Test summary from TripleA, engine version: 2.6.14470, time: 8:36:13 AM
Savegame
WW2 v3 1941
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Turn Complete - Russians
Combat Hit Differential Summary :
Territory Summary for Russians :
Production/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 49 / 54 British : 15 / 16 Italians : 29 / 32 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Research Technology - Japanese Japanese spend 5 on tech rolls Japanese rolls : 1/1 hits, 0.00 expected hits Japanese removing all Technology Tokens after successful research. Japanese discover Heavy Bomber Activate Technology - Japanese Japanese activating Heavy Bomber Purchase Units - Japanese Japanese buy 1 artillery, 1 carrier, 2 destroyers and 2 fighters; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour, 1 artillery, 2 infantry and 2 transports moved from 50 Sea Zone to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to Australia 1 fighter moved from 62 Sea Zone to 57 Sea Zone Combat - Japanese Battle in 57 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 57 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Australia Japanese attack with 1 armour, 1 artillery and 2 infantry British defend with 1 aaGun; Americans defend with 2 infantry Japanese roll dice for 1 armour, 1 artillery and 2 infantry in Australia, round 2 : 2/4 hits, 1.33 expected hits British roll dice for 2 infantry in Australia, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Americans lost in Australia Japanese win, taking Australia from British with 1 armour, 1 artillery and 2 infantry remaining. Battle score for attacker is 6 Casualties for Americans: 2 infantry Non Combat Move - Japanese 1 fighter moved from 62 Sea Zone to New Guinea 1 fighter moved from 57 Sea Zone to 62 Sea Zone 2 armour moved from Ningxia to Manchuria 1 infantry moved from Yakut S.S.R. to Soviet Far East 3 fighters moved from Karelia S.S.R. to Yakut S.S.R. 1 armour and 1 infantry moved from 14 Sea Zone to Libya Place Units - Japanese 1 carrier and 2 destroyers placed in 38 Sea Zone 1 fighter placed in 38 Sea Zone 1 fighter placed in 62 Sea Zone 1 artillery placed in Japan Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Japanese collect 6 PUs from War Bonds; end with 57 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67 Japanese rolls : 1.00 British regular : -0.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Evenki National Okrug : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Libya : 1 armour and 1 infantry Manchuria : 1 flag, 2 armour New Guinea : 1 flag, 1 fighter New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 4 armour, 2 fighters and 5 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag, 3 fighters Yunnan : 1 flag 14 Sea Zone : 1 transport 38 Sea Zone : 1 carrier, 2 destroyers and 1 fighter 39 Sea Zone : 2 transports 62 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 3 transports
Production/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 13 / 16 Italians : 29 / 32 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - British British buy 1 artillery and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - British 1 armour, 2 artilleries and 3 infantry moved from Morocco Algeria to 13 Sea Zone 1 armour, 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters, 3 infantry and 3 transports moved from 13 Sea Zone to 14 Sea Zone 3 infantry moved from 14 Sea Zone to Italy 2 artilleries moved from 14 Sea Zone to Italy 1 armour moved from 14 Sea Zone to Italy 2 bombers moved from United Kingdom to Italy Combat - British Battle in 14 Sea Zone British attack with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Italians defend with 2 destroyers, 3 submarines and 1 transport; Japanese defend with 1 transport British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 2 : 2/8 hits, 3.17 expected hits Italians roll dice for 3 submarines in 14 Sea Zone, round 2 : 0/3 hits, 0.50 expected hits Italians roll dice for 2 destroyers and 2 transports in 14 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 submarines owned by the Italians lost in 14 Sea Zone British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 3 : 5/8 hits, 3.17 