• 2021

    TripleA Turn Summary: Japanese round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 destroyer and 2 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Philippine Islands to 50 Sea Zone
            1 battleship, 1 infantry and 1 transport moved from 50 Sea Zone to 53 Sea Zone
            1 infantry moved from 53 Sea Zone to Hawaiian Islands
                  Japanese take Hawaiian Islands from Americans
            1 artillery and 1 infantry moved from Borneo to 49 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 49 Sea Zone to 38 Sea Zone
            1 artillery and 1 infantry moved from 38 Sea Zone to East Indies
                  Japanese take East Indies from British
            1 artillery and 1 infantry moved from Kiangsu to Suiyuan
                  Japanese take Suiyuan from Chinese
            2 infantry moved from Fukien to Yunnan
            1 infantry moved from Fukien to Hupeh
                  Japanese take Hupeh from Chinese
            2 infantry moved from Kwangtung to 61 Sea Zone
            1 infantry and 1 transport moved from 61 Sea Zone to 48 Sea Zone
            1 infantry moved from 48 Sea Zone to New Guinea
                  Japanese take New Guinea from British
            1 cruiser, 1 infantry and 1 transport moved from 61 Sea Zone to 37 Sea Zone
            1 infantry moved from 37 Sea Zone to Burma
            1 infantry moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Burma
            1 fighter moved from French Indo-China Thailand to Yunnan
            3 infantry moved from Manchuria to Buryatia S.S.R.
            1 fighter moved from Japan to Buryatia S.S.R.
    
        Combat - Japanese
            Battle in Burma
                Japanese attack with 1 fighter and 2 infantry
                British defend with 1 infantry
                    Japanese roll dice for 1 cruiser in Burma, round 2 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Yunnan
                Japanese attack with 1 fighter and 2 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 fighter and 2 infantry in Yunnan, round 2 : 0/3 hits, 0.83 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                    Japanese roll dice for 1 fighter and 1 infantry in Yunnan, round 3 : 0/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Yunnan
                1 fighter owned by the Japanese retreated
                Chinese win with 1 infantry remaining. Battle score for attacker is -6
                Casualties for Japanese: 2 infantry
            Battle in Buryatia S.S.R.
                Japanese attack with 1 fighter and 3 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 fighter and 3 infantry in Buryatia S.S.R., round 2 : 3/4 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Buryatia S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Buryatia S.S.R.
                Japanese win, taking Buryatia S.S.R. from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter moved from Buryatia S.S.R. to Japan
            1 fighter moved from Yunnan to French Indo-China Thailand
            1 fighter moved from Burma to French Indo-China Thailand
            1 transport moved from 53 Sea Zone to 50 Sea Zone
    
        Place Units - Japanese
            2 armour and 2 infantry placed in Japan
            1 destroyer placed in 62 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 36 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.33
    Japanese regular : 1.00
    Russians regular : -0.33
    British regular : -0.33
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Burma : 1 flag, 2 infantry
    Buryatia S.S.R. : 1 flag, 3 infantry
    East Indies : 1 flag, 1 artillery and 1 infantry
    French Indo-China Thailand : 2 fighters
    Fukien : 1 flag
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag, 1 infantry
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 3 armour, 1 artillery, 1 factory, 1 fighter and 6 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Guinea : 1 flag, 1 infantry
    Philippine Islands : 1 flag
    Suiyuan : 1 flag, 1 artillery and 1 infantry
    37 Sea Zone : 1 cruiser and 1 transport
    38 Sea Zone : 1 carrier, 2 fighters and 1 transport
    48 Sea Zone : 1 transport
    50 Sea Zone : 1 transport
    53 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
    62 Sea Zone : 1 destroyer
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 25 / 26
    Japanese : 36 / 37
    British : 31 / 39
    Italians : 10 / 10
    Chinese : 4 / 0
    Americans : 37 / 42
    

    Savegame

  • 2021

    @Dangermouse650 I wasnt overly impressed by the super soldier in Yunnan. I had 3 units there, and they ALL missed him. So, its not just you that has bad luck with dice…One louzy infantry. They had ONE JOB!! 🙄 🤣 😁 💩

