scramble in holland ? factor in that i could also include the bombardment
nikola1975 (axis +8) vs. simon33 (Allies) PtV
-
Just clicked play by forum. Will assume re-rolling the dice is ok.
No scramble from Leningrad.
-
@simon33 You’ve got 7 out of 7 infantry hits (6 in Yugoslavia, 1 in Baltic), plus one German bomber shot down. Nice dice
-
TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 4 armour, 2 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Finland to Karelia Germans take Karelia from Russians 4 infantry moved from Poland to Baltic States 1 infantry moved from Bessarabia to Western Ukraine Germans take Western Ukraine from Russians 2 bombers moved from Finland to Russia 1 infantry moved from Eastern Poland to Northern Belarus Germans take Northern Belarus from Russians 2 infantry moved from Poland to Baltic States 1 armour moved from Western Germany to Yugoslavia 1 mech_infantry moved from Western Germany to Yugoslavia 1 tactical_bomber moved from Western Germany to Yugoslavia 1 fighter moved from Syria to Yugoslavia 1 mech_infantry moved from Austria to Yugoslavia 1 armour moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 armour moved from Austria to Yugoslavia 1 mech_infantry moved from Austria to Yugoslavia 1 infantry moved from Romania to Yugoslavia 1 artillery moved from Romania to Eastern Poland 2 fighters moved from Finland to Western Germany 1 tactical_bomber moved from Finland to Western Germany 1 mech_infantry moved from Austria to Northern Italy 1 mech_infantry moved from Austria to Eastern Poland 3 armour moved from Austria to Eastern Poland 1 armour moved from Austria to Eastern Poland 1 mech_infantry moved from Austria to Yugoslavia 1 tactical_bomber moved from Finland to Baltic States 1 tactical_bomber moved from Finland to Baltic States Combat - Germans Strategic bombing raid in Russia Russians roll AA dice in Russia : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 8 and causes: 8 damage to unit: factory_major Bombing raid in Russia causes 8 damage total. Battle in Yugoslavia Germans attack with 3 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 1 fighter, 2 infantry, 4 mech_infantrys and 1 tactical_bomber in Yugoslavia, round 2 : 4/11 hits, 4.17 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 5/5 hits, 1.67 expected hits 4 infantry owned by the Neutral_Allies, 2 infantry owned by the Germans and 3 mech_infantrys owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yugoslavia, round 3 : 3/6 hits, 3.00 expected hits Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Neutral_Allies and 1 mech_infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -11 Casualties for Germans: 2 infantry and 4 mech_infantrys Casualties for Neutral_Allies: 5 infantry Battle in Baltic States Germans attack with 6 infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 6 infantry and 2 tactical_bombers in Baltic States, round 2 : 1/8 hits, 2.00 expected hits Russians roll dice for 1 infantry in Baltic States, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Germans win, taking Baltic States from Russians with 5 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 95 Sea Zone Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 1 fighter moved from Yugoslavia to Northern Italy 1 tactical_bomber moved from Yugoslavia to Northern Italy 1 artillery moved from France to Southern France Germans take Southern France from Neutral_Axis 7 infantry moved from Germany to Poland 2 artilleries moved from Germany to Poland 1 battleship, 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 117 Sea Zone to 115 Sea Zone 2 tactical_bombers moved from Baltic States to Southern Belarus 2 aaGuns, 2 armour, 7 artilleries and 22 infantry moved from Eastern Poland to Southern Belarus 1 bomber moved from Russia to Southern Belarus Place Units - Germans 2 infantry and 1 mech_infantry placed in Romania 4 armour and 1 mech_infantry placed in Germany 1 submarine placed in 115 Sea Zone Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 49 PUs; end with 49 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 52 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Neutral_Allies regular : 4.00 Russians regular : 0.67 Germans regular : -1.17 Russians AA : 0.67
-
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 You’ve got 7 out of 7 infantry hits (6 in Yugoslavia, 1 in Baltic), plus one German bomber shot down. Nice dice
Wow. That should be decisive.
