            1 artillery moved from Algeria to Tunisia
            1 mech_infantry moved from Libya to Tunisia
            1 armour moved from Libya to Tunisia
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            1 transport moved from 93 Sea Zone to 94 Sea Zone
            3 fighters and 1 tactical_bomber moved from 6 Sea Zone to 7 Sea Zone
            2 carriers, 2 cruisers and 3 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 submarine moved from 5 Sea Zone to 6 Sea Zone
            1 submarine moved from 9 Sea Zone to 5 Sea Zone
            1 cruiser and 3 destroyers moved from 26 Sea Zone to 7 Sea Zone
            1 battleship moved from 26 Sea Zone to 27 Sea Zone
            1 submarine moved from 27 Sea Zone to 7 Sea Zone
            1 transport moved from 26 Sea Zone to 27 Sea Zone
            1 fighter moved from Guam to Yunnan
            1 tactical_bomber moved from Guam to Yunnan
            1 fighter moved from Wake Island to Guam
            1 bomber moved from Wake Island to Guam
    
        Place Units - Americans
            1 artillery and 1 infantry placed in Eastern United States
            1 battleship, 1 carrier, 1 submarine and 3 transports placed in 11 Sea Zone
            1 fighter, 1 marine and 1 tactical_bomber placed in Western United States
    
        Turn Complete - Americans
            Americans collect 61 PUs; end with 62 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 92 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
            Chinese buy 6 artilleries; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            11 artilleries and 21 infantry moved from Jehol to Southern Manchuria
                  Chinese take Southern Manchuria from Japanese
            1 infantry moved from Kiangsi to Anhwe
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Chahar to Jehol
            1 infantry moved from Shantung to Jehol
            1 infantry moved from Shansi to Jehol
            1 infantry moved from Shansi to Jehol
            1 fighter moved from Kiangsi to Jehol
    
        Combat - Chinese
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 artilleries placed in Jehol
            4 artilleries placed in Southern Manchuria
    
        Turn Complete - Chinese
            Chinese collect 26 PUs; end with 26 PUs
            Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 29 PUs
    
        Purchase Units - British
            British buy 1 aaGun, 1 armour, 1 fighter, 3 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 bomber, 1 infantry and 1 mech_infantry; Remaining resources: 3 PUs; 
    
        Combat Move - British
            1 transport moved from 112 Sea Zone to 109 Sea Zone
            1 bomber moved from United Kingdom to Northern Italy
            1 mech_infantry moved from Kenya to French Equatorial Africa
            1 armour moved from Kenya to Ethiopia
                  British take Ethiopia from Italians
            1 armour moved from Ethiopia to Kenya
            1 battleship moved from 84 Sea Zone to 89 Sea Zone
            1 destroyer moved from 84 Sea Zone to 89 Sea Zone
            1 submarine moved from 84 Sea Zone to 89 Sea Zone
            1 submarine moved from 84 Sea Zone to 85 Sea Zone
            1 tactical_bomber moved from Burma to Eastern India
            1 fighter moved from Burma to Eastern India
            1 artillery moved from Malaya to Shan State
            3 infantry moved from Kwangsi to Yunnan
    
        Combat - British
            Strategic bombing raid in Northern Italy
                    Italians roll AA dice in Northern Italy : 0/1 hits, 0.17 expected hits
                Bombing raid in Northern Italy rolls: 5 and causes: 5 damage to unit: factory_major
                Bombing raid in Northern Italy causes 5 damage total. 
    
        Non Combat Move - British
            1 bomber moved from Northern Italy to Malta
            1 aaGun moved from Burma to Eastern India
            1 aaGun moved from Kwangsi to Yunnan
    
        Place Units - British
            1 aaGun placed in United Kingdom
            1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter and 1 infantry placed in United Kingdom
            1 infantry placed in Quebec
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 73 Sea Zone. Rolls: 1,3,1,6
            British collect 22 PUs (3 lost to blockades); end with 22 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 25 PUs
    
        Place Units - UK_Pacific
            1 bomber, 1 infantry and 1 mech_infantry placed in Eastern India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 20 PUs; end with 23 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs
            Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 29 PUs
            Some Units in Eastern India change ownership: 1 bomber, 1 infantry and 1 mech_infantry
    

    Combat Hit Differential Summary :