  • 2021

    @Dangermouse650 Your go

  • 2021

    C’mon, hurry up and have ya go 😁

  • 2021

    was just testing to see if time limit is removed and it is 🙂

  • 2021 '18 '17 '15

    TripleA Turn Summary: British round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - British
            British buy 1 armour, 1 carrier, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Non Combat Move - British
            1 armour and 1 infantry moved from Eastern Canada to 9 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 9 Sea Zone to 2 Sea Zone
            1 armour and 1 infantry moved from 2 Sea Zone to United Kingdom
            1 fighter moved from United Kingdom to 2 Sea Zone
            2 infantry moved from Rhodesia to 33 Sea Zone
            1 destroyer, 2 infantry and 1 transport moved from 33 Sea Zone to 34 Sea Zone
            2 infantry moved from 34 Sea Zone to Egypt
            1 destroyer and 1 transport moved from 43 Sea Zone to 55 Sea Zone
    
        Place Units - British
            1 carrier, 1 fighter and 1 transport placed in 2 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 31 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 25 / 26
    Japanese : 36 / 37
    British : 31 / 31
    Italians : 10 / 10
    Chinese : 4 / 0
    Americans : 37 / 42
    

    Savegame

  • 2021

    TripleA Turn Summary: Italians round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Italians
            Italians buy 1 destroyer; Remaining resources: 2 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour and 1 infantry moved from Italy to 14 Sea Zone
            1 armour, 1 battleship, 2 cruisers, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 armour and 1 infantry moved from 15 Sea Zone to Trans-Jordan
    
        Combat - Italians
            Battle in Trans-Jordan
                Italians attack with 1 armour and 1 infantry
                British defend with 2 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Trans-Jordan, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour and 1 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
                    British roll dice for 2 infantry in Trans-Jordan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the British and 1 infantry owned by the Italians lost in Trans-Jordan
                    Italians roll dice for 1 armour in Trans-Jordan, round 3 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 4 : 0/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 4 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 armour in Trans-Jordan, round 5 : 1/1 hits, 0.50 expected hits
                    British roll dice for 1 infantry in Trans-Jordan, round 5 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the British and 1 armour owned by the Italians lost in Trans-Jordan
                British win with no units remaining. Battle score for attacker is -2
                Casualties for Italians: 1 armour and 1 infantry
                Casualties for British: 2 infantry
    
        Non Combat Move - Italians
            1 infantry moved from Bulgaria Romania to Ukraine
            1 artillery and 1 infantry moved from Balkans to Bulgaria Romania
            1 infantry moved from Morocco Algeria to Libya
    
        Place Units - Italians
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 10 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    British regular : 0.33
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 25 / 26
    Japanese : 36 / 37
    British : 31 / 31
    Italians : 10 / 12
    Chinese : 4 / 0
    Americans : 37 / 42
    

    Savegame

  • 2021

    I stuffed up. Forgot my fighter and lost everything. Then, had problems posting.Guess i got mad with the dice for letting me down in Yunnan 😁 😣

  • 2021 '18 '17 '15

    TripleA Turn Summary: Americans round 2

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 2
    
        Purchase Units - Americans
            Americans buy 1 artillery, 1 battleship, 1 bomber and 2 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Non Combat Move - Americans
            1 destroyer and 1 transport moved from 10 Sea Zone to 20 Sea Zone
            1 infantry moved from Western Canada to Alaska
            2 bombers moved from Western United States to Alaska
    
        Combat Move - Chinese
            1 infantry moved from Yunnan to Fukien
                  Chinese take Fukien from Japanese
            2 infantry moved from Sikang to Hupeh
    
        Combat - Chinese
            Battle in Hupeh
                Chinese attack with 2 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 2 infantry in Hupeh, round 2 : 0/2 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                    Chinese roll dice for 1 infantry in Hupeh, round 3 : 1/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 infantry in Hupeh, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Hupeh
                Chinese win, taking Hupeh from Japanese with 1 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Americans
            1 battleship placed in 56 Sea Zone
            1 artillery, 1 bomber and 2 infantry placed in Western United States
    
        Place Units - Chinese
            2 infantry placed in Chinghai
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 0.33
    

    Production/PUs Summary :

    Germans : 35 / 35
    Russians : 25 / 26
    Japanese : 34 / 37
    British : 31 / 31
    Italians : 10 / 12
    Chinese : 6 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021

    TripleA Turn Summary: Germans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 4 armour and 5 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
            2 infantry moved from Finland to Karelia S.S.R.
            2 armour moved from Baltic States to Karelia S.S.R.
            2 armour moved from East Poland to Karelia S.S.R.
            1 fighter moved from East Poland to Karelia S.S.R.
            1 bomber and 1 fighter moved from Norway to Karelia S.S.R.
    