-
Perhaps not decisive although a good advantage.
-
TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Russians Russians repair damage of 3x factory_major; Remaining resources: 46 PUs; Russians buy 1 fighter and 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Ukraine to Western Ukraine 1 fighter moved from Leningrad to Western Ukraine 2 armour and 1 mech_infantry moved from Leningrad to Finland 2 artilleries, 1 fighter and 2 infantry moved from Leningrad to Baltic States 1 fighter and 1 tactical_bomber moved from Siberia to Northern Manchuria 1 infantry moved from Amur to Northern Manchuria 1 armour and 1 mech_infantry moved from Siberia to Korea Russians take Korea from Japanese 1 artillery and 1 infantry moved from Leningrad to Northern Belarus Combat - Russians Battle in Finland Russians attack with 2 armour and 1 mech_infantry Germans defend with 1 infantry Russians roll dice for 2 armour and 1 mech_infantry in Finland, round 2 : 1/3 hits, 1.33 expected hits Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Finland Russians win, taking Finland from Germans with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Northern Belarus Russians attack with 1 artillery and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 1 infantry in Northern Belarus, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Northern Belarus Russians roll dice for 1 artillery in Northern Belarus, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Northern Belarus, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Northern Belarus Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in Western Ukraine Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Northern Manchuria Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 infantry Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 2 : 0/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Northern Manchuria, round 3 : 1/3 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Northern Manchuria, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Northern Manchuria Russians win, taking Northern Manchuria from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Baltic States Russians attack with 2 artilleries, 1 fighter and 2 infantry Germans defend with 5 infantry Russians roll dice for 2 artilleries, 1 fighter and 2 infantry in Baltic States, round 2 : 3/5 hits, 1.83 expected hits Germans roll dice for 5 infantry in Baltic States, round 2 : 2/5 hits, 1.67 expected hits 2 infantry owned by the Russians and 3 infantry owned by the Germans lost in Baltic States Russians roll dice for 2 artilleries and 1 fighter in Baltic States, round 3 : 1/3 hits, 1.17 expected hits Germans roll dice for 2 infantry in Baltic States, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 4 : 0/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 4 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery and 1 fighter in Baltic States, round 5 : 2/2 hits, 0.83 expected hits Germans roll dice for 1 infantry in Baltic States, round 5 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Baltic States Russians win with 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 2 artilleries and 2 infantry Casualties for Germans: 5 infantry Non Combat Move - Russians 1 fighter moved from Baltic States to Russia 2 aaGuns moved from Yaroslavl to Russia 1 fighter moved from Western Ukraine to Ukraine 1 infantry moved from Rostov to Ukraine 1 infantry moved from Northwest Persia to Iraq 1 mech_infantry moved from Northeast Persia to Iraq 1 aaGun, 3 artilleries and 10 infantry moved from Amur to Korea 1 fighter and 1 tactical_bomber moved from Northern Manchuria to Siberia 2 aaGuns moved from Leningrad to Vologda 1 infantry moved from Yaroslavl to Vologda 1 artillery and 1 infantry moved from Yaroslavl to Russia Place Units - Russians 3 infantry placed in Ukraine 3 infantry placed in Stalingrad 1 fighter and 4 infantry placed in Russia 2 infantry placed in Urals Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,2,1,2,5 Russians collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 46 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 50 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 52 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 55 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 Germans regular : 2.00 Russians regular : -3.67
-