    Americans regular : -1.00
    Italians regular : -0.83
    Italians AA : -0.33
    

    Savegame


  • TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_major; Remaining resources: 31 PUs; 
            Italians buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour moved from Northwest Persia to Northeast Persia
                  Italians take Northeast Persia from Russians
            1 armour moved from Northeast Persia to Northwest Persia
            1 mech_infantry moved from Southern Persia to Northwest Persia
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 artillery moved from French Madagascar to 74 Sea Zone
            1 artillery and 1 transport moved from 74 Sea Zone to 83 Sea Zone
            1 destroyer moved from 99 Sea Zone to 96 Sea Zone
            1 artillery moved from Northern Italy to 99 Sea Zone
            1 artillery and 1 transport moved from 99 Sea Zone to 101 Sea Zone
            1 infantry moved from Crete to 101 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 83 Sea Zone
            3 infantry moved from Austria to Western Germany
            2 artilleries and 2 infantry moved from Egypt to 83 Sea Zone
            1 infantry moved from Southern Italy to Northern Italy
            1 infantry moved from Southern Italy to Northern Italy
            1 fighter moved from Southern Italy to Northwest Persia
    
        Combat - Italians
    
        Non Combat Move - Italians
    
        Place Units - Italians
            1 fighter placed in Northern Italy
            1 artillery and 2 infantry placed in Southern Italy
            1 artillery and 2 infantry placed in Egypt
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 6 PUs; end with 28 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 33 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 artillery moved from 43 Sea Zone to Java
            1 infantry moved from Borneo to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Formosa
            1 artillery moved from 21 Sea Zone to Formosa
            1 fighter moved from Queensland to Guam
    
        Combat - ANZAC
            Battle in Java
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser and 3 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 artillery moved from 40 Sea Zone to Eastern India
    
        Place Units - ANZAC
            1 bomber and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 bomber and 1 tactical_bomber; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery moved from Queensland to 55 Sea Zone
            1 infantry moved from Queensland to 55 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 43 Sea Zone
            1 infantry moved from 43 Sea Zone to Java
            1 artillery moved from 43 Sea Zone to Java
            1 infantry moved from Borneo to 44 Sea Zone
            1 artillery moved from Borneo to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 21 Sea Zone
            1 infantry moved from 21 Sea Zone to Formosa
            1 artillery moved from 21 Sea Zone to Formosa
            1 fighter moved from Queensland to Guam
    
        Combat - ANZAC
            Battle in Java
            Battle in Formosa
    
        Non Combat Move - ANZAC
            1 submarine moved from 43 Sea Zone to 36 Sea Zone
            1 submarine moved from 36 Sea Zone to 20 Sea Zone
            1 cruiser and 3 destroyers moved from 6 Sea Zone to 7 Sea Zone
            1 infantry moved from Sumatra to 38 Sea Zone
            1 artillery moved from Sumatra to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 40 Sea Zone
            1 infantry moved from 40 Sea Zone to Eastern India
            1 artillery moved from 40 Sea Zone to Eastern India
    
        Place Units - ANZAC
            1 bomber and 1 tactical_bomber placed in Queensland
    
        Turn Complete - ANZAC
            ANZAC collect 19 PUs; end with 22 PUs
            Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
    
        Combat Move - French
            1 infantry moved from Libya to Tobruk
                  French take Tobruk from Italians
    
        Combat - French
    
        Non Combat Move - French
            1 destroyer moved from 6 Sea Zone to 7 Sea Zone
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 4 artilleries, 1 factory_minor, 1 fighter, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 armour and 1 mech_infantry moved from Tambov to Rostov
            20 armour and 3 mech_infantrys moved from Tambov to Stalingrad
            2 destroyers moved from 116 Sea Zone to 115 Sea Zone
            1 carrier and 2 fighters moved from 116 Sea Zone to 115 Sea Zone
            2 destroyers moved from 118 Sea Zone to 115 Sea Zone
            1 transport moved from 118 Sea Zone to 117 Sea Zone
            1 armour and 1 infantry moved from Germany to 117 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 117 Sea Zone to 118 Sea Zone
            3 armour moved from Germany to Eastern Poland
            2 artilleries and 2 infantry moved from Eastern Poland to Western Ukraine
            2 artilleries moved from Norway to 116 Sea Zone
            1 artillery moved from Western Germany to 116 Sea Zone
            3 infantry moved from Western Germany to 116 Sea Zone
            3 artilleries, 3 infantry and 3 transports moved from 116 Sea Zone to 118 Sea Zone
            1 infantry moved from Normandy Bordeaux to France
            1 artillery moved from Western Germany to France
            1 artillery moved from Western Germany to France
            1 fighter moved from Leningrad to Western Germany
            3 tactical_bombers moved from Western Germany to Leningrad
            2 armour moved from Novgorod to Leningrad
            3 artilleries and 2 infantry moved from Finland to Karelia
            1 fighter moved from Western Germany to Southern Italy
    