        Combat - Germans
            Battle in Karelia S.S.R.
                Germans attack with 4 armour, 1 bomber, 2 fighters and 2 infantry
                Russians defend with 1 aaGun, 1 armour, 1 factory and 4 infantry
                    Russians roll AA dice in Karelia S.S.R. : 0/3 hits, 0.50 expected hits
                    Germans roll dice for 4 armour, 1 bomber, 2 fighters and 2 infantry in Karelia S.S.R., round 2 : 0/9 hits, 4.00 expected hits
                    Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 2 : 3/5 hits, 1.83 expected hits
                    2 infantry owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 3 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 3 : 3/6 hits, 3.17 expected hits
                    Russians roll dice for 1 armour and 4 infantry in Karelia S.S.R., round 3 : 1/5 hits, 1.83 expected hits
                    3 infantry owned by the Russians and 1 armour owned by the Germans lost in Karelia S.S.R.
                    Germans roll dice for 2 armour, 1 bomber and 2 fighters in Karelia S.S.R., round 4 : 3/5 hits, 2.67 expected hits
                    Russians roll dice for 1 armour and 1 infantry in Karelia S.S.R., round 4 : 2/2 hits, 0.83 expected hits
                    1 infantry owned by the Russians, 1 armour owned by the Russians, 1 fighter owned by the Germans and 1 armour owned by the Germans lost in Karelia S.S.R.
                Germans win, taking Karelia S.S.R. from Russians with 1 armour, 1 bomber and 1 fighter remaining. Battle score for attacker is -14
                Casualties for Germans: 3 armour, 1 fighter and 2 infantry
                Casualties for Russians: 1 armour and 4 infantry
    
        Non Combat Move - Germans
            1 fighter moved from Karelia S.S.R. to Norway
            1 bomber moved from Karelia S.S.R. to Norway
            1 artillery and 2 infantry moved from Poland to Baltic States
            2 armour moved from Germany to East Poland
            1 armour moved from Germany to Northwestern Europe
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
    
        Place Units - Germans
            2 armour placed in Bulgaria Romania
            2 armour and 5 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Russians regular : 1.50
    Germans regular : -3.83
    Russians AA : -0.50
    

    Territory Summary for Germans :

    Baltic States : 1 flag, 1 artillery and 2 infantry
    East Poland : 1 flag, 2 armour and 1 infantry
    France : 1 armour, 1 fighter and 3 infantry
    Germany : 1 aaGun, 2 armour, 1 factory and 5 infantry
    Gibraltar : 1 flag, 1 infantry
    Karelia S.S.R. : 1 flag, 1 aaGun, 1 armour and 1 factory
    Libya : 1 armour, 1 artillery and 1 infantry
    Morocco Algeria : 1 fighter and 1 infantry
    Northwestern Europe : 1 armour and 3 infantry
    Norway : 1 bomber, 1 fighter and 2 infantry
    Bulgaria Romania : 2 armour and 1 factory
    Ukraine : 1 flag, 2 armour, 1 artillery, 1 fighter and 2 infantry
    

    Production/PUs Summary :

    Germans : 37 / 37
    Russians : 23 / 26
    Japanese : 34 / 37
    British : 31 / 31
    Italians : 10 / 12
    Chinese : 6 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: Russians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Russians
            Russians buy 1 armour and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            2 infantry moved from Belorussia to Karelia S.S.R.
            1 infantry moved from Archangel to Karelia S.S.R.
            1 armour moved from Russia to Karelia S.S.R.
    
        Combat - Russians
            Battle in Karelia S.S.R.
                Russians attack with 1 armour and 3 infantry
                Germans defend with 1 aaGun, 1 armour and 1 factory
                    Russians roll dice for 1 armour and 3 infantry in Karelia S.S.R., round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 armour in Karelia S.S.R., round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Karelia S.S.R.
                Russians win, taking Karelia S.S.R. from Germans with 1 armour and 3 infantry remaining. Battle score for attacker is 5
                Casualties for Germans: 1 armour
    
        Non Combat Move - Russians
            2 infantry moved from Russia to Belorussia
            1 infantry moved from Urals to Archangel
            1 infantry moved from Evenki National Okrug to Novosibirsk
            2 infantry moved from Evenki National Okrug to Urals
            1 infantry moved from Russia to Caucasus
    
        Place Units - Russians
            1 armour and 5 infantry placed in Russia
            2 infantry placed in Caucasus
    
        Turn Complete - Russians
            Russians collect 25 PUs; end with 25 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -0.50
    Russians regular : 0.00
    

    Production/PUs Summary :

    Germans : 35 / 37
    Russians : 25 / 25
    Japanese : 34 / 37
    British : 31 / 31
    Italians : 10 / 12
    Chinese : 6 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    @captainsquareyez The Italian destroyer was spared this turn as the Russians forgot to move it in combat turn, they will probably never get to shoot in anger now.