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 1 harbour and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 transport moved from 36 Sea Zone to 6 Sea Zone 1 infantry moved from Hokkaido to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 marine moved from Japan to 6 Sea Zone 2 infantry and 1 marine moved from 6 Sea Zone to Korea 1 armour, 6 infantry and 2 mech_infantrys moved from Southern Manchuria to Korea 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Korea 1 fighter and 1 tactical_bomber moved from Japan to Korea 1 fighter moved from Jehol to Korea 2 bombers moved from French Indo China to Korea 1 battleship moved from 36 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from Davao to Manilla 1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Manilla 1 transport moved from 38 Sea Zone to 43 Sea Zone 1 infantry moved from Java to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 38 Sea Zone 1 infantry moved from Sumatra to 38 Sea Zone 2 infantry moved from 38 Sea Zone to Malaya 1 infantry moved from French Indo China to Shan State 1 infantry moved from French Indo China to Yunnan 1 artillery and 1 infantry moved from Shansi to Chahar 1 artillery moved from Kwangtung to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 1 marine moved from Celebes to 45 Sea Zone 1 cruiser and 1 marine moved from 45 Sea Zone to 36 Sea Zone 1 marine moved from 36 Sea Zone to Manilla 1 artillery moved from Java to 43 Sea Zone 1 artillery, 1 battleship, 2 carriers, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport moved from 43 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Manilla 2 infantry moved from Borneo to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 2 infantry moved from 36 Sea Zone to Manilla 1 destroyer moved from 38 Sea Zone to 37 Sea Zone 1 cruiser moved from 38 Sea Zone to 37 Sea Zone 1 submarine moved from 38 Sea Zone to 37 Sea Zone 1 carrier moved from 6 Sea Zone to 36 Sea Zone 1 fighter moved from 38 Sea Zone to Shan State 1 tactical_bomber moved from 38 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan 1 infantry moved from Kweichow to Yunnan 1 artillery moved from Kweichow to Kwangsi 1 infantry moved from Hunan to Kweichow 1 artillery moved from Kwangtung to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone Combat - Japanese Battle in Malaya Battle in Yunnan Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Yunnan, round 2 : 0/6 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Yunnan Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Yunnan, round 3 : 2/5 hits, 2.50 expected hits Chinese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Yunnan Japanese win, taking Malaya from UK_Pacific, taking Yunnan from Chinese with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Shan State Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Shan State, round 2 : 1/3 hits, 1.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Chahar Japanese attack with 1 artillery and 1 infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Chahar, round 2 : 2/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Japanese win, taking Chahar from Chinese with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Manilla Japanese attack with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber Americans defend with 1 infantry Japanese roll dice for 1 battleship and 1 cruiser in Manilla, round 2 : 1/2 hits, 1.17 expected hits Americans roll dice for 1 infantry in Manilla, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Manilla Japanese win, taking Manilla from Americans with 2 artilleries, 1 fighter, 3 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 0/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Kiangsi Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Kiangsi, round 3 : 2/3 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in Korea Japanese attack with 1 armour, 2 bombers, 3 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers Russians defend with 1 aaGun, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Russians roll AA dice in Korea : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in Korea, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 8 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Korea, round 2 : 8/19 hits, 6.50 expected hits Russians roll dice for 1 aaGun, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry in Korea, round 2 : 6/15 hits, 5.33 expected hits 6 infantry owned by the Japanese, 8 infantry owned by the Russians and 1 aaGun owned by the Russians lost in Korea Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 