expected hits Italians roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits Italians roll dice for 2 destroyers and 2 transports in 14 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British 1 transport owned by the Japanese, 2 destroyers owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 14 Sea Zone British win with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports remaining. Battle score for attacker is 48 Casualties for Italians: 2 destroyers, 3 submarines and 1 transport Casualties for Japanese: 1 transport Battle in Italy British attack with 1 armour, 2 artilleries, 2 bombers and 3 infantry Italians defend with 1 aaGun, 3 armour, 1 artillery, 1 factory and 3 infantry Italians roll AA dice in Italy : 0/2 hits, 0.33 expected hits British roll dice for 1 armour, 2 artilleries, 2 bombers and 3 infantry in Italy, round 2 : 2/10 hits, 4.67 expected hits Italians roll dice for 3 armour, 1 artillery and 3 infantry in Italy, round 2 : 4/7 hits, 2.83 expected hits 1 artillery owned by the British, 2 infantry owned by the Italians and 3 infantry owned by the British lost in Italy British roll dice for 1 armour, 1 artillery and 2 bombers in Italy, round 3 : 5/6 hits, 3.50 expected hits Italians roll dice for 3 armour, 1 artillery and 1 infantry in Italy, round 3 : 0/5 hits, 2.17 expected hits 1 artillery owned by the Italians, 1 infantry owned by the Italians and 3 armour owned by the Italians lost in Italy British captures 32PUs while taking Italians capital British win, taking Italy from Italians with 1 armour, 1 artillery and 2 bombers remaining. Battle score for attacker is 15 Casualties for British: 1 artillery and 3 infantry Casualties for Italians: 3 armour, 1 artillery and 3 infantry Non Combat Move - British 2 bombers moved from Italy to United Kingdom Place Units - British 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British British collect 19 PUs; end with 51 PUs 1 unit repaired.
Combat Hit Differential Summary :
Italians regular : -2.00 British regular : -0.50 Italians AA : -0.33
Territory Summary for British :
Italy : 1 flag, 1 aaGun, 1 armour, 1 artillery and 1 factory Morocco Algeria : 1 flag United Kingdom : 1 aaGun, 4 artilleries, 2 bombers, 1 factory and 8 infantry 14 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports
Production/PUs Summary :
Germans : 47 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 19 / 51 Italians : 23 / 0 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Combat Move - Italians 1 armour and 1 infantry moved from Libya to Morocco Algeria Germans take Morocco Algeria from British Combat - Italians Non Combat Move - Italians Turn Complete - Italians
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Belgian Congo : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag French West Africa : 1 flag Italian Africa : 1 flag Morocco Algeria : 1 armour and 1 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 16 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 48 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 18 / 51 Italians : 23 / 0 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 armour and 1 infantry moved from Brazil to 18 Sea Zone 1 armour, 1 infantry and 1 transport moved from 18 Sea Zone to 23 Sea Zone 1 armour and 1 infantry moved from 23 Sea Zone to Belgian Congo British take Belgian Congo from Italians 1 infantry moved from Brazil to 18 Sea Zone 1 infantry and 1 transport moved from 18 Sea Zone to 17 Sea Zone 1 infantry moved from 17 Sea Zone to French West Africa British take French West Africa from Italians 1 submarine moved from 46 Sea Zone to 39 Sea Zone 2 bombers moved from United Kingdom to Germany Combat - Americans Strategic bombing raid in Germany Germans roll AA dice in Germany : 1/2 hits, 0.33 expected hits 1 bomber killed by AA Bombing raid in Germany rolls: 1,6 and causes: 8 damage to unit: factory Bombing raid in Germany causes 8 damage total. Battle in 39 Sea Zone Americans attack with 1 submarine Japanese defend with 2 transports 2 transports owned by the Japanese lost in 39 Sea Zone Americans win with 1 submarine remaining. Battle score for attacker is 12 Casualties for Japanese: 2 transports Non Combat Move - Americans 1 transport moved from 47 Sea Zone to 53 Sea Zone 1 bomber moved from Germany to United Kingdom 1 bomber moved from Western United States to Western Canada 2 infantry moved from Western United States to Western Canada 1 submarine moved from 56 Sea Zone to 53 Sea Zone 1 submarine moved from 56 Sea Zone to 53 Sea Zone Place Units - Americans 1 submarine placed in 56 Sea Zone 1 armour, 1 bomber and 5 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Germans AA : 0.67