  • 2021

    @dangermouse650 said in WW2 v3 1941:

    @captainsquareyez The Italian destroyer was spared this turn as the Russians forgot to move it in combat turn, they will probably never get to shoot in anger now.

    It’s like me forgetting my Italian fighter, forgot to move it…I hate getting older 🤣

  • 2021

    TripleA Turn Summary: Japanese round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Japanese
            Japanese buy 2 armour, 1 artillery, 3 infantry and 2 transports; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 infantry moved from New Guinea to 48 Sea Zone
            1 infantry and 1 transport moved from 48 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to New Zealand
                  Japanese take New Zealand from British
            1 artillery and 1 infantry moved from East Indies to 38 Sea Zone
            1 artillery, 1 carrier, 2 fighters, 1 infantry and 1 transport moved from 38 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to India
            2 infantry moved from Burma to India
            2 fighters moved from French Indo-China Thailand to India
            2 fighters moved from 35 Sea Zone to India
            1 cruiser moved from 37 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from Suiyuan to Hupeh
    
        Combat - Japanese
            Battle in Hupeh
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Hupeh, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Hupeh, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Hupeh
                Japanese win, taking Hupeh from Chinese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in India
                Japanese attack with 1 artillery, 4 fighters and 3 infantry
                British defend with 1 aaGun, 1 artillery and 3 infantry
                    British roll AA dice in India : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 cruiser in India, round 2 : 0/1 hits, 0.50 expected hits
                    Japanese roll dice for 1 artillery, 4 fighters and 3 infantry in India, round 2 : 3/8 hits, 3.00 expected hits
                    British roll dice for 1 artillery and 3 infantry in India, round 2 : 2/4 hits, 1.33 expected hits
                    2 infantry owned by the Japanese and 3 infantry owned by the British lost in India
                    Japanese roll dice for 1 artillery, 4 fighters and 1 infantry in India, round 3 : 3/6 hits, 2.67 expected hits
                    British roll dice for 1 artillery in India, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the British lost in India
                Japanese win, taking India from British with 1 artillery and 4 fighters remaining. Battle score for attacker is 4
                Casualties for Japanese: 3 infantry
                Casualties for British: 1 artillery and 3 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from India to Burma
            2 fighters moved from India to 35 Sea Zone
            1 transport moved from 50 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour and 1 infantry moved from 62 Sea Zone to Manchuria
            1 transport moved from 37 Sea Zone to 61 Sea Zone
    
        Place Units - Japanese
            2 transports placed in 62 Sea Zone
            2 armour, 1 artillery and 3 infantry placed in Japan
    
        Turn Complete - Japanese
            Japanese collect 39 PUs; end with 39 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.33
    Japanese regular : 0.17
    British AA : -0.67
    British regular : 1.33
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Burma : 1 flag, 2 fighters
    Buryatia S.S.R. : 1 flag, 3 infantry
    East Indies : 1 flag
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag, 1 artillery and 1 infantry
    India : 1 flag, 1 aaGun and 1 artillery
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 4 armour, 2 artilleries, 1 factory, 1 fighter and 8 infantry
    Kiangsu : 1 flag
    Kwangtung : 1 flag
    Manchuria : 1 flag, 1 armour and 1 infantry
    New Guinea : 1 flag
    New Zealand : 1 flag, 1 infantry
    Philippine Islands : 1 flag
    Suiyuan : 1 flag
    35 Sea Zone : 1 carrier, 1 cruiser, 2 fighters and 1 transport
    42 Sea Zone : 1 transport
    53 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
    61 Sea Zone : 1 transport
    62 Sea Zone : 1 destroyer and 3 transports
    

    Production/PUs Summary :