2 tactical_bombers in Korea, round 3 : 4/13 hits, 5.50 expected hits Russians roll dice for 1 armour, 3 artilleries, 2 infantry and 1 mech_infantry in Korea, round 3 : 3/7 hits, 2.67 expected hits 2 infantry owned by the Japanese, 2 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 2 artilleries owned by the Russians lost in Korea Japanese roll dice for 1 armour, 2 bombers, 3 fighters, 1 marine, 1 mech_infantry and 2 tactical_bombers in Korea, round 4 : 3/10 hits, 5.00 expected hits Russians roll dice for 1 armour, 1 artillery and 1 mech_infantry in Korea, round 4 : 1/3 hits, 1.33 expected hits 1 mech_infantry owned by the Russians, 1 mech_infantry owned by the Japanese, 1 armour owned by the Russians and 1 artillery owned by the Russians lost in Korea Japanese win, taking Korea from Russians with 1 armour, 2 bombers, 3 fighters, 1 marine and 2 tactical_bombers remaining. Battle score for attacker is 24 Casualties for Japanese: 8 infantry and 2 mech_infantrys Casualties for Russians: 1 aaGun, 1 armour, 3 artilleries, 10 infantry and 1 mech_infantry Non Combat Move - Japanese 2 bombers moved from Korea to Southern Manchuria 3 fighters and 2 tactical_bombers moved from Korea to Japan 1 fighter and 1 tactical_bomber moved from Kiangsi to Kwangtung 1 fighter and 1 tactical_bomber moved from Shan State to 38 Sea Zone 2 fighters and 2 tactical_bombers moved from Yunnan to French Indo China 1 fighter and 1 tactical_bomber moved from Manilla to 36 Sea Zone Place Units - Japanese 1 factory_minor and 1 harbour placed in French Indo China 1 carrier placed in 6 Sea Zone 1 artillery and 2 infantry placed in Southern Manchuria 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 58 PUs; end with 58 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33 Americans regular : -0.33 Japanese regular : -5.83 UK_Pacific regular : -0.33 Russians regular : 0.67 Russians AA : -0.50
-
TripleA Move Summary: Americans round 3
TripleA Move Summary for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 bomber and 1 fighter moved from Gibraltar to Tunisia 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 fighter moved from 93 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 36 Sea Zone 1 armour moved from Marshall Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Paulau EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone
-
Forgot to move the USSR sub.
scramble to Palau and Kami SZ36? I will presume you would rather do round by round OOL.
-
@simon33 2 kamikaze to carrier. 3 kamikaze to battleship
No scramble to Paulau, need every plane in 36 :)
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 bomber and 1 fighter moved from Gibraltar to Tunisia 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 fighter moved from 93 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 36 Sea Zone 1 armour moved from Marshall Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Paulau EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4 Battle in Tunisia Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Paulau Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits
Combat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -0.33 Italians regular : -0.67
-
7 total hits. OOL?
-
@simon33 Ok, I can see that 1 carrier is already damages from the sub attack.
So next 6 hits:
3 hits: damage to rest 2 carriers and 1 battleship
2 hit: kill two carriers
1 hit: kill sub -
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 bomber and 1 fighter moved from Gibraltar to Tunisia 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 fighter moved from 93 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 36 Sea Zone 1 armour moved from Marshall Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Paulau EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4 Battle in Tunisia Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Paulau Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits
Combat Hit Differential Summary :
Americans regular : 1.67 Japanese regular : -2.17 Italians regular : -0.67
-
3 total hits.
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 Ok, I can see that 1 carrier is already damages from the sub attack.
BTW, under Axis and Allies rules, if you have a DD you shouldn’t have to decide casualties from the sub hits until you see all the dice. So I will always assume something here. Can always be edited.
-
@simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.