Territory Summary for Americans and Chinese :
Alaska : 2 infantry Belgian Congo : 1 armour and 1 infantry Brazil : 1 infantry Eastern Canada : 1 infantry Eastern United States : 1 aaGun, 1 factory and 2 infantry French West Africa : 1 infantry Mexico : 1 infantry Midway : 1 infantry United Kingdom : 1 bomber Western Canada : 3 armour, 1 artillery, 4 bombers, 1 fighter and 6 infantry Western United States : 1 aaGun, 1 armour, 1 bomber, 1 factory, 1 fighter and 7 infantry 17 Sea Zone : 1 transport 23 Sea Zone : 1 transport 39 Sea Zone : 1 submarine 53 Sea Zone : 2 submarines and 1 transport 56 Sea Zone : 2 submarines
Production/PUs Summary :
Germans : 48 / 47 Russians : 0 / 0 Japanese : 51 / 57 British : 20 / 51 Italians : 21 / 0 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Research Technology - Germans Germans rolls : 0/1 hits, 0.00 expected hits Purchase Units - Germans Germans repair damage of 8x factory; Remaining resources: 43 PUs; 1 techTokens; Germans buy 2 bombers, 1 fighter and 1 transport; Remaining resources: 2 PUs; 1 techTokens; Combat Move - Germans 1 battleship and 1 submarine moved from 16 Sea Zone to 14 Sea Zone 4 bombers moved from Germany to 14 Sea Zone 2 fighters moved from France to 14 Sea Zone 2 fighters moved from Northwestern Europe to 14 Sea Zone 3 armour moved from Bulgaria Romania to Italy 1 armour moved from France to Italy 1 armour moved from Germany to Italy Combat - Germans Battle in Italy Germans attack with 5 armour British defend with 1 aaGun, 1 armour, 1 artillery and 1 factory Germans roll dice for 5 armour in Italy, round 2 : 3/5 hits, 2.50 expected hits British roll dice for 1 armour and 1 artillery in Italy, round 2 : 1/2 hits, 0.83 expected hits 1 armour owned by the Germans, 1 artillery owned by the British and 1 armour owned by the British lost in Italy Germans win, taking Italy from British with 4 armour remaining. Battle score for attacker is 4 Casualties for Germans: 1 armour Casualties for British: 1 armour and 1 artillery Battle in 14 Sea Zone Germans attack with 1 battleship, 4 bombers, 4 fighters and 1 submarine British defend with 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Germans roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 battleship, 4 bombers and 4 fighters in 14 Sea Zone, round 2 : 5/9 hits, 5.33 expected hits British roll dice for 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports in 14 Sea Zone, round 2 : 2/8 hits, 3.83 expected hits Units damaged: 1 battleship owned by the Germans 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 2 carriers owned by the British lost in 14 Sea Zone Germans roll dice for 1 battleship, 4 bombers and 4 fighters in 14 Sea Zone, round 3 : 4/9 hits, 5.33 expected hits British roll dice for 1 battleship, 2 fighters and 3 transports in 14 Sea Zone, round 3 : 3/3 hits, 2.00 expected hits 1 transport owned by the British, 3 fighters owned by the Germans, 1 battleship owned by the British and 2 fighters owned by the British lost in 14 Sea Zone 2 transports owned by the British lost in 14 Sea Zone Germans win with 1 battleship, 4 bombers and 1 fighter remaining. Battle score for attacker is 81 Casualties for Germans: 3 fighters and 1 submarine Casualties for British: 1 battleship, 2 carriers, 1 cruiser, 2 destroyers, 2 fighters and 3 transports Non Combat Move - Germans 4 bombers moved from 14 Sea Zone to Germany 1 armour moved from Poland to Germany 1 fighter moved from 14 Sea Zone to France 1 armour moved from Urals to Karelia S.S.R. 1 armour moved from Karelia S.S.R. to Norway Place Units - Germans 2 bombers and 1 fighter placed in Germany 1 transport placed in 16 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 50 PUs 1 unit repaired.