    Germans : 35 / 37
    Russians : 25 / 25
    Japanese : 39 / 39
    British : 27 / 31
    Italians : 10 / 12
    Chinese : 5 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: British round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - British
            British buy 1 armour, 1 cruiser, 1 fighter and 1 infantry; Remaining resources: 1 PUs; 0 techTokens; 
    
        Combat Move - British
            1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 3 fighters and 2 transports moved from 2 Sea Zone to 3 Sea Zone
            2 armour and 2 infantry moved from United Kingdom to 3 Sea Zone
            2 armour and 2 infantry moved from 3 Sea Zone to Norway
            3 fighters moved from 3 Sea Zone to Norway
            1 bomber moved from United Kingdom to Norway
    
        Combat - British
            Battle in Norway
                British attack with 2 armour, 1 bomber, 3 fighters and 2 infantry
                Germans defend with 1 bomber, 1 fighter and 2 infantry
                    British roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 1/2 hits, 1.17 expected hits
                    British roll dice for 2 armour, 1 bomber, 3 fighters and 2 infantry in Norway, round 2 : 3/8 hits, 3.50 expected hits
                    Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Norway, round 2 : 3/4 hits, 1.50 expected hits
                    2 infantry owned by the Germans, 1 fighter owned by the Germans, 1 bomber owned by the Germans, 2 infantry owned by the British and 1 armour owned by the British lost in Norway
                British win, taking Norway from Germans with 1 armour, 1 bomber and 3 fighters remaining. Battle score for attacker is 17
                Casualties for British: 1 armour and 2 infantry
                Casualties for Germans: 1 bomber, 1 fighter and 2 infantry
    
        Non Combat Move - British
            1 bomber moved from Norway to United Kingdom
            3 fighters moved from Norway to 3 Sea Zone
            1 destroyer and 1 transport moved from 34 Sea Zone to 28 Sea Zone
            1 armour moved from Egypt to Persia
            1 fighter moved from Egypt to Caucasus
            1 destroyer and 1 transport moved from 55 Sea Zone to 56 Sea Zone
    
        Place Units - British
            1 cruiser and 1 fighter placed in 3 Sea Zone
            1 armour and 1 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 30 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 1.50
    British regular : -0.67
    

    Production/PUs Summary :

    Germans : 32 / 37
    Russians : 25 / 25
    Japanese : 39 / 39
    British : 30 / 31
    Italians : 10 / 12
    Chinese : 5 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021

    TripleA Turn Summary: Italians round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Italians
            Italians buy 1 artillery and 1 destroyer; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Italians
            1 armour, 1 fighter and 3 infantry moved from Libya to Egypt
            1 transport moved from 15 Sea Zone to 14 Sea Zone
            1 artillery and 1 infantry moved from Italy to 14 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 14 Sea Zone to 15 Sea Zone
            1 artillery and 1 infantry moved from 15 Sea Zone to Egypt
            1 cruiser moved from 15 Sea Zone to 14 Sea Zone
    
        Combat - Italians
            Battle in Egypt
                Italians attack with 1 armour, 1 artillery, 1 fighter and 4 infantry
                British defend with 1 artillery and 4 infantry
                    Italians roll dice for 1 battleship and 1 cruiser in Egypt, round 2 : 1/2 hits, 1.17 expected hits
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 4 infantry in Egypt, round 2 : 3/7 hits, 2.17 expected hits
                    British roll dice for 1 artillery and 4 infantry in Egypt, round 2 : 1/5 hits, 1.67 expected hits
                    4 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter and 3 infantry in Egypt, round 3 : 2/6 hits, 2.00 expected hits
                    British roll dice for 1 artillery in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 armour, 1 artillery, 1 fighter and 3 infantry remaining. Battle score for attacker is 13
                Casualties for Italians: 1 infantry
                Casualties for British: 1 artillery and 4 infantry
    
        Non Combat Move - Italians
            1 fighter moved from Egypt to Ukraine
            1 artillery and 1 infantry moved from Bulgaria Romania to Ukraine
    
        Place Units - Italians
            1 artillery placed in Italy
            1 destroyer placed in 14 Sea Zone
    
        Turn Complete - Italians
            Italians collect 12 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.67
    British regular : -1.00
    

    Territory Summary for Italians :

    Egypt : 1 flag, 1 armour, 1 artillery and 3 infantry
    Italy : 1 aaGun, 1 artillery and 1 factory
    Ukraine : 1 artillery, 1 fighter and 2 infantry
    14 Sea Zone : 1 cruiser and 2 destroyers
    15 Sea Zone : 1 battleship, 1 cruiser and 1 transport
    

    Production/PUs Summary :

    Germans : 32 / 37
    Russians : 25 / 25
    Japanese : 39 / 39
    British : 28 / 31
    Italians : 12 / 12
    Chinese : 5 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: Americans round 3

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 3
    
        Purchase Units - Americans
            Americans buy 1 armour, 1 battleship and 1 bomber; Remaining resources: 0 PUs; 0 techTokens; 
    
        Purchase Units - Chinese
            Chinese builds 2 units.
    