        Combat - Germans
            Battle in Rostov
                Germans attack with 2 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour and 1 mech_infantry in Rostov, round 2 : 0/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Rostov
                    Germans roll dice for 2 armour in Rostov, round 3 : 0/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
                    1 armour owned by the Germans lost in Rostov
                    Germans roll dice for 1 armour in Rostov, round 4 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Rostov, round 5 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Rostov, round 5 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Rostov
                Germans win, taking Rostov from Russians with 1 armour remaining. Battle score for attacker is -8
                Casualties for Germans: 1 armour and 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Stalingrad
                Germans attack with 20 armour and 3 mech_infantrys
                Russians defend with 1 factory_minor and 1 infantry
                    Germans roll dice for 20 armour and 3 mech_infantrys in Stalingrad, round 2 : 8/23 hits, 11.00 expected hits
                    Russians roll dice for 1 infantry in Stalingrad, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Stalingrad
                Germans win, taking Stalingrad from Russians with 20 armour and 3 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
    
        Non Combat Move - Germans
            Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
            1 armour, 3 artilleries and 4 infantry moved from 118 Sea Zone to Leningrad
    
        Place Units - Germans
            1 armour, 4 artilleries and 4 infantry placed in Germany
            1 fighter and 5 infantry placed in Western Germany
            1 submarine placed in 115 Sea Zone
            1 factory_minor placed in Leningrad
            Germans undo move 2.
            1 infantry placed in Normandy Bordeaux
            1 fighter and 4 infantry placed in Western Germany
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 108 Sea Zone. Rolls: 3,3
            Germans collect 59 PUs (2 lost to blockades); end with 59 PUs
            Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 62 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 70 PUs
            Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 0.33
    Germans regular : -5.33
    

    Savegame


  • TripleA Turn Summary: Russians round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 armour, 3 artilleries, 3 infantry and 2 mech_infantrys moved from Timguska to Yenisey
            1 armour moved from Urals to Yenisey
            1 artillery moved from Saratov to Penza
                  Russians take Penza from Germans
            1 infantry moved from Tula to Kursk
                  Russians take Kursk from Germans
            1 infantry moved from Tula to Tambov
                  Russians take Tambov from Germans
            1 infantry moved from Southern Caucasus to Northern Caucasus
            1 infantry moved from Russia to Bryansk
                  Russians take Bryansk from Germans
            1 fighter moved from Russia to Yenisey
            1 tactical_bomber moved from Russia to Yenisey
    
        Combat - Russians
            Battle in Yenisey
                Russians attack with 2 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
                Japanese defend with 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys
                    Russians roll dice for 2 armour, 3 artilleries, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Yenisey, round 2 : 7/12 hits, 4.83 expected hits
                    Japanese roll dice for 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys in Yenisey, round 2 : 5/8 hits, 3.67 expected hits
                    1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 mech_infantrys owned by the Japanese, 3 infantry owned by the Russians, 2 artilleries owned by the Russians and 3 armour owned by the Japanese lost in Yenisey
                    Russians roll dice for 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Yenisey, round 3 : 4/7 hits, 3.17 expected hits
                    Japanese roll dice for 1 armour in Yenisey, round 3 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Japanese lost in Yenisey
                Russians win, taking Yenisey from Japanese with 2 armour, 1 artillery, 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 24
                Casualties for Russians: 2 artilleries and 3 infantry
                Casualties for Japanese: 4 armour, 1 artillery, 1 infantry and 2 mech_infantrys
    