-
TripleA Manual Gamesave Post: Americans round 3
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.1.0
Game History
Round: 3 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery moved from Morocco to Algeria Americans take Algeria from Neutral_Axis 1 bomber and 1 fighter moved from Gibraltar to Tunisia 1 transport moved from 93 Sea Zone to 94 Sea Zone 1 infantry and 1 mech_infantry moved from Morocco to 94 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tunisia 1 fighter moved from 93 Sea Zone to Tunisia 1 cruiser moved from 93 Sea Zone to 96 Sea Zone 1 infantry moved from Caroline Islands to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 2 fighters moved from Queensland to 36 Sea Zone 1 armour moved from Marshall Islands to 33 Sea Zone 1 armour, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone 1 armour and 1 infantry moved from 35 Sea Zone to Paulau EDIT: 1 submarine moved from 113 Sea Zone to 94 Sea Zone 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 2 fighters and 2 submarines moved from 34 Sea Zone to 36 Sea Zone Combat - Americans Kamikaze Suicide Attack attacks 1 battleship owned by the Americans scoring 1 hits. Rolls: 3,2,3 Units damaged: 1 battleship owned by the Americans Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 6,4 Battle in Tunisia Americans attack with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry Italians defend with 2 infantry Americans roll dice for 1 cruiser in Tunisia, round 2 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry in Tunisia, round 2 : 1/5 hits, 1.83 expected hits Italians roll dice for 2 infantry in Tunisia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Italians lost in Tunisia Americans win, taking Tunisia from Italians with 1 bomber, 2 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in Paulau Americans attack with 1 armour and 1 infantry Japanese defend with 1 infantry Americans roll dice for 1 armour and 1 infantry in Paulau, round 2 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Paulau, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Paulau Americans win, taking Paulau from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 36 Sea Zone Americans attack with 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines Japanese defend with 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine, 2 tactical_bombers and 3 transports Americans roll dice for 2 submarines in 36 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 carrier owned by the Japanese Americans roll dice for 1 battleship, 1 carrier, 2 cruisers, 3 destroyers and 4 fighters in 36 Sea Zone, round 2 : 6/10 hits, 4.67 expected hits Units damaged: 1 carrier owned by the Japanese and 1 battleship owned by the Japanese Japanese roll dice for 1 submarine in 36 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 battleship, 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 2 : 3/11 hits, 4.67 expected hits 1 destroyer owned by the Americans, 2 carriers owned by the Japanese, 1 submarine owned by the Japanese and 1 carrier owned by the Americans lost in 36 Sea Zone Americans roll dice for 2 submarines in 36 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Americans roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 36 Sea Zone, round 3 : 3/9 hits, 4.33 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 cruiser, 2 destroyers, 2 fighters, 2 tactical_bombers and 3 transports in 36 Sea Zone, round 3 : 4/9 hits, 4.33 expected hits 1 tactical_bomber owned by the Japanese, 2 submarines owned by the Americans, 2 destroyers owned by the Americans, 1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 1 cruiser owned by the Japanese lost in 36 Sea Zone Americans roll dice for 1 battleship, 2 cruisers and 4 fighters in 36 Sea Zone, round 4 : 3/7 hits, 3.67 expected hits Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters, 1 tactical_bomber and 3 transports in 36 Sea Zone, round 4 : 4/5 hits, 2.83 expected hits 1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 2 cruisers owned by the Americans, 1 destroyer owned by the Japanese and 2 fighters owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 battleship and 2 fighters in 36 Sea Zone, round 5 : 0/3 hits, 1.67 expected hits Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 5 : 1/2 hits, 1.33 expected hits 1 fighter owned by the Americans lost in 36 Sea Zone Americans roll dice for 1 battleship and 1 fighter in 36 Sea Zone, round 6 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 battleship, 1 fighter and 3 transports in 36 Sea Zone, round 6 : 2/2 hits, 1.33 expected hits 1 fighter owned by the Japanese, 1 fighter owned by the Americans and 1 battleship owned by the Americans lost in 36 Sea Zone Japanese win with 1 battleship and 3 transports remaining. Battle score for attacker is -11 Casualties for Americans: 1 battleship, 1 carrier, 2 cruisers, 3 destroyers, 4 fighters and 2 submarines Casualties for Japanese: 3 carriers, 1 cruiser, 2 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers Non Combat Move - Americans
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -1.00 Italians regular : -0.67
-
@nikola1975 said in nikola1975 (axis +8) vs. simon33 (Allies) PtV:
@simon33 Seems my dice went bad? Kill cruiser, destroyer and tactical bomber.
Indeed. Posting for your info.
You recovered a bit in the later rounds but I always thought I should be sinking your CVs out of that attack. Which is likely to be totally worth it.
-
@simon33 Yes, it was a brave attack which is paying off. We’ll see how Imperial Navy will recover from the blow.
-
Something I have learned. Axis need to be cautious, allies need to be brave.