        Combat Move - Americans
            2 bombers moved from Alaska to 62 Sea Zone
    
        Combat - Americans
            Battle in 62 Sea Zone
                Americans attack with 2 bombers
                Japanese defend with 1 destroyer and 3 transports
                    Americans roll dice for 2 bombers in 62 Sea Zone, round 2 : 1/2 hits, 1.33 expected hits
                    Japanese roll dice for 1 destroyer and 3 transports in 62 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese and 1 bomber owned by the Americans lost in 62 Sea Zone
                    3 transports owned by the Japanese lost in 62 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 17
                Casualties for Americans: 1 bomber
                Casualties for Japanese: 1 destroyer and 3 transports
    
        Non Combat Move - Americans
            1 bomber moved from 62 Sea Zone to Alaska
            1 bomber moved from Western United States to Alaska
            1 destroyer and 1 transport moved from 20 Sea Zone to 56 Sea Zone
    
        Combat Move - Chinese
            1 infantry moved from Fukien to Kiangsu
                  Chinese take Kiangsu from Japanese
            1 infantry moved from Ningxia to Suiyuan
                  Chinese take Suiyuan from Japanese
    
        Combat - Chinese
    
        Non Combat Move - Chinese
            1 infantry moved from Chinghai to Sikang
            1 infantry moved from Chinghai to Ningxia
    
        Place Units - Americans
            1 battleship placed in 56 Sea Zone
            1 armour and 1 bomber placed in Western United States
    
        Place Units - Chinese
            1 infantry placed in Yunnan
            1 infantry placed in Fukien
    
        Turn Complete - Americans
            Americans collect 37 PUs; end with 37 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Japanese regular : 0.67
    

    Production/PUs Summary :

    Germans : 32 / 37
    Russians : 25 / 25
    Japanese : 36 / 39
    British : 28 / 31
    Italians : 12 / 12
    Chinese : 8 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021

    TripleA Turn Summary: Germans round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Germans
    
        Combat - Germans
    
        Non Combat Move - Germans
            2 armour moved from Germany to Baltic States
            2 infantry moved from Germany to Poland
            1 infantry moved from Germany to Poland
            1 infantry moved from Germany to Northwestern Europe
            1 infantry moved from Germany to France
            2 armour moved from Bulgaria Romania to Ukraine
    
        Place Units - Germans
            1 armour and 1 infantry placed in Bulgaria Romania
            2 armour, 1 fighter and 3 infantry placed in Germany
    
        Turn Complete - Germans
            Germans collect 32 PUs; end with 32 PUs
    

    Combat Hit Differential Summary :

    Production/PUs Summary :

    Germans : 32 / 32
    Russians : 25 / 25
    Japanese : 36 / 39
    British : 28 / 31
    Italians : 12 / 12
    Chinese : 8 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021

    @Dangermouse650 Mistakes were made on Germany’s first turn. And mistakes were made in Italy’s and Japans turns. Not looking good

  • 2021 '18 '17 '15

    TripleA Turn Summary: Russians round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Russians
            Russians buy 1 artillery and 7 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Russians
            3 infantry moved from Belorussia to East Poland
            1 armour moved from Karelia S.S.R. to East Poland
            1 infantry moved from Karelia S.S.R. to Finland
                  Russians take Finland from Germans
            2 fighters moved from Russia to East Poland
            1 submarine moved from 12 Sea Zone to 14 Sea Zone
    