        Non Combat Move - Russians
            1 fighter moved from Yenisey to Timguska
            1 tactical_bomber moved from Yenisey to Timguska
            1 infantry moved from Urals to Timguska
            1 infantry moved from Urals to Timguska
            1 infantry moved from Kansu to Olgiy
            1 aaGun moved from Timguska to Olgiy
            1 infantry moved from Kansu to Tsagaan Olom
            1 infantry moved from Kansu to Olgiy
            1 artillery moved from Samara to Russia
            1 artillery moved from Tula to Russia
            6 artilleries and 5 infantry moved from Smolensk to Russia
            1 infantry moved from Yaroslavl to Russia
            1 aaGun, 1 artillery and 4 infantry moved from Gorky to Russia
            4 artilleries and 2 infantry moved from Samara to Russia
    
        Place Units - Russians
            1 artillery placed in Urals
            1 artillery and 6 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 23 PUs; end with 23 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.83
    Russians regular : 3.00
    

    Savegame


  • TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs; 3 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 units repaired.
            1 infantry moved from Buryatia to Yakut S.S.R.
            1 armour moved from Dzavhan to Buryatia
            2 artilleries and 4 infantry moved from Buyant-Uhaa to Buryatia
            2 infantry moved from Northern Manchuria to Buryatia
            2 tactical_bombers moved from Northern Manchuria to 7 Sea Zone
            3 fighters and 4 tactical_bombers moved from Korea to 7 Sea Zone
            1 bomber, 1 fighter and 1 tactical_bomber moved from Siberia to 7 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 83 Sea Zone to 73 Sea Zone
            1 tactical_bomber moved from Japan to 21 Sea Zone
            3 fighters and 1 tactical_bomber moved from Japan to 7 Sea Zone
    
        Combat - Japanese
            Battle in 21 Sea Zone
                Japanese attack with 1 tactical_bomber
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 21 Sea Zone
                Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 transport
            Battle in 7 Sea Zone
                Japanese attack with 1 bomber, 7 fighters and 8 tactical_bombers
                French defend with 1 destroyer; Americans defend with 2 carriers, 3 cruisers, 6 destroyers, 3 fighters, 2 submarines and 1 tactical_bomber; ANZAC defend with 1 cruiser and 3 destroyers
                2 submarines owned by the Americans submerged
                    Japanese roll dice for 1 bomber, 7 fighters and 8 tactical_bombers in 7 Sea Zone, round 2 : 6/16 hits, 9.17 expected hits
                    Americans roll dice for 2 carriers, 4 cruisers, 10 destroyers, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 2 : 8/20 hits, 8.17 expected hits
                    4 tactical_bombers owned by the Japanese, 3 fighters owned by the Japanese, 1 destroyer owned by the French, 1 bomber owned by the Japanese, 2 destroyers owned by the Americans and 3 destroyers owned by the ANZAC lost in 7 Sea Zone
                    Japanese roll dice for 4 fighters and 4 tactical_bombers in 7 Sea Zone, round 3 : 3/8 hits, 4.67 expected hits
                    Americans roll dice for 2 carriers, 4 cruisers, 4 destroyers, 3 fighters and 1 tactical_bomber in 7 Sea Zone, round 3 : 8/14 hits, 6.17 expected hits
                    4 tactical_bombers owned by the Japanese, 4 fighters owned by the Japanese and 3 destroyers owned by the Americans lost in 7 Sea Zone
                Americans win with 2 carriers, 4 cruisers, 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -90
                Casualties for Japanese: 1 bomber, 7 fighters and 8 tactical_bombers
                Casualties for ANZAC: 3 destroyers
                Casualties for Americans: 5 destroyers
                Casualties for French: 1 destroyer
    
        Non Combat Move - Japanese
            1 tactical_bomber moved from 21 Sea Zone to Kyushu
            1 infantry moved from Japan to Kyushu
    
        Place Units - Japanese
            3 artilleries placed in Korea
            1 infantry placed in Japan
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 15
                Rolling for Convoy Blockade Damage in 7 Sea Zone. Rolls: 5,5,5,5,3,1,2,6,5,1,2,6,3,1,3,3,4
                Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5,1
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,6
                Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4,1,3,1
            Japanese collect 7 PUs (15 lost to blockades); end with 7 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.67
    Japanese regular : -4.83
    

    Savegame

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