Combat Hit Differential Summary :
Germans rolls : 0.00 Germans regular : -0.67 British regular : -0.67
Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag East Poland : 1 flag France : 1 aaGun, 2 armour, 1 fighter and 3 infantry Germany : 1 aaGun, 2 armour, 6 bombers, 1 factory, 2 fighters and 8 infantry Gibraltar : 1 flag, 1 infantry Italy : 4 armour Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Norway : 2 armour Novosibirsk : 1 flag Bulgaria Romania : 1 factory Russia : 1 flag, 1 aaGun and 1 factory Urals : 1 flag 14 Sea Zone : 1 battleship 16 Sea Zone : 1 transport
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 51 / 57 British : 14 / 51 Italians : 27 / 0 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 bombers, 1 cruiser, 1 fighter and 2 submarines; Remaining resources: 3 PUs; 0 techTokens; Combat Move - Japanese 1 fighter moved from New Guinea to 53 Sea Zone 2 destroyers moved from 38 Sea Zone to 39 Sea Zone 1 fighter moved from 38 Sea Zone to 39 Sea Zone Combat - Japanese Battle in 53 Sea Zone Japanese attack with 1 fighter Americans defend with 2 submarines and 1 transport 2 submarines owned by the Americans submerged 1 transport owned by the Americans lost in 53 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 39 Sea Zone Japanese attack with 2 destroyers and 1 fighter Americans defend with 1 submarine Japanese roll dice for 2 destroyers and 1 fighter in 39 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits Americans roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 39 Sea Zone Japanese win with 2 destroyers and 1 fighter remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Japanese 1 fighter could not land in 53 Sea Zone and was removed 1 fighter moved from 39 Sea Zone to 38 Sea Zone 1 carrier and 1 fighter moved from 38 Sea Zone to 36 Sea Zone 1 fighter moved from 62 Sea Zone to 36 Sea Zone 1 fighter moved from Yakut S.S.R. to 62 Sea Zone 2 fighters moved from Yakut S.S.R. to Soviet Far East 2 armour moved from Manchuria to Soviet Far East 1 armour and 1 infantry moved from Libya to Egypt Place Units - Japanese 2 bombers placed in Japan 1 fighter placed in Japan Japanese undo move 2. Japanese undo move 1. 2 bombers and 1 fighter placed in Japan 1 cruiser and 2 submarines placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 54 PUs Japanese collect 2 PUs from War Bonds; end with 56 PUs
Combat Hit Differential Summary :
Americans regular : -0.17 Japanese regular : -0.33
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Egypt : 1 armour and 1 infantry Evenki National Okrug : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 3 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 3 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 6 armour, 4 fighters and 5 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 36 Sea Zone : 1 carrier and 2 fighters 39 Sea Zone : 2 destroyers 62 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 6 destroyers, 4 fighters, 2 submarines and 3 transports
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 51 / 56 British : 14 / 51 Italians : 27 / 0 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: British round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - British British buy 4 armour, 2 fighters and 2 infantry; Remaining resources: 5 PUs; 0 techTokens; Place Units - British 4 armour, 2 fighters and 2 infantry placed in United Kingdom Turn Complete - British British collect 14 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 51 / 56 British : 14 / 19 Italians : 27 / 0 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Italians round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Turn Complete - Italians Italians collect 27 PUs; end with 27 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag Italian Africa : 1 flag Italy : 1 aaGun and 1 factory Morocco Algeria : 1 armour and 1 infantry Persia : 1 flag Rhodesia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag Union of South Africa : 1 flag 16 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 