        Combat - Russians
            Battle in 14 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 cruiser and 2 destroyers
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 2 destroyers in 14 Sea Zone, round 2 : 0/3 hits, 1.17 expected hits
                    1 destroyer owned by the Italians lost in 14 Sea Zone
                    Russians roll dice for 1 submarine in 14 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 cruiser and 1 destroyer in 14 Sea Zone, round 3 : 1/2 hits, 0.83 expected hits
                    1 submarine owned by the Russians lost in 14 Sea Zone
                Italians win with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 2
                Casualties for Italians: 1 destroyer
                Casualties for Russians: 1 submarine
            Battle in East Poland
                Russians attack with 1 armour, 2 fighters and 3 infantry
                Germans defend with 2 armour and 1 infantry
                    Russians roll dice for 1 armour, 2 fighters and 3 infantry in East Poland, round 2 : 3/6 hits, 2.00 expected hits
                    Germans roll dice for 2 armour and 1 infantry in East Poland, round 2 : 1/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Germans lost in East Poland
                Russians win, taking East Poland from Germans with 1 armour, 2 fighters and 2 infantry remaining. Battle score for attacker is 10
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 armour and 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from East Poland to Russia
            3 infantry moved from Russia to Belorussia
            1 infantry moved from Archangel to Karelia S.S.R.
            1 infantry moved from Urals to Archangel
    
        Place Units - Russians
            2 infantry placed in Karelia S.S.R.
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 28 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.00
    Germans regular : -0.33
    Russians regular : 1.33
    

    Production/PUs Summary :

    Germans : 29 / 32
    Russians : 28 / 28
    Japanese : 36 / 39
    British : 28 / 31
    Italians : 12 / 12
    Chinese : 8 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    @captainsquareyez Too early to tell yet.

  • 2021

    @dangermouse650 said in WW2 v3 1941:

    @captainsquareyez Too early to tell yet.

    we’ll see 🙂

  • 2021

    TripleA Turn Summary: Japanese round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - Japanese
            Japanese buy 3 armour, 1 factory and 3 infantry; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - Japanese
            1 armour and 1 infantry moved from Manchuria to Suiyuan
            1 artillery and 1 infantry moved from Hupeh to Kiangsu
            1 transport moved from 61 Sea Zone to 62 Sea Zone
            1 armour and 1 infantry moved from Japan to 62 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 62 Sea Zone to 61 Sea Zone
            1 armour and 1 infantry moved from 61 Sea Zone to Fukien
    
        Combat - Japanese
            Battle in Fukien
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Fukien, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Fukien, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Fukien
                Japanese win, taking Fukien from Chinese with 1 armour and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Chinese: 1 infantry
            Battle in Kiangsu
                Japanese attack with 1 artillery and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Kiangsu, round 2 : 2/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Kiangsu, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
                Japanese win, taking Kiangsu from Chinese with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
            Battle in Suiyuan
                Japanese attack with 1 armour and 1 infantry
                Chinese defend with 1 infantry
                    Japanese roll dice for 1 armour and 1 infantry in Suiyuan, round 2 : 1/2 hits, 0.67 expected hits
                    Chinese roll dice for 1 infantry in Suiyuan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuan
                Japanese win, taking Suiyuan from Chinese with 1 armour remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 1 infantry
    
        Non Combat Move - Japanese
            2 fighters moved from Burma to India
            2 fighters moved from 35 Sea Zone to India
            1 carrier and 1 transport moved from 35 Sea Zone to 38 Sea Zone
            1 cruiser moved from 35 Sea Zone to 38 Sea Zone
            1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport moved from 53 Sea Zone to 50 Sea Zone
            1 transport moved from 42 Sea Zone to 40 Sea Zone
    
        Place Units - Japanese
            3 armour and 3 infantry placed in Japan
            1 factory placed in East Indies
    
        Turn Complete - Japanese
            Japanese collect 40 PUs; end with 40 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 1.00
    Japanese regular : 2.00
    

    Territory Summary for Japanese :

    Borneo : 1 flag
    Burma : 1 flag
    Buryatia S.S.R. : 1 flag, 3 infantry
    East Indies : 1 flag, 1 factory
    Fukien : 1 flag, 1 armour and 1 infantry
    Hawaiian Islands : 1 flag, 1 infantry
    Hupeh : 1 flag
    India : 1 flag, 1 aaGun, 1 artillery and 4 fighters
    Iwo Jima : 1 infantry
    Japan : 1 aaGun, 6 armour, 2 artilleries, 1 factory, 1 fighter and 10 infantry
    Kiangsu : 1 flag, 1 artillery
    Kwangtung : 1 flag
    Manchuria : 1 flag
    New Guinea : 1 flag
    New Zealand : 1 flag, 1 infantry
    Philippine Islands : 1 flag
    Suiyuan : 1 flag, 1 armour
    38 Sea Zone : 1 carrier, 1 cruiser and 1 transport
    40 Sea Zone : 1 transport
    50 Sea Zone : 1 battleship, 2 carriers, 1 destroyer, 4 fighters and 1 transport
    61 Sea Zone : 1 transport
    

    Production/PUs Summary :

    Germans : 29 / 32
    Russians : 28 / 28
    Japanese : 40 / 40
    British : 28 / 31
    Italians : 12 / 12
    Chinese : 4 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    TripleA Turn Summary: British round 4

    TripleA Turn Summary for game: World War II v3 1941, version: 1.7.0

    Game History

    Round: 4
    
        Purchase Units - British
            British buy 3 armour, 3 infantry and 1 transport; Remaining resources: 0 PUs; 0 techTokens; 
    
        Combat Move - British
            2 armour and 2 infantry moved from United Kingdom to 3 Sea Zone
            2 armour, 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters, 2 infantry and 2 transports moved from 3 Sea Zone to 5 Sea Zone
            2 armour, 4 fighters and 2 infantry moved from 5 Sea Zone to Germany
            1 bomber moved from United Kingdom to Germany
    
        Combat - British
            Battle in Germany
                British attack with 2 armour, 1 bomber, 4 fighters and 2 infantry
                Germans defend with 1 aaGun, 2 armour, 1 factory, 1 fighter and 3 infantry
                    Germans roll AA dice in Germany : 0/5 hits, 0.83 expected hits
                    British roll dice for 1 battleship and 2 cruisers in Germany, round 2 : 2/3 hits, 1.67 expected hits
                    British roll dice for 2 armour, 1 bomber, 4 fighters and 2 infantry in Germany, round 2 : 1/9 hits, 4.00 expected hits
                    Germans roll dice for 2 armour, 1 fighter and 3 infantry in Germany, round 2 : 1/6 hits, 2.67 expected hits
                    3 infantry owned by the Germans and 1 infantry owned by the British lost in Germany
                    British roll dice for 2 armour, 1 bomber, 4 fighters and 1 infantry in Germany, round 3 : 7/8 hits, 3.83 expected hits
                    Germans roll dice for 2 armour and 1 fighter in Germany, round 3 : 0/3 hits, 1.67 expected hits
                    1 fighter owned by the Germans and 2 armour owned by the Germans lost in Germany
                British captures 32PUs while taking Germans capital
                British win, taking Germany from Germans with 2 armour, 1 bomber, 4 fighters and 1 infantry remaining. Battle score for attacker is 26
                Casualties for British: 1 infantry
                Casualties for Germans: 2 armour, 1 fighter and 3 infantry
    
        Non Combat Move - British
            4 fighters moved from Germany to 5 Sea Zone
            1 bomber moved from Germany to United Kingdom
            1 armour moved from Norway to Karelia S.S.R.
            1 armour moved from Persia to Caucasus
            1 destroyer and 1 transport moved from 28 Sea Zone to 23 Sea Zone
    
        Place Units - British
            3 armour and 3 infantry placed in United Kingdom
            1 transport placed in 2 Sea Zone
    
        Turn Complete - British
            British collect 38 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Germans AA : -0.83
    Germans regular : -3.33
    British regular : 0.50
    

    Territory Summary for British :

    Australia : 1 aaGun, 1 artillery and 3 infantry
    Caucasus : 1 armour and 1 fighter
    Germany : 1 flag, 1 aaGun, 2 armour, 1 factory and 1 infantry
    Karelia S.S.R. : 1 armour
    Norway : 1 flag
    United Kingdom : 1 aaGun, 3 armour, 1 artillery, 1 bomber, 1 factory and 4 infantry
    2 Sea Zone : 1 transport
    5 Sea Zone : 1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 4 fighters and 2 transports
    23 Sea Zone : 1 destroyer and 1 transport
    56 Sea Zone : 1 destroyer and 1 transport
    

    Production/PUs Summary :

    Germans : 19 / 0
    Russians : 28 / 28
    Japanese : 40 / 40
    British : 38 / 70
    Italians : 12 / 12
    Chinese : 4 / 0
    Americans : 37 / 37
    

    Savegame

  • 2021 '18 '17 '15

    I didn’t expect that to work, especially after the abysmal 1st roll, 4 fighters a bomber 2 tanks 2 inf, for 1 hit???, luckily for the british the germans were having the same luck 🙂
    very intersting

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