51 / 56 British : 14 / 19 Italians : 27 / 27 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 13 Purchase Units - Americans Americans buy 1 artillery, 1 bomber, 5 infantry and 1 submarine; Remaining resources: 1 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from Belgian Congo to Italian Africa British take Italian Africa from Italians 1 armour moved from Belgian Congo to Union of South Africa British take Rhodesia from Italians British take Union of South Africa from Italians Combat - Americans Non Combat Move - Americans 1 transport moved from 23 Sea Zone to 28 Sea Zone 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 bomber moved from Western United States to United Kingdom 1 infantry moved from Western United States to Mexico 3 infantry moved from Western United States to Western Canada Place Units - Americans 1 submarine placed in 10 Sea Zone 1 artillery and 1 infantry placed in Eastern United States 1 bomber placed in Eastern United States 4 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 39 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 50 Russians : 0 / 0 Japanese : 51 / 56 British : 18 / 19 Italians : 23 / 27 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: Germans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Research Technology - Germans Germans rolls : 1/1 hits, 0.00 expected hits Germans removing all Technology Tokens after successful research. Germans discover Paratroopers Activate Technology - Germans Germans activating Paratroopers Purchase Units - Germans Germans buy 1 bomber, 1 destroyer, 1 fighter, 1 submarine and 2 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Germans Combat - Germans Place Units - Germans 1 bomber and 1 fighter placed in Germany 2 transports placed in 16 Sea Zone Germans undo move 2. 1 destroyer and 1 submarine placed in 16 Sea Zone Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Germans rolls : 1.00
Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag East Poland : 1 flag France : 1 aaGun, 2 armour, 1 fighter and 3 infantry Germany : 1 aaGun, 2 armour, 7 bombers, 1 factory, 3 fighters and 8 infantry Gibraltar : 1 flag, 1 infantry Italy : 4 armour Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Norway : 2 armour Novosibirsk : 1 flag Bulgaria Romania : 1 factory Russia : 1 flag, 1 aaGun and 1 factory Urals : 1 flag 14 Sea Zone : 1 battleship 16 Sea Zone : 1 destroyer, 1 submarine and 1 transport
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 51 / 56 British : 18 / 19 Italians : 23 / 27 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: Japanese round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Japanese Japanese buy 1 armour, 1 battleship, 1 fighter, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 armour and 1 infantry moved from 57 Sea Zone to Midway 1 armour and 1 infantry moved from Japan to 62 Sea Zone Combat - Japanese Battle in Midway Japanese attack with 1 armour and 1 infantry Americans defend with 1 infantry Japanese roll dice for 1 armour and 1 infantry in Midway, round 2 : 0/2 hits, 0.67 expected hits Americans roll dice for 1 infantry in Midway, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Midway Japanese roll dice for 1 armour in Midway, round 3 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Midway, round 4 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Midway, round 5 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Midway, round 6 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 6 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Midway, round 7 : 0/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 7 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 armour in Midway, round 8 : 1/1 hits, 0.50 expected hits Americans roll dice for 1 infantry in Midway, round 8 : 1/1 hits, 0.33 expected hits 1 armour owned by the Japanese and 1 infantry owned by the Americans lost in Midway Americans win with no units remaining. Battle score for attacker is -5 Casualties for Japanese: 1 armour and 1 infantry Casualties for Americans: 1 infantry Non Combat Move - Japanese 1 armour, 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 infantry, 1 submarine and 1 transport moved from 62 Sea Zone to 60 Sea Zone 1 armour and 1 infantry moved from 60 Sea Zone to Okinawa 2 destroyers moved from 39 Sea Zone to 32 Sea Zone 1 carrier and 2 fighters moved from 36 Sea Zone to 62 Sea Zone 1 fighter moved from Japan to Soviet Far East 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour and 1 infantry moved from 62 Sea Zone to Buryatia S.S.R. Place Units - Japanese 1 transport placed in 38 Sea Zone 1 armour, 1 fighter and 2 infantry placed in Japan 1 battleship and 2 transports placed in 62 Sea Zone Turn Complete - Japanese Japanese collect 51 PUs; end with 51 PUs Japanese collect 1 PU from War Bonds; end with 52 PUs
Combat Hit Differential Summary :
Americans regular : -0.33 Japanese regular : -2.67
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag, 1 armour and 1 infantry Chinghai : 1 flag East Indies : 1 flag, 1 factory Egypt : 1 armour and 1 infantry Evenki National Okrug : 1 flag Fukien : 1 flag Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 1 armour, 1 artillery, 2 bombers, 1 factory, 1 fighter and 2 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Okinawa : 1 armour and 1 infantry Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 6 armour, 5 fighters and 5 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 32 Sea Zone : 2 destroyers 38 Sea Zone : 1 transport 57 Sea Zone : 1 transport 60 Sea Zone : 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters, 1 submarine and 1 transport 62 Sea Zone : 1 battleship, 1 carrier, 1 cruiser, 2 fighters, 1 submarine and 3 transports
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 51 / 52 British : 18 / 19 Italians : 23 / 27 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: British round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - British British buy 1 armour, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; Place Units - British 1 armour, 1 fighter and 1 infantry placed in United Kingdom Turn Complete - British British collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 51 / 52 British : 18 / 19 Italians : 23 / 27 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 armour, 2 infantry and 2 transports; Remaining resources: 2 PUs; 0 techTokens; Place Units - Italians 2 transports placed in 14 Sea Zone 1 armour and 2 infantry placed in Italy Turn Complete - Italians Italians collect 23 PUs; end with 25 PUs
Combat Hit Differential Summary :
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag Caucasus : 1 flag, 1 aaGun, 2 artilleries and 1 factory Egypt : 1 flag French Equatorial Africa : 1 flag French Madagascar : 1 flag Italy : 1 aaGun, 1 armour, 1 factory and 2 infantry Morocco Algeria : 1 armour and 1 infantry Persia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag 14 Sea Zone : 2 transports 16 Sea Zone : 1 carrier
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 51 / 52 British : 18 / 19 Italians : 23 / 25 Chinese : 0 / 0 Americans : 38 / 39
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TripleA Turn Summary: Americans round 14
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 armour, 1 artillery, 1 bomber and 6 infantry; Remaining resources: 0 PUs; 0 techTokens; Purchase Units - Chinese Chinese builds 0 units. Combat Move - Americans 1 infantry moved from French West Africa to French Equatorial Africa British take French Equatorial Africa from Italians 1 infantry moved from Italian Africa to Anglo-Egypt Sudan British take Anglo-Egypt Sudan from Italians 1 armour moved from Union of South Africa to 28 Sea Zone 1 armour moved from 28 Sea Zone to French Madagascar British take French Madagascar from Italians 2 submarines moved from 53 Sea Zone to 57 Sea Zone Combat - Americans Battle in 57 Sea Zone Americans attack with 2 submarines Japanese defend with 1 transport 1 transport owned by the Japanese lost in 57 Sea Zone Americans win with 2 submarines remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Non Combat Move - Americans 2 infantry moved from Western Canada to Alaska 1 transport moved from 19 Sea Zone to 10 Sea Zone 1 submarine moved from 10 Sea Zone to 12 Sea Zone 4 bombers moved from Western Canada to Western United States 2 infantry moved from Eastern United States to Central United States 1 bomber moved from Eastern United States to United Kingdom 2 infantry moved from Western United States to Western Canada Place Units - Americans 1 armour, 1 artillery, 1 bomber and 6 infantry placed in Western United States Turn Complete - Americans Americans collect 38 PUs; end with 38 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 51 / 52 British : 21 / 19 Italians : 20 / 25 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Germans buy 1 armour, 2 destroyers, 2 infantry and 3 transports; Remaining resources: 0 PUs; 0 techTokens; Non Combat Move - Germans 1 destroyer and 1 submarine moved from 16 Sea Zone to 14 Sea Zone Place Units - Germans 2 destroyers placed in 16 Sea Zone 1 armour and 2 infantry placed in Germany Turn Complete - Germans Germans collect 48 PUs; end with 48 PUs
Combat Hit Differential Summary :
Territory Summary for Germans :
Archangel : 1 flag Baltic States : 1 flag Belorussia : 1 flag East Poland : 1 flag France : 1 aaGun, 2 armour, 1 fighter and 3 infantry Germany : 1 aaGun, 3 armour, 7 bombers, 1 factory, 3 fighters and 10 infantry Gibraltar : 1 flag, 1 infantry Italy : 4 armour Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory Eastern Ukraine : 1 flag Northwestern Europe : 1 aaGun, 1 artillery and 4 infantry Norway : 2 armour Novosibirsk : 1 flag Bulgaria Romania : 1 factory Russia : 1 flag, 1 aaGun and 1 factory Urals : 1 flag 14 Sea Zone : 1 battleship, 1 destroyer and 1 submarine 16 Sea Zone : 2 destroyers and 1 transport
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 51 / 52 British : 21 / 19 Italians : 20 / 25 Chinese : 0 / 0 Americans : 38 / 38
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 1 artillery, 2 bombers and 4 transports; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Japanese 1 armour and 1 infantry moved from Okinawa to 60 Sea Zone 1 armour, 1 infantry and 1 transport moved from 60 Sea Zone to 53 Sea Zone 1 armour and 1 infantry moved from 53 Sea Zone to Hawaiian Islands Japanese take Hawaiian Islands from Americans 1 armour and 1 infantry moved from Japan to 62 Sea Zone 1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 57 Sea Zone 1 armour and 1 infantry moved from 57 Sea Zone to Midway 2 destroyers moved from 32 Sea Zone to 28 Sea Zone Combat - Japanese Battle in 28 Sea Zone Japanese attack with 2 destroyers Americans defend with 1 transport 1 transport owned by the Americans lost in 28 Sea Zone Japanese win with 2 destroyers remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 57 Sea Zone Japanese attack with 1 transport Americans defend with 2 submarines Americans roll dice for 2 submarines in 57 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 submarines in 57 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits Americans roll dice for 2 submarines in 57 Sea Zone, round 4 : 1/2 hits, 0.33 expected hits 1 transport owned by the Japanese lost in 57 Sea Zone 1 infantry owned by the Japanese and 1 armour owned by the Japanese lost in Midway Americans win with 2 submarines remaining. Battle score for attacker is -6 Casualties for Japanese: 1 transport Non Combat Move - Japanese 1 battleship, 2 carriers, 1 cruiser, 6 destroyers, 4 fighters and 1 submarine moved from 60 Sea Zone to 62 Sea Zone 1 transport moved from 38 Sea Zone to 36 Sea Zone 1 armour and 1 infantry moved from Buryatia S.S.R. to Soviet Far East 1 fighter moved from Japan to Soviet Far East Place Units - Japanese 4 transports placed in 62 Sea Zone 1 artillery and 2 bombers placed in Japan Turn Complete - Japanese Japanese collect 52 PUs; end with 52 PUs Japanese collect 1 PU from War Bonds; end with 53 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Territory Summary for Japanese :
Australia : 1 flag, 1 aaGun, 1 armour, 1 artillery and 2 infantry Borneo : 1 flag Burma : 1 flag Buryatia S.S.R. : 1 flag Chinghai : 1 flag East Indies : 1 flag, 1 factory Egypt : 1 armour and 1 infantry Evenki National Okrug : 1 flag Fukien : 1 flag Hawaiian Islands : 1 flag, 1 armour and 1 infantry Hupeh : 1 flag India : 1 flag, 1 aaGun Iwo Jima : 1 infantry Japan : 1 aaGun, 2 artilleries, 4 bombers, 1 factory and 1 infantry Kazakh S.S.R. : 1 flag Kiangsu : 1 flag Kwangtung : 1 flag Manchuria : 1 flag New Guinea : 1 flag New Zealand : 1 flag Ningxia : 1 flag Philippine Islands : 1 flag Sikang : 1 flag Solomon Islands : 1 flag, 1 artillery and 1 infantry Soviet Far East : 1 flag, 7 armour, 6 fighters and 6 infantry Stanovoj Chrebet : 1 flag Suiyuan : 1 flag Wake Island : 1 flag, 1 armour and 1 infantry Yakut S.S.R. : 1 flag Yunnan : 1 flag 28 Sea Zone : 2 destroyers 36 Sea Zone : 1 transport 53 Sea Zone : 1 transport 62 Sea Zone : 2 battleships, 3 carriers, 2 cruisers, 6 destroyers, 6 fighters, 2 submarines and 6 transports
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 53 British : 21 / 19 Italians : 20 / 25 Chinese : 0 / 0 Americans : 37 / 38
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I learned a new thing tonight. You cant take transport in by itself loaded with units and offload them into an unmanned island without defeating enemy vessels first. Lost transport, infantry and tank coz of this stuff up :cry: :laughing:
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TripleA Turn Summary: British round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - British British buy 2 armour and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; Place Units - British 2 armour and 3 infantry placed in United Kingdom Turn Complete - British British collect 21 PUs; end with 21 PUs
Combat Hit Differential Summary :
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 53 British : 21 / 21 Italians : 20 / 25 Chinese : 0 / 0 Americans : 37 / 38
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0
Game History
Round: 15 Purchase Units - Italians Italians buy 2 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; Combat Move - Italians 1 armour and 2 infantry moved from Italy to 14 Sea Zone 1 armour, 2 infantry and 2 transports moved from 14 Sea Zone to 34 Sea Zone 1 armour and 2 infantry moved from 34 Sea Zone to Anglo-Egypt Sudan Combat - Italians Battle in Anglo-Egypt Sudan Italians attack with 1 armour and 2 infantry Americans defend with 1 infantry Italians roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 2 : 0/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 armour and 2 infantry in Anglo-Egypt Sudan, round 3 : 2/3 hits, 0.83 expected hits British roll dice for 1 infantry in Anglo-Egypt Sudan, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Anglo-Egypt Sudan Italians win, taking Anglo-Egypt Sudan from British with 1 armour and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Non Combat Move - Italians Place Units - Italians 2 armour and 4 infantry placed in Italy 1 infantry placed in Caucasus Turn Complete - Italians Italians collect 21 PUs; end with 21 PUs Turning on Edit Mode EDIT: Adding units owned by Japanese to Midway: 1 armour and 1 infantry EDIT: Changing ownership of Midway from Americans to Japanese EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : 0.33 British regular : -0.67
Territory Summary for Italians :
Anglo-Egypt Sudan : 1 flag, 1 armour and 2 infantry Caucasus : 1 flag, 1 aaGun, 2 artilleries, 1 factory and 1 infantry Egypt : 1 flag Italy : 1 aaGun, 2 armour, 1 factory and 4 infantry Morocco Algeria : 1 armour and 1 infantry Persia : 1 flag Trans-Jordan : 1 flag Ukraine : 1 flag 16 Sea Zone : 1 carrier 34 Sea Zone : 2 transports
Production/PUs Summary :
Germans : 48 / 48 Russians : 0 / 0 Japanese : 52 / 53 British : 20 / 21 Italians : 21 / 21 Chinese : 0 / 0 Americans : 